#builds
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if you want build can help 😛 im not add here becaose maybe nerfed 😄
Diffindo-Glacius-Transfig/Crucio-Confringio/Incindio
With Maxima Potion Potency (Boost damage+Basic Attack breaks any shield) and Focus Potion Potency (shortens cooldown+extends Focus Potion when using spells from the same loadout).
Traits - 5x Laceration 3 1x Unforgivable 3 1x
I think best spam crit without Avada cheese🙂
Spam cabbages, spiders and mandrakes is a fun little build with the appropriate talents
Glacius and Bombardo
@remote kelp I think it'd be really cool if we had a pinned template for builds or we will get bombarbed with spam messages like "glacius bomardooo", thats not a good explanation of a build, just throwing some ideas out there your grace.
We will see what people come up with and we will pin some good examples for people to follow, that's probably going to be more organic than a template.
awesome thanks boss
Use imperio on the bigger enemies like trolls so they can do most of your job for you Xd
Glacius R1 does more dmg
if this is for spec it needs to allow pictures
i am def not typing out my entire spec
Crucio, avada, confringo, transformation.
Start with trans on small target/minion, throw the explosive barrel from trans to another = doublekill/multikill start. Crucio the biggest target and autoattack it a few times to spread curse. Usually at this point they are already dead, if not use avada. Then repeat cycle.
For gear use Unforgivable 3 everywhere. (+ dmg on cursed targets)
Confringo is there as a filler, and also to handle inferius easier. Inferius can also die from trans + exp barrel throw.
Easy mode even on hard. No need for potions/summons, but ofc maxima+focus makes this even more disgusting.
Would crucio, imperio, accio, confringo be better then avada, crucio, Confringo, accio?
Diffindo, Arresto Momentum, Descendo, Flipendo
Used for 1v1 boss battles (Mainly Trolls and Spiders)
Diffindo does alot of damage and have a larger range then other damage spells.
The other is to slow the enemy down.
Descendo in addition to slowing enemys down (Slightly) it can stop attack animations and often do damage to enemy.
Any damage spell other than the flamethrower one would work to, its just the best in my opinion
3x Basic Spell, Glacio, Diffindo <--- Many enemies die to that combo
3x Basic Spell, Levioso, 2-3x Basic Spell (depends on enemys height), Descendo <--- huge damage - kill
What I do is accio, 3 basic spell, crucio, confringo
Is there any talk of them adding the ability to respec your character? Seems so stupid not to have it as an option!
no
I dun understand why you would need 3 unforgivables. U can spread curse and kill all cursed with 1 avada. Dun you think itd be better if you just use it on like Ancient magic damage/fill rate since they are near-1hit ko?
@cold blaze crucio is not that good of a spell I would rather have expelliarmus
Avada is just for fun tbh, and to instakill trolls. 99% of the time crucio+autoattack destroys literally eveything, I wish they would have more HP so I can spread curse dmg more and actually use avada on multitargets. In practice crucio target dies waay too fast and the splash dmg kills them too too fast, which is why I start with trans+throw. If the fights would last longer than 5-10 secs, fill rate would be interesting too, but sadly ancient ultimate is singletarget and looks cool, but the animation takes long in real time.
Crucio Mastery will beam out two enemies to curse so u have 3 cursed.
If u use focus potion u will have shorter cooldown on avada-crucio, around 7 sec to run around cursing people and finish all with 1 avada😎
Yea, "beam out two targets", thats what I called as Splash dmg.
Ahhh okies maybe try out on hard then if u r not already. Dun think enemies die there as fast
I am on hard, would be interested in even higher difficulty. Game is too easy 🙂
Ehhh this is also on arena?
Yes, full arena (all 3) needs like 2-3 mins I think.
Splash + unforgivable 3 is just broken imo.
Hmm didnt think basic attack with crucio is that strong i’ll try that one👀
It hits for like 1200 without pots. Not the combo, the basic attack. Im lvl 38 btw.
I shall try this when i get back👀
accio descendo glacius incendio (close range) / diffindo (long range)
Build suggestion (non dark magic):
Spell slot 1: any spell that has a curse upgrade/is cursing an enemy
spell slot 2&3: control and force spell, one of them can also be the one with the curse upgrade, in case you want one extra slot
spell slot 4: damage spell (diffindo ofc)
Example Build:
Spells:
Diffindo, Flipendo, Glacius, Confringo
Talents(8):
Stunning Curse, Knockback Curse, Enduring Curse, Glacius Mastery, Diffindo Mastery, Confringo Mastery, Basic Cast Mastery, Maxima Potion Potency, Protego Mastery
Gear-Traits:
4x Unforgivable III, 2x Diffindo III
Main Burst Rota:
Maxima Pot > Flipendo > Glacius > Diffindo
multipliers working with this rotation: 2x (pot), 2x (Glacius), 2.2x (Flipendo Mastery), 1.3x(Diffindo)
Explanation:
This build is centered around buffing the diffindo spell to its maximum. It allows to burst single targets, while offering high versatility to get past enemy shields.
Keep in mind, that glacius is mostly used as a buff rather than a control spell, so should there be an enemy with a yellow shield, try to disable that with maxima potions.
As Curse applies a strong debuff to enemies, you essentially try to apply it first, then freeze the enemy for the second debuff and finish them off with diffindo.
In the rotation downtime you can use basic spells to get the combo ready again, or try to get some ground with bombarda. Unfortunately bombarda is no fire spell and has a long cooldown, so i tend to use confringo instead, to get rid of inferi.
This build is optimized for single target bursts, it doesn't do that well for multi targets.
Build suggestion (dark magic aoe):
**Spells: **
Depulso, Imperio, Crucio, Avada Kedavra
**Talents **(9):
Avada Kedavra Mastery, Curse Sapper, Crucio Mastery, Imperio Mastery, Enduring Curse, Basic Cast Mastery, Edurus Mastery, Depulso Mastery, Blood Curse, Focus Potion Potency
Gear-Traits:
Any tank gear you feel comfortable with
Main Burst Rota:
Imperio, Crucio on a different target, Basic spell spam on the crucio target, Avada Kedavra
Explanation:
This build is centered around spreading the curse debuff. This doesn't require any damage build at all, so you can feel comfy with your tank gear of choice.
It is most essential, that you spam the crucio target with attacks, so make sure to always lock it during the fight.
Once the curse is applied to most targets you can cast avada kedavra and all cursed enemies die.
With imperio and crucio you will be able to apply curse to all targets pretty quickly, so there is no real need for additional curse spells, so I'd suggest a defensive spell such as depulso for the remaining spell slot.
keep an eye on your main target, to see when there are no more projectiles spreading when attacking it, then use avada kedavra.
as avada kedavra has a really long cooldown, it will be useful to switch in between edurus potion for being able to ignore most attacks on you, and focus potion to be able to cast your curses more often.
idk if any else feels but there needs to be more spells in general sick game, but they really need a content update.
Accio, Descendo , Glacius, Inscendo
Transformation + Depulso = One shot
Is concentration 3 x6 as good as having like 3 ancient magic and 3 unforgivable traits?
i agree
from the testing i did earlier, it looked like concentration is a low level trait. it looked like it was adding like 10 damage per level.
(dmg value increased from 338 to 358 with concentration II, and to 368 with concentration III on expelliarmus spell)
so it starts of strong when you have low dmg values, and gets weaker the stronger you become.
meanwhile unforgivable is multiplicative, so it becomes stronger the stronger you become. looked like 10% damage increase per level + 5% if you have any (amount doesnt matter) of the curse upgrade talents.
so it's a strong trait that you should always pick, unless you don't need dmg as described in the build above.
ancient magic is more of a pocket trait: it only buffs your ancient magic spell, so you don't profit from it too much, as it takes time to fill the meter.
i would not use it in most builds, you can ofc try it by mixing it with ancient magic focus trait, but i would recommend to instead use the main damage spell of your choice.
multiplicative gotcha, very helpful thank you. I do want some kind of curse aoe build to make use of curse sapper ill take a screenshot of your suggestion above and go nuts lol
Accio -> Descendo -> Glacius -> Incendo (in that order)
Accio brings enemies close while they remain suspended so that Descendo causes more damage. Then Glacius to be cast on any of the targets that are close to be primed (because it buffs the damage done) and then Incendio (which works because the enemies are close already and then the iced target takes more damage). Basic Spell cast to get the combo back, and all of them have short cooldowns anyway
Levioso -> Descendo -> Glacius -> Diffindo/Confringo (in that order)
Exactly same as above, except Levioso suspends them in air at distance so the close range spell of Incendio is replaced with long range Diffindo/Confringo. Rest is the same.
Levioso -> Depulso -> Descendo (in that order)
For enemies you can pick up and yeet off a cliff or a platform. Very situational but works nicely when the situation does arise.
Mastery of spells mentioned, especially Accio and Levioso, is very useful, along with Spell knowledge for more loadout slots
= Not Dookie
= Dookie
= Dookie
= Dookie
hogwarts legasus
Dude is in the wrong house. Get that red to changed to green right quick.

Professor Black would certainly like you.
what should i pair up crucio with? any good suggestions + combos?
There are a few suggestions what you can read above, including mine too. I use crucio, avada, trans and conf.
oghey bro
@rapid shore this one.
Option to change talents anytime would be awesome
Guys is the damage you deal measured by your offense stat and any traits and talents you have?
does anyone know if there's a damage difference between Fangs 1 - increased cabbage damage - and Herbology 1 - increase all plant damage? I figure maybe the specialized one has a higher damage boost, since it's narrower
hey guys. does the traits stack? i had all my gears Unforgivable III
Yes, they do stack.
thankss 🙂 so this build is just fine haha
How do I know if my traits are stacking ? When I click a different trait the other one just cancels out
what i meant by stacking is, all gears have the same Unforgivable III. (head, neck, cloack, outfit, face and hand)
All you need is maxima potion with the talent
So you can’t have several different traits on one piece of gear ?
from my current progress, it appears that only 1 trait per gear. maybe when the story progresses i guess?
Ive finished the story
It is 1 trait per item even in endgame.
isee. not sure if my build was wise. haha
unforgivable stacks multiplicatively, so if you use crucio and unforgivable 3 on all item, you are set. That is what I am doing too.
crucio curse + unforgivable 3 items give like a 6x multiplier to basic casts.
95 goes to 563 on a dugbog with a 2816 combo when he is not in a weakened state. (that is not how you ment to fight them since they have ~50% dmg reduction like that). In comparision a normal spider basic cast goes from 191 to 1126 via crucio+unf3s.
How do I unlock more traits
Clearing poacher encampments and other enemy bases and completing challenges.
you collect them from chests all over the world. Poacher camps have a lot.
What is the gear score cap?
@primal dew Ppl say lvl cap is 40.. and I do not think there is any GS in this game, or at least not visible. The number you see on the items is a char lvl req.
Yes Chracter lvl is 40, i'm talking about Offence/Defence stats
I topped out @oak sundial 40 with full level 3 upgrades at 449, base gear I'm guessing the max is probably somewhere around 450 for both Offense & Defense.
Gotcha thanks
I found a funny joke build on game8 😂 It was called the ''Harry Potter build''
It said:
House: Gryffindor
Wand Core: Phoenix Feather
Potion/Plants: Focus Potion
Gear Appearance (Transmog): Silver Rimmed Circular Glasses, Traditional School Robe, Perfect Vest Uniform
Spells: Stupefy, Expelliarmus, Disillusionment
Talents: Disarming Curse, Stunning Curse, Blood Curse, Human Demiguise, Sense of Secrecy II
Traits: Disarming III, Ambush III, Protego Shielding III
Obviously meant to be a joke build but I thought it was pretty funny 😂
Is there any plan to let us reset the stats in the future?
How much a full legendary gear lvl 40 costs ?
