#๐Ÿ”ฑโ”ƒweapons-combat

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meager trail
undone anchor
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The channel is back!!!

zenith oracleBOT
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@thin wharf, you don't have enough coins to buy this item

lusty cosmos
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@viscid kelp

viscid kelp
viscid kelp
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Quick rundown on core combat mechanics

  • Tap dodges (tapping shift + direction) have long i-frames but also long recovery frames. They therefore provide relatively high safety during the dodge, but leave you very vulnerable after it. Mainly to be used when you know the enemy is also stuck in some animation or out of range and therefore can't punish you.
  • Hold dodges (holding shift + direction) have very short i-frames, but leave you with significantly more freedom to perform follow up actions. This generally allows you to react to what your enemy might attempt more freely. Can be caught by light attacks in melee range though.
  • Note: i-frames do not work against tether effects such as Viper/Tessa ult, nor against burn/poison damage, nor against certain AoE CC such as Temulch/Valda ult or Valda bubbles.
  • Almost all interactions in this game are ping and to an extent fps dependent. The game has attacker sided precedence. Some consequences:
  • Parries are ping dependent. The higher your ping, the more you have to parry in advance for it to register. However, even if your ping is low, the enemy having high ping tends to require you to parry earlier as well.
  • Different types of parries have different start-up frames (https://naraka.wiki/Combat).
    • Jump parries pull you into attacks, which can help to more consistently catch the hitbox of an attack during the parry window and thus parry successfully. They also allow for faster follow up actions than standing parries. However, the pulling property and slight delay introduced by the jump can be detrimental to your parry timing.
    • Hold-dodge parries can allow you to evade part of a focus attack and parry its lingering frames or, if it's a multi-hit focus, its next hit.
  • Quick parry and composite parry are identical in speed except for when you're running or mid-dodging (just holding shift to dodge), in which case quick parry is ironically slower.
  • "Rubber banding". Sometimes you dodge but get pulled back into an attack, even though your stamina is consumed. This is because your dodge has not reached the opponent's screen yet and therefore was overwritten. This again gets worse the higher ping is on each player's end.
  • "Blue focus armor". Holding blue focus makes you immune to stagger from light attacks and reduces their damage by 30%. This is vastly important for combat. How fast your blue focus armor comes into effect depends on your ping and fps.
  • Some combos are only properly executable under certain ping/fps conditions. The most relevant [basic combos](#๐Ÿ”ฑโ”ƒweapons-combat message) are pretty universal though.
  • "Soft true" and "full true" combos
    • True combo -> Only abilities that can be used under attack can escape.
    • Soft true combo -> Abilities that can be used under attack and any ability that grants focus state can escape. However, pure movement cannot, because it will always be rubber banded.
  • Animation speed is fps dependent.
  • Knowing the range and characteristics of the various light and blue focus attacks of different weapons is a significant portion of this game's skill ceiling. Spacing properly and knowing how to avoid attacks minimizes risks and can open up opportunities to punish your opponent for missing.
  • Abilities can synergize with weapons or other abilities. It's worth learning how to get the most out of specific abilities and how they can help you in direct combat to apply pressure, punish the opponent or avoid being punished.
  • Buffering, i.e. inputting actions while still stuck in animation, is very useful to ensure the trueness of attack strings/combos. It will attempt to execute your input on the first possible frame once the animation you're currently in is over, minimizing the risk of player induced timing mistakes. However, buffering is not always ideal.
undone anchor
viscid kelp
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Sure

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Rn I'm working on changing a thing or two rn to make this channel/post more maintainable

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and also keep info up to date

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Gonna expand that one in a bit

undone anchor
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Ty!!

lusty cosmos
viscid kelp
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Gotta record an up to date basic combo vid once I'm home

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A short video to explain how exactly parries work

The visual and auditory feedback with regards to when a parry should be active is not entirely intuitive and can lead to misunderstandings, which this video tries to clear up.
Note that the free training bot cancels all desync and server validation for your actions, so what I explain in this video applies only to interactions outside of free training.

past sage
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(Donโ€™t mind me phone bugged and I thought I messed something up)

viscid kelp
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All good, appreciate the pins Foxy_SaluteO7

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I think I will add the combo drive and a video for current basic combos once I'm home in roughly a week, need to update that stuff anyway

sly ore
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If you want to shishkebab your enemies, youโ€™ve chosen the right video. I will teach you everything I know about Dual Blades in Naraka Bladepoint.

