Save map its gonna be like quick save quick load, but its gonna save map in local files in mod manager.
This change will make easier in building, if you by improvised means make something cool in map you can save map and its not gonna deleted when you leave map.
So, Developers if you see it please try make it 🙂
#Teardown Idea "Save map" (i think its been cool to add)
1 messages · Page 1 of 1 (latest)
Like if you support this idea 👍🏼
yes, but currently there is no in-game way to convert a compiled (.bin) level into a mod one (.xml and other files)
but if you're just gonna use it for saving progress, than it's pretty much possible already
yes its maybe like a save progress, when i say local files in mod manager i say that like example where can be saved map
well that isn't possible rn, but saving to %localappdata%\Teardown like quicksaves is iirc
yes but maybe if developers see it its can be in future updates
maybe developers will be made another one .bin file or something else (just in case i dont understand in machinations with .bin files i just give assumption)
I believe it can actually be achieved rn with mods
i'm not so sure about loading it though
yes it is possible make it, but im not sure about we have this mod on workshop
I'm trying to do it rn
never mind, I can't modify quicksave names :(