#🎮〕illuvium-arena
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oh yes obviously 😄 thanks @dark scaffold
So excited for the PB2
so what you are exited the most xD to make it harder, checkpoints doesnt count 😉
Can someone link me the stream that gives update on pb2?
Magma and spore good today
You're the best @dark scaffold ty bud
hmm gears are turning!
And make sure to have 3 bulwarks in to buff the ranger
1 step ahead already lol
@regal hinge Are you still here?
@brazen quarry yep :)
If you want I can start the game and stream here in discord. Maybe you can learn how to beat 10? (if I can do it )
I don't know how to set up a stream :(
Alice is worried we're gonna get our arses kicked too..
stage 11 now off magma spore
@brazen quarry yoe, is this a thing? Start a game for us? We're stuck on 10..
I would stream for you so you can watch me play 🙂
Coolio!!
Come to illuvium-voice channel
could you mute your mic? You have a lot of sound going on
Yes, where did you go
Trying to mute the phone without turning it off etc..
You guys asked for beta input: the shadow of the feather tail aardvark needs fixing, the said aardvark when fronted with another will teleporting to the enemy square, the background should get darker as the fight progresses :)
I'm on wave 10 now
Wave 10 is fast!! How to beat the fast ones?
Rake got stuck in a corner just then.. muted it's powers..
Not cool :(
I "don't have permission to attach files" but I will gladly share a video of this with the mods :)
Such a good game, so awesome.. very few flaws!!
Its called the rogue bug and its known. To avoid it be sure when you have 2 rogues on a side of the board the one more on the side is atleast 1 hex from the border and avoid lining up 2 rogues too when on the same side of the target @regal hinge
Otherwise I might die?
It will get stuck on the wall until your other illuvial blocking him dies or does a omega where he dissapear
Yo!! Alice just beat wave 10!!
Wich often result in a loss sadly but its easily avoidable
Super fun so far. But I seem to suck. Can't really get pass level 9-10's. What should Iprioritize? Synergy? Matchups? How does Matchups work for something like Spore where I think it's Nature and Air? What would be the counter if any? I
Alice tactic is use 1 healer 1 tank 2 smart arses :)
Focus on playing the good illuvials and positioning. For the hyper machanic you can go on illuvial master and see what counters what 🙂
they dont matter a lot at all
40% damage reduction says otherwise
No its 40% dmg reduction to the illuvial killing your spore illuvial for 6s. Doesnt matter at all almost
oooo. good share. i did not know about illuvialmaster -- thanks!
well it got me past lvl 9 and up to lvl 17
your spore illuvials dont die before the game is already decided who will win almost ever
when ive been struggling for days on just lvl 13 its huge for me
its not the spore that did it its you, good job 😄
You were probably playing bad illuvials and playing spore made you play 2 of the best unit of the day + you are getting better
nothing really changed other then my rotation and including spore
spore and healers gg
im just trying to help and make you realise its not the spore itself but the units
the units didnt really survive without spore tho
spore doesnt do dmg reduction i explained it above
then this game is just utter confusion and ill never understand it
spore makes sense to me why i survived so long and made it much further then usual
Its only on 1 enemy when this 1 enemy killed a spore illuvial (that has spore activated) and its for 6s. Your spore illuvials are not units that die fast in the game due to their roles so once they die and someone has -40% dmg reduction for 6s you can already tell who will win if its not over yet and this effect most likely wont change the outcome of the game at all.
You just started to play give yourself a chance
if only there was a tutorial that explained these things
cause all it does is confuse me lol
Go on illuvialmaster website and you can find anything you want to know about the games
i dont got much time in my day unfortunately and i jsut wanna play the game is all
i play for maybe an hour then i gtg do rl stoofs
cant wait til its easier to understand and work with it looks amazing so far
it will just get more complicated. the more you play and interact with others the more you understand, you cant expect to know all the game within days
i understand plenty its just the mechanics of the game that needs fixed up is all
understandable with new games
theirs always a huge learning barrier is up to the game to smooth out
telling a player to learn isnt fun have the game teach
just my 2 cents when it comes to game design 🙂
Yes i agree on that, im pretty sure its something that will get beta as the game develops and comes out of beta
Game is in early beta. It doesn't teach everything by itself. You have to apply yourself if you want to learn and improve now, or it's perfectly reasonable to play without much thought, and accept that you may get stuck in situations that are passable with more knowledge.
Maybe we need an ‘easy mode’ for super casual players where you start with 100 extra mastery points at the start. For those not willing to put in the work to learn a complex game it might give them an opportunity to throw whatever illuvials look coolest onto the board and still win which seems to be what some people want.
I think the new casual mode in Pb2 will have unlimited checkpoints, so people can freely try out all sorts of board states without having to worry about starting over. It will effectively be "training mode"
imagine people reaching 10000 wave
or does it still reset daily
would make sense
x.x
Decks will be different
No copy, no screenshot abuse & not rewarded to grind infinitly 🙏🏼
Hey @humble hill any tutorial how make it? I tryin but i can’t do it!! Maybe i don’t understand something.
Let's go!
- Create a shortcut to the game
- Right click the shortcut and select “properties”
- Add –dx11 at the end of the target path the select “ok”
Not playing has made me weak. Could not even beat 14. I’ll be back again for more later this week.
I don't have any direct links or such but I think you should be able to find it if you google "how to start Unreal Engine game in dx11 mode" or something similar. This is not specific for Illuvium but works for all games made in Unreal Engine.
damn only stage 10 today time to get ready for work
HI I try out for myself this game for 1 hour, i found it very difficult to pass stage 10,
dzierski's feeling about you:
tomorrow you will get to 15, in 2 days you are 20+
1 hour is nothing. Give it more time, study and learn the game. It is not easy. Over time, you will improve.
💪 👍 thanks i wil try more this weekend
Remember that the current beta is basically as hard as the game gets. The beta features end-game content with the most difficult-to-place illuvials.
The Open beta will be a lot more intuitive as everyone will start with T0s and T1s. Imagine a game without Titanor stuns, Dualeph shots, rhamphyre and Sear, who all are rather difficult to use and place around.
Obviously it will take tens of hours to get to the endgame content when the open beta is released so expect a similar amount of time to be required to master the beta (even when only a small number of features is available) 👍
guys pls someone tell me how to beat round 11, tried 5 times now
play good units, kill their good units
1000$ advice for free
Yeah, round 11 is a murdering
Loving the graphics, my kid found the move around camera keys. I love to get up close and watch the action.
