#🎮〕illuvium-beyond
1 messages · Page 55 of 1
Think it could make the leaderboard more active
I agree...need more break points, and too top heavy
Imaging loging in and finding your Adoredo a reindeer and if you interract someway, you get the Santa Hat as an accessory to keep!
Yes its currently too 1 dimensional - focused on holos for points. Very top heavy and limited to 100 or less
Yes exactly. You divide the player base by forcing the need to bond
and we all know that it affects resale value
so a tradeoff
but if it was points of a game too...
effects?
What happens when a former top 100 album drops out? They sell their album filled with crappy pre-bonded cards at a huge discount. Killing both Illuvitar value and removing the demand for accessories
@frosty knot @wide swan please take note of @livid bramble 's brilliant idea...won't be too hard to do perhaps...
that is exactly what is happening now
as you know
ps but I personally like it as a bargain shopper 😉
but with an expanded leaderboard and your idea and some easy game playable on phone, this could take off
be funny if this is the biggest part of ILV next year 😉
it was funny to see people try to sell bonded illuvitars for more than their parts in the beginning...has to be a big discount
though some bonded look better than they do unbonded
I play Gods Unchained pretty much every day...not that brilliant a game with only a small payout, but enough to keep me interested. Would not be hard to have beyond do that..or even simpler
To fix all we need to do is make the album spawn a fresh set of sleeves when two or more Illuvitars are inserted with the same background Tier and colour. This means we can Stack for points. When people open a Disk and get an Archie with a Blue Flash T1S1 background instead of saying crap! they say Awesome I need three expressions of Blue Flash Archies. When they get the same Blue Flash Archie again, they say "Thats fine because someone with too many Green Flash Archies will swap with me and I have not got my 3 green flash cards yet... Every card has value this way. If Modern Llama wanted too he could be in the Top 100 purely by focusing on collecting every Lynx with every background.
This turns a 1 Dimensional game into a multi dimensional game that has a price entry for everyone
and we need to flesh out the lynx various rarities also in an album..not just one spot
so they have more value
Yes that is missing
and would be fun to collect all those expressions
It is not really a collecting album
no it's a leaderboard album
We need to make it one
agree
I'd buy more lol
and look at the great artwork on nexus...imagine needing to collect all expressions
as backgrounds
Leaderboard is fine and in the future those 100 will be legendary - but we need to also make it a magic album that can cater for every ones wishes.
now we just have 3 spots
3 spots to get points. Its not sustainable
not everyone wants to spend thousands or can
make it fun too
and if you are going to sell cheaper disks, which I'm fine with, have them come out every quarter like clock work to make it fun...not midyear next year for next wave!
3 for each expression, 1 or more per class 1 or more per affinity + the slots per wave and the slot for the set
treat it like an ecosystem not just something to fill the safety pool
thats how it is right now so its not only 3 spots
honestly, I love the art work, and now that they've upscaled it, I sometimes just look at them
When three expressions of the most humble background are seated next to each other it kind of looks like frames of a film reel. The art really shines. It is satisfying. If you get points and you unlock some digital magic people wont care if they are in the top 100 or not. I want to visit the album containing all the Dodo's with every background and all the fun ways you can accessorise them.
I think this is brilliant, and an easy fix
I got to go to sleep...
I mean honestly, I'd do that with the aces already, which I think are gorgeous
sleep well, and thanks for playing 😉
Cheers Samsara Really good to chat
I will say EthLizards is developing a Beyond Battling game… I just woke up so I skimmed but I’ll read back in a few… I read something about gifting to chicken nuggies eaters and it resonated lol
the expanded album sleeves and the santa hat idea is brilliant
any legend out there have the rare expression with this background to help me finish my collection??
it's precisely the hard breakpoints that make people spend, there is a big difference between getting 0 ILV or getting 0.5 ILV every week so you spend extra to keep your spot, if it was gradual people would be content with making a little less and would not spend extra and this difference will be more pronounced as the value of ILV goes up
only 2 of them are minted both of them got alexa
of course
naturally - why would I think anything else
but very few people fight for 100, and 50th place, so this way now 5-10 maybe spend more to try and stay in range, the rest of the leaderboard is inactive not very efficient
It still does not change the fact that this is the more effective incentive between the two. I know I constantly have to spend to keep my top 50 position and just ask Alexa how much extra did he spend due to the race Sifu, Jubjub and ProGamer give him...
@tepid geyser is a legend
Looks great! 
just ask Alexa how much extra did he spend due to the race Sifu, Jubjub and ProGamer give him...
I have a feeling it still isn't over 😔
I guess so, especially with the double-reward weeks that are coming
Exactly 😄
I would like to propose a simple change in how album points are calculated. It would reward players with smaller budgets who are true "collectors" and would invigorate the market for both lower level illuvitars and accessories, therefore, benefiting everyone. Not enough change to effect the highest levels on the leaderboard but it would give a lot more people a fighting chance for top 100 positions.
When you complete a line/album, you receive a certain amount of extra points. I propose to give a point multiplier for a completed line/album if it contains illuvitars of the same background tier and stage.
For example, if all 9 slots are filled in a collection with T1 S2 illuvials, you would get a 1.2 x multiplier (or extra xxx points). If it's filled with T1 S3, then 1.3 x multiplier (or more extra points). This simple change would bring multiple benefits:
- More activity in the lower tier illuvial market (rising value for everyone, also more commissions for the DAO)
- More activity in the accessory market - it could be worth bonding lower value illuvials if you can potentially overtake a higher value but mixed collection (rising value for everyone)
- More chance to compete for players with lower budget who like to fill collections and spend time on the market.
- Give some extra spice and strategy to the collection game.
My multiplier values are just placeholders, the math would have to be done so the advantage is not too big, but big enough to stir up the market activity. I'm not saying that someone who spends $100 strategically should overtake someone who spends $200, but they could overtake someone who spends $150, for example.
stating that its more effective is wrong, unless u have someway to prove your claim? the top leaderboard is much different
You got me. I don't have definitive proof so I should not have stated it like that. All I have is my personal experience defending my top 50 position since week 1, seeing how everyone constantly have to spend to stay there as the point threshold keeps moving up. I also think it's basic human nature to be more motivated by a higher reward than by a lower reward (or missing out on a higher reward as opposed to a lower reward).
we could have 25 point increments which would help
That background suits Rhamphy - it looks like he is rising from a volcano surrounded by flames and shooting fireballs.
Gotta do something with these. How I have been spending some time. 💕
Cheap thrills
Dam! Those are looking fantastic.
Cents instead of $$$
Do you do that through Illuvidata?
Easy to do now absolutely.
I did one set through there. It was super easy. Now you’ve made me want to get some more.
Did you find the teal one you were after?
Nope and if I ask here the price will go up to $ instead of cents
It will turn up eventually
I have already filled my bags.
Yes it looks like you have. 😍
Wow this is cool haha
If I have it I’ll gift it maybe haha just dm me what it is
Dming you lol
That’s really nice. 🫶🏻
We're limited by the IMX API so no support for this just yet - but as soon as we can we'll have it in place 🙂
Passed on my ideas regarding this matter @royal anvil
Yep! We're also exploring this as well 🙂
I saw you can place an offer on unlisted nfts on Immutascan. Did someone test that already?
Please, Show me
Lol it’s easy. I found it.
Ya it is. 😉
Not that I can do it on my phone. But still. Easy. I’ll have to test it to see what happens.
I was wondering because no one is talking about it before
Maybe I’ll start wash trading my unlisted illuvitars.
Right? I remember seeing it mentioned by immutable but then… nothing
I saw that months ago and posted here but no Reaktion. Like every time I post something here 
i did. which brings us back to only very few people is active, anyway i see this conversion is going nowhere.
Something like that for sure
Love it. Background matching is so much fun
If you are missing one just post it here, I'm pretty sure someone will send it to you for free instead of rising the price, lot's of nice dudes here 🙂
yooo kieran said wave 1 prices are dropping after the wave 2, is it true tho?
we get 150 new people from wave 2? And only 1000 people from wave 1 bought wave 2?
he also said there are plans to extend the wave 2 sale
Wich would be a shame… then why even put timers on the seasons… makes it all not trustworthy
Yes, same as on the GS Sale. Im for releasing wave 3 as planned in q4
You hear that @ILVmanagement. Do what you say and we will love you for it! 🥰 we already adore your products and creations.
There's a reasoning behind it and I'm assuming it has something to do with the upcoming partnership 🤷♂️
Agreed. I was saying the same thing during the GS sale and here we are again.
Changing the sale date before that sale occurs is one thing, but putting an item on sale for a limited window and then extending that window mid sale is a completely different animal and I for one don't like it at all.
The sale period has basically become meaningless and arbitrary.
Possible, imagine working for a wage wich you get paid out at every 25th of the month and one day your boss tells you that we will extend the payout because the company has a new partnership… doesn’t work that way.
Anyways, all the love for this project of course. I really want ILV to succeed so I’m giving my point of view to help the long term succes. Trust is a big one
Its a bad analogy but I understand your intent and premise. Im not saying its a good move either and I hope the team and possibly the marketing sub council can properly spin the narrative that it doesnt alienate its intended audience.
Believe me it isn’t a bad analogy. How I manage my buisness at the end of a season is a pay out for me true ILV. Not following the deadlines disrupts this for me.
the reason behind it or at least thats what kieran told in the ama is that we need an ongoing beyond sale during the promo sale. and im with him i think this makes sense. The promo partner has a specific timeline which does not fit currently in the beyond timeline. But extending wave 2 instead of releasing wave 3 in Q4 is the wrong decision in my opinion. If the thought behind it that the community is in favor of extending rather releasing earlier thats OK and then we should vote this. If its not about that you just trade maybe more money with the sale on beta release for trust of the current players in future timelines.
with the public beta delayed, there won't be any buyers left for wave 3. So Wave 2 would be a flop and Wave 3 even more so. Market conditions are really not helping the situation. Extending Wave 2 can make it somewhat closer to Wave 1 in terms of Disk sales, which allows for Wave 3 and Wave 4 to be timed better for when the main game comes out ( I hope we get these separate). What Kieran said in the last interview on Scoriox channel really made sense to me.
Wave 3 is set for Q2 2024, after open beta
The idea is to have wave2 extended just for the time of the promo sale. The promo sale was already planned so it cant only be moved earlier to fit in
Just release Wave 3 then and extend that to Q2
Then don’t put timers on future waves.
I understand its not optimal to extend Wave2, but i believe the positive of including the promo sale within out weights the downside of extending a little bit the wave.
For futur Waves it should be planned ahead to have the promo sale in so that they dont move the time of the sale
extended sale= increased supply and decreased buyers. Guess what happens to Illuvtar prices....
they might as well extend wave 2 through the promo sale so the potential new promo buyers buy wave 2 then
gamestop sale extension had reasonable reason with that imx downtime but this is not one
I only agree to this in order to mitigate the fact that wave 2 will be rarer than wave 1
Exactly. But still not sure, why wait on wave 3 after public beta. Seems way too long, plus PB might get delayed again.
what I mean is that it's very important to respect defined dates in order to maintain credibility but an exception here can be acceptable to integrate promo sales with the current active wave from now onward
the wave 3 is ready and can be released earlier and they can even extend that wave it dont have to be only 3 months. This can last even until open beta IF they tell us the duration before the sale
I guess each wave is supposed to have it's own promo/partnership sale. So this is only for the promo buyers to have wave 2 disks to buy outside of the promotional disks.
We had 12 hours of downtime and a 7 day extension. Not very reasonable. 24 hours would be more than sufficient to make up for it.
IF they tell us the duration before the sale
Why would anyone lend any credibility to this in light of what has occurred during the past 2 sales.
The only viable solution, if they are so hell bent on bending all of these timeframes, is to make it perfectly clear at the point of sale that the sale window is subject to change, so at least everyone is perfectly aware of what they are getting into before they hand over their funds.
the beyond squeeze
if they release wave 3 and wave 2 ends as planned the credibility is still there so they could release wave 3 earlier in my opinion. GS Sale yes 1 day for 7 almost same story sale dont go as planned then the extension, but i mean the reason to extend in general was reasonable.
if read somewhere be4 that they want wave 3 to contain 50 illuvitars, if they change the total number of illuvitars then maybe it makes sense for the duration to be revised as well
to squeeze more?
I think they know that if wave 3 is released on schedule it would be a flop. That's nothing against the project, it's just that liquidity is all but dried up.
I do agree that it is a mistake to release these waves before the other games. The current player base is all tapped out.
we have been telling them that, not sure if they care or aware of the market condition
The argument I received was continuity. I don't think they wanted a vast period of time where nothing was being released. A genuine concern.
Maybe lose interest in the project as a whole and faith in the teams ability to deliver anything.
Just speculating here, i'm not absolutely sure.
value is delivered through more content and utility, not more mints
See what happened to nft bluechips. dillution upon dillution
yes, for sure but if they release wave 3 in december with the promo sale for example and they release that for 6 months or so i dont think it would be a flop with open beta release
fresh plates
Nice haul 
Ophisto is mega!
Damnit... I'm gonna need to get my caradulo printed
Thanks @wide swan
Album complete 🩵
wait its the same screen shot
Ah man the D1SKPLATES look incredible with your Illuvitars.. I need some of the super rares 
We can see the effects already in beyond project. No volume at all... people loosing interest and more specifically trust on the project. Reliability and consistency are important here to recover
Isn't the water volante yellow instead of teal though? 🤔 I only have the same yellow and the pink, so can't send the teal to you...
yes thats the wrong color lol i can send you the correct color send me your wallet
I certainly agree, and we (Council, Kieran, Admins) want to move to a set cadence as soon as possible.
The reason why we're considering the extension for Wave 2 specifically is to drop the next Promo Collection (E-sports Partnership with a focus on Ascendant Arena) and ensure that those new Beyond players are able to participate in the Collecting/Bonding aspect of Beyond.
I don't think it's losing interest or trust. I think its natural in these market conditions. There is no liquidity in crypto and no new people coming in before the game launch. I fully expected this and trying to use this period to stock up on cheap illuvitars while I can.
You maybe right
I agree, I don't think it's project specific, rather general market conditions. Tough times.
Would be great to have a filing system for albums. Blank album sets to load up.
Update screenshot.
We can all rest easy. Rich sent it. School holidays here. 😂
These collections will easily worth 20-30 x one day...
LOL
since we're on the topic, sharing my T0 army, no matching backgrounds but tried matching accessories
is there a way to sell collections all at once.. or are there plans for that in the future?
I believe there are plans for this but we need to wait for IMX to develop some functions that will allow it
Can you drop the promo collection earlier so that you dont have to extend Wave 2 ? Maybe towards last few days of Wave 2...
Unfortunately not, we want PvP to be in the best place possible
It's still being discussed, but from where I'm sitting extending Wave 2 slightly has the most benefits.
Following the extension, the Promotional Event would be the final 3-7 days.
It could be a net positive as it brings on new players and ensures they can engage with the product in it's full capacity.
I like this idea as long as it extends for not more than a week
extending wave 2 wouldnt make much sense tbh
it makes wave 2 cards quite worthless though as they will be minted into oblivion
they wont release w3 it needs the hype and promo that the other waves got + everyone here it basically tapped out
I don’t think this will be a good look for the team.