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Would you like to support my channel? You can do so here:

PayPal: donations@heaven.yt
Patreon: https://www....

โ–ถ Play video
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With over 20 million damage and 7000 kills, Dagger is my most played weapon in Naraka. In this video, I will teach you all I know about Dagger.

Dagger is a powerful 1v1 weapon with lots of mindgames and strong in-combat movement. It forces the fight into a certain rhythm thatโ€™s hard to match with other weapons, and you can play it in an offbeat...

โ–ถ Play video
viscid kelp
# fast viper Did dey change again?

As for right now, I just need to add fistblades for basic combos

However on current test server, slide uppercut->grapple on katana is heavily nerfed, killing any form of heavenstep or slide uppercut extension. If this hits live, I will have to delete like half the katana folder from the drive

fast viper
left lodge
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how do parries function with regards to facing, is it character only or does the camera have a factor

fast viper
left lodge
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also how does the hitbox actually look, 1 orb? 2 pills? I've been able to parry some attacks like matari teleport focus release directly behind me which seemingly shouldn't work

viscid kelp
# left lodge how do parries function with regards to facing, is it character only or does the...

In terms of what is considered in front of you/behind you, this solely depends on where your character is facing. Your camera has no immediate impact on this

In real game settings, parries are affected by melee aim assist, so when parrying, you will turn around towards the enemy you're currently receiving melee aim assist for (this is indicated by a grey circle below them). Here your camera doesn't matter
You can manually overwrite melee aim assist by holding a movement key and facing away from the enemy you're receiving melee aim assist for. In that case, your camera matters

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As for Matari, it depends
Certain focus attacks (such as aurora burst) are large AoEs and don't really have a direction. For those you don't need to face your opponent to parry it, being within its hitbox suffices

left lodge
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Thank you very much. About the 180 parry I have a theory on why it happens but I wanna know if there's hard info on how attacks function

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I don't really want to make assumptions Tian_Hai_thinking

viscid kelp
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No problem AFthumbsup
If you got a clip you can always share it and see if someone has an answer
If not, you can just keep it in the back of your mind and see if it comes up again, and if you can spot consistencies in it

elder wave
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Is there a reliable way to combo opponents who have their backs against a wall?
I'm somewhat new to the game and have recently started to slowly get the hang of combos. Though, oftentimes I find myself getting cockblocked by a wall.
How does one play around said walls?

austere lance
elder wave
wise coral
viscid kelp
valid pawn
sly ore
tawdry topaz
vestal rock
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Do people still play this game

undone anchor
fast viper
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Maybe bro fought too many bots

white olive
hot helm
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how do you deal with yueshan whenever they're in their ult?

white olive
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try to get some kind of high ground

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his vertical mobility is limited so itll be hard for him to chase you if you use trees and building to kite him

hot helm
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what if you're in the realm of yang

white olive
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use yang pillars and scale rushes

solar maple
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get the timing down itโ€™s like dodging an Elden ring boss

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sometimes itโ€™s a well placed dodge sometimes itโ€™s a jump sometimes itโ€™s crouch

undone anchor
solar maple
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check out the fat list of punishes that fistblades can do from long notes video

undone anchor
hazy charm
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I'm struggling to get enough pop off of my grapple combo, tested with longsword, and I can't get the vertical focus follow up on the bot before it dodges. Any tips?
I'm focusing on launching grapple as soon as possible after crouch vertical, and also hitting the right spot on the ground to make the bot pop. I prehold focus vertical and I don't roll.

white olive
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btw in case you didnt know for the grapple timing you can just buffer the grapple after you input uppercut

grim arch
hazy charm
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I'll try to get a video of it and post it

grim arch
hazy charm
grim arch
# hazy charm I'm trying to spam the grapple as soon as I can hmmm.... What frame rate should ...

Most players have it at the lowest settings. I understand that this is something you may not want to play with. I would recommend you try the combo again on the lowest settings and see if it works better. If so, you can tweak the settings accordingly.

An fps counter is always a good way to keep track. In general, I would aim for at least 90 fps on average.