Same 
I wish I knew of this solution a couple weeka ago lol
Instead I went out and bought a brand new PC - problem Solved!! 🙃
look on the bright side, you have a new pc
Great tier PC and runs ILV beta so smoothly. I planned to buy one before overworld, just advanced the timeline 😀
Thanks, crazy tactic..
Hey guy - if you're a new player. Could you drop a reply to this message with any elements of the gameplay that you're finding too complex or that confuse you.
the hyper system could be explained better (proximity, maybe some UI indicators for practice mode or smnt)
A couple of people i saw that recently joined the beta. Could you please reply to Ben's message with any elements that you are finding too complex?
@crystal holly @glass hornet @weary drift @dawn canyon @compact shard @regal hinge
No offense Ben but I doubt a good number of people will read a hidden message like that :]
Btw about the crashes, I have a Mac and I've had 0 crashes with ~50 hours of playing
Same, game runs great on mac
Ive had 13 crashes in about 80 hours of gameplay so definitely not bad!
It's all quite a steep learning curve at the moment but once I've spent some more time figuring it out I'll put together some more specific answers for you.
I don't want to do an announcement - but I'm hoping you folks will poke new players when you see them!
Can you see how Manu hours you have played?
nah just a rough guess 🙂
hyper system needs a tutorial
I for one feel like I'm not getting enough economy to fight off the insane difficulty I keep facing when I hit stages 10-14. Like there are way too many monsters I have to face vs what I have. Perhaps a recommendation feature for counters in an easy mode to help better understand what counters what? I have so much going on in my day to day life games being too complex I tend to shy away from
Watching some of the better players on YouTube has helped a lot here. When it comes to mid/high levels, positioning matters more than anything, and not the classic positioning we beginners picture it to be. Gotta get creative, and if you're like me and don't have that creativity, seeing somebody else do it really helps.
That, and I was really undervaluing the hyper system. Getting a good illuvial hyper is like having two of them.
This is very simple and conventional. Its a definition of play good units and kill their good units 🍞
Illuvial Master website has great resources. I literally learned everything about the game through it
I think there should be examples of what classes and affinities power do. “Gain grit and resolve” or “3 energy per sec”…. What does it mean in practise on the field while I am playing.. unless you played these games before, people don’t know what “omega power” is or what 500*OP means/looks like in practise..
…like actual images with arrows saying what’s going on..
is the game optimized with the latest driver patch of yesterday?
i second this. descriptions are not good and don't look good, al though I already saw the team said they had an update for that. 🙂
@wintry cipher you had some feedback in #814313819185741845 , heres your chance to drop some more 🙂
I third this
Agreed! Ben did talk about how Private Beta 2 has an overhaul of all of the text we see there in game.
Sounds like we'll have a lot more information displayed 🙏
24 wave 🤯 🔫
anyone else find it super annoying that the deck resets to the midpoint whenever a unit is recalled
right click the unit, then hover over the image
oh ty
would be nice to see hex grid and maybe a radius around units for range
another UI improvement could be instead of having the HP bars divided into 10 parts regardless of total HP, have each bar represent a set amount of HP so players can roughly gauge relative tankiness across the board
I'm not a new player but as a new player and even now I forget the mastery points of each character during the placement phase. It would be nice not to have to click and drag an Illuvial to see how much mastery points you can save from getting them off the board.
Asides the crashes I am only concerned with restarting lv1 after u die on lv5🤭all over again.
I am using a Mac but my system kinda freezes a lil bit.
Todays deck seemed super strong. I got 18 and then really screwed up the placement. I had been doing crappy placements pretty much the whole time though. But still made it into the leaderboard #8 at the time
I'll probably play a round or two once I'm done with lunch!
Don’t try all empath after wave 5.
Because lazers?
Ah of course! Forgive my noob sightedness hahahah
If we can add an on screen icon representing the synergy strength/weaknesses that would help out a lot of players
Or a tooltip letting players know that S1, S2, S3 Illuvials of the same tier don't stack.
T1 t2 t3 -> stage one two and three of the same line.
Tier is the objective rarity of an illuvial line, while stage is the evolved form of an illuvial within a line.
A tier one atlas + tier 2 hydrolynx wíll get you two water affinity stacks.
Yep spot on, I said Tier when I meant Stage.
@fair hemlock love the work you guys are doing BTW
We really appreciate it!
It is great to see more kind and active yellow names around as well 
Just need some purple ones now 
Shoot me a DM, would love to see if I can do anything to help you all out. You're supporting out community after all
Lol being on the council is tough 😂
I'll let you know after next epoch 😏
Psh shouldnt i be the one to let yóú know? 😏
Garf going for council? 👀
Maybe one day 🤣 Im certain there are not more than one or two handfuls of community members who know more about the game than me... but putting that knowledge into practice will require some more years of experience. :)
You can be my advisor 
We'd make a great team
Like i said, it will take years of practice to actually use that knowledge for good. I havent played today but i think id lose at wave 10 :D
lol no
today easy 30 day? okay 1 try
I never made 30, I guess I had a bad coach 
Not a coach out there that has had more clients reach 30 than me
It's definitely fun, haven't had a chance to try the climb in a while. Lets see where I land
Beat Shabim
and he'll do 100 leg extensions
Are you guys talking in chat? I cant hear anything
Did my discord break
Yes, they are
ugh my computer did an update and now my discord app is broken
web version it is
Nerf Atlas please
I don't see that happening. Wave 13
Awww close
Bad placement got me
Yup i can definitely see that happening on that wave
getting stuck on opposing titanor
Exactly
Victory!!
amazing
damn stage 12 today after an hour wish i had time outside of life and work to learn this game
got to stage 21 today with 6 bulwarks, fun deck today!
Thats my victory as well.. even making the board
6 Bulwarks and a couple of heals + Scoriox was the formula for me.
I found it confusing that i couldn't sell a unit, but perhaps you can only sell 2 each round? Also i find it a bit hard to see which unit will work good with eachother, but that might just be some experience that i lack on this game still. Sometimes when i rightclick a unit, it keeps having that status window open and i can't close it untill next round.
i hope this helps
you can sell up to 2 per round. units working well with each other is part of the strategy of the game, it's not going to hold your hand and tell you what to play. that is part of the learning experience. right click elsewhere to close the status window.
yeh i noticed the 2 per round, but now just figured out where it stands. could be a small red error thingy if you try to sell the 3rd one, maybe?
