#🎮〕illuvium-arena
1 messages · Page 38 of 1
Steam with shield ? Steam also give OP
but umbre gets the OP aswell so they have the same OP, yet the ranger gets the buff
I played hundred time ranger harbringer steam with shield with umbre or rake. The bonus never was on the ranger without having a debuff on umbre or à buff on ranger
Vermi line remove some OP, sapping hex
Night everyone!
So I was taking a shower and I started thinking about tsunami because of the water flowing down my skin...
The thing with tsunami composite affinity is that is extremely hard to scale game design wise. At least at its currents state, in which comps start spaming omegas super fast.
I was thinking that perhaps a good way to "rework" the tsunami composite would be:
-Each time you cast an omega, reduce its energy cost by 5-10-15% (or any similar mechanic that accomplishes this).
What we get here is an scaling over time composite class (similar to bloom) that gets stronger the more it casts.
What we get with this is a very similar purpose as the current tsunami class but we make it more fun, intelligent to play and more able to be balanced. The class would no longer start spamming as fuck after 5 seconds in round, the player would know that its team is growing stronger the more it casts, so he wants to play for late game, and the enemy player knows that he needs to rub up quickly or a massive tsunami wave will fall upon him.
Idk, I would go this route 😉
@noble radish @proven ember
there there
he would win if played against consistently it just caught him off guard is all
just checked and you were right, had a debuff on umbre, thanks !
You are a fakin beast
😂😂😂😂😂😂
it's random if there's a tie for highest OP
Hi all!! Question time!! Points gained or lost after a match are based on what?? Sometimes 7 sometimes 72 😅
With similar lvl
It’s based on the mastery points it takes to play the units that survive.
GG's @umbral oracle 
great idea but id also add I dont think tsunami is broken (despite the title of my video haha). Lots of teams beat it, or atleast can beat it, atm
just one of the builds that when you lose, it feels like its broken
@haughty edge i think you meant the elo after the match. In this case its based on the difference between the elo, when its a very big number its because you are against a smurf account (the first 5 or 10 games are worth much more)
Oh yeah I definitely was talking about each round in the match. Not the elo ranking system. My bad.
Here’s something about the ranking system being used.
Thanks.
Gg @formal ocean 🫡
So
Enchanter Tsunamis everywhere huh xD
Does Phosphorus counter that team? I reckon no with the Leecher fixed?
bloom arcanite has a harder time vs enchanters again yeah, definitely doesnt feel like a counter, maybe a 65-35 in favor of enchanter?
Okie. Haven't played after the new hotfix. Thanks for the info!
I can play a custom match if you'd like
And I really like this Brown bear xD With the white one.
he is here to give you tea/cofe, wholesome fella
was thinking more about ranked ^^
No worries! Just offering xD
they have their IG page too.
oh didnt know this was a thing/brand
It is xD He comes in a pair with a white one. They're milkmochabear in IG.
I'm breaking records here
Yep TFT had champions in the past like that, that if they lived long enough they would just perma cast, but likely wouldn't one shot 3 units after 5s.
I think that would be a good rework honestly, what do you think @coarse echo @topaz lake ?
try reque, i think sometimes it gets stuck
Hell no, I'm setting a world record here
I don't think I ever played a game this long
Lol, it's only gold3, I guess you just bugged
It's a moth, not a bug. Show some respect 
After 10 min in q as plat3 I face silvers and lower ranks
I already tweeted about world record, I can't give up now
I mean, tsunami on its own is just fine. Not broken, agreed.
What I am complaining is about its game design scalability. What I mean is, that tsunami itself is not broken but has a lot of potential to become broken by interacting with other "on omega" mechanics:
Leecher
Psion weapon
Enchanter
And w/e else is to come to illuvium arena
So for that reason, making a scaling composite instead of a flat one would solve this issue big time and at the same time make the affinity more fun to play and to play against.
What is fucking disgusting is knowing that once axodon starts casting, if it has two leechers, you can forget about using omega for the rest of the round. That is unhealthy and can be solved in many ways. The way I propose is making tsunami a scaling composite 😊
Noooooo, I got a game after 44 min
didn't get a screenshot
World record is set on 40m then
this sometimes happens in a lot of games where maybe you got an internet spike during the search and then suddenly for the server you're not in queue but for your game you are. That's also a reason to reset your search frequently
Then maybe they should program something that does a automatic reset every 2 min?
Yea that makes sense, if you had to put money on something being broken at some point it would be a composite designed like that
if the program does it. how the dark holo gonna be able to find a game if they need 10 min to find someone near their elo..
but when you are in gold, you can reset after 3 min i think :p
Then set different timer for different ranks?
i never considered waiting 45 min a game. 
i guess to play devils advocate, traits like tsunami also get pretty heavily nerfed by suppressor/air/leecher and I dont think denying those moments where you hit 4 tsumami or 4 bloom ect is a good thing. Atleast with iluvium compared to TFT you can actually stop the opponent from getting it
but for sure one that balancing team will have to keep a close eye on not to bring something in that synergises with it too much
maybe also I havent really played against leecher axodon since im playing teams that beat tsunami quite easily
psions? ^^
how do they go? I dont really play psion. Been using enchanter mystic
have a hard time beating them with classic enchanters
i think maybe focusing on supressors and buffing the beserkers. I may have versed people making mistakes though
Does anyone have any recommendations for the best way to master the mechanics in arena for people that are new to the game?
There are a lot of helpful guides in #🎨〕community-content and a tutorial on our YouTube #🔗〕helpful-links
Also many helpful guilds in here
id suggest either the tsunami or invoker builds (i have videos on both, easiest to copy). Playing / copying those I think will be the best way to learn the game just by playing
you can also import the builds to team builder so you dont have to create it from scratch, can just start playing
@spark dagger has crazy good beginner friendly guides too, make sure you check it out!
Thanks for your recommendation, I'll make sure to take a look, figure I would start early so when this game comes out of beta I'm an illuvium master.
Thanks for your recommendation, I'll make sure to take a look.
Good luck! hope to see up there in the leaderboard soon then 👊
very good plan, can even win some money on the weekly wildfire tourneys
devs might even surprise us with leadboard rewards they have planned at some stage
there's also a tournament hosted by Xborg today or tomorrow can't remember
similar cash prize, free to enter
can you still join?
those are like 1am my time haha
i hope so, didn't register myself yet xD
i'll find you a link wait a second
Probably give it a week to try to master the game, so I don't embarass my self exponentially, sadly I think arena is the only game I can play, since I don't own land or you need an invite to play the alpha version.
Play non competitive pve and learn all the mechanics, then you will find your own way to play game
Find some guilds and join to ask questions about all things
oh yea forgot about survival mode
So just play non competive pve to practice?
Ok thanks for the help everyone, hopefully in a week I'll be winning money at tournaments.
careful though, i heard the competition is fierce and @bronze spire here is currently the number 1 in the leaderboard
(i need to make a new push sometime soon T_T)
I feel like he's been rank1 for a bit too long i don't like it 😉
You can't reach now top1 lol, no1 can, event web3 can't make from start another acc to top1, coz you need to have deck without auto lose matchups, all pll reach it with bird comp be4 we find counters and don't play on accs anymore, and if they will, they will lose points coz it's +5 -40
@summer frigate has dropped me to rank 2 a few times but managed to get it back. Its very scary playing knowing one loss and you can lose like 50 rating haha
before the patch i was on a good streak though, went from 1560 to top10 in the only weekend i tryharded. pretty sure i can repeat something similar 🙂
issue is time
Top 10 you can, I'm now 11 and 12, but top1 no
impossible is not part of my dictionnary sorry 🙂
proof then 😏
kind of true yea. But last 3 wins were a mirror mud mystic against rank 2 and another was tsunami which I came up with. Viper has also done really well to get another account to rank 4 on this patch so its doable but extremely hard
when i get time again, i will prove you wrong don't worry xD
im sure they will add a decay or min games needed or something
maybe monday-tuesday or tuesday wednesday i can fit some gaming hours again
It was at the start patch when all played old decks and didn't find a decent counter to birds
i like this!
i'd be fine with both. idk like a minimum of 200 games in the account+ you need to play 15/20games/week to not get decaied
yea agreed once the meta is more refined by everyone its harder
yea epecially if the rewards are signifcant
And set all high elo players to 1800 be4 rewards 🙂
So idk what the point is to reach that top with little time where no1 can counter you and then don't play on acc for weeks
not sure what you mean no one can counter you. And i have played it every week except this week but can agree it is a little silly hahah
I was one mirror win away from 1 😦
to get the 2100+ numbers you kinda have to be the first to find a new Team and have 90%+ winrate on it or you´d need others in 2k+ to play more so you don´t need 90% but only 70% or so+ winstreak
very few 2k+ players though and even fewer who play on their 2k+ accounts and don´t just sit, normal mmr system "problem" though for a game like this atm
Or if we have a skillfull mirror only meta you can get 90% winrate as well, so not atm with enchanter^^
This dude consistently hating on the top players, even had the audacity to claim that we climbed by abusing bugs. Envy is not good for you, mate.
- Ladder will be wiped 2. Even if someone reaches top ranking, they will need to keep playing because of decay, so what we have now isn't gonna last
@cyan olive you are next👀
ok
Is there a live stream for xborg tourna?
I can't find it to
They don't have it, only if some player on twitch or discord, you can join Hyperion guild some1 should stream their games
Ahhh, thanks
@cyan olive Thank you for the duel I learned a lot with the 2 defeats 👍
now I am afraid of next time
idk what's the point of esport in the current stage of the game
where you legit win/lose in lobby before the game started
state*
could make actual tournament formats, have people submit teams etc. lots could be done, noone did it so far though, game would be super good for conquest/lhs formats like I am used to from HS times
but in HS you still had a very small chance to win against your counter if you had a lucky draw, here you have zero way of winning a counter matchup
you can either have a mirror matchup that's kinda skilled otherwise you can flip a coin to win/lose in lobby
kinda depends on how polarizing you made your decks, but yeah single digit % were there, but you have those here in most matchups as well, due to legendary augments atm
look how you managed to lose yestrerday against a 1600 elo player, how on earth can a 2200 elo player lose to a 1600 elo
it really needs to incorporate more skill and less matchup condition
I did´t pay attention to be fair, but yeah I agree some teams like enchater require barely any skill
in card games I can lose 1 out of X to low elo as well
if we play best of 5 with a format and a ban etc. chance is marginal+ multiple rounds
I still think game is less polarizing than many think, but might be me, I win many of the "bad" matchups by playing non standard plays
well something has to change otherwise esport will never happen. Imagine watching an esport final where you don't need to look at the match because the moment you see both team you know who won
yeah most but imagine getting hard counter picked twice, then you basically lose because you lost 2 coin toss
I am somewhat busy atm, happy to talk more about esport etc. stuff could work, formats usually reduce variance form e.g. matchups in bo1 settings on ladder, same could be done here and on high sample size better players certainly do better
I got 2112 today again, don´t feel like I have autolose matchups atm, but have to play and play well to win
Does anyone have a link to these weird fighter builds?
Immerse yourself into a diverse alien ecosystem. Explore fantastic biomes riddled with extraordinary flora and fauna. Scale misty mountain peaks, cross toxic deserts, and fight your way out of crystal labyrinths. Lift the veil of time and discover the secrets of a fallen world that you now call home.
Ty ser
tweak it as you please some people prefer playing it differently
they lost a lot of power, cuz leecher bug was fixed. they lose majority of matchups right now
Well Im getting destroyed by a rogue/fighter comp rn playing as Arcanite
I spend too much time in this ecosystem to be this bad at Arena
it unironically bothers me 😅
I think many of the arcanite counters are skillchecks for arcanite, you can´t play "standard turns" there
What's the purpose of the water doka?
minus hyper to phyrox
and ability to put 5 fighters turn 2
Ah so Earth/Water Doka is for Phyriox?
usually yes, if phyrox gets hyper your team is dead
Really tough getting practice in with so many different comps
suffering from success
I mean how many unique players has arena for real at the moment, last time I played I basically played the same indivuals I did 2 weeks before that. Do we have even any growth in these numbers beyond this community borders?
37k Monthly active players in December
Now what the user retention is we dont know
probably not very high at all considering no blockchain elements or rewards
I’ve played at least 6 games in a roll and everyone is using the same stupid phosphorus and phyriox formation; it’s so annoying and irritating
Phosphorus drops one omega and kills everyone
It’s a fucking put off
there will always be a meta
this will fade as time goes on and balances are made
in League of Legends... when one champ is broken, everyone plays it, it just is what it is
Yeah, I get that. It's just frustrating when there's such a clear imbalance in the game. It takes away from the strategy and skill, turning it into a game of who can exploit the meta the most. I thought they would have fixed it in the recent update
recent update was just a hotfix for one bug, not a balancing update. Time will heal
Yeah they need to do something about this meta quick. Every time I get an opponent with that formation, I end up surrendering immediately cos its a chore going through the entire game knowing exactly what's gonna happen. It turns the game into a tedious task instead of a fun experience.
What team are you using? Try invokers they tend to counter it well
Oof the glitch that resets your entire board when the round starts is known?
Def. not in arena - I won't belive this number.
you dont think 40k people played the game at least one time in December?
Well at least once but I'm referring to active players over time (who coming back to play).
Not who played for one day and then never came back.
Cause they had no freaking idea what they should be doing.
Regarding this for example.
Well if the Professional players coming up now just talking about "just need to know how to counter", well first of all a new player needs to understand the game itself which is quite overwhelming considering the size of it and the help which is provided in-game.
We're not in that spot yet
there is so much work to be done that comes before anything even remotely close to that
Yeah we aren't. Which is quite worrying considering it had been tested for that long and then launched into promo streams were there has been basically almost no adoptoion of these people who were watching these 2hour streams of Illuvium.
I mean it's great we have a cooperation with Team Liquid but if the game state is known not there were it has to be to adopt at least 10% of these let's say 5k people who were watching in total in avg. over the whole stream length - then why has this effort been made to let them stream the game when it's simply not ready for the masses and known!
Waste of ressources is this called in my eyes. But I'm happy to be proofen wrong.
if i see tsunami should I just forfeit?
depends what team you are playing
people also saying bird is broken
7 fighter
yea dont think that one works anymore since leecher change
got an air rouge in there as well. not sure i can win again but pulled one off
im sure it depends on the elo but i pulled another one off. glad i dont just insta loose to tsunami
oh perfect than yea, i thought 7 fighter would be good at punching through the front line too
I think bird is just good and if you play well you can win most matchups, but can also lose almost every matchup if you don’t.
Good Tier 1 Team, better than enchanter were many teams can just insta concede.
i had 5 bulwark on board but only counted as 4, Caradulo was not counting as bulwark for some reason
@merry anchor gg so close
@mortal garnet what the...is that Synalph
Did u also have a Carablu?
Illuvials of the same line do not stack their synergies
true i just realized that
nice catch forgot carablu belongs to that family gg
How is it reasonable that the bird can tank a whole team and go killing them 1 by 1 without losing health? 🤪
All good bro
Thats why we ask things
I noticed 2-3 non dps focused illuvials cant take down bloom ranger without a suit
its wild
@sacred finch I might have found the reliable cure for bloom arcanite build. Gonna upload video tomorrow, I've beaten Smartass with it..
Does anyone know how the wildfire tournaments work I'm assuming you get your bracket then just join the game in illuvium is there anywhere on the complete process?
gg @reef basalt !
Gg!
Does it beat Tsunami Enchanters?
Been frequently experiencing this one and also delay/dc even though i have a good internet connection🙃
you can create an account on the official homepage.
and the game is free to download on epic games store, right now in early access!
for pc and mac
metamask should be in eth chain right?
u dont need a wallet to play the early access illuvium pvp arena!
but yes illuvium is using the immuteable x layer 2 on eth, for their marketplace, assets etc.
yes
the normal version with water air for sure, but not 100% matchup some ranger positioning flips in there
psion counter?
is this it
best to download the epic games store APP and do it in there
as u will need the desktop app anyway in order to play
ah so the illuvium will be run through the epic games store app itself?
Can someone explain when creating a build how you should take into dominance and affinities?
i don't have to pay anything right?
do i need to put something in here?
Thanks. Nice to know.
free to play 🙂
Do I need to put anything in the creator tag?
Can read this beta.illuvidata.gg/articles?id=658e028c0dc5f25f1fb3cfd7
do you guys also encounter this upon launching the game?
@cyan olive today's mission found improvement on Arcanite to counter the team @edgy flower 🤝
Are there any plans to make the other types of armor/weapons stronger compared to those that are set in stone in the meta?

Arcanite best!
I think weapons are fine, just stuff like res reduction augments is giving sword and meele dmg dealers a hard time especially.
Also meta is unfriendly for sword/dagger ranger.
This is a really good point
never mind
I think sword is a bit underpowered and guantlet is a bit overpowered. The rest feel fine.
I think sword isn't underpowered with the changes Viper mentioned
sword ranger just gets rekt by arcanite AoE, Enchanter AoE, Psion AoE etc. otherwise the stats swords have are insane
5-7 fighter 3 fire sword ranger no bonding with a suit has like 200/200 dmg/atk speed without it´s own atk speed steroid
rogue weapon or rogues in general kinda weird spot, as it is 1v1 and you can just corner to counter them easily
The fact that no one is playing sword means something. It can't only be the meta.
The fact that nearly all decks have a guantlet means something. It can't only be the meta.
