#TTS announcement plays, but its chopped off at the end

1 messages · Page 1 of 1 (latest)

teal hull
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Hey Folks,
i set up a test automation with tts.speak via OpenAI TTS. I tested the OpenAI integration first and it gave me a complete TTS message back.

However when i am playing a TTS announcement in MA i have the following problems:

  • Playing TTS when paused give me just a very short output, like the first two letters of the TTS Audio
  • Playing while Music is playing give me more TTS Audio, but the last word is not played anymore and the music starts again
  • Using the integrated Snapcast Server and a Snapclient, the ducking feature does not work

Do you know about this and is there a solution yet?

azure nymph
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Firstly there is no “ducking feature”. Secondly, what player providers exhibited this probem

teal hull
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Hey, thanks. What i mean with "ducking feature" is to lower the playback volume and play the announcement on top of it. I know Snapcast is capable to do this.

Player provider is internal snapcast.

azure nymph
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Ducking is not supported with Snapcast on MA

teal hull
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Ok thanks, then ill set up an external snapcaat server. Or you mean in general not supported with snapcast?

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What about the other problem that the announcements are not completely played? Some part in the end is missing and the music starts again.

azure nymph
azure nymph
azure nymph
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@compact chasm