#🎮〕illuvium-arena
1 messages · Page 144 of 1
what total exp mean?
coz in in this tabel it's say for lvl40 needed 500k exp. but you need just 57k.
same for 60-61. you need total exp 1.5kkk, but tabel say 8kkk
should be fixed soon 🙂
So basically you should need 1024x more xp to get to lvl 70 than to get to lvl 60 right?
And about 1Mx more xp to get to lvl 80
sounds about right to me
but am backchecking, might be not as it is described in the blog.
It sounds very steep to me, how was it working in the game with a similar xp system that you talked about?
don't think i ever played a game with an exponential curve for anything. At least i can't remember
yes
Ah maybe I have mistaken you with someone else
I wonder who will have a lvl 70 first with this new system
And what illuvial it will be
Imagine a 75 TPI
that will take insane amount of time
Or money 😏
or that
If we already have a few level 70 Illuvials, is there any benefit? I couldn't read the blog)
he mean 2026 or 27?
Your level 70 illuvial should go down to lvl 63 or 64
And you get +1% stats per level
Since the tournament didn’t happen, it must be in BIG 2027.
think perry mentioned prestige levels here and there.
Anyways, it's fixed now and looks like it might be not as steep 😉
Yeah, actually nevermind @wild kiln I think that your level won't change
even in current tabel progression 700k between 60-61-62-etc.
not x2 every next lvl.
yes
that's correct
Sounds good ✨
oh. it's get changed?
and it's stay same?
yes
ok, with this numbers, and if my calculation right you have play 25 games every day, and in 6-7 month you got team of 8 illuvials to lvl100.
probably faster, coz as higher lvl your team will be - as higher lvl team bots get = more exp you loot.
1.5lvl every week btw you can earn.
but if hire someone play instead of you, while you sleep. can reduce this time for 25%.
strongly dependent which 8 illuvials you want to get to lvl 100. Gona have a hard time leveling your rhamphyre.
But if you level a tier 1, always try to get it as fast as possible, playing 25 games a day, you could do it roughly in 476d according to my calculation. At least with current exp.
How it will turn out with new boosters we probably shall see soon. Not sure it's already set how many exp per game and how high are the different tiers of exp-boosters.
and after 1 year of grind got nerf or remove or rework for him. xD
I was initially thinking about this xp curve:
1 --> 60 = 730k
60 --> 70 = 10 x 730k
70 --> 80 = 100 x 730k
80 --> 90 = 1000 x 730k
90 --> 100 = 10000 x 730k
would give it a shot... but i'm just about to cook dinner and also last episode...
episode of what
what is that
a ring
ah didnt watch it yet
it's pretty good
was surprised by how good it is acutally... my bar was set low looking at many other game /movie adaption
This was really good,shame they diden renew it
Iam going to bed
What you mean? There ist no 3rd season?
But great show
What do you think about this curve? @worn tree
With this the spending cap is virtually infinite
If 730k xp costs $10, it means that going to lvl 100 would require $100k per illuvial
yea... really disappointing.
Guess they needed funds for stuff nobody watches instead 😄
so whats the scoop on augments in testnet @worn tree
Stacking... Some do? Some don't?
As per the testnet right now, you can use the same augment multiple times on an Illuvial.
If you are referencing the effects themselves. There is one that does I believe. The one Fusion augment that gives Omega Power when hitting a shield.
Queued up but found @zenith mortar afk 
@ebon aspen stream it in discord maaate
Depends on which one we talk about
Thats would make it nearly impossible to hit. The current prestige XP requirements are very demanding already.
Thanks for the idea, always welcome.
This is the point, virtually endless progression
The idea would be turn this game into a whale's wet dream
A whale could have an entire collection lvl 80 for around $205k
Lvl 90 for $2.05M
Lvl 100 for $20.5M
In an altseason we could see insanely expensive illuvials getting sold
Imagine selling your lvl 100 illuvials for $100k+ each just thanks to the level value
Assuming $10 for 727k xp
ty for the games @ebon aspen gg!
Then we get someone like Jake Paul to whale in, it rises all of our valuable cards and brings publicity.
gg
GG 🙂
intresting how I can't even kill a regular lvl Krunk 🤔 8 nature OP
wouldn't call it a regular krunk 😛
was it 60?
no 😄
then REGULAR 🤣
but almost 🙂
but your dmg was not thaat high...
and krunk got healed well from adoredo and verdants
I had omni vamp and 4 templar, not sure why my units die so fast
3 Verd with 4 templar
cause of scoriox phosphorus 4 arcanite
will change soon 💪
how long ull be on Arena today ?
was my last game for now... 01:30 AM 😅
7/8
gl man ✨
ggz
It was very strong. Unfortunately the last rypter didn't come to me 😄
the usual
the way of RNG lol
yep 😄
Do you want to play one more? This will be my last one today.
100 TPI? 😮
mine was lvl 40 like 50 tpi
Perfect ophisto can be very strong
7/8
unfortunately my phosphorus was not enough. Even though it is 97 TPI and level 60
wow
need 2 Arcanite and win 100%
@ebon aspen ggz, nice work
1.1k AD Sciorox 👀
Same bro. We will continue tomorrow. Good night 🥱✨
@prisma yarrow not sure what u mean mate, but gg!
i was going for mud/ invoker, and you got everything first, I had 8 of each, so I pivot to water
nice pivot, until next time!
Its already endless, theres no lvl cap
noone will buy it even for 10k. at this point.
imagine - buy lvl100, then enjoy it 1 week-month,
but then they release new xp boosters pack/buff for x100 exp. and everyone catch up this lvl100 in 1day/week.
helloooo guys!
So assuming $10 for lvl 60 a whale could have a lvl 1000 for around $10000
not sure you can math it that simple
It's based on this
No the calculation with the $10 assumption
don't think you can calculate as if you can buy exp with a click for money, if you actually can't
If it's $20, it's still $20,000 for lvl 1000
They talked about implementing it several times already, is it still on the table? @worn tree
XP burning is also on the table and Kieran confirmed that it was on the pipeline
XP boosters are coming, this calculator thing you mentioned not in the near term.
You could just burn a thousand lvl 60s to get a lvl 1000
if burning is coming, i would assume that for example you can burn your atlas to give another atlas xp.
Basically helping to transfer xp from your old illuvial to your new illuvial.
But even if you can burn any illuvial to grant another illuvial xp, most high level probably won't be burned since they are mostly good illuvials. But you could certainly sweep the flor of stage 3's to get some high levels... probably nowhere near 1k but some good level nontheless
does anyone know which website you guys use to see which gautlet games are played right now ?
Maybe the DataKingz
Idk
@west musk has one, rattydata com
@zenith mortar has one, datakingz net
both very cool
I don't know if the rattydata shows it or not
it does
great site. I've been following the sales here for the last few days ✨
1/8 😉
just started a game :/
Np, next time. Gl man 🤙
I think that with the current system, once the game is successful we will just have 1 big whale crushing a smaller whale with 1 illuvial VS 6 or something like that
A lvl 10,000 has 10x more HP, OP and AD than a lvl 1,000
Farming xp will become a business if Illuvium doesn't sell it directly so I don't know if it's going to be a whale's wet dream if the difference between a big whale and a smaller whale is that crushing
My point is that this extreme may have opposite effects than those expected
Hey, in an hour, who wants to play a game of at least 6 with decent Illuvials?
in any game with p2w elements i have played a big whale is always beating a small whale... it is what it is and is expected aswell as accepted.