That's fair, appreciate the feedback
We're making changes to the Promo D1SK based on the feedback from GameStop
If we do not have some level of crossover between Wave 2 and this next Promo Event, it limits what we can do
Totally agree with this aswell .. maybe include the Promo Event sooner if possible?
The decision to extend the GS one was very bad and it already damaged the image of timers/events and initial communications from the team
Doing it again is a big NO imo
album so buggy... says i dont own a quinx in my set 1 album when i do. pretty frustrating !
I do believe that extending Wave 2 kills any remaining future trust in Illuvium Beyond.
It was clear to see the GameStop promo and how it was handled took a huge chunk of community confidence out of the project.
As Kieran has voiced on the Scoriox AMA, Beyond has had very little retention with Wave 2 and to keep letting down the people still here supporting only adds fuel to the Asset Death Spiral.
Open Beta needs to be shipped, Album rewards need to be complete & Illuvitar burning for substance needs to be added before even considering another sale of any kind.
just thinking the same
it would need to be a mega promotion for me to take part but wave 2 extension is ok with me I can remeber the leasons from wave 1
Benifits for who? For the team so they can have more money in there pockets or for the players? Cant see how it benefits the latter. Extending the wave feels like a cash grab meanwhile the value of the nft´s on the secondary market keeps decreasing. Maybe instead focus on delivering something valuable that adds value to the beyond nfts like promoting the rewards for completing albums.
how long would the wave 2 be extended for?
There is already no sentiment. Extending the wave wont help that problem. There has to be better marketing.
Why not by example post a album reward every week and hype them up on social media?
It's not possible unfortunately, the promo work just won't be done in time. We're working with other parties and their schedules as well having the go through all their internal approval processes so it just takes time, especially with partners of this size.
Speaking purely from the art side though what we've done so far is looking amazing, but I understand that that isn't your concern! :p
Don't get me wrong here - i think we all agree that the Illuvitars look amazing and the work that has been put into this is obvious.
The timings and the impact of extending wave 2 is the issue here - why not then align Wave 3 with the Promo - double the hype double the fun 😄 ?
I don't really have much to do with Beyond outside of the artside, so I don't want to speak for other people. I do know that we started working on the promo as soon as the contracts were signed, so I suspect that it just took longer to finalise the deal than expected and it ended up not lining up well with the wave timing.
I think generally the idea is that the promo comes out alongside the corresponding wave. So the reasoning is probably that it might not make sense to have a wave 2 promo collection released with wave 3. But again, I don't exactly know the strategy or reasoning behind the release structure, so take this all with a grain of salt!
Im making an assumption here but since theyre partnering with an esports team its focused on competition and thats most likely PVP which will come out next month or two. Plus we saw a big marketing spend last month so I assume Team is gearing up for a massive marketing campaign for PVP.
That's probably why they cant wait for wave 3
Gs promo was After wave 1 so it really isnt something new. Its just to earn more profit at cost of the current beyond players
At this rate there won't be Beyond players (maybe just those in top 100 and a few below) 😄
Yep it makes sense.. but the decision to extend wave 2 only to have something else on sale when the new promo comes out is not okay imo
And were not talking about 7 days or something were talking about multiple weeks, right?
Can you share the expected promo date?
is this actually the reason they want to extend it? please say its not so lol
That's what i remember Kieran said in his recent AMA with Scoriox - that the Gamestop sale would've been more successful if the new people that got into the system had something else to do/buy ... i might be wrong but that's what i understood
After wave 1 yes, but before wave 2. My understanding is the current plan is to have promo collections release alongside the relevant wave going forward so any new players/collectors are also able to buy regular wave disks and participate if they want to. It doesn't make much sense if we do a big push to attract new players, audience and then all thats available is the 6 promo illuvitars. Granted there may be other ways of doing this, perhaps we could end the wave 2 sale as planned, then have them available again for the limited time of the promo? But there's still downsides to this. I think atm it's still being worked out
It makes sense but if this was the conclusion/feedback from GS sale then there was a lot of time to properly align Wave 2 with the next promo event .. idk why are we discussing this when we're already about halfway through Wave 2
Idk i'm sure there were valid points or there just wasn't enough time/people to make the right decisions as the team is already working at full capacity - but it's that feeling of 'not cool' that i'm having again
Big assumption: They only sealed the deal fairly recently.
Uhh, i disagree hard with that, but i also think the waves is to long, so might just be my POV.
I think few people actually have the money to keep buying disk all the time, IMO it should be more exclusive, if we keep this up, i think less and less will be buying disk's
many big companies hold back on production to make a product feel more exclusive/premium
I do know that the partner had a specific date/release period they wanted to work to, so in this instance it probably wouldn't have been possible to adjust the timeline. But in future I hope it's something we look at so we can keep things more consistent. Nobody likes the disruptions.
Could we just drop the plan of having a promo sale with every wave, and instead just stick to the current timeline of wave 2 ending & wave 3 starting, and bring the next promo in with wave 3? Or is that completely out of the question here?
I can bring it up for sure, but I think wave 3 is scheduled for next year currently, which would be too late for the current promo we're working on
just want to say I hope we can all manage stay cool and level headed and trust the team, they know what they are doing and they also want the best for the game. Declining prices and delays sure gives bad sentiment to every investor/gamer but we're very close now, so stay positive!
Here's a sketch for a future wave in the meantime
As per my view, its pure speculation.
I understand that challenges are inevitable in any development process, but this does not excuse the team from delivering on their promises. I hope that the Illuvium team will take the community's feedback into account and plan their releases more carefully in the future.
bro I had the same thought
Bit disappointed we're even having another promo after that last one, if I'm not mistaken reality was we sent a massive nearly $600,000 to Gamestop and got one of the worst Marketing ROI's I've ever seen by a significant margin.
Sure from a DAO & business perspective it covered costs, but the reality is that
- The community got absolutely milked dry, Gamestop literally used the Illuvium community as exit liquidity
- We onboarded close to zero new users from that sale to Wave 2
- Sucked beyond liquidity from the secondary ecosystem, further contributing to Asset Death Spiral
- Gamestop D1SKs are fundamentally the worst D1SK opening experience by a significant margin
Marketing means absolutely nothing without conversions, funnels, hard direct sales & retention.
I'm tired of the team pretending it was anything close to a success. At this moment in time right now, as a community, we objectively got rekt.
Promo D1SKs and events make zero sense until Open Beta is live and the products & playerbase is growing. They will just continue to suck liquidity from the ecosystem and contribute to downwards chop.
What worries me, is that the whole Illuvitars & Illuvium Beyond Economy ecosystem should be easy to get right in comparison the insane complexity of what the entire Illuvium Overworld economy strives to achieve. There is no head of Economy. There is no figurehead within the team we look upto to fully manage and take accountability for this and it’s sorely needed.
Illuvium Beyond economy is a half baked mess at the moment, without the live game, Illuvial Burning & Album Rewards. To continue to apply negative pressure to it is just causing Illuvium to lose long term customers.
I'm still hoping I can get a tattoo design from Dan in the future 🙏
I genuinely really appreciate the want, but I have a pretty firm stance on tattoo designs. My brother is a tattooist so I know just enough about it to say you should always try and get a decent tattoist to design your tattoos. I don't (most artists) have enough specific knowledge about how the skin deals with/handles ink etc to be able to design a good tattoo that will actually last. I could give you something that might look cool on paper, but if the whole thing bleeds together or half the lines disappear after a year because there's too much detail close together, or lines are too thin, or the colours I chose just don't hold up in skin then I'm doing you a disservice.
I don't want anyone putting something I designed permanently on their skin and it not hold enough because of my lack of knowledge!
Also most tattooists include the design phase in their pricing. If you hire me to do your design you'd effectively be paying twice for your tattoo :p
Sorry for the text wall XD
Hahaha! Inspired by your design then 😛 I also will need to find a decent tattoo artist whod be able to execute your work. I have hills and mountains to climb on this journey 😛
What promos could have been. For a week any disks you mint from the ongoing wave have an extra promo illuvitar inside.
much rather this idea than a disk containing just 1 illuvitar
gods unchained did exactly this on their promo
this way it makes sense for the promo illuvitars to have less power than the normal ones
but with this I would say it would be better to have the promo sale at the beginning of each wave
1 day of alpha, 1 week of promo disks and the rest was the normal extended version
Thats a cool idea. No idea how it would work with profit sharing and all the extra partner stuff, but it's a good idea.
It can be translated to promo disks also contain 5 extra cards from the last wave.
I agree, if you are going to extended it for whatever reason, have it run through the end of promo 2, so indeed they have something to buy. And maybe create a promo album separate for them too...maybe not rewards but just so they have somewhere to put them other than the ever expanding main album. And yes, promo disk has to have better odds of better tiers and maybe throw a unique accessory from the promo line in each disk that can be added to any of the first two waves. Something to make it interesting. Rewards ready this week????
thats way too much work to add a new accessory for all illuvials
but yes promo disks have to be better or cheaper
the accessory already made for promo 2
i just hope the council does the right decision here. the communitys opninion is clear here about the w2 expansion
yea for pre bonded ones. but if you make one thats availabile for all others you have to draw all
Im not sure why anyone was surprised after they dumped sack on imx as soon as their coins hit their wallet. From there partnership with them
Promo 2 isn't done. And even when they are they won't fit on no promo illuvitars. New universal accessories are a huge task to add into the ecosystem
Lot's of negativity in the chat lately. I understand the frustration but maybe we could all benefit more from a constructive attitude rather than just pointing out the obvious shortcomings and repeating how it should have been done better.
Let's not forget that we were the same community who demanded the release of the Beyond product. It was shipped, even though it was a very real possibility that the rest of the games will take much longer to develop. Since it's shipped, you need to do something with it and keep it alive, while juggling the other product developments at the same time. Sometimes this means you need to choose between 2 less than ideal scenarios. If you are grown up enough to invest here, be grown up enough to accept this too, because this is game development reality.
To counter some of the complaints above:
- Yes, the first promo opening experience and pricing was off. The team also knows this and there have been adjustments for the next promo drop.
- There is no such thing as getting the Beyond economy right without the rest of the ecosystem. It was always meant to be part of the whole game economy and the gap between the development times means that it can ONLY BE half baked.
- If you acknowledge that challenges are inevitable, you can't also demand perfect delivery because the challenges are the very reason for the failed timelines.
At this stage as investors, the most we can demand from the team is to make decisions that benefit the whole project the most, to the best of their knowledge. And when it comes down to choosing between 2 tough scenarios, it will inevitable displease some part of the community. These are typical teething pains in any startup, let alone one that builds in uncharted territory. Do you really want to turn on the project at this stage if you won't get your preferred way?
Who is the new promo with?
thought Beyond was always meant to stand beyond the whole game economy?
When did this change?
Bad experiences do have long term consequences
Last time the IMX team shilled something so hard they gave away a bunch of tokens for free to Gamestop who then insta-dumped them on exchanges.
Can't top that.
466
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Wait are we doing another promo with GameStop?
Thank god
I'm happy with beyond overall...only part of the whole experience I am. But get those rewards going again this week 😉
——
I don’t understand how another promo in general makes sense.
I keep saying this but why on earth would we print more assets into dead books like wait 6 months at least.
Unless some massive wizardry has been designed.
The brand risk of a bad experience are definitely higher than security risk of building a friend tech account (which would generate value, brand value and activity).
basically but the incentive structure was always going to do this
you need additional wave leaderboards
How could it be, without the player base to bring demand for illuvitars, both as a pfp and as a collection game? Without having illuvitar/accessories burning for substance implemented, which should provide a massive support for price due to OW utility? Without having collection rewards implemented, which will bring demand due to the flex options in PVP? Even the ILV leaderboard rewards are a part of the whole game ecosystem. When the game launches and revdis starts, it should have a positive effect on ILV price, which in turn will have positive effect on illuvitar price.
so newcomers arent left with a mountain to climb
The positive of GameStop is that it’s our best evidence that we can’t just onboard web2 ppl cold.
We need a thriving eco system that’s working and primary kinks worked out first.
Crypto ppl will do this with a little incentive.
good point
im probably not anywhere near as invested as the rest of you. But as a person who only got into this 6 months ago, album sleeving needs sorting, rewards need to be distributed effectively and then any add ons need to work. I've had this many many times before with other platforms as a genesis investor. Echoing what @delicate delta has said - if these are signs of things to come your in for a rough ride.
agreed. I can totally live with the cosmetics part to fire up profits for stakers.
The whole thing with the substance, where you get something out of illuvitars which actually has effects to gamplay of the games, is wrong in my opinion.
Except team really want to implement beyond as a critical part of the ingame economy.
i would much rather make it something like "beyond-dust" which you only can use for Illuvitar itself.
The increase in illuvitars should be balanced with a growing community.
If the community/player base is not growing we don’t print more illuvitars - at least promos
isn't promo meant to be for increasing community/player base? 😄
Ngl I never saw that happening without the game live.
illuvitars alone aren’t going to retain ppl who aren’t invested.
And there being friction to get beta access doesn’t help.
But really need open beta.
Lol I think hype is the real justification at least.
Wen is growth/marketing going to evolve into a relentless and methodical execution machine?
And burn they hype boats that got us to where we are now.
@late cradle
#👑〕bot-commands
Je besoin code
What Code?
For private Beta?
Oui for privâte bêta
You could try to ask in #💬〕general maybe someone has a spare one.
But try asking in english since this an english Server except #1023944295583076352
If no one has a spare one, try getting a Twitter raider role in #1038034977864032276 and fill out the Form in #1075137668821823628 . When done, you should get your Code in a week or two
French
Vous pouvez essayer de demander au #💬〕general peut-être que quelqu'un en a un de rechange.
Mais essayez de demander en anglais puisque c'est un serveur anglais sauf #1023944295583076352
Si personne n'en a un de rechange, essayez d'obtenir un rôle de raider sur Twitter dans #1038034977864032276 et remplissez le formulaire dans #1075137668821823628 . Une fois terminé, vous devriez recevoir votre code dans une semaine ou deux
Oh je ne sais pas comment faire
No weekly rewards yet ?
Hi everyone 👋 just saw the interview done with Dan on digital asset news, and learned about this project. Sounds like a fantastic project 🙂
Let's jump on a call for half an hour when time allows today/tomorrow?
Welcome mate
Thank you! 🙂
Anyone know who made this Gif? its so cool!
dan's a good guy...and it will really be till next year till things will take off, but beyond is up and going now
take off=games out and playable and fun
and on blockchain
The partnership that we have coming up is a way for us to tap into mainstream without the direct costs. The minimum guarantee is much lower, and overall it works out to be a much better deal than going to an organisation as big as this and saying we want to leverage your content creators.
Regarding Gamestop, without a doubt there were a lot of learnings, the experience itself was terrible, there was no ability to play the game and get stuck into the ecosystem as the wave had already finished, value proposition wasn't there, and overall it was a lacklustre experience.
The positives from that sale though are that we have positioned ourselves as a huge player in Web3, and partnerships in general are much easier to form now that we have such a large promotion under our belt.
In terms of pricing, I argued, and argued to not change the pricing in council chambers, at least until we had data to prove it was a smart move, but I was one of the only council members who thought we should keep it the same. In the end I accepted a compromise, as it was going to be a much larger discount originally. Which I think would have contributed even further to the floor plummeting and top 100 players leaving the ecosystem.