Same as any other lvl
and there are many types of legendary gear for each slot or just 1 type ?
it didnt look like multiplicative stack to me when testing (all numbers below as shown on the screen with 384 offensive stat, using expelliarmus on a river troll):
damage number on normal hit without traits: 338
damage number on curse hit without traits: 355 -> 1,05x from curse upgrade talents (these dont stack at all, its just 1 time buff of 5%)
damage number on curse hit with 2 curse traits: 568 -> 1,68 = 1,05x1,6 -> 2 curse trait = 1,6x -> 1 + (0,1 x trait rank x amount of traits)
however, the spell buff looks multiplicative (tested for expelliarmus and confirmed for diffindo)
damage number on normal hit with 2 expelliarmus: 447 -> 1,32 = 1,15x1,15 -> each trait slot used multiplies with 1.15
damage number on cursed hit with 2 expelliarmus and 2 curse: 751 -> 2,22 = 1,68x1,322 = 1,05x(1+(2x0.3))x1.15x1.15 -> as expected curse multiplies with spell trait, but not with itself, whereas spell traits multiply with each other.
(meanwhile pots dont multiply with curse multiplier from trait, but with the curse multiplier from talents, so the dmg formula is weird)
Many variation of legendary items for each slot
I'm still a new player and only played 15 hours, suprised expelliamus isn't used in these builds, i got the talent to use it to throw weapons back on the enemy after you use the spell and its been by far my most usefel spell so far
expelliarmus is nice, i use it frequently, but its just a spell slot that you waste as its really useful to have a fire spell.
yet diffindo is like the most powerful burst spell, so missing it is pretty much a waste.
you can totally build around throwing weapons back, its just not good against dark wizards, and especially not against those animagi.
for that build i'd suggest to go the transform spell mastery + expelliarmus + any force spell + glacius what is missing with that build is fire tho, so you will have a hard time against inferi.
and if you go a fire spell instead of glacius you miss on some extra dmg burst.
can regularly time glacius in between ancient magic throw and expelliarmus, to deal extra dmg.
I've gotten to the point where I can Accio->Incendio and then I win. This is wonderful
Man u topped out WHAT?
I want y’all to rate my build. This is only for basic combat in missions and stuff. Bombardum, transformation, Crucio and imperio. I imperio the strongest enemy and then Crucio the next strongest. Then yknow. Sometimes I use flipendo
many enemies dont have weapons, and seems like expelliarmus doesnt function well against wand-users. Kinda lame if you ask me.
it works well against them, stuns them until they run to their wand and pick it back up.
but other than the combination of stun + damage + curse debuff, it doesn't offer much utility, whereas all those three can easily be put into other spells that do the same but better without using an extra slot.
I suppose I have to keep a closer eye. Is it only if you interrupt their casting with expelliarmus?
unforgiveables breaks sheilds fyi
so you can run AK, Crucio, and two others of your liking
can someone rate this build
avada kedavra
aresto momentum
depulso
expelliarmus
depends on your talents? you specced heavily in dark arts with that build?
not that strong, cant really burst aside from avada, but that spells cooldown is just too long.
mm thanks what about
avada kedavra
glacius
depulso
diffindo
much better, but far from optimized:
depulso doesnt really fit to glacius + diffindo combo, as you want multiple targets to be lined up when bursting with diffindo.
better use accio and then reposition for diffindo to hit as many enemies as possible.
also you are completely missing on curse debuff with this combo.
curse increases your damage multiplicatively with the right gear traits, so i'd suggest to check out which one you would use there.
imo avada only really fits if you have a curse focussed build. (spreading curse as much as possible)
if you want to keep avada, i'd suggest to check out the dark magic build i posted earlier.
alternatively you could switch it for either crucio or any other curse applying spell.
While we are generally discussing 4 spell builds here, nothing is really stopping you to just switch to another set of spells mid combat cast avada then switch back, if you want to use avada without curses.
There's no way to max skill all the talents right? since lv40 is the max level
i believe there are only 36 talent points available
yeah you cannot max skills
Ok , I’m mainly using spells and a few dark arts, which is powerful for base damage, concentration 3 or unforgivable 3?
So for example glacius and diff info combo
So for example anyone know if concentration 3 will do better with normal spells or casting curses first then use normal spells and have unforgivable 3?
the deadliest combo in the game is crucio upgrade first then followed by the killing curse upgraded
Someone on Reddit did research with ratios and percentages and unforgivable 3 in all slots gives 180% more damage a lot more than most traits so I assume that's the best to maximize damage 😛
u dont need to worry about damage all that much when u insta kill
Some of us don't like using hacks 😏
Thanks, I’ll do testing ,
once ur gear is upgraded all to lv 3 use spam maxima, focus and confringo, bombarda and diffindo
even on hard im wiping the floor with them, except the frogs... the frogs bully me 😭
The frogs are bulkier than the trolls fr
Yea i think it’s alitte boring to go in and just one shot the whole room, I’m looking to find fun combos and max out damage, plus from a role play I wanta use good spells but use some curses to max damage without going to Azkaban 😂
But concentration 3 in all slots only gives 67% additional damage I though it would be more lol that's pretty small
i've casted crucio on the dummy infront of prof weasley... i dont think she miiiiiiiiiinds
she just told me to go collect more pages spamming revelio till the voice line burns into my mind
I have the chart right here if you want it @midnight hound
Ohhhh yes please
Sent
Anyone has found an alternative keyboard configuration? To avoid 1,2,3,4
this game is meant to be played with a controller, even on PC
PC >>>
Hey there, are there any community managers or admins I can send a Direct Message about copyright issues on website/YouTube?
So we just save all legendary chests until we are close to max level? For traits, can any bandit camp drop level 3 traits?
I'm playing just fine with the keyboard and mouse default settings, but i think it can be improved. I'll try to figure it out ahahah I was wondering if someone has already done it
Am I the only one who find hard mode too simple?
Cant Seem to find your guide on Dark magic build
all magic used with the intention to harm is dark magic, they're classified into tiers
jinx
hex
curse
unforgivable
the best spells in game are the force ones diffindo+bombarda+Confringo+incendio
if you have a mouse with buttons to the side, i guess you can assign them there too, could be easier
im on pc, i love K/M but this game just works best with controller
i do it fine with m&k, used to changing gun with 123 from valorant, so isnt a big deal for me
Yeah cause HL doesnt have precise aiming u need to worry about... its magic!
The dugbogs?
yes... they bully me
U can always change binds or get a mmo mouse with all the buttons on side. I recommend changing spells to qerc and then change others where u see fit
Use leviosa and then diffendo. Is is an insta kill best I can tell
cause there's always like 4 of them, and they're build like pickup trucks
on what difficulty u playing?
My problems are big enemy's where it seems only basic spell does any damage levioso does nothing
levioso is useless
Hard. I think some monsters have secret combos. Since the leviosa lifts them by the tongue you are slicing it off.
I assigned protego and the dodge to them
So what's the spells for all 4 slots to kill everything
confringo bombarda diffindo glacius
then my 2nd slots are crucio imperio transfiguration incendio
Wish they had vc's we could all hang out in and talk
its best to join private servers for that
U have one I could join ?
check my about me, its all i can say
@stiff crescent DM me pls
run all equipment with unforgivable 3 trait, there you have it lol
Situationally this spell can be decent. This followed by decendo with mastery can do quite a bit of damage since airborne enemies take more damage. However since accio keeps enemies airborne too I generally use this in a deck if I have it and want to take advantage of airborne enemies. Leviosa is mostly best for early game though, and I have replaced it with glacius and transfiguration in my decks because I don’t use decendo much and the glacius works on beefier enemies in the late game.
@steel mortar
better flipendo to get the curse goin
again its about time, why use a spell, when others are leagues more effective
As long as they don’t have yellow shields. 
then you break with glac and deffindo, dead
if u use maxima potion, focus potion and confringo diffindo bombarda ur gonna kill everything almost in one shot
i kinda never use any potion
i like to curse everyone then cast 1 avada kedavra to kill the whole pack lol
duuuuude maxima is OP, upgraded it kills shields with basic attack
game is easy enough, potion make things way broken
no need for other spells, u just go full red murder and its awesome
ye i see it the same the combat is already so easy and enemys falling like flies dont even need any potion there
glacius + diffindo = devastation
i really hope we get a ng+ with ramped up difficulty
hard should have been normal and normal should have been story
I agree with that hard is not as difficult as it should be. Should limit wiggenwelds and might need to debuff potions. Maxima is op can slaughter trolls in a few seconds with it.
Doesnt it say non dark magic
i just ancient magic trolls
even on hard they're just a time sink, im waiting till i get AK then i'll complete the last challenge of them
just click on it. its 2 builds
honestly there isnt really builds in the game, u cant focus on just fire or just ice magic, u use the top tier spells of whatever is available
just improve ur gear, use maxima potions, spam revelio until you hear it in ur dreams and just use glacius followed by diffindo
i cant think of any more could u tell me one that is optimized please?
I've died a few times on hard but with open world games that usually happens when you don't have all the combat abilities yet..
So far I'm appreciating the difficulty but I can imagine once I figure out how to min/max I'll start mopping enemies
transformation and crucio to clear rooms
Im using a build that I can almost spam ancient magic
Anyone has a good Dark Arts build?
25h into the game and realised how fun and OP it is
When I saw sora I was expecting a digimon Avatar 😆
Its so fun right
I'll never use that Curse it almost killed me
The main thing is to stack the unforgivable traits (ideally 6 unforgivable III) which really causes your damage to skyrocket. Each unforgivable 3 you put on your gear is a 31.5% (additive together) damage increase in addition to the 5% base curse bonus damage. Then use the spells that cause curse and follow up with a damage spell.
crucio upgraded followed by killing curse upgraded = gg
@snow frigate this
Do you go for same spell color on same spot on each spell set, or do you reserve a full spell set for each color?
I feel like there need to be some consistency to avoid messing up shield breaks
Yeah I saw when idiot me actually started reading it all
Guess you kinda answered the question above
avada kedavra in slot 1 avada kedavra in slot 2 avada kedavra in slot 3 avada kedavra in slot 4 best build
Sounds like an op build
Hard mode without talents? It's dark Souls hard mode with talents? Weenie hut jr
Without AK or Imperio can be normal pretty hard sometimes, if some boss or troll pop up and you have 0 healpots
thats why u have the room of requirement
i got 3 T shaped potion tables, one just does healing potions, the other one does maxima and the other does focus
No no without talents or the unforgivable spells Hogwarts on hard mode is like dark Souls fr (take out transmogrification spell too and remove talents) and bam it's a more difficult game
wait now i found out that max lvl is 40? co i cant unlock all talents?
no you go without 5 of them
Max is 40 yes and I guess you can't obtain all talents
only 5?
You can unlock whole if you are not using dark arts talents.
But who in their right mind would ignore dark talents
about that ehm ehm
how? u still have ur gear upgraded to lv 3, traits and then all the red curses
For First run its must have, for second character its doable i believe. Its sad thet yellow and purple spell did nothing to big mobs
remove all of those actually no traits no upgrades no talents no unforgivables no spells beyond expelliarmus welcome to dark souls
is slowing and knockback curse worth?
I believe every CC is wirth in normal/hard mass fights. Playing only with dmg spell is harder then with CC spells
it is it 1 taps everything
What is the best build for defet any gardains?
My spell row is
Crucio, Imperio, and AK thats it i only use unforgivable spells
lol
i unlocked all 16 slots u can go back and forth if your fast and have access to 16 spells at once, theyre done in talents
no not at all, there is good combo with accio, glacia and then incendio which creats an explosion the fourth spell can be any spell but i would take some damage spells
and on the other three hands you can put the unforgivable curses plus one damage and on the other two hands spells you need to accomplish certain quests and puzzels
Yes
||Accio -> Incendio ->Arresto Momentum -> Depulso -> Accio -> Incendio -> Levioso -> Descendo||
nothing apart from the red and green spells are worth it, you can use the others, but it will be purely for roleplay not actually -effectively- getting the job done
is dark magic insane or am i wilding. i just got crucio and the talent that spreads curses with it and i feel its nasty
oh yeah they are nasty
i was going for a ragdoll build with accio, depluso, descendo, and arresto but the curses are just so much better lol. still really fun throwing people around though
there's a skill, which you probably noticed in the dark arts tree, that combined with spreading curse with crucio just... it should be illegal
which one?