I havent been able to find any explanations in-game around stat keywords... specifically stats granted by composite synergies, like "grit" and "resolve"
also, the stat icons on the units themselves arent 100% clear. I can't tell which icon represent Omega Power, for example. hover state would be useful there.
hovering over the icons say what they are. check illuvial master dictionary page for definitions of terms
where can you see their special attack?
i mean, my 100 cost tank i sometimes healing/sometimes not, can't figure out when he does that
hover over the image of the illuvial after right clicking it to see the omega ability
ahh you're right. hovering over the icons on illuvials deployed on the battelfield works. i was trying to do it on illuvials in the selection area, which doesnt work
every unit has a small amount of base hp regen. If you're talking about titanor massive regen, that's when it goes hyper. Bulwarks gain extra regen and mitigation after going hyper
yellow vertical bar left of hp and energy bars is the hyper meter
ah ok
when it fills and the whole border is outlined in yellow, they are hyper for the rest of the fight
how fast that meter fills depends on all of the affinities of enemies within a 50 hex radius
ohh, that's something i didn't pick up yet
you can see the affinity matchups on illuvial master if you don't now how they interact with each other
wow illuvial master is so useful i just found it
hyper matchups is just a circle where every affinity has a strong matchup, a very strong matchup, a weak matchup, and a very weak matchup
all are neutral with the same affinity
ah, illuvial master helps alot yeh
with affinity stuff
it's not really explained in the game, but the site helps alot
yeah totally. had to watch a bunch of Frobei videos until I found the explanation of how hyper works 🙂
Yeah, Illuvialmaster is a great resource.
Another one is also infoluvial.io 
Im heartbroken! Had my best run ever!... Was swifting through wave 17 with the perfect combinaisons and it crashed
Agreed with earlier posts, having descriptions on an info page or something for grit , resolve, psion, etc. would be nice. Need to show people how to equip ranger. I still don’t understand hyper and how it’s activated. Is it when there’s yellow filled in on the left side of your health bar? If so, this is a really small/subtle indicator, could even have an activation animation to make it more obvious. Thanks for asking ben! I’m lovin the ma pb1
Also do pb1 get into pb2 automatically or will we have to resubmit?
Bout to hop on, going for wave 20, wish me luck 🍀
18s not easy
Do the illuvials in arena change daily?
Yes
stage 9 today jesus i keep getting slapped around on these low levels!
Play good units
Btw every person I’ve talked to who is new to the game has said they didnt know you could put weapons on your ranger
Yeah that's fixed in pb2 🙂
Oh ok cool ty Ben
Good chunk of these are fixed in pb2, or fixed but might not make into pb2
Definitely called him fat 
He will forgive me (I hope)
PB2 next week?
which is good, if you folks were having big issues that we were not aware of then I'd be more worried
but please keep poking me with your pain points.
Careful what you wish for ser
Scoriox body be freaking out sometimes
The Grit/resolve stuff is a tough one. We have it fixed with the advanced combat UI panels - but they won't be in for pb2.
(you can hover keywords and have a description of what they do)
I've also managed to rename a bunch of the more confusing named effects
so no more precision, it's just crit chance
Grit / Resolve still exist and they're the toughest.
but I can really call them discrete flat energy/physical damage reduction
bit wordy
You need to visit illuvialmaster more 😡
That was literally one of the only ones I knew
Grit and resolve I was just like probably has to do with defense lmaooo
Idgafffff I’m just out here throwing shit at the wall I don’t have time to think
Just get me on the leaderboards
🧐
each grit/resolve reduce incoming physical/energy damage by 1.
100 grit - 100less physical damage taken from any incoming source.
so kukka would be dealing 0 damage?
we'll add the specific meanings of stats into the pb2 patch notes
so there is a source of truth
I believe the fansites have things right, but they may not.
nah, might change.
they're very much in player friendly format too
Pterodactyl line is now a Phantom, and Thylacine is Slayer.
think I've leaked that one already
ptero?
Ya
Can't recall what values you have atm on your build.
Might have got bigger on the earlier stages and smaller on s3.
approximately the entire board
biggest change is s1 and s2 Illuvials on general have gained a bunch of power
and s3 have lost some
dodo?
Blazenite
got a stun
might be playable with a stun
Hey sjud
It's one of the worst units in the game
Synalph is worse but its close
Blazenite had a 70% wr last week?
they suffered from the thin width of the beam
At least the s1 only cost 50
haha
So I’m in a bit of a pinch and I have a predicament I have an unreal@engine 5 universe I was wondering if I can speak to someone about partnering with as the developer is now trying to take all profits - if I can get land for each of my holders I would consider a deal dm me if interested
Even more of a single target king than ryplance?
Thank you for this Ben, appreciate you and your team so much 
Yeah I appreciate you the Nancy Pelosi thing was a joke
Velociraptor pelosi ?
would you like T4 land or T5?
poison is broken atm
been nerfed heavily
but ryp is good in that he performs his job perfectly
This is for a community of 9,000 so maybe better chat in dm
Exactly
its a fighter - who does reliable strong single target
so 9 thousand lands?
and doesn't explode too quickly
whilst not being too tanky
flank with him and let him free hit - get insane value
I’m a big fan of ryplance I feel like he’s good but not broken
How's the new targetting system working?
Easily the universe was set@for up to 100,000 scaled up in value based on rarity
now RYPTER on the other hand
are you talking about malura
Also do we know the iluvium zero is launching
i can imagine removing that hit after omega was a good move
Well the hit after omega only landed like 40% of the time
Also lol at starnosedmole as the name
I had no idea
how are checkpoints and income coming along?
Do we get infinite checkpoints or limited?
I mean even basic income can be complex, if it's constantly a risk-reward calculation.
Makes sense
yep - changes the earlier waves too to be a lot more interesting
its no longer a snoozefest
once you know what you're doing
after wave 22~ how much interest plays a part? does it only increase points for leaderboard or smnt
Choose to use your checkpoint early or just start over to save them
that's very cool, ty.
since you're continually calculating to try and beat with the least power
turns the actually thinking on its head
yep
love it
yeah without spending too much 😛
Well thats one strategy at least
The other strategy is to just win and let other people fail trying to min/max
yeah I mean a lot of people will risk too much. but if you don't risk at all, you'll likely suffer late game
All you gotta do is get further than everyone else
so if they all die doesnt matter how late you get
right now small (relative) playercount, small topend group.
When you've got players winning hundreds/thousands based on their performance
that player count will explode, and incentive to get good will explode.
