The twilight dungeon is one of the worst dungeons that has been made so far.
- Experience is worse than sf even though the mobs give higher exp but they are spawned in a very random way and the chaotic mobs are too slow to collect in one spot.
- The ranged mobs with crazy high damage make it almost impossible to go anywhere in the dungeon without a Templar moving you around, how can we make a party if we can't go to party spot ? assume we go with temp we start a party than someone had to go get HV buff or scrolls how can he come back to spot ?
- The drop rate is bad and you can verify that the dungeon is out since February , how many people were able to make the new set ? they are counted on fingers, and they only made it because they have a Templar alt, so forcing a party to have a Templar just made the dungeon playable by few people.
Suggestions :
- Increase move speed for chaotic mobs ( antique type).
- lower the range of ranged mobs little bit which will allow any good equipped char to move inside the dungeon without the need of Templar escort. ( no need to make it super easy just acceptable).
- Daily quest like in SF that will motivate us to go farm in new dungeon with the rewards been the drops.
- Increase the number of mobs so that the experience can be compared to sf or higher.