Avada Kedavra Mastery
ah yeah i need to get the right spell for that one
is that the one where the avada kedavra spreads off to multiple targets?
yeah
crucio mastery tags everyone in proximity to the target as cursed then follow with AK mastery that kills every tagged as cursed target
it's so op I'd go as far as to say the game is more fun if you don't unlock that.... that being said however, it is really funny to do that
does anyone else run a force build. nothing but purple and yellow control spells
out of curiosity why would you do this
why not? have you tried it. you just ragdoll mobs around constantly throwing them into each other/off cliffs and smashing them around
Accio, transfig, diffindo, and confringo or incendio
if you depulso a transformed mob into a wall it'll die instantly
I run full damage spells: confringo, diffindo, bombarda and crucio
force power builds underrated imo and good non-dark wizard rp
how do you break shields?
I like to combo tbh
once u get maxima potions shields are a non issue
descendo, expelliarmus, glacious diffindo
accio, incendio arresto, momentum, confringo is what i've been using now
you just farm for potion ingredients?
and unforgivable curses are all shield breakers, as well as ancient magic throws
there is no need to have one of each spell once u know what ur doing
i didnt know that about the unforgiveables
u do now, also ancient magic throws break shields
I usually don't like using damage spells alone as they feel like rubber without setups
what do you mean
stack concentration trait, and just one shot everything even hard
wait wahts concentration lol
it might just be me that i like seeing big numbers. but i just rather use glacious while the enemy is on the air and just pop them like a balloon
dude same the dopamine is amazing from that
big numbers is killing a troll in 2 hits
Trait that increases damage spells damage
maxima + glacius + diffindo = gg
i need to find the concentration traits...
gear level 3 for that sweet offence bonus
are the concentration traits random drops or can i go to a specific camp for them
generally u dont want fights to last, as soon as it starts half of the enemies should already be dead
i open with diffindo on grouped enemies
if there is a animagus, ancient magic them, since killing them in wolf form only means they turn back human
then maxima + bombarda
so maxima + bombarda for groups, maxima + Diffindo for single target dps?
poacher executioners are tanks, its best imperio them
oh you got the diffindo trait so it spreads
confringo and diffindo for single targets
bombarda for 3+ and yes i have them both upgraded
pretty sure its random
stack concentration while u can, they will 100% nerf it soon
thankfully i will be done with most of the game by then
Does the ancient magic damage trait count twords the throw ability too or is that only buffed by control?
I stack unforgiveable and a curse build, im doing 400 dmg with basic attack
@severe cove only unforgivable?
Yeah so unforgivable 3 on everything, all points in dark arts, curse each enemy, then kill them in the next 3 hits lol
Obviously damage also stacks with the level of your gear so if your low level it wont be as powerful but still pretty op
Also upgrade your gear too for extra buffs
Anyone else using a plant build?
I just found this one one youtube and its really made me a plantomancer or summoner haha i love it
Missing glacius there
Yeah the herbology 3 makes venous tentacula a beast like 2k per shot on normal monsters and 500 on trolls and frogs but you use cabbage on big things like trolls they also do like 1-2k per tic it's crazy lol I wonder if the specific traits for venomous tentacula does more same goes for chomping Chinese cabbages I'll probably test it later at lvl 40
i cant find any concentration traits 😭 😭 😭
spoken like a true hufflepuff 🫡
i was thinking of doing a plant build too. maybe next run.
Gotta check all the ashwinder camps xD they're there but thank you yeah it's good it's just being limited to 12 tentaculas and 12 cabbages kinda sucks but they're good for boss battles
Hello! What do you think is more useful to keep on hand for a builld: Expelliarmus with Disarming Curse and Ancient Magic Throw Expertise or Levioso with Levioso Mastery and Basic Cast Airborne Absorption?
I'll eventually get all four talents, but am wondering what I should get first
I might be biased because I love expelliarmus but the expelliarmus one is a lot of fun lol
It is! I'm undecided because Expelliarmus lets me curse enemies which synergises with my Dark Arts build, but Levioso seems to be better crowd control
I've never played using the dark arts yet lol it's cool to hear that you can curse enemies with it!
Hi everyone. I 100% completed the game with all achievements on normal difficulty, and waiting for patch on PS5 to fix my last trophy and start second character. So the question - is anybody played on Hard? What's the difference? Only HP amount and aggression of enemies? Is worth? Or just takes more time because of more spongy enemies?
Personally i didn't find it that hard, but i haven't played on normal so i can't tell what's different between both
Thanks for answer. Thinking about hard mode, because on normal i never feel that i need to use traits/potion/gear upgrades.
I'm gonna play hard mode on my next playthrough. I feel confident enough that I could do it now that I've master the combat lol
I think I'll make a hard mode challenge all gear must be your starting white gear/green gear, No traits, No upgrades, No talents no spells beyond expelliarmus unless required by the story or side quests/exploration, No unforgivable spells 🙂 welcome to dark souls
You won't be able to break shields with stupefy
you can break shields if you hit the same target with multiple stupefys
ummmm, i think this not so good, i like that mechanic...
oh i didnt know that, but yeah hard prevents you to just spam protego/stupefy until shields are down and forces you to use the correct spells to break them @lapis narwhal
No problems with spells/combos etc. This is why I want try Hard, because of mechanics and potions/traits. But nerf of the counter attack power... meh...
While the start was challenging until you get used to the mechanics, ultimately hard is still too easy for anyone who plays games on a regular basis. I intentionally not used pots/summons at all to increase the diff somewhat, but the combat feels too fast/too short even without them. I hope they add a higher difficulty, which is removing the "you survive with 1 hp" mechanic. Yes, I am fairly sure that in combat you go down to 1 hp more often than not instead of dying, to increase tension.. but once you realize this mechanic it just feels silly.
The one shot protection in this game definitely makes the two heal upgrades completely useless
I'll probably go no talent build next run :p
they could make the game a lot harder by removing the spidey sense
they could make it that each health % takes less space, so it creates tension by looking like you're about to die, while you still have a lot more health. common practice in games.
Ngl I started my first playthrough of this game on hard. The only most annoying part about hard imo are the alomohora locks. You'll have to manually do that yourself
its manual on every difficulty
i finished a speedrun on my 2nd char on hard difficulty in 10 hours
my build for endgame was edurus + maxima
Cursed Cabbages:
4 x Herbology III, 2 x Unforgiveable III; Pick Talents for: Tentacula, Cabbages, Long Curses, Arresto Momementum, Flippendo and Expelliarmus apply curses.
See some Cabbages munch down a troll in seconds lol.
I wonder if the Tentaculas hit the orbs on the final boss when he is flying.
Rate my basic combat build. Bombarda, Transformation, Crucio, and imperio
mongrels are the weakest enemy in the game lol
You spelled Depulso practice wrong.
Hey, dear community, PLEASE vote for this female in game faces issue! This is terrible! hogwartslegacy bugs wbgames com /bug/HL-543
Donate to the Trevor project
I went on hard for the first playthrough, so no point of comparison, but, I did have a great time playing on hard, the game was rather challenging and I'd be pushed to do better quite consistently, until you get op that is, but even then it's quite fun
you guys gotta try stomping stuff with the graphorn
i just killed the highest lvl river troll with 6 graphorn charges
Wow 6 Graphorns = 1 Cabbage
just stack concentration III, use maxima and focus and spam confringo, diffindo, bombarda and incendio
Concentration III is a scam, it is only really better if you use the focus potion.
on hard u can pretty much steamroll over everything if u use it
yeah the maxima potion + talent is quite juicy since it stacks multiplicatively with the trait increases.
@prime plankso plant build is highest dps build?
did you unlock all slot enhancers btw?
Nah Potions are better.
which one exactly?
i dont use plants useless things that needs to be replenished, i already hate doing it with potions
noo i mean end game builds.
i saw a plant build that destroy everything
on hard?
plants attack too slowly, i've already murdered everyone in the opening few seconds of the battle
i mean an end game build with full plant traits in gear
+75% Damage per Herbology III for plants
Maxima + Talent triples the damage after traits apply.
I think the highest amount of single target in a single hit you can do is 3 Ambush III + 3 Unforgiveable III.
Ambush only triggers with Disillusionment, can use an Invis potion to cast Disillusionment in combat.
With an active Maxima potion it is roughly 11 times the base damage. Slightly more, but whatever.
i never use invisibility, im a kick down the door while yelling "daddy's home" kinda fighter
when the stealth is optional
pisses me off when i have to sneak
Two of the enemies might not be curseable, theoretically just using 6 x Unforgiveable III makes cursed targets take as much damage as Maxima potion without any traits.
i mean my playstyle is also more like guns blazing but the stealth sections are still kinda fun and sometimes i do try to stealth it until i get caught
If I write which enemies, posts get auto-removed, despite this being the spoiler section.
@prime plankcan you try to clear arenas with your builds?
i will try out the plant build now, i am lvl 40 got herbology 3 in all gear
i didn't use stealth ever haha
ok the plant build is most OP LOL
it is
i cleared the arena in 1:30 with herbology 3 build and mandrakes
you can remove 1-2 herbology for unforgiveable, if you have some traits in dark arts to apply curses with flippendo and arresto momentum, so you use less mandrakes.
mandrake damage is kinda eh.
also literally the herbology trait makes plants worth it.
What even is this bs combo
mandrake damage literally clears the entire arena lol
oh wait, i only tested mandrake damage against trolls... maybe that is why.
Strongest Mandrake Build is 2 Herbology - 4 Deafning or 3 Herbology 3 Deafening. But it does not really work against at least river trolls, like it was 55 base damage at 380 offense
just Herbology is a 5.5 damage multiplier, 7.14 for any of the above.
cabages also 2shot trolls if you got herbology 3 everywhere
venomous tentacula is too slow though
even if it does good damage
yeah herbology iii is ridiculous.
tentacula damage is about 80% of cabbages and fires rather slow.
but it is like tower defense and you can have 3 of it. I just wonder if it shoots at the orbs of that last flying enemy. Because I potioned that dude too.
as I said you can just save scum the chests, to get Herbology III immediately :3
6 unforgivable III Gang where y’all at
Hey guys, if I get the talent upgrade for transfiguration that turns them into an explosive barrel, can I instantly kill inferi?
Who all learned the curses but never used them on first playthrough?
Learn them doesn't affect the story at all
Yeah, but its good flavoring for the game
There’s not much consequences for using them in game, other than some unique dialogues from some of the characters. I got scolded by Poppy for using crucio
I did learn then just never used. My main spells were accio, descendo, levioso and confringo. I tried my best add all the spells to different slots too. Playing on xbone controller on pc. The fighting in the game is just perfect
I am thinking of running expelliarmus more my next playthrough after i saw what it does to executioners
The funniest kills though were pulling people up to a high place and watching them drop like its looney tunes 🤣
I play PC and my spells were accio Confringo Diffindo and Incendio, I was quite aggressive in my combats, and it’s really good.
I always do Glacies before Diffindo
Diffindo is better once you get the upgrades to your gear for it. I wasnt doing that too much honestly, i was just so focused on the story my first playthrough. Gonna do dark arts build next
The best combo is transfiguration + depulso and Glacio + Diffindo
It deals insane amount of damage
Yeah it’s up to the play style, for me I use diffindo because diffindo has a longer range than glacius
It also has a good spread
If y'all wanna go crazy. Stack concentration III on all pieces of clothing.
All of my red/damage spells ended up one shotting everything for the most part
You can stack them? That changes things
Are you guys using expelliamus often?