With that being said, we still don't have enough data to definitively say it was the pricing, which is why I have been reluctant to bring it up.
The last thing I'd say is that we need to be cautious of the resources we spend on IB. Delivering the games will inherently be the biggest booster of IB sales/ trading, so while introducing new features will improve things, it's a short term fix until the games are out and people can fall in love with the IP.
I totally hear your frustration though, but I stand behind this one that it's going to be positive for the DAO.
I don't think many top 100 left btw and good interview on DAN
but crucial to get payouts going again
A huge percentage have not bought in wave 2. There are some that have transferred to new wallets, but we know about a lot of those, and still it remains that many have not bought in wave 2
true, I didn't buy many disks, which again I don't find them much fun, especially with my luck apparently, but I bought a lot on the secondary market, and moved into top 50 with wave 2 doing that.
and others bought 100's of disks, even 1000s, but in part due to incentives and lower prices
btw I think wave 2 Illuvitars better than 1
except rhamp
GS Disks, well we knew the odds its not like we had to buy them. Reducing the price of the disks after w1 not the best move for us w1 buyers but understandable in my opinion. But to extend w2 is not a choice you have to make. Its the choice against the players for the profit
For wallets who purchased for the first time in the Gamestop Promo Sale
Out of 1307 new wallets 46 purchased in Wave 2 so far (3.5% retention)
These 46 wallets spent 14.06 ETH Equivalent which makes for 0.305 ETH per wallet average
3 wallets > 1 ETH
14 wallets > 0.1 ETH & < 1 ETH
29 wallets < 0.1 ETH
As you can see, retention at 3.5% is terrible, but amount spent for converted users is actually decent.
Retention should significantly increase with the ability to buy other D1SKS at the same time as promo. We also have some other product changes which will make promos much more sticky
(That data was from a few weeks ago also)
looking forward to it...and I liked the GS nfts myself, just wish It would have been more feasible to get the top two tiers...and I'd rather see them have more power as they are unique, not less due to limited access.
eg make more access. on promo disk tier 5
15-20%
ps not sure about 6 months till wave 3 though....but when there is something else to play that has meaning, that might make a difference also
to the wait, and the value of Illuvitars
Agreed, I bought 20K worth and didn't get the top
Respectfully disagree. I think extending wave 2 as Kieran states can turn out to be a good choice in the end
Lol, that would be a bit overshooting as it would bring down the value of a T5 to the value of a T1
We don't want to start wave 3 until the games are out, so we think it's a much better experience for players to be able to purchase something, especially new players wanting to enter the system, if the wave has ended and they need to wait 6 months before they can buy they will likely leave. The other thing is we don't want another situation where the promo disks are sold separate to normal disks. Then we will have the same problem we had with GameStop where a bunch of new users entered the ecosystem but they had to wait until the next wave started before they could play
this makes sense
yeah, they wandered around this discord channel for a few days and finally took off when there wasn't anything else for them
and thanks for speaking up here Kieran...the mods do a nice job but beyond feels a little orphaned (perhaps for good reason) at times
Glad you support it also
personally, I'm shocked how much I like it, and the recent digital tune up was great
ps congrats on your wedding
Does this player retention argument mean wave 2 will be extended indefinitely? Aka, until OB is launched?
Sounds like perfect time for me to learn 🙂
every wave will get its shit on. Beyond the timelines right
It needs to be approved by council, but ideally yes, maybe not all the way up to OB, we can have some amount of break prior to wave 3, the biggest thing for me is having normal D1SKS available for new users entering the ecosystem from the promo
Two of the admins are in the top 5 players, you're in good hands, but as I mentioned, the biggest boost will be from having the games out, so that is the focus right now
The Promotions should be custom starter packs air dropped to both existing Illuvium users with albums and redeemable by partner base who create a wallet and album to collect - trying to flog them to squeeze a few bucks seems pointless. The idea of these promos should be sole to grow the base and build good will - not make people feel like they are being squeezed...
Again - Macdonalds does not sell toys they gift them to nugget munchers
The points gained from pre-bonded Illuvials should be below the average obtainable through purchasing disks. Less than Drone S1 and with maybe 10% accessories so that they do not distort the "game". But they should have collector value as the look is unique once-off...
If having normal d1sks available is the biggest thing, why not just let those be wave 3 d1sks?
Newcomers won't care, and current "players" won't get the chance to complain as much about shuffled timeframes and will probably buy more promos as an implied correlation.
It would (imo) also bring organic growth to secondary market. Assuming your player retention argument is valid, newcomers would likely take advantage of cheap prices. If they enter midwave while prices are this low and no lottery like illuvitars get sold, why bother buying a scratch ticket?
Furthermore, it was my understanding wave 3 would/could be the rest of set 1. That imo makes for a better extended wave without clear saleframes.
Because there is a sense of "forcing" people to buy with adding a new wave. If we keep it wave 2 it gives people the opportunity to build up funds again, and not feel like they're being pressured into buying more stuff before the game comes out
I get that, but having to wait too long on the new set and diverging from sale windows in this magnitude could have a worse effect on player retention (I know it will for me) and Beyonds economy in general. And that imo would be the greater of the two evils. But we'll see.
I can definitely see your side of the argument. I would like constant waves too, but my situation is different to the majority so I try to look at it from a normal players perspective
Christmas is coming and its a great opportunity to reward and spread goodwill to your community in a bear market. I am confident that we should see some digital magic finally appear to reinvigorate and energise the people who have backed Beyond so far. Humour and fun goes a long way to muster momentum and encouragement as we start the New Year and seeing the fun others will want to join in. Let's discover some hidden Easter Eggs in March, and buried clues / teasers to the fabled lore when collections are completed instead of confetti. Fun is what is needed. Flex for points was never going to be enough, and I personally don't think these mythical flexing whales still exist - most got slaughtered or have wizened up or at least got sober. But the good news is we dont need them anyway - we just need some clever devs and a vibrant energised community.
How much effort would it be to take the Purple Federa as it is now and just alter the colour to Crimson Red for a Chistmas gift? Throw in a slight colour change to the glow nose and a red & white Quantum... How about a shiny Elf Green Federa and a bling Gold version of Neon or Mirror Sunglasses come St Patricks day? Everyone gets to deck out their chosen Illuvitar just for fun!
The last thing I'd say is that we need to be cautious of the resources we spend on IB. Delivering the games will inherently be the biggest booster of IB sales/ trading, so while introducing new features will improve things, it's a short term fix until the games are out and people can fall in love with the IP.
Kieran.
That's why I am suggesting things they could do that don't need much effort or money and buy some time using something clever.
If they don't have imagination, or sense of fun, then why are they making a game.
This notion that we don't need whales is very dangerous and is the reason we got into this mess in the first place. The top 100 players are propping up the entire ecosystem, without them, we run into problems. This is the case for many casual games, even in mainstream. Whales aren't "bad" to have around, we should never try to alienate them
Not much effort, we definitely want to do stuff like this in the future
Beyond is live now with real money flowing into it. This is not Beta, it's show time baby and our act is going to be judged. People experiencing this can only evaluate Illuvium as a whole on what they experience now - which is... nothing really happens beyond confetti. Beyond is paper thin and it is going to be a hard sell if it shrinks anymore. Kieran I disagree about these "Whales" you believe in so much and I definitely don't see any flex value as I would feel foolish telling people how much I spent buying these images - most of which I can't even display in an album LOL. I am in the Top 25 so I have seen all that is on offer - but who cares about the Top 100 anyway? We need to attract and enthral tens of thousands of people not drain a small band of early supporters who are one-by-one exiting or simply not participating because they don't get anything out of it. That is exactly where I am at now. If they can get the act together by Christmas fine if not I will look at winding down. I supported Wave 1 and then (reluctantly) Wave 2 but did not see any improvements. I had high hopes to see some smart people pull out some magic from under their hat. Something better than any game industry suits could muster - that's what I believed. But alas facing another Sponsor to feed and a Wave 3 being same old lazy squeeze - Beyond is not really something I need or want. Maybe in the future I may buy some more but not now. Meanwhile I'll leave it to the big & lose whales to buy my album if any are listening...
if you get interested in trying out beyond let me know and I'll send you some free Illuvitars to start out your album...probably some others here would too. Not super valuable but some bonded stuff with points.
👆🏻 That's the spirit that keeps me around...
🤩 that so amazing! I appreciate it! I would love to; first let me at least learn enough to know what 'beyond' is ☺️
Right now, I went to website, created an account and setup a ranger name. Well tried my name is pending, was flagged as inappropriate so I submitted a ticket. And that is as much as I know right now.
Have ☕ and am excited to learn more now 🤓🖥️
I don't think it's s good idea to delay beyond because of the beta. For me it sounds reasonable weve 3 to start near Christmass. And if it is with 3 months duration it should coencide with the open beta, that scheduled for the Q1.
I think it's very normal some of the sets to sell less than others. Open market will adjust to that. It's not like we're running out of illuvitars to sell. I can get behind on extending wave 3 and forth to a 4-5 month periods in order to cover most of the season 1 of open beta.
The way we get to tens of thousands of users is by releasing the game. Once people fall in love with the IP they will look for other things to purchase, merch, illuvitars, etc
Beyond is a super fun side collectible game. For me also a great way to get to know the creatures.
But the main stuff will be the main games. This is not make it or break for Illuvium. Great main game will be the best bullish catalyst and marketing for Beyond.
I invested a lot into Beyond, and I'm sure other players have too. But I don't expect to see any returns until the main game is out and becomes popular, so I don't take it too seriously with the delays and stuff, especially under these bad market conditions when it's almost impossible to make a good decision to everyone's satisfaction.
At least being in Top 100 on Beyond means earning some ILV, which I'm also super bullish on because of the revenue share model.
So let's look at what's best for the ecosystem overall.
I had the same idea earlier and other people brought it up as well, but Nick explained that even a simple color change is tremendous work. It's not just about changing the color of a jpeg, the new color would have a new code and the team would have to go and fit it on every illuvial again. This just shows the complexity of game dev on the blockchain, stuff that looks simple for us may require a lot of effort.
Do we have any info on when completing an album will provide any reward? I think other than the personal goals for purchasing d1sks, the real incentive to want to collect is to complete albums if it will unlock something for the Beyond user.
Leaderboards are for the whales. unlocking album incentives will be for your casual collectors.
That is certainly the case for new Accessories e.g. Christmas Clown Nose as a new variant of existing accessories.
If the ask is to update existing accessory skins, it's significantly less effort e.g. for the month of December the Fedora Accessory is re-skinned
Love the idea of incorporating the holidays into Beyond, it feels like a great fit
Will be resume the ilv reward for the top 100 leaderboard ?
Are there still bugs with the album? Thought i'd take another look at my collection and it says i have zero points and no illuvitars to sleeve. Even though it recognises that i have illuvitars on a different screen... hmm
Log out and log in again
Right i'm in. That seems to have worked. Should have remembered the golden rule of fixing IT issues. Off and on again! 😆
Yeah... i'm not going to be challenging the top 100 any time soon. 😂
If you ever collected cards, you'll like this. And some games may be developed eventually. But getting on the top 100 leaderboard would be a challenge and expensive, but doable, with a payout each week of ILV tokens (pauased now to fix a glitch but double payouts should be coming to make up for it). But really this is hand drawn, beautiful nft's with a free album you can sleeve them in to look at. Some collect same backgrounds across a line for example, not for more points, but aesthetically pleasing to them. And by adding accessories you multiply the points if that is of interest to you, and hopefully some day they expand the leaderboard payouts to more than 100 to make it fun. It is also a great community here in beyond specifically, as you can probably see in discord. But go to general and ask for beta for overworld if that is more you speed also...I bet somone may have an extra around. Good Luck!
Im late to the discussion, but IMO , why pokemon card are highly sough after ? Cause they are limited collectible of a famous game/culture . For now Illuvium is not even out yet, not much incentive here yet. Once we are in mainstream , Beyond will hit hard.

ps the other "game" is zero, which is a land game, but you need to own land to play now, which is about 25% of the price earlier this year, so around $250 now. There will be a ftp on full launch, but no benefit of selling fuel, etc.
but if you go to the zero discord you can see not everyone is happy right now, in part due to delays and lack of clear understanding of the dynamics/economics of the tie in projects.
but for someone who likes developing land, I imagine in the future it will be a top project also
Hi, thank you for the follow up 🙂 Beyond sounds great! I also read more on the other parts. I like pve so explorer, you can also capture (find) illivators in there? Are they the same as the beyond ones? I feel like it's time to get started, that's usually the best way to truly learn (for me) 🙂
No Illuvitars are the profile pictures you can get in beyond in the disks. and have nothing to do with the illuvials you can capture and fight with and against in the main game
beyond is a game
rn its a survival game
Thank you! So game fun and separate collectables fun 🙂
Appreciate everyone's warm welcome and time taken to explain/message. Seems like a friendly community:)
im the friendliest
Ahh my younger brother has arrived!
It will be fixed when it’s fixed. They have not shared a date. Because it’s still got problems.
Thanks for the answer
It’s not a great answer
I must have been distracted by whatever this is #🎮〕illuvium-beyond message
new token got me too haha
Dear leaderboard friends, can you please stop making me bond more illuvitars plz. Cos I’ll keep doing it.
No
It's a weird game of who can destroy the most illuvitars 😄 Although some do look good bonded
@ionic stratus may i ask about your current position on leaderboard?
I am 34 now, that is generally where I sit. If I don’t bond/buy for a week or two I’ll drop to 45 ish. I swore an oath that I would destroy as many illuvitars as required to remain in the top 50.
@ionic stratus i have yet to bond more then one i am around top 200 the option to do so hunting me. if i bond i probably be around 950k i am at 420k now
I think it’s sad it’s thought of as destroying. I wish there could be a mechanic that changed this
there was talk if there is a game it will use the bonded, so there may be great value long-term also
Getting rdy to sell few silver plates to get few silv2 disk
I'd say join the darkside 😉
@chrome harness i cant doit i never got any tattoos because i didn't wona have to remove them haha
lol...that is wise!
though there was rumour of eventually being able to remove bonding....we shall see
in some cases, like zeros, they look much better with bonding
how about an ILV tattoo??? 😉
you could be like Mike Nova..whatever, getting a LUNA tat right before it imploded...the start of this beautiful bear!
not that I'm suggesting ILV will..just the risk of tats
Haha my friend just had his elbow done
@frosty knot Any update on rewards? Keep hearing anytime, but another wed. come and gone....
I’ve been thinking about this too… I’m always happy to open disks, sad to bond. I was wondering in future series if they could remove accessories altogether. I think a way it could work is to get more illuvitars in a disk, and albums would be different because every background album would have a slot for every illuvitar. That way a mega collector could slot a lot of different illuvitars they own
We opted to address the edge case, as soon as this is tested and performing as intended we'll get this deployed
We're very aware of how patient everyones been, the original issues were addressed quickly but the validation/clean-up script (to ensure Leaderboard is accurate moving forward) and some of the bulk transfer edge-cases have drawn this out.
Thanks for the update Nick! 
Appreciate everyone bearing with us on this, once things are ironed out that should be the last of it.
thanks for your prompt response.
