#๐ฑโweapons-combat
1 messages ยท Page 3 of 1
I got that part down now. The problem now is idk how i can possible do it any faster. The bot gets up before i can do that blue.
what is your fps
Idk how to check, Im a bot.
165 but idk if im getting that or not since the game has no fps counter.
Yes i do use mods but they are stricly cosmetic. I do not use mods that give me an advantage in any kind of way and i never will.
How can i possibly do it any faster than this?
I feel like the dodge animation is too long ๐ค, but this specific one is a combo I still have not taken my time to learn, so Takao definitely has a better answer ๐ค๐
Or it could simply be a FPS problem ๐ค๐
Like so
Adjusted my ping to roughly match yours, as that affects swap timings
Ideally you don't want to see the dodge at all
Are you holding shift or tapping?
Yeah i dont get it. I literally cannot possible go any faster bruh.
Idk how you dash and switch so fast.
Even if i do it and dont see the dash the bot still lands and rolls before i charge the 1.0.
It's harder on the bot than on real players
As long as your swap roughly matches the speed in my clip, it's okay
Yeah but how tf are u doing it so fast?
๐
Im copying your inputs but if i try to dash and swap at the same time that shit dont work.
Tryed using the scroll wheel?
Yup.
I literally cannot physically go faster. Idk how that guy is doing it so fast.
Bros got like 500 fps or something.
it's a timing matter
the same principle worked for heavenstep or slide upperut in general
Yeah I donโt get how heโs dodging and switching at the same time. When I do that I donโt get the dodge.
I practiced it for like two hours lmao.
not for beginners
This is actually the hardest thing Iโve ever tried to learn in naraka.
๐
Thanks for the help everyone.
I'm learning how to fall in love with this game again, haven't able to done it ever since fistblades out 
What's your fps?
You may just simply may not be able to do it. I struggle to do it consistently at 100 fps.
If you are using the steam client it cones built in with an fps counter.
Yeah combos are neat and all, except that 80%+ of them are fing paywalled lol.
Yep
Or straight up unrealistic to perform in real match
I'm curious when u guys quick swap what do u use like the mouse wheel or buttons
I'm kinda struggling with like quick swaping
Usually I manage it in such a way that no one hand is doing too many things
For example if I'm doing a bunch of movement inputs, my keyboard hand is alr busy, so I swap using mouse wheel
If I'm doing a lot of attack inputs, my mouse hand is busy, so I swap using keyboard keys
So for 211 for example, I use mouse wheel, while for the DB/katana swap, I use keyboard keys
Itโs not an dps thing or ping. Iโm simply just bad lol.
Iโm a returning player tbf.
This 221 thing is the hardest thing Iโve learned in naraka.
Nah if you had 300+ fps it would be braindead ez promise
Ye. Except for like the small few, but even those are "easier"
๐
You could practice the swap at 300fps and would do it perfectly on 60, and vice versa
Stupid question, why is 2 "1" inputs?
I think you used to actually press 211 for it, but the combo changed over time
And also, the second swap is at the end of the dash, but you preinput it as soon as the dash starts, correct? ๐ค
Oh, I see
Big misconception I had then
Prolly why I was failing then
You cancel the dash with the swap
This is the time I'm glad to have trained my piano skillsNGL ๐ค๐๐
Yeah but 300 fps is just uncalled for. Most people wonโt have that.
Work smarter not harder head ahh.


Anyone knows how does the nbpl trios hero point system works? Canโt seem to find any information that matches with the current one.
How to fight against fist blades?
Like if I go for blue hold neutral and decide to Dodge they have advantage cause they can instantly dodge and release the blue how do I win neutral is there any trick so should I just smash counter and hope for Parry?
Hello
People normally release the focus right after a dash in your direction; your best bet is ideally to clash, since parry is dangerous
But aside from that, dodge backwards, try to make them exhaust stamina and then punish
man its either polearm greatwords or fistblades people are using and i really suck at fighting these weapons
A neat trick I catch up with people dealing with me using fistblades is against horizontal focus, they usually jump while I dashing parry as they fall if they see release
but it is me being a fool all the same
do polesword still get normal stoneform when moving with charged vertical
it does
When running with vertical charge you have normal stoneform yes
Iโve been using nunchucks a lot more since the abomination that is fistblades was released
Horizontal block can be a lifesaver
How to play this game its hard ๐ญ
I am also very new. i have about 30 hours on the game. my advice that i have figured out is go into open training, and turn the bot to the different settings and on easy mode to learn the basics such as blocking, attacking, comboing, and such.
I just started playing today. It's seems pretty fun. But it is taking time to figure out everything
I recommend checking the #1030084870904492113 channel; there Is a ton of very useful tutorials there ๐๐๐๐
The game is very hard in the beginning (steep learning curve,), but it gets better
pretty sure it's an input queue thing
had the same issue when i was learning the combo
i'm guessing you queue the swap early and input the dash+ directional input immediatly after
gotta either delay the swap and do the inputs in 1 go or queue swap early and delay the dash
refer to this beautiful drawing takao did a while back
this is the moment during the uppercut animation you're able to dash after a swap
so basically you swap and input the dash before you're actually able to dash therefore putting it in the queue
so when you spam switch right after your dash input in the queue gets overwritten
W picture.