I just started using it more after i've already besten the story
Doesn't depulso insta kill transfigured enemies?
pretty much
I think its because they become exploding barrels and the explosion is what really kills them
I see
I could be wrong though, but thats my guess.
So guys, what are some good combos you found? Besides Flipendo+Desc
Agree, my confringo did almost 3500 dmg
Accio + pretty much any spell. I would go all scorpion on these ashwinders and goblins if my spells sent them too far for my liking
I still think accio should have been carpe retractum but was only called accio for the name sake
throw off a cliff, 8850 dmg lol
Avada Kedavra 33500 damage, ezclap speedrun 😆
Accio + Incendio is pretty good.
see you in 1min? Sounds not very speed runny.
I rmb there was a quest I need to kill a troll, and it was lv35. AK does the job and bam done
had enough for today, patch for me was bad, 4 crashes 😦
Depends on the type of enemies as well, if it’s goblins I tend to balance between offense and defense because I like to protego their attack and they get frustrated. But if it’s human enemies? Nah man, gonna go Rambo on all of them using BCDI.
do you know any instances in which the patch actually worked for anyone
This is not really a build but , when it's a big troll or smth use Imperio and use desilusion to use lots of petrificus totallus that will kill the troll in like 10 seconds
when I was on earlier, a guy said he had none but who knows.......
Concentration III is imho only adviseable if you use focus potions, or have no idea what you are doing.
Otherwise you stay mostly with one damage skill + another one when needed, and then the damage is about the same.
6 x Concentration III -> +67% Damage, 6 x Single Damage Skill -> +131% Damage.
Total 334% Damage vs 331% Damage. Since you usually lean to one damage spell, the later will obviously win out a bit. But hey it is about equal anyways for most uses anyways; so going blindly Concentration III is not wrong.
I tend to shuffle through all of my spells, so having 67% across all damage spells is fantastic instead of having one and waiting for it to cool down.
Also it has a big caveat, it does not work on ancient magic throw.
Unless you're doing something wrong. Ancient Magic Throw is pretty OP regardless of any damage increases
to me the much more versatile option is 6x unforgivable 3. Instead of being locked into a single damage spell you [spell that applies curse] -> [damage spell], and just combo those. you'll get 194% damage, which applies to all sources
correct, I just wanted to suggest that, there might be up to two enemies, who are curse immune, at least one tho.
Im also not understanding where your total damage numbers are coming from?
concentration is a 9% increase in damage. 6 are 1.09^6 = 167.7%
lacerate, and many others are 15% damage increases, so 1.15^6 -> 231.3%
whats the curse trait called?
i tested that stuff out all earlier today, and made a post about it, that mods have not apprived (yet?) for some reason, so it is invisible.
right those are what I was following, I was talking about the 334%/331%
231 + 100 and 167 x 2
usage of 2 spells, i mean if you use 6 expelliarmus ones, and the 2nd spell is diffindo, you might want to rethink your life choices, but yeah. well. if leaning towards one spell; just going with the raw damage trait seems the better choice tbh.
Oh I guess thats just a weird way to put that since spells all do different damage its not exactly a direct comparison
also the 167 x 2 is assuming your waiting for it to come off cooldown to use it again right?
nah using two different ones, assuming the damage is the same, which skews it slightly towards the higher end, which is not true.
you also got different cooldowns.
yeah like incendio > diffindo > throw > bombarda > confringo >>> expelliarmus in damage
and well concentration does not work on throw, and unless you are about to fight the last few enemies, i defo would go Unforgiveable for a better damage boost.
btw if you want to have the best minimalist and beautiful wand i tried to do a build
Classical-Black / Dragon heart / 31cm
gotcha.
these were all extensively tested by commiting river troll genocide
I did the same a few days ago lol
your the first person ive seen actually know the numbers lol
I have a really long text file now where i did the maths for most spells and other stuff
btw maxima potion multiplies whatever you get x 3. So the 294% curse damage multiplier, well... 882% with maxima potion, gonna hit ridiculous levels with that xD
Have you looked into base damage numbers for spells at all?
well i tested all spells at base first, so i can make a comparison, did not want to try to figure out on how offense, level and damage works together. just wanted to know what traits to pick.
incendio and confringo also come with a dot effect, that is not in my notes.
yep, thats all Ive done so far as well.
You know if anything else is additive like curse, or is it safe to assume the other damage buffs are multiplicative? From what Ive seen they are, but I didnt bother to test every one, I just did concentration, destruction, and disarming
Ambush is additive, 30% at rank III.
Herbology is additive, 75% at rank III, it is stupidly strong.
Venom III does not work.
Ambush III is also super janky, you need the Disillusionment charm on you. You can use it while invisible with pot, but just the pot is not enough.
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for 3hrs, mods are sleeping.
so people could have some numbers.
anyways using ancient magic throw with talent at base, i roughly have
incendio +25% [excluding dot]
diffindo +12.5%
bombarda -12.5%
confringo -37.5% [excluding dot]
expelliarmus -50%
this is just base damage, i did not check combo damage yet, which seems to be able up to triple that.
if the numbers were not that round, I would not have used percentages. but all of them come out pretty exact :/
wait, what are those numbers?
just did the maths from my numbers in the log i have. base damage of spells used against trolls.
So you applied that spell, then used ancient magic throw?
Just pick good spells and fire at enemies. Nothing more too it XD
(Jk jk I know builds are handy)
no i walked up to a troll and used spells, noted down the numbers. compared it to the ancient magic throw damage i did.
Oh ok, thanks
I am surprised they all came up that "round", like almost exact, which is weird
maybe coincidence, so gotta try it again with some different gear maybe tomorrow.
Is the Cruciatus Curse the best spell to spread curses as fast as possible ?
it can curse multiple targets, but it has a 20 second cooldown, so use it along with the other spells that apply curse in the dark magic perk tree
Have you seen this chart Matti I'll send it to you
Send me the chart
I gotchu it isn't all the traits but just a few
Id take it too
Gotcha will send
It's from a redditor who did lots of tests on a few traits and wrote down his findings 😛 I asked him for more data but nothing yet we'll have to wait
Hi guys please can you send screenshots of your vivarium I need some inspiration to help make mine
Sent you some screenshots of my haunted room of requirements
no
Ah, the answer is yes. You can transfigure the Inferi into the explosive barrel and kill them without having to set them on fire first! Gives me another option other than having two red/fire spells on one bar, I can have a yellow and a red.
so here is my question : is it possible to beat hogwarts legacy without using a curse? I want to make a real hufflepuff run through.
yes
It should be
Yes
awesome
totally
Technically no since Confringo is a curse and you have to learn it in the course of the story.
😭
Is there a consensus as to whether confringo or bombarda is the better choice?
confringo: its a fire spell + shorter cd
I'm partial to bombarda
Depends on the other spells around the setup I suppose though
I wanted to have a spell which can be used to burn all the plants which are covering objectives/doors etc while also effective in combat. Bombarda for some reason is not actually able to do burn plants, be it bug or not, it made my decision easy. Incendio is too close range for my taste.
i mean bombarda is nice, but the pure usability of confringo just sounds better
Ah true - the versatility of burning plants away does help. But the fact Bombarba doesn't blow plants away is a bit....odd
I don't think it's a bug. It's just not a flame spell. It's an explosive force
Fine 🙂 It should not burn the plants, just blow them up, desintegrate them etc.. make them.. gone 🙂
But they're magic plants so it must be fire because reasons lol
no they arent magic plants 😄 im talking about the 100 year old green stuff covering buttons etc.. not gatherable plants 😛
Sure they are. They may not be recoverable items but I'm sure there's some magic in them.
Why else would you need the fire spell. You could use diffindo or any other spell if it was just some vines
Honestly diffindo should cut vines
That's how it worked in Chamber of Secrets and we all know that is the standard we compare all HP games to.
yea.. diffindo should also work in my opinion. hell.. even accio.. just tear them off 🙂
Do enchantments stack?
Yes, traits do stack.
What's the best build at the moment that everyone is finding op? Just for my main slot
propably crucio curse spam + avada
They should rlly add Dungeons like in Diablo or sm shi
I’m enjoying using crucio to curse everyone then using fun combos like freezing and fire spells , or force spells combos
And then because most of the enemies are cursed I wear I forgivable III on all my gear it make all spells more powerful compared to concentration III, I also find it fun as I’m using lots of spell combos rather then using Avada
I have a stealth herbologist and potioneer build. I like sneaking into a camp, dropping some venemous tentacula and then drinking thunderbrew and watching the enemies die.
isnt that kinda slow? having to return to hogwarts so often to regrow and rebrew the stuff?
Not really. Between the fertilizer, the large number of pots and the vivariums, you can go in with nothing and come out with the max number of items relatively quickly.
Besides, it's fun watching trolls die to cabbages.
Also, the hopping pots make a random potion without any ingredients at all.
yeah, ingredients aint the problem, but isnt it just like 8 camps before you have to create new ones?
Again, not really. Sure, I can go through the cabbages super fast because it's so tempting to have 6 overpowered cabbages rolling around but honestly with a few of the talent points put into the room of requirement and a couple key upgrades and all you really need is one thunderbrew (getting up to 12 camps) per camp, 2 Venemous Tentacula (up to 6), you can get 12 camps with just the invisibility potion and petrificus totalus and knock out up to 3 people at once with one single petrify spell.
With a maxima potion upgrade even the basic cast will break shields.
It's a build that barely needs spells, and there are enough talents to max stealth and room of requirement and get all the core talents you need.
It is a build all about preparation though, so once you are out of supplies you will need to return to the Room of Requirement. With 3 of the cabbages, tentacula and mandrakes planted with fertilizer I can get half of them back in a moment, use fertilizer, go around brewing potions and taking care of my beasts and by the time that is done I can fill up on my plants again because they are done by then.
I aint gonna read all that <@&755190193367023772>
Oh great.... more self righteous people 😄 😄
It is what it is lmao
Hhmmm. Does this game need specific builds?
I don't think so. This is definitely one of the few games where you really can play and succeed however you want to.
There are def better builds in a sense but yeah, just play how you want really.
I literally just scratched my head. I don’t think the game in its current state is challenging to enough to need a build to get through any thing. I don’t think it’s that kind of game
The only hard mode in this game imo is how fast you can clear the Challenge Arenas.
At least if you're into that kind of thing.
I don't think this game ever really will be that kind of game 😄
Level 3 damage boost to spells vs level 3 rank up to ancient magic rate
Those are your two builds ha
I upgraded all my armor and put the Concentration 3 Trait on it all and I'm slapping everything so easily lol. I don't even feel a need for potions or plants since things die to most, if any, of my spells in one blast lol
guys... i neeed hlp! urgent! please! Can someone tell me how to get to the maps chamber??? i cant follow the history mode cause i cant gwet to it... PLSSS
I swapped over to ancient magic rate boost when I had to find the last two enemy types that i didn’t hit using ancient magic
That makes sense haha 😄
T3 unforgivable if you want the best overall DPS build imo.
Affects everything but plant damage. Herbology if you want to do a plant based build.
Any basic easy 4 spell combo that anyone can recommend? 😄
You need to get to jackdaw mission. Just follow main story line and get prereq spells to get it
It’s about 2.5 hrs in from start if you just focus on quest
ive been therefew times already.... but now i need to go by walk not by quests TP and i dont know how to go
Ohh! At the top of hogwarts map is a star, click it to show hidden rooms
ty mate!
Np, if you’re house Slytherin. It’s very close to your common area
yeah exactly i did a speedrun on hard. It was 2.5 hours to get a broom and room of requirement
I didn’t even do that. I just went to the map chamber room and started a new one
can someone explain differences between bombarda vs incendia vs confringo? why would i use one over the other?
incendio is short range, high damage, fire spells you use it after accio
good spell early game
confringo shoots a fireball, also good damage
fire damage spells are effective against inferi and spiders
I don’t even use bombarda because confringo is both fire and explosive
yeah i dont understand the point of bombarda????