So would you give it 99% probability we'll be good to go by next snapshot?
That is what I'm aiming for, to have us fixed and operation by next snapshot.
Noting that we need to deploy to INT/test, UAT/test and than PROD
Don’t get me started on bloody INT UAT and PROD testing.
So i used illuvialmaster to buy off the floor and this happened
i did not intend on spending 60 usd for this shit wtf
somehow illuvialmaster directed me to buy one that was listed to 60 usd when that was not what i was doing.
i have no idea how this happened but i feel like i got scammed
Mods and Team members will never DM you.
Never trust advice or links received in DMs.
Beta access, giveaways, and promotions are not given out via DM. Scams are designed to trick you into installing malicious software to gain access to your wallet or to convince you to enter your seed phrase into a website. Never give your private key (12 to 24-word seed phrase) to anyone.
Support is handled publicly, or in threads within the Illuvium Discord. People offering support via DM are scammers.
so what happened is i clicked buy now on that and then it sold me one for 100 times the price. very shady
Third-party apps like Illuvialmaster can be risky, so it's important to be cautious before using them. I'm not saying they're unsafe, but it's always best to take extra precautions, especially when buying or selling.
Had this happen a while ago, the ilvmaster devs reached out to me and said the issue was fixed but may be worth flagging for them.
@onyx briar @topaz zodiac this is really unusual
I cannot send u a dm, but you are welcome to add me as a friend and we can troubleshoot what went wrong so we can rectify it
I am trying to do some investigation and it looks like the gold amulets our apis etc are pulling are not the same as the ones on the Illuvidex. We will be working dilligently to resolve this asap. But until then double check the imx transaction when buying anything, especially accessories
From memory I was able to duplicate the issue by sorting from A-Z in accessories and then clicking "buy now"
That seemed to do it this time as well it seems, devs are hoping right on this
Hey all I am showing 0 points on Illuvium Beyond and I have alot of inventory, I tried reseting the cache and reloading and still no luck. Any ideas?
All of my album progress is gone as well. It seems this happened when they made the album updates a couple weeks ago. I thought it would resolve itself but hasn't
Log out and log in again
That worked, thx
I should have double checked but id never had that problem before and at a glance it looked okay until i saw i had 20 usd left in my imx instead of 80, was in abit of a hurry so i was rushing through the process so i could bond some illuvitars quickly i just dont understand how it could direct me to buy an accessory thats priced at 100 times normal.
We are investigating and it will be our top priority
To House @trim aurora , House ReadyPlayerOne proposes a union between our Lynxes...
I also noticed the IlluvialMaster currently has a bug on several listed illuviatars (Ramphy floor is an example and there are several others) where the price shown (both in ETH and $) is actually half of what it is actually listed at. If you click "buy now" it shows a price that is 2x what it was actually listed for in IM. Thankfully I caught myself before buying anything. It seems to be pervasive in several areas and recently popped up for some reason.
For me still now it s better use tokentrove for this kind of analasysis looking the history of one asset or similar
2/3 for a matched set, looking stylish! 
very nice!
They do look good together. 💐
does the final one exist yet?
It actually does 😆 doubt I’ll be getting my hands on it though
It’s a 1/1 and the rarest version of Mah’tu at this point
It is not easy obtaining sets. Even for lower Tier non-holo Illuvitars, people may think there are too many T1 to T3 but if you do the exerciser of obtaining the three expressions you discover that in best case scenario it is only possible for a single or one handful of albums to pull it off if they are really lucky...
The cost of this hobby is also very expensive as you are collecting cards (costly or not) that may be nice to look at, and may be rare, but they are worthless as they do not yield a single point and you cannot add them to your album.
A fix would be "Spawning" a free set of extra sleeves when two or more cards of the same background are added to the album. Super rare cards that did not mint all expressions (even those that minted just one) would gain official "Fill Cards" to allow an additional set of sleeves to spawn and obtain the corresponding background Tier completion bonus (as all cards produced by Illuvium have been obtained). This solution would also fix the problem of low value unwanted T1S1 backgrounds as now all cards have value as the set bonus may be low but you gain an extra set of sleeves to stack points... It also allows new people to enter any time regardless of what cards they pull as they are all now collectable and worth trading spares with other collectors.
For cases where all expressions where minted but due to competing collectors not all expressions can be reasonably be obtained, the collector could choose to purchase one or more "Dummy Cards". These cards differ from free "Fill Cards" in art quality but also they do not allow you to collect the set completion bonus. It is simply a nice visual way to signify that you are satisfied with your album as is, and can move on to doing a new set. Because purchasable Dummy Cards allow for a fresh set of sleeves to be spawned - the relative high purchase cost would naturally discourage people from "buying more sleeves than they intend to actually fill. Some naughty collectors may be tempted filling just one card then buying Dummy Cards" to dupe the system in order to stack points...
As a fun excersise I would be interested to see how many people could complete this common T1S2 background for our orange friend Lesser Monkier. The full cost of $0.36 for obtaining the first two expressions will be on me if you provide the last one. Should be an easy task for such an annoyingly common T1 card being pulled right? Even though it is not seen as "rare" and they are not holo, I would understand why someone would like collecting it because Monkiers fur kind of looks good with this background...
The reason I am so jovial about gifting $0.36 for anyone who can do the simple task is the fact that there are ZERO Imposing Monkiers with this background on the market, and the total number minted is less than 30... So to make this game reachable by thousands of people we are going to need a lot more cards.
NOT LESS
And for people of all wallet sizes to have fun and participate in bonding we are going to need a lot more accessories of varying power & budget... NOT LESS
Anyway hopefully someone will complete the fun art set that I will name "Orange Juice"...
One design consideration for what I have described above is how such changes could impact the current "Game" that is already in play and people playing assume rules would not be changed after the fact. For this reason, the team could maintain the Top 100 reward structure as is., meaning that points on the single sleeve deep "Cover Album" remain tallied as is. That means people can collect and fill out stacked albums but the "most powerful" of each expression for each Illuvitar is selected in the Cover Album. This game is all about power per slot density with a defined maximum slots being judged at conclusion of Wave 6. This means nothing changes for the so called whales (I call generous supporters) as it is fair they are rewarded for spending the most $$,$$$ building out their album. Meanwhile the general points from stacking could be used by everyone else for receiving regular D1SK airdrops, Album Enhancements and supporting cross game features and mini games. I am sure that if everyone had albums that better accommodate broader collections and they receive rewards in the form of product & art that make their investment worthwhile and the entire Illuvium Universe experience more fun, I think we will attract and satisfy more people.
I just need 50 more disk for emote haha
We have ample time now I think. 100 is the number - I was going to stop with the Battle Board but the Wave 3 Megas and the Emotes are too hard to resist.
Wasnt there an emote pack for every alpha pack bought during wave 1?
I thought i remembered something like that but im unsure.
Thank you ❤️
There are some news about the game on beyond?
What kinda of news are you looking for?
If the partnership was linked with it
and if it's build on the illuviatars of wave 1 wave 2 etc
thanks
Wave 1 & 2 are collections of pfp. Collecting them and filling your album is the goal
prob only with w2
thanks, in that case why just wave 2 ?
if i understood it correctly each wave got a promo with illuvitars from this wave
ok, what will be the promo ?
only team knows
So is it sure that the illuviatars will not be used in the new game ?
which new game?
yes in this game illuvitars are the main assets
i was reading something like heartstone or magic
There are no plans for this at the moment. But it is a possibility in the future
excuse my ignorance but I'm not very good with the DAO, so now it is the council that decides whether to pass the proposal of the game ?
yes, like almost everything the council have to decide that now
What do you think about the game? if u can speak about it
haha i dont know anything about that im not part of the team
i m more in fomo for this game than the OW and Arena
thanks for the answer
The only games you should be counting on are the OW, Arena, Zero
Sure, if they are concerned with the longevity of the project, but if they prefer to spend their time and $ participating in Beyond specifically, that's not a bad thing.
Crazy idea... having a separate division working on the beyond game while others work in parallel for the other games? 🤔
surely the most important thing is the development of OW and Arena, but before it is ready it will take a long time, I don't think it will be released in Q1 of 2024, it's not a problem I have invested long term in the entire ecosystem and I like the attention to detail of the team so I prefer a delay in the game and then have a good experience when it comes out. Making a good game (TCG) with illuviatar maybe with a partnership would bring a lot of new demand and interest, IB in my opinion is really nice it is a waste that it is only a PFP, and many times the comparison with pokemon is used but it is not correct because the cards with a high value were playing cards, if there is a game many more disks will be sold and this generates an income to the DAO right? imo it's a Win Win
we need illuvidex offers :p
Isn't backend the Big struggle?
Which is needed for every product?
Yeah and you can have different back end devs working on different modules as long as the data architecture is clear from the start on how they can be pieced together or so Im told lol
OK.
So you would say it hasn't an influence on Building Speed of the 3 basic Games if you implement a 4. Game?
this is a big assumption but even say we have our currrent team members, it would need to go through a process (I assume) similar to, game design -> concept art -> lowfi/hifi design and modelling -> UI/UX -> backend -> QAT. So basically, they can work on the first 4 items if the 3 other game modes are done and are just working on backend.
Please take this with a grain of salt though lol.
but isn't everything you mentioned (except concept art) including backend, an ongoing process for the 3 games we have now for a very long time after open beta?
like, if i remeber right that was the reasoning for example Battleboard iip got denied. Like those parties have to much work to do... no?
But you dont do them all at the same time, so the backend devs wont be activated while theyre doing the modelling and dress setting (what Dmitry and Grant does). Once its finalized it will then be connected to the backend.
yes
idk, maybe i get it totally wrong, or my english is too bad to understand it.
As far is i understood all teams have too much work to do, but at the same time i always hear this parallel working stuff.
Doesn't make sense to me.
I have Orange Juice in Holo if that counts. But I get what ya mean the few times I’ve considered completing backgrounds even if the card was a common expression it usually existed but wasn’t listed. Hopefully we’ll have offers for even unlisted Illuvitars one day.
It’s usually searching for the right color where I get stumped. T2S2 background Winq no problem, but T2S2 Winq in Teal or Lime Green no way to get all 😂
And let’s not talk about the impossible task of matching regions in the T4 background collection
Seriously you are awesome Artemis! I shall procure the first two set pieces so that you can display the complete 1/29 "Orange Juice collection" in your Nexus gallery one day!
Totally not necessary. I am a minimalist in my collections and don’t collect more than one of each kind, unless they’re Quinxs lol I have a whole wallet for collecting that Illuvitar.
I was going to say it’s funny, just yesterday I sold the non Holo version of that card too
In the department of Winq, Quinx & Vermillia I bow to you - holder of the most sublime Quinx. Absolutely magical! "Winq in Teal" - a natural beauty, and maybe Winq at home in Brightland Steppes which is my goal. I have Expressions 1 & 2 so far so 🤞🏻 and even 1 x S2 background but as for getting all 3 expressions T4S2 there is little hope...
Lol I don’t have the most, to that the prize probably goes to Alexa or Sifu, one of the whales. But I have a respectable 75 or so tucked away. Mostly flash backgrounds. I was scooping the floor when they were around a dollar. If you’re ever looking for a specific hit me up happy to send one your way
Yes, Alexa is simply unbeatable in all things Illuvitar. A category of collection in of its own - The Alexa standard. But as an authority; I would turn to you for all beautiful creatures of Air. Your most sublime Quinx for example is in the perfect hands.
I also suspect you will do very well with those $1 cards!
Hey guys I don't think that's normal
Yeah, that's the bug they are fixing which caused the rewards to be paused
Been about a month since this issue was raised as critical to the dev team... seems like an insane amount of time to have a critical open for
Not ideal
Yes it is painful, and we're now entering the 5th week.
It wasn't just about fixing the issue, but also writing a script to validate every user album is accurate and resolving some edge-cases with bulk transfer functionality.
I'm hoping to see some positive news early this week on the bulk transfer edge-case.

#makebeyondgreatagain
seems like another bug
What became out of the first rewards, like when you boguht 1k disks?
Are there any news?
that will come after the wave have ended, or when wave 3 starts, since you get wave 3 disks
And battle boards and skins for when Open beta drops probably
@frosty knot thanks for the update, but for this month without the ilv reward we will get it after the bug is solved ?
Yes
If the reward is a D1SK for Wave 3, it will be airdropped once Beyond Wave 3 launches.
If the reward is an NFT Collectable/In-Game Skin it will be airdropped between now and Open Beta.
We're currently in the process of deploying L2 Collections, e.g. Drone Skin Collection, Emotes Collection.
If the reward is an account bound NFT (Beyond Album Collections), it will become available Open Beta onward.
Having the Collection Completed in your album is enough.
will those skins your working on deploying right now be able to load in the next beta? 😮
EDIT: I do not actually know. Here’s me saying some wrong things…. ||Not in anything before public beta launch ||
Not for Arena PB3 (Ascendant Mode) releasing next, however likely in a build prior to Open Beta we will see Drone skins, Emotes, Blasts, Battleboards.
Wow that’s cool
Rewards going live again this week?
Will we receive rewards for all the weeks we missed? Is it retroactive?
Yes, double rewards once we have the fix implemented
Will missed rewards be based on past snapshots or a new one?
The rewards will be for upcoming snapshots 🙂
So isnt retroactive..
Doesn't really seem fair imo. Would probably be better to not give double rewards
The bug impacts the validity of the top 100.
Let's not bring the silly. Those rewards are a major reason many of us keep spending on the game week by week, currently, even during the bear. Can't think of a single reason why would it be a good idea to not pay out the advertized rewards to the only group of people who keep spending on the game at this stage. Not even mentioning the trust impact it would cause on social media towards the project.
Yeah, I think the rewards need to cover those in Top 100 in the past month or so.
not even the first time rewards have been impacted i rememeber being in top 10 but rewards were delayed only to be front runned right as rewards were implemented again lmao
having a live system being down for over a month is really, really bad. Hope there is a better plan in the future
if new people come in and this happen, people will leave and forget about illivium before its fixed.
This is true for many people and its unfortunate situation again... i hope this is the last time...
I'm sad to say this but this approach is kinda amateurish... How come after a month you weren't able to simply weed out the bad players and distribute the rewards accordingly...
I have 3 questions:
- How many users were affected by the bug and were incorrectly still placed on the top 100?
- Did the snapshots still occur this past month?
- Does the snapshot only save the top 100 players or a bit more?
Make up with current snapshots are fine...if you sold a bunch of stuff in the last month that is your choice. Payout with current leaders, but it better start tomorrow 😉
it has nothing to do with selling anything... Just that people didn't stop pushing in the meantime.
The precedent has been set before at the beginning, where we made up in following weeks at current snapshot. This was also discussed by mods last week. Not sure why you are surprised, but I understand you have decided, for whatever reason (including lack of funds), to not maintain your position. I would like to see them extended the leaderboard beyond 100 spots for a lot of reasons, including this. And also points out why they can't let things go for weeks...it raises frustration and confusion.
one user incorrectly in top 100 and many slightly affected with a few ones in album they dont own anymore.
They took snapshots but i guess they dont matter #🎮〕illuvium-beyond message
pausing rewards was the right decision since everybody could easily exploid that bug
bro wtf are you talking about 🤣 do you even know what you're talking about?