Frames play a big part in Naraka when it comes to combos, the higher the frames, the greater the chance of your combo working. 90 is the bare minimum, I'd say (I play at lower frame rates myself, but that causes combos to break and other annoying stuff)

hazy charm
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There's an FPS counter in the bottom right corner, I'm at ~130fps. Tried again at 160fps and I still couldn't get it, but I've considered lowering graphics anyway so I might as well make it 144+ to match my monitor.

Combo is still really hard to get to work, but I did hit it once so maybe it's on to something

grim arch
# hazy charm There's an FPS counter in the bottom right corner, I'm at ~130fps. Tried again a...

What I have also just noticed ๐Ÿคฆโ€โ™‚๏ธ is that you input the hook to slow. As soon as you press Crouch + RMB (so upeprcut) you can press Q (hook) and then LMB -> this is due to buffering you can read more here -> #๐Ÿ”ฑโ”ƒweapons-combat message

The video attached is from @cedar berry you can find a invite to his discord on his profile it offers a great amount of information and a lot of helpful people I'd recommend you to join it!

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When you use the hook your character already has airtime but as you can see in the video he has 0 air time and stays on the ground (when uperrcutting) - too tired sorry for the bad explanation xD

hazy charm
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Got it 3 times in a row so I think it's solved, thank you, now I can finally start learning this combo!

median pendant
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Whats the best way to improve parry reactions? I've played showdown abit and thats helped a ton because it actually gives me a chance to think and react but I was wondering if theres any better ways?

median pendant
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Damn good point

undone anchor
# median pendant Damn good point

note that parries are server sided so the more ping you have, the more parrying will be difficult for you. Lower ping can parry faster.

video script :
The parries that you just saw are all hit on reaction and not on prediction. Don't believe me ? Watch this video until the end and come back to the intro. Only then you will be able to do the sam...

โ–ถ Play video
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this might prove a bit helpful tho ๐Ÿ‘

median pendant
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I appreciate it, Ill check it out in abit

undone anchor
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yw

stiff marsh
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katana infinity still there

undone anchor
undone anchor
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sadly i still cannot chain the ult at the end there, in the second uppercut the enemy is too low to get thrown away by the ult activation ๐Ÿค”

meager trail
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the dmg kinda the same iirc

undone anchor
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slightly less i think?

undone anchor
meager trail
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but yeah the dmg is lower, this is the noob version though ๐Ÿ˜‚

undone anchor
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ah, that0s what you meant ๐Ÿ‘

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didnt think about this, good idea

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let's add a double uppercut at the end and its going to be op

undone anchor
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i was doing double uppercut because it deals more dmg overall i think

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but it does look like it's not the case

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meaning that this is actually very good to knw

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i think you can also chain a second single grapple combo tbf, but even for this i had to disable the bot because it rolls out of my focus attacks if i dont spend time to concentrate and position it perfectly ๐Ÿ˜†

meager trail
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yeah i gave up on long and multiple inputs combos cuz i can't be consistent with those

undone anchor
meager trail
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so i just do basic and simple stuffs, as long as the dmg is not drastically different

meager trail
undone anchor
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this is the double focus combo ๐Ÿ‘

meager trail
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but yeah

undone anchor
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(still with disabled bot)

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wrong video

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1 sec

meager trail
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so i find out that you can chain kylin F after a blue release even with all that knockback distance

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so it will be my go-to

undone anchor
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here, shoudl be right one

undone anchor
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its so good

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it's like an improved version of the lyam f2 pretty much

meager trail
shadow light
meager trail
shadow light
viscid kelp
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Something something desync on release timing something something erudition being funny

undone anchor
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Nvm, it's a spear

viscid kelp
undone anchor
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Yep, they jumped over you pretty much ๐Ÿค”๐Ÿ‘๐Ÿ˜‚

meager trail
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more like the justina just teleported to my back and casted erudition from there

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like bruh

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how could we even identify cheaters if this is how the game behave regularly

viscid kelp
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You can see her slide beneath you, so teleporting is not necessarily accurate
But yeah desync induced interactions like that are odd. You'd at least expect a clash but alas

meager trail
viscid kelp
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It doesn't inherently, but I think it has a tiny forwards leap
This forwards leap somehow positioned her behind you without first clashing your blue

meager trail
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yeah i see it now