Well explained ๐๐
Is there any list of katana and or longsword combos that work after all the patches they made to grapples and all that
Everything that isn't heavenstep or he'll step ๐ค๐๐
Hell*
The rest you can all do, except some specific juggles with skills ๐
Which have just become harder or require higher fps
(continuos slide uppercut isn't a thing anymore; it requires a ton of FPS, and specific conditions, so consider it nonexistent)
But you can do it by swapping katana into Heng sword and rinse and repeat
or just sheathe kek
Or do that ๐ค๐
But it's somewhat harder
For the sheate key I can't find a comfortable place to put ๐ค๐๐
And it requires 1 more input
i've put it on one of my thumb mouse buttons on my logitech G502
๐ค
I only got 2 buttons there
Crouch and parry ๐ค๐๐
why crouch?
Cuz it's smoother for me
fair
I have better coordination by doing crouch and attack input with only 1 hand ๐
also got only 2 buttons on my mouse, got armor powder and parry
Armor powder? ๐ค๐ค๐ค
boom dodges
I think they are that
change your char into non combat state by using repair or armor poweder and cancel it for longer dodges
is that called boom dodges?
I recall bump, but I saw boom dodge mentioned aswell
I can research a bit and tell you once I am sure ๐
i didn't even know that was a thing
It's like a double tap dodge without rolling
i'ma start calling it boom dodges and if it's wrong i blame you kek
the more you know lol
if you come across it, gladly.
Could you give me some bare bones for katana and longsword then please
a video
Acca -u -h-v-v (katana)
Doesnโt seem to work anymore
We were both wrong
Bomb dodges
BE AWARE
TURN AUTO RUN OFF!
Controller Players- W = Forward | Shift = Dodge/Roll | C = Crouch
Take each step 1 by 1. Get a good feeling then move on to the next.
Any questions, please let me know!
Time stamps
00:10 - Tap-Dodging
00:32 - Hold-Dodging
01:02 - Mid-Dodging
01:23 - Rolling
01:48 - Crouch Buffering
03:39 - Bomb/Bullet Do...
That s a carousel; it's insanely difficult to perform, and it varies based on your FPS, enemy position and terrain ๐
But it still works
I'll send you some basic combos that you can learn once I am home ๐๐
It has been my bread an butter since day one
I simply canโt do it anymore
The netcode made it harder
You have to relearn timing, position,... All specific to your fos
I really struggle to it aswell atm
shi
Go basic grapple combo, or even better double uppercut ๐๐
More dmg overall and way less difficult ๐
It would probably be easier with a weapon swap from katana to heng. To cancel out the uppercut earlier
(I technically found a setup to carousel guaranteed with LS, but it's untrue and it requires specific lineup with Kylin f2 ๐ค๐๐)
I can send you that if you need ๐๐
Oh no I was talking about katana
Katana carousel should be easier from what I have been told, but I never really took my time to learn it sadly
Since katana horizontal shots the people to the ground for me
My katana bread and butter was a simple acca-u-h-v-v
Do a katana Heng swap; it should be guaranteed then ๐๐๐ค
If you already got the timings online
bet
No dash nothing, just preinput the swap mid uppercut, and wait for the rest ๐ค๐
Should make the animation a bit quicker
If it does not work, try dashing a bit
What are the basic grapple combos? I personally have legit zero aim so anything that requires aiming is a no for me but I could send it to friend who needs it
Grapple bump into focus and grapple bump into second uppercut and double / triple aH
I'll send clips in a sec
DW, u just need to have your crossair in the general position; the hard part is the grapple timing ๐๐
If possible for longsword and heng for the friend
Yes
No Iโm serious. my aim is actually that bad
Doable for: katana, Heng, LS, DB, DH
I trust you can do it ๐๐
You don't need to move your camera at all ๐๐
unless Iโm lucky
I can't hit a thing standing still ๐๐
In any fps
It's just a matter of how down to look, the rest is timing ๐๐
okay okay Iโll give it a try then when I start playing the game again. Thank you for a moment of your time and @ me when you send the video
@undone anchor if you time it correctly you can follow-up with a garuanteed dash > vertical with duals
yep
i simply didnt bother to do it in these clips, as it was not required for what i needed them for ๐
fair enough
but thanks for adding that; i had forgotten it
also
Someone told me these grapple combos are harder to do with a controller or on console
Is that true
yep
becaus u dont have enough fps
these combos require you to have at least 75 fps
minimum
optimal would be 85+, best 100+
consoles are normally capped at around 60 from what i have seen
ehm.....
would it console you if i said that it's better to give up combos on console? ๐
best combo for console create ebay account > sell console > buy PC

sadly after netcode especially the combos are heavy fps dependant
so consoles can do even less than before
@undone anchorbtw is there a trick to the ls grapple combo? it's the only weapon where grapple bump into blue focus is super inconsistent for me
same for 211
have you got a clip?