Well it has more damage and better AOE, but I’ll take confringo and lower damage for the dual purpose
No, I would say its pretty easy
yeah i was disappointed by bombarda as well, i thought it would be stronger
also can i remove traits from items or is it stuck there?
Its an explosion. Confringo is more like a ranged fireball. Bombarda can open up destructible paths just like depulso. Destroy spider egg-sacs, etc
glad im not the only one. incendio is more dmg, congringo is more versatile. bombarda feels like a weird middle ground
I dont really wanna use Incendio cause its short range is annoying. But gotta keep it at hand for Inferi
wdym by destrucible paths?
use accio then incendio
I mean when way forward is blocked by debris, loose bricks, planks, etc. You are expected to spell your way through
ah
Bombarda works the same as depulso in this. Bombarda also has a damage talent.
it's more a range talent ig
i don't think it gives damage
I would really really want to link Dolores Umbridge casting Bombarda Maxima here, but this server cant have it.
I also think that Glacius->Bombarda is practically as good as Glacius->diffindo
does that do extra damage?
Im trying to do a good guy “knowledgeable” build but kind of iffy on if my talent points are we’ll spend into potions and plants. Are those viable playing hard mode?
you only can carry 12 plants so you cant just go plant
both combos do. But you need to cast the second spell immediately afterwards. With some damage builds you can practically two-shot a troll. At least according to YT vids...
Glacius+diffindo is my go-to damage combo. Also works on bosses, unlike the levitating spells
only in the end game for arenas. You can clear arenas within 1:30 with the best plant gear
nerf cabbages!
holy thats the secret
do you guys think curses build or full dmg build is better
all plants are OP with the plant buid. tentacula is weakest because it has such a slow fire rate
cabbages can't break shields
but mandrakes just AOE everything
You can change the trait of something, I don't think you can completely remove a trait though
Any unforgivable builds
is curse sapper good
Any input on skipping either spells or core to max out dark arts, stealth, and RoR?
I want benefits of stealth, dark arts, pots/plants!
is concentration 3better than unforgivable 3?
this is also what i want to know
I find unf 3 better since aside from buffing spell dmg on cursed enemies, it also buffs damage from basic casts
anyone else keep running out of spider fangs for their maxima?
true
I haven’t touched any yet, guess I should start brewing those
guess what. i stacked concentration on all my gear 😤 😩 🤯
I think a combination of all 3 plants can probably burst down any boss immediately xD
Soo stats or rarity prio?? which is better? green item with 22 defense or legendary item with 20 defense but no upgrades done? Is it all stats early game and just sell everything but the best?? Or is there a way to upgrade the legendaries?
plant build is most op especially mandrakes
mandrakes can clear entire areas if you got full armor with herbology 3
i did a 1:30 time in the arena with mandrakes
wow ok
Putting aside AMT being the best according to a number of people, does Basic Cast (auto attack) count as a spell and if so, does it then benefit from Concentration 3? I'm wondering if that or Unforgivable 3 is better.
Anyone?
how am i supposed to share gameplay
Are stats the only priority or does color matter?
Klaus wdym? Share footage or trying to see if it’s multiplayer?
sadly you cant share anything that isnt text here
No unforgiveable 3 is much stronger. Just a few test numbers. Concentration T3 x6 with Diffendo on cursed enemy - 808 damage. Unforgivable T3 x6 with Diffendo on cursed enemy - 1349. It also affects all of your spells and ancient magic as well. UF > Concentration for sure. But I can see the argument of using Concentration to not have to worry about curses and just raw spell damage. Just note that UForgivable does NOT work on plants. Use Herbology 3 for plants.
well you dont even need to have the unforgivable curses to benefit from Unforgivable traits, just get the talents that cause certain spells like flipendo, arresto momentum etc to curse targets..
Well yes, you'd want to get all of those curse synergies. My point was apply a curse and watch your damage spells go to work.
I dont find crucio to be damage as much as it is control. It has two benefits: the casting is a cutscene which cancels out enemy attacks, and the target is incapable of fighting for a while
funny how casting crucio functions like protego
Would Concentration 3 (C3) not be better than Unforgivable 3 (U3)? If you applied curse on an enemy, and then hit them with a full C3 x6 traits Diffindo or Bombarda, wouldnt that be stronger than running U3 x6 traits?
I did put out a pretty detailed build guide on curses and this specific build in general on the YT. Yep, crucio is not meant for damage (although it does nasty tick damage in the end game). The animation cancel immunity is also true for all curses/ancient magic throw/ancient magic. I don't even use Protego anymore.
It would not. Here are the numbers.
natty diffindo: 459
natty diffindo on cursed: 481
concentration*6 diffindo on cursed: 808
laceration*6 diffindo on cursed: 1114
ambush*6 diffindo on cursed: 1349
unforgivable*6 diffindo on cursed: 1349
natty incendio: 510
scorching*6 incendio on cursed: 1238
unforgivable*6 incendio on cursed: 1499
UF 3 just has higher scaling in general. Better than concentration by a mile and better than spell specific stacking traits. It's more versatile as it also affects your ancient magic. Id check out the build guide I posted on YT (same name) to see how it all works in the end. The fact that you can walk up to even the highest lvl troll and just apply a curse into an AMagic for an immediate 1 shot is pretty nutty.
I will definitely check it out. Wondered why on earth so many ppl were saying C3 was better than U3
I guess its better in a sense that it's a fire and forget playstyle and not having to worry about the curse element. But yeah, raw numbers wise, not even close.
It is around 21 minutes which may seem long video but has a lot of good info and feel free to skip around.
yall how good is focus potion potency
It's okay I guess. You can cheese a build with lumos/all curses and increase its duration for avada, but honestly that's so boring. Just stock up on it and use it and see how you like it.
Pretty nice to use in Battle Arenas (but I prefer to just go at those with no pots or plants for the added difficulty).
ty
@tall pinei will do a speedrun later today btw
dude youre insane lmao
I did a battle arena speed run with no pots/plants/on hard. does that count LUL
Got my sub 2 on the south coast battle arena. Was doing well until I choked at the end. Not too serious about it atm, but the combat is engaging. It's on my YT if you're curious.
hell yeah ill check that out. i cant beat it on hard lol (no plants)
👍
i did a fast run on hard difficulty which took me 10 hour something
but i will do one on story mode difficulty and put it on youtube
current record there is 7:40
dude you do so much dmg holy. not even using maxima? just trait stacking or something?
what maxima
Yeah, check out the build guide. Goes over everything.
will do cause gawdDAMN
trait-stacking seems to be a thing. Imma gonna try the unforgivable set myself
Stacking 6x Unforgivable
Maxiam potion @ivory aspen and feel free to also check out the build guide. It should leave you with no questions about how it all works (not that it's overly complicated).
except... where to find it
I can hit you up with a link. Pretty sure I can't post it here.
true
herbology 3 is the most OP one in game
well, but requires you to go get more plants all the time. Me, I prefer to be self-sufficient.
^ It's the best for plants yes. UF 3 is just better in the general sense.
which works mostly except for healing potions. I suspect that once I start one- or two-shotting enemies, my need for healing potions in tough fights is lessened
I just am not a super huge fan of the plants, even though you can have unlimited amounts, simply because it forces you to always replenish at the RoR. And yes @ivory aspen I don't even use HP potions anymore lol.
I have a tendency to play aggressive in most relevant games...
Kill them before they can kill you 
Kill them all, no sorting necessary 😈
I have a use of potions mainly because I play sloppy, and dont look before I jump lol
I did too in the beginning. All getting used to it. Took me some time to manage the spell wheels and 16 spells lmao.
Although I'll say it's def easier for me personally on mouse/kb
that build vid was great @zenith spade really wanted to see how unforgivables compared to concentration so glad to see you tested it all out
np! my friend did the numbers testing. he said he was going to get the percentages next so if he ever got around to it, I'll update the video description with the new info.
Hi! What's better to boost Petrificus Totalus, Ambush III or Binding III?
the first only if you like playing stealth
Both are for stealth, no?
actually wait. Whats the point of boosting petrificus totalus if it oneshots anyway?
It doesn't oneshot everything from what I saw
I guess if you sneak on a boss it matters... but seems like a waste
For trolls usually. If you like the stealth gameplay and want to maximize PT damage, go with Binding.
Ancient Magic with curse + UF is a much more satisfying 1 shot to me personally.
Thank you! So it's a bigger boost? I thought it would be since it's more specific but wanted to be sure
Yeah from the numbers I have it's the bigger boost. You can always double check yourself using the first troll in the South Coast Battle Arena.
But it's actually higher damage if you go the full curse build and curse an enemy, go into stealth, then use PT.
I love that there are so many different ancient magic one-shot animations
natty stealth kill: 2550
binding6 stealth kill: 4845
unforgivable6 stealth kill on cursed: 7496
As you can see, 6x UF 3 traits into a Stealth Kill with PT on a cursed enemy is much higher.
whats "natty stealth kill"?
I will but I am still towards the beginning, just wanted to finalise my build before I unlock talents and star upgrading gear.
About the curse thing, you mean Imperio, right? I saw that it lets you use PT but only if it's the only enemy left
means just the base with no traits
Unforgivable trait gives you damage bonus if you attack cursed targets, doesnt matter what they are cursed with. The other dark art talents let you use certain normal spells to curse targets so you dont even need to cast the actual unforgivables
I just mean anything that can apply a curse (i.e. curse skills/other spells that can apply a curse with talents).
So casting a spell that curses doesn't get you out of stealth before you can use PT?
I think they said that you re-enter stealth after cursing
So what you would want to do is if you are committed to a stealth build, go everything in the stealth tree. Start fights by cursing enemies (more realistic once you unlock crucio). Go into stealth via spell or potion and just kill everything.
I kinda ignored stealth and RoR trees...but I imagine myself as a spellslinger specifically.
I think that has to be a potion, right? Since you can't use disillusionment in combat from what I saw online
Or just forget about curses and go all Bindings. But if you want max damage, curse is the way.
I'm actually going Stealth + Dark Arts so am interested in the interaction
I think that sort of re-entering stealth is way too gimmicky for normal play and only for academic purposes
its not like this game is hard
I'm not sure since I haven't really done anything stealth wise. Feel free to test it out. But in anycase, you can always pop the potion in combat.
Pretty sure you can get out of line of sight and go back into stealth? Not sure, I'm watching some tv shows so don't have the game booted to test myself.
Actually, no I am curious and will go test LUL
Lol, makes me feel bad for interrupting your tv show
nah im on the computer watching it anyways.
Let me know what you find then! I'm one of those RPG players who are supper averse to using consumables, so I'll do anything to avoid using potions even if they are easy to get back from the RoR xD
Oh yeah, you can def go back into stealth during combat lmao.
Huh, then the videos I saw were wrong. Thank you!
I'll definitely go with your recommendation of UF + curse + PT then
Just note that with my zero investment into stealth, enemies can see me when I go into stealth right near their line of sight.
Yeah, I plan to go full stealth
but if i get out of line of sight, again with my zero investment, they don't see me again. So if you fully invest in the tree, you'll be batman.
But yeah with stealth, idk, might be better to just go binding and still use curses for increased damage (since it does that natively). Might be too annoying trying to balance all of that.
getting back into stealth during combat doesnt mean the opponents cant detect you. It would just mean the game has you tagged with "stealth" tag for the purposes of spells and effects..
so you could use petrificus totalus, as an example.
also yeah, can confirm you can simply use spell to stealth during combat
^ Yeah, that was what I tested. Pretty sure the potion just works even in combat to completely stealth you.
yeah the difference is that the potion might drop aggro while the spell surely doesnt
but either way you are stealthed for the purposes of petrificus totalus
Now if we could only get the invis cloak we used in that mission
Or the elder wand... cough
I think our wand is powerful enough LMAO
tell me about it. I love my wand, and have chosen not to change its appearance after I got the handle.