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my guess is because that tiny leap make the character crouchs so it counted as the character being in crouching state, therefore my fan lmb attack couldn't hit him and i also jumped over him while doing so, then it ended up with him being on my back and auto target do the rest

viscid kelp
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I thought about that too, but I'm not sure how crouchable the fan focus follow up actually is
I don't think you can crouch it, but I might be wrong

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Something tells me there was a reason I don't crouch after being hit by fan focus, but I'm not sure if that's it

meager trail
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i thought the same, that's why i tried to go for that follow up attack when i saw him charging blue, for at least a clash

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but eh

undone anchor
viscid kelp
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With terrain anything is crouchable, I'm talking about even ground

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If you can feasibly crouch when expecting a fan focus follow up

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But I don't think you can

undone anchor
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you shouldnt be able to , no

prisma tangle
lapis ibex
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So like - what in the world is focus anyways

undone anchor
lapis ibex
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Oh the charge stages

undone anchor
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when you charge or do a charged attack

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yep

lapis ibex
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๐Ÿ’€

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Ima goofball

undone anchor
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that's focus, since the attack itself it's called "focus attack"

lapis ibex
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Donโ€™t mind me

undone anchor
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no worries, it was a question that had to be asked ๐Ÿ‘

lapis ibex
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๐Ÿ˜ญ

normal yacht
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They got bots on the discord ๐Ÿ˜ญgotta be

jade gull
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Wait thereโ€™s people here TianhaiQuestionMark

wary escarp
meager trail
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well it should've been a clash but game says nope

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wcyd

wary escarp
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Erudition blue focus extending forward from user body, which cause 2 focus hitbox not in intercept with each other, and since Erudition force user to move forward even against player if it is not clashes, it snaps Justina to forward, go behind your back, tracking on, turn and attack you on the back side, which go straight into your hitbox and you lose. This is my guess

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Because I seen some f--kery with staff monkey jade as well

meager trail
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welp, yea

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i mean, i don't really need an explanation

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just my opinion that it should've been a clash not whatever happened

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but eh

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just naraka being naraka ig

final escarp
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Is the LS carousel true?

normal yacht
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Going live on twitch look me up

naive plaza
final escarp
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thank you

meager trail
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๐Ÿคก

shadow light
wary escarp
meager trail
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i have no idea

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i'm more worried if it's one of the ''speed acceleration'' cheat

wary escarp
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Both seems to be same thing where you jump parry or something and just spam it repeatingly

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Could be cheat

meager trail
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yeah the speed cheat exist, i saw someone instantly charged their blue already

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but this idk

wary escarp
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Here, let me record a clip for you

meager trail
wary escarp
wary escarp
meager trail
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oh

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so it's air parry > crouch > jump > repeat

wary escarp
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Yes

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I will report this to feedback

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They might using macro to execute it flawlessly fast, but this thing should not exist anyway

wary escarp
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See...

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This game is so f*cked

meager trail
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wonder if the cancelled parry still could parry

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if it does

wary escarp
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Probably not

meager trail
wary escarp
meager trail
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๐Ÿค”

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aight

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@wary escarp can you do the air parry cancel with crouch into fast tap dodge when you reached the ground?

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i'm thinking if you can use this tech to like, quickly fix your mistake when you got parry baited

wary escarp
meager trail
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yeah that's what i'm thinking about

wary escarp
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This mean if you get parry bait by enemy holding, you can skip the part where you recover after parry to attemp to parry their next charge. You can react to them dodge into combo by air lmb. KimchiDerp

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This is so f*cked

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Tho not easy, 1 jump parry is not enough, you need to double jump before you do this thing

meager trail
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i mean like you could cancel the 1st parry with crouch and immediately parry again if enemies is overholding

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like this, welp probably people can do it faster

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or replace the 2nd parry with a tap dodge

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but if you do it too fast then the 1st parry (which got cancelled) doesn't count as a parry so technically speaking this is still not a double parry

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i'm wondering if you can use this ''air parry cancel with crouch'' tech to correct your mistake

wary escarp
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After some testing, you cannot recover the after the parry flash come out so no, it cannot fix your mistake but it still shouldn't exist

meager trail
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that i completely agree with

meager trail
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@wary escarp bro it seems like they removed it already