You heard it here. PB2 has tourneys for thousands
ill make one
leaderboard right now is just scuffed - as its unlimited time and maximize how much time you can play.
Yup
so scuffed
that is not what I said.
Wait so we get unlimited checkpoints for training? Is that going to have a leaderboard?
I'm assuming that casual and competitive have different waves
Ignore my question if it was just asked btw
once you have a tournament with a short duration, and a finite time per wave.
it changes the entire experience
casual has flex waves. play 10 times
play 10 different matches.
Ah since its just "training mode" essentially thats actually good
get more practice in
more practice and variety
Ya
and fun really
redundant
Lmfao
Competitive is where having the same waves matter
Agreed
Damn Ben got me hyped af
So the competitive leaderboard is gonna have a fixed time to make decisions but same waves?
will do an insider before we release pb2 to talk about this stuff if needed.
competitive is timed per wave (in the run) with more time as the waves progress
thats needed, the precision of positioning can be bothersome in wave 20+
Not sure how that will work when people are gonna use screenshots but I guess you still have a fixed timer to beat a your new highest wave right
Should still be good
cool all theses info !.
Checkpoint are limited in competitive, but we can launch how many we want competitive run a day ?.
competitive is for fun daily competitions. It's still at the mercy of just sink hours in. But less so.
limiting the amount of time you can launch competitive is redundant, since once person can just run through take screenshots and share
tournaments though...
Exactly
Like I’ll just copy all of shabims set ups then beat his highscore
how about time interest system? less time you spend, more time you will have later
Are Survival Tourneys a big priority for the team?
played with it as a concept. but is just a pain in the ass on the tech side.
I think the competitive players would rather just have Ascendant
Or is the timeline for that way too far away
Depends on how stuff flows, goal is both.
Tournaments is done from design, requires backend and dev work.
Oh nice
Ascendant requires a lot more design testing/iteration and backend and dev work
Yah I figured
so both are high prio really, we'll just manage what we do by how teams finish their tasks
This question is probably too hard to answer at this current time but as an American you all tend to do a lot of shit while I’m working. Will there be different times for comps so that Americans can participate?
I know Survival Tourneys and Ascendant are kind of targetting the same audience so I was just giving input from that side of things what is preferred
tournaments are spread - so all times zones are served equally
so this is web3
depends on the playercount. so if we have lots of people playing at X time, that time will have a greater number of tournaments
What do the numbers look like currently for player count during all times of the day? I assume you guys don’t give that info out?
what the community wants is important, and its long factored into the decision making.
but where community typically struggles is to understand the challenges and work involved between different tasks.
frequently you'll see suggestions for can we have X, which seems simple on paper
for example the time interest stuff.
seems straightforward - you have it for mastery points. why not have for timers
Oh and I also assume this is fixed, but the leaderboard kill count bug is fixed right?
but when you factor in how client/backend work together, internet and so on. It actually becomes a big olde task taking significant time
leaderboard is overhauled
honestly I've 0 clue how the current messy one came out in that form
I joke that we just get a random number of kills
cause thats essentially what it seems like
we're not even sure internally what the number is 😄
im sure we could work it out
but not worth the hassle when the new system is so much better
Whats the new leaderboard. Not really much you can do besides wave count
kill count, time taken, gold saved?
I guess wins versus draws
differentiate those but thats kind of like killcount
I always hated the time thing. Gives a preference to certain builds
When it really should just be winning is winning
Looks good as long as the kill count works haha
I've flip flopped on total mastery points vs kills multiple times
mastery points is better IMO
more nuance on final wave outcome + Augments have mastery point values.
Both systems have ways to game it
I 100% agree with this. It makes certain builds and play styles less viable.
But either way its not a big deal they both work fine as tiebreaks
mastery points = power.
sure both can be 'gamed' but we're a game and we want you to game shiz
but the goal of survival is beat the hardest stuff
and mastery points is a more reliable indicator.
I mean in the way that you play a wave in order to 'game the tiebreaks' instead of trying to beat the wave
But it can happen both ways
leaderboard tiebreaks
But like I said either way can be gamed
well it's intended behaviour, you're thinking in terms of people reaching the wave cap.
but thats not intended behaviour longer term
gets mostly fixed via augments allowing for greater scaling.
People will still hit the same number of waves even if there is no cap
sometimes a wave is just hard
Didn't he just post how that works with that screenshot? 😅
Yes but we're talking about 2 different ways to do kill count
yep - so when we use mastery points we ensure that its only how much of the total power was defeated in that wave.
As there are ways to take advantage of both systems
which is the more challenging component
killing an atlas and a s1 grokko is easier and therefor less valuable than killing a Rhamphyre bolstered by augments
so mastery points is a better measure of skill
but the strategy used to kill the rhamphyre might never end up being able to complete the wave
usually - defeating more of the power is more reliable indicator of wave pass success.
depends how many blazenites the opponent has
yep both can be gamed, but one is a better indicator of success.
If the units are balanced well then sure
I'd say that killing a 30 gold kukka is more important than killing a 90 gold blazenite currently
And gives you a higher probability of passing
Mastery point cost doesnt necessarily dictate power level
It’s better than what I was thinking which was least master points spent would win a tiebreaker
mastery points = power. when that's not the case then something is wrong.
Then there are some BIG problems with pb1 lol
private beta 1 isn't balanced?! the game mode missing key systems and which we said wasn't worth the effort of balancing?! 😄
It's tough to balance so many different things though when there are tons of different abilities
I mean if you're gonna launch something for 6 months there should at least be some balancing
Gonna remove my comment before somebody doesn't get the sarcasm 😄
bloody game designers!
I mean I think we've said quite a few times we wanted to do more balancing. But we did do a balance patch in the end of June.
so 6 months is a bit off 😄
I don’t think frequent patches on a beta are a given nor should they be. Particularly if implementing takes time or resources away from the finished product. They just need to gather the issues at that phase to make corrections for final product.
but if it takes 3 weeks to do a balance patch, thats 3 weeks not being spent on things like Ascendant.
Exactly my comment above
Personally I think dev time needs to be spent on finishing the game not balancing pb1
its a private beta, you're guinea pigs in the lab I'm afraid.
If finishing the game is close then 100%
I'll take Ascendant over any survival improvements lol
Any dev time spent on pb1 is less dev time on the game
I’m still waiting to become a Guinea pig. I’m jealous of the pigs
It’s fun being a dirty little piggy 🐷
When pig illuvial?
Stop rubbing it in! 