I wish the cobalt debonair ensemble that has a holster for a wand, actually put our wand there when I put it away. but the holster is empty always
How can i change my wand after i finished Main story?
Im not sure what does this question has to do with "builds", but you cannot change your wand at that point.
sorry on main chat is too much spam and noones seeing message
Excluding dark arts and Petrificus Totalus, what are the highest DPS 4-spell rotations?
So far I have Accio > Descendo > Glacius > Incendio (all talent-upgraded) against groups of smaller enemies, but I have a harder time thinking of what's best against big enemies that can't be Accio-ed.
Maybe something like Transformation (on a small mob) > throw (against big enemy) > Glacius > Diffindo > Bombarda?
Seems pretty good but I feel like it can be improved upon
there are many interesting combinations out there
diffindo has a huge dmg value.
glacio has a 2x dmg multiplier.
every spell that has a curse upgrade (e.g. expelliarmus / flippendo ...) can give another big dmg multiplier through gear traits. (1.3 at one trait, 1.6 at 2 traits, 1.9 at three etc. multiplied by 1.05 if you have any number of curse upgrades)
combine these three and a 4th spell of your choice, preferable a cc or fire spell.
Hm, I was thinking without dark arts because I'll use all three forbidden spells + upgraded Expelliarmus in my main rotation and was looking for a rotation to use when the main spells are on cooldown.
But, I think you are right: it might be good to take the talent for something like Arresto Momentum just to use in the big enemy rotation
Something like Arresto Momentum (to curse) > Glacius > Diffindo then? Followed by either Bombarda or Transformation + Throw?
sounds about right. i'd go with transformation or confringo tho, so you have fire against inferi, just in case.
Makes sense. Also, would you go with Arresto Momentum for the cc or Flipendo for the super low cooldown as your source of curse for this rotation?
diffindo has somewhat long cd, so i'd say it doesn't really matter. personal choice.
propably flippendo tho, so you can burst multiple targets with one diffindo cast bc curse on multiple ones
Makes sense. I'll experiment with both but am also oriented towards Flipendo. Thank you for your insight!
Olivanders in Hogsmead
is it possible to re-do your talents? or am i kinda just effed on that 😄
just effed
effed xD
best 4th spell for unforgivable build?
whatever one adds cursed status
no
They datamined that there used to be a potion that would allow changing your talents, but its not in the game
Transfiguration it instantly kills all cursed enemy after the barrel is exploded
oh right...
If you have the skill that damages all cursed enemy upon hitting one
or the dark arts talent that kills all cursed enemies at the same time I wager
I just didnt realize it would work with transfiguration and didnt actually need Avada Kedavra
You need the transmog into barrel, crucio to spread, and blood curse for the interaction to work.
Hello! I was just wondering, what the official explanation for no option to reset talent points is? I know there is a mod out there, that can do this and it would make the game more fun and enjoyable as you will be able to try out different builds, so what is the reasoning not to implement this? Thanks.
I think its mentioned in the dev interviews published before the game launch. I didnt watch them tho
Do you have a link where to watch, thank you?
Do we have the numbers for the Stupefy Expertise damage? Is it worth it?
i mean you use it so rarely it surely can't be worth it
Rarely? I mean I've only recently started but isn't "every time you parry" a pretty frequent occurrence?
i mean there are unblockable attacks in the game and dodging is op in this game
Do unblockables ever become more than 50% of incoming attacks later in the game?
trolls have unblockables
As good as dodging is, I feel like you want to parry whenever you can because of all the talents that boost it (Protego Mastery, Expertise, Absorption...)
I feel like every other attack is already an unblockable in certain places with many enemies...
also when fighting multiple opponents the parry is hard to pull off
I can parry, but I feel like my own combos are constantly interrupted by unblockables
only time i use parry is when trolls throw boulders at you
I find parry is best against regular enemies cause they get juggled from it if you deflect it back
i did a speedrun on hard and got through the game by dodging the most time. never used stupify
even when you parry you don't usually use stupify
thats simply because dodge always works whereas parry doesnt.
I see, thank you both. I'll go forward with the game to see how frequently I actually parry then
It seemed a convenient way to break shield and curse enemies without having to use other spells for it
builds?
My favorite mod in game is max talents points, i use 1 mod, to get more points
At lvl35 with 350 offence, my stupefy does roughly 250 + another 450 from perfect protego shockwave. By comparison, my bombarda does 780
@lavish escarp
Also, I always use the counter. Perfect protego is super satisfying (lvl22 talented), breaks all shields, knocks everyone out, and the followup stupefy curses. Especially nice when all the red spells are on cd or when you're surrounded
That's not bad at all! Thank you!
don't talk about mods since its against the rules
unforgivable 3 on everything curse with crucio basic cast a few times, transform in explosive barrel throw and kill all
Unforgivable III is indeed broken
Which rule is that ? Don't see anything in the written 25 under rules channel.
then i suggest you look again cuz im pretty sure there is a rule about it or about talking about mods. there are also enough moderators that will tell you its against the rules to talk about mods
It would be #21 because of eula violation for WB games. A bit obscure
Speaking of 'Builds' .. sort of...
Do we have a complete list of all 'instant-kill' combos for different enemy types?
Example: Levioso the big Tongue creature by its tongue, then hit it's belly with Diffendo. Boom dead.
Depulso the wolf thing when it leaps at you. Boom Dead
Flipendo a burrowing spider is also insta KO
Technically WB Eula contains this : "c. You may not modify the Game Client or any portion thereof;", which can be interpreted as all mods are illegal, which means all mods on nexus are violating this.. Yea.. I do not believe WB will do anything about those mods or users using them. Anyways thanks for the info.
This info is available in the game if you read the enemies collections. Did not see a player made table summarizing these tho.
ik, but I couldn't accept it, I had the talents wrong, I was giving them to myself randomly and when I reached level 40, I stopped getting points and I added the few points through a mod, nothing else. I only added 8 talent points and that's it, I wanted to have all the points in talents
Did they patch the transmog aoe one shot
What's that?
All Cursed enemies die when you transmog a cursed person and barrel throw.
It’s basically aoe avada but you use transmog
Ah you mean transform
Pretty sure the spell name is transmogrification
No, it isnt.
Is it actually unintended though? It seems like the logical consequence of combining high damage with Blood Curse
They'd have to nerf something rather than patch a "bug". Still, I saw a video about the last patch and they didn't mention any changes to this
Transmog is when you change the skin of an item to look what you prefer and still able to use the real/better stats of the real item. Transformation is the spell with the explosive barrel.
It’s just how curse dmg works with spread
Can confirm, the last patch was only bug fixes, so it should still work. Hopefully they won't touch it before I finish the game
Are Focus and Maxima Potion talents worth getting?
you are correct, thanks for the clarification
seems like unforgiveable 3 is better than concentration 3
It is, yes
that was tested and confirmed. uf 3 is way more
good thing im RPing as an evil slytherin 
things die too quickly so i use all 4 force spells on groups just for fun
i did this a long time and its fun as hell. you just rag doll entire groups around the map and its hilarious
if you could spell off your broom, i would accio a bunch of them to max height
Do talents like Depulso and Descendo masteries deal extra dmg from shockwave and blasts? or does it just move enemies around?
@waxen vigil ^^
from testing, conc III x6 gives a total of 67.7% dmg to red spells. UF III x6 gives +180% to all dmg (194% if you factor in the 5% from curse debuff). It's just wayy too much more
Was I mistaken to put two talent points into stealth tree? I got two diamonds unlocked and the cooldown reduction on basic attacks and the shield deflect resource production.
depends how you play; i think sprint while stealthed is a good one, but I play rambo most of the time, so I only ever use it when a quest requires me to be stealthy. Think of it this way, you have 48 talents but only 36 pts, so it boils down to decide the 12 talents to give up. I chose to skip all the ones in the RoR tree and some in DA that are really unnecessary
I don’t know what RoR is.
room of req, the one buffing potions and plants
can ya'll pray to RNJesus for me? i can't get ancient magic 3 to drop for anything.
Okay, don’t got the game open. Sorry. I sent you what I have so far.
the only ones I don't think are that important are the ones in dark arts that buff arresto mom., flipendo, or curse duration (it lasts long enough and things die too quickly anyways), and all the ones in the potion tree (you can carry only a few, the effect is too short, and you can destroy things without and not even notice). That's already 11 pts. The rest you decide how to allocate. The only ones I'd consider too good to miss on are 8 at best, so you're fine
Okay. I’ll come back before I spend my next points.
diffindo or bombardo
diffindo op. its talent doesnt add much tho.
the talent is actually really good, it makes it pierce targets and become aoe
guys whatss the best build
is the one with crucio curse and transformation mastery still working where it one shots everything
nvm
I'm having fun just playing around with control 3 on basically everything lmao
its a shame it becomes not as good late game because of resistances
etyukiol;'kp'
Does uf3 stack on all armor pieces as well? I know you can put it on multiple but does it actually increase the effect?
yes. Each trait increases the dmg done to cursed targets by 30% and it stacks additively up to 180%
They need bigger health bar enemies lol it would be cool to use Crucio + maxima but currently it’ll just one shot anything.
on top of that, crucio also increases dmg by 21%, curse by 5%, so the final multiplier affecting a crucio'd target is 2.8x1.05x1.21 = 3.56. Basically you do nearly 4x dmg with anything, nothing survives
Im fairly sure that is coming. We dont even have lvl 40 enemies now in the game.. they Will..
Should add something for endgame.
Plus maxima potion is broken. Or maxima, endurus & focus. Lol burned through the battle arena in a few mins with that combo.
Yeah 100% the game play is amazing. Just need some epic enemies to flex on lol
ye, need some sponges that can take more than 2 hits :D
Yeah then you’ll feel satisfied after being prepared with potions etc. now you just kinda feel like a bully when you use them 🤣
I just finished my playthrough on normal. Gonna start hard mode tonight.
take off all your gear and try
That’s not a bad idea. Or a playthrough with no curses.
hard mode naked run through, no UF or transform cheese, no plants or potions besides heal.
That would be epic.
or like u can only wear gear X levels lower than your character. like lvl 20 gear only for your lvl 30 wiz
i'll tell you right now, some fights will last ages cuz you will do like 1-5% dmg on them per normal dmg spell.
how do you get specific talents on a piece of gear
or is it completely random and you just have to get lucky
You will unlock a RoR item to enchant your gear with specific traits what you already know/unlocked.
joraptor released a new build vid. plants (cabbages)
yo i have every spell besides transformation, bombarada, avada kadavra, and imperio, what spells should i use in my 4 slots
depends if you want to curse build plant build or regular dmg build
i mean i got 4 slots, i do want to be able to do somewhat all around, but mainly dmg and the Unforgivable curses
it comes down to what combos you enjoy the most at that point really. glacio + diffindo is a classic, also accio + incendio.