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seems like i can't use crouch to cancel airborne parry recovery frames anymore

wary escarp
meager trail
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๐Ÿ˜‚

wary escarp
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No patch and stuff

valid kelp
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yo question guys, I've seen some people in videos basically instantly cancel grapples say stagger the enemy and cancel into a ranged wep shot or just straight up rise into the air by grappling the ground and i can't for the life of me replicate it, is it just a tight timing that I'm missing the queue for or something funky like 211 inputs ???? help KimchiDerp KimchiDerp

undone anchor
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Plus the inputs are similar to the 211, yeah ๐Ÿค”๐Ÿ‘๐Ÿ‘

valid kelp
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more tech for me to never learn MatariLaugh

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or I'll try to brute force it and maybe it'll click for me

undone anchor
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๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚

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Gl!! That's the right spirit

glacial gazelle
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then you have to scroll to swap to a range to shoot for the next step

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a little too many apm for my old hands to handle

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but you can try for yourself

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hahahaa

valid kelp
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I'll try it out once I'm home, thanks Cheer

final escarp
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How do you do the LS double grapple combo? I can't find any guides on it on yt

viscid kelp
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Ideally you wanna jump at the very moment your grappling hook connects

final escarp
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cV g (ground) and then you somehow do another cV and g the person in the air

viscid kelp
final escarp
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I think yes. I thought it's deals a bit more dmg than cV g focus V while still being easy and consistent

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I keep missing my second grapple Sweating, so a video like this is really helpful. Thanks!

viscid kelp
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Which is why I didn't think the double grapple one is particularly useful

final escarp
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Does this deal more dmg than cV g focus V?

viscid kelp
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Yes

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Roughly 200 dmg more

final escarp
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then it was this, thanks a lot!

viscid kelp
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No problem yoimiyaThumbsUp

vital marsh
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<@&1128994349972205608> one question, i've been trying to check and learn from all the guides that are pinned in this channel, there is something that you consider important missing, or like maybe more weapon guides ? Thanks in advance

dim abyss
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I don't see the basic grapple combo pinned

vital marsh
spice sinew
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shrugging If you want anything pinned, ping me

dim abyss
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It works for katana/heng, dual blades/halberds, longsword (with longsword you need to do vertical combo starter) and i think even fan can do it

vital marsh
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ok, thanks Marko. Any other weapon guide that you guys recommend ? I've been checking Penemue dagger and duals, but would like to check also another weapons

dim abyss
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All weapons play differently but some play REALLY differently

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Like greatsword and polesword

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Personally i recommend polesword over greatsword, it's just better

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Just turn greatsword into polesword if you find one

viscid kelp
dim abyss
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The weapon has insane single hit damage, annoying mindgames, no combo requirement, high mobility and can actually block

viscid kelp
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Will add to the pinned message

dim abyss
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You can also learn greatsword if you want of course, but polesword is just way more mobile and versatile

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The same channel I sent for polesword has greatsword videos

vital marsh
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@dim abyss thanks tho, i will check that stuff probably can learn few things. @viscid kelp that would be great, your pinned messages in this channel is like a reference for me to know what guides can be useful and up to date.

dim abyss
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should also learn this as you become a more advanced player

viscid kelp
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Gonna work on getting an all-basic-combos vid back up in a bit, have to update it for fistblades

dim abyss
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it's additional damage

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can add up to insane total damage output

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and completely demoralize some opponents

vital marsh
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Will save the links to check it properly, thanks guys ! โค๏ธ

wary escarp
viscid kelp
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All current basic combos

These are the bread and butter combos for each weapon. They generally are the easiest combo for the respective weapon that achieve a relatively high damage output in reasonable time. They might not always be the ideal combo though!
Many weapons have alternative combos that are also reasonably easy to execute and might work better under specific circumstances. If you struggle with any of the shown combos, feel free to ask for help in this channel!
https://cdn.discordapp.com/attachments/1266684295599099955/1381990154184429660/everybasiccombo.mp4?ex=68498620&is=684834a0&hm=895e3e47aa31aa5040be292608efbcbfaa9e50db054b1f45868482346cb9fb8f&

dim abyss
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Also I want to add the dual weapons combo is soft combo-breakable if you want to add the ACCA 2nd light attack

undone anchor
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just in case

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(same combo, but instead of doing vertical focus to finish, horizontal one deals a bit more)

viscid kelp
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Horizontal has a higher tendency to miss

