Welcome to Bridge Construction 4.0, a constraint & physics based bridge.
Multiplayer Compatible!
https://steamcommunity.com/sharedfiles/filedetails/?id=2414851441
#Bridge Construction
8 messages · Page 1 of 1 (latest)
after 4 years of being stale, It's about time to update and fix many issues about the map. I've fixed some constraint issues, and I'm prototyping map settings to control environmental parameters.
The current state is a dry sea bed (Very WIP) I wanted to get an update out to support Multiplayer. Still some issues to work out with joints!
Changes include..
-Ramps
-Joint Fixes (Won't explode when touched!)
-Optimized file size ~25MB -> 1.2 MB
25MB to 1.2MB is crazy.
Yeah had no idea how good voxtools compression was 😅
well iirc the vox file format is inefficient
I forgot how exactly
oh I remember I think? it stores air voxels as data
It doesn't store air voxels, but it stores the position of each voxel, and doesn't use any form of compression