#đ±âweapons-combat
1 messages · Page 24 of 1
my grapple is on my side mouse button and crouch on cltr
tf are these keybinds bro xd
hey for me cltr has always been an crouch
ever since ive bene 12
it needs to be an extremely accessible key
im 26
im 25
yeah pinky presses it perfectly
whatever lol I prefer having combo-based inputs on the same line on my keyboard
for me c was never an crouch
as a kid did not play cod nor bf
R RMB Q
very easy very smooth
no finger travel time
hands directly on top of all required keys
same
as a kid games always had c as crouch
but c was always unimportant
or not urgently required mid combat
so is cltr
unlike naraka where its required
yeah
agree
but my muscle memory has been set to make ctrl/c unimportant mid combat
meanwhile R and Q are always important
i agree
cool
css/tf2
r goes to repair
i made repair c
switched crouch with repair basically
repair is so unimportant mid combat
unless you have repair roll?
which then i'd like my muscle memory to use something close to shift
cuz its a dodge
and repair roll btw isnt that good anyways
rolling is not good in naraka except vs certain ults
funny thing is i did do the true combo but my replaybuffer was off now i cannot replicate it or rewatch how i did it xd
u prolly just pre-inputted everything
btw something cool about training for naraka is if u train right before u sleep
the next day u wake up u will feel the thing is natural xd
i have about the same in apex legends
the amount of training arcs i have been through in this game is kinda insane
meta is so bad i just stoped playing it
thats what i like about naraka
im still learning new stuff till this day
2.5k hrs max rank btw
the skill ceiling is so absurdly high
thats great isint it
whats still slow
grapple
or start of blue attack?
u held blue for too long
position of grapple is slightly off
its recommended to hit the uppercut from the front side of the enemy
rather than their back or side
u need to release blue at exactly 1.0 timing
if u release at 1.05 u miss the combo with ur fps
so like superglide in apex legends?
idk about apex xd
ah mb
its an imput where you need to press 2 buttons at the almost same time so you could dash forward i cannot say how precise but its hella usefull
yeah same concept
ur uppercut and grapple need to be pressed about the same time
bruh
ur held blue needs to be buffered
and u need to release it at exactly 1.0 timing
people call it 0.9 blue because its the first possible time to release the 1.0 blue
ill take break for lil ive done this for 20 mins and now my brain keeps duing the RMB clicks even doe its supposed to be LMB
yeah take a lil break xd
dw u will get it down
and it will become very natural to u
for me basic grapple combo is now just a reflex i dont even think about it
and can do it with my eyes closed xd
is there an way to increese field of view?
uh i dont think so
(not that i tried)
btw just wait until u see more advanced combos
like carrousel or 211 carrousel xd
ive seen some ppl on yt that kill players midair meane while keeping them midair
yeah but if they are on cd ur kinda fked no?
and this combo requires kinda flat terrain as well
no cuz u can use movement to run
until u get back F
or if ur confident u can just rely on ur good neutral to win anyways without losing neutral once
ngl me constanly failing at the true combo starts to get to me
yeah but beofre sleep i should be able to do it sometimes
and not keep failng at it
even doe i do the imputs as fast as possible
its faster than the possible ur thinking about xd
and again try focusing on hitting the enemy directly from their front
and focus on the grapple position
okay biggest issue here
was uppercut angle
u did it from the side
which is a big nono
also u can hold W or S or A or D before u uppercut to adjust ur position
then take ur hands off directional keys
before the uppercut
i feel like todler and i wanna kick somthing
watch how here i position myself to be infront of the enemy
before i uppercut
how do i constantly stay in ''front''
For basic combos (and even double uppercut tbh) sideways is no issue though
Carousel I can agree it's best to learn one angle first
he is 120 fps and new so its better to just do it from the front at the start for an easier time
Mmmh I think 120fps 40ms has decently easy time for all angles on katana
LS is prob a bit of a diff story since LS focus releases slow as shit
But mostly I'd just change the wording, sideways isn't a default big nono
Just can be harder, and it can be easier to focus on one angle at first
https://medal.tv/games/naraka-bladepoint/clips/lo1aZKiVs4xW0BCbV?invite=cr-MSwzQWwsMTY5NTg3NTM4&v=16
Watch Replay 2025-10-27 12-57-02.mkv by Bird_ and millions of other Naraka Bladepoint videos on Medal. Tags: #narakabladepoint
Now I just needa perfect my timing so I can do it better 
It can take some time to learn
It's not a crazy idea to take a break and get back to practicing it the next day
i dont wanna be perfect today
i wanna get it every 1/3 tries
not fkin never
that what icks me
from the front pretty fast graple knockup
still doges
When so u start charging?
U can also hold right click after ur uppercut if that helps with timing. I also do it like that
Uh this one is w inputs shown
this isnt front at all
this is side
try to hold S when u hold shift
LMB S hold shift LMB (take hands off S) uppercut
That also
when im on the ground otherwhise it just autoattacks on air
i dash to far and he just dashes out
As far as I know it's necessary to pre input (hold) the charge during grapple or else u can't release it fast enough
then use W
u gotta improvise based on distance etc
i use it and i dashes on its side
show me
this is just wrong
u need to move away to ensure the angle is right
bro u gotta know how to at least click WASD keys to reposition urself xd
but i do click s and stuff
keeps dashing forward
ur not holding S enough
this is mid dodge animation
which is hold dodge without directional keys
@split spire hey
can i ask u something about hook?