100% agree with pausing the rewards. What I was saying is how come they don't manage after a month to retroactively reward the correct players for the last month. That's what is boggling my mind.
If they say they can do it but don't want it, that's another story and I won't argue with that.
im sure they are working on it
would really love to know, even more if they have a script for it, how many users were bugged on the top 100
is it too hard to see which players had incorrect points, subtract the extra points they had and manage to reconstruct the correct leaderboard?
I think it was a bug that affected everyone that either sold or transferred. About 3 weeks ago I transferred a few Illuvitars to a different wallet... Sure enough, the Illuvitars showed as still in my album and points reflected on the leaderboard. The next day I transferred back.
And yes, people could easily exploit the bug... so pausing was the right thing to do.
When there were leaderboard issues in wave one they also paused. Then gave 2x rewards for the following 3 weeks or so. Sounds like this current reward issue will be resolved in exactly the same way. It's not a perfect resolution... especially for the cuspers, but makes sense.
Correct players? Many of them may have been abusing the bug, lol.
In my opinion for this type of bug a month and more is a mockery (we still do not know if and when it will resume) but surely the team is not incentivized to resolve it, and I think that the delay for the rewards is because the open beta has been postponed. Whether you buy land, ilv beyond or ilv token the story is always the same. At least now I've seen that I'm not the only one who thinks so
I have to disagree with this. Nick has been pretty clear about the issues and what’s needed to fix them… and the extra things being taken care of. Delusional thinking is not healthy.
Nick was very kind and I do not doubt his hard work or that of the team, in fact he was the only one to say something more and respond to us who break the balls
And I'm sorry to say these things but they are objective, if for this problem definitely not serious it takes a month for bugs in ow how long does it take? I'm not worried about 4 ilv but about the lands, the collection and the token I buy monthly
I second this, beyond is the only active game right now and they still take more than a month to resolve a "critical bug". I just think this says alot about the team unfortunately. The art team is amazing but I feel like the software team just lags behind
I can understand a potential collateral effect because of issues. There are so many other factors that go into value of assets tho. While this issue sux… I don’t think it, in and of itself, affects the whole in a greater way than other issues collectively do. Specifically, market conditions, low liquidity, delays, even beyond wave two pricing structure, ilz land lacking returns for so long, etc. with that said… it’s obvious the team is working hard and game development is not straightforward. Delays happen, choices get made that don’t always take into account future effects, but it is what it is. Things still look good from a big picture perspective imo. This will resolve like the previous beyond issue… better take the time now and fix it well than to slap a quick fix on it.
let's just be real and admit beyond is not a priority to the team. It's all good.
the same for the land
But I do not complain about the "value of assets" I invested aware of the risks of a project at the beginning, illuvium I hope it is a long-term investment, what I hope will be solved is the communication of problems and the way to solve them. Think of a new investor who entered wave 2 and after a month already does not have the rewards, and you hear every time the bug is fixed shortly and then a month passes. How does the new investor feel?
I understand the unfavorable market conditions but it is not the only reason and can not always be a scapegoat, and in general I am not complaining to spit on the project but because it improves in some way
Maybe I am jaded now. I experienced the same feeling for wave one leaderboard issues. It was resolved eventually. It sucked. But they made good on it. I believe the same will happen here.
But yah, sound the horns… light the fires… that can help bring attention to issues.
i see no problem with the communication regarding the leaderboard bug
Nick is posting updates frequently
speaking of problems and the way to solve them, when can we get an update of discussion about extending wave 2 to open beta release?
Sorry if I missed this but was it suggested that we extend wave 2 until open beta release? Was this submitted to council?
As much as I am relaxed about the rewards (because I just know they'll be paid eventually), I take issue with extending wave 2. Changing the parameters of a sale midway is just bad. We all made buying decisions based on the cutoff date of wave 2 and the estimated supply. Not to mention the simple issue of reliability and trust for the existing Beyond participants: do we really want to send the signal that even when a product is launched for sale nothing is certain / reliable?
yes, this should be at the council now. but no word from that yet.
Out of ssc Meeting notes from September 27
Thanks. I wish the community or at least the top 100 or 200 Beyond players were polled about this.
Just a simple:
"we have this upcoming promo [insert context], would you 1/ be ok to extend wave 2 for [2] more weeks 2 / be ok to extend wave 2 till open beta 3/ be against any extension"
"how would this impact your plans?" etc.
majority from the community is against this see from here: #🎮〕illuvium-beyond message
Understandably!
Is the Strategy Sub-Council in charge here or how does this work?
I guess they will or will not do an iccp for extending which they + cmc have to vote on, but i'm not completely sure to be honest. That's just what i feel is the way
I'm still struggeling to specify what council does what exactly 😂
When i think about it, it is probably Like
- strategy SC has to Make a move because of the upcoming Promo. Create an iccp and vote in it and Hand it over to gaming subcouncil if approved, since beyond was declared as a game.
- gaming subcouncil has to vote on it and Hand it over to Main council if approved for a Final vote
Mate we have limited resources.
- Fixing the underlying issue. ✅ done
- Write validation script in DEV to ensure the Leaderboard is accurate. ✅ done
Note: We haven't run this in Production yet, it's not available in Production. - Improve Bulk Transfer Functionality. ✅
- Address edge-case specific to users with huge Albums, bulk transferring while also using Auto-Fill. ♻️ Work in progress.
As mentioned, we haven't run the validation script in Production.
- Pause Leaderboard Rewards as soon as we see reports that the Top 100 is inaccurate and can be exploited.
- Fix Issues
- Resume rewards and roll-out double rewards for the next few weeks.
Yes we have taken snapshots every week
Not at all the case - Nobody wants to see this issue resolved more than us.
There isn't a conspiracy, simply a stretched Backend Team addressing a range of nasty bugs.
thanks for the answer @frosty knot guess we just need to have patience.
don't let the edge-case drag this for 2 long
on the jobs page I don't see an application for backend developer
is there no interest in hiring more ppl?
So then I assume this extension is being pushed because the thinking is that the benefit from keeping the sale going till after promo is still worth upsetting most of the existing buyers. I have seen other projects go against the existing player base under the argument of "we're making the pie bigger" (and because we know better) and it backfired dramatically every single time.
I am happy to provide/discuss very concrete examples if needed
Also, if the point is to have newcomers participate more, what about wave 1? they'll need to buy off secondary regardless if they're really interested in collecting / competing...
exactly. just release wave 3 in december and extend this sale to open beta release and all will be good
-
[ARENA] Ranked Matchmaking Scalability and Performance
-
[ARENA] Public Beta 3 Backend/Minor bugs
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[BEYOND] Leaderboard Rewards Bug / Bulk Transfer Functionality / Edge-cases
-
Architecture review of Overworld (Weaknesses Assessment)
-
[OVERWORLD] NFT Minting (ported from Illuvium Zero)
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[PLAY] Beta Access Changes for 'Early Access'
-
BOGOF Discord Bot
-
Account System / IMX Passport (on-going development)
-
Support for the Sepolia Migration
-
[CS] Token ID missing for some Illuvitars
-
Illuvidex Referral Program / Creator Codes
-
[BEYOND] Automation of Weekly Rewards
-
BEYOND Promotional Sale Config Changes
-
[Backend] Overworld Backend Bugs as identified by QA
-
Extract image processing infrastructure from the illuvitars stack
-
IMX API Layer
-
Illuvium Zero Backend (on-going)
-
General Architecture
-
Deployment Automation Pipelines (on-going improvements)
-
[Admin Tool] Security & Permissions Model
-
Art Asset Validation Script
-
[ACCOUNTS] Rules for a Display Names
-
[ACCOUNTS] Bad word Filters
-
[ILLUVIDEX] Favorite's Functionality
We're hiring Principal C# Engineers actively
See LinkedIn Jobs.
The team of six Senior/Lead level operators have a sizeable amount of high priority initiatives as above.
When they work on any of these urgent items, they're working asynchronously with other teams within the business.
did you have a chance to address the issue with auto fill not taking the highest point illuvitar for the sleeve?
It's on the list, from what I've seen both in User reports and my own testing it's an edge-case.
We will absolutely address it, but right now the above is highest priority.
agree and thanks for being here for us 🙂
sometimes you feel like the only one lol
so we still at 99% for tommorrow?
I can say hand on heart we're doing everything we can to address the issues, however this is development, what I can say with certainty is that as we resolve these issues permanently we can put them behind us and move on to bigger and better things.
It's 6:50am here, I'm catching up on the work that's gone on overnight - I'll know more shortly.
TA!
And of course we all care and focus on what we focus on so we don't always appreciate the big picture
Absolutely - it's completely understandable.
I feel the pain of the impacted users, I feel the pain of the delays, we are listening as much as possible while simulatenously pushing forward each and everyday.
and enjoy a cup of java 🙂
Appreciate you taking the time to share
It s better posticipate wave 3 after the open beta
why?
There are different priority imo, and it expensive stay in the top 50 there isn t liquidity in the market
Always appreciate the information!
In any case, thanks to those who responded, changing the subject some time ago I had read that there was an idea to put the designer's signature in every illuviatar, is it going ahead as a proposal?
here's will be amazing
🙂
I don't think the designers would want that
If it's going to be anywhere it could be in the metadata and potentially shown on the Asset Item Page from the Illuvidex
A neat signature in the UI that pulls from the metadata
instead of cluttering, obscuring existing artworks
Just a thought though
Also, there are more designers involved in a single Illuvitar I would think
Dan did state that the majority of the illuvitars were the work of one individual. Some had multiple people involved, but with the sounds of it, those were outside cases.
That's correct, we're each assigned an illuvitar that we work on independently. On occasion one of us might touch someone elses but not very often.
None of us on the Illuvitar team besides Rogier actually designed any of the illuvials though, just to be clear. We're just doing the portraits.
very, very low priority project, as it seems even the designers don't feel the need fo it....more importantly, payouts coming today? Or at least a valid snapshot???/
Regarding putting artists signatures on every illuvitar...I cant speak for everyone else on the art team, but I personally wouldn't want my signature anywhere on the face of the artwork. It's super cool that people might want that, but it would feel very arrogant on my part considering how many other people are involved in beyond. Even if I was solely responsible for that specific portrait, I may not have done the background, or the accessory, or if it's a holo then there's other people involved, not to mention all the people who actually make Beyond function as it does!
Plus we'd run into the same issues we had with the stamp where we'd have to find a specific colour/design for the signature to get it to actually show up on every background etc etc.
Survey from the Governance Newsletter regarding Illuvium: Beyond Experience:
Survey: https://app.useberry.com/t/zihCEBip8T9iZD/
Password: WAVE2
Newsletter: https://illuvium.io/news/september-23-dao-governance-newsletter
Can we pin this as well so it’s less likely to get lost?
any update on payout/snapshot today????
its pinned
i just deleted the notif
A member of the team is still working on the fix I'm sorry. Asaf and Sumit are working together to resolve the Bulk Transfer vs Sleeving Issue (Edge case we see if a player is bulk transferring while also Auto-Filling) this is the final improvement we aim to make before we deploy and resume rewards.
These two are working on this as I write this, it shouldn't be much longer..
this is ok as long as you give retroactive rewards to those who were on the leaderboard without the bugs impacting their score, since the rewards stopped.
Why would this be retroactive? And how would they know the right / fair score of each holder address if the fix hasn't been deployed? I have not touched my album or bonded more illuvitars as I am first waiting for confirmation of the fix and reinstated rewards...
exactly...just going forward it fine
and how it was done in the past
and I say this as someone that is not impacted either way
Well, at least they can give us an explanation as to why knowing the bug impacted accounts and their true score is impossible, or maybe very hard to do? Many players have been pushing the Leaderboard even when the rewards stopped
If they had said that rewards are retroactive, I would have tried to stay within top 50 all this time (I already have the illuvitars and accessories to do so). If there are others who think alike, then you can assume that the current rankings are not fully accurate (or will not be when rewards are back) 🙂
Sleeving is broken. Without accurate sleeving there’s no accurate points. So there’s no way to snapshot things. Sleeving is not on-chain. It’s game data. And it’s broken. At least that’s what’s been stated since leaderboard rewards were paused.
- [Core Issue] User could Transfer OR Sell bulk Illuvitars, some Illuvitars would remain sleeved. ✅ Solved.
- [CORE] Ownership Validation script to validate user Albums against their owned NFTs. ✅ Done
Note: We haven't run this in Production yet, it's not available in Production. - [ANCILLARY] Improve Bulk Transfer Functionality to remove sub-set of bugs caused by the feature. ✅ Done
- [ANCILLARY] Issue impacting players with large Albums, bulk transferring while also using Auto-Fill would throw their Album into a broken state. ♻️ Work in Progress.
Item 4.
The reason this is taking some additional time is due to the complexity of testing, we have the solution however to test this properly we need to transfer large numbers of Illuvitars from one wallet to another.
This is a high priority task and something the team is keeping a close eye on as the work progresses.
Steps taken to ensure a fair Leaderboard experience:
- Pause Leaderboard Rewards until the bug is resolved.
- Fix Issues - Backend Developer working with QA day to day to identify and address bugs.
- Resume rewards asap, double rewards for the first few weeks until we've caught up.
Yeah, I think we should see a small number of known issues resolved given some of the refactoring that has been done during this period.
thanks for the update, and the way you are handling it makes sense.
think it will be 5 weeks if you miss this week eh for doubles?
Yeah, not fun
We are very aware of this, it's been a nasty set of bugs
The core issue was resolved quite quickly, it's what's come out of that..which has proven painful.
can you implement the first solution, just so our albums (all albums) are copacetic? Then work on mass transfers asap?
I'm still having to unsleeve things, often to my point determinant, after bonding , or buying something to upgrade, and then finding, I already had but it didn't show up till I unsleeved the old Illuvitar.
Even if we did just push the first set of changes, we would still see Albums in a broken state and have a range of bugs unresolved in Prod.
The guys working on this are very close to resolving Item 4, for that reason we're currently planning to bundle everything in a single set of deployments.
Each time we plan a deployment it goes Dev > INT > UAT > Prod and requires input from Backend, Infrastructure, Security, QA, Production Teams.
Given this fact, it's always better to bundle deployments and save as much time that can be better spent elsewhere.
For wave 3 there will still be the top 100 with ILV as a reward?
My understanding is the Top 100 rewards will never end. They are small part of the allocated prize pool and probably the only driver for participation at this stage.
Yes absolutely
Thanks for confirming Nick - I think its important for everyone to feel secure long term.
@frosty knot said that the snapshots were taken, but don't know what for since it won't count? Right before there was a reward cutout, I decided to go for Top 50. Talk about bad timing. Over the weeks I was loosing ranking like crazy since more and more people bonded to go for or remain in Top 50.
So I didn't see any such issues or bugs with sleeving to say that it was borken this much. It seemed that it was working fine, except in some cases that only impacted a minority of players, which I learned about here.
My question was simply - wouldn't it be more fair to determine which accounts were impacted by this bug, and is it possible at all? And I know that sleeving is not onchain.
guys but if you search for alpha illuvitar on imx it doesn't give you anything?
that is, if I want to search only for alpha ones, not apple ones, how is this possible??
Hey mate, it may be worth searching via Illuvidex.illuvium.io 🙂
Rather than IMX marketplace
ok ok thx mate.
