P.S.
You can use Nof to mix the colors using one of the following modes
- RGB: Mixes colors through direct red, green, and blue channel averaging for vivid gradients.
- HSL: Interpolates based on hue, saturation, and lightness for perceptually smooth color progression.
- HSV: Blends hues while maintaining perceived brightness for natural tone mixing.
- LAB: Uses the CIELAB color space for uniform and perceptually accurate color transitions.
- LCH: A cylindrical form of LAB that handles hue and chroma more predictably.
- Logarithmic: Applies a log transformation to emphasize depth in shadows and subtle color contrast.
- Parabolic: Uses square-root-based interpolation for softer, more organic gradients.
- Quadratic: Employs a quadratic Bézier curve with adjustable aperture for refined curvature between colors, giving precise control over blend dynamics.
As for the quadratic mode - pay attention to what happens at an aperture of 0.88 and higher.