Where should I shoot it, in the middle of the circle or the edge?
ur fps makes it so it doesnt matter
only ppl with lower fps need to think about this
i don't know what is happend with my compo
all my problem just wiht the hook
With longsword just grapple the enemy instead of the ground
Just stop yes
U waited too long
Yeah itâs a specific timing xd
I do it sometimes but only by chance, but I want to do it without chance
How long did this combo take you to learn? @split spire
Well I had no one to tell me to pause or anything and I had to learn it for my ping but it took a couple days of trying
Basically I had to discover how to do it on my own
And I had to do it on 80 fps
It has taken me 9 hours so far.
oh
I expect that if I learned this combo 100%, it would make many combos easier for me.
Meanwhile I had to DISCOVER this pause players were gatekeeping this lol
It was like the moment of the netcode change
When combos became too different to execute
I was like âwhat if I pause a littleâ and it worked
what is it?
And in 2 days after netcode change I discovered this and all basic combos that didnât involve 211
At 80 fps
100 ping
Extremely difficult conditions to learn combos
Non-211 carrousel
how does that work?
from what i know carrousel is when u juggle them after the grapple hit
Yeah
211 is when you juggle them after a 2nd uppercut
do u know any <60fps combos?
No lol
i have decent ping but only 60fps
Sht is bad at that fps level
yea
All combos are > 60 FPS đ
besides bread and butter tho, right?
at least uppercut grapple focus is doable
okay im back after 1 H break
i think graple was good
i failed bcs of the graple possision? or
This is decent
It will work against real players
But try to be a bit more smooth for it to work against bots
what do you mean by smooth?
better grapples?
or faster blue attacks
or both
my ping is stable at 40-42
got at 88'
but everything else looked fine?
Yeah
still cant do it tho on a bot
our of curriostiy what is your ping?
what is true combo of heng sword?
Same thing
85 ms
But itâs steady 85 ms it doesnât spike
And thatâs mainly because I donât have a server for my region
I play in a whole other region
wait so heng swords combo is LMB LMB Upercut Rmb?
If my region had its own server like how it is with all other games Iâd be 5-20 ms
Depending on the location of the server
Best case 5 worst case 20
But nope no servers at all
Yes
Itâs the same combo
Also nunchucks
The same combo
Dual blades and dual halberds too
Although dual blades and halberds are soft true on the 2nd LMB
So the full true combo just uses 1 LMb and directly uppercuts
Yes
For all these weapons I mentioned
It works the same
bcs with heng sword i can do combo like almost every time
Itâs the same
Katana Heng nunchucks have the same exact combo
Staff is the same combo but you only use 1 LMB and directly uppercut
Dualblades and dual halberds are the same as staff for full true combo, but they can also be the same as katana and heng for the âsoft trueâ combo
Fistblade has a unique but quite easy combo
Knives has its own unique combo too
can you send me an vid of daggers ''supposed'' playstyle
Longsword and whipsword are similar to katana and heng but their combo starter is not LMB itâs RMB. So you do RMB shift RMB uppercut.
i remeber you calling it chip damage
Sure I can if I remember I will send it to you later today
But itâs better if you remind me
Finally xd
blue relise has to be very thin i guess
bcs i can do the LMB LMB Upercut graple decent
Yeah it is
thanks a lot!
will do
Aight
can somone explain how to do blue dash cancels? for effective movement?
It's not đ€, or it shouldn't be normally
Unless you have like 10 ms
sometimes
On the training bot?
yea
Timestamps:
Basic Movement 00:00
Types of Dodges 00:25
Rolling 00:41
Sliding 01:03
Focus Dash & Special Dashes 01:25
Scale Rush 03:14
Window Movement 06:24
Ceiling Movement 07:11
Grapple Movement 08:36
Air Walking 09:07
Tree Movement 09:37
Extra & Conclusion 10:50
is it like that?
Without the attack, but the idea is correct, yes đ
Weird đ€
But possible; afaik 60 is possible, 75 is stable đđ€
afaik?
As far as I know
so like this but with no errors?
You can hold focus a while longer
U need to find the moment where the character stops waling
then dosent it then slows down the movement
also do i have to do it with LMB or RMB or both
slowing it down a little bit is better, at least you have iframes when you dodge and when you blue focus you canât get caught by a white attack, unlike if you accidentally throw out an attack
RMB uaually
Nop, it makes it more fluid
ye
just sometimes u will dash out of it before u attackk
sometimes u wanna do the attack
i hit a double uppercut 2x, after spamming combos for a few hours
with experience u willl understand when
just came in to ask about how Precision Swap works, cuz i'm literally just straight up confused on how it does imo
whatâs that?
the attack is actually optimal when ur being chased down
oh and i can't send pictures and links here so yeah
it prevents enemy from grapple staggering u
but it slightly slows down the speed
so when u are RUNNING AWAY u use the attack
when u are chasing u dont use the attack
ooo
bro what is that lol
IDKK???
is this some new feature or smth??
ah finally
here!
the one below second weapons
wow
eh
i need to check myself
never seen this
ohh
i know what this is
it's a new feature
don't use it
it's for swapping ur item with something on the ground in a different way but honestly i don't lie it
it feels weird to use
just learn to quickly manually swap
either with replace equipment or by opening inventory
awh man!! thanks a lot!!!
you really saved my headache and my backpain at the same time :p
an example of how to use dagger
a general question at what rank one could cosider himselfe good?
when u can beat players who participate in tournaments
bruh
btw the guy in the video is currently the best player that lives in SEA
the one im fighting
he defeated me 23-5 btw
i was only able to win against him with dagger (3 times) and nunchucks (two times)
any other weapon is unplayable against him
he has perfect spacing
he will parry everything
u cant release any blue on him except dagger blues or nunchuck delayed blues
is there a good Tutorial for the 0.9 charge?