Damn man people are seriously climbing leaderboards
Unreal that you need 1m to be Looking at top 100 now
What’s the going rate for T5S3 attachments atm?
Who coded sleeving and why is it so infuriating
looks like .15-.2 , theyre still low supply, less than 30 of each
i'm hanging on by a thread lol
are you bonding? if not that will about double your album points (assuming no clown noses 😉
And backgrounds really help too
haha yes thanks I'm maxing out, just didnt spend very much at all on Wave 2
just a few unbonded holos and ones not in my albums
holos are a great points booster too...good luck...stay the course if you can. If you get to the 70s you'll find you'll pretty much say there no matter what 😉
ps and buying prebonded Illuvs on the Illuvides is a cost effective booster also, but never pay more than componenets. my ideal is under base floor with nice accessories, and they pop up all the time.
thanks, been as high as 82 but hoverin recently, might grab some more disks
Brave question to ask 😀 but its team responsibility and not an individual person. I believe team has already learnt their lessons from what happened in last few weeks... i still have high hope that the next fix will address most of the issues...
...and quicker response to ongoing issues 😉
Did anyone notice that wave2 alpha standard disks are at 1.5x price already? 🙀
Thanks a lot! I asked because sometimes Ago they Said that for the wave 3 it should be confirmed the leaderboard reward. Anyway isn’t the only driver, i wanna have more clown nose as possible 🤣
The partnership will be announced next week?
It’s savage. Have pfps dropped like fuck due to rewards being 0 or is it just that mfs are bonding like there’s no tomorrow
mostly a ton more points are available with wave 2 collections, shits just spreading out
Hmmm I’ve bonded none of my wave 2 holos but these kinds of climbs make me think a bonding session is on the horizon 👀
and accessories are cheaper on the market, as well as prebonded illuvs
GG
exactly the one i was hoping to get
well, there is some talk of wave three being more expensive again, perhaps more like wave 1, and I doubt they will give the same buy incentive (though they might at a much higher price), so, if they do come out with higher prices I might be willing to buy more wave 2 disks to get higher priced wave three disks in return....just a thought 😉
And could end up with an Ophisto to boot, as shown above 🙂
that sceptical squizz 👌
Is this being discussed as a possible ICCP somewhere? keen to read if so.
uhh where's that talk being held?
I think they where talking about the personal stretch goal rewards for buying certain quantities of D1sks. I think the current rewards have been popular.
I dont think that wave 3 will be expensive ... make no sense of having multiple of expensive wave 3 mega d1sks as reward for buying just only 25 wave2 disks.
Holy molly!
I personally think this wave 2 stretch goals are a bit bonkers. Hope they tune it down for next wave.
it only makes sense since the game isn't out yet
giving away free stuff just devalues it and puts more selling pressure on the market, remember that
I believe scorix was talking about it in his video, to fill out the current survey available as they will be reviewing pricing for next wave. And we all know Kieran thinks the prices for wave 2 should have been the same as wave 1, or at least much higher than it was...he has said so multiple places. I don't know the answer, and even less what will happen, I just know if they jack wave 3 prices back up I may buy a bunch more of wave 2 to get the higher value disks of wave 3...just saying 😉
and in the mean while....still waiting on rewards......
Roger, that makes sense
I seriously doubt they would chop & change again and put the price up for Wave 3. I think it is more likely they will be wanting to offer stability and improve perceived value for money.
That is certainly my feeling
I'd be shocked and against changing pricing.
working intensifies 🏗️
I disagree. I think the stretch goals saved its bacon. Selling pressure comes from having less buyers than sellers (we need to onboard more people), and falling market value comes from falling Perceived value of items being sold (we need to improve value & customer relevance). Right now we have less buyers and momentum on this wave following the Gamestop thing, but at least volume of Standard Disks was partially saved due to improved utility / value (created by those bonus rewards of Battleboards, emotes and Wave 3 disks) that people could appreciate. It may have been a good idea to structure the offer so that sales of Wave 2 Megadisk was more equitable... Hopefully next time. Meanwhile it will be interesting if we can start talking about utility for all cards (Holo or not) beyond the Top 100. The elephant in the room however is the prospect of the fully animated and playable Illuvials cannibalising Illuvitars if the two offerings are not clearly differentiated and their corresponding value propositions fleshed out and articulated in time.
Illuvium have many balls in the air but fortunately there are no challenges that cannot be cleared.
It is clearly differentiated, isn't it?
Not really. The value of buying an Illuvitar should not be lead by it being an "Avatar" since you would only need to buy one ... That would be it. End of story. You would also not buy endless disks waiting for your preferred "Squid" to finally arrive - you would just buy it from the market. Alternatively, you may not even buy an Illuvitar at all and instead go with an awesome image of a Ophisto such as you have (I'm jealous). Yes Illuvitars have very nice graphics but side by side Illuvials will kill a $1,000+ Ophisto Illuvitar because it has full animation & audio tracks, greater fidelity, offers vastly more diverse stats that make them far more unique, and can be played in the main game... If we ended the comparison there as in the description you have posted - Illuvitars would die. But, there is value in Illuvitars because they are the only means to bring humanistic qualities to an otherwise wild creature that you can't reason with or share experiences beyond the battleboard. It is important Illuvitars grow if we want to offer likeable relatable characters as a product experience similar to Pokemon. It also brings the ability to be more creative, add humor, and offer greater reach in terms of market audience and types of entertainment... The Illuvitar album development is critical and its future talked about more as it can potentially serve to unlock special features and serve as gated access control. There are many things that can be built around it. I truly believe that getting Illuvitars right is just as critical as getting Illuvials right in terms of the Illuvial universe as a whole; so I am simply suggesting we flesh out the product more and offer an exciting forward looking visionary plan so everyone can jump on board.
I don't have an ophisto illuvitar, it's just a pic.
I don't have that many Cash to spend 1k on a Profile picture. Because thats what it mainly is. This isn't "my" descriptions of an illuvitar, thats an official Info graphics.
Sure it can expand and probably will, but it shouldn't be ever on the "Same lvl" as an illuvial, because thats simply not what it was intended for and would take away value from illuvials or other things. It's called "beyond" for a reason... it's beyond the illuvium universe. Pushing it basically into the core of the universe would be a wrong pivot in my opinion.
I agree, Illuvials are front and centre and will always be core. That destiny is assured and is probably well known to everyone. The value and relevance of Illuvitars is not nearly as well expressed, but I agree that it has the potential to take us beyond what would otherwise be possible with Illuvials in isolation. I also totally agree they should never compete with each other. That high value squizz jpeg needs to be supported by something however otherwise market gravity will take effect. Bored Squizz NFT's may not be in vogue this year or ever but fortunately our Ophisto is not so boring and it lives in a digital world where we can alter game physics to stop gravity from crashing him into the ground. Moving forward no pivot is needed, just clever ideas and digital wizardry should be enough to unlock fabulous treasures if handled right. Those albums could unlock some very cool things...
It'll be interesting to see if any in top ten or top 50 drop a lot lower once leaderboard issues fixed.
top ten, doubt it. Top 50 there is at least one or two sketchy spots in there.
interesting idea that the value of the illuvitars may be hurt by the nfts of illuvials...I mean they will have some things that Illuvitars don't. But as long as the rewards continue, illuvitars at least will be like bonds, even if Illuvials become the stocks of this crypto ecosystem. And if a game is developed, cards/racers, just for Illuvitars it would certainly support their value.
I believe an Illuvitar TCG would be huge for Beyond and Illuvitars. Sure, the trio game needs to get launched with massive priority... but continuing the dialogue of a TCG is highly valuable imo.
it's the only way to get true value of beyond
Jhonny said it will be a game similar to hearstone, if it's true Beyond would be a pillar of the ecosystem, and would bring a lot of gains to the DAO, surely the priority is OW, but IMO a TCG can be a core business in ILV
I just filled in the Wave 2 Beyond survey and in doing so realised that physical cards (Phygital Illuvitars 🤣) are what I want most. To display my beautiful Illuvitars alongside my other collectables.
i like it to, but is the difference between normal card and nft, to have a physical item you can buy the diskplate
There are also an high cost production
I was wishing something similar during that survey, to have a physical album with Illuvitar pictures from the whole set
I'm thinking of expanding my album optimize tool. What do you think will be a better addition?
- Giving you a sorted list of which illuvial will increase your points more if you bind it.
- Saving/Loading of albums/collections, so that you can showcase custom pages.
I agree with you m8. Me saying these wave 2 stretch goals are bonkers doesn't mean I din't find them a good strategy for this wave cause I do and I also think they saved this wave. Just hope they tune it down for the next wave. And as for the next wave I would give some more love to the megadisks, either in the stretch goals points or in a little reduced price or both.
1 would be super useful
I disagree. I think the stretch goals saved its bacon.
Please can you demonstrate how exactly that is the case.
Selling pressure comes from having less buyers than sellers
Or to put it another way, more supply than demand, so how do you justify increasing the supply of items into reduced demand?
and falling market value comes from falling Perceived value of items being sold (we need to improve value & customer relevance).
Why would the "perceived value" of an illuvitar or accessorey drop? Increased supply......?
Right now we have less buyers and momentum on this wave following the Gamestop thing, but at least volume of Standard Disks was partially saved due to improved utility / value (created by those bonus rewards of Battleboards, emotes and Wave 3 disks) that people could appreciate.
The whole point of reducing the price of the disks was to increase the value proposition of a disk. Wasn't that already enough?
Adding a bunch of free stuff on top of that proposition, I would love to see anyone demonstate how that was a beneficial move in regards to either adoption, increase in spend from current users or aftermarket values of any illuvitar/accessory.
Meanwhile it will be interesting if we can start talking about utility for all cards (Holo or not) beyond the Top 100. The elephant in the room however is the prospect of the fully animated and playable Illuvials cannibalising Illuvitars if the two offerings are not clearly differentiated and their corresponding value propositions fleshed out and articulated in time.
Illuvials are captured in overworld to battle in PVP,
illuvitars are purely a PFP with a collector game.
Seems pretty well defined.
I imagine holos would be purely cosmetic in the games, although there is potential that collecting a holo set within Beyond might get you a particular collection goal (pure speculation).
My approach to the survey was just answer truthfully and not factor in business decisions like production costs ect. And the main thing that would make me personally buy more than I am currently is to have Pokémon sized physical cards to collect. So I am more sharing the fact that I enjoyed the thought exercise.
certainly no reason to not consider physical cards in the future...just make them great quality with holo watermarks, and if people want them, put a nice price on them 🙂
Can be a nice idea but illuvium is a industry it s a lot of work and cost creare physical card and firm Like konamj or blizzard stop to create them
Sorry for the e english
I would imagine the most expensive part is art...we have that done! And no matter the printing cost, double the cost figure and people will pay it, if indeed as some suggest here, there is demand. Could even be part of the merch store. But obviously, has to wait till after open beta finally launches to even be looked at.
Hi Alexa, I’m heading off on a holiday for a few days so just thought I’d better respond before hitting the sack.
RE Stretch Goals and other incentives
I think this is a question we can each decide for ourselves. It may be more evident in the feedback gathered in the current survey I saw today. I personally decided to buy at least 50 disks in Wave 2 and the battleboard was a good incentive to make that call. I ended up going for the emotes too and as a result purchased more disks than I really needed. I don’t think I am alone and I’m guessing the ratio of Standard disks to Mega Disk sales will probably reflect a larger ratio in favour of Standards in order to reach those stretch goals… My suggestion (if so) is to also encourage Megadisk purchases next time so those buyers are not disadvantaged.
RE Or to put it another way, more supply than demand, so how do you justify increasing the supply of items into reduced demand?
Alexa, I don’t justify increasing supply above demand. I would not suggest doing that. People were supplied precisely the quantity of disks they chose to purchase. Demand was met, the supply side was not altered.
If 200 people each purchased 100 disks containing 5 x NFT items then the supply is 20,000 disks containing 100,000 NFT items in total. This was demanded by the market and is also the amount met by supply.
I think a few things are getting mixed up. There are three things at play here (1) Supply & Demand for random items contained within those disks. (2) Perception of Value (3) Barrier to entry
(1) The sell pressure comes from those 200 people who each purchased 100 disks then selling on the market 75% of the content of those disks because they are unwanted for various reasons. If there are no buyers for said “less popular” items then the price will fall until a buyer appears. Finding use cases to build demand for those previously unwanted (excess Archies or apparently all Non-Holo items) can assist here.
(2) Now if 100 of those 200 consumers later decide that they only need one PFP Profile Picture after all and that they also now want to exit “the game” entirely because they perceive Illuvitars as a game for only 100 people then that supply also goes on the market. The point being Perceived value is more than just “Price Value” – it has to do with creating Needs & Wants. IE: the relevance and level of importance of our product to the consumer.
(3) Lowering the barrier to entry only makes sense if you need to attract consumer numbers who would otherwise be priced out of our market.
Of course but i m not aganist this idea, i like it but i think this is a web 3.0 game with nft, nft are digital propriety right ? So even if i like it for me isn’t possibile but is just my opinion, probably I will buy 1 diskplate to have something ‘real’
The parallel between Pokémon and illuvium it s completly incorrect, at least in beyond because the Pokémon card with high value like charizard are from a TCG, for now beyond is just a pvp, my lost bet is beyond can be a tcg
"I think the stretch goals saved its bacon." in short-term maybe not, but in long term i m agree
Hi @alexa sorry for the tag, i always found intresting your idea so i just wanna share my opinion about it. in my example i will never buy any disk, but with this goal i buy at least 50 disk and i try the feeling to open the disk, and it s a good experience even if i found nothing intresting, to get the mass adoption in the future this is a important step,but not the most important for me. As in crypto, NFTs must have an intrinsic value, different use cases, and for now beyond has none. The leaderboard is an incentive not a use case. Why did you decide to invest a lot in beyond and not with land or directly ilv?
If there will be something similar to a tcd connected to Beyond it is important that the disks cost little, and the rarest illuviatar will cost a lot because in addition to the game there is the leaderboard and possible cosmetics unlockable with the album collections
The decision to release Johnny's proposed Beyond CCG GDD currently sits with GSC
just an fyi as the GDD is complete, polished and ready to share if they approve us to do so.
Gdd stay for ?
Game Design Document
It's been ready for some time now, but GSC had some concerns with telegraphic another game before our first wave are in Open Beta state.
Hi Alexa, I’m heading off on a holiday for a few days so just thought I’d better respond before hitting the sack.
Cheers, I appreciate you! Hope you have a good one! 👍
I personally decided to buy at least 50 disks in Wave 2 and the battleboard was a good incentive to make that call. I ended up going for the emotes too and as a result purchased more disks than I really needed
In this lies the "problem". I think this is more of an argument to begin selling battle board skins etc in the store, rather than pushing people into buying illuvitars etc, that they dont really want.
Most of those unwanted illuviatrs/accesssories will end up on the secondary market as they were a means to an end and a way to partially cover costs. Not a healthy way to create adoption or support the aftermarket.
Demand was met, the supply side was not altered
Standard disks took a larger price cut in releation to it's original retail price.
On top of this, a huge disproportionate amount of free rewards are given to customers that purchase standard disks over those that purchase a mega disk.
Both of these actions combined will lead to far more standard disks being purchased than mega disks, which is exactly what we are seeing in the numbers.
