you walk into a Tavern in Piata-Oras, looking to get a drink
you open the doors to find every patron that night turn to you
its none other then
THE SOLURON INQUISITION!
nobody expects Soluron Inquisition!
DECKLIST
2x Merc Mule
2x Orallus Healer
2x Penitent Follower
2x Sunburnt Monk
3x Weapon Carrier
3x Missionary Vanguard
3x Monstrous Spore
3x Sunfire Evoker
2x Bombardier
1x Garenan, Trading Prince
3x Righteous Bannerman
3x Wandering Executioner
2x Warcamp Follower
3x Blessed Guardsman
2x Boneface Berserker
1x Gurm, Former Taskmaster
2x Orallus Mirrorknight
1x Councilman Lazar
This deck runs pretty straight forward, use a combination of Warcamp, buffed Evokers, and attacks to burn through health and win.
Some tips I've found:
- ALWAYS Spend coins, there's not enough PG creatures needing it and you will have a surplus
- I've found Weapon Carrier buffing attack primarily to be the better option, as it lets you buff Evokers, and sometimes dodge Magi
- this deck contains a pretty high amount of card draw, so make sure you're watching your deck count
- Evokers can be buffed up to 4 times if kept in hand, totaling a whopping 6 direct damage as long as you keep 4 Crusaders on board
- make sure you have a card to cast at minimum turn 2, any later and you might not be able to get going
- This deck runs both Offensively and Defensively, make sure to adjust your strategy to match your opponent