I made the mistake of playing katana against addicus lol
Agreed
dont be daunted by that though
u can catch up
just need to learn the right things and get some experience
and get stuff into your muscle memory so you can do it without thinking
being good has nothing to do with rank since you can reach highest rank without being good, just by playing enough matches

what is the best way to start true combo
with parrying?
I NEED HELP
I Cant win the fucking things to start combo off
like wtf im duing wrong
like where can i practise 1 v 1s
for combos and stuff
i want to be good not mediocore
Hey everyone! I was testing other glyph schemes to optimize my gameplay and came to test that disengage glyph, but I noticed that it never turns green in matches. When I tested it in practice, the same thing happened. Is there any conditional besides getting hit?
I'm using this scheme to test
For most weapons it is horizontal into uppercut. Longsword starts with vertical instead. Dagger/fan, and greatsword/polesword have no true combo into uppercut
Go to free training and put the combo bot with combat mode on
Fan can start it from the wind wall , crouch attack jade (unsure) and from the other jade that swaps the dash attack đ)
trapping dodges with true combo start light attacks
what does it mean trapping dogges
dodges
i explained it before bro...
u asked me the same question like 2 times already
it means predicting or reacting to an enemy using dodge (more so prediction) and using a combo start light attack in the direction the enemy is dodging to trap the end frames of the dodge iframes
thats the best way to catch players in a combo
aside from reacting to certain free punishes
like tap/hold dodging longsword 1.0 into combo start
or nunchucks V
Or, if u parry them, u can cancel the counter attack animation to fit in an uppercut eventually, but it's generally less useful
next time u have a fight record it i wanna see
what is the best Parry guide?
experience
everyone's experience varies from ping to ping
its best to rely on ur own experience to get down parry timings
and also just know that u can sometimes rely on spaced out/dodge parries
.
best clip so far
prolly missplayed a lot missed damage
also
u could true combo here btw
its not bad, I just noticed u have so many openings tho
u should never stand still or run close to an enemy without holding blue
i should have done true combo there right?
like LMB LMB upercut graple and RMB
wait it does?
well yeah it changes uppercut to a blue attack
could you show me how to do that combo then or should i just forget about it for now?
the combo that is most commonly used with that jade is 2x uppercut in a row into jump LMB
i'd say forget about jade specific combos for now
u wont find them everytime
is there a way to learn about jades an such from videos or so?=
some times i just get 1 shooted by blue attack from 100 to 0
and no clue how
Whenever something that feels weird happens to u just clip it and send
We can tell you what went on
Not sure a lot of jades have been recently released
You can find guides but they are usually on Chinese social media
Bruh
Can you explain what tomes are?
they are books u get from capturing yang spirit well which spawns after 1st yang
it will highlight a big yellow circle on the map when it spawns
if u capture that point
u get a tome
thanks
what does it mean when your yang gets depleted?
(from not capturing the well)
which is a card-like skill that u can use that has golden focus and deals really high damage or stuns the enemy
it means u have a time limit
to either clear yang depletion
or ur gonna die
to clear yang depletion you need to eat the soulbloom found in bodies after someone dies
how do you see your yang
or to consume one of the blooms that spawn on the map after spirit well capture fails
if u just look at bottom left
u will see a timer
Ok thank you! đ
hi, does anyone have a video where all the grappler skins are showcased? im strugling to choose, i have 2100 gold and a 50% off ticket
oh ok
Am a rusty lil fox 
Dojo signups are open for saturday #đâdojo-coaching 
Let her cook 
I wish lol i suck now
Still better than me đ€đđ€·đ»ââïž
what should I be hitting the enemies with when they get viper stunned?
Blues
Unless itâs a transformer in which case you might want to shoot them from range
Most people just spam 1.0s on stunned targets, thereâs no point in trying to combo them since you canât lift them when theyâre hard stunned
x
never give up xd. This guy untrue'd me and made me abuse him back, dont untrue me if you arent low ping.
xd
How do you guys do all this ... I can't even do 1% of that
do what
most of the things here come from experience
Being this good I mean
Idk I think playing on console is why it's impossible to become half good
or slowly over a year or two of casual play
there are good enough console players
plus if u understand the fundementals u can do well even with console fps
obviously it wont be as good as PC high fps
It's either the game is hard to be good at or I'm just bad lol
6 months exp me would get slaughtered by 1 year experience me and 1 year experience me would get absolutely destroyed by 2 year experience me (me rn)
ur individual skill can make u destroy others who have higher experience at an earlier time than usual
Yeah same goes for dbd to be honest
for example rn im destroying a lot of 4 year experience players
becuz of individual skill
The game been out for 4 years now ?
yeah
Wow
first 2 years it was pay to play so it wasnt known much
#đâdojo-coaching u think this could help me ?
then it became f2p 2 years ago
yes
How ?
Even weapons or what
no, u just needed to pay money to download the game
Ohh
thats the biggest issue that caused this game to not be as popular as it should have
Yeah lowkey should've been same level as dead by daylight
It's so underrated
But too many sweats aswell
hopefully naraka 2.0 comes out at some time fixing the core issues
the sweats are just players with lots of years of exerpience, it wouldnt have been an issue if everyone was just starting out
I mean they just be doing insane combos
I'm not sure if that requires any experience
not rly, u can start doing combos in ur first month if u train for them
so many ppl in this channel asked and learned how to combo
Exactly and I think it's really hard to do combos on controller you know
if ur ps5 pro u get 120 fps which is decent
but the sky is the limit with fps in this game
240 will do them even easier, and 400 even more easy
I feel like playing on more than 240 is pointless
not here
fps removing input lag makes ur hits faster
like literally
and faster hits allow more combos
You made me lose hope beating up sweats now ...đ
Can I do that ?
yes there is an option for cross play off
i do recommend playing against pc players tho
u will become the best console player much faster
its better training
They always hit me first
I end up dead after the first hit lol
at ur current level ur issue isnt fps its skill, u just need to learn
True
To ba fairnmovement tech is just as important. Know how to move.
Tho I also meed to learn combos. Im only my first week tho, but i think I have been doing good
in EU we have some people who play on 700 FPS and they get a huge advantage in neutral
if you think that high FPS isn't helpful, you probably never played on high FPS
or you are trying to lie to yourself to excuse not getting better hardware (easier to live that way)
FPS speeds up all the animations, i think someone made a comparison between 120fps and 300fps and it's ca. 10% faster everything on 300fps
you can dodge faster, hold blue faster, charge focus faster, bluetop more precisely etc
and you can do more jump LMBs to juggle people, which is OP especially downhill
120fps is borderline unplayable
one of the coaches says game is not playable sub 100 fps and i trust his judgement
when i get 150fps though i restart PC
usually i get 300-480
and there are still some people who get hardware carried against me lol
there are some situations where low fps can be an advantage though
when i played on 60fps, my CLMB on dagger was a generic tech chase that could chase both holddodge and tapdodge
now on 300fps i have to halfcharge it to catch tapdodge
or instantly release to catch holddodge
but being good in some areas doesn't mean it's good in general
higher FPS is always better because the pros outweigh the cons a lot
the only exception is that 1 FPS cheat that lets you infinite people
but ofc cheating is illegal and unethical
so don't cheat obviously
ok, no worries if you are coachable lol
some people just insist on a wrong opinion
was referring to those
I'm new to the game. Is there frame data available on weapon attacks? I'm wondering if certain archetypes' regular attacks always beat others due to their speed.
x
I mean yes kinda but not the way you think
U beat other weapon light attacks by half charging
Half charging duration depends on the weapon ur getting hit with, how fast it is, how much animation end lag it has.
Then there is ping and fps into the equation
Itâs just a headache and extremely hard to make a guide for
Every player has to find this out on their own.
u got better fps and ping ur blue gonna eat ur opponent's blue
it's literally an arms race at this point
Well, no, to simplify, your fps affected your animation speed, your ping determine stagger, so data frame is not able to exist
the game be like ''wow yeah you dodged it i see but here take this attack anyway''
this is why even if i faced a micro accel cheater i won't be able to tell if he's a cheater or not
because on my screen people who fps gapped me already move with super speed
Look like a case of hold dodge and get hit due to iframes only exist for little bit to me
all of the dodges i did in this clip are tap dodges
i don't use hold dodge anymore because it never works and i WILL get caught every attempt
The first one is, the second one your character started walking after a bit from what I see
and if you can't see that close range whipsword lmb combo starter into 2x rmb which rubberbanded me into the uppercut after an issue
then i don't know what to tell you
yeah got hyperfocus on the second dodge, the 3rd one is straight up rob
not just the 3rd dodge, the whipsword lmb combo starter AND the triple light attacks into uppercut too
i should be able to dodged out after i get hit by the whipsword 1st lmb but my input gets eaten
after that i should be able to dodge out after i get hit by the 2nd rmb but my input, again, gets eaten
then when my character finally able to perform a dodge on my screen, i get rubberbanded back into the uppercut
Which lmb?
x
@lusty beacon bro u better stop saying x in everyday chat
how to use this
no, this is a ping issue where ur dodge end frames are untrue trapped
This is ping more so than fps. Although these ping robberies happen more when enemy animation speed is high enough due to fps or micro accel
The new hero at least will not get rubberbanded this way luckily..
New hero only gets rubberbanded on start up ping robs
idk i mean if you want to dodge an attack you need to time it right not spamming the dodge button
with low fps the enemy attack animation showing on your screen is longer (but it's actually shorter than that on the attacker's side) so the timing is tighter for you to dodge it, but it's much easier for them to do the second attack follow up (because their animation is finished on their screen while in ur screen it haven't finished and you can't dodge it when the animation haven't finished yet)
so their attack came out so fast, like the previous animation JUST finished for like .2s and they already landed another attack on you
literally 0 window to dodge
I understand that tabbie, but low ping can still dodge btw
If u have high fps urself
Ur still getting robbed the same way
High fps doesnât help u as a defender
It helps u as an attacker
yeah i mean anything has everything to do with ping and fps in this game
ofc there's stuffs that related to fps more than ping and vice versa but they're both responsible
not to mention ur ping even tied to ur fps
I mean ig the rare exception is faster blue hold when ur ping is low paired with high FPS
But generally high fps doesnât help me get robbed less, I still get robbed a lot
It just gives me more of a fighting chance where some of my things work
So itâs no longer completely 1 sided I can do something too
Albeit low ping can still bs dodge or bs hold blue when ur true trapping them as high fps if ur ping is high
Yeah I know
I used to be 100 fps in trios
My winrate and KD doubled when I upgraded fps
But my ping is insanely bad tho
Still is
And players with 100 fps 30 ms or less move at super speed from my pov
Despite me having 400 fps
Players with 50 ms or higher rob me in the worst possible ways imaginable
35-45 ms is imo the best ping to go against for me
Lower they are uncatchable even with super early prediction traps, they can bs hold blue or bs dodge. Higher they untrue me so fkin much to the point where nothing I do works
Players with the same ping or higher as me tho are manageable cuz I can untrue them back the same way they untrue me
So it evens out
like i don't even know
how am i supposed to play now
i got robbed in every fights
rely on enemy's animation to parry never works
In ur case an fps upgrade can be insanely huge because it also reduces ur ping
i need to predict parry like WAY earlier
but doing so enemy will read my habit
and overhold
and i get fuck
like
Yeah I can predict parry a 123 or predict dodge nunchucks block counter attack and Iâm getting hit anyways lol
legit idk how to play now aside from playing a transformer
like get into the fight, trynna hit some blues, then ult when needed
aside from that legit no other way to play
Use spacing
U need to skill diff ur enemy
If ur the same skill if they have higher fps or lower ping or both forget winning
how when even my tap dodge gets eaten, even a fast camera turn into a hold dodge away i get caught anyway
Yeah I know the whole point is to always be at range from them
And to read them like a book
yeah but that's the thing, even if i succeed at avoiding their attacks i create no pressure
and i usually play characters that are supposed to create pressure
Say you play zai
Send F
Hit them, dodge light attack or JLMB follow up then
Then space out and hold a long range blue focus focus
If they wake up parry, overhold punishes them if they hold blue space out and look for a punish
that... doesn't seem to be a pressure at all LMAO but i mean, if i just focus on surviving and only send my blues when i'm 90% sure they couldn't parry then i'd be fine
but the situation usually don't allows that
Also face to face blues have certain punishes.