Has anyone gone for a non curse build?
accio, diffindo, incendio, transfig
I noticed a dueling feat saying "hit a troll with its own boulder". Afaik boulders cant be deflected so how is this done exactly? descendo?
the troll will do 2 unblockable slams (red ring), followed by a third blockable attack (yellow ring). Instead of parrying, dodge and do flipendo right away, and you'll flip his mace to his face
yeah except the feat says "boulder" not club
oh the boulder, you can parry and do magic throw
If you protego a boulder it just breaks into pieces I think
Maybe I have bad timing
Dodging or using protego works exactly the same. Just don't hold protego so you don't trigger Stupefy
People are heavily misinformed and misinform lots of other people
I'm playing on ps5 so my hotbar is:
[Primary spell list for sneaky killing and
C-C-C-COMBO BREAKER]
Blue: Accio
Red: confringo
Yellow: levioso
Tech: disillusionment charm
[Set 2]
Blue: depulso
Red: diffindo
Yellow: glacius
Tech: lumos
[CURSE SPELLS]
Blue: flipendo
Red: expeliarmus
Yellow: arresto momentum
Tech: Crucio
[EXPLODING BARREL OF DOUBLE DEATH)
Up: levioso
Left: descendo
Right: Transformation
Down: depulso
Bottom bar 2: (catching pokémon)
Up: Pokéball
Left: GET OVER HERE
Right: atresto momentum
Down: disillusionment charm
Bottom bar 3: (Interior Designer)
Up: conjuring spell
Left: evanesco
Right: altering spell
Down: repairo
i dont really do combos rn, im trying to figure out good set ups
I found that with protego I sometimes miss the timing due to animation and hitlag (especially with lv22 talented perfect protego shockwave). Dodge makes it easier to perform the flip
That's where skill comes in
... or just don't overcomplicate things and dodge
Does my spell list look good? 😅
I don't like them sorry 😬
Haha fair
how do i post imgs
I keep combat spells separate from disillusionment for example
I prefer to keep the exploration/housing spell all in one set, and reserve 3 actionbars for spell combos
im downloading for the fist time... any suggestions for a first time spell build?
I use all 4 for combat unless i am doing petnapping or room of requirement, which i swap a whole set out for those
And when I'm done i put them back to combat
eh well this is my builds rn
slot one: Crucio, glacius, confringo, accio
slot 2: confringo, incendio, deffindo, expelliarmus
slot 3: levioso, glacius, arresto momentum, crucio
slot 4: accio, depulso, flipendo, descendo
how can i fix these, also i dont have bombarda, transformation, or the other curses
Definitely put glacius and defindo together
I would put some together just because of how nicely they combo
slot 1: accio, descendo, incendio
slot 2: glacius, diffindo
rest I'd say is up to preference
Does anyone know the actual % difference between each tier of traits?
If you like using that spell, sure.
Which are these? Help?
I don’t have all the spells yet.
Each tier counts for 1/3 of the final amount. Eg, incendio I adds 5% dmg to incendio, II adds 10% dmg, III adds 15%.
To get the value of the lower tiers, just divide the final amount by 3 and you get the intermediate steps. Some numbers for reference:
specific spell trait III = +15% dmg per slot (stacks multiplicatively up to 131.3% dmg) (5% per tier)
concentration III = +9% dmg to all red spells (stacks multiplicatively up to +67.7% dmg) (3% per tier)
unforgivable III = +30% dmg to cursed enemies (stacks additively up to +180%) (10% per tier)
unforgiveable is def the most insane
unforgivable is broken
it applies to ALL dmg (even fall damage coming from accio+descendo). You can just curse someone and do 4k descendos and 1shot them
What would you say is a healthy balance per slot?
Hmm. I have three Diamond pages, and I have all spells except for Transformation, Depulso, Descendo, Flipendo, Diffindo, Bombarda and I don’t have the curses.
arresto + descendo is great with the arresto buff that applies curses
there is no balance. The optimal setup for max dmg is unforgivable x6 (if you play curses)
xD
if you don't play around curse debuff, then concentration x6 is an allrounder for normal spells, or herbalist if you enjoy plants (fully stacked plant traits make cabbages chew everything)
Is there some build I should use with those things for now? Having confusion.
full plant built is the only build that comes close to unforgiveable it seems
Or do I wait until I get more spells?
Yea i was messing around with the CCC build for a bit, got boring quick honestly
I have done some testing ingame and gathered some data on spells. The hardest hitting spell is actually incendio, not diffindo. If we normalise the dmg on incendio (by assigning 100 to it), the other spells are equal to:
Expelliarmus: 40
Confringo: 50 + 6*3
Bombarda: 70
Diffindo: 90
Incendio: 100 + 6*3
Can someone tell me if I am just going to be ignored? I won’t be upset, I’d just rather go do something else rather than wait if I don’t have to.
Get more spells mate, play around with the ones you like. There's a lot of potential in the spells you haven't yet acquired to have more fun with
what exactly do you mean with build? You have a handful of spells atm and no access to loom likely, so probably your best bet is timing the protegos, do accio+incendio and juggle enemies in the air with levioso
I figure since I have three pages, I can give up one spell on one of the pages since I have 13 spells and I can only fit 12.
Probably give up Levioso? It’s practically built into Accio.
early on, levioso is your only spell to break yellow shields. I still use it now because it becomes aoe with the talent
also you didn't mention glacius among the spells you don't have (or arresto momentum)
I’m trying to decide whether Levioso, Confringo, Accio, and Disillusionment is best.
I have Glacius and Arresto Momentum.
@woeful adder thanks for the info man, big help
Metal is awesome.
niice dude i found that out in my speedrun in the dueling club. if you have incendio it almost 1shots a student in there on hard difficulty
accio+incendio go hand in hand. Incendio does 2x the dmg of confringo.
I'd have one bar with accio, levioso, incendio, X, and another bar with glacius, confringo, expel, X (diffindo would slot here nicely)
incendio is OP :D, and with the talented aoe accio + aoe incendio, everything dies (or nearly dies)
Btw, I created a thread in the hogwarts legacy reddit with all the info I gathered on spells, effects, traits, etc. Waiting for its approval
I don’t have an x spell for the bottom bar.
i swear i have been using exactly that combo in my first playthrough... those were the first 2 spells i put traits into
X can be whatever you're not using (arresto momentum, or whatever else you got left, or just leave it empty for the next)
it seemed natural to me to take accio since it moves people close to you, and then use short range aoe spell incendio
and later i added confringo and bombarda but i was always disappointed at bombarda damage
ye bombarda was kinda disappointing, but it looks cool so whatever :D
I’d say Incendio, Levioso, Accio and Disillusionment for one bar. Then Confringo, Glacius, Expel, Arresto Momentum?
btw, some other bits of info about effects:
cursed targets take +5% dmg (which is not much per se, but it stacks brutally with unforgivable trait)
crucio'd targets take +21% dmg (and since it also applies the curse effect, the total dmg gain is +27%)
glacius'd targets take +140% dmg (yes, more than twice the dmg of the base spell you use to shatter)
Any chance of that reddit link when it gets approved 😅
what was the combo that let's you 1 shot people
glacius + diffindo?
was there another one?
if you stack unforgivable curse III x6, you get +180% dmg to cursed targets, which stacks with the +5% from curse effect and the +140% from glacius, for a whopping +605.6% dmg on that spell :D
If your diffindo normally hits for 1000, with these effects it'd hit for 7056
accio+incendio for general dmg, or accio+glacius+incendio for even more damage. If you play with unforg. curse, then any cursed target will take lethal dmg from nearly every source
no i mean glacius + diffindo is said to one shot anything
when the glacius works on the target
Yea glacius and diffindo is op
yes, that's the one, but glacius+incendio in melee range works as well (even slightly better). It's just that glacius+diffino is super comfy and lets you snipe far away targets
i mean in a speedrun i would use accio incendio first
then later put glacius diffindo as a one shotter
but maybe accio, glacius incendio could do as fine
Why do you use indendio over confringo
I dropped incendio after I got confringo doesn’t make sense to put myself in close range if I don’t have to
you kill stuff way faster that way
you can usually accio 2-3 people incendio deal 80% damage to them and finish them off with confringo
I guess
My confringo is a curse tho…so I use my crucio plus my two other curses arresto and confringo and I beat the absconder in like 2 mins that way
How does the math work here?
I been partial to Arresto and then walking up to them real close to see their eyes swivel around while stick in time and then using incindio on them.
arresto + incendio/descendo is so much fun
i was doing a battle arena and the last enemy was a troll, imperio him and and just hit petrificus totalus life 4 times
I'm not sure which spells I used, I had all the purple momentum spells on a bar but I picked up, bounced a Goblin assassin then flicked it and it hit a barrel and then flew literally like 100 yards away, out of combat range. I found him like 3 minutes later standing on a box, stuck in place.
them spells can cause some weird geometry glitches.
can you petrificus not in stealth?
if there is only one enemy left i think, cuz if i imperio him i technically have no threats left
Does Unforgivable boost plant damage against cursed enemies?
Do we have a list of spell combos? I know glacio followed by diffido shatters enemies and deals massive damage but apart from that i dont know
Also i think descendo deals extra damage to enemies in the air
Those are the only two I know of.
I think confringo and depulso, if the enemy hits a wall or another enemy, explodes on impact.
Yeah i think enemies in the air take extra damage no matter the spell
We transform all the +x% in damage multipliers
+180% = 1 + 1.8 = 2.8
+5% = 1 + 0.05 = 1.05
+140% = 1 + 1.4 = 2.4
We then multiply all the multipliers
2.8×1.05×2.4 = 7.056
I'll write the ones that come to mind:
Accio + Incendio benefits from Incendio's high damage while bypassing the short range problem
Glacius + Diffido/Incendio just the highest damage spells that benefit from Glacius' multiplier
Accio/Levioso + Descendo good setup for the previous combo
upgraded Crucio + a few basic attacks + upgraded Transformation/Avada Kedavra insta-clear
Imperio/Glacius/Arresto Momentum + Petrificus Totalus against the only remaining enemy
Feel free to add more
I still have to test it, but I'm inclined to think so. So far, every type of damage gets boosted by Unf. curse (even ancient magic: mine usually hits for 5.6k, and with UC x6 I manage to do nearly 20k with it)
Neat. This way I can integrate plants effectively into my build without having to give up UF.
(assuming it works)
I think stuff like concentration, herbology or the specific spell buffs are there just in case you don't want to play around the curse debuff (or in general, if you're roleplaying a char that doesn't use any type of dark arts). You get a minor, but unconditional buff to your damage without having to curse anyone. But for every other matter, the dmg bonus provided by UC is just too much
I mean, you would think that to maximize crucio damage, you'd have to stack cruelty III x6, but it turns out unforgivable buffs it even more. Cruelty gives +131.3% dmg to crucio (2.313 multiplier), while unforgivable gives +180% to cursed targets (2.8 multiplier), and targets affected by crucio are automatically cursed, so unforg. is 21% better than cruelty (and buffs every other type of dmg too)
Yep. Honestly I don't mind that, it means you get to be effective at several different things late game, which is good in a game without respec. It lets you experience all the game has to offer mechanically
This makes me think: I wonder if there's a world where upgrading Flipendo is better than upgrading Expelliarmus just due to the faster curse spreading while Crucio is on cooldown
I think there are only a handful (around 10-15) of really good talents that one should grab, the rest is up to personal preference. So I don't think there's anything wrong in grabbing flip/arresto talents, just because there are enough spare points to do as you please
Very good thought. With the short cooldown flipendo could be a substitute for crucio avada kedevera. Just slower on setup.
I'm thinking of grabbing those talents myself, so I have access to a curse debuff on every bar
slot 1: accio, descendo, arresto, incendio
slot 2: flipendo, glacius, diffindo, bombarda
slot 3: expel, transform, confringo, crucio
True, neither is really essential, at this point I'm just theorycrafting minutiae because that's fun to do xD
I get the impression that Expelliarmus' upside isn't high enough to justify double the cooldown when compared with the massive UF boost you get from cursing more often.
Arresto in the first slot is interesting. Is it part of a combo or just for shields/cc?
Ah, you took the upgrade for it and use it for more cursing I assume, momentarily forgot it also curses
I usually have accio, descendo, levioso, incendio. Accio -> descendo -> incendio is my bread and butter combo, levioso comboes with descendo in the same way and would normally be unnecessary, but i keep it there to break yellow shields. But arresto also breaks yellow shields and would provide curse on top, so I'm thinking of replacing it
Levioso is good for keeping melee ranged enemies away while paring well with decendo. Aresto is good but it doesn't have damage combo I'm aware of like levioso. Though aresto and it's curse upgrade would justify it. But levioso effects more than one enemy on upgrade.