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Someone in EU summer challenge didn't get a kill because they used lmb and it whiffed

undone anchor
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i see

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it goes well only on flat terrain, that's indeed true ๐Ÿ‘

white olive
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"The final hit of the dual blades combo only hits sometimes" i feel like this sums up naraka perfectly

undone anchor
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for takao is guaranteed to hit ๐Ÿ‘

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also it's, as every combo, dependant on the terrain ๐Ÿ‘

viscid kelp
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Not rly, my low ping doesn't allow me to pull back wakeup roll well, so for me it whiffs usually
Only rly works if my enemy has quite high ms

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Had to disable combo mode on bot cuz it's otherwise impossible

dim abyss
heavy torrent
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hello, what's an easy but good combo for heng sword and dagger? are they good weapons for new players?

heavy torrent
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tyvm

haughty mesa
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how can I get some good motion blur settings for naraka?

heavy torrent
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is it really possible to vfocus -holddodge back - uppercut with dagger?

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cant do it even once in training mode

meager trail
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anything after a dagger dash is untrue

dim abyss
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if you want a combo for a focus attack

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you can do dodge>horizontal after a horizontal focus

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but i havent seen vertical focus combo into anything

heavy torrent
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im just looking for an easy powerful combo to start with..so it's uppercut-lmb-lmb-short hop-lmb-lmb-rmb?

dim abyss
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learn this

dim abyss
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but you don't need it

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just learn the one i sent

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With over 20 million damage and 7000 kills, Dagger is my most played weapon in Naraka. In this video, I will teach you all I know about Dagger.

Dagger is a powerful 1v1 weapon with lots of mindgames and strong in-combat movement. It forces the fight into a certain rhythm thatโ€™s hard to match with other weapons, and you can play it in an offbeat...

โ–ถ Play video
viscid kelp
heavy torrent
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i also have troubles with heng sword and katana combo, the last V1 (H1 with katana) feels hard to hit

viscid kelp
heavy torrent
viscid kelp
viscid kelp
viscid kelp
heavy torrent
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ty

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how do you send short clips on discord?

viscid kelp
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I record with OBS and cut just using Windows' inbuilt video player/editor

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If you have a file that's too large for your Discord upload limit, use streamable

vital marsh
#

Anyone knows a good in depth guide of staff and/or spear ?

undone anchor
vital marsh
undone anchor
#

very useful, can be used for a lot of things

#

aside from that there is nothing for spear and staff, aside the classic juggles

vital marsh
undone anchor
#

np

dim abyss
#

the thing with staff is the 2.0 lmb

#

learn to use that, you will be so annoying

frail mulch
#

is it just me or is fistblades easier to fight now?

craggy minnow
#

Need help with grapple combo. I get it sometimes and my best guess is that the grapple position when i shoot it needs to be in a specific spot but seems waay to tight so maybe just doing something wrong.

#

I get it sometimes but inconsistant

meager trail
#

Too close

frail mulch
meager trail
#

nah i think it's just wrong grapple position

wary escarp
#

Vertical focus -> dash uppercut is true, it just has strict timing

wary escarp
meager trail
#

i don't think so

#

dagger and fan got nothing to confirm an uppercut

wary escarp
#

Against real players it is easier

wary escarp
meager trail
#

i know, but the dagger dash animation is just too long to confirm the uppercut

#

hence untrue

wary escarp
meager trail
#

even though it's still untrue no? ๐Ÿค” the moment you dashed they can roll out already

#

cuz dagger attacks have short stagger duration

meager trail
#

i'm not saying it's not possible, against players you can do lots of untrue sht, but untrue is still untrue

wary escarp
#

the second stab of Dagger focus has just enough to do it

#

You just need to time it so that you can uppercut them, if too late, they dodge out, if too soon, it will only knock them up a little bit

#

Not impossible against combo bot, it just really strict timing

undone anchor
meager trail
#

ah yeah

#

forgot about that

frail mulch
undone anchor
#

Ping is indeed the problem there, yeah ๐Ÿ‘

#

Grapple is still a bit close aswell, but should work on low enough ping

viscid kelp
final escarp
#

How are you doing the toothpick with a crouch?

viscid kelp
#

It's called ACCA, somewhat old tech that is mostly used for katana/heng, but works for LS and fistblades too

