#Needs a Balance 🫵🏼
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Which things would you change? Just curious to hear from someone familiar with the class. 👌
Solutions not complaints Gwyn!
Mainly just needs a boost to the damage multipliers for all its attack skills. But these are the changes I like to see
Deadeye skill change
Wild instinct can stay the same
Shadow orb: could just be changed into an aoe dmg skill maybe with move speed de-buff
Poison shot: just needs the numbers reworked. High dmg multipliers for main damage and dot
Deep focus: maybe just give boost to Dex 6-7%, some Crit rate
Veteran senses: can stay a % damage boost to dots but remove the part from Dex and agil. Just make it 40% added damage to dots
Lightning reflexes: give a higher boost to eva maybe 10% and 6-7% agility
Agile style: boost to evasion %, agility % and all stats % including luck
Combat prowess: keep the cd the same, add skill % damage
Abyssal atonement: could make it give stacks while attacking. Evasion and damage reduction %
Drain arrow: change back heal when attacking just make it like sadism. Where it heals based of a % of your max hp
Thunderbolt arrow: stay the same
Piercing shot: make it aoe, boost dmg multipliers for main damage and dot
Cry of arrows: doubles the amount of arrows you shoot, stacks with hunters impact. Also can’t move while it’s active
Bodkin arrowheads: gives p. Pierce% and p Atk % while attacking maybe give the pierce a little more boost
Stopping power: Increase p.pierce % based off of agility maybe like 0.2-0.3%
Burning style: remove the -% to hp maybe boost the p attack
Iron will: stay the same
Dusk style: boost Hp, vit, agil, threat% and - p atk, -cp. make it a true tank toggle
Subtle enmity: make it a self buff that give de-threat% or mix with oblivion
Critical shot: boost dmg multiplier maybe maybe add double crit
Wolfs guile: mp drain .5%
Feline haste: change eva while attacking
Rapid fire: boost damage multiplier, increase number of hits from 3 to 6
Cascade of darkness: lower cd, longer duration on slow debuff
Hail of the underworld: boost damage multiplier, lower cd, change number of hits from 3 to 6, give longer hold time 5-6 seconds
Defect aiming: Crit rate raised and maybe add p acc%
all other skills just need higher damage multipliers, passives need to be changed to % based
I just wanna play my favorite class ☹️
Thanks for your input. 🙂
Np I just wanna see all the classes get a good balance. Mainly Deadeye 😁
I'm sure @vagrant thorn can give some input as well 🙂 probably he was the only player that played de at 240+
This class is in a very weak state, just think about what any magus vm cardi would do with the current items
Agil gives, p Atk for range, eva and atk speed. Agil gives the best hp for DE a long with evasion which gives even more hp
Only thing better than agil for DE is CP. Dex isn’t that great because you already have loads of p acc and the p Atk difference isn’t that much. The hp and eva is more beneficial
After balance, how many percent do you think deadeye will be better than current?
As is it’s kinda trash for pve compared to the other classes in damage. So if the balance is anything like cardi, merc, magus and vm. It will be 100 times better than it currently is
İf we compare new skill changes, do you think deadeye will be better in PVE?
Yeah a lot better