#Holding agro issues
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reread what i wrote ๐
losing +200 cp because of imbued light make your agro very bad going from +1300 to 1100 is huge diffrence , imbued light is good for ppl who have low gear with low cp , they get extra hp and threat , but for good gear , it has negative effect+
You need to use skills to generate threat, not just spam HG
This is the issue , if i spam HG multiple times on mobs , i will not lose agro, but we can't do that because of lag , now coming to using other skills , in alcatraz for example some groups of mobs have 15 and some 20 , and the breakers skills for example are limited to max number of target of 10 , so if one mob is missing a breaker and i have a slayer in party who has aoes with unlimited targed , the moment he hits aoe he get agro
The mobs should be chain agrod, I will check
it happened multiple times in party sadenly magus wk or slayer take agro , and also the lag issue in the room of ain ( those tree shape mobs) it is super lagy sometimes we through breakers and they are delayed and another class throw aoe and get agro
in general I don't understand why all classes are limited to hit 7 or 10 mobs while slayer unlimited number of target?
still, the breakers are not aggro skills, and templar has like 4 shield aggro skill ? maybe you should put them in your bar ๐
Reread again what i wrote , ppl like to comment negatively without even understanding the issue
I'm not being negativ about talking to "use the class correctly", thoses skills are meant to hold the aggro in a pack, you should give it a try and see if it works better (yes it hit more than 10 targets) :
- Shield Blow : 10s raw cd
- Shield Smash : 6s raw cd
- Shield strike : 1 min raw cd but it's a stun
- heaven's Madness : 6s raw cd
HG creating lags is the real problem, not the generation of threat from the class
again reread what i wrote , dont focus only on the word breakers , if i enter ain room and someone hit before me due to lag he takes agro , also when u have 8 ppl in prty they will not wait for you to throw all your skills to hold agro , the moment you collect the mobs they will start hitting with you and it happens they take agro, specially in spots where there is a lot of lag , basically the ain room everytime we have that issue .
and yeah breakers are agro skills too , it is not my fault that you don't know that ๐
So if your mates can't wait a few seconds, it's not a threat problem
And have you tried using the NE weapon to avoid lag?
the lag is mainly caused by the ethreal pixies or Vm in party , but that ain room is crazy always there is lag. the problem is the balance should make class better right ? well we did not have issue with all classes before update as long as you have high cp and high p.pierce% , now after update with same equipments we cant hold agro from wk magus and slayer sometimes
and for waiting , do you think it is convinient and practical ? 7 people waiting for tank to use all his skill before they attack ?
at that waiting time we are able to kill all the mobs , but having one mob going after another class or getting bugged is not good
More practical than losing agro because the tank can't skill
or just return tank to what he used to be or fix it in a good way
It has been improved ...
You just need to use your skills, if you can't wait a sec
I have no problem with the templar I play with every day.
well i dont see improvement if the improvement force me to wait for tank to use his skill which mean slower kill speed
And my guild mates too
WK, DE, BM
Even with the old HG, you couldn't do any damage to a large number of monsters
You also can play with magus or VM to root monsters and avoid to skill with templar
so i need to run away from temp ? instead of them fixing it ?
also i don't understand why they put negative effect on cp for low damage class like temp and oracle while taking it off from Merc
there's nothing to fix
thats your opinioin ๐
And your opinion is to โfixโ HG because you don't want to use other skills ๐
The problem is not the class or the rework :/
my opinioin is to fix it by taking off negative effect from imbued light like they did for Merc ( the skill is meant to give you more threat right ? well the negative effect on cp make it that i can have more agro without the skill than when the skill is used) .
or increase threat of holy ground and no one will use imbued light
make aoes unlimited target like slayer why only slayer ?
I dont understand whats your problem with taking off negative effect from imbued light ? temp damage is bad anyway
If you're only use HG yes the damage are bad
again reread what i wrote , dont just reply negatively:
"make aoes unlimited target like slayer why only slayer"
Why not ?
Why is the templar immortal and not the others?
Why can the Templars pull and not the others?
well i wasted more time than i should here, u r not looking for a solution so have a good day
Reread what i wrote
no need its toxic and negative im sure
I suggest you to use your skills, play with magus or VM to root monsters
but you only want use HG
Like i said the problem is not the templar
okey i will change class for u , or wait to have vm around to play otherwise i dont play
otherwise use your skills
btw i dont have any issues xd i have temp and mb i dont suffer from anything , my guildies are the once who die not me so this is not for my personal benefit
so just say them to wait a few sec, or play with magus or vm
you want to keep agro without playing your templar except for the pull
I dont know if you have this in your server or not , but we do normal parties like old days with 8 ppl , so it is hard to ask them to wait mistakes happen specially with lag
my issue is simple we were able to play better before balance , they change imbued light to improve the class agro right ? well it doesnt take off the negative effect from it and everyone will be happy , try it on your temp, if you have high cp your agro is better without imbued light than with it
with wk ?
And we are playing wk bm cardi
because it uses its skills
because he don't have lag
if you have some you have to tell to your mates
it is really hard for everyone to wait till you use all skills , mistakes happen
when he have some lags we are just waiting he can use his skills
So since you lag at certain places you cant use your skills effectively and loose agro. Then why should they "fix" anything other then lag actually?
it's even worse, this dude litteraly asks for a fix, but the reason of his problem is a skill issue, I'm amazed to see people at alcatraz, so 228+ with litteraly 0 knowledge on how to play a class, rlly
And if your dps dies because they are stupid enough to hit whenever they want (probably with scripts if you say everyone does this ?), they will learn the hard way, by consuming GMFBs everytime they hit too early
what hurting you the fact i proved u wrong or that im +228 ?
the problem is simple temp before update was better for party with different classes if you have enough cp and p pierce % , now it is not as good , they gave a new skill that should increase agro but without using it the agro is better , so imbued light need fixing if it doesn't do its job
To be fair the only thing hurting is the time loss you're incuring on the staff, like nazgul.
You litteraly created a post on #1342225502945017896 (it's written BUG REPPORT, in case it's not clear) to whine about an idea of a fake problem on balancing the class.