This in turn increases the supply massivley for the exact same spend, for example:
If I spend $1000 on standard disks, or $1000 on mega disks, which one increases the supply the most, not even factoring in rewards.
Unquestionalby $1000 worth of standard disks. So if you heavily incentivise these what are you doing? You are heavily incentivising an increase in supply, whilst also adding a lot of downward pressure on the aftermarket.
Even just knowing this thing is awsome, btw ow is the priority
I am invested in Beyond but I just hope that any CCG would still have use for illuvials (i.e. maybe you can only play or unlock abilities of illuvitars for which you have the corresponding illuvial). The most important thing in my view is adding use cases for illuvials because the whole ecosystem revolves around going to OW and catching these:
Land provides fuel > fuel in OW helps catch illuvials > illuvials are then used in the games ecosystem (IBG).
The more use cases for illuvials, the more the game economy flourishes and the rest will follow (including Beyond). I just hope we don't stray from that vision (that I really like) of having illuvials as those main assets that can be used across different game genres in the future 🙂
Illuvials are a requirement and have a place in johnny's proposed CCG.
Perfect! Good to hear 😉
when will we ear more of this CCG?
I'm so curious...
It's with GSC to allow us to share the GDD.
it makes it even more interesting now that I know illuvials will be in the mix
Hi @alexa sorry for the tag
No worries 😃 .
in my example i will never buy any disk, but with this goal i buy at least 50 disk and i try the feeling to open the disk, and it s a good experience even if i found nothing intresting
It looks like you are another example of someone that purchased specifically for the rewards and not the disks themselves.
It is good that you enjoyed the experience, even in spite of you not pulling anything interesting.
NFTs must have an intrinsic value, different use cases, and for now beyond has none. The leaderboard is an incentive not a use case
I tend to agree but not entirely as I do see the collection/leaderboard aspect as a fairly strong use case in of itself.
Ultimately the main use case from my perspective is their use as a PFP.
A TCG would be amazing but currently highly speculative as there is a lot that has to happen and go right before we get there.
Why did you decide to invest a lot in beyond and not with land or directly ilv.
I did invest into all 3, although not as heavily into land as I don't have the time to actively manage the land, whereas Beyond needs very little time to actively manage. Just a bit of bonding here and there and keeping up to date with the market, which the latter isn't necessary, more of an interest that I enjoy doing.
Just to share: I actually really dislike opening disks...too much like lottery tickets which I find both boring and frustrating, and end up with a lot I don't want (side note: ever since wave one I have sold below floor to move what I don't want, and of course a bear market supports this outcome, but I could pretty much buy any of those sales back for a fraction of what I "gave" them away for back then, with some high tiers the only exceptions, and even they usually went down at least some). But I love the nft art, and really enjoy the leaderboard and the incentives to be effective bonding and sniping in the secondary (I've always enjoyed "sales" 😉 and to move up or maintain positions. For me literally a game in and of itself. And I actually like the beyond community...some very smart people, who also appear quite nice (is that self-serving?? lol)
ps but like everyone it appears, I bought more disks wave 2 due to the incentives
The biggest frustration w wave 2 imo was not pricing but rather the premeditated dilution of wave 3 by incentive. Standards should remain popular under 5 bucks a pop regardless. But overall I really enjoy the illuvitar experience, opening disks and all. I look fwd to seeing how we extrapolate to and from the other games in the future, as well as its own development in the leaderboard/album pages, a tcg, new displays/favs, etc.
I just wanted to hop in and say I've been reading everyone's feedback and appreciate it. I know many people have experienced Wave 2 differently, and there's lots of different (and valid) perspectives on how the Wave 2 changes played out. If anyone wasn't aware of the poll we have active on Wave 2, it would be super valuable to the DAO to get this kind of feedback there as well - It will help to categorize feedback better and ensure that any future changes are taking Beyond player's feedback into consideration.
Howdy folks, back from leave and follow up self imposed blackout for a week while I caught up on everything.
I'm not sure I have much to add on the team side beyond what Nick has already shared, thanks @frosty knot... let me repeat what has been said so I can feel important 🙂 ...
-
The CCG Pitch is with GSC for review, **but remember this is only a pitch **and even if the pitch is approved development wouldn't start until some time after the current games are released. (Its a darn cool pitch though 😉 ... pats self on back)
-
Leaderboard Rewards back soon, Asaf has taken the time to re-engineer a lot of the underlying systems to make them work better with large collections, this has slowed us down, but we are almost there now.
-
Remember Substance will be there for people who want to get rid of less interesting Illuvitars and Accessories.
-
We will eventually do more with the albums themselves (challenges, themed collections, competitions, etc), but the consensus across the council, team and community, is that Open Beta is the number one priority.
Now for important decisions ... megas or standards or a mix ... 🙂
Always gotta warm up with the standards, especially when reoccurring Milestones are this juicy
yeah, but the megas feel so juicy after opening a bunch of standards
instant gratification FTW 🙂
But I did go with a mix, lets see how these standards go!
... hmm so far not so great, this was okay:
still 100+ standards left though, I'm sure something awesome is in them
Best so far from standards:
standards heating up a bit
Think its time for some Megas
and...
Megas are so much fun, so much pretty stuff!
Alrighty I'm out of d1sks 🥹
Great to have you back Johnny!
I'll send you $50 of eth for your thick gold chain if you wan to sell it
or list it for $60 or whatever and I"ll put an offer on it through IMX
wrong channel, but its listed for 50 + fees https://illuvidex.illuvium.io/asset/0x844a2a2b4c139815c1da4bdd447ab558bb9a7d24/750438
I've got heaps on my other wallet if you want more 🙂
only need one, that is missing 🙂
I'll go look for it
alrighty, I'm out then, ciao folks!
now throw me a gold halo or gold fedora for the same price and I'm done too 😉
Nice opening
What's the website where we can see the total number of disks openned for each wave?
illuvianalytics
Thanks m8
same offer as I mentioned to Johhny for you Rich, post a gold holo if you don't need it around $50 and I'll snag it right now...and glad to give you more disk money 😉
Version 1.1 is out. The feature that got more votes got implemented. You can now easily find which sleeved, but unbound illuvitars are used in most collections. This way you can quickly determine which illuvitar binding will improve your score the most.
Here's a sneak peak. You can also click on the line and navigate to the illuvidex. This allows you to quickly bind 🙂 Hope you like it.
very cool
Hi hey I am going to give some mega disk as prize on my website. Will be tagging illuvium in X but I just wanted to make sure that I don't have issues transferring the disk. I think this will cover me ... entrants must have an illuvium account linked to immutable iot claim their prize....
as long as they have an IMX account there wont be issues sending NFTs
Ok thanks 👍
Actually going to leave it as a must have illuvium account as part of entry. May or may not bring in new rangers 😀
ok, made up my mind: wave 2 was priced too cheaply. The amount of illuvitars under $1 on illuvidex is astounding, with only more supply coming and no new demand probably. I think low priced disk with no incentive may have worked, or more expensive disk with disk buying incentives may have worked, but cheap disks with incentives to buy a lot of disks was a mistake to the ecosystem...and the cheap wave 2s are driving down wave 1's also....
In my very personal and subjective opinion, wave 2 was well priced. Speaking only from my personal experience, I ended up spending much more than I initially expected because I felt I was getting more value for money. With wave 1 pricing and drop rates, my strategy would have been totally different and heavily relying on secondary market only.
On your points:
- I think the amount of illuvitars under $1 was greater during wave 1 actually (if you compare wave 2 secondary trading now to wave 1 when it was ongoing). Remember drop rates of T1's were much higher in wave 1...
- Wave 2 pricing being the main reason for wave 1 prices going down remains to be proven. Before we can make that statement, we'd have to be able to isolate the impact of the overall crypto / nft market being down and less active and the resulting impact of the imbalance between demand and supply. For example, whoever buys or sells a wave 1 T4 illuvitar knows their drop rates were lower and that they might be more valuable but if the market is not very liquid, ppl just understand there'll have to be a discount to transact (regardless of wave 2 pricing)
Don't look at this with a short term view. If we zoom out, this supply might end up being way too low, if things go remotely the way we all hope. Look at the numbers: with 50 days in, we have not even sold half the number of wave 1 disks and it looks like we will not reach those numbers even if the sale will be extended.
We are just above 500k illuvitars for both waves combined! The game aims to attract millions of players. If we only reach 1 million players and a small portion of those decide to collect illuvitars, how will this supply look then?? The market is dead now, but let's not forget all the incentives planned for album completion, the planned card game, and the burning for substance.
I think these illuvitar prices may end up looking like the bargain of the decade in a year or two. You may say it's wishful thinking but I think all of us are here because we believe that it can be successful.
To be fair, he/she didn't state that lower pricing specifically was particular damaging to the ecosystem, but the combination of both pricing and reward structure combined.
I agree with you regarding pricing, I think it hit a sweet spot, for me personally the rewrard structure killed it. They created a huge imbalance, to a point where it is difficult to justify purchasing a mega disk.
Personally, I also do not want to purchase hundreds/thousands of standard disks as it takes way too much time to open them and the enjoyment just isn't there in comparison to a mega disk.
I'm not looking forward to wave 3 when all of these free disks are given out and we get a deluge or illuvitars hitting the market that people didnt even have to pay for. People rarely value what they get for free so I can imagine they aren't going to be too helpful in regards to keeping the floors up.
On that I agree.
1- There should have been a higher weighting on mega disks towards rewards
2- Incentives are maybe too strong but I wonder how sales would have fared without them being this way
3- Wave 3 might become an issue indeed from a secondary market pov (even if incentives implying free wave 4 disks are introduced lol). Maybe that's why the idea is to wait till the games are out and there are more eyes on this product.
Be interesting to see the impact of all the free disks on wave 3...the only good news is I'll eventually be able to buy a Ophisto for $500 or so eventually 😉
@frank pier I think you got this a bit backwards. In the future no one will care about the disk prices and wave 2 will be the rarest wave ever and has so it will have the majority of the most expensive illuvitars along with Rhamphyre and a few others from wave 1. I'll remind you that there are only 3 alpha ophistos and 1 omnipotent ophisto.
Even more, the fact that the majority of us went for the standard disks because of the OP individual stretch goals made for the rare stuff like good backgrounds, rare expressions, holos to be even rarer as of now compared to wave 1.
Also this comment about the amount of illuvitars below 1$ is just complete tantrum and just shows you don't know what you are talking about or didn't partake on the market for wave 1.
In my opinion if Ophisto ever starts selling at $500 it will be the result of a significant downwards shift in attitude towards ILV as an ecosystem, especially if this occurs once wave 2 disks can no longer be minted.
As stated above by others the number of standard disks is heavily over represented in wave 2, rare wave 2 illuvitars will be as high demand as wave 1 just on scarcity alone, despite wave 1 being the og.
As for the decline in price for wave 1 illuvitars, we have seen a decline in long term collectors recently - likely from pause of leaderboards for > 1 month when Beyond hasn’t been out for a year yet. There are naturally those who will sell wave 1 and want liquidity, but no one is collecting to the same degree they were when rewards are in dispute.
I think Wave 3 will happen under different market conditions, and having the main game present might somewhat offset the increased disk supply by bringing new players to Beyond. In that sense, wave 3 disk rewards is kind of like giving an extra edge to the current players, and there are very few of us right now.
Sorry if I'm bit salty today but looking in hindsight was it really that important to rush this wave 2?
We had a horrible experience with the promo disks. Now there is no leaderboard rewards, no pvp launch, no skins or emotes to show, no bulk open feature, imbalanced stretch goals between standards and megas to the point that @tepid geyser our #1 player says it's difficult to justify purchasing mega disks.
Please don't ruin beyond any further.
#makebeyondgreatagain
I'm just glad I could get some interactions going 😉
all quite civil I might add
unlike what I see at times on other ILV discord channels
we all want what is best...we'll see what the game and market conditions are like next year, but even this bargain shopper thinks prices have fallen too far
and rewards again some week please 😉
for the few of us left lol
I feel bad for the few who have been providing liquidity in the secondary market, buying to resell higher as I bet they are going to get stuck with a lot of illuvitars at higher prices
than curren market
I just buy for my album so not too concerned about if what I bought drops further
but I'm not in any hurry to buy more either
hence prediction, I might even hope is wrong, to buy an Ophisto on a dump at $500
same with a few high end accessories...they'll probably have to get near $100 for me to buy...shocking as they were 1k not too long ago
and this impact the value of bonded Illuvs too
ie lower value of acces. on Illuv. means lower value and more limited value to collectors as well as not clean
and yes, hopefully this downward cycle turns to virtuous cycle some year
but right now it is what it is, which included bonded holos selling for 1 dollar yesterday....
that's false. Show me the trade
😆 I was just going to say the same thing.
I think everyone does ultimately want what is best for the project and for it to achieve the highest possible level of success.
Although we may disagree at times regarding certain aspsects of how exactly we achieve that, I believe right or wrong, collectively all of our feedback/contributions will help us get there.
I'm waiting @frank pier
don't think you can come here spewing lies trying to snatch stuff at half the price
the last bonded holo for 1$ was sold 2 weeks ago and it was a water fliish
LOL! I too was about to say much the same - that we are all correct from our own perspective. We may be going at it from a slightly different angle - but the end point objective is much the same.
lol you are right, I got confused: it was bonded rare expressions with over 1k points that were sold for a little over a $1. The holos were sold for a couple of bucks...but my point is still valid.
I just purchased over 50 disk to get emote reward 106 wave2 i purchased few mega not all that good but much better then standard 👍
Maybe someone sell it for 1$ for wrong, i did like a mistake
I'm sorry @frank pier but what was your point again? You were lying be4 and you're doing it again. I'm starting to doubt you're even on the leaderboard at this point. Talking about 1k points for a bonded rare expression is a nothing burger really...
The last bonded rare expression sold was this smirking mjoll with 3395 power for almost 10$ and 4 days ago there was an exhausted archeleon for 35$
Did I understand correctly, for every 25 disks purchased, 2 waves will give 2 megadisks of 3 waves?
yes
the only one that sold yesterday near of what you're talking was for more than 1,5$ and was from wave 1 and it was this seductive teeantee with 1628 power and this flaming arcane emberlynx for 2.8$ with 3224 power and most probably they were from bids
i sold this mjoll 😂
you cheap 4ss 🤣
those accessories alone are worth more than that
just the double bandaid alone does it
well at least you made some1 happy, the buyer is using it has its pfp
i sell it at that price because i bought it at less in the secondary market and i have some better mjoll otherwise i wouldnt have done it
if anyone is interested I look for a synalph to buy, I can pay or exchange for other illuviatar if anyone is interested tell me in Dm
Have rewards kicked in yet?
check DM
Damn son
No rewards this week ? 🫢 they should give 3x the amount like last time now 👌🏼
Was it really 3x?
Thought it was 2x over the course of 6 weeks or something like that
Quite crazy that for a 3 month wave, we're going on 1/2 that time without rewards. Time goes too quickly.
Johnny will have an update by EOD today.
We're currently running some tests with Albums featuring 30,000 + Illuvitar portraits and have a Go/No-Go today depending on the outcome of this final round of testing.
Appreciate the patience on this, we'll absolutely be looking at 2x or 3x rewards once the issues have been resolved.
