#BLTouch Gives Varying Readings Despite No Mechanical Changes

1 messages · Page 1 of 1 (latest)

woeful relic
#

Hey everyone,
I'm experiencing an issue where my BLTouch keeps returning different probe values each time I run the screw tilt calculate command, even though I haven't made any physical adjustments between runs. I have the Ender 3 with BL Touch. I have a glass and PEI bed (pei sheet on glass, not metal)

true ospreyBOT
#

Ahoi @woeful relic!
It looks like you did not provide all the necessary information we need to help you.
Please upload your logfiles and a detailed description of your problem.
For further information see: https://docs.mainsail.xyz/faq/getting-help/discord#provide-information
Note: We only accept .log and .txt files as log files.
This is an automated message

We are glad to help and chat with you on our Community Discord, but if you need help and want the best support possible you should, follow a few simple rules:

woeful relic
split orchid
woeful relic
#

oh that might be the issue:

#

probe accuracy results: maximum -0.930000, minimum -0.977500, range 0.047500, average -0.961500, median -0.962500, standard deviation 0.012155

split orchid
#

no idea... never used a bltouch. Bltouches can be kinda error prone, at least what i've heard so far.

well a deviation from 0.012 mm could be worse. the range on that bedmesh looked far greater

woeful relic
#

yeah, but what can I do here? for example, the first run of screw tilts adjust suggests that its near perfect

woeful relic
#

since one full turn is abt 0.8 mm from what i can remember, 0.0475 mm ÷ 0.8 mm/rev ≈ 0.0594 turns which is far from the deviation screwtilt gives me

split orchid
#

okay... lets try this the other way round... do you have issues with your first layer?

woeful relic
#

yeah

#

ill try again with these results

#

remeshing

split orchid
#

this looks pretty much level to me

woeful relic
#

not sure if this is important but the home point it takes for center of the bed isnt the center of the bed (the nozzles there, not the bl touch)

#

yes sir ima try again hopefully it works 🙏

#

bruh wth

split orchid
#

pls post a klippy log

woeful relic
#

ill give another one if they changed

woeful relic
woeful relic
split orchid
#

Are warped bed is usually more like a taco or falls in one corner at least something less random.

The other thing those extremes your bed mesh shows are consistent at their location.

It’s always the front reight corner which falls extremely.

So your bed might be part of the issue.

What kind of print surface you’re using?
We are talking here about a deviation from about a half millimeter that’s not something you can barley see

#

At the end you’re the one sitting in front of your printer and seeing the whole. I just see the limited picture you’re sharing here

woeful relic
woeful relic
#

after a remesh it looks the same. This matches wat i see irl; the middle first layer always has a bald spot

split orchid
#

The surface of the bed don’t look so clean. Try to turn the glass bed around and to a mesh again. Maybe your pei is the culprit

woeful relic
#

i should note this:

#

ofc the paperclip foxes it somehat but it still exists

woeful relic
#

but when i spin it ccw it gets the value higher? It goes lower if i go cw

split orchid
#

I am a bit handicapped in my writing right now. But when using the clamps something gives in and this is not necessarily the flat one

#

Did you try to level it oldschool with a piece of paper to rule out your bltouch?

woeful relic
#

Ill try that or use it to check the leveling accuracy

woeful relic
#

should I try from other points or at the corners? it works at the corners but similar issue

woeful relic
woeful relic
#

idk why byt the bed is always going really down then up at the same spot

split orchid
#

Then it most likely goes really down there. Even when the bltouch readings vary this is pretty consistent