That’s just all the American rangers
LOL
Hey brother at least you can watch streamers on twitch and people are always streaming it here on discord 🙂
Very true which is what I’ve been doing now
That hits hard bruh. Hard.
turn up to trivia.
usually a free key available
It’s just at a rough time for me…being an American pig and all.
u guys still have the flashing lights at the start of a match?
I’m also a ranger now, maybe that’ll help my chances 🤔
If it makes you feel better I’m an American pig as well
When you are in P1 you have all eyes on you 😉
Today's pretty hard even with the granite bonus, eh?
No good late game dps Illuvials
I couldn't say what button it is but there is one on my keyboard that makes the wave go through automatically and idk how to disable that
I keep losing deep into my run by accidentally clicking it before I'm ready
double space bar
Pretty sure this was end of May / early June, but kinda irrelevant anyway. Great to catch up on the convo that went on while I was sleeping. Nice to see all the talks about Pb2 and competition. Plz gif nex betaz sune 
Is there a way to disable that?
No, you can use 1 for camera replacement instead of spacebar to avoid this
Sorry this has been asked before but I can't remember the answer
when fighters become hyperactive they gain 60% Attack speed or 25% and then 35% attack speed on top of that?
Fighter: Upon becoming Hyperactive, Fighters gain 35% Attack Speed, and their Attacks Pierce 25% of Physical and Energy Resistance.
But all Illuvials gain 25% attack speed regardless of class
so do they JUST get 35% or some combination of the 25% and 35%?
General: Every Combat Unit receives 25% increased Attack Speed when they become Hyperactive.
both
So in that case would it be 60% attack speed or 25% then 35% attack speed
cause if you use 100 as a base it is either 160 attack speed or 169 attack speed
does it matter
Not really I'm just curious lmao
but i dont know 
I'm just going to think of it as 60% attack speed because a 10% difference most likely would not compute in my head regardless to change the outcome of a specific wave lmfao
Usually, percent modifiers in the same category are additive, not multiplicative, so 25 + 35 = 60
as opposed to 1.25 * 1.35 = 1.69
Tyvm
trying to memorize a lot of stuff that I should have awhile ago. It seems small but I'd rather know exactly what it is so I memorize it correctly and don't have to change it later down the line.
Later down the line would we be able to receive in-game hex radius "indicators"? Or does that beat the spirit of the game?
Anyone getting a ‘Account not allowed for beta testing’ when logging in? Haven’t had it begore
Is it the same account you logged into the site with?
Yeah have been playing for a week or so now
Also provided feedback couple days ago
normally this error appears by using VPN or wi-fi modem, try changing the network or restarting yours
Aah okay will try
Aah okay VPN was the issue here
Thanks a lot
board is roughly 100x100 hexes. Visualize the quadrants as roughly 50x50, then you should be able to estimate what 20/30/50 hexes looks like
People asking for thousands of indicators and text, not realizing that this will clutter the screen and look horrible
They could just have it as a toggle-button for multiple options and it wouldnt clutter 👀
Press once: attack range.
Press twice: hyper range
Press thrice: radius of hyper and targets when hovering over an illuvial 🤷♂️
Press four x: remove every UI clutter.
sure, but that's extra complexity as well. those are all range based things. If you just learn that 1 quadrant is 50 hexes, you don't need any of that
learning things is useful, as it turns out
not saying something like those suggestions couldn't be useful
Learning is useful but seeing is believing 😄
Not that i dont believe a quadrant to be 50 hex but i think new players will have an easier time realising that after seeing a radius of 50 hex on the field :D
But you dont see a cute pink circle before a fight starts
there's so much information you can gain by paying attention and trying to learn the game, instead of hoping for shortcuts
but they are working on ui and textual improvements that should help newer players
Yeah, agreed. the game is fun when you look for those details but with multiple new features added in PB2 i just hope they will make it easier accessible for the avarage person. Not everyone here is a pro-TFT player :D plenty of people struggling below round 10 even when they try as hard as they can xD
I think ill not make it past wave 5 once the interest becomes a thing and augments are added... it will be chaos
That's true but there's going to be 3rd party clients that do this regardless.
Everyone eventually wants the full suite of information. I offer as an example: PoE's item interface. It starts in "Beginner Mode" where it doesn't show you complete information about items (relevant stuff like item levels, modifier tiers, even which rolls are variable on uniques etc.). One of the first things any guide tells you is to turn on Advanced Mode to get access to that information, and rightly so.
More information = more better, but there's nothing wrong with having it be a setting you toggle that enables things like Range display etc.
Little different considering that's a pve game
No one in Hearthstone ever used tools to get more complete information either.
What was blizzards stance on that?
If the display of available information is incomplete, people WILL figure out a way to display the information.
For competitive play though it brings up questions
Blizzard isn't renowned for their excellent decision making TBH. I'm no Hearthstone expert, but to say such software was widely used among competitive players (at least in online environments) is pretty fair.
There's nothing wrong with having some information NOT available, but if it's available, people are gonna find ways to use it. Do you disagree with that premise?
I think in the situation of outside programs the rules have to be clearly defined so people don't get an unfair advantage over others
The argument could be made that the information is available anyways, so it's not truly unfair. A great Hearthstone player can track their deck and remaining draws mentally, but that didn't stop competitive (but not amazing) players from using deck trackers to keep tabs on the same information.
Just like a great Illuvium player will inherently know the range of units, if that information is available and not displayed by the client, people will find ways to access that information in a more convenient format.
I'm completely with you that anything giving an actual unfair advantage (i.e. accessing UNAVAILABLE information) is a problem, but I struggle to see how you could regulate people's access to available information and/or alternate ways to display such info.
Yah for sure. If they are accessing some kind of game code that's when it goes over then line
But stuff like deck trackers you are right. Can use a paper and pencil for that if you really wanted to
You have to be careful with tooling. Deck trackers and hand trackers are generally banned in tournaments because it's considered part of the skill of the game. In ilv, understanding ranges for positioning and tactics could be similarly considered a skill, and therefore not shown precisely to a player.
A tutorial mode that goes through all of the in game mechanics that shows a clear picture of how everything works could be great to Jumpstart people's learning experience, but I don't see a need for every little detail to be present visually in the main game, outside of such a tutorial.
Yup I agree
I do think it would be cool to not have indicators like that because it would at the complexity and skill it takes to play the game. Unfortunately these things are going to happen anyways.
I would prefer it to not be a thing if there was an ability to keep everyone from using one
I'm not sure how stuff like that works from the computer side of things but would Illuvium be able to see who is using those types of outside programs?