It wouldn't work otherwhise, you would immediately stop the money inflow as soon as those whales realize that they don't buy an advantage with keep buying stuff
You want to elaborate on the opposite effects thing? I don't really follow
Wait a minute. Prestiging Illuvials still gives bonus stats past 60?
That's terrible
The 'Opposite Effect' refers to the Health of the Ecosystem.
While P2W is accepted, there is a massive difference between 'Buying an Edge' and 'Buying God Mode.'
**1. The 'Small Whale' Exodus **
In a healthy gacha/MMO, spending $10k gives you a 20-50% stat advantage over a $1k spender. You dominate, but you still have to play the game.
With Linear Infinite Scaling, a $100k spender (Lvl 10,000) has 1,000% more stats than a $10k spender (Lvl 1,000).
**The Result:** The $10k spender feels powerless. They realize they can never catch up. They quit.
**The Effect:** We lose the 'Middle Class' of spenders, leaving the Mega Whales alone in an empty server.
**2. Tactical Irrelevance **
If levels grant +1% linear stats forever:
A Lvl 5,000 Illuvial has **50x the HP and Damage** of a Lvl 60.
One unit can mathematically solo an entire team of 8 lvl 60 opponents.
**The Effect**: Team Building, Synergies, and Positioning become irrelevant. The game becomes a raw 'Wallet Check.' If strategy doesn't matter, the game gets boring for the Whales too.
Prestiging is meant to be a flashy cosmetic thing. Not stats. That's not prestige that's just leveling
The goal is to have a whale game
If my Atlas beats your entire team of stage 3s lvl 60, I don't play a game anymore
spend 100k$ to win tournament for 1k. ok
Even as a whale I would get bored
It would be super fun the first time
And get old very fast for everyone including the strongest
Yeah if this is going to turn into Rise Of Kingdoms but the Autobattler then this is troublesome
i agree that the curve needs to get steeper the higher the prestige level.
But in this example your are still calculating as if xp can just be bought with $ which is not the case.
Nil just said that it won't come in the near term, suggesting that it should come at one point
Even without it, as soon as you include xp transfer through burning you can effectively buy xp
both are not there (yet)
So far i have just saw kieran talking about both and he talks a lot.
😄

I'm not sure to get what you mean
Is your point that it will probably not come and or your point is that the current system is fine with our current game and should be changed later if needed?
I've read so much over the last two months that my circuits are about to fry 😄
What about burning for xp tranfer?
I'm just trying to think of this from an onboarding of new players perspective. We would need to get so many new players that matchmaking by collection level works. Cause if it doesn't and a newbie is getting crushed by a top player over and over again then that's it. A newbie's first instinct is going to be running, not buying.
Nil mentioned something a while ago, I've even forgotten the name—what's the status on that? For example, something like transferring the traits of one Titanor to another
You mean infusion?
yeah thiss
It might come at some point, who knows... Maybe even some day we see some training gyms.
But if one of those will come, you can build in restrictions to not let it go overboard.
If you talking about current system you mean what's coming next patch?
If so, i think exp curve should get steeper the higher the prestige level. Not neccessarily exponential since you create very fast a soft cap.... but steeper.
I think the xp-boosts are to high, which was talked about in the feedback thread, not sure how it will turn out now.
Well I would ask Nil but I'm already notifying him too much 
there are already some great bonus packages for new players, right?
@worn tree how's infusion progress?
We shouldn't expect that they will want to buy right off the rip and even if there were packages. Buying them would still result in them getting destroyed just as hard as if they didn't spend a thing
You think that the bonuses are too high?
You were the one who convinced me that they were way too low and that we should go in the direction of a whale game
Are you the real Dr Spoon? 👀
But that's happening with the xp boost we about to introduce.
You think we shouldn't introduce them?
talking about the xp boni you can buy
edited it
To me, this is a bit like saying, "Hey, I'm going to play 5 or 6 Arena matches today... it wouldn't be a bad idea to go and buy 3x exp packs so at least the units I use on the board level up faster." That’s basically my takeaway
I think they won't hesitate to buy it because the price will be very low
@whole galleon cant win without cheating my friend 🤣
I don't think that we are in an onboarding phase at the moment, I don't see decisions suggesting it so far
The XP Boosters are needed however the fact that there is stats scaling is what I was worried about. I was under the impression that level 60 was max and then anything after that is a flex with hopefully flares or other cosmetic effects. It would have balanced gameplay plus spending imo. But unlimited stats is frustrating to me.
We need to get a newcomer into the game enough before they even think about that. Once they are at least a bit interested then yes that makes sense.
It sucks that no matter what team does people do not want to spend money on this game period. Unless 1v1 Mobile becomes a hit
Here is the game code for those who can play GT8597
Please do not use that one borken augment
has the 3 same augment hack fixed yet?
nope
ok, thanks, I will come back when its fixied if its fixed, shame OW is closed I'd be happy to do some laps
It is clear which players have the most powerful collections. It might be a good idea to think of this like the Champions League in football; this would open up space for new players
If we have, say, 8 players who play exceptionally well and have incredibly strong decks, why not have them only match against each other? Alternatively, in the future leaderboard system, a separate category or tier could be created for players whose deck power exceeds a certain threshold
By doing this, we would:
- Give breathing room to newer players who are building their setups through the new EXP system
- Allow them to partially catch up to the top-tier decks within a month or two
While the current system might not look bad in the long run, it could be frustrating for those of us spending time here in the short term. I realize the integration of such a system might be difficult, but it's worth considering
7/8
That's basically Ranked with matchmaking. I'd be fine with this.
Good suggestions, its very unbalanced atm, I've a pretty strong team but when I go against the big players shows my teams are pretty weak.. anything to level the field would be good!
Frustrating cause I do wish that onboarding had a bit more attention. Even now while the game is in heavy dev mode and the universe is incomplete. Cause without enough players to do matchmaking there is only two ways to play once this patch comes out. Whale out, or play with what you got and lose.
A newcomer feels no progression at all unless they spend right away on ADR or marketplace. I wish new players could level up Illuvials off a fresh account. 0 in all stats but you can at least level it. Those Illuvials also stay tied to Arena only and you can't sell them. Allowing new players to feel progression and if they were matched with each other they can still have some great battles to fall in love with the game and eventually start spending. Especially if the allure of tournament success is there.
Someone like myself who has a decent amount of time invested but not top level by any means knows that as soon as this patch goes live with the new ownership stats that I will never perform well in the Arena. With no matchmaking I'll always just queue up with pros and die. I'm not looking forward to this change sadly.
Whales will thrive and I'm sure crushing players will get old eventually. But if max out their collections, there is still much they can do. Or wait til the next wave of Illuvials come out.
On halt
Maybe in the future
I ain't playing until it's sorted. Hopefully not too long a wait 🤞
completely agree with you, and I am also a bit concerned we will drive away those new players I do still see in the games from time to time... There are two issues we need to solve.
First one the the lack of progression for a new player. But how about if you get a set of 8-10 free Illuvials.. completely random (like a free ADR)... but these are made "non-tradable" so you cant abuse the system by creating a bunch of new accounts. That way a new player get a "taste" of ownership and could also be more willing to spend a few $ to buy a few ADR packs.
Second challenges is that there are no "league" or some sort of separation of players with good collections/high rating and new players for the matchmaking. We have do try to get a system in, even if we currently have a low player base... even if we just start by having 2 or 3 Tiers... so as new player you can not be matched against players in the higher ranked tiers. (in this case I think its better to have bots then match with players that will obliterate a new player)
i have good news for everyone, who w8 until 3pl augs will be fixed.
in new patch you will see x3-x6 same augs, if nothing changes to live from testnet.
GG
gg
that Ophisto holy molly
gg
- Why do you think boosters where needed?
- Why does unlimited stats frustrate you?
Potentially take the first part a step further. Do this starter deck card game style while also having the "Choose Your Starter" feel. Either 0 in all stats or if you want to include stats no higher than 3 in each.
3 Dedicated Starter Packs with fixed Illuvials in them.
Pack one: Atlas Water Themed
Includes: Fliish, Atlas, Axon, Axodon, Carablu, Rypter
Pack Two: Archie Nature Themed
Includes: Attipo, Archie, Archos, Archeleon, Lynx, Cling
Pack Three: Chucco Fire Themed
Includes: Volante, Chucco, Chukoorl, Chukoondi, Rai, Ace
Leveling up is the worst part about the game yet it's probably the most important in terms of performance and we cannot expect that someone that likes Arena will want to play a different game to try and level it faster. Plus right now Arena is the only way we can level.
Unlimited stats gives me that same sinking feeling that many mobile games in the past have where "no matter what I do or how much time I put in, the game is designed so that I cannot succeed." Plus there is no end goal. There is something special about getting that Charizard to level 100. With no cap, there is no goal to aim for and no matter what you do it's never enough. I feel enough of that in regular life as is I don't need that in my game too
I do agree that some stuff could be introduced especially to new accounts. I think it got spoken about multiple times about some account bound starters.
However i don't think this is going to be a whales patch, but rather the contrary.
The time i leveled my collection for example from 60-61, you leveled your whole collection up to 60... and then we 1% appart in terms of boni
That could also be nice with different Predefined packs... but a random one with illuvilas including random stats would also be fine... if you happen to get super lucky to get a high TPI one, its fine... you cant sell it, so it only hold the "high value" for you. 🙂
That would be fixed if there were tournaments allowing first movers like yourself the opportunity to win while we all catch up.
I understand the frustration though entirely 100%
With or without... As soon as XP boost with playtime is coming you catch up
It'll take some time. But of course no where near as long as you first movers had to put in for sure
i think the introduction of xp boosts does mainly 2 things.
- Opens up a revenue stream
- Levels the playing field
ofc. the handful of collections already on 60 can progress with it, but instead of having a 20% advantage it's going to be more like 1-3%
The big concern is ofc onboarding as you pointed out.
Because while every newcomer now faces just here and there a high level deck since there are not many, in 1-3 months they face every game full level decks, since every active player currently cought up and maxed their deck out. (depending on how high the xp-boosters turn out to be)
Imo xp boosts shouldn't have been introduced until there's a steady inflow of new players and with that a proper matchmaking, for that very reason.
But i understand the urge of a new revenue source aswell.
Now for the prestige lvl scaling.
I think that's also more beneficial for the non-whale, since levels can scale infinitly but requiring playtime, but tpi doesn't scale with it.
So the higher the levels get, the lower the impact of TPI-stats are.
it also can potentially introduce spectacles in games where you see one player throwing a lvl 75 scoriox on the battlefiel and everyone thinks the game is over until the other player completes his lvl 80 titanor standing there like a wall.
But ultimately this is all bound to playtime... the xp-boosts seemed quite affordable...
So i don't really make the link to a "whale" game but rather a "dedicated player" game.
Idk, maybe i interpret it all wrong... or maybe people got scared from sota throwing arround numbers like lvl 10.000 illuvials 😄
@scarlet spindle OMG
The amount of XP required to get from Level 60 to 61 is the same as the entirety of 1-60, 61-62 is twice that, 62-63 is I believe 4x that, but might be 3x
60 is very much a pretty hard "soft cap"
Level 75 should be only one in a lifetime, level 10k is a devastating bug
What about lvl 100,000? 🤔
This is not what the article is saying, which one is correct?
https://portal.illuvium.io/help-center/guides/illuvial-xp-mechanic
hmm 🧐
Let me chat to the blog writer 🙂
Who did what? For how many cookies?
What do you think about this xp curve? #🎮〕illuvium-arena message
I think that doubling the xp required after each level would be steep to the point where it would be less of a whale game, it would still be better than the xp curve on the blog but the sweet spot is somewhere between the 2 in my opinion
A curve too steep lowers the potential revenue like a curve that's not steep enough
Is the exp boost live on mainnet? Or still in testnet?
testnet
Not me lol
This curve sounds good as well
60 --> 61 = 730k
61 --> 62 = 730k x2
62 --> 63 = 730k x3
63 --> 64 = 730k x4
etc
A lvl 100 would cost $8.6k
A +20% xp per level could be interesting, it would cost $73,400 to hit lvl 100
In the mobile gaming world, spending $100k to max a character is standard for the top 0.1%
I wouldn’t mind levelling if it is in rpg style within the mmo honestly. Grinding for xp arena is just so bad because you can’t always use the units you actually want to level
Then add some rare drops from mobs that add some excitement to grind for and we’re already good
@ebon aspen Why are you hiding back there in the corner? 
its the only place that is safe
@safe valve no chance lol
Lol yeah Spoon out there with 10 army tanks
funny thing is... i actually wanted to try an earth build... but then you took the same weapon
so pivoted
I was on the phone and forgot to pick weapon 🤣
break time
gg all
Still playing?
I could play one if you guys are still there
enjoy the game as long as i can... guess will be playing less with next patch coming this week
Then arm yourself
will qeue up in roughly 5 mins
But we have a big tournament coming and rewards!
qeueing
we shall see 😄
But i'm mostly playing for fun.
Sure rewards are nice, but...
- For tournaments my APM is too low
- And i don't play 12h a day to compete in leaderboards
we just missed last group 🙁
Lucky them 😏
Mmmmhhh I think that i'm going to play rogues this time 🤔
@ashen mango he was mad about my offer of 0.001$ for his collection, he just showed me the value of it
5/8
you are in the testnet?
regular
Yeah I contested Mahmut because of Harbinger until I realized that you didn't have it
no i rolled like 30g on lvl 6 to get some atlas... but didn't got it
wrecked me double cause then i was to slow to get myself the umbre
GG it was tough
GG
i felt like i was a bot
This is good, it means that the game is going into the P2E direction so more potential revenue and more runway 🙂
Once we have more players you will fight against people with similar collections
Same for me btw, I won't be able to compete VS giga whales
I i though you were one of them
If I fight against whales who put $100k per illuvial to boost them to lvl 100, I won't compete and I will feel like a bot as well
I'm not such a whale
We haven’t seen a single wallet hit 100k in volume in years, and we’ve struggled to attract new whales. In fact, the opposite has happened: the f2p IPL disaster has brought in value extractors, and we can’t really blame them. At this point, there are no meaningful incentives, perks, or mechanics in place that genuinely reward or benefit whales.
I would say this is the most hated web3 game for whales and many of them have been vocal about it. Our aim has been to hit millions of players that all spend a couple bucks a month. We neglected who funded us and have rekt most of them
500 Omega on T5 is just nasty
it should had attack the fartest on the board
unless you know that bug, you cant expect it
dont tell me the bug lol
cause i dont know it lol
6/8
is it same thing with Charm?
if you place it in the middle it still should attack in the coner
like in the fartest corner
you would think, but I got rekt so many times the same way
but it followed the opposit logic
I guess I learn something good
its just sad that I rolled my ophisto at the same time of the cut off time the fight before, I would had won that one at least
and could had try to ajust
omg got Lars in my lobby
just hit 1.7k AD on Sciorox 👀
yes
Are you still going to play today?
yes in 2-3 hours
Noice
see you then
Perfect 👌
Lvl 100 will cost $8.6k assuming $10 for lvl 60
Curious to see who will get the first lvl 100
now renting this lvl100 bad boy out is where the fun starts 🤣
Or giving it to an average player in a tournament just to troll the pros
no way it will be lvl100 before burning, or training gym.
you need 39 000 000 +- to get lvl70.
if you got 5000exp+- for 1 game for 1 illuvial, and play 20 games every day in overall - you need 392 days.
is arena down?
No
I think the error is there because of the missing battlepass
@sturdy robin r u down for games? let me know when Q up again
2 min
Do you want to play again? @sturdy robin @ebon aspen @safe valve
yea i can gimme 3 min
🫡
2/8
3/8
4/8
5/8
this should be intense
gg @safe valve
1/8
2/8
scoriox didn't do anything. I won't use that 😵💫 illuvial anymore.
7/8
And I think I used good augments
😄
Gg guys
i am surprise that 4 shock could not scratch an alphie
does it have bad stats?
did you had arcanite, some fire and psion
unfortunately I couldn't do phosphorus. I played nature empath
@safe valve, you know I will catch up when you will sleep tonight 🤣
catch up?
you stuck in qeue aswell?
we started
i got stubburn trying to improve my execution speed
What place am I in?
rip
😄
am i in the lobby aswell?
Noice. Thanks 😉
just focus on average place
who is this junior3? 
the mud/ berserker triple augment guy
Exalted monkier/mud/broken augments! So skilful....wow
@ebon aspen gg
bad game for you buddy rng
3/8
bad day :))
7/8
ggz
ggzz
I am use to play 1 vs 1 in gauntlet so I end up like this when it goes well, the second there is 3 other good players in the lobby, I am toasted
since when Ramphyre does double cast ?
3/8
4
7/8
gggzz
@prisma yarrow ggz
i cant beleive it
4 invoker, 3 blomm your adorius is invinvible
that is the best team I ever made
mmmm I only focus trying to kill him, big mistake
the more i was hitting it the faster he was healing your team
Yeah 😄
i want a rematch, I still think with the right positionning I have a chance
I could have been a little stronger but the last rypter didn't come. There would have been two berserkers too
I'll play one last game, then I'll go to bed
2/8
I just wish we could take the last fight and redo it over and over on our own
I also lost before the last battle because I positioned myself wrong. Then I knew that ophisto should be the main target
i got lucky enouth to finish the titanor and make the adoredo, i was sure of winning
5/8
I've rarely seen someone have three t5s3s 😄
But 4 mystic + 4 mud is a strong combo
that is what you have done to my team
The three monkeys are also red TPI and level 50+, which probably matters a lot too
gl guys 😉
maybe 🙂
gg and my bad I die with 80 gold
i needed like a 5 min brake stop panicking. make my brain work again
@wild kiln ggz my friend 🎉 👌
arena wasn't this fast the last time I tried it; the time has shortened considerably
i was not that far... if would had made steam, I think i had a chance
gg bro.. it was enjoyable 
to survive one more round at least
Does anyone know why the latest Illuvial's wich I bought aren't available in Arena after migration? I see I have them on my Immutable ZKEVM account, but they're not available in-game...
small issue on our side, devs already have a fix, they just working on releaseing it currently 🫡
Story of my life 😂
Tell us more 👀
Spoon is in my lobby; what’s the most broken comp?
Glad im not the only one!
@safe valve ggz!!!! agaiin pls
😆
6/8
hi bro
Okay, I'm off to the first game of the day
🍀 gl
Gl guys
@safe valve fight for phosphorus? 🤪🤣
GG 🙂
Phosphorus+ 1 pho
🤣
GG
ggzz
ggz
I have to use a different strategy against you because you always use phosphorus and scoriox and the rng always gives it to you sooner. 🤣♥️
i actually wanted to go aegis berserker, but wanted to let dexter get the ryplance und you had early krunk, so i went for phosphorus 😄
Smart 🙂
my comp needs monk/grilla and definitely a 3rd carry, right? like blazen or slashn / malura
If I had a strong titanor and ophisto I would play more invoker. Now everyone plays phosphorus
Yes
monkier and ryplance gona be your main carries. If they have good augments on it's gona be enough dmg.
Ya, ryplance is a beast
Need good placement tho, he's very big and tends to just walk arround weird if he doesn't have enough Space to Find it's path 😄
Phosphorus definetly easier to handle
Yeah bro, you're right 😉
@wild kiln gg,,, i wish I rolled the blanite first since I wanted wildfire and 4 time I tried to get energy resist through augment, I never got even one
i wish we would have a bit more time to play
that is my main wish that stays constent since last 250 games
but you made an impressive team
ggz tankk, it was a very lucky game for me, everything fell into my lap
Dude
yes at least i got him for one fight
ophisto nuked me last min
I paid 500$ for him he better do the job
gg
@lime cloak you saw that healling lol
Yes, that was a nice round 🤗
GG!
gg
spend your gold when you get low hp, ser 😄
gg
ı'm just saving it for my funeral, ser 
seeing your and hektor's phyriox made me realize I'm doing something wrong. I guess attack speed is an absolute must
I keep stacking the 40% damage booster for ffernite lol... he can't even lift his hands haha
🤦♂️
it depends a bit what else you and/or others play.
If you playing tanky corner comp, atk speed can come handy.
All depends how long the fights last... fast fights take raw damage and long fights take atk speed
6/8
Pretty nutty how you get 900AD with Phyriox 👀
this is like a cardio traning for me
Enchanter/wildfire... looks fun
I tried to had 4 enchanter but then I forgot to switch to shock invoker
OMG
ascendand will grant exp aswell, right?
Hello guys. Is there any Ow-Arena player who would like to invest in Beyond? I would trade illuvitars for illuvials. I am mainly interested in red TPI from T0 to T4. T5 90+ TPI
Checking🫡
Ranked Accendant will have Those sweet XP points aswell
Nice 👍
do u guys play the new version?? or is it still in maintanance
Not sure if the update is finished yet
so. xp boosters stacks? can i buy x3 and x7 and got x10 at same time?
is thi patch going to be the new acendant?
you wanna get rekt first?
Yes they stack
@zenith mortar I think I am fighting you
"Leaderboard Rewards will be coming back from Ascendant very soon" - LB rewards only for Ascendant, or gauntlet as well at same time?
I dont understand the imprints in this.. I chose rogue imprint and nothing happens?

I just hope the rewards wont be ILV tokens
imprints was buged on testnet. probably still same in mainnet
already checking
Fuel and cosmetics makes sense imo
It was always the right thing to do imo
can't we buy 10-7x boosters 😅
No i dont think so ahah
the "experience gained" screen shows only a couple illuvials? not all that fought?
I’m just curious… Before this update, you had to spend dozens, maybe even hundreds of hours to get an Illuvial to level 60, and at the same time you had to spend 20–30k fuel even in just a Stage 2 run. So why move forward with an update like this that ends up disadvantaging players who already have level 50–60 Illuvials? I don’t think buying 50k fuel from the marketplace is going to make Kieran rich.
Isnt it the opposite? I think players who already have level 50-60 do have the advantage
we will play all casual again, after 2 month. when everyone will have full lvl60 decks.
What advantage?? 
No upcoming tournaments?
guys ready for a wild swiss format ascendant event? any suggestion?
like the old good times
noone in ranked ascendant?
No, absolutely not. Level will almost have no value anymore. For people who previously spent insane amounts of fuel and time, this is a complete disappointment.
The level progression was too slow, it needed to improve for onboarding and retention
You are right though, previously high levels were acquired for a ton of time and money
The original patch was x3 or x7 from the baseline which already got itself a x4 a month ago. Running some calculations the community shared its concern thats its way too high and the market will get flooded by high levels too fast and levels will lose too much of their value
Now for this main net patch the team reverted the previous +300% baseline. So basically, despite the available boosters of x3 or x7 the real model is now a 75% nerf from what you could see on testnet
I believe thats a good middle ground, but personally i think its still too cheap and would have preferred to see 40$ for 1 month boost instead of 3 months. I think people wouldve bought as much
but seems they have to do it.
for new players. if they come - look at lvl60, understand that have spend half year to get exp, they will not do it.
i'm also dissapoint of this xp boosters, but what i can do? i accept rules, and will grind exp for more units.
Yes you’re right. The level system was quite illogical and very hard to grind (I’m using level 60 as a reference here because after level 50 it becomes incredibly difficult to progress.) If the power balance between a level 60 Illuvial and the others had been adjusted properly people would have been more motivated to grind levels for their Illuvials. At least that’s how I see it.
the exp is too low would it be a big deal?
can you show total exp? and your placement in game?
I closed already. That was ascendant though took us 12-15 minutes? @worldly token
for ascendant ofc your exp will be low. coz it's depend of rounds won/your opponent lvl's and amount of illuvials on board
Yeaahh it's quite tricky to play very different from ascendant before
you only need 2 s2 to get s3
after first gauntlet match
btw all the selected illuvials got reset. My T0 units were all level 1
That doesn't seem right... yesterday, just one of my Illuvials earned +2.3k EXP after fighting for 22 rounds
illuvials poll buged. i have stage-2 lvl51, not stage-1
Yea they probably removed the xp buff. Previously it was buffed
now you need to buy the buff
For the exp boosters:
- It will be x2 and x6
- It will be fixed in the blog
- x6 is disabled currently
+300% base is gone only +50% now
Too slow chicken mirango!
I sorry spoon but I don’t understand any of this... It’s not clear if things are getting easier or harder. I’m just going to go ahead, buy the 8x, and see for myself (2x+6x)
Roughly a month ago, exp gain in arena got a buff of 300%, the reverted that and instead buffed it 50%.
for the reasoning, check out following thread:
My skins are all gone
devs looking into it
emotes reset too
info by the way
For me, teamplanner --> ownership tab got reset.
You might have to redo it aswell. (very likely).
All skin types?
for me all except "ranger suit brightland steppes"
same for the drone BS skin is there all other gone
I just did that as well now
My illuvials levels are all wrong for gauntlet
should give +30% shield, but give only +10-15%
Some numbers are very weird for composites. verdant gives 30hp per second? thats nothing in leviathan
bloom basically giving invoker buff and max health at the same time
ranger not get bonus from ownership collection/or got to low ammount.
my ranger have 2000hp, my opponent with same weapon, but way less lvl of collection have 1900.
my - 1st.
2nd ranger at person with all illuvials lvl1
every second game my whole bench is messed up with units that are either already sold or fused to stage 3 but still showing. Does that happen to anyone else?
I just upgraded to a stg2 volante/grokko but it's still showing as a stg1
Team planner has reset
Yes, I had already updated it before the match started
Only suit skins or drone skins too?
both Ranger+drone just showing the Brightland steppes skin
I only experienced this problem in t0 illuvial
bots not scale with ownership.
just 2 real players in lobby, but bots units still lvl17-20.
Can only set the stage 3 lynx's in the team planner @worn tree
stage-3 drone aug broken - got only bulwark.
Yes, known issue, thanks. Working on it 👍🏻
i feel like ill be going back to being fresh noob 🙁
After the update my Ranger and Drone Skins ingame are gone...do i have to forge and mint them again ??
Same 
Don't worry I am still the noob
No, the devs are looking into it
You mean you are still noob 🙃
Might be overthinking but based on this, this suggests that leaderboards are coming back for Ascendant but not Gauntlet. Is that correct?
@dark scaffold ?
no idea, checking with Nil if there is any offical info
Our of curiosity, is the XP gained lower in arena? Did i read that right, it went from 300% to 50%?
This is correct. Now 50% more than the original baseline. But it's still way lower than before. Even with the booster I think it's lower than the previous patch.
So with the exp Booster you still get less exp compared to the baseline before patch?
8-12k exp without exp boost, even bots not scaled with our teams.
it's mean, as soon everything start work as should, it will be even more exp - 13-15k prob every game for me.
they reduce exp. but exp gain formula work based on opponent illuvials lvl.
bots now have lvls, it's mean we got more exp.
but all of them have now 15-19lvls, dothen mater which lvl other players in lobby
ah ok thanks for explaining fox
Yes thank you for clarifying 
Are our owned illuvial selections going to be restored when our gear is restored? or do I have to go and re select all of those lol
ascendant does not have chat? i cannot open the window
I think they disabled chat for a while
No chat for either mode atm I believe
ggz @viral marsh
Why remove the survival mode and the 1v1 mode, leaving only 8 players? This is very boring.
1v1 just got added in this patch
I've seen it, but this new mode isn't as interesting as before. Why is it just about buying Illuvial?
What do you mean exactly?
You liked the version more with the teamplanner, we had before ascendant went offline?
With the XP lowered, higher lvl's will really mean something (Good thing I assume).. Just wish I leveled more before this patch! :p
@scarlet spindle just got shock
I cant really play this, too many buggy illuvials showing on my bench when they arent really there
yup kind of anoying
Lol picked up a stage 2 aapon from my bench and put it on the board and it becme a stage 1 grilla
and when i made TItanor, it wouldnt let me move him
This still has all the bugs I saw on testnet, why did they apply it?
It lets you select augs but doesn't give them to you, too.
I tried to place my synaph behind the axodon, and hit his tale over and over I end up putting it in front
but I feel like shock will the be meta
it feel broken
Lol yeah i had a few times where i went to place and it switched instead and cost me 2 gold
coz they change dmg to %.
20% dmg every second for 3 target seems interesting
inferno doing 1-2% split to all targets = 6-9% every second, but it's not letal.
and shock hit to same target 20%= letal. and you build 4 shock so cheap and early.
adoredo is insane
Yes, that what I wanted to say
Does ranked ascendant not work or is there genuienely no one playing?
Undeniably, a game that focuses on combat but only has one game mode can be a bit boring.
tank and I beat each other up for half a dozen in a row, I think no one is playing yet
Wut, that sounds buggy to me
its 8-12k exp now after change for baseline from +300% to +50%? What was it before according to you?
19-28k
@outer surge I saw what you did there! Well played
How many won rounds you estimate?
20+-
Thank you GG
what are we suppose to understand from this bundle
I would play ascendant if it was the ascendant that we got to know and love. Even calling it ascendant now is just dumb when it’s basically a gauntlet mini
You get all the stuff in the picture
didn't get the rogue imprint
would you buy that if you would be a new player, seriously
@scarlet spindle
It has only been in a couple of my games so far, but when it hits, haha yeah it's wild.
One of them is probably something else, it might switch when you put it on the board
yes. no boosters. for 11k - 2-3 real players, 1 with lvl 40-60, other with 20-40. and bots with +-lvl20
when it was all lvls 20+- - 8-9k exp
I should gain point been almost winning against @viral marsh
lol
that relentless dog made you win
this new ascendant is joke.
who roll faster S3 from shop = win
ya i am dead
Ofcourse
I might be biased
lol
that seems pretty high.
i just played with 6 real p layer, whereas 5 of them at least had decent -strong decks.
With winning most rounds in mid-endgame, i got this exp.
Gg tank
gg
Yeah my exp gained was no where near that. With XP gain being tied to winning the round this makes XP a Rich get Richer system. My team being 4th place in the last game gained 8728 with a booster active.
Does anyone know Borra?
Gg Sylen. And the stream was great. I'm looking forward to the next one.
Yes GGs 😄 Was fun! Thank you for tuning in and playing!
From what i know formula was always Like that. It just got published just lately.
But maybe it's a good idea to Change it, haven't given it much thought yet tho
@ashen mango it wont be that easy
That's one of the downsides of me being on the Discord more often lately. I lose the "ignorance is bliss" side of the game. So when I see some of you getting 10k-28k xp a game while I barely crack 8k I'm like bro wtf 
haha
understandable, but also can help improve a lot
28k probably was his max spike
i haven't checked always, but when i checked 25k was the max and on average arround 18k - 23k
Well played
it's not everygame for me - 11k.
most of games 8-9k. but for some i got more
That's with or without boost?
without
i'l wait for x6-7, then buy them together
Yeah you on average you get more xp by a long shot with no boost than me WITH a boost. That doesn't feel good 
how you get those 11k tho? Was it a full lobby of players?
11k game
crasy, I was mentally defeated when I saw your 5 nature 3.5% heal/ sec
mmh weird
where do you guys see total exp, i never paid attention to that
2 real players. both have good lvls. don't remember but probably last rounds i play vs Thanatos 2-4 rounds, and game was 27+ rounds
endscreen
Do you recall your avg XP per gauntlet game before this patch'
Well played @scarlet spindle
I made 3.8k exp on one illuvial at best before this patch
a t0
Same, it feels like the XP gained is cut in half if you have a boost and worse if you don't
I guess you have to play 8 vs 8 for exp
16 in one lobby... that would be fire 😄
Okay this one was better. 15,092 boosted after getting 2nd in a 4/8 player lobby
how about 64
large battle boards... 8 size teams playing on the same board... i think it would be fun
risk to earn on steroid
Fast game time for ascendant is good. Don’t care about losing imprints, need to find a way to incorporate higher value cards. It’s over before 3-5 become available
Economics of coins to health could be tweaked to extend to tier 5
That's a bit low for a boosted game imo
I agree, but it's the best I got so far
I can't really wrap my head around why xp scales with kills and win rounds. It would be more logical if they earned xp based on their survival time on the board, but factoring in knockouts just overcomplicates the whole system
We have to acknowledge that a new player won't secure many KOs/win rounds unless they have a top-tier deck. This raises a fundamental question about the system overhaul: How can these newcomers possibly keep up with veterans
Set a fixed XP rate for every match that cannot be modified. Grant higher XP for the top 4 and lower XP for the bottom 4. Period. This ensures players who purchase 2x or 6x xp packs know their exact return on investment / If it's mostly in the bottom 4, then they'll decide to get a few more supplements accordingly (marketplace - illuvial)
Why would a player who sees these experience gains right now decide to invest? They're already behind someone with a level 50/60 + high tpi's deck and will likely lose to them in many in-game matches... therefore, existing compositions will continue to evolve slowly
I mean the xp that we earn now has been excessively tuned down imo
Not your specific game but overall
Frustrating, had I known that it would have been like this I would have played more even last patch even through the augment glitch just for the sake of leveling. Hearing that an XP booster was coming I would have thought that it would have at least been on par to what we were already getting.
That's fine but when you get absolutely nothing for losing how do you ever level
If that's the belief, then there's no problem; let's wait and see
Gg sylen
I shouldn't have to hope to get bots instead of players in my lobby so I can level.
yes GG 😄
lobby full of bots = 19k. most of games=23k. some games 25k. max exp 28k
Got it, thanks
press esc on this screen/moment - and you will see total exp.
hype ramphite does absolutly no damage in that 1vs 1
ez guide how grind lvl fast:
- you start game and see 1-2 strong players in lobby, and you already know that chances win them low.
- you play 5-6 mins, and leave game, coz most of times delay betwine games 11-12mins
- start search for next game.
or just check active game and try avoid strong decks.
omega after omega after omega the ramphite does nothing
dust blind him 100% of the game?
I had 5 bulwark hps tho, your 700 nuke was hitting a 5k hp tank
dust xD. 1 cast for 3 sec. is it synergy?
Nah dust only fires once now. Most of the blind was Krunk
I see. I appreciate that for maybe crunch time leveling before a tournament. But if this is the only way to get a reasonable about of XP to what we used to have then oof 
i probably roll 50 gold getting nothing last round but even then i think no matter what I would had lost
just send to me your units, and we can talk about XP they need.
I appreciate the offer very much. However, I take pride (probably too much pride) in training them myself. If I can't do it, then I fight from behind or take my seat in the stands!
Yeah for real. At least we can do it while in the queue tho
Is this a problem for you specifically or are you empathizing with a new player?
Both but mainly something I'm currently experiencing. It doesn't feel good that I would need to "dodge" (leave games early) to try and match into a better game where I can actually level a bit
ggz sylen
GG @wild kiln !
Hmm your average placement is what? 3? If you are feeling you.should dodge because beating the bots isnt enough then we def have a problem we should fix
win tour - 23
lose tour - 2
no xp pack
reel player - 4
is it a bug or intended that bots are not average lvl/TPI?
same with ranger
Since this patch where levels mean more stats wise, I'd say that's correct yeah. Averaging about 3rd
cause if it's a bug the xp gain will be considerably higher.
But even if not, if you get 7k on average and you activate 2x + 6x bost thats gona be plenty of exp/match for a 2nd/3rd place.
(I do think tho it shouldn't be average, for the sake of new players or weaker decks in general)
i wanted my 4th shock but it was just a dream
i'm not even sure +12% buff for full stats here.
feels like my illuvials still same like before patch. 2200hp lynx full stats lvl60. i think it was same, when full stats give less %.
just with changes of synergys.
It shows +1 interest per 10 gold instead of 5
because you just have 12 gold
ergo +1
If the bots are not average level of the lobby then its a bug. Tpi isnt affected I believe
They Way below.
Feels Like the bots themself get counted into the calculation aswell
i sold my s3 t1 from the beach when it was on the board
My FPS goes down so much that my APM is divided by 4
Let me put it this way... If such quick 1v1 games are made available in the mobile version, this game has a chance of survival. Currently, the ranking rules are incredibly stupid and will discourage any new player from playing, I guarantee it!
Why?
I'll explain...
I keep running into the same opponent who defeats me, so I lose ranking, and he easily gains it after each game 🙂
Furthermore, the same number of ranking points for winning higher rankings is nonsense. Only the number of games played matters. Quality is secondary, provided you're only marginally improving. You want to play hundreds of games. Not everyone will have the time, and I guarantee it will discourage new players.
Solutions:
Introduce a rule in the search lobby:
- For the last 10 games, you can't play more than once against the same opponent
- For the last 100 games, you can't play more than three times against the same opponent
- For the last 1000 games, you can't play more than 10 times against the same opponent
These strict rules will ultimately mean that the number of games you can play will significantly decrease and will be determined by the number of regularly engaged players...
And in addition, no one will farm rating points from you, practically for free.
Regarding the rating point system itself, I would introduce similar calculations as in chess. Ultimately, your maximum possible level, like in chess, would approach 3000, but it's unlikely you'll ever reach it...
Additionally, we add Leagues, for example, from Iron to Diamond,
and we have a fair system. A ranking system that doesn't require playing hundreds or thousands of games a week...
The rankings simply need to be reset weekly, but I would ignore games like those in LOL called replacements. It's pointless, believe me, completely pointless.
Instead, I would establish a rule:
You start a new week in the league you finished in the previous week, but you must play the required number of games to stay there until the next week. Otherwise, you'll be relegated one league the following week.
them I have a chance to beat @viral marsh
never thought my collection could do that
as soon shop stop scam me.
i spend half of my gold to roll at lvl4-5
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its just sad to sell a t1S3 that is on the board from the bench
just let me dream
I got screwed so bad by this bug
put random S3 unint on tabel and clap on hands to win someone? xD
There are almost no active players which is why anyone can face anyone atm, otherwise you will have an average queue time of several hours at one point
queued for a game for 15 mins just for it to run like complete ass.
I jsut turned on potato mode and it's playable
why such low fps? i used to get 120+ and i havent changed any settings
But man, what did they do to the game?
I've played 3 games and the same guy beats me every time, so I'm not playing for now, and others might come to the same conclusion...
Wait a minute, maybe that's why there aren't many players there; everyone gets discouraged quickly.
I'm waiting for the rules for searching and rewarding ranking points to change; otherwise, this game doesn't make sense...
If players cannot play they will get discouraged as well
big dilemma
feeling same.
just play 13 games, and noone can win me.
not sure i whant play more
We had this same problem with original Acendent. It needs to be fixed
Wait forever in queue = players leave
Playing against the same players over and over again = players leave
Nothing to actually be ranking up for = players leave
I'm happy that Ascendant is here.
I'm happy with Arena as a whole. They are both great games.
However, with there being no tournaments, events, or rewards. There is still nothing to fight for. Thus, player numbers will be a major issue.
I'm hoping that something comes out in time for the next Ranked Reset next week. Cause this is a great game. But waiting this long to likely get smoked by the same player(s) is tough to push through.
Leveling Illuvials is not fun if there isn't a purpose for leveling them.
I completely agree. I think we had really great momentum at the end of worlds. We really should have kept rewards after Leviathan went live. I think this was such a missed opportunity.
Now without rewards and the MMO not being released soon, there needs to be some kind of motivation. Just auto winning vs bots in arena isn't it. You do not even need to pay attention most of the time. It is just boring in my opinion. That's why I also stopped playing for now because I was more focused on my Netflix series on my second screen than on my actual game
i agree something to look forward to would be nice.
however, seems there are many bugs, low fps maps and on a first glance the balance seems very off.
Not sure next week this is all solved (especially balance) and ready for actually kicking of some events/tournaments/rewards.
I agree with you as well which just compounds the frustration since it's understandable that there are some patch day problems. But there's been nothing to play for since like December lol
yea i totally get that.
Honestly something like seasonal cosmetics like borders/drone-blasts/badges or whatever depending on the divisioni you ended up being might be already enough to motivate some people.
could be very low dev effort, maybe even automated to do some slight changes for future seasons
That's all I want, just cosmetics. I don't like monetary value being a reward. Like you said, with cosmetics, that's all I'd need for it to be worth it. Hue shift a skin and I'd be set lol
maybe that's what's coming tho.
With rewards like that you can also start into season with bad balance and maybe even a non gamebreaking bug here and there
Exactly. I'm still hopeful and optimistic. I only speak negatively because I care.
I also think we had a chance at the end of worlds to just drop a decent ranking system. We had enough players at that time. Most games (e.g. tft. league of legends) do not give out rewards. But being able to climb in rank is all people need to play a decent game.
However, in our current system, you cannot lose points, so this is not a motivation for people either.
Right now it feels like we are back to 0 and lost all traction we worked so hard for with all the tournaments and worlds last year.
I just want to play all day long again...
we can lose points in Ascendant right now
other than a lack of players and so buds ascendant is pretty nice. when reward are back, people will probably come back.
yeah was cool to see 20+ lobbies
i just see some days ago, that tft have patches every 2-3 week.
probably it's made people play again and again, when game refreshed every time?
sure fox
Normally tft and league of legends get a patch every 3 weeks. Most of those patches are balance patches and a tiny shift of the meta
i'm not so deep in tft. just say what i see.
and we have 1 patch in 2month.
with reducing aug's/casualing gameplay and synergy's.
with still some broken units.
finaly Vanguard/Slashin was fixed.
but other monster growth in this patch, who run around and in 5 second kill 6k hp bulwark.
with half of synergys useless.
I think it's a resource problem. Illuvium is focusing everything on the MMO instead of supporting Gauntlet in a way that keeps the player base stable (fixing bugs in a reasonable time frame, balance hotfixes (in TFT Slashin would have been nerfed the day after the patch he went out of control, etc.).
At this point I am also just going to wait for mmo launch probably. Tired of arena kinda
Confused on something, I just finished a game where my Synalph received XP bringing it from level 1 to 13. Thing is, I only have 1 Synalph and he's level 40. Did none of the XP from that game go to my Synalph that I own?
and this problem never being solved.
throw 1 game mode on half way - start next one.
previous ascendant was good, but they decide move to gauntlet.
then close survival mode, which was cool to learn synergy's, was fun to play in.
then start work around gauntlet>create 1 thing>then remove it>then remove some more futures.
now we go to R2E. and MMO.
and after they will be released, and will not live up to expectations we will see something else. or not.
Synalph should never be level 1, the second stage Illuvial of each line starts at level 20 🧐
Absolutely. So it's like the XP was given to the empty 2nd Synalph slot lol
but if you don't have it/don't put in team-planer, probably game count you don't have it(give you lvl1)
I don't understand it either. We could have a really good Ascendant (the old one), a solid Gauntlet mode, and Survival by now. Add to that a reasonable ranked system, rewards, or some other kind of motivation, and that would be perfectly sufficient.
I think we'll see hardly any Ascendant adjustments and certainly no Gauntlet patches for the time being, as all resources will now be going into MMO and R2E.
they look on statistyc. decide it's to low and need change something. try change, but everything become even worse.
Why for our Illuvitar can we only choose from a few Illuvials now?
Also, I know it has already been mentioned but I too am missing skins - all drone and ranger that are made in Zero are missing.
Statistics only work if you have good data. We actually only ever had data for unfinished games.
about R2E. if they made it battle royal, but i can control my illuvial, move with him etc - it will be more interesting for me, that with current gameplay.
send your illuvial for death, and pay for it - no, thank you.
JEEEZ @wild kiln
that was intense 😄
hahaha that was good gg @safe valve
GG
As I understand it, it should contain pretty much no skill and be fast so that gamblers will play it. This is not supposed to be a mode for us players.
if it will be free mode, then i understand. you risk only with illuvial.
but you have to pay to participate. no sense for me. pay twice to get chance win same amount you spend?
I'm really wondering what they decide at the end
i'm not believe in this game mode. not sure any changes will help.
yes, it will be on hype with this free invite for X people, will be good to spread info about game.
but after 2-4 weeks not sure someone keep play it.
we should go back to weekly events with qualifications during the week and finals sat or sun.
ppl will jump back if there is something to compete for
This may just be a visual bug. When I hover the Illuvial it shows the proper one.
Every patch we've had for the autobattler I've always rushed to update and play with some degree of interest and excitement to see what's what.
Not this one though. Reading the patch notes again it just reads as stale and dare I say even a bit boring 😬
I'll no doubt try it at some point but I really don't think this version is for me
idk if weekly is the way to go.
Especially events during workdays taking multiple hours of playtime.
I feel incentive and participation for such will always be low except you throw arround money to get the extractors back it might bump up a bit.
when we finally got stats/lvls matter, strange call people "extractors".
you need invest something to win something - no?
some for sure
But i would argue 99% of people spending money in games never see a cent back
if i'm just come to this game. which reason for me build/buy/rent team, and then lvl-up it?
to win lvl 16-20 bots not need to have perfect or 4/5 stats or lvls 50-60 to have good win-rate.
let s stay with barely 1 lobby then. If it s good for you...fair
how about rethinking something new?
Lot of stuff was done how it was done because everything was f2p
multiaccounting and all that
sure why not, think something new spoon, it s time to shine ser
thought the same, not sure it's just a visual error on the endscreen. When i hover over it, it shows the illuvial i acutally had placed on the board.
GG btw...
That ophisto got me sweating
4/8 ranked
GG 😄
Now this is a lobby holy crap... I'm getting 6th 😄
My Lynx aren't lvl 12/4. My caradulo is not lvl 4 and my fernite is not lvl 12. @regal hound
3/8
I am really suprised they still pushed this live. All the feedback was that this new synergy and composite system is no good for Gauntlet. Let's go ahead and put it back for Gauntlet eh 
@viral marsh I just gave you a reason to play again,
It really prevents specialization and just dumbs things down so much.
why not show total games?
not sure i enjoy this brain dead click roll on round 2-3, which decide do you win easy or not.
you win no matter what, for me I have some 50/50 encounter. 2-3 i know i will loose, 3,4 it will be interesting, and some others i kind of wish I could set my illuvials to their strengh
if i got 4/4 synergy at 3-4th round i got easy win.
if shop decide scam me - i spend 20-30 gold for free rolls.
probably tomorrow i try different strategy's.
but for now - only shop decide your fate:
1 game i got 3 T1S3 round 2. other game i can't find my main units at round 4, after roll all gold.
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if the other player knows what you what he can block you form getting it
if you just put random S3 on board - you shouldn't win.
you need to have game-plan.
you need to get symphony of synergy's.
but....you have just put random units and they win your game.
and it's bad, that i can't build monkier S3, if my opponent buy 3 of them from shop.
shop should have 12 of them, but, as practice show - something strange with units in pool, and you can't find last 1-2.
then he was alive on life
sota come
@viral marsh do you call that placing randowm s3
or its more like abusing shock, it took me for ever to make the 2 t1s3, I though I was about to be 4th place then...
these augments suck 
pretty basic yah
for new guys its pretty good and simple
maybe thats a good thing
so just now you don't get the hyper carries I guess?
feels gauntlet got a lot slower now
thats the vibe
bought the boost, does it auto applied or I have to open in it?
As long as you bought it, it should be active. It'll show up in the top left of the main menu
yep see it, TY
I'm coming for some ascendant ⚔️ @ebon aspen @prisma yarrow @safe valve
are you sure you want the smoke Sota ?
do levels matter in ascendent?
probably
Haven't played a single round of ascendant in mainnet yet 😄
@ashen mango you roll faser hten me i can t get anything i want
I have to make granite with the weapon
still maybe early to tell... but feels like positioning is less important now
@ sota, I rolled a lot more with wasting
Really hard to roll 150 gold in 1 round 😏
but I did not hat the time to finish and forgot to link my weapon
for granite
i guess would need to start 1 turn earlier
but I cant make a strategy vs you i die too quick
i will try i last one
It would be nice to have access to more detailed statistics about our games when clicking on this @worn tree
I'd also like to be able to check out the leaderboard when in queue
@ you try to block me a lot
Me? I wasn't contesting you
yessssssssssssssssssss one round lol
interesting all my S2 Lynx are gone 👀
Well played, I didn't think you could do this strat
LOL I am running away now
Sorta hating the affinities…why change something that was finely tuned and made titanor and rhampyre lethal to add to any board at the end with 1 affinity
The "last one" feeling is quite present when playing ascendant
You should try now that we play with our collection @safe valve
The feeling is different
on a call right now,I will comeback later