Hello. This is an IIP draft, for a topic that was discussed a while back, which is maybe ready to be submitted.
Summary:
The DAO should mint some illuvitars(d1sks) at no cost and add them to the DAO treasury.
How to:
- A percentage has to be defined as to how much the DAO can mint based on the total minted amount.
Example: The DAO can mint 5-10% at the end of the illuvitar sale. Or maybe 5-10 illuvitars per 100 minted throughout the period. - Usage of these treasury illuvitars has to be regulated by the council.
Example: An IIP is approved about giving x illuvitars from the treasury to the marketing team to promote the games.
Reasoning:
- This will align the incentives of the investors/the DAO by both benefiting from the upside of the product.
- This allows for a "free" marketing budget.
- This allows for some extra competition/tournaments/leaderboard rewards.
- By having this defined before the actual sale, investors will know what dilution to expect when they do their research.
Discussion points:
- The DAO can vote to mint illuvitars after the sale, but that can create FUD around the product.
- Maybe the ability to mint illuvitars beyond these defined percentages can be forbidden, just to strictly define the total amount beforehand.
Some archived talk about this:
#1003469605005692948 message