If so they can just be banned
As far as I am aware they would have to make using any kind of client against the rules and only allow people to use the official Illuvium client
But could they see from their end if people were using something? ( i know jack shit about this stuff)
You can make something against the rules but if you cant catch anyone it doesnt matter
I'm almost positive that if you were using some kind of client to play the game through they would be able to tell quite easily
Some poker sites decide to ban 3rd party software and huds, illuvium could do the same for the whole game i believe.
whats up with the lack of "atlas"
He's currently serving a suspension for taking performance enhancing drugs
guys i got number 3 on the leaderboard! ... todays deck has only been out for an hour... BUT STILL
I'd keep playing.
I go to sleep on top wake up on bottom or off the list
I have never made the leaderboard... one day... maybe
🔥
what wave are u stuck on
Haven't played today's deck yet, but always waves 13 to 15 take me out
something that has helped me out is making my own discord and taking screenshots of each wave before i win or lose and putting the pictures in my channel
Agreed 100%. In poker they have tools to detect if you use a banned tracker that shares hand history - so I imagine something like this could be implemented. I would just be scared that someone finds a tool that is extremely helpful, and use it to gain an unfair advantage in Leviathan especially
something Ive always wonder are the waves auto generated or does somebody create 30 plus wave each day ???? critical info for my play roster
I have never play'd and never will play with screen shots ....just me ......no screen shots in competitions so just don't want to rely on them now .....maybe a good learning tool but I learn by feel ...touch 😉
1st run - wave 20. Checkpoints waiting room.
i got stuck on wave 11 or 12 (cant remember which) about 7times then blasted straight through to 30 😎 second time ever
was starting to think id forgotten how to play! i foudn the waves quite easy though even though deck not the best..? anyone else find the same?
Does anybody know if there is any plans to add in a feature where by we can pre plan our illuvials movements?
I imagine 3 simple commands would open up so much more game play - 1) HOLD 2) ZIGZAG while walking forward to dodge range attacks 3) CHARGE
lol no
It's an autobattler
You can already plan your illuvials initial movements based on positioning
Why is that funny? I mean it in all respect and not fud.
But if you could hold back some illuvials to protect the back line …? Would you?
Or imagine 3 Tanks charging off the front line? Would cause carnage
But obviously would cause fatigue or some counter balance to not allow infinite charge ability
You're thinking of a different game
And you can hold illuvials back to protect the backline already
Well nah, I’m thinking this is a beta version ? Ya know
Yes its a beta version of a game that is already defined
Nah but they all just want to run forward right? Or like robotic predictable
Ranged units dont move if they have a target in range
Define - defined…? Haha
There are also ways to make your own melee units not move
And man, it’s 2022 - I’m sorry but I don’t see anything as “defined” and shouldn’t limit the potential by thinking like this.
You're thinking of a different genre of game than what this game is
Yeh but a command would also be much more simple
And it would change the game
Yep.
Why is Chess one of the most famous games of all time ?…
Why can't we control our illuvials from a person view and shoot other illuvials with a gun
Certainly not because we just press “GO” and the pawns act on their own…it’s an extension of our brain in the ultimate infinite tactical scenario. Any player has the power to change things and mould things
Thats essentially the same as what you are saying
In time - this will no doubt become an option…
You want the game to be something it isn't
No no I want nothing
Look into games like TFT, Dota autochess, Dota underlords to see what the game is
Of course there is a difference with this as we will be building our own deck instead of buying units from a shop
Only I hope - the “game” can become a passage for creative thinking of how games are played in general
Eventually we will be able to play illuvium soccer
Illuvium surfing
and I’m thinking a way off , but can’t you see how Ai will essentially be able to create any game dynamic / scenario / arena etc that we ask it to generate…the same will be for tv and movies
Sure you can look into the deep future if you want
The Ai will litterly be able to generate a movie in real time that is based upon what we ask it to make …same is for video games
okay well right now I just want to play illuvium the autobattler.
Yup
Same. No doubt
It’s a great game and I love it. But 3 simple commands could change everything. (I was imaging only 1 chance before the battle begins to set the movement)
Well thats not going to happen
NGMI lol
Unless you are Aaron/Kieran using a different login haha 🤷🏻♂️🥴😅🫡
No because thats not what this game is
Yet…
Nope
Ever heard of growth mindset ?
Ever heard of autochess?
Yep
Then you should know why your suggestion isnt going to happen
It is what it is I guess
And it isn’t what it isn’t yet
Nope we all know exactly what it is
Let them make one game first before going after something completely different
Yeh why not put all the eggs in one basket and think centralised… I agree focusing on certain things can be a bonus - but that’s like a Tree..it can’t be anything but a tree
Birds, they can only fly north or south depending on the season
I find this idea bad in my point of view, but dev know the game that they want to do, and if there is not this feature in release and want to add this. you can write an IIP perhaps others will like it ..
I was trying to be nice and not call his idea bad
But humans, we can change things. We can adapt. We can actually count our chickens before they hatch …
yeah we can change. if majority find that theses changement are better
Yeh that’s the worry too. Like as humans we are actually floored and there would be countless times in history where by the majority were wrong
And it took the thinking of one man or a small group of alternate thinkers to change history / win. And lose
why do you join a DAO project to say thoses kind of things so.
Because it’s a fair question. And it’s not hating on DAO
well, we can focus on PB1 otherway 🙂
Sometimes “rebels” are needed even within a DAO . And I’m not saying I am a rebel
your idea is to transform a strategic game to a mind game. that I don't want personnaly.
And Is just my though.
And I join this project for many reasons not just that it’s a DAO based community.
That’s great! And speaking our thoughts or typing needs to be encouraged
I see it in so many projects and discords and communities in web3. There are plenty of people who actually don’t care enough. Or don’t feel as if it matters if they vote or whatever …through thinking that their divergent idea or minder will even be seen or heard
Let alone knowing that being seen as the guy / girl who is going against the grain will have ramifications . Essentially as everything open and archived yeh?
That’s a lot to read
So just for the record. I am Bullish on DAOs but humans , we are floored. Some of us don’t actually know what we need or want even when it’s right under our nose.
Some times also, when it comes to times of crisis or a need to take action pronto…?? Imagine we are all living in the Forrest and their is a wild fire over the next hill…do you wait until the whole community has voted YES run!!!! Or do you remember your instinct ? And run at the smell@of smoke in the air?
Speed of Decision making is really important too.
