#Yi Xi (Butcher Vanity)

19 messages · Page 1 of 1 (latest)

ornate orbit
dense pelican
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Hey, I could possibly make a script to make it have an outline in-game if you so desire

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@ornate orbit

ornate orbit
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hmm that'd be cool

dense pelican
# ornate orbit hmm that'd be cool

just paste this into a lua file then put it as the parent of the animator

function init()
    bodies = FindBodies("")
end
function tick()
    local thirdperson = GetBool("game.thirdperson")
    if (GetPlayerAnimator() == FindAnimator("") and thirdperson) or thirdperson then
        for i=1,#bodies do
            DrawBodyOutline(handle, 0, 0, 0, 1)
        end
    end
end
dense pelican
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Hmm

dense pelican
ornate orbit
dense pelican
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Hm
I might have the wrong key for third person
Look through the "game" section of the registry

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@ornate orbit

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F3 to open

dense pelican
# ornate orbit

Maybe just try putting the getbool value as "game.player.thirdperson"

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If its still not working I'll look at it in game tomorrow

ornate orbit
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can you make a local copy and test it yourself?

dense pelican
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yeah sure