Just relised something. Arresto is really good to help you gain time to use situationals on enemies. Like if flipendo is on another skill set but aresto is on your current you can use arresto on an a troll doing a ground slam, which gives you more time to switch to the right spell set and then use the situational instance to slam the club in it's own face.
levioso has the advantage of being aoe and lifting enemies, but I'm already using descendo with accio (so they go on cooldown together and I don't have another descendo to pair with levioso). At that point levioso just becomes an aoe CC that I can occasionally pair with descendo if for some reason I screwed up or couldn't use descendo after levioso
Well. With accio I like to use depulso as well. Or depulso with sevioso.
I'm thinking of something like:
Slot 1: Avada Kedavra, Imperio, Crucio, Transformation curse with Crucio, finish with Tranform/AK, use Imperio + Petrificus in case of lone strong enemies
Slot 2: Flipendo, Glacius, Diffindo, Bombarda, in this order, against heavy enemies that I can't Accio while the unforgivables are on cooldown
Slot 3: Accio, Descendo, Glacius, Incendio, also in this order, as my AoE combo (still when unforgivables are on cooldown).
Slots 2 and 3 all have at least one spell per type for shields. Is there anything obvious you'd improve?
glacius being in common between 2 sets means that: 1) you're giving up a spell slot, 2) glacius might already be on cooldown from glacius+diffindo combo, meaning it won't be up for incendio
My reasoning for that is that I use the two in different situations: I use Slot 1 to start and then switch to either 2 or 3 depending on what I need, so I wouldn't really use 2 right after 3 or viceversa (though I'll still need to experiment how effective this strategy is)
So on the thrid set I would do accio, incendio, decendo, depulso.
I might substitute Glacius in Slot 3 with Arresto Momentum since I lack a curse there, but it's not AoE
Why Depulso?
Summon them, set them on fire and turn them into a fire mine, slam them down if there are other enemies pulled to do the fire explosion and push them away. If they were summoned alone I would accio incendio depulso at another enemy.
And hope they were banished near another enemy for the fire explosion to deal some small aoe damage. This also helps keep all your spells of cooldowns when you switch to a different set.
I find that accio+incendio on cursed targets is already overkill (and any enemy that you can pull with accio usually has a small hp pool)
Glacius buff is single target, so might as well reserve it for tanky targets that can't be pulled with accio (trolls, dugbougs), and couple it exclusively with diffindo for ranged nuke
Superb point.
That is a good point
This use of Glacius also makes the upgrade less of a priority, since the talent is AoE-focused
my incendio already hits for 4270 on cursed targets, and would hit for 8460 on the glacius'd target
aside from seeing the big number, the 4.2k is already lethal for the small mobs you can pull with accio
On the other hand, glacius + diffindo on cursed target does 7620, which is slightly lower but is ranged and is very effective on trolls that can take the hit (so you get full value out of it)
True. Glacias diffindo with the glacias target is usally used for single target nuke but for instance in arenas I think both talents for the spells are necessary for situations similar. And if there's a troll with small adds around it the pierce talent of diffindo and the aoe blast of glacias helps thin the herd while allowing you to focus fire the bigger enemy.
Has either of you experimented with Mandrakes + Headache in arenas? Sounds like a great "panic button" when surrounded, even better if you manage to curse the enemies first
Which is headache?
The talent that boost damage and stun duration on Mandrakes
I've been trying to force myself to use plants since the start, but every time I forget and just get lost in the exhilaration of chaotic combat by timing perfect protegos :D
Fair xD I saw a video about that combination and it seemed quite potent
Remind me. Is headache a talent or trait? If talent, I wouldn't. Feel like it would be a waste of a point just to extend the stun by a little. If armor trait I feel like it's worth it for a little more time to recover from being overwhelmed and help set up.
Talent. They also have a dedicated trait but... Unforgivable exists
Mm. I'm not sure. I suppose at that point it's up to preference and how much buffer time you think you might need to recover.
Also, given that mandrakes deal several instances of damage over time, I wonder if extending the "duration of the incapacitating effect" with the talent also results in more instances of damage (on top of the increase). I'll need to test it
basically:
(Base Damage * ((1.05 * Level) ^ amount) [spell trait] * ((1 + 0.1 * Level * amount / 2 [Maxima Potion modifier]) * 1.05)[cursed target trait] * 2 [Maxima Potion modifier]) * 2 [Glacius multiplier]
I dont know the formular for the base damage, but obviously it increases with gear stats, so just take the highest gear you can.
these brackets: [ ] stand for the type of trait that you use, or the spell
so in words:
- each trait that is specific for the spell you use multiplies with every other modifier. it increases by 5% per rank of that trait, starting at 5% at rank 1, to 15% at Rank III.
- Glacius on the target is a straight 2x modifier.
- Unforgivable is additive to other unforgivable traits but multiplicative to other stuff, and each rank increases dmg by 10%. However this buff is not affected by maxima potions.
- Maxima Potion is a 2x modifier, that doesn't affect damage increase through unforgivable traits.
- there is a 5% buff against cursed target if you have any number of curse upgrades for a spell (like expelliarmus upgrade & flippendo upgrade still give 5%) that is affected by maxima potion (and also works multiplicative on unforgivable traits).
- The trait that has every dmg spell deal more damage is multiplying 3% dmg per level of the trait. -> not really any power behind it.
- there is no reason to not pick your best gear for your set.
- each spell has its own seperate multiplier for its base dmg.
That said i didnt test all spell traits, only tested expelliarmus and diffindo. (so no idea if crucio for example works differently than that)
I found the multiplier for glacius to be 2.4, not 2. The exact equation I get from the linear fit of glacius'd red spells is
buffed dmg = 2.4*base + 54
where the 54 is the offset and likely exists to provide a base bonus dmg when at low lvl
i can send you the numbers if it helps.
actually i cant: i didnt save them for glacius, only for the other stuff.
glacius in the end was just quickly testing if it is double dmg if i have none and still when i have all the traits active.
I got the math here, but can't share the picture
there was no offset for me tho btw
I can send a dm
would be helpful, but i'd have to see a video showing gear + talents
I might ask elsewhere. Mods, as far as I'm aware, violate the tos of this place, or eula. We had a big discussion about this in another channel
Ah I see they can ban me whenever they get around to it ill keep askin
Just makin sure information is out there. So people, at least, aren't surprised.
Oh yeah not shooting the messenger just slow mode is annoying
On a lighter note does anyone have the actual damage modifiers for traits yet?
I'd actually like to know this too.
you forgot ambush in this. it is also 30% additive while under disillusionment
The poat made by leo abive covers it I think.
Hmm. Yeah I'd like to know what concentration offers
additive to what?
I think it's a flat boost to all damaging spells. Red spells.
yeah as oroboros said, its just additive, so as long as you dont do that much dmg its really great, but becoming worse the higher your numbers get
Oh. So it's not multiplacative?
from my calcs, concentration and specific spell buffs are multiplicative, while unforgivable is additive
Multipliers:
conc. III = 1.09 (stacks multiplicatively, x6 = 1.09^6 = 1.677)
spell. III = 1.15 (stacks multiplicatively, x6 = 1.15^6 = 2.313)
unf. III = 1.30 (stacks additively, x6 = 1 + 0.3x6 = 2.800)
I need a wiki with the numbers dag nabit
ok so we noticed that there might be a difference in between targets sometimes: trolls for example cant be completely frozen.
hence they only get 2x dmg from glacio debuff
goblins however get roughly 2.5x dmg from it.
it multiplies with everything else 1+0.3*[#ambush rank 3 traits]; while under disillusionment. potion does not work, need to potion then cast disillusionment
you can easily use multiple skills under disillusionment without it falling off, by disabling enemies.
I got these multipliers from testing ingame, so they're from experimental results, but recent findings suggest that further testing is needed because there seems to be a different treatment for enemy type. But that seems to concern glacius/crucio mainly
yeah certain skills do more damage against certain enemies. e.g. mandrakes being useless against trolls.
damn some solid work there
Actually they're not quite useless against trolls. The damage may be insignificant but the stun is valuable.
I stun it with mandrake then throw a few cabbages. Watch the troll gets eaten alive 😂
I've been testing damage for a while (lv37 vs lv30-35 mobs, normal difficulty). Tested all the red spells from 0 to 365 offence. Up to 250 offence, the scaling is perfectly linear and follows the formula
damage = base·(1 + 0.0032·Offence)
where base damage for each spell is:
expelliarmus: 20
confringo: 25
bombarda: 35
diffindo: 45
incendio: 50
Beyond 250, the damage scaling is no longer linear and seems to become exponential (currently trying to obtain a formula for it). Too bad I can't share pictures here :/
I found the same numbers for base spell damage on a website, so they seem to be correct.
Have you found any difference in Expelliarmus damage between enemies that can be disarmed and enemies that can't?
no, same damage. Tested on goblins, humans, spiders, trolls, dugbougs
a curious thing I found is that at values of offence below 100, I was occasionally doing precisely half damage
Against specific enemies?
Also, thank you for your testing, it is very useful!
goblins mostly, since I find them in abundance in camps
Could be some sort of resistance mechanic to certain spells? Weird that it's only for offence below 100 though
Have you tested Ancient Magic Throw damage by any chance?
actually, below 150 offence but above 80 I think. It was a weird occurrence and ye, it felt like some sort of penalty (like, if you have bad gear, you occasionally do half dmg)
no, didn't have anything to throw nearby, but I did occasionally test descendo, and its damage was also significantly lower with low offence (I originally thought its dmg was % based, but it scales off offence too)
So you found that Descendo scales better than most spells with offence? That's good to know
No, I only found that it scales with offence (I thought fall damage was computed differently and that it was only dependent on the mob's hp pool, but it's not. It's also dependent on your offence)
My bad, I got that impression when you said that it was significantly lower with low offence (I interpreted that as "lower than it would be with linear scaling").
I can't wait to do my own testing but am away from my gaming PC for the weekend, so am doing lots of theorycrafting instead xD
it would help if I could share my data here, but I can't even link or post pics, so that sucks
Yeah, that's annoying. Still this is a better environment for theorycrafting than the subreddit in my experience
I think people have already done some testing and overall going all in for unforgivable III is the best way to go max damage output except for certain instances
Correct, Unforgivable III is better than either Concentration III or spell-specific traits.
I haven't seen any testing done for Ambush or Binding, so not sure how good they are.
I have seen testing showing how Herbology is better than the plant-specific traits, but no concrete numbers
I could dm you a video with some numbers if you're interested in how ambush and herbology stack too.
unforgiveable 3 on all pieces, spend talent in flipendo, expelliarmus and arresto momentum to apply curse, have crucio talent to spread curse, same goes for imperio, have avada kedavra talent to kill all that is cursed, if you have no cooldown for avada kedavra, transform with talent so it goes in explosive barrel usually kills everything too, enjoy running through the game
I am, that would be helpful!
Hopefully they don't nerf transformation cause right now it's my favorite in my dark wizards build
What's the ideal setup for spell sets? Ones that are built around certain combos or a balance between the 4?
Ideally you'd want both: combos together while also covering 2-3 shield types in each set
Cool thanks
For example Glacius and Diffindo together plus a purple spell (Accio or upgraded-Flipendo for example)
Do yall include utility spells in your sets or only plug them in when needed? That's the annoying part for me
Three sets are enough for combat imo, you can safely use the fourth for utility when you unlock it
Nice I have all four
Yeah and then the other spell slot I use for unforgivables and transformation.
But yeah I save the last slot for utility . I also like to have a fire spell of some type for exploring and inferi
I just need the last yellow spell and red spell. Then I get the unforgivables
Low key really vibing with Crucio and transform 
Everyone seems to underestimate the transformation one but I mean it turns them into an exploding barrel that you can use to kill them by exploding them and their friends when you throw it. So it's OP.
If you use unforgivables, say Crucio, or are very good applying curses and have blood curse if you transform and throw a cursed enemy it auto kills all other cursed enemies. I have to assume this was an error but it is amazingly effective.