Anyway!! At the end of the day, illuvium in my mind will be the cutting edge of how web3 gaming is done.
Even if Eth went to zero, I would put my house on the line that kids given the right access to the game would pick it up and play it for no monetary incentive.! And THAT is why I am here. For my kids as well as me …🤙🏼✌🏼
Apologise for the spam ! Thank you for hearing me out guys
🤝🫶🏽💜
Everyone deserves an opinion no matter how stupid
Just messin with yuh ;p
I’m all for shit talking as well man. The banter and the laughs.
Crickets…😵💫😬🫠😄😅🦗🦗🌌
I mostly talk in general lol
I only come in here to rage when I get stuck on a wave
Haha nah not just you . I just think I killed the convo . Sorry wasn’t my intentions guys! 😵💫😄🫣
Pb-1 can be slow conversation wise
to springboard off your idea... it would be cool if there was an in game item to make a character do an uncharacteristical thing... such as avoid first contact, jump backline like a rouge, range unit walk forward until first contact.
Yeh !! Like imagine this right!! Imagine is a giant red mushroom grew out of the ground and when your illuvial ran into it they doubled in size!! Can you imagine that? Mehhh probably wouldn’t catch on though lol
nope
They already have an item that makes your ranger a rouge
@summer ibex there are augments but im not sure how they work
It’s the earth claw weapon or whatever
infoluvial .io has some of the augments if your interested @gentle bronze @summer ibex
Don’t tell me what to do
Sir, I challenge you to fisticuffs.
ill have u know i played d1 rugby
I'll have you know I bundled my home and auto insurance with Geico.
I’ll have you know I still live with my parents 😎🔥
Have you tried lemonade?
Lemonade. A mans best friend in the summer
What did I just catch up on in this chat? Looks like a HUGE misunderstanding of what an autobattler is. For anyone looking to make suggestions about a completely different game idea, check out #802110554784661544
No no. Some might call it a form of Semi-auto?
But all I know is that we shouldn’t limit our thinking by the game is X or Y, This OR That…but try more “X AND Y” - there is always room for AND
What does PB1 or PB2 Mean
Yes yes, you don't understand. You're suggesting a different game. This one is an autobattler. As mentioned prior, go to #802110554784661544 for new suggestions
Thx. Had to step out of retirement to see if I still got it 😁
🙂 im stuck on wave 19 but not bad for second try
u are LovingAtlas i'm LovingUmbre 
We're just the loving type.
yeah, I love umbre so it fits good
Anyone know how to kill tytanor ?
Yup
Scorpion / Kuk / Axodon all viable options depending on setup
And avoid anyone that will get him hyper if possible.
hey! how long does it take to be approved?
!beta
You can register for the closed beta through this link: https://play.illuvium.io/arena
You can improve your chances of being selected for the beta by:
- Becoming a ranger (Level 5 in the server)
- Joining # twitter-role and promoting Illuvium on twitter
- Participating in (and winning) our weekly trivia competition
Damn stage 9 today i just cant grasp how there are so many enemies but i barely got anything to fight em off
wish i had time to do research but time and life dont allow it unfortunately
First time I got this high 
noice!
Congratz!
Nice work!
congrats 🎉
@fair hemlock Not much to elaborate on. It wll be nowhere close. The statement isnt that complicated
Well Ben said it would be at 80%- similar to TFT so I have faith that he knows what he is talking about as lead game dev. 🤷♂️
You mean you trust the person who is employed making 1 game to say its as good as its direct competitor?
I wonder if there is a conflict of interest there....
Unfortunately PB2 will be nowhere close because it is still just a pve game
Fair enough
Whichcould be the main attraction and biggest draw.... the auto battler is jsut the "pvp game" that some will do when they are not exploring and collecting...
@brazen quarry .....
? I didn't use any clown emojis
You can both play the game how you want. SJUD likes PVP and thinks everybody has to think like him or you are wrong. Solar might like a different aspect of the game.
He is free to like whatever he chooses
The differnce is you keep inisting the whole game revolevs areound pvp and "esports" which is an opinion not a fact!
I assume you want the game to be long lasting and succeed
And that depends on the quality of the PvP
Again OPINION
Sure but I happen to know what I'm talking about
Igive up.....
Good
No becaser there is no use talking to somone who only belivesl thier own story and opinion.
hey hey, stop it
Its also opinion on what you think "quality" pvp mean. I can guarantee both of us have difference of opinion on that
Yes but one of our opinions is worth just a bit more in that regards
wow.....your free to belive that is you wish
sjud is right, without pvp and a ladder, people would run around in the world a few times and put the game on the shelf. People who still play league of legends on a high level either are getting paid (streamers/esport players) or are just addicted to the number go up on their rank. Or just do ARAM's while high. Its all about that pvp and rank that keeps games alive
hey guys i just started beta and wanted to give some feedback
first of all the send ingame feedback function doesnt work for me it says failed to send feedback and go to discord
i also experianced an issue with the health overlay
when i rightclick a unit for more details
sometimes the healthbars of itself or other units overlay the text and details of the popup
the popup should always be in the front so its readable IMO
also i think it would be great to have a button on the mainscreen that can toggle the grid on and off
Yep. Also this game is economically set up a lot like magic the gathering, or pokemon cards.
Imagine if MTG had no pvp game (or a bad one that no one played). It would never succeed...
Yup the Overworld is just like cracking a pack of MTG cards
and then cracking more packs
haha
You guys love the beta? Does autobattler get boring?
Well because there are no patches and updates it does get boring
Imo everything without pvp gets boring... Just a matter of time
@smoky python how did you get good in autobattlers games in general? did you used to be a TFT pro or something?
Is the plan to ne rid of autobattler thought
Can't remember
I know they like turn based
He was a dota underlords pro. Dunno how'd he get there though heh
Having a LOT of trouble today even though it's a very good deck
definitely a Monday ;-;
I haven't played today, but even strong decks occasionally have hard days. It's very dependent on how mean they are with the enemy waves.
This is true but dying to wave 9 3 times in a row is unacceptable for someone who's been playing everyday for a month lol
Some are just not capable of more 🤷🏻
gonna be honest with you champ
Would have been funnier if you called my stupid
I appreciate you king LMFAOOO

I'm weak lol
you know where all the juice is 
Ranger and granite alone probably wins wave 9
is that the wave with vermi+rhamphite going into the middle with enemy goliant in the middle with seaforus in top right?