LS is really precise, since the focus attack is that small
so it's just a matter of getting the right position / the right kind of bump
no clips sadly )=
if you want smth more consistent, do the double uppercut, imo way easier ๐
mkay guess i'll stick to that then
and more dmg
out of curiosity though what would "the right kind of bump" be? i had assumed you'd have to aim somewhat close similar to dual grapple
by right kind of grapple i mean one that lets you bump and send the berson high enough
well assuming you grapple asap it'd be dependant on where you aim no? like for katana/heng you aim somewhat far and for duals you aim somewhat close
yep, it s dependant on aim
but if it's too close you will get no bump, too far, you will get weird bump
it's just more precise than katana
somewhat lenient on the sides, but not too much
so where do i have to aim for ls? i had assumed it's similar to duals where you aim slightly behind your opponent around the edge of the lock-on circle
you want to be in the dead center
will do boss
@undone anchorjust rewatched your clip and noticed that you grapple near the edge of the lock-on circle there ๐ฎ
That's because I m used to double uppercutting
but i mean that still seems to work for you
It's harder ๐
i see
welp idk what i'm doing wrong center aim doesn't work for me either i can get maybe 1/5 when i aim around the lock-on edge
and i input the grapple immediatly after the uppercut input
the animation's cut off too so i'd assume i do it asap
If you see that the grapple is too low, try aiming a bit further away ๐ค๐
lmao yeah if i aim around where i would aim for katana / heng grapples it actually seems to work
now how do i land that ls blue focus in a 211? XD
okay i think i've pinpointed what i've been doing wrong
rather than grapple aim it's the blue focus release timing
like normally i just wait for the blue focus to flash up then release it but that seems to be too late for ls
it works when i "predict" the right timing and release the button right before the blue focus flashes up
Should always release exactly at 1.0 ๐๐
What's the order when doing a simple weapon swap combo? When is the earliest I can input the swap?
Like heng sword toothick --> cV --> grapple --> swap to greatsword --> focus Vertical
I think it's that order. I did it sometimes but not consistent
that's the right order
if you do it right you'll see your weapon change when you haven't bumped into target yet
then you can buffer the blue hold from there
ty
does anyone know any good true combos/setups for wuchen's V2?
v2?
the blades you mean?
you can raw dragon with those i reckon
:rhum
๐ *
@undone anchoryeah the blades
what'd that look like inputwise?
uppercut > V2 > aerial horizontal > V2?
i actually should try it
dont remember if wuchen v2 actually sends the enemy far or keeps it in place and only sends you backwards
in 2h i can try for you prolly
maybe a bit more
need to finish smth first
alrighty thanks โค๏ธ
np
Last time I tried this it is not true
His V2 initiation is too slow, the enemy will landed on the ground before you can actually do anything after casting it
@wary escarpthe confirms i know of so far are
toothpick > uppercut > turn 180ยฐ > V2 > V2
or if you have his F2 activated
toothpick > uppercut > turn 180ยฐ > V2 > F2 > > toothpick > uppercut > grapple > uppercut > aerial horizontal > V2
or without the grapple/double uppercut part if you play a mode where green focus is a thing
so Katana, Spear, and fist blades are getting reworks ?
Katana and spear
Fistblades looks like aswell, but slower animations overall, which sounds not bad ๐ค
I'm scared of their plans tho
Spear is huge
@cyan falconwhere'd you get that news from? ๐ฎ
@undone anchordid you get to test wuchen's V2 yet?
didnt work
sry, i forgot to tell ๐คฆ
@undone anchorah okay unlucky )=
and no worries
thanks for testing โค๏ธ
What are they reworking in these weapons?
Idk if i can talk about it here cuz i havenโt seen anyone from NA talk about it yet
Ill dm it to you both.
@wicked crescent @elder wave
Guys every time I attempt to perform a grapple combo, be it with the long sword, katana or heng sword, I dont seem to be able to land the focus attack after the grapple.
I am not sure if its a ping issue since my ping varies between 65 and 72
I never was able to land it as a true combo even once
I dont let my character jump after the upper cut
I am not sure if the issue has to do with where I aim for my grapple to go or is it something else.
I have also noticed that after the grapple part of the combo, for some reason the character does not fly high enough for me to charge my focus attack.
a video of you attempting the grapple combo would be super helpful! also if youre using the combo bot the basic longsword grapple combo is notoriously finnicky on it since he has 0ms
I will send in a bit.
For longsword try to do this one
It deals p much identical damage
Try to start holding A + rmb during the grapple animation. You seem to start holding a bit late
Similar to how I hold CTRL + W + rmb here
Just A + rmb should do the trick already though
I usually do hold W with rmb just like you do, when I try to hold rmb a bit earlier it switches to a ground pound "vertical attack" for some reason xD
Will holding A prevent that from happening?
If you preinput A + rmb it should always just focus hold as quickly as possible
Okay I will try that, Also do i need to let go of W if I am going to hold A?
I wouldn't press W unless I use CTRL + W, so yeah, I would recommend not using it
Oooooh, that must be it actually, fantastic, thank you so much, I will try that and see what's going to happen๐ค .
No problem, hope it helps 
grapple aim might be a bit off for heng sword as well
you aim for the back edge of the lock-on circle pre-uppercut whereas takao aims at the edge after the opponent has gotten launched away by the uppercut
that's around where i aim my grapple with heng and katana as well
if i aim too close it won't work for me
Interesting, for a beginner's combo there is just a lot of precision to excute the combo xD
it doesn't have to be super precise
but from my experience you aim a bit further with heng and katana and close for stuff like duals or longsword
if i remember correctly you can see the difference in the uppercuts as well
heng and katana tend to launch the opponent further away from you i believe
i also find that starting to hold the focus when i hear the grapple bump connect helps, but as takao said you can also just pre input
i just find the audio cue a helpful reminder for my brain
Thanks a lot fam, I will definitely try to aim a bit further away.
Very true the animation is quite different and the opponet's model reacts differently.
I also used to depend on the sound queue, but I felt it could be inconsistent as sometimes I just do a normal vertical attack.