Statistics speak dude
rewatching my games, on game 2 when i win with psions there is actually was bug where indomitable on bird didnt proc
It means there is no proper res reduction like Viper said
DEVS, FIX
I had doubts but I wasn't 100% sure....
i saw that on ranked once against SA, just dont have replay to proof
have no idea why
I am not sure I know what you mean. You mean resistance reduction?
yes
Fix bug before the big tournament for 140k$🙏
I mean it isn´t only that obv, again bunch of AoE into frontline being Meta is bad for meele carry Ranger
could also explain no sword rangers with rogues not being able to beat enchanter/psion, and sword would be the rock paper scissors to then beat rogues
guhhhh
i think im finally getting the hang of placement with bloom/arcanite
taking down tsunami's left and right
maybe if they die in one hit being more than 10% health it doesn't proc
did he misclick untargetable instead?
is controlled kukkulus here? 4th game in a row 😛 lets go bro 😛
Cheat codes
I don't think it works like that, it can be easily tested in custom
Maybe, but shouldn't the word untargetable appear above the bird even if she died immediately?
yea not sure, can see it not appearing if its like 70% hp straight to zero
cat did that
Meow
Need to be tested I guess
oh its gain sheild and cleanse not untargetable
3 bids on behemoth. They will be so confused they'll just surrender
Yeah we mentioned that on stream. We have no idea how that's possible
I've seen bringing them from 50% to 0 proc it many times. But maybe higher like 80% doesn't trigger idk
Yeah we would have seen the shield
not if it one hit
just seems weird no one has seen it before. Synalph/duelph bug is quite rare but have seen it heaps. Especially since everyone plays indom
@vivid stirrup why did you picked the clumsy augment ?
cause i didnt check your team 😛
so u are the bm emote spammer jj pr
😠
I figured it would behave same as indom. But if there was enough damage to go through the shield and hp bar then we wouldn't see it. But one shot on phosphorus was already unbelievable
Yea true you’d think the extra 800 shield surely would have saved him while being that healthy. Maybe it’s the e shield that only triggers if you drop below 10% and aren’t dead from that damage
Gg
A very possible theory
is the game down atm? 5 min queue and nada
Cancel and Que again could help
Or if you look for casual, I think barely anyone is playing casual
😭😭
That happens to me all the time it’s so annoying
do you know the trigger of that?
Meow?
There is people exploiting a bug where you can remove your binding for free, I'm wondering if it is also possible to remove augments the same way, anyone wanna test it?
I don't want to cheat on ranked and not finding matches in casual
Haha bruh
Well, MVP_Protozoaire is playing a deck specifically to abuse this bug rebinding every round on the early game and just having an insane advantage, I hope we don't give ranked rewards to people doing that 🤦♂️
whats the next tourney coming up? 19. xborg? then after that inferno?
What's the counter for magma guys?
pure dmg augment, leecher augment to remove grit/resolve, or stuff that does single high dmg things
How about counter for frost?
The only Can I access arena if I have a land or does not matter ?
Doesn't matter, just create an account on illuvium website and download the game on epic store and you will be able to play.
Land only matters to play illuvium zero
Ok how is the progress on the land side ? I used to play land game.
Do I need to buy the illuvium nfts how can I unlock it
Supposedly it is possible
It will be free to play on launch.
Currently u need to own a land nft in the wallet linked to your illuvium account to be able to access the game
For illuvium zero specifically
So that’s why I saw him bonding to different illuvials in almost every round, makes sense now lol.
the team knows about the bug and will fix it asap
that didn't stop you from playing mud enchanter or Techno Leecher. Maybe act like a purple other than just being this hypocrit stance that nobody buys
just questionning why he goes and threaten people (with power he doesn't even have) in DMs to then act political in this chat. but i guess maybe it was hard to ask more from the person who already scammed an influencer contest
Mods and Team members will never DM you.
Never trust advice or links received in DMs.
Beta access, giveaways, and promotions are not given out via DM. Scams are designed to trick you into installing malicious software to gain access to your wallet or to convince you to enter your seed phrase into a website. Never give your private key (12 to 24-word seed phrase) to anyone.
Support is handled publicly, or in threads within the Illuvium Discord. People offering support via DM are scammers.
In fairness he said nothing inaccurate and not sure why ur chiming in because its also accurate at describing your own interactions w the game lol
Both Paz and urself have abused enchanter and techno leacher in previous patches, is that not just true?
Its not even a big deal but tis true lol
also wasn't it you @cyan olive who was sooooo pissed for we not being able to play bugged augments in the first inferno? so what is this about now?
I think that this bug is very different from the previous ones, and a lot of people with high competitive experience have talked to me and feel the same way. Exploiting bugs like this is a bannable offense in similar games, such as TFT.
I would suggest to stop promoting and using it until it has been fixed.
you have no clue what you're talking about it's insane... Brandolini here we go again...
Please refrain from attacking me with false allegations. I have never threatened anyone in the Illuvium community.
Games that aren’t in Beta right?
Basically no bug-abuse is ban-able offence in Beta-Testing - its calling finding bugs - u know the purpose of a Beta
Stop threatening people. It's in the game, it's a beta, it's been known about for a long time. no one is getting banned.
Happy to give evidence to support the validity of sed allegations tbh…
Everyone chill please.
There is a difference between players making normal gameplay decisions and players having to make specific unnormal ones.
This is fairly obvious, I have not said what should be ok or not, that is for labs to decide.
There is an obvious difference here.
"or i will have to report you to illuvium" who do you think you are actually?
I don’t see a threat there, if someone thinks something isn’t ok, why wouldn’t you tell Labs?
So you just lied again zep?
Hmm saying something is a no-go when it isn’t and using Council Status to intimidate and provide validity to your opinion that is in no way backed by illuvium
Theres more in the full screenshot lol
what is it about "false allegations" now?
i am a member of the community who's right it is to report people. am i wrong in that regard?
If anything thats zep trying to de-escalate
Lets all move on, if anyone has any further issues w paz start a VoNC
For something not against any rules, sure report them all u want but dont threaten them and try to impose ur opinion just cos ur a council member
Alright. We are done discussing this mess here.
agree
No need to continue.
Gonna back read. Consider actions. Then delete what ought not be here.
Don’t type here
Go away for a bit.
Take a breather.
Leecher use the player energy card or each opponent card energy?
I believe that the recent patch made it work as written. Played card energy.
so. If i put it on a illuvial with a big energy ammount, it will remove more energy, right?
yup
@gentle bronze I was going for osmething different that gmae but my ranger wouldnt bond to anything, sorry it wasnt more of a challenge heh
Alright for those wondering if they can discuss arena in here now, it’s definitely fine.
People aren’t getting banned for exploiting bugs in arena right now. There is this thread if you feel like you want to discuss that. https://discord.com/channels/760344898200666112/1196093073416015872
Sheesh from a 13 win streak to a 15 loss streak, what a day
The meta shifts quick
I just cant stop though, even now, it's so compelling to get back up there. \
@bronze spire I can send you my deck now, already seen a couple of ppl using it.
Legend thank you!
I’ve been there too haha. Some times to stubborn to switch teams and accept something isn’t working
Sigh tsunami gauntlet behind a fludd/geyser gets me tilted so badly
ha ha, feel that
I did this so long ago. But must have been too bad. Plus the leech augment is the real impact with tsunami I guess
Theres no hard counter. They just move for free the ranger when you actually beat them once lol
Rhamphyres omega is wide enough to hit it. But the fludd casts help offset inferno
Can we expect a patch this week? 👉👈
Sorry.. .
Is the arena pvp going to be the same after overworld is released? I mean we are going to build our deck’s only with Illuvials nft captured? With different stats?
Evening mate,
The Arena & Game Design teams are working on significant changes to Arena based on feedback from both the DAO and Team Liquid. I'm sure Aaron will share more once we're in a position to do so!
That being said, yes once we launch Open Beta your Teams will be built from Illuvials caught in Overworld.
Hi Nick, do we have a rough idea of when will the next patch available? Last team members i saw talking about it mentionned a "heavy patch that required a lot of internal testing" so i assumed not this week... maybe you have a good news for us or some hope? 🙂
the free mastery points one?
Yep
This one was reported here by me 3 weeks ago 🙂 #🎮〕illuvium-arena message
and may you have some insight on this? #🎮〕illuvium-arena message
Yep thank you for that, i also mentioned it on stream saturday so it was in fact not a secret bug that people were "abusing". In fact, i know a lot of people like Protozoaire even thought it was a legit feature to allow more flexibility in the build up
Thanks Nick.
I get afraid that the fair competitive scenario that we have now with beta might change to pay to win
I don't want to speak for Ben, but as it exists we do not have a balance patch dropping this week I am sorry.
The guys are pushing on several fronts right now including:
- Balancing
- Significant gameplay changes
- Seasonal Ladders
- Public Beta 4 scope
- Tutorials, UX/UI & improved onboarding
- Bugs
Ascendant Mode is always going to feature normalized stats, the focus is tournaments and competitive play over all else.
Oh great thanks
Also there is a bug when the rata line can cast and get stuck into some ally unit and be like they be4 next cast, will be great to fix it also, coz rata is cutest unit 🙂
Like in any TCG, there will be some sort of Pay2Win in the fact that if you make your team with only Tier 0 Illuvials odds are high that it won't be very good.
But again like in other TCGs once you went over a certain threshold (which is the average meta deck price, more money doesn't matter).
So it will all come to how high or low is that entry barrier to competitive play.
I really hope the team won't price in ownership too much and keep competitive decks at reach for most wallets, but that's just my opinion and maybe a fully priced in expensive NFT ecosystem works too. I'm personnaly just not a fan of that and wouldn't like the game go that route.
And that exists from pb2
how is the meta today? similar to yesterday? 
its all wildfire and behemoth atm
Wildfire behemoth ranger? When you release this new video?
Yep coming soon haha
I think similar I’ve only done a few games but haven’t seen anything new
What is augment guys?
you know tft?
it's basically the items that you equip onto your units to strenghen them
Love to hear Wildfire back in ze meta 🍃🔥
I’m so hyped for this line! 🐨
what's tft?
same, was thinking maybe thats why it got nerfed without a decent reason. Getting ready for this guy
where is the augments sections here?
second from the left
they are like items you can place 2 on each illuvial. They cost mastery points just like illuvials do
I wasn’t sure if they nerfed Wildfire or just the shoebill? I’m assuming drop bear will be released PB4. Either way it’s cool they’re commenting on the Aussie wildfires with this illuvial line
• Max Energy as Energy Damage: 200/300/400 → 150/200/250
• Damage over Time (DoT) Vamp%: 30/40/50 → 20/30/40
yea nerf empath, shoebill and wildfire haha
oh wow yea only just noticed the aussie wildfire connection haha
how to beat the magma frost connection?
This may be helpful
thanks
Oh the DoT I see! Yea the extinct/endangered aspect of the Illuvials is legendary, environmental education through a game 👌🏼
@azure wigeon Ur lucky Im an honest guy ;P
pretty confused on how I lost to u tho
that Axodon was the tankiest piece of shit I have ever seen in my life
Just three omegas from phosphorus and it takes out an entire team of colossus and berserks; it's stupid and ridiculous!
Anyone know if the recent hot fix did also include some bug fixing? The game is working so much better now on my end
I just saw a bird team get absolutely rekt 😉
What deck beat it? Invokers?
Enchanter mystic earth
enchanter with 2 fire bw is insane vs bird teams
Im guessing its impossible to beat the water gauntlet ranger carry comp that has 5 earth using the classic Phosphorus comp lol..
@gentle bronze gg jimbo..but arcanite is fading away 😉
I think thats really bad for the game state
there needs to be at least one team that you can play into anything :/
<-- was the tsunami ench you just met
I assumed just annoying that games can be determined before you even get to play lol
obv something they are working on so long term not worried about it but sucks atm
ive done it a few times but it feels like a 70-30
the arcanite with enchanter tech feels like a 100-0 for me personally with classic arcanite tho 😄
if there is people complain bird op, if there isn´t the other way
can´t please everyone
but can prob find different arcanite list that works into new enchanter version with fire bw tbh
Well rock paper scissors win determined before the game starts is basically not having a game at all
I still think many of the 100-0 matchups aren´t 100-0, just skill issue, but if the avg player due to lack of skill makes it 100-0 then yeah prob something to work on
It's not just about skill. The game's current mechanics limit the variety of Illuvials you can include in your team. Even if you're willing to forgo some augments for a more diverse lineup, there's a cap on how many Illuvials you can have. So you can't always have the right counters for every team you face. For instance, if I'm countering the bird team using enchanter mystic or invoker build, my deck probably becomes less effective against teams built around rogues, toxic, or tsunami types. And don't forget that if the game goes into the later rounds, without sufficient augments, my chances of winning drop significantly. This isn't a player skill issue; it's a balance problem in the game
Aside all that, phosphorus is currently too powerful when you put the augments on him; it's ridiculous. He should not be that strong. An average player can simply copy and paste the meta, put the augments on bird and snake, watch how Illuvination places them on the deck, and then easily beat a gold or higher ranked player without understanding the game or employing any strategic play
Idk about ridiculous it is a beta lol
Man, it's insane how that bird, even facing two colossus buffed with energy revamp, health healing, and indomitable augments, and supercharged by Archeleon, just wipes them out. And then it went on to effortlessly takes down two berserks geared with attack damage and increased attack speed, without its health dropping even 40%. It's just wild, honestly. I can't even find the words to describe how overpowered that is, it's ridiculous, lol
I pretty much agree with all you say. I hope the game design team is listening and not only us but Cloud feedback is being on the same line.
Game is promising, but definitely needs some tweaks here and there. Over 80% of non mirror matchups are decided on the deck, not the player. This is a big problem if not addressed.
At the same time, deck building is a key part of the game, so I still think it should have relevancy. Just not that much relevancy as currently.
Arcanite is still a bit too strong, but nothing extreme imo.
To me the worst part of the game right now is how there are composites and other mechanics which are completely useless and underpowered.
This contributes to the rock paper scissor thingy, if there were more playable mechanics, game wouldnt be so lineal.
Dont get me wrong, I have played over 200h and I love doing so. But that doesnt mean I cant be critic and detect room for improvement 🤝🏻
I agree with you on this point; if more composites and mechanics were viable, we'd probably see a much more dynamic and strategic game, instead of this predictable pattern we're stuck in now
Yeah! Absolutely.
I still think that tsunami and psion weapon need adjustment.
Really cant wait to see new patch. I hope the team is listening to us.
Agree, game needs a lot of knowledge but has no decision making/skill:
In tft you have to adept/decide every round weather you want to buy something or not. To decide this you need a general gameplan and you need to know opponent boards to decide the best way for your progression and blocking the progression of others simultaneously. So, you get 5? options per turn and have to decide to buy/not buy + crafting items over many turns. That means even with a gameplan like one of these three teams is my goal and I want to place them like this (team comp and positioning = general gameplan), there is a lot of space to make mistakes and to decide who is the better player.
In Illuvium we have exactly **two **decisions during a game (legendary augments). Everything else is known in advance and therefor part of the general gameplan and requires 0 skill. Some might argue that positioning is more a skill thing in ilv than in tft which is kinda right but not really relevant because the rounds in which movement exceeds the value of further augments/illuvials can be know in advance too. Also positioning has the purpose of establishing a order who is attacked first/last, so, it doesn't really matter if I have 28 squares or 10k(?) because the decision-making doesn't get more difficult.
That being said aaron already stated that they received this sort of feedback and they will test new gamemodes
have you guys tried 2x techno on atlas = -40 grit in first few seconds ... haven't played in a while but that is the first thing i have in mind
Rhamphyre can get CCd in the air doesnt seem to make much sense
Just lost a game casue I got stunned out of my rhamphyre omega twice lol
Lol_gear I didn't put 8 units until the end of the battle, it's real LOL😁
I’m still thinking, what’s wrong, I think I should win, and then I figured out how the match ended
oof then got the bug that wouldnt let me see enemy team
Im getting too bitchy thats prob enuf for today LOL
When patch pleeeeaaassseeee
Not this week :c
Yes, agreed. Imho the game has good decision making but could be much better with a broader spectrum of options and actually playable mechanics. Also the augments and other shenanigans could be added/modified to enrich the real time decision making of games. It was stated by the team that they are taking this into account.
Let's wait and see what next patch will bring!
I would like to ask - when approximately we will get the emotes for 25 completed battles ?
Closer to open beta, when we have an exact date we will communicate it
Guys Where can i learn how tô play arena ?
Hey tolentinot, you should take a look at Viper and Web3GamingTV youtube/twitch, they are some of the very best players and do amazing content
I also suggest joining a community, there you can play and study with other people, take a look in #1169004294473793597 :)
Tragic
ive said this god knows how many times that no matter what you fix the moment uou nerf something there will be another thing that becomes more powerful, hence the whole Empath nerf no one uses empath anymore but nerfing that made other things more powerful
this is cause everyone is trying to use one meta and moment that meta gets countered it becomes the next “too OP”
the only issue with arena is actually going in with a fixed team that anyone can copy
with TFT even tho there may be a meta, you dont go in with it, first your RNG luck has to get you there
Which makes it necessary to know how to play with all builds because its no guarantee to get a certain comp fully build 100% of the time
I disagree, that is a narrow vision imho. In a properly balanced game with more useful composites and more illuvials this won't happen. That is not the issue in terms of game design scalability. Just imo
possible, as of rn im sure you notice every other game is the same 2 comps
Its like if you nerf tsunami and not nerf arcanite, 9/10 game will be arcanite vs arcanite lol
bird vs bird
And yes i agree adding another 100-150+ illuvials can change things around
But again im not the biggest fan of just being able to copy a meta build from A to Z from the getgo
Outside of that all good
copy a metabuild is easy..mastering the metabuild is another chapter of the book imho
What's meta is still Tsunami Ranger/Enchanter Ranger varians?
this is still very good yea
but like 5 plus other teams meta too
i wonder if somebody climbing atm
I just got out of bronze one, almost into silver.. So I guess you could say things are getting pretty serious
i mean more 1800+ ish but keep going 🙂
I hope you know I was joking about the serious part 
i know just wanted to be more specific about my question ^^
I was climbing yesterday, now my second account is also a diamond xd
oh with enchanter team or psion?
Psion, enchanter now weak coz of new version with toxic colossus
I tried in custom beat it with my version, it's possible but extremely hard
but i have a feeling like the most ppl are at 55% wr or less atm
There is no imba deck like bloom who is good against everything, so you can't have huge win rate
yeah i rly want the other illuvials for the syngeries in
I mean I have 3 new decks, but they are just weak because you can't play many things because of toxic enchanter pure dmg
I can even win on them bird, but not toxic colossus
ehhhh
just trying to craft
Just got to diamond for the first time, and with a nice little bug @ 1799
I disagree brother
I said this after I got a bug that let me keep playing even tho I had negative hp and shud have lost
I should have reported it but I ff before thinking about doing it
GG!
I'm about to smoke @vivid stirrup
Literally all traditional card games have static power on cards, sometimes cards are banned but usually there is such a large selection of cards that it balances out and the meta changes from time to time just from players adapting to whatever is popular
Almost had him lol
gg 🙃
Next time
@ionic hollow Never let your opponent get this
Thanks for the tip! Will keep that in mind for next time. Your strategy was impressive
This turns ranger into Phyriox
why does the bird with x2 tanky augments still manages to do 15k dmg per round? i mean this illuvial is insane
@lean ivy dc?
ya....
My whole pc just crashed...
sad wanted to see what u cooking ^^
lol you want to do a custom rea quick
ofc 7VDTFU
Wen new pc? KEKW
@edgy flower you are awake? I see you typing
I'm writing this but I'm still in a dream
yup that aint it lol
hm i also though about toxic and rogues , like fighter and psions
the 3 rhamphyres where interesting ^^
Ya been trying a bunchof different teams. I tried jamming toxic, bloom, tsunami and ramphyre in a deck to...ALL powerful meta combination....didn't work
I'm also curious if there is a way you can use the free bond bug to scale a team perfectly. but nothing to ground breaking. You can save like 15 to maybe like 50mp by using it. not super impactful.
@worldly token nooooo way
Spiced rum and coke 😉
@vivid stirrup at least send ur alt an illuvitar 😛
I'm as surprised as u
ah rip
ggs bro
i think rhamphyre is a bait into arcanite
I mean I cbf using Bloom, when it gets nerfed I'll have to relearn the game 😛
I dont have the time for that hahah
You know I'm messin about
😄 its pretty easy tbh and i think even if it gets nerfed dead next patch it will pop up again and again down the line
Eventually
It is the most forgiveable synergy rn
Can make a lot of wrong moves and do well
Not that u did, u read me like a book
the first one definitely caught me off guard
I got pretty lucky in my games today 😄
I spoke too early..
lol, tsunami enchanter is by far most forgiving thing in the game, when I get qued into 1900 or 1500 player with it, there is barely a difference and if they play fire bulwarks>air ones vs bloom/arcanite, I´d prob lose to 1200 mmr guy playing that team
normal Bloom usually loses to most enchanter builds, most earth builds, most psion builds
you have to play and position so well to make arcanite work atm vs people who play somewhat well/meta teams
Fair enough 🙂
idk, I am worried bird/bloom gets nerfed/overnerfed, which would prob lead to phyrox/scoriox, loulura/malura being not clickable, which could lead to vanguard/magma being unclickable (like atm), which could lead to behemoth staying unclickable
Depends how tuned Tsunami/Gauntlet gets
I dont get any matches against bird.. only the mud tsunami builds running around. How do I counter them? They have great early game with toxic and the gauntlet later on..
Neither earth/nor psion play gauntlet until psion sometimes goes for rhampyre lategame and then inferno matters not gauntlet.
Question is more how hard cardulux/toxic gets nerfed.
The air water 5 bulwark version of tsunami/enchanter beats the mud versions I think
Also Invoker does well into it
Fire/water bulwark version if you lose to hyper nature ryplance would likely be better then (2air bw-> 2 fire bw)
invoker does not work if they bring a ramphyre sadly..
ophisto-invoker beats rhampyre usually, you need to run vitality veil/indom on your invokers
hhmmm.. i did, but they put that on the ramphy aswell 😄 it is not always a win for me. maybe bad positioning on my side
my next yt video will talk about invoker and show that matchup as well, maybe that can help you win it
nice, looking forward to it!
@stray gull sent you a friend request
In case anyone missed it registration for the Illuvium Inferno 8 is up now!
Link to sign up is on the graphic posted above under "Register"
https://discord.com/channels/760344898200666112/1169721577416429589 is a good place to find the link to join the discord
very helpful ty ser 
Lol love making a deck then immediately see ppl using it 🤣
@iron kayak gg nice try using my deck and all ...lol
Templar wildfire is a nice combo undervalued in my opinion. In this mirror match my “no augments” team run out of option after the 5th round.
Gg
Thanks I actually thing wildfire is pretty bad. I have a better Templar deck that I don't use cause I'm disgusted by how good it is and don't want that on the scene lol. Hate using things op
Now I’m curious an tomorrow I will research the Templar teams. 🤣
Lol pls don't was thinking about using it in a tourney
Which is why I'm using a worse version
Ok np. Good luck for the tournament
I'm just kidding go nutz . Not in one cause they take too long and I work most days the tournament runs
Hey mate, accepted.
I was already friends with Storming. Bet u jealous
who the hell is yipex 13, i have never met a more annoying player in my life, is there any way to mute their emotes?
I've captured your feedback for consideration, unfortunately we don't have a mute Emotes currently
Drat 😂
I’m sorry but this is a reaction I wanted to see at some point
@plush iron can sleep well knowing someone is spamming emotes in the world
I have played against an emote annoying strategy player too. The solution was to mute the computer audio. I find out that I played better with no game sound. Better to think
please nerf the psion weapon!
The omega damage is no where near as powerful as the other weapons especially when stacked with arcantie/ invoker/ enchanter.
Wouldnt be surprised if every player in top10/20/30 use it as part of thier team to get to the top = broken
Its the stupid splash damage that makes it unbalanced.
It’s used in top 20 but can easily be beaten by some comps so it’s not as popular as you think. I think it’s more enchanter/tsunami combo that probs needs a nerf
(Assuming you are referring to tsunami enchanter)
What team are you playing?
yeah instead of nerfing those 2, nerf the weapon it would possibly solve the problem without having to rebalance others
like i said its the splash damage that is the problem. compare it to other 70cost weapons and i bet the damage output will always be stronger with a psion ranger
imo removing the splash would make it at least a little more balance
been going well with spore/ colossus combo
just keep going back to trialing stupid other random builds
cant wait for new illuvials
Yea good call, nerf the splash probs best way to balance it
Same! Feels like they have some big things cooking with the time between this patch and last
Good day. Tell me please, 40 wave in survival mode is the last one?
Or 41
I pass it and after win 41 wave it's "Game Over" and no more waves
yeah 40 is the last one congrats 🙂
Thanks 🙂
It was hard with 5 FPS 😄
haha i bet! time to upgrade that pc 😄
True
Thinking about ASUS ROG or TUF
had the bug again, that the round does not start and I am just "waiting for opponent".. did not happen for a longer time now
do we know if this gets fixed with the next patch?
you wanna return to main menu and it shouldnt take any points away
Hes talking in-game. Gotta restart game and pray
yeah, pray that you don't have the version of the bug where you have to restart for every round 😄
that version i think can be countered by not clicking ready. then it should work again. if u click ready it gets stuck again
@late lagoon u also got no MP this round?
ye 😦
u2
Happens to me a lot
anyone know who sooners is?
🔥 REMINDER IN CASE ANYONE MISSED IT🔥
The sign ups for Illuvium Inferno #8 are live and there are still around 24 spots available. Signing up is completely free and open to all! If you need any help be sure to let me know 
Meta has definitely reached a state of max rock paper scissor. I am literally losing and winning all games before round 1 even starts.
I hope the new patch comes pretty soon 🙂
hope at least next week
I've given up on my preferred style of play in favor of Tsunami, and when I face a toxic deck, it's bye-bye 👋 to the possibility of potentially winning
Whats meta right now?
After playing for over 200h and thinking of the meta for over 100h I have come up with the following feedback on composites. I would love to know what you think guys.
Currently I feel like there are composites which feel "broken", some which are right on point and some others that are completely useless. Of course, this is affected by the current Illuvial pool. However, it is easy to extrapolate and see what composites are well designed and which other need adjustments.
I would like to give it a shot at proposing potential changes for some of the composites which I think can be improved:
- Tsunami:
Instead of flat energy refund, give the class a scaling energy refund that per every cast, the next cast will get cheaper. Thus keeping the same fundamentals but making it a scaling class with late game round potential (similar to bloom, invoker or berserk)
- Verdant:
This one feels great, but the passive healing area feels a bit underwhelming, perhaps if it was bigger, the class it would make more sense. As a proposal, maybe it would be cooler if the verdant area was defined by the illuvial placement instead of it moving with the illuvial (similar to magma). So, Verdant illuvials ground their roots at the begining of the round and create an area with passive healing. This gives much more player control over the composite.
- Granite:
Invulnerability is certainly an interesting mechanic. However, it strongly limits the class use case as it is mainly designed for front liners or to peel for some rogue initial burst. But, carries like the snail with granite feel a bit off. Sure, the grit and resolve part is great as it gives the snail some extra tankiness, but the invulnerability part feels wasted 90% of the times on the snail. Rather than going invulnerability AND grit & resolve, I would go, invulnerability (with extended timeframes 4-5-6 feels too little for a composite, maybe 6-8-10 would be better) OR grit and resolve. Of course, since now it is one or the other, I would boost the applied effects significantly (maybe 2x). Anyway, the criteria for distingushing among one or the other would be the placement of the illuvial. First half of your board invulnerability, second half grit and resolve.
- Frost:
This one clearly feels wrong to me. The blind effect is quite trashy and then the frost over time is like toxic 2.0. So in terms of game design originality and actual game impact, this composite needs a rework. I suggest the following one:
1 second after combat starts, and each time the frost units reach the thresholds 66%, 33% and 0% health, they create a medium frost area around themselves. Enemies receiving aa in frost area are applied one stack of frost. This way the class is way cooler, unique and interactive.
- Dust:
The blind part feels cool to me, however it could be interesting if instead of flat omega reduction, the class reduced % of current omega power to the affected enemies.
- Enchanter:
It's cool, although the fact that it is true damage feels a bit wrong. I would go with magical damage as the composite is part of the psion class, and psion is magical damage. This way it can actually be countered other than reducing energy regen.
- Vanguard:
I get what is trying to be accomplished here, a tank for the rogues. But the stats perhaps are a bit too low, 50% reduction is strong, but just for 2 seconds? What if we reduce the amount of damage reduction but we make it stackable? Just like slayer but for vanguard. Rogues should get rewarded on takedown (see revenant or slayer), vanguard has that too, but the effect feels weak. Maybe going with a 5-7-9% stackable damage reduction on assist that is permanent for the rest of the round?
Anyway, these are my 5 cents for the game design team. @proven ember I hope at least a few of these thoughts assist you in any changes or ideas.
Thank you all for reading, I would love to know anyone's feedback ❤️
I disagree with this. If the game is rock, paper, scissors, I wouldn't have nearly five accounts at Diamond.
tsunami +
verdant fine as it is, will be better when ppl will de not allow carry 3 aug and reduce 90% of your healing
granite now is good
frost need rework but i dont like your way
dust need rework but im not sure you way is right
vanguard is def need rework, and i like you way of it
Being a meta slave and being skillful, of course you can. Having 5 accounts at Diamond doesn't unproof the current meta being quite rock paper scissor.
if you that good and unbeatable why you dont have any dark holo acc yet??
Thanks sir, appreciate the feedback.
What would you do with frost?
would you be able to get 5 accounts in diamond with the CURRENT meta ? 😉
appreciate the feedback! we may have some big changes in store
can you please tell us roughly when ?
I am very fucking excited sir! Can't wait ❤️ ❤️ ❤️
idk let the team do their work and then think about it xd
im player and that it
also are there any changes made to the matchmaking ? i seriously would rather have no opponent than find an opponent with -500 elo who can insta win on team select and drop me 40 points for no reason
HAHAHAHAH My man ❤️
I remember I had 4 frost and kill everything except birt with *** immune, so maybe just fixing this will be enough to make it playable
About dust or can be "also remove x OP on crit", or just "every hit cut OP by 1-2-3"
I'm doing it with the current meta lol.
It actually does unproof it.
can we get the name of the accounts ?
i only see 3 of them, and on which i'm not sure you've played a lot on lately :p
That's just your opinion 😉
if he actually could, it would unprove it. if anyone can consistently climb the ladder in the current meta it proves that skill trumps all. i'm just doubtful he actually can :p
Yep changes will occur
I use different names on the other 2 to try to limit others from copying my playstyle or deck.
It would be hard to say that there is 0 skill expression when we see the same people winning tournaments over and over
it is limited but it's not 0
give me my elo back 😛
i can confirm tho, have seen around 4 of his accounts in the 1900s. also i have experienced many many times that i could win games where i was supposed to lose by outplaying my opponent, tho i agree there are a few matchups that seem unwinable, which is alright i think as for example empaths are supposed to lose vs rogues, or whatever it is
haha 😄
i think uve been owing me elo for a while bro 😄
haha maybe :*( but i like the way u play the deck
stolen 😄
😛 😛 i love playing one deck over and over till i figure out every lil detail ^^ but give me a toxic deck right now and i couldnt beat a bronze player prolly
lets swap teams and see 🙂
by the way i love the sportsmanship the community has been showing not abusing the bug the last week. not even sure if its still live.
we rock!
down for mirror tho 😛
im trying your team but im against invokers so we will see
thats a freewin i feel like, just make sure to equip armor over weapon as shock just reks ur ranger
yeah was going to cheers
@west quartz gg, hope you like my secret deck KEKW
which one was the secret lmao
revenant steam xd
yes XD
hetbonhe developing a meta then building the counters to it for tournament.. i like that 😄
im not sure it will beat even my current psions, but against style who just start learn the dark side its enough
oh no:D
create your own better sh*t for romorrow then : )
you free to try make my secret deck to one who not good against only psions
im for now didnt find right way to it
btw its probably also beat casual tsunami with air
u scaring me brian
doubt it, i don't see much damage to pass through 5 bw
4th account on Diamond in this "rock, paper, siccsors" meta. @west quartz
gg
im scaring myself
i'll count this one
the other 3 that you brought to diamond on other metas d'ont really count
but gg for this one
all of them were on this meta lol.
the last metta was boring, the empaths. I did not play much in it.
rofl since empath we had harbinger umbre, terrorbird, tsunami enchant, technoleach, tsunami enchant with brain
by "this meta" i mean this current week
My other smurf is at 1,950 in this meta. Just lost 1 game yesterday.
It's easy to climb if you know how to position.
A rock paper scissor meta doesnt mean that building smart decks wont allow you to climb. But I am winning 80% of the matches on start due to my deck, not my skill
I play most of the games the same and I win regardless
Thats what I mean by rock paper scissor. Deck is important for the game, but it currently has too much importance, this creating rock paper scissor mechanics
now your scaring me
never in doubt 👀
😅
wp im going to leave on a high now
good call
i look forward to the tournament 😄
me too bro!
Again, if it were rock, paper, scissors, I would not have 4 accounts in Diamond. There is skill expression, and hopefully, in the next patch, there will be even more skill expression.
Again, of course there is skill expression. The game being the most rock paper scissor like it has ever been doesnt mean there is no skill expression. As I said, even if you had 100 accounts in diamond, it wouldnt unproof my statement. Try again
You're being delusional mate, it does unproof it, I don't have to try again.
Sure sir 🙂 we agree to disagree
I agree 100%
🤝
Which team did you choose?
hello, illuv arena has marketplace yet? is going to be play2earn?
any cardgame is "optimally" rock paper scissors, other option is Tier 0 Meta, play mirrors only
rock paper scissors doesn´t have to be 80-20 to 100-0 matchup spread though, balance/bug issues atm
if people don´t make mistakes, mirrors are 50/50, favourables are favourable etc., how else would it be?
meta atm is just low on skill expression, as tsunami enchanter is just a low skill team and there aren´t many relevant mistakes people can make to be fair, also you are low on counterplay options to e.g. 5 bulwark+shield/heal combo due to balance/bugs
outside of this tsunami enchanter based meta we always had enough agency in at least potentially picking the correct team or building it for the day+playing better/positioning better, those matter very little in 5 bw tsunami/enchanter based teams
issues aren´t that much about any fundamental things, more about balance/bugs
obv changes and improvements on many things would be great, but arguing that these are fundamental, not bug/balance things is wrong imo
people stop playing..

I prefer the meta where everyone plays arcanite personally
same, misplays actually matter and more room for them
can´t realy outplay someone playing well though^^, couple coinflips in that mirror if both know what to do
the choices often augmente my error 😅
I wanted to train for tomorrow's tournament but I couldn't..
idk, hope people see how much better arcanite/invoker etc. games were compared to 5bw tsunami/enchanter, arcanite you lose to like 1 unit and can try again next turn, atm you take 300-600dmg each lose Turn 3-5, can´t kill a unit unless your team is designed to do so and you still lose lategame due to leecher axodon
I agree that it is a matter of balance. Fundamentally things are pretty good!
But the current lack of balance has developed the meta into its highest rock paper scissor state. Imho it would be healthier to reduce that facet and come back to more skilled matchups.
leecher is disgusting
You do see the problem of balance vs bugs, like you prob don’t want to balance around bugs in the game e.g. quantum nullifier not doing much vs 5bw, that’s not balance but bug problem there/atm
Yup
Multiple things to address. I am sure the team will manage this next patch. Can't fucking wait
Have you tried restarting the matchmaking? that's typically the issue
...
yes 3 times
High risk. No reward.
we should pull a cod and move from skill based matchmaking to age based matchmaking XD
Did they actually?
use your smurf. maybe you will enconter one of the 40k monthly players
No SBMM is getting more and more sadly 😦
That’s why I think round robin like tft solves so much including Rock Paper Scissors.
Also to me feels like berserkers enchanter are beating tsunami reliably which is making the meta more skill based now. Atleast in the games I managed to fit in
So you want to keep super polarizing matchups and then just flip more coins on who you que into?
Berserker-tsunami-enchanter is kinda the same, you lose early to toxic colossus, you lose late to leecher/gauntlet/unkillable ryplance, still a bad experience to play vs…
how it is now and just from my feeling i liked the tft concept more too
I think having to position against 4 players and 4 potentially different teams allows a path to win for your favourite teams. Won’t be 100% no coin flip just better. Not saying there isn’t a path other than round robin
Feels like you gamble even more then, as now you can make educated calls on what to play, vs 3 you can just have 1 guy play bad niche team, send you 3rd while they go 4th or other way around
for me the endresult was more enjoying if i play good i could manage consistent to not get place 7/8 , with good rng u get place 1/2 and with the other placed i was still always happy
places*
5/6 u lose points but not that much
Same as having someone contest your comp from worse spot/not supposed to do spot, but good chance it would happen almost every game, that you feel you get grieved by someone else.
Yea much better for casual players but still great for the competitive. Rather lose to a little in game rng than a coin flip at the start of the match
Also instead of skill it would just mean you position for max powerlevel every turn, making follow the guide on what to do even better than atm
You will know who you are most likely going to match up with the next round
Idk, again bugs/balance imo
But what would then be the difference?
Make moving free? Ok then it is close to survival, if moving isn’t free and you see you have to move other one doesn’t you are just behind with having had 0 input, aka you play strongest position overall trying to never move in that gamemode
I guess I’m more biased towards the casual player that just wants to say bring full rogue and his rhamphye and have a crack at winning the odd game with some luck. Skilled players will still be able to go full try hard and come out on top
How does the casual player bring a 6 rogue and win vs people playing normal powerlevel?
They are likely to lose to 2-3/3.
I believe augments should be weaker and illuvials better focused on countering specific things, so we would have teams with more illuvials and more decisions on what to play and be able to switch illuvials more often without being "punished" for wasting mastery points
In 1v1 you can get your cheese matchup and get a win
Nah I think keep cost of moving the same. You will have to decide if moving is the best play. Save health this round by moving ect similar to how it is now
TFT eg is playing solitaire for max powerlevel either endgame for 1st or midgame for best placement depending on how lucky your spot is.
True but there is higher chance of that player going “fuk this” and blame the game being it’s “predetermined”. Less predetermined feel in round robin is my main point. Though I’m not saying I’m completely convinced round robin is best
I think people aren’t that stupid and would realize they lose to 0-3 out of 3 so their chances are good/bad
It is prob even worse in round robin setup, as someone playing for early game just insta last if other play lategame and give „good loses to each other“ or someone playing lategame insta last if others are all early game teams.
It works in tft
And you can’t play for early or late as much as in tft
Since there is no interest
TFT doesn’t have pre set Teams
And ofc you play for early/late in TFT
You can play strongest board or lose streak, strongest board saves hp stage 2, makes you have less money than lose streak.
Money/hp is a normal trade off, level/roll on 3-1/3-2 or afk until 3-5/4-1 etc. are options that play for different powerspikes
(I think I missread a bit)
In ILV ofc you can play early/late as well you can have teams that want to win turn 4-6 range like most of hetbonhe cheese teams or you can play to win turn 6+ like most arcanite/invoker teams do eg.
Playing 14+ illuvials to have the fitting early game counter and kill people turn 4-5 is a thing, as much as playing fewer Illuvials more augments and having plays to do on 7 and later even
Exactly so we get the good thing about round robin from tft but prebuilt teams so don’t have the high level of rng of tft
Round robin is one of the highest rng elements in TFT
And in my opinion the best part about it, I think it’s the right amount of rng to add to the game while keeping pre-built teams
Do you like tft or prefer 1v1 card games? Because it may just be I’m more bias towards tft and you more towards card games
Don’t think there’s any right or wrong
I like both and have played both to very proficient levels
I am merely trying to point out that this wouldn’t work the way you think it would due to my experience in those and playing at high levels/understanding what is going on in those games
what would you do? Sorry i know you probs already said but i havent seen
It doesn’t matter if it is 1v1 or battle royal if matchups are 80-20 or 100-0 you don’t fix that issue with either option
Have a game without bugs and prob wait for the adjustments to the current settings
stuff I’d like a lot would be having 1-2 units free to move on turn 3/4 to not lose 600hp for losing a coinflip positioning on turn 2 eg
number 1 complaint or reason people stop playing is "everyone playing same thing, hate mirrors its boring" or when its balanced like it is now "its a coin flip". I cant see how fixing bugs fixes this
Or just having things like 5 flish deal less dmg per unit hit
Or having anti bw augments working, techno leecher not being op with axodon etc.
so you liked it when everyone was playing phos?
I mean why would people not play the best thing in battle royal?
Was certainly better
Also atm isn’t really balanced there is a hyper restrictive team being more or less the best.
because you liked the deck. I like it now that you can play 4-5 different teams. This is my point though. You dont like it being balanced atm, I dont like it only being phos meta
How is it balanced atm? This is close to the lowest skill expression meta with everything being tsunami/enchater/leecher?
the best thing is far less obvious than in a 1v1. And far less chance of there being zero chance to atleast a 2/3rd
Why do we have it very obvious what is the best in every TFT patch then?
beserkers are the same, if not more of a skill exprssion atm than phos
the point isnt there wont ever be the the best meta team. The point is in round robin is always less obvious and more of a path to win than in a 1v1
Moving units in arcanite costs points, moving a ranger doesn’t, you get far less punished for mistakes and you have 1/2 1/3s due to free ranger reposition almost every round
But there is always a best meta team in TFT
I played about 17/20 same team last time I played the 3 other games being augment allowing me niche team and I got rank 15 euw
If you wanna speak from a low elo perspective, once you have to own things everyone in low elo won’t play the same due to not owning things
and there always will be in illuvium too. Except in 1v1 there is much less room for anything else
this is true. Maybe the discussion is pointless since everything will change once this is a thing haha
That’s just untrue, in 1v1 if everyone plays the same you can counter that, and then you can counter the counter, leading to rock paper scissors, like every card game.
exactly my point. This isnt good
?
What would be better that doesn’t make sense
A battle royal with 2 rock, 2 paper doesn’t change that
round robin. Id rather que into a bad coin flip scenario for the team i picked in a 4v4, because there is a way wider range of variables that can alloow me to do well
You have the option of it entirely doesn’t matter what you put in your teams and it is 50/50 ish every game, that sounds missing the point of building a team, you can have one unbeatable thing or rock paper scissors
That’s just mathematically not true. You can low or highroll matchups the exact same way
how is there not more variables in a round robin? Yes you can still low or high roll, im not denying that.
right now if it was round robin
there is a good chance of 3-4 different teams in the one game
if every team has antoher player that is a counter it gets very interesting and the best player will give themselves the highest odds of winning
Why would it be more different teams? If there is something agreed upon to be the best or the 2 best, why wouldn’t people play that in any setting 1v1 or 1v1v1…?
Also simple way of seeing it could be you play 3 games you have 3 times good or bad matchup or you play vs 3 at the same time? Still 3 times good or bad matchup.
well we cant even agree on the best team in a 1v1 so there is less chance of there being an agreement in round robin
That’s a fairy tale answer, if we wanna speak from high elo levels, you just rng the Que order at that point in reality unless there are tremendous differences in skill.
Who is disagreeing with there being 2 versions of tsunami/enchanter that are best teams/teams to beat for your team to be playable atm?
Also there is barely a reason to play and compete and try to figure out what is best atm and we still come down to few teams/meta/day already
you cant play phos atm because of 5 earth right? Well in round robin you could because they arent only building for you, so many variables like this. Also this patch has been out for ages and only a day or two ago it was tsunamu/enchanter 5 BW, now its beserekers instead. 2 weeks before than no one was playing enchanter. Hetbone won on the weekend with neither of these teams. Tomorrow probs be different too.
you can´t play arcanite because of 5 bw enchanter having a brain and playing 2fire/earth bw>air so you can´t get hyper bird and can´t kill a unit
tournament examples are horible, as we play blind pick formats still
just rng to que the niche counter
or to know the counter vs people playing niche counters like het
again though more players in a game would not change anything on the fundamental matchup %, why would it?
having 3 games vs 3 different people or playing vs 3 at the same time isn´t a real difference, you just flip if you are favoured vs X or not and you flip que order for prob 1 placement every game
You say blind pick counter is bad so you agree with me. You say balancing the game will fix this. But if it wasnt balanced everyone would play the same thing....which they havent been. It will always either be balanced = coin flip or not balanced = endless mirrors.
I say blind pick counter in tournament with limited samplesize is bad, not on ladder
also I never said matchups should be 80%+ in favour of one player, ofc there should be teams, that are 60-40 range vs most, but that again is a numbers/bug thing not a setup of the game thing
well i guess im saying blind pick ladder isnt good either, and neither is mirrors. Round robin blunts this significantly enough where its no longer an issue that makes people want to stop playing. Im very happy to concede there are other ways to fix this
Again, you do realize that modern gaming has websites etc. that will show everyone what is the best thing to play and they will play that?
so you will have something with a high double digit % being most played
if that number becomes too high games chance balance
and land on another rock paper scissors
yep which is more of a problem in 1v1 than in round robin
ok, what is your elo in TFT?
I think you don´t know how high elo works in Autobattlers-Battle Royal
And if you wanna talk about low elo, idk what low elo is in ILV atm, if I get a 1500ish opponent they tend to not play the same few Teams I see at the top, which is normal, that´s prob why they are low elo
low elo in team building things, also tends to not be able to copy best team all the time, as they don´t own all the cards
challenger. I dont care about high elo, we can be competitive no matter what the game is. I care about reducing the reasons people say "im done this with"
I mean it is a buggy beta, being a non buggy one would be first step, but that won´t be a tmr thing
yea im sure what the team has planned will improve things greatly, including the bugs
thing I am annoyed about at this point is, that making more players won´t change any of the things you point out
from a math viewpoint
maybe we will have to agree to disagree on this one. But ill saying yes you are right there is still coin flip, im just saying it isnt as harsh in round robin. Rather work myway to 2nd or 3rd or get lucky and win than just auto lose 1v1. But yes still coin flip or mirror
if people play X different Teams and you have a different winrate on avg vs those it doesn´t matter if you throw it in a br or a 1v1
I get the point you make, instead of being first or last, you can play a bad team and get more 3rds/4, you still lose games, elo etc. still same outcome
and likely it would make niche teams worse, narrowing down the meta, as you don´t have X% "free" wins anymore, but prob more "free loses"
yea which is better for casuals, and they get the high of getting lucky and winning. Competitively I think br is more skill expression since your brain has to predict so much more while in game
like we all versed a psion multuple times. But how many times to you get to verse a psion while also having to think about a full rhamhyre build and another player being mirrior?
nah competitively br is just more coinflips lowering the agency of players in this game
it isn´t thinking it is flipping a coin who you fight next
or you do standard overall powerlevel positioning, people complain about not enough agency atm you want to take more away?
yes but do you position fully for that person? Or think of the round after versing a completely different team?
and this is a 4 way match up you havent been able to verse 100 times
there is just a correct play to make every turn, that correct play often includes flipping a coin on which option to take
same as e.g. in TFT Rogues are in your pool
yea and the correct move to play is way harder to find compared to 1v1 you played 100 times before
like sure you can try to outplay it all, is that % winrate wise perfect, sometimes yes, sometimes no, it is just naother version of %
not realy, you just have 2 setups you have played 100 times before and you can check is there play vs both, yes no, if no flip coin
same as in 1v1
is there play vs opponent moving yes no, if no flip coin to move
no you would have played this 4 way match up way less compared to 1v1 match ups. And not only different 4 team combinations but also which you play round 1 or round 4. Also which dies first or who is most likely to lose to anther team. I cant see how you dont see this is way more variables that takes more skill to predict
its like you cant get passed the fact its still predictable. Yes it is but way harder
what you say are these fake things people can tell themselfs saying they outplayed, outmindplayed someone etc., when in reality unless you have some information advantage over the other one if is coinflip/game theory solved problem
you do have knowledge of the single matchups, with few teams in meta, it isn´t harder to figure that out
maybe it just seems so simple to me idk
so you are saying its just as easy to know all the dozens, if not 100s, of combinations of teams/round by round match ups in a br as it is in a 1v1?
idk why you think it matters what different combinations there are, also there won´t be that many
you see/don´t see next opponent, assuming you have knowledge of the single matchups, you would know what to do vs them, check if overlap, yes no, if yes great do it, if no well flip the coin who you fight next instead of flipping the coin on matchup before and being able to comeback with skill/leg augments/positioning/techs etc.
so yes
positioning often is a 1/2 1/3 2/3 atm you just extrapolate that adding another 1/x of who you play vs
that isn´t adding skill
or agency
you dont just need to know the single match up
you need to know team A while also versing team B and C. And you need to know team A while versing 2 x team C. So every match up with team A is difference since you cant just set up for them. How is this not harder than 1v1
if I know the matchups I see if it overlaps or not
stuff like this will also be outsourced to websites/guides, you can prob just check what the standard play is after typing in what you play and what others play in the future
its ok to say its harder and also has coinflip/predictabilty
sure for an AI it would be more to calculate, for human input you likely add more rng, not more agency
perfect yea thats my point. I think that kind of RNG is good. I think you think it isnt or not needed. Thats probs where we disagree
I think the game has too much rng in too few events already atm yes, adding more would be bad
much rather add more agency and softening matchups with better leg augments, armory style events like in TFT to give outs to counter comps as extra events, some free movements in early game or similar
more rng I´d prob stop playing, when HS became 60-40 every matchup and the cards you put into your deck mattered less than the ones you randomly generated they certainly reduced blind matchup rng, but the game also died on every end from playerbase, streams, viewership, esports
surely not sole reason, but players feeling like they have no agency and have to play bunch of games to eventually win few more to rank up wasn´t something people enjoyed
yea agreed things like this probs best to change first before any major changes like the one im talking about
the whole selling point of ILV-Arena to me was/is that I am supposed to have agency
yea ive never played HS, didnt even realise you had to collect the cards you play
yeah, part of collectible games meta is that 99% of people don´t own everything
I don´t think many will own enitre colelction of augments, illuvials, weapons, armors either
yea agreed
what do you think makes tft so great? End of set prize pool was half a mill this time
I watched a video that was probably just a joke that mentioned them doing it so the old players could still have fun
riot ip and there being no real competitor+ it came in while online card/strategy games and especially blizzard started to thumble their position in those
esport isn´t in a good state, hard to get funding or justify it atm
blizzard events pre 2020 were super good, but also cost them millions, 2018-first half of 2019 HS esport pricemoney was 4 mil alone and they had dozens of in person events, production in their esport arena in LA etc.
now everything is online shit quality, but obv lots cheaper for them/everyone
revenue numbers did justify the marketing budget ofc back then
Do we know what the new iteration of arena will be yet?
I hope there will be an implementation of dynamic gameplay and some element of rng (other than legendary augments) to make the game more engaging. I'm afraid that the current state of the game won't be appealing to a broader audience and stay in the very niche category.
are there any websites for deck builds, cause I think that component or information is seriously lacking online
Anyone know any websites besides youtube?
They are still working on the public api's for building out third party sites. So we don't have data on top decks and win rates etc yet. But if you want to build decks or see decks that have been built that is available on Illuvialmaster.
Illuvidata also has a solid deckbuilder experience
Can't get over how cringe tsunami gauntlet is 🤣
Agreed. As far as I am awarez the team knows that and the next patch will be big and full of changes towards a broader adoption meta game.
🤞
thanks for some reason never was showing up when searching for decks online
perfect
probably because they chose the name of Team Builder rather than Deck builder? But curious to know what you were searching for, we can always refine SEO
I see it now on my search, I think just going to the website the team builder section for at least I wouldn't think would be in the tool section
I guess my search just never took me to the team builder page
if it shows it just takes me to the main page
again thanks for the website though going to save me a ton of time
We are trying to build tools that help the community 🙂
I wonder how long until next patch?
everyone is waiting for the update
700?
must be so stressful to play against lol
I am shitting my pants, thank god I wear diapers 24/7
Now we know:
Excellent experience "+0"
Ahah at least you wont be constipated
Hahahahaha
haha oufff
You should reset the queue every like 30s so you never play +-200 elo
terrible experience to play for < 5 elo
< 5 and > -30 lolol
You are right brother
@turbid osprey New team, fresh out of the oven 😄
Geegee!
Do u think that this counters regular tsunami/ench?
i am here 😉
GG @summer frigate for making Illuvium history taking out two tourneys in one day 🏆
GG @stable grove 🥈 always a pleasure watching you
Thanks bro! Sorry unable to play anything else against this version of tsunami I am powerless hahah
GG @summer frigate !
No worries bro! You’ve got until Inferno #9 to cook up something new 😜
Will do 🙂
Gg bro, that bird was my hardest matchup. Well played.
how to join next tourna?
Proposal for enchanter:
Convert true damage into magical damage and add cleanse to the trigger.
i dont think the enchanter effect is really a problem - the gauntlet is maybe a little too good though. Do you think enchanters are too good on their own?
Hey sir, thanks for asking!
Definitely the worst part of the current meta right now is psion weapon-tsunami and tsunami-leecher shenanigans.
Now, enchanter is apparently decent because we only have Kukka line as enchanter, but imagine 4 enchanters doing aoe true damage to all of your team. It sucks. I think that true damage is a very dangerous mechanic. It would be MUCH more healthy and scalable game design wise if it was magic damage (which can be countered). To compensate for the nerf, adding cleanse would be cool. To counter toxic teams for instance or other debuff effect teams.
Goes much more in line with what a psion-empath composite would be 😉
Oh, and I just played vs Grimaldis smurf, and he was playing a cool designed off meta deck. Bloom - Vanguard - Frost - fighter.
I just stomped him so badly because Vanguard and Frost are completely unplayable right now. That is also very unhealthy and I am 100% sure the team will address this next patch.
tsnumai is just insane, the amount of energy each tsunami units gains because of it per fight just break the game
Agreed, did you read my proposal on tsunami rework?
@sacred finch
Yep, it seems almost impossible to play non meta decks, even when i get qeued against someone with like 1100 elo and doing a lot of mistakes i have a hard time
I'll read now
the scaling problem is a very good point! Magical damage sounds very fair tbh. I dont know if the cleanse would be too good for the whole team aswell - that would completely counter toxic, mud, etc. That would need some testing
Absolutely, it is insanely unbalanced
I would love to know your thoughts 😄
Agreed! Maybe something like, each 3 enchanter casts. Cleanse.
where can I read that?
Here sir
@worldly token
Thanks!
about tsunami i think scaling like that could be an even bigger problem because at some point the units are going to be casting all the time, could break the game if you play some tanks to last with indomitable bs while the tsunami units are scaling
I think ranger weapons needs a rework too, gauntlet seems insane, shield is ok and staff, dagger and sword are just too bad
It's all about balancing it. If you make the scaling logarithmic, you are setting a cap. Think of this as a tsunami that doesn't start spamming since second 1 in round, but needs a bit of warming up