Wait, is granite good?
nah
I didn't think so, got confused for a second there
Just play fern, then the healing should be better than 4 seconds immortality
this guy gets it
The synergy of fern (godbird) with synalph is no joke
Yup
They both shoot in the same direction, ez kills
PB2 Meta
Just add dash to finish off the low hp targets, and hard counter rock at the same time
FastDash, KingShrimp & GodBird is definitly my favorite combo
True, the ShitBeatle and GOD(awful)Snail are sooo bad
Ador has the same attack damage as Big beetle...
Lol, i'm at wave 18, and I removed granite too. Just reminded now that you did same.
I will get Shame from my guild now.
Mindya | Polemos 🤭
Illuvials with composite classes gain half of the bonuses given to each separate class they have. That's not how it works for composite affinities, correct?
Composites gain the effect listed at the bottom of their description. They get 1 stack of this effect for each count of the corresponding affinity. So if you have 5 earth affinity a bloom illuvial will get +15 grit and resolve.
Finally I was able to beat all waves
That is impressive, good job!
Yeah, I feel great! thank you so much.
well done, i am stuck at around 13 atm but its my first day playing
do we get a different deck tomorrow?
Yup! New deck everyday at 00:00 UTC 😮
damn so i cant improve on this challenge any further
Massive congratulations! Big achievement! One of a handful that have made it to 30.
Dota Underlords Pro and before that years of card games like MTG
Didn't know there was/is a pro-scene in dota underlords 🙃
Let's try the new deck 
stage 11 for me man this pb1 is tough cant wait for easy mode
This is the easy mode
damn looks like ill have to find a new game to play cause this too hard
embersword was looking pretty fun at least!
i dont have time im almost unemployed and gotta find a new job
i aimed to play the game to learn it cause i dont have much time in my day
but if i cant learn it by playing it i dont have time to read up on it so gotta find something that goes with my speed
my brain unfortunately doesnt learn by reading it learns by actions and repetition
Keep grinding it out then. It's all about repetition
You'll discover the patterns eventually
its self defeating to never hit lvl 30
to fail over and over isnt building up for me
i need the game to teach me or i cant learn the game
i hate my head sometimes
I wouldnt focus on trying to hit Wave 30 immediately
Some days its not even possible to reach that high
Just try and improve slowly
too many monsters on their end not enough on mine
thats my trouble
and when i lose starting over hurts me so bad
When thats the case you gotta learn which of your illuvials can take on 3-4 at once and which ones cant
Then you can even the odds elsewhere on the field
like i said need an easy mode to teach me
cause i will not figure this out on my own in 1 hour of playing a day lol
heck most days i only got 20 min
like a tutorial mode to detail the fundamentals
They are gonna have a tutorial when the game acutally launches. This is an early access beta so theres a lot of stuff thats still being developed.
my head keeps wanting to slam into the desk when i cant even pass stage 12 tho
Improving everyday deck has only 2 hours but yeah happy with my first tries
I cannot pass 12-13 also haha, my highest was 16
it hurts my pride so hard
So lame i had the day off tommorow and was ready to grind 😅
And i have a terrible tiebreaker so ill end up mid leaderboard probably ahah
gz 
Time to check out todays Arena
Good luck on it 🏆
Wave 9 was a bit spooky but so far so good
Aand I'm dead. Didn't account for the healer in wave 11
The way you view losing the game reminds me of myself tbh
186 is fine. I've even in the 160s before
It's either perfect or nothing and honestly if you don't have the time to learn the game you might be right. This might not be the game for you right now until your situation is better.
easy deck today
It's more or less I got time to play the game or learn it no in-between lol
that doesn't make sense because you could just alternate
how long have you had the beta access?
A little over a week but dealing with alot of crazy stuff irl waiting for moass
Yep there's a huge learning curve
Not trying to be mean but dude cmon it took me a month before I hit wave 30
I'm legitimately a smooth brain
same
No I mean I'm actually slower then most humans thinking wise
I get overwhelmed when too much thought comes in
This is getting off topic but I'd be willing to bet even if you are on the slower side you have what it takes to get wave 30 with the right deck.
Maybe but when there's double the monsters vs what I have I just lose thinking one day I'll get it I guess
Or I won't who knows
Yah sometimes all it takes is the right deck to make the jump to a wave 30 day
^^
Get granite plus steam plus adorious etc
As someone who also doesn't think they are smart I think you got it. Don't be such a downer and defeatist though. That mindset is unacceptable and you deserve to think of yourself as better than that, because you are. Have a good night dude I hope tomorrow is better for you.
Plus if you have no prior experience with it'll be a lot tougher
I had a decent headstart on most people cause I already had thousands of hours in the genre
I was dogshit when I first started playing autochess
I just watch tv or listen to a podcast
Yea my add ass needs several things going on at once
focused ✅
Dunno if on the game 👀
There's a reason I watch Shabims streams
and its not for the gameplay
I've had a crush on Shakira for 21 years now. I'm so old
Should just title your streams "Shakira video watch party with some Illuvium gameplay on the side"
that would be more honest tbh

Kill em
counters would help alot better or ima stay stuck for a while like usual lol
cant find any good info on what monsters counter the other
I see Shabim is streaming maybe he made is passed that wave
man id prefer tips then having to watch a stream i got limited time
maybe 2 more games in me then im out for the day
worth a shot i guess ill be back tonight when decks already changed...
Even if you don't have much time, just Look a Stream instead of playing one. If your basic knowledge is really low, this 1 Stream could give you so many potential inputs... It's really worth the time
Yesterday he said he'd only been playing a week with no previous auto battler experience and was disappointed he didn't get to wave 30
Rome wasn't built in a day
👀
man ive crashed on 17/18 6 times in the past 2 days
😦
big 😦
Some days just be easy for me to get on the leaderboards and other days I can't get past wave 9
I literally have no idea but today feels super ez
Composites are more powerful
Composites are very similar to normal affinities and classes. Take steam for example:
The primary affinity water gives 3 energy regeneration once there are 3 stacks for the entire fight.
Steam gets +3 energy regeneration per water stack so +9 with 3 stacks. But ónly for 5/15 seconds, whenever steam engulfs them, which avarages out the energy regeneration to +3 for the entire fight as well.
I'm well aware of how composites work
Though I guess my accomplishments would be even more impressive if I didn't
Still waiting on the day where SJUD is going to explain something without mentioning how much he loves himself
I havnt even gotten to how pretty I am
Yeah i just wanted to add to your message, but the man with the question removed his message so i just stuck it on yours as your message was misleading 🧠