#

After attacking you hold C to enter crouching state, then tap C to stand back up and attack again

final escarp
#

Thank you! Valdaheart

#

Btw I sometimes manage to skip the recovery frames after falling fast (high in the air and then pressing c) by doing a dodge right when I hit the ground. I have done that a few times by accident but also saw sb doing that (a mentor in dojo but he said it's "too advanced" and didn't explain it).
How exactly does that work or what's the name of it, so I can at least google it?

lusty cosmos
heavy torrent
#

is there an easier and reliable combo than the grapple combo for heng sword?

heavy torrent
#

this maybe? H-cV-jH-jH-jH (https://www.youtube.com/watch?v=OxWUEmGZ2BU at 03.00)

This tutorial guide video is for those who are still somewhat new to the Heng Sword or Naraka in general, providing analysis on winning neutral and setting up combos with the new weapon. Subscribe if you like this kind of content, and share this video with a friend who might need it.

H = Horizontal Attack (LMB or RB)
V = Vertical Attack (RMB or...

โ–ถ Play video
undone anchor
#

third one you need an insane amount of fps ๐Ÿ‘ , or you need to also be really precise

#

this combo also is true for most of the weapons; more basic than this you cant go ๐Ÿ‘

heavy torrent
#

ty!

gaunt haven
#

HI i have some questions, and needs some help. for combo, auto grapple is better than manual no ?

meager trail
#

doesn't make a difference

#

just use whatever you're more comfortable with

undone anchor
#

But all of them work, depends on you oreference

solar maple
#

I stay hating the heng sword horizontal

#

every few weeks I forget how to fight it

#

And try to dodge and get caught

#

Or parry and get caught

viscid kelp
#

Listen to Credator

solar maple
#

If I blue focus it just keeps going. Until they switch to vertical in which I can โ€œpunishโ€ but then get smacked in the face with the horizontal follow up

viscid kelp
solar maple
#

Ik im sorry I just hate that stalemate

#

forcing you to blue focus as your only option

viscid kelp
#

You can also try to go for whiff punish, it's just the "risky" option

#

If you have a combo breaker or you're generally high hp, it's worth consideration

#

Otherwise yeah blue is just the way to remain alive

undone anchor
delicate oriole
#

is the bow good in rank

undone anchor
gaunt haven
viscid kelp
#

Your release timing could be minimally faster I think
However your main issue is framerate from what it looks like. However, on players it's gonna work more consistently than against the bot, since the bot is on 0ms

dim abyss
#

i agree with takao

#

when i do it, it looks almost the same and it lands

#

but when i do it i already released it at this point, you gotta know the timing by muscle memory to do it as fast as possible if you want that perfect timing

#

try increasing ur fps to the highest number u can get and try again

errant mural
#

How to aim better on controller w ranged weapin?

gaunt haven
#

lol, i just try it rn and it works

#

@viscid kelp @dim abyss thanks

dim abyss
#

you can try increasing sensitivity if you feel like you cannot keep up with targets and then learn to control it

#

i recommend turning off aim assist because the guns are not hitscan and it can't predict their movements like you normally would have to

#

but no matter what it will not be as good as a mouse for aiming

naive scaffold
#

is there no way to swap armour even if its lower tier

#

without having to drag that shit out

#

empty purple with a full blue on the floor and i couldnt swap

undone anchor
#

@viscid kelp slide uppercut after Heng sword counter is ping abuse right?

viscid kelp
#

Depends how you mean it

#

The first attack of heng counter seems like a normal katana lmb in terms of stagger

#

So doing 1st heng counter hit into slide upper should be oke

undone anchor
#

Today I found someone in custom with a lag switch most likely

#

And they could pull off constantly the parry slide uppercut

#

Full parry

naive scaffold
heavy torrent
#

better to use the counter key or lmb+rmb?

viscid kelp
#

Mechanically doesn't matter in almost all cases, but the single key press can avoid human input error

#

I touched on it in the pinned message about core game mechanics

viscid kelp
empty heath
wary escarp
# undone anchor The second one

A uppercut after the second hit is possible against human, but only if their ping is high enough, last time my friend ~60ms couldn't get out of it

haughty mesa
#

how much would levels would thsi give me? I'm lvl 70 in the pass and 68 in xp

errant mural
#

What weapons would you guys wanna see added next ? Id personally like to see an odachi or urumi weapon.