Nunchucks vertical can be tap dodged into light attack combo start
The average trio player doesnât know how to counter this
also whenever i send my 123 i get parried when even my 123 predict parry fails
(When itâs literally just releasing at 1.1 timing)
like what the fuck
Try to not rob ur enemy because they could be low ping and they are unrobbable only do it when ur enemy is clearly an obnoxious high ping player
i got my hand on my friend setup with a 9800x3d and holy fuck the 123 blue looks SO SLOOOOOW
like
they glows blue then an eternity later the attack lands
Doesnât mean u will be able to parry them btw
Ping diff is still there
if i got like 300 fps my ping probably gonna be like 30ms or something
Yeah then ur good
Whatâs ur current ping and fps
I went -15 ms when I went from 100 fps to 400 fps
in matches when there's no one around my fps went to like 160 170 and ping is like 45
1 team = 120 fps and like 55ms, any more than that my fps drops to 100 or lower and ping goes all the way to over 60 sometimes even 70
In trios having a better pc is such an insane upgrade because when multiple players are in the same area fps drops can get so disgusting
Your gonna prolly be around 37 ms
With high FPS
37-40 imo
to think that when i first started the game i get 35ms in training room with the same setup
now idek what the fuck happened
even my training room ping refuse to goes under 50
most of the time
is the longsword juggling still a thing? I was trying to learn some combos but whenever i hit them with the rmb they get sent flying
Can someone teach me tips and tricks for naraka on Xbox ? For one how do I heaven step ? How do I move out of a spam combo aswell ?
it is there yes
ur not holding W
thats the isssue
so how earlier do i need to parry for this parry to hit? đ
this is the moment my character starts the parry animation (loses blue focus state)
1 frame later, valda still haven't released her blue yet, meaning this is a completely predict parry
and i get hit anyway?
Consider that there is a crouch cancel inbetween, which does still cost frames
i didn't crouch cancel
that's just how the dh parry animation looks like
Do you use quick parry or composite excluselively
quick parry always
Then I believe it crouched for you, but I get your point that DH parry anim inherently looks a bit crouched
Lemme double check so I'm not tripping
It for sure crouched
yeah check it
it has always been like this for me
100% not because i don't even do crouch parry
i rarely even press crouch if not for an uppercut
Usually quick parry should scissor parry for you whenever possible, since scissor is faster than all other parries
But scissor parry does not look crouched once you're a bit into the DH lmb focus anim
Quick parry crouches for you when necessary
It's a slightly glorified macro
''when necessary'' you means all the times
cuz this is how my dh db parries ALWAYS looked like
will it changes if i do jump parry?
with quick parry this time
Afaik the way quick parry works is to always pick the most optimal parry in a given situation
So pre 1.0 -> scissor parry
Post 1.0 -> crouch parry
In air -> standard parry
The only exception is while running
While running the optimal parry is standard parry, but quick parry executes a crouch parry
which is actually a net frame loss
You might have gotten this case
Where you just baaaaarely reached 1.0 and quick parry therefore opted for a crouch parry
Because your character 100% crouch parried, 0 doubt
Idk if there is a window where a scissor parry would still be possible and quick parry does a crouch parry instead, maybe there is
oh yes it did
i didn't know that the game just crouch parry for me
Now it's an ok one owo
if i haven't reached 1.0 my character won't do the crouch animation
but if i even BARELY reached 1.0 it will do the crouch parry
Yee
Was prob quite unlucky, if the input was like 20ms earlier you have a realistic chance of parrying
Although with ping we will never know 
so will my parrry be better if i just do jump parry instead?
Mmh no
Jump parry is the slowest I believe
A crouch parry will still be faster
Scissor parry is the fastest
Which in turn means post 1.0 you just inherently parry a bit slower than pre 1.0, because you lose access to scissor parry
I think the only real purposes of jump parrying are 1. the extra magnet and 2. spending recovery frames mid-air so the window within which you can be caught by a combo starter is narrower
but it got the pull
like it will pull me toward the hitbox
so it can delay the moment the blue hits me to make room for my parry to be active no?
side by side comparison, now i know why my parries always feels so sluggy đ
ig i have to practice using scissor parry now huh
In some cases but I don't think that'd apply to DH lmb focus
For example I think jump parry is good vs dagger lmb focus, because it's a dash -> uppercut where only the uppercut portion actually deals damage, and in my experience jump parrying can displace you in just the right way to get more time on parrying the uppercut portion
But I think DH lmb focus would just slash into you either way, because it is 2 actual hits
(into uppercut portion)
Quick parry should scissor parry for you when appropriate
But if it doesn't work reliably for you, then yeah probably 
đ
The issue is that I personally use a mix of both composite/scissor and quick parry, depending on the situation
i mean
even my dash parry failed
so idk anymore
so ultimately it boils down to ping and fps again?
I will say that backwards tap dodge into parry vs staff 2.0 is
not the line I'd choose probably

I think if you dodge in that direction you are chilling, cuz the wall would likely protect you from the initial dash
either way sideways would be safer though
it's a hold dodge tho đ€
even if the wall is scam
Oh ye I'm blind
mb
lmao
I still believe sideways dodge is likely a bit safer, given how straight fowards staff dash is
i mean yeah in the end the game read it as ''my parry didn't happens because i got hit before that''
but i mean dodge parry supposed to works as long as i suceed at the dodge right?
yet it fails anyway
Mmmh that's a fallacy I fear
If the attack hits you fast enough after the dodge, you will always eat shit, even with hold dodge->parry
For that specific clip however there is a chance it might work if you were really really low ms
so it's all about animation speed which is fps and network delay which is ping again
i see
but a hold dodge parry will always be a scissor parry right?
because i no longer holding blue
I mean, not really
Any ping/fps can hit another ping/fps right after their dodge
The only thing that changes with ping/fps there is when the input has to be given for that to happen
If you were super low ms they might have had to give the input earlier, if they were higher ms they definitely would have had to give the input earlier
But that doesn't really impact the reality that dodge->parry isn't a safe line vs a blue
Just changes how the line has to be executed
I think it's worth differentiating between composite and scissor parry
Composite is just lmb+rmb, scissor is if you hold down say lmb, then let go of lmb and press rmb
The difference is small but I actually believe scissor parries are ever so slightly faster than composite parries
To answer your question though, I think the fastest option after a hold dodge is a composite parry (because scissor requires a short hold, which delays it)
However since a hold dodge usually leads into running, you might run into that whacky part where quick parry actually does something unoptimal when running and parrying with it
random trio queue in a nutshell... teammates insta die, and I have to res them all smh
i 100% would have parried this early
my muscle memory was screaming parry early asf xd
in situation like this i only charge to .2
then parry
thanks Takao, 2 years of playing and i have no idea that the game will do a crouch parry for me if i held pass 1.0
đ

Would be asked too much of the game to actually explain shit to you
this is Naraka, we throw newcomers into the black pit

oh yeah on this matter i figured out why i fails the katana uhh float (?) combo
okay first time knowing this lmao
now i can do it consistently (still won't be able to with my fps during matches but yea)
my mistake was to spam the lmb after landing
while it must be timed and press 1 time only
Oh ye I think timing can be slightly faster, although it's hard to tell honestly
Good job for figuring it out either way
and rip to the fact that it's impossible ingame
i figured it out because of the dagger lmb c lmb
isnt jump parry
Even though I now have a privileged setup, I feel with your pain
To this day I remember being robbed of a fan infinite cuz my ingame fps was dogshit 
dagger lmb c lmb combo, if i spam the lmb after the c the character will do a weird ''wiggle'' before the clmb come out, therefore delay the animation and make it no longer true
but if i time it right and only press lmb 1 time after the crouch, the wiggle won't happens and dagger lmb c lmb is true
then i noticed the katana lmb after landing got that too if i spam the lmb, so i tried to time it and press it 1 time only and it works
I believe it's ever so slightly slower, and only really used for the magnet/reduced on-ground recovery frames
But feel free to challenge that belief
I wouldn't bet money on it, it's just what I feel and mentally adjusted to
Oh yeah I actually know the jiggle you mean, ya
i know spamming buttons in this game is extremely bad but i can't help it, my inputs gets eaten all the times with my ping and fps
so most of the time i had to press more than once for a chance for it to happens
also when my fps suddenly drops the game is like, cancel all of my inputs on the spot
like if i hold dodge it will become a tap dodge
if i try to hold blue my character will cancel the hold and release a light at the moment my fps drops
there are two factors to this combo
first one is placement of grapple
it needs to be as close to the start of the circle as possible
if from the back u want it even closer
from front slightly further
2nd factor is delaying jlmb
from back there is very little required delay
from the front there is an extremely small delay that u need to do
Generally speaking the higher your fps and lower your ping, the more leeway you have with grapple placement tbh
From experience just through holding W for the right amt of time, I can grapple p much wherever I want
Cuz medium->low ms and high fps just has grapple bump privilege
is this string possible or does it go too far away for 1.0 to connect?
yes but tight
If u don't dash back u reach đ
The main issue is backwards dodging for 211 here
It positions you slightly outside reach
This game should make the combos esier to perform. It's so difficult to make it with high ping. There is no new player bc he have no chance against old players
U can learn everything. Same as old players learned by putting in thousands of hours, same can do new players TBF đ€. Up until 2 years ago we had insanely easier combos, but that resulted in high ping people having an unfair advantage against everyone due to ping interactions.
Combos are meant to be hard; if you could oneshot everyone from the get go the game wouldn't stay alive for much, since every fight would be decided by a single interaction.