Hmm I wonder what is going on with these 5 'Wave 2 Mega D1sk'?..... guess I will have to check back in about 2 weeks.😂👩🍳 Looks like one of my kitchen staff has also just been fired for leaking an image that is G14 classified.
I've been following Illuvium for a long time. How can I actually get the testing qualification?
@night basalt can you do your 🪄
magic wand from @astral ermine did the trick 
- ee934d8c-3468-4da9-980c-b68fc78aefde
https://play.illuvium.io/beta/redeem
@night basalt I don't know how to obtain the redemption code
He gave you the code. And the link to the place to copy and paste it.
@past tundraIt's displaying an error that says "Error Type: Retrieval Failed.
You have some sort of internet connection problem that most people don’t have. Contact #❓❓〕support
That page should look like this
Do not trust any direct messages on discord.
@past tundra You're very welcome! I'll continue to research on my own.
Things like VPN can give connection problems.
@past tundraWhich node location should I use in China?
I do not know. #❓❓〕support might know
@past tundraI'm really glad I could help you. Thank you!
@past tundra@night basalt
Opening Google Chrome in incognito mode solved the issue. Thank you very much!
How did the collection stress test go? Passed testing?
Hey folks, I told @frosty knot I would post an update on leaderboard rewards yesterday and forgot. So here it is (one day late 😊 ):
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Asaf (Dev) and Sumit (Performance Tester) have been doing a kickass job, testing all kinds of large volume transfer scenarios and all the load testing has passed.
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Functionally there will be one known issue with auto-sleeve on very large wallets (affecting about 10 wallets). This small group of people will need to use sleeve by ID to guarantee the best fit for a given slot.
(we don't think this is worth further delays, it will be fixed at a later date) -
Code will go to UAT for final acceptance testing today and then live in the next few days.
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Although we are at a spot where we could probably rush the changes in for the next leaderboard snapshot, we feel it is safer to let this sit live for a few days before the rewards.
Thus: no rewards this week, but they should be back next week with a good few weeks of double rewards to make up for all the missed weeks.
not triple rewards?????
and will there be a reset so those that have improper illuvs will have them dropped out before snapshot so we can see where we sit???
Yes the validation script will be run in production to clean-up player Collections and verify ownership
Double or Triple, that is undecided. Given we went with Triple previously that may make fine sense
really?
Triple like last time would be fair for the long delay 🫶🏻
Peckish Ebb is a cutie
Yo yo
I opened like 30 standards yesterday. My 2 best things were my accessories. My best illuvials were holo t0s. Though I did get a couple lynx that helped improve my total points
There is not a confirmed time yet. BUT it does sound like it should be live next week.
Thank you ser, I LOVE this guy and it will be my PFP for a while, I didn't take into account the power level when bonding him....I just wanted to make the coolest Fliish around 😎
But I will check his power level and get back to you on that
Niiiice
classy
klean
Hey Pel - is there a fix to when the album only comes up with
Don’t know. Have you logged out and back in?
ah. that did the trick
So the bugg is fixed i guess
Are there new funktions implemented that i would whant to know?
I dont think so. I would appreciate a sleeve all button to do all eligible slots.
Whoa, #1ProGamer dropped out of the top 5 all the way down to #69 after the fix. It shows how big the error was for the leaderboard.
Not a huge surprise with how many high quality bonded Illuvs they sell...usually at great prices btw (below floor AND bonded). I didn't see much else change top 50 otherwise, and personally only had a few that I had to resleeve, though once I knew about the glitch I tried pretty hard to catch all the various sleeves impacted by trades or bonding, and in this case today these added to my points. Glad it's finally fixed and rewards are coming!!! 🙂
Absolutely and also pick highest point Illuv not highest rarity.
I think he was an extreme case as he was one of a few high rankers that were actively selling their bonded collection.
I'm unable to sleve some illuvitars, so there's still some bugs around.
do it by id
Yeah, I bought a couple of those too. 🙂 I wasn't surprised they dropped, but I was surprised it was more than half their points. I agree it was an extreme case, but clearly had a big impact on the top 5 rewards which are proportionally much larger. Glad to see it was fixed and glad they took the time to get it right.
i was using a program someone in here wrote to bond the strongest, it fails on some illuvitars even by ID... 'operations not being able to complete' or something was the error message
oh if i unsleve whatever was there before and try to sleve again it works, so that's the workaround for me
Oh im 5 Ranks up
Point issus fixed?
Great that means i dont need to Bond Wave 2
Atm
Hi - Was there any update or decision on the extension of wave 2's sale window?
morning mate, nothing confirmed as yet - I'll check in with IMC.
thanks Nick!
Hi all not going to shill here this will be my only post WRT this as I have listed in Beyond Market Place if you want to know more.🐷🏛😂
what’s up with the leaderboard rewards? It’s been over a month since the last dispersal. Will these last several weeks of missed rewards still be paid out? Or is there just no longer any reason to improve on our albums? The last (and only) thing i was told was a month ago stating simply “Still on pause.”
There have been a few updates in the past week or so, check pinned messages.
The leaderboard fix does appear to have been rolled out. I imagine that we are now in the observation period to make sure that everything is functioning as intended and no new bugs have been introduced.
All going well, rewards should be reinstated for the following snapshot next week. There will likely be an announcement if this is the case.
Once rewards are reinstated they will be doubled/tripled (not confirmed) to make up for the period that they have been paused.
okay, cool. all is well, then. thx 😃
Hey Beyond players, the Game Sub council has been given a pitch by @pastel bison for a Trading Card Game using the illuvitars brand. We have decided that this should not be brought to the community at this time, as we think it is too early to introduce or even suggest a possible new game while we are still waiting for Open beta to kick off. This is not to say that the game idea is good or bad.
We believe this should be held off until all three current games are in a fairly stable position both in design and player base. As well as decide what would be the next best genres to target for our next wave of game based on a multitude of factors.
We have been working on a framework for how game pitches from the community and team will be handled. This will be released before the end of the Epoche. Look forward to hearing everyone's feedback when those pitches start flowing.
That’s lame.
Hate the close minded attitude from the councils
Think it’s a correct decision to withhold further development until open beta though.
Not sure what the arguments were to begin development before open beta though
When I say close minded attitude, I mean; let’s withhold this information from the community. They will just go all bananas as if they were all in kindergarten. That’s not very productive. Will be better if only us and the team knows it. We can handle the truth
Also think it's cool to wait until open beta. But not cool to disregard Illuvitars until further waves of games. It's very ambiguous to say:
We believe this should be held off until all three current games are in a fairly stable position both in design and player base.
What numbers are we talking about? I think Beyond has as much potential as the rest of the games and should be given the same amount of care, development and attention
I agree that we should not discuss this right now, keeping focus on the 3 games under development. But let's not overshoot either. Waiting until the games are in "stable position both in design and player base" is way too long, imo.
It will take a long time going from the idea to starting development of a new game. There will likely be many suggestions from the community, so need time to debate, possibly make some tweaks followed by a whole lot of planning before development can even start.
More importantly, starting the discussion on a card game can have a direct influence on illuvitar sales as well. I think the idea should be brought to the community before wave 3 sale starts, possibly even before the sale of wave 2 ends (if the sale ends up being extended).
Also, while we have you here, why has the discussion regarding the fuel pool stopped? To my knowledge, we still don't have an agreement of final version of this and it's already the middle of October. With the time needed for another round of debate, development and testing, this will end up being the part holding off open beta at this rate... Is there any reason the council is not focusing on this right now?
Also just to add, DCGs are very popular in the gaming wolrd and among crypto players. Just seems like a bad idea to put a possible Illuvitar card game on a backburner
Not sure why you think we are being closed minded. You agree with the rationale. There is still an equal chance this would be pushed through as the next game in development.
We need to assess this from the point of view of what could bring in the most value for the DAO and I'm speaking personally now.
I would like to have a thorough market research done of all the genres with the teams input around capabilities, motivation and many other factors. Share that with the public before we even start talking about which games we should start building. This way we can see the biggest opportunities that also take into consideration competition, trends and general popularity.
I also want to see which of our games are actually pulling customers in. We should be making decisions based on results of open beta. There is a possibility that we are over saturating with strategy games or maybe another strategy game would help consolidate our player base. We Don't know yet.
There is a possibility resources would be best spent building a more multiplayer experience like a moba or co op-rpg or many other genres.
A illuvitars game comes with advantages like having most of the assets done and being popular with web3. This will be considered. But I think a more clear picture of the landscape is needed before any decisions should be made.
Just wanted to share that the <@&1107754638884745236> is actively discussing this topic, almost weekly. it's also briefly mentioned that they continue having conversations on this in the previous monthly newsletter. The upcoming meetings will once more involve Ben and Aaron in those discussions according to the weekly meeting notes that are publicly shared as well.
https://illuvium.io/news/september-23-dao-governance-newsletter
https://docs.google.com/document/d/1I-Rx4Au9597Qemk78OCtt8Tf_gJv8s9vXRbdqy2Q6UU/
Thanks, that's good to hear! Just seemed strange that this is not actively discussed in the IIP/ICCP channel when we all know development timelines. It also has to be airtight by the time open beta rolls out. With all the delays on the games it would be a shame and a huge own goal if the council would be the reason for yet another delay
I’m sure you have come to the right decision in the game council.
What I what trying to communicate was my dissatisfaction with information being closed of for the public. I do not believe it’s the right approach and I do not like the recent talk from different council members and team members about them thinking stuff needs to be prepared and discussed extensively, before the public can see it
I agree there is no rush and we should evaluate wisely where to spend recources.
But the documents already written should be shared with the community I can't see any reson why to hold it back or do you?
Often bringing up the ‘shit show’ that was Illuvitar wave 2. That wave ended up in a great place, at least from my view as a participant in the wave
Exactly
I’m not sure many read those notes. They bring little value IMO. They are too shallow and don’t bring any insights into important decisions from my perspective
so right now the only game illuvium has rolling is beyond and instead of trying to grow that ecosystem and better that game you come here saying that there needs to be a thorough market research to know where to better spend the resources you have.
Web3 is all about transparecy and I really would like to know what is being thought to improve the beyond ecosystem besides the TCG. Are there any ideas at all? We don't know anything and as such we can't give any feedback...
The “We have decided that this should not be brought to the community at this time” made me think it was a council decision
I really dislike the idea of keeping us from knowing the stuff the team has pitched to the council.
I get that developing a TCG within beyond as a fourth game may not be the most beneficial for the ILV brand. Nobody knows that at this point as you mentioned. But I don’t get why community members can’t listen and add value to those pitches/ideas. If it’s worth developing or not is another story and separate topic.
This sounds like a sound reasoning for all future games, other than the TCG. Any other game genres would have to be build from the ground up so a thorough evaluation of the landscape makes total sense.
However, as you pointed out, most of the assets are already done for the TCG, not to mention the active sale going on for those assets. This reason alone warrants earlier discussion, imo. Any other games will likely take years to develop, and this could be the game to bridge that time gap.
Also, I see very little chance that a TCG would end up being not worthy to develop, considering the existing assets already.
the fact is that topics are being discussed with council and team, with full transparency of information. And that the council will come up with proposals as soon as they can to allow the community to weigh in on the more final deliberations.
@pine crag @dreamy raven for visibility.
We did not want a game pitch being out there and the community possibly misinterpreting it as the NEXT game. I'm sure the people reading this chat would be informed and would read caveats saying this game is not in development and is only a pitch.
But I think there is a possibility that a good amount of members would glance over the pitch and think that is the forth game being developed. Especially with it being written by Johnny.
To @meager garden the team is at full capacity. They could not start on a next game either way. And once they do have time we should do the research imo.
And just for clarity this was a council decision
I understand that as an argument. I don’t agree with it, though.
I see this is the direction things are going, and wanted to express my displeasure with this. I will shut down though, as it’s not related to beyond or just the gaming council, but all councils
I feel the exact same way
Understood once we have that initial framework done I would want every single pitch shown to the public. Know that I will push for full visibility once we have that in place.
I think with good communication in the documents this can be avoided.
For everyone it should be clear that the council needs to approve before we can say the project will be done and the team would start working on it.
In my opinion it s better to have good communication and using all the brains here for free.
Maybe 80-90 % ideas are just bad, make no sense, take too much recources or are just much too early i understand that very well.
Especially during these harder times. but as Grant said sometimes there are some brilliant ideas or inputs and I think it s worth sharing ideas with the community early.
We can still evaluate if recources can be spent in a better way, I think this will also be discussed from the community once the documents are online.
Is there an issue with swapping sleeved illuvitars right now? It tells me to refresh the page, tried that and also logging out/in again, no luck.
“We believe this should be held off until all three current games are in a fairly stable position both in design and player base.”*
'Beyond'…Not a native English speaker but I was pretty sure I grasped the meaning of the word. Turns out I didn’t?
“But I think there is a possibility that a good amount of members would glance over the pitch and think that is the forth game being developed. Especially with it being written by Johnny.”
I mean, Beyond IS the fourth game, right? Sure it’s ‘only’ a collectible affair but still, one might argue it has many of the aspects and thrills of a real gamegame. And Beyond is the only one live, I might add.
Feels weird not letting this community (passively) be a part of a possible transition to TCG.
Even more so because you do let people vote on the real game breaking stuff (like pricing and fuel) trough proposals while at the same time using that platform to settle ego disputes and playing the nda card (effectively implying their votes really are worthless). But I guess that logic just goes beyond me.
Same. Already contacted support about it. But no reply yet.
You can just delete the sleeved one and pick a new one after reclicking though.
I am very supportive of "getting every brain in the game" and want to voice, I think that is the key power of our DAO.
With the game now being pushed back to Q1, I think it's just a distraction to have game pitches.
Trust me I have my own game pitch I would like to push, but I am withholding for the same reason. Once we open the door to game pitches I think lots of members will bring ideas up. It's just not the time yet imo.
I may be having some trouble understanding your message also
But yes many do view the current illuvium Beyond as a game so my wording should have been different.
And you all will be included when the pitches start. I think its fair to say everyone wants the community to be a part of the development. That is the point of our DAO, the community will have the right to vote on game pitches.
We are just holding for now.
If you talk about distraction are you talking that this would be a distraction for the council and the team to rather concentrate on more important things for the launch in q1?
Okay I understand and agree as it s wise to start the discussion when everybody can partocipate rather than only the community
Thanks, good idea. I reported too just to be sure they know multiple people are seeing it.
Tbf part of it was mild sarcasm, which regretfully isn't a universal language yet. But all good 🙂
Also seeing this issue. thanks for the workaround, will give it a try
Error upon attempt to sleeve Illuvitar, using swap option. While the team is working on the fix this is the current workaround:
- Remove Illuvitar (Do not use re-sleeve option)
- Sleeve new one
Obviously I want the pitch out and find it frustrating that its release is delayed after being greenlit, but there's no doubt the game sub councils reasons make sense and their intention is to serve the interests of the DAO in the best way they know how.
This is such a noob question but how do I send disks to someone?
You can use the "paper airplane" in the illuvidex to transfer stuff
Weird I don’t see that on my account
Never mind found it thanks. 🫶🏻
Sending someone a fancy clown nose?🤣
i dont want toknow what i sent. probly the best disks i owned lol