Now I found out that it's probably because my Input "holding W" without CTRL
I might end up relying on sound again once I fix my inputs
Many thanks for the tip๐ฉ
okay i just hopped into training and tested it real quick
the regular uppercut launch distance for heng and longsword actually seems to be roughly the same
things change when the animation cancel with the grapple gets involved though
heng will still launch the full distance with grapple whereas longsword barely moves the opponent horizontally
Yes, it's due to the nature of longsword uppercut having multiple stages/hits normally
If grapple cancelled, longsword uppercut sends the enemy high but very close to yourself
Whereas katana/heng send them further forwards
DB/DH are a bit inbetween
You ppl are very well versed in the mechanics of this game, I have a 120 hours and I still can't perform such a basic combo xD
How many hours do you guys have?
Holyyyyyyyyyyyyy Shmollyyyyyyyyyy
Deom
What is your rank if I may ask Takao?
I am Solar tho Eu servers are full of bots xD
hard to say tbh i've been online almost all day lately though i've been afk 90% of the time
this is mostly due to me working from home primarily so i just afk chill in the hub for the most part
Uh, I think my peak in solos and trios was asura, and duos unrivalled asura
But honestly rank in this game is a bit whatever, if you play enough, you can usually get any rank
Awww, that sounds nice, what type of work do you do?
system engineer for the government kek
Sheeeesh hot damn xD
Followed by another hot damn
Yeah like half the lobby tends to be bots in the west, unfortunately
Lobby sizes are a bit too big
It does get a bit better in higher ranks though
In low ranks the game fills an excessive amount of bots
it sounds more impressive than it actually is lol
Is that because the low player base in the west?
I doubt that haha, ppl that are humble usually do crazy shi xD
meant to reply to this one btw just to clarify
Yep
There is just not enough people to have many 48 player lobbies with fair matchmaking
They've been told the west would profit from smaller lobbies, so they actually get filled by players, but they haven't really done much for that
Sadge
@mild prawn nah man trust me it's pretty mundane
was gonna elaborate but let's not get into that particular rabbit hole ๐
By the way, the pins in this channel have a bunch of ressources for various topics
Recommend looking at that

I certainly well, thank you for pointing that out.
It's a pleasure to interact with you guys, really fun and helpful ppl : )
Appreciated, glad to be able to help 
has been nice to meet ya ๐
btw @viscid kelp is the cH after cV > H > V true for spear? o.O
If done correctly it should be, but it has become less consistent because of some netcode changes
Especially on the bot, since it doesn't have ping like real players
On staff it's even much harder, because staff's uppercut is worse for that specific combo
ah okay just saw the combo in one of the pinned clips and been wondering why it normally doesn't land for me lol
@viscid kelp btw i've been trying to 211 into a dagger horizontal blue focus lately
am i too slow or is it impossible to get a 2nd knock-up off the blue focus?
Dagger horizontal focus doesn't pick the enemy off the ground well, so yeah, not getting it to uppercut in that way is expected
oh okay that's a bummer
thanks as always โค๏ธ
Np 
Also fistblades uppercut now send you flying too
I saw a tarka infinite with it....
Luckily it's still a jade๐ญ๐คฆ๐ผโโ๏ธ
Wait, it is a jade?
Takao said so ๐
And I'm happy with it
Would've been depressing otherwise
https://discord.com/channels/750237703739539497/1286400834799927389 We have this now
Have a read
Gimme a few mins, need to ready up for uni first ๐
I literally just woke up ๐
ok, ok, take your time, it is really interesting, tho it's a bit google translated
Yep, it is a jade
how do you stop rolling after a grapple attack?
tap cntrl plus "w" when you grapple
(quick tap)
or hold "a" or "d" when you are doing the combo ๐
Any tips for hitting the 3 bow hs after flinging an enemy (like heng sword focus vertical)?
I struggle switching fast enough and hitting the first headshot
Crouch swap
Also, hitting 3 is kinda hard now
cuz 24E hates combos
2 is usually most you can get
ty
What's a good meta
You ainโt ever gonna master the meta?๐ญ๐
adsas
Balanced new uppercut jade
@unkempt crane witness this very balanced dmg
you did one jump lmb to much tho
max 2 will be true everything else is because of ping
ur higher in general, i think the third JLMB is pretty true
idk i dont think so but even without that you can do 4 jump lmbs after the first upercut
and even if say its just not enough then we can actually do JLMB -> JRMB -> CLMB instead
clmb is not true after jrmb
bots also get rubberbanded
no like JRMB sends them in the air
and i hit CLMB while they are airborne
so like it makes sense logically
when starts new season? when is the new bp?
in 26 hours and 39 mins the servers go down
they go live in 30 hours and 39 mins from now
with the new season
wow ok! so basically tomorrow at like 2 am or so?
depends on ur time zone
for me its now 10 pm
ok, thank you sm!