Then again, it is clear that high ping and low FPS are a problem for this specific game and it's due to multiple reasons. Some improvements will be made, others won't. If it's ping issues, unless they add new servers, nothing will change for the time being
Combo give u a big advantage but how to start the combo is more important. And dont forget the visual. combo with the hook looks terible. I think they should remove it and make all weapon combos become as easy as the fistblade's
Definitely not. Smth being hard to learn isnt a reason for it to be removed
We got some unfair combos removed from the game already, like heavenstep for example. It was insanely hard, but it could oneshot an enemy
Also, all combos start the same way pretty much: combo starter light attack into uppercut đđ€
My recommendation with a game like Naraka is to try and learn harder mechanics progressively and to keep a positive mindset. It is only normal for people that have 10k + hours to beat new players without breaking a sweat, and this is true for every competitive game. Effort + time = better performance đ
Then again, high ping and low FPS are indeed an issue,but grapple combos or combos in general ain't the problem heređ€đ
Imo, grapple combos looks not good. And I think 24 E also want to close the gap between players by making character's skill more powerful or empower weapons. But the best way to do this is make the combos easier to perform. Still can the old players outplay the newbies with their experiences. Right now they easily insult the newbies
This also fix the ping problems between players
Rn experienced players don't need combos to destroy new players. We could just roll catch continuosly someone that is panicking. It's not combos that make the game feel unplayable as much as lack of knowledge
Not really
Ping problem is latency on moves and delay in animations đ€. Slingshot effects mostly
If u win neutral by spamming focus attacks because someone on high ping is very difficult to parry, that's the main issue
Combos are dependant on waaay to many factors to simply dismiss them like that. It requires skill to perform them, as it requires skill in every game to do the hardest stuff.
Ofc there are always gaps between players' skill. But the change will makes newbies feel much better
It wont
Combos ain't the issue
Also newbies dont play against top players
Or very rarely
The main issue when someone is new, js learning how neutral works. What hold checking is and how a fight is constructed
These things are generally explained in a bad way by the game tutorial, and they also require practice. Neutral is king, combos come second
There is a systematic way of hitting more blue focus attacks in Naraka Bladepoint, getting parried less and reading your opponents better. Itâs called holdchecking and youâre gonna learn it in this video.
âŹâŹâŹâŹâŹâŹâŹâŹâŹâŹâŹâŹâŹâŹâŹâŹâŹâŹâŹâŹâŹâŹâŹâŹâŹâŹâŹâŹâŹ
Get Naraka Bladepoint:
https://gsght.com/c/x29yp...
This might help a bit
If u look at steam DB u will see a big drop in player base since last year. None come to this game and many left
Bc the game is only fun with a minority of players
Who have time to practice these combos and high skill moves
Nop, it's mostly because they don't want to learn neutral / don't understand it
Skill issue
30 minutes in practice mode and you will know combos
It's really not hard at all
Check pins in this channel
Also learn 211
This is the only 211 combo guide youâll ever need.
Fast, simple, and effective â once you get the timing down, youâll win more duels instantly.
đș Catch more on stream: https://www.twitch.tv/rustamthebest
NVM. I do not intend to convince you to accept losing your advantage over newbies after hundreds of hours you have spent mastering these combos

My advantage lays not in combos , that's the issue đ€. But sure, I guess we can't change your mind nor positions on combos
If you need hundreds of hours to master basic combos, the issue is most definitely you
naraka is a competitive game with a very high skill ceiling. If it's not to your liking, you are free to play other games
your perspective is quite uninformed
learning combos doesn't take hundreds of hours
what takes hundreds of hours is learning which tech chase catches what and how to avoid getting caught, movement, improving awareness and decision making
on the road from where you are now to a hypothetically perfect player, combos are maybe 0.05% of the total distance
if you complain about the difficulty of combos, this game is too hard for you
and it's not because of gatekeeping or some imaginary world where veteran players don't want to give up their privileges and you are the victim
that world only exists in your head
in this game, anyone can defeat anyone by constructing better mindgames and making better choices
we don't even see a particularly strong correlation between time spent playing and a player's skill
by tendency, watching others play and thinking about it improves your skill more than playing yourself
most of the non-CN players who qualify to world championship spend more time watching chinese play than playing themselves
they dont even require much practice
u can learn them in a day if you just ask us to help u lol
many ppl did ask and learned it within the day
there is
but highly skilled players have a faster learning curve and the newer u are the more things u can learn
so if ur learning curve is good u can surpass most players in a year or so.
xd
bruh
there is a correlation, but it's not strong
you elaborate that yourself in your description
it's like i'm saying the tree is green and you say no, the tree is the color that comes out when you mix yellow and blue
at this point i feel like you just disagree with people and hold on to outlandish opinions because it's fun for you
that's enough internet for me today
Bruh itâs strong what are you talking about
A SKILLED and aware 1-2 months experience player canât do sht to the average 1 year experience player
So itâs a very strong correlation
However a SKILLED player usually learns faster so they will naturally overcome existing players at some point but there WILL ALWAYS BE another skilled player who played before you and still has an edge over you with game knowledge.
Learn to read before u speak
Nvm, I saw many kind like u
if u canât do basic combos itâs definitely a skill issue, 211 and other little bit more advanced combos that require for u to have more than a few braincells are not that hard
or a fps issue
i can do basic combos on a ipad whit a controller on the screen, if u cant do them on kbm its u not the game
imspec is right, tho and the devs knows it, the money is in lame people like him, so we need more press button to win options
reward me for my mediocrity please
and thanks
i don't understand how to do a blue focus attack mid-air, can someone explain it; i always do a plunging attack and don't understand why even after checking so many videos (although they're 2+ years old)
To simplify, your character has different state depended on where they are and what they doing, which gives them different move when input is pressed. Running result in running attack, crouch result in ground attack etc.
The reason for you doing normal plunging attack is because you are in mid-air state. People usually hold dodge mid-air to change your state to running for a small window and then buffer their attack during that window to charge focus. Air dodge could be done after certain move like air horizontal or by swapping weapon (the ladder is harder timing wise)
I realized I complicate it instead of simplify it
all good, so there's a slight frame that allows me to input a blue focus attack mid air?
so hold-dodge > blue focus attack?