#

Sorry in advance if this is the wrong channel for this sorta thing

solar maple
#

itโ€™s similar to the weapon that momma Ning uses in showdown

#

Is thought it would be the longsword cogeneric

#

Some thought we would get it this season

#

But then they dropped the fist blades

#

God i love and hate those things

undone anchor
orchid pivot
#

weapon to master for beginner ?

solar maple
orchid pivot
solar maple
#

do you want the strongest weapon to blow past mfs now.
Or do you want the most standard weapon for practicing fundamentals

#

Or a weapon to suit your playstyle

#

Etc etc

orchid pivot
#

I'll go with the standard for the fundamentals

solar maple
#

and their are tons of videos about it

orchid pivot
#

why do enemy always parry any of my attack?

orchid pivot
solar maple
#

hmmm for that

#

Itโ€™s complicated

#

It depends on what you are doing

#

could be making it obvious

orchid pivot
#

hahaha,

solar maple
#

hmm

#

Brb Iโ€™ll try to send you videos about combat

orchid pivot
#

thank you

solar maple
#

You might see something that gives you insight as to what you might be doing wrong

#

Fights in Naraka are often described by "rock, paper, scissors", but that alone won't make you a better player. In this Naraka combat guide, I'm sharing the secret sauce every skilled player should know.

โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

Get Naraka Bladepoint:
https://gsght.com/c/x29ypw

๏ผไบบโ—•โ€ฟโ€ฟโ—•ไบบ๏ผผ

Would you like to support my channel? You can do s...

โ–ถ Play video
#

There is a systematic way of hitting more blue focus attacks in Naraka Bladepoint, getting parried less and reading your opponents better. Itโ€™s called holdchecking and youโ€™re gonna learn it in this video.

โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

Get Naraka Bladepoint:
https://gsght.com/c/x29ypw

๏ผไบบโ—•โ€ฟโ€ฟโ—•ไบบ๏ผผ

Would you like to support my channel? You can do ...

โ–ถ Play video
#

these two are good ones to start with

orchid pivot
#

they always combo and hard to fight with them

#

they easily kill me,

solar maple
#

and while at it practice dodging instead of attempting to parry people. This should be one of your biggest sub focuses for now. Getting into the bad habit of parrying more so when you just started a fight can be a sure way to lose cus most of the time itโ€™s a bait

orchid pivot
solar maple
#

Iโ€™d love to say yes

#

but Iโ€™m just a bloodbath main

#

Itโ€™s better if you wait for the pro players to wake up they will answer most questions with incredible detail

orchid pivot
#

it's ok, just some info

undone anchor
#

not a pro, but a combo addict here, what was the question=

#

?

solar maple
#

probs donโ€™t even know what combos are in this game yet

solar maple
#

best starter weapon too

orchid pivot
#

can ia dd both of you?

undone anchor
undone anchor
#

best help would be to join one of the weekly dojos we have here in the server; it's a free coaching session ๐Ÿ‘

solar maple
#

Said wha

orchid pivot
#

dojo?

solar maple
#

they donโ€™t just whoop you until you learn sum by attempting to copy them right?

undone anchor
#

at least, i dont, and i am pretty sure that the other coaches dont aswell

#

maybe the advanced ones, but generally nop, it's a coaching session really well made

solar maple
#

holy

#

I might sign up

undone anchor
#

i really recommend it ๐Ÿ‘

solar maple
#

I need to learn how to tech chase and run

#

yall do that?

undone anchor
#

depending on the needs yep ๐Ÿ‘

solar maple
#

Cus Iโ€™ve been missing my tech chase attacks so much and people get away from me since wave roll was added to glyph

orchid pivot
#

Im suck on everythings, just started playing yesterday ๐Ÿฅน

solar maple
undone anchor
orchid pivot
#

i just die playing on 5mins playing solo, i cant hit a proper damage

solar maple
#

Iโ€™ve been playing since season 3 and Iโ€™m still an absolute goof

orchid pivot
#

they always parry or cancel/ 1st to attack

orchid pivot
orchid pivot
#

can you watch me play. and tell me what's right and wrong?

shadow light
undone anchor
orchid pivot
hazy charm
#

I just 1v1'ed a really good player and asked him for a few tips after the match.

He said
"learn the true wep catches"
"longsword takes prio w rmb, but u do lmb uppercut"

Also "It's ping abuse"

Can anyone help me understