Ok, well, just for the record, I am playing on an Android VM (Virtual Machine) on a MacBook. But, anyway, right after rerolling the quest, it says I need to wait 2 hours until I can reroll again, then after around 4 minutes it goes to 1 hour, then after it keeps on saying to wait 1 hour for 30 mins, until at that point it begins saying 59 mins... 58 min... 57... it counts down changing every min... then (I haven't tested this part yet) I would assume after you have waited an IRL hour, you can finally reroll the quest... but again, I'm not sure on the last part.
#Quest Re-Roll Timer is Incorrect on Andriod
1 messages · Page 1 of 1 (latest)
That's not specific to Android. It's how the rounding is done to the nearest significant factor
2 hr 9 minutes
2 hr 4 minutes
both round to 2 hrs
1hr 55 mins
1hr 39 mins
1hr 11 mins
both round to 1 hr
It's to make that text pop-up smaller.
Which is why once it gets to a sub-hour, it begins a "minute" count down, as the significant amounts of time are minutes. But it doesn't say 55mins 11secs etc
Shouldn't the timer only be like 10 or 15 mins tho?
I believe it used to be every 10 minutes. <@&848645035272699925>s, during the achievement system changes and such, was there a decision to change the re-roll timer for normal quests?
No there was no such change. It should still be 10 minutes per re roll
Or, that’s at least to my knowledge
My guess is virtual desktop is messing with the way reroll works i also have virtual desktop so i can look.
It would be impossible for virtual desktop to be changing it, as that's just allowing your headset to connect to your PC.
There is perhaps a chance that the Epoch timestamp is what's skewing the numbers, but that'd be very very strange.
Oh ok... I'm using Bluestacks if that helps at all, currently on V5.21.740.7519
Alright
Or, to put that in less "nerd" talk...
"Epoch" is a moment of time, like, to the millisecond. So it could be that the Android Emulator is poorly translating time.
Am I mistaken that Steam has a version of itself that runs on Macbook?
I know there is on Linux, and Mac is a linux derivative 🤔
It does, but cant play c&t on mac
Yes, steam does, but when I try to open cards and tankards it says it isn't supported on mac
That's odd, it should be able to via "Proton" ?
I think i tried that, it had small issues if im not mistaken. I can look later tn
But, that would be my thought, @hasty pagoda . Given your using Bluestacks to essentially run the Android Mobile version of C&T ; Your Bluestacks emulator may not have it's date-time properly set up or translated.
That is kind of what I had assumed, but I couldn't think of a way to test it further... I will be free after school today (around <t:1769115600:t> your time) and so if you have any tests I should try, then lmk and I can test it further to try and figure out the issue.
I've no tests myself that you could do, outside of finding a way to directly change the date/time on Bluestacks, after a fresh roll, and see if the "Can't reroll for...." message changes associated to that.
if it is, it's just a matter of aligning the system clock at that point
Ok... then also, it isn't an as important issue as the latter, but is it a know thing that the images of cards, and the Cards and Tankards logo is blurry on andriod?
That is most likely because of the scaling going on, as it's not expecting you to play it on a "tablet" with proportions of like 2k
Oh ok
You are using an emulator.. keep that in mind. Not downplaying what youre saying but all emulators are iffy overall. The one i use causes people to phase in and out occasionally
I believe @gritty minnow has used one before and he also had problems if im not mistaken
No, no I totally get what your saying, and I get that this issue probably effects like 1% of the community, but I just wanted to let yall know since it definitely effects gameplay.
Yeah for sure appreciate you mentioning it. I think it's just a very outlier situation here, where your rendering the display larger than it's designed for
Like when you take a background image and just super zoom in, it'll not look as good without upscaling or something 😅
I think Mac uses a non X86 chip, (maybe arm) proton will not translate to a diffrent processor. I do not know if FEX is working as I have never tried it.
No, never tried an emulator, just linux and proton. Only have an issue with 1 laptop, and.it is probably a hardware issue, I have not really tried to trouble shoot it.
Ah, then Fex which can translate X86 -> ARM would probably work. There is an Ubuntu beta out there; But I don't know if you can just grab-and-go with that for Mac.