np
if you have high ping the enemy will get put higher so you push him up when doing the jrmb then the clmb is possibel but its not acctualy possibel
i was a littel slow there but it dosent matter
no no
u are doing it with the standard combo without the jade
yeah ik its not true there
do it alone tho
and its true
its the same concept if the enemy is higher
yeah but what iam saying its not always possibel
so you will still not be abel to do it you can probebly do 2 jlmbs or jrmb clmb
not both tho
Yeah but that is high ping antics
Longer hit delay means you can jlmb earlier into the float than Numi
Your jlmb will just also hit with more delay
ping carried
Even assuming there is an extra JLMB there due to ping the damage is still 1835 which is insane
yeah fistblades broken same story
oh right is soulshatter even good now
i can react to it fully and it feels really weak fighting it
can smbody pls help me with basic grapple bump im in vc
It will be more broken with the new jade thatโs the point
idk it's like 200 extra damage you're already cooked if you get hit
nvmd i got it
update
I can just kinda delete that once the patch is out
i guess ๐
rip
@unkempt crane i was 1v1ing a bit with valda and most of the time im losing on F1 cuz it doesnt give me gold focus as im casting, and i lose in F2 cuz it doesnt catch golden focus so like actually the new buff is gonna be insane
also on F2 rn ppl escape quite fast if u catch them with it, like they can dodge before u can hold dodge attack them (if there is some distance between u and them)
with the new 1.1 sec thats not gonna happen
actually insane
and again F1 is actually pretty busted if u can have gold focus while using it
yeah i know thats what i said. they basicaly removed the valda issues
there where combos i know that where not possibel with the old f2 but now are. they basicaly gave us with valda now alot more TODs
secret
i see
after grapple bump
right
its like matari F ig
u can do a full charge after grapple bump
everything that is below a charge timing is possibel
the valda f1 takes a littel less then a focus attack
are the new TODs with Fan?
cuz i discovered u can do two back to back focuses with fan
with the extra height from the bubble
no back then when i found it there was no fan
oh u found it long ago
acctualy these combos are even raw dragons so you can just kill everyone
damn
the probleme was that the bubble time was a littel to short so it only works against 40+ ping
i know some katana and heng combos
i mean the side bubbles are still 0.5sec
the katana combos i know is where u do the uppercut -> into a 2nd uppercut -> into change direction aerial -> into a small bubble -> into reset combo
can be done with heng
there is another easier heng combo where u LMB -> go behind them -> LMB -> Uppercut -> grapple bump -> wait for them to hit the bubble -> reset combo
unless u mean u are talking about new EXTENDED combos
and not combos u start with the F
Tbh i can see some combos at low ping with multiple sliding uppercuts into land on a small bubble into combo reset
utilizing 211
well i need to check myselfe how exactly i did them its more then a year ago so i dont know the full rotation of it but alot of it was combo starters
I still remember when Valda F2 was so buggy it didn't even guarantee combo start
btw can u confirm if this is a real true combo
its not true no the moment he falls he can input sommthing. if he woud not fall you coud not do 2 focus attacks
you can F and probebly parry on low vs low ping
parry nah thats the same as react parrying a focus
i mean you can react parry alot things
and i know for a fact you can parry there because i did it or people did it on me
i'd assume their timing wasnt on point then
if you time it frame perfect it might not be possibel but thats unlikely
you can input parrry before already so if you slightly miss the timing you can parry. people will not parry you on 100ms because they need to parry earlyer so they will just get hit or need to soft combo break
there is another way to time it
๐ | Nowras leveled up!
after u spear
crouch then dash and hold blue and release upon 2nd stage of katana
like if u do it that way u cant mess up the timing
and u can land a full blue 2nd stage and follow up with a grapple into grapple bump and a 2nd blue
oh fk i discovered a new low ping fan combo with the ult
@viscid kelp i need aerial grapples to be allowed
this shit is ass without them
u can literally just double blue anyways since if u uppercut after the ult u send them too high and u can just double blue off grappling them in the air
bruh its 2300 dmg on the new patch
aint no way low ping players are the only ones who have access to this new broken ass combo because naraka devs are so incompetent to fix the weird fall animation bug
aha
I mean idk I feel like whenever people see a high dmg combo they go

when in reality it's more than enough to deal just normal combo dmg
the true issue is actually connecting the spell and having a setup to get a combo in the first place
bro its just land ur ult spear
and thats it
then u uppercut, and grapple them in the air with fan
Yes, landing ult spear has always been very lethal for the enemy if they have no tools to combo break
Landing Lyam orb has also always been very lethal if the enemy has no tools to combo break
though Lyam orb is also easier to hit
Still it's not a revelation
Either way, I don't rly think the grapple bump bug on high ping will be fixed
It's likely a netcode interaction
doesnt feel like it since it just randomly appears
and it has like no reason being there
like wdym in 60 ms u can do it just fine and suddenly 10 ms after that u cant lol
Infinite jumping with swap->focus hold also has no reason being there, but they literally cannot fix it and had to comp ban it because of that
and that's also a netcode interaction
And infinite jumping also gets a lot easier with higher ping
I feel like they probably have a similar cause
yeah i can see they are both similar
but its nerfed for grapple bump and allowed for the aerial jumping
like what
like u can literally see there is a bandaid code somewhere that says "after X ping, disable holding blue in the air after grapple bump"
and the same code isnt there for flying tech
No, I just think the game doesn't know what to make of your character's state mid-air until the grapple bump is confirmed by the server
Your grapple terminates inside the opponent, but the bump requires server validation
thats also false because the fall animation lasts way more than my ping
It p much always stops the moment the bump is registered
if u grapple bump someone who is extremely high up, even if the fall takes 1 hour i cant hold blue until i reach the ground
Like idk it's just a netcode quirk
There is no random nerf ping on aerial grapple code, I can assure you as much
but i can somehow jump btw
These devs wouldn't even know why aerial grapple might be important
like if u bump someone
i can jump
i do a lot of things
just not hold blue
its definitely some band aid code they have there because there prob was some insane ping abuse combo pre-new netcode with it
No not rly
and still
they are
clueless
They can't band-aid something they don't understand
It's just a plain netcode interaction, just like infinite jumping
Maybe this one could be fixed if bumps became more client sided, but I don't think they would do that
cuz it could fuck up a few things
So I assume just like infinite jumping, this will remain untouched
LMAO I WAS ABLE TO GRAPPLE BUMP INTO A BLUE FOCUS
BUT I CAN ONLY DO IT WITH H
IF I ABUSE FLYING TECH INSTANTLY AFTER THE BUMP
this sht is garbage
its definitely a bandaid code im calling it
because the thing they dont understand is holding blue in the air
and why that is allowed
so they were like no holding blue in the air for high ping
I mean idk think whatever you want
Considering all the chanegs these devs have and haven't done
I'm just p damn sure they are clueless
and the only thing that beats their lack of knowledge about their own game is their lack of care for it
They never gave a fuck about how their things work with ping, look at NA constantly being the victim of absurdities
is it possible to do flying tech with vertical btw?
well i personally cant with V tho
i do it very consistently with H
i cant do it once with V
okay its a muscle memory issue ig
i tried a bit and it works with rmb if i tried hard enough
I think it's prob easiest to get used to 1/2
rather than mousewheel
Because mousewheel will be weird for your right hand muscle memory wise if you wanna switch between H and V
Either works just fine mechanically though
1/2 or mousewheel, H or V, all goes
yeah i use mousewheel
i need to develop new tech to bump in the air
crazy sht
nah this is crazy
my keyboard response time is ass and i just noticed that
nah i think the problem is my keyboard struggles to input two keys at the same time
yep i need a new keyboard
yeah flying tech allows bumps to happen in the air. @viscid kelp is it possible to do flying tech using a 211
cuz i dont want to switch my weapon if i wanna combo with it
so if its possible to just 211 it
I mean
I guess
sheathe during grapple animation
then upon bump, do flying tech to your primary weapon
o
IT WORKS
I CAN DO IT
the only issue is im not used to sheathe stuff at all
ill need a good keybind for sheathe now
Lets go takao!! We ascended through trash ass netcode
Try the one under the esc button, the lock on one ๐ค๐
It's similar to using swap keys, so it should be somewhat comfortable
๐ค๐
i discovered new tech
omg
have to record it
idk how to use it
but i bet it has insane uses
basically the tech teleports u to the location of the uppercutted person
holy tech
I think this at low ping can actually do nasty stuff, the weird falling animation is playing for me here
what do u think @viscid kelp
its a combination click shift + jump + weapon swap + hold blue
its essentially -> Shift + flying tech
or flying tech with shift in it, i still dont know exactly what it is
I mean idk the focus is insanely untrue and I don't see any purpose for it, especially not given that holding W achieves p much the same distance
Also reminder that infinite jumping is very difficult on low ms
untrue cuz my ping is giving the weird fall animation
On 100 or so it's insanely free in comparison
without the fall animation i bet the focus is true
cuz i cant
and prob faster
cant 211
Yeah but then it's pointless for low ms and untrue at high ms
weird fall animation still plays for 211
and i cant see a way to remove it
cuz there arent any allowed inputs in the uppercut of staff
unlike grapple bump which allows jump to be inputted
wouldnt say pointless it can prob give birth to some insane combos
u dont have to blue
u can lmb or somethin
same goes for 211
Plenty of combos that use 211 just to access an lmb faster
W hold breaches any necessary distance
Also on the topic of 211
can't you just
lmb -> uppercut -> input sheathe -> jump + hold rmb
with staff
Instead of using a dodge for the double swap, just use a jump instead
Actually I guess nah I don't think you can jump after a swap
yeah u need to use an input that works under the uppercut
which doesnt exist aside from direct weapon swap
crazy lookin
w
ive recently updated my internet and im now running 30ish ping 
If only i could get it lower
Can this be done on controller or nah
Itโs already extremely difficult to pull off on PC
I think u definitely can but idk how hard it will be
hm. I meanโ I technically am pc i just use a controller.
I would have to relearn the entire game to use m and k tho

Worth xD
Before you get deeper into controller you need to change now
i am already a thousand hours in.
Itโs fine
Thatโs better than being a 5k hour controller Andy
Other 5k hour kbm players will feel like they are on steroids
i think that if you dodge sideways it should work maybe a bit better ๐ค
wait what's the point of this
releasing a focus attack after using an uppercut with staff; usually u use GS or PS to do it
it's to maximize the dmg
yes but they're not doing that
and that's like a solid 2 seconds from being a true combo
being able to dash out of that seems useful as a mixup but idk why you wouldn't just commit to a true combo or swap to a weapon like gs or ps with a guaranteed punish
he was learning it ๐
speaking of learning, i discovered that we can now do this with spear ๐ค ๐
also this ๐ค
(bot is turned off cuz i cant consistently get the last grapple focus attack; the combo is full true tho)
spear and valda being buffed at the same time is pretty funny
you can do the timed charge out of her f instead of a horisontal which is more damage though you don't really need it
what's its charged horisontal?
or was it not changed
yep, that was a charger horizontal at the end
the new one
oh, what about the vertical then
that one looked more like the vertical but faster and with an extra swing
vertical does not connect as far as i am aware? not completely sure, since i got bad fps, but it looks like the windup animation is a bit too slow
maybe with insanely precise timing and grapple, or simply against people with worse fps / ms it works
is it the same as pre-update then?
yep
ah ok
they changed horizontal focus and the uppercut
i guess the vertical will just rely on its high damage and range since its still slow
as an extender?
yep
exactly
yeah
got a clip of it? i cant really figure it out by your description ๐
at least before her f1 had enough stun to guarantee combo people into a level 2 charge from any weapon
i'll play tomorrow idk if the update's out for me
oh, i see what you mean now
it should still work
i totally forgot you could do it
yeah, it's a tod
@cinder thorn here you go ๐
aside from the last grapple combo, that i just did really bad, it's full true
yeah that'll be fun to play around with
yeah
i'm trying to see if i can do smth with ult, but i get a weird interaction that i dont really knw how to control
Yeah the two second delay is caused by a bug that plays above 60 ms ping for no reason cuz the netcode is ass. If you are bellow 60ms this tech is full true for you.
I finally got the first headshot on bow restand somewhat consistent. Any tips for 2nd tho? ๐
Also, is there some way to control that they won't land with their back to me?
@unkempt crane i was right u can do 3 JLMBs
the issue is LMB shift LMB into uppercut isnt true
its prob gonna be another soft true
Do sliding lmb
U should be able to ACCA there ๐ค
Or do a vertical horizontal toothpick
Should also work depending on fps
I think this is the best combo for that jade that actually works on low ms
The jade makes the uppercut insanely slow, double lmb doesn't work
in any variation
Ah, makes sense
Did we find anything that combos or extends the vertical focus jade btw? ๐ค
u right damn
This is op ๐ค
You can combo the vertical 2.0 jade with the uppercut jade, but it's only like 1.6k dmg
"only"
easier version where u just use the same longsword carrousel double uppercut combo but ofc u can land 3 JLMBs
so it aint worth ๐ค
...
So you'd do lmb, slide lmb, uppercut, 211 into rmb hold, tap dodge, release 2.0 rmb with jade
But it is just less dmg than the combo I sent, so hardly has any purpose
Unless you have no grapples or shit terrain
That being said, given that this fistblades uppercut jade allows 211, it should also allow other weapon swaps, so I'm p sure you can do stuff like lmb, slide lmb, uppercut, swap to gs, lmb, lmb with grapple cancel, bump, fistblades jlmb
Bit ugly to read but I'm too lazy to start the game for that
Dmg wise I don't know if that's worth, could be, could not be
and i imagine we cant extend that focus attack with anything noteworthy, right?
Nope, it does hit a grounded target, but they get restood and can instantly dodge
rip
what i was trying to work on atm is a cancel on the spear horizontal focus after the grapple ๐ค
cuz it seems like the first hit stands up the enemy, since the second one is horizontal ๐ค
Has anyone figured out any new combos with the new fistblade soujade?
a few
here an easy example
Ty.
Do you happen to know any combos i can do to confirm feria f2?
Throwing it out in neutral dont seem so great.
Lol.
Thanks.
i tested a few
nothing is really true looks like
R servers emoty?
only one that you can do for sure is literally doing an uppercut and then using the f2; but it's totally not worth it
?
Mb wrong chat
ok
So i just use it in neutral and hope then lmao?
there are some combos with it
just the f input is annoying
Thanks.
you just wanted one with fistblades right?
No in general.
overall with alot weapons you can just do upercut into F or sommthing
anyone can help me out with dis sheit ? im not sure what im doing wrong
it is not true unless ur fps is giga high
damn ok i was going mad bc it doesnt feel true.. thanks tho โค๏ธ
same with fistblades ?
no
fistblade has different combos
also spear is experimental rn, they will prob fix this in the coming patches
tyvm Nowras !
is it bad to use?
It's worth overall, depending on what you want to do with it ๐ค
It covers some of the weaknesses that fistblades have
How do I do toothpick into sliding uppercut on katana?
u cant
slide is slow
so there is not enough time after the first stagger
oh, was that how heavenstep was removed?
nop
I thought the height got lower
they delayed the moment you can actually grapple after a slide uppercut on heng and katana specifically
So all combos with slide cV are kind of not realistic in normal fight?
depends on what combo specifically ๐ค
except lower ground and stunned enemies
I was thinking on h h slide cV grapple in the air and then try 2nd stage focus vertical
I can charge to about 1.5 with normal uppercut
on zai?
you can't do h h slide cV, they gonna dodge out
Btw do you have any tips 2nd/3rd hs on bow restand? @meager trail
thx though
though from my experience in practice room, forward hold dodge make it easier than backward hold dodge
but it make you come closer to ur opponent
so if you miss the shots and unable to increase the distance they gonna light attack you
anyone got some sky punch (fistblades) or swift cut (katana) combos? i feel like sky punch is really only used to confirm cloud weaver and i can't seem to find anything that can be done with the swift cut jade
@still gazelle
Confirming cloud weaver is actually less dmg than that combo, but it's ofc faster and less terrain dependent
Swift cut seems kinda boring combo wise
noted, thanks a lot!
is there anything funny you can do with congeneric staff/spear with the new staff uppercut
i noticed you can attack out of it quite a lot earlier
I mean nah not rly
Even ~100 fps is enough
On higher ping it just gets hard on the bot
But on players it still works fine, tested it with someone on fairly low fps and 80ms
Even if it doesn't work well on the bot on higher ping, players can't break out with soft combo breakers, so it's still technically true
I was using it against high fps players and they were breaking free from it
But when I used it against lower fps they couldnโt
And a small rubberband animation plays against some players
So itโs not completely refined rn
is there a req for the grapple tech to work?
i keep doing it but it doesnt work
the moment you hit him you cant press sommthing or you press cntr while hitting him
do i need low ping high fps or something?
@wicked crescentgot a clip of you trying to do it?
sorry i just saw this, ill send a clip hold on
finally got a clip under 10mb
sorry for the quality, discord did it bad
@wicked crescentwait you're trying to pull off the basic grapple combo right?
yea i cant do it
anything that needs grapple doesnt work for me
is there a reason you aim for the opponent rather than the ground?
i tried the ground, it doesnt work too
just like this, the bot falls fast
could you give me a clip of that too if it's not too much trouble? i have no experience with aiming for the opponent tbh
alr
i'ma log onto the game to make sure but if i had to guess i'd say your grapple bump connects way too late
not sure if you input the grapple too late or if it's actually related to the aim
i tried many spots to hit the grapple at but this is the closest i got to hitting the dummy with the vertical slash
do i need high fps, low ping or something? @elder wave
from what i understand the requirements for the basic grapple aren't very high
also i've just tried and i can land the combo even when i aim at the opponent so it's most likely a timing thing after all
do you input the grapple immediatly after the uppercut inputs?
@wicked crescentthe timings for longsword are notoriously tight and it looks like your character does a roll after the grapple bump as well
avoid directional input during the grapple or hold the A or S key
wrong person and he actually did not roll in the first clip with the katana
oh sorry let me fix that
Ground one should be a lit bit more consistent, in this one seems you can cancel grapple a few ms earlier and also maybe release the blue, lower your specs are time windows goes down too imo (sorry for my shit english)
in this one i suppose you know that rolling is messing it up
I feel like grappling the opponent gives me more time for my blue but hitting the ground just feels more comfortable bc you don't need to move the camera
on the ground grapple I have more error room for the grapple, on the opponent I have more error time for blue
70 ping and up you can't do target grapple
while ground grapple still viable at ~100 ping
yeah
75 to get it consistently ๐
either hold a/d or let go of any input so you don't roll at the end of your grapple
your timing was there
Why does combo dmg fluctuate? Like Normal Katana toothpick into uppercut, grapple, focus does one time 1430 and the other time 1419 dmg with gold weapon?
means that you didnt hit all the hits of the focus the last time
I'm pretty certain I do
I think the bump after grapple deals different dmg depending how you bump into him
First lmb
Attacks deal different amounts of dmg depending on standing, walking and running state
Your first lmb was in different states on each go, and thus dealt different amts of damage
That's good to know, thank you!

how do i use the fist blade evade thing
tap dodge while charging
does ping really effect in game combat?
yes ping and fps are big factors
Yess
Ideally over 75 ms you are usually at a big disadvantage ๐ค๐
ideally
people still have to parry you sometimes seconds in advance to account for latency which gives a huge advantage until you get staggered once and can't escape it before dying
still doesnt work, probably my trash ping or fps is making this harder
๐ | Strike leveled up!
Send a clip of it ๐ค๐๐
But yeah, for LS the ping should definitely be an issue here ๐ค
It is a really tight window
Should work better on peopl
crap.
no wonder i can't do combos
and die easy
pings isnt the sole problem for it ๐ค
dying easy is a consequence of messing up generally
even at higher ping there is a series of comboes that you can manage
and i reckon takao manages to do grapple combos on 100 ms
Do we have new staff/spear bnb yet or is it still the same as before?
ALso any heavy sword combos or do those weapons not have combos?
you can also do grapple combo with spear now
but not with staff
That spear grapple bump combo is true?
they are used mostly in swap combos, but if you get an uppercut, as for any weapon, you can also get an air horizontal and air vertical
yep
i say mostly, because depending on fps,... it's more or less precise
ping is fine
fps is the matter for combos ๐
but yeah, on player is way easier to hit compared to bots
So if the bot has zero ping how do people find out if its true or not when making a combo?
1v1s?
nah, dw
I lab for hours and still cant hit it because bot op.
the higher the fps, the easier to hit it is, same for any other combo ๐
I think my fps is fine. 165.
Do heavy weapons have combos or are they stricly neutral based weapons?
Like i dont really understand heavy weapons gameplay.
watch some kelie vids
@silent mica
if you want high level heavy weapons combo i suggest watching dunking donuts; he is the master of the GS
also found a tarka infinite with it
Do you know of any swap combos?
A lot
Is dual helbards the most solid weapon?
Every weapon is solid if you know how to use it ๐ค
well dual hel needs less skills?
I guess
The weapon that requires less skill is fistblades ๐๐
For DH to work well, you need to still understand neutral and hold checking
True, some people, especially at the beginning, struggle a lot in reading this weapon; but the same could be said about staff, which is ideally much more solid ๐ค
(DH are still a great weapon tho)
I had figured; but sadly I'm omw to work, so I can't really help there ATM ๐
If it's aight with you I can send a few clips when I'm back
No rush just dont forget me xD.
I won't ๐๐
dual weapons are so great af. thanks for the advice btw
staff is worse than Dualblades
some things the bot will dodge that players wont
you can 211 into GS horizontal x2
Ty.
not certain but I think when uppercut grapple focus works it also works with swapping to greatsword focus vertical after grapple
like katana cV g swap gs focus V
Ok thanks.

this isnt 211, but yep, this is one of them ๐
this is another example also of combo you can do with the swap ๐
and those two togheter pretty much mark the baseline form of all swap combos for GS and PS ๐
@silent mica ๐
just do the same on any weapon and it works
u can also do the 1-2 after the grapple bump, but it's way harder
(these swaps with grapple work also for LS; and now they should also work for spear
the swap with the dash into 1-2 that they sent above works with staff aswell ๐ )
if you are fast enough, you can technically also get a full focus attack there
That dosent look real.