Yep
Even tho I said the window is small, it is not that small, it might be around half a second window which is easy for human to do 2 seperated inputs lol
oh am i able to input buffer it
Yep, buffer it
also another question, is there another way for me to deal with normal attack spams like how the beginner bot in free training spams the m1 combo w/ flying knives, either than blue focus
you wouldn't want to do white attack chain because the stagger will go away at the same time it caught you in animation lock but you can crouch -> horizontal to reset back to the first hit of the chain
And if you just hit your opponent with the first attack, you should follow it up with some guarantee dmg depended on the weapon
oh okay thank you so much đ«¶
@waxen orchid some what showing the air dodging thing with input
Sorry for the bad quality, my pc is not good
that's okay this was perfect for me
thank you so much again
comboBREAKER? what a fucking joke
gold vs gold, what wins in this situation, had the same situation quite a few times
the thing is my combo breaker gets cancelled, it never came out
while a combo breaker is supposed to be usable under attack
that's literally the definition of a combo breaker ability
Welcome to Naraka
Also, thereâs 3 tiers to gold focus
He hit you with Ultimate Focus, which is higher than Skill Focus, which is higher than Weapon Focus
Or at least thatâs how I describe it
Thereâs a lot more nuance to how it actually works but this game runs off hopes and dreams so I donât try to understand it
I thought it runs on suffering and pain 
inor air rmb is not ''ultimate focus''
the server just shat itself and consider inor attack hits me before i used my F and erase my F input
ok thx
btw does anyone know what Green focus is? iâve seen it in videos and 1x in a game, how do u do it and what does it do
free escapse from combo when you get hit a empty hexagon will appear on the left side of you character its get fill up if you getting hit multiple time and cant escapse the attack once full its will turn green you can press space to use it
@YanYu @NARAKABLADEPOINT for more friends to learn Naraka skills.
If you want to watch the live broadcast directly, you can go to Douyin or CC to watch it, and most Chinese professional players broadcast live on these two platforms.
Douyin: https://www.douyin.com/
CC: https://cc.easebar.com/
@viscid kelp lmfao
apparently it's not just me playing naraka 0.5
yea
inor jump rmb
does not interrupt tessa f
just server
Yeah deaths in this game have always been oddly inconsistent
I think part of the equation is if the person insta quits to lobby or allows their death anim to play through
But even then it doesn't feel consistent at all
Idk how that is allowed to be the case either but oh well
nevertheless this... thing could cost you the game no joke
For sure yeah
thx, never noticed it
I have died so many times to this BS
what's ur setup and hm fps you get in training room idling?
my friend's is 9800x3d, x870e, 4080s, 5600 ddr5 16gb x4, running the game on dx11, 2k res, lowest setting, 360 fps
feels like it should be more
he havent done anything in term of optimization yet
@viscid kelp i see you got over 400 fps in combat in training room, can you help me with this?
đ„č
There you go

Oh
Well first of all make sure there is no GPU bottleneck. Ideally the GPU should be below 95% utilization. If it isn't, crank up DLSS
Aside from that, 4x16GB 5600MT/s is p unoptimal
4 ram sticks lose a tiny amt of performance compared to 2 ram sticks
Also being that they're 16GB sticks individually, they likely aren't dual rank, so I can imagine that on top of the sub par speed of 5600MT/s, they also don't have great timings
psure it isn't because on 2k and fhd the fps stays the same, also wdym by crank up dlss? he's running dx11 with dlss on
DLSS has quality, balanced and performance
Each step down helps with GPU utilization
running it on performance
everything on lowest
i also saw someone reached 500 fps in combat in training room with similar setup
probably tweaked something in bios or he oc'ed his setup or whatever but i'm unfamiliar with those stuffs
Well then some things I'd check are
BIOS (many of these things you can check in HWinfo, see image below):
- Turn off AMD-V (virtualization) unless he knows he needs it
- Enable EXPO/XMP if not alr
- Enable Resizable BAR and Above 4G Decoding
- Make sure the GPU is running at PCIe x16
Windows:
- Try if hardware accelerated GPU scheduling helps
- Close CPU intensive tasks
A BIOS update could help too in some cases
Other than that you could get into AMD overclocking. The most basic thing one can do is enable PBO in BIOS, setting the PPT, EDC and TDC limits to auto and enabling a positive max clock offset of 200
On top of that you usually wanna use curve optimizer which is a fancy undervolt that allows your CPU to actually hold high clocks and not immediately run into thermal/voltage limits. Undervolting is pure silicon lottery so I can't say any value is inherently safe, but I have my CO at -24 I believe
My CPU could easily tank -30 but it actually lost performance when I did that
(the lower the number, the lower the voltage, the lower the temperature, but also the higher the risk for instability)
My fps is usually just a bit low cuz I genuinely don't care abt it anymore
I didn't pay 2400 Euros to worry about frames 
So I have a butt load of programs open at all times, which is turbo grief for FPS
lmao he said his card is running on pcie x8 because he got too many ssds
so gotta dip in undervolting and overclocking in the end huh
yeah plus it's the cpu we're aiming at
I think PBO is decently simple these days, a high end mobo usually sets reasonable auto values
I have X870E too and my mobo did p much everything I wanted for PBO automatically, aside from the +200MHz max clock and CO value
On top of the EXPO profile for my RAM I also set some custom values, for example setting tREFI to maximum (which is like 65535 I believe)
Actually Hardcore Overclocking has a lot of stuff on custom RAM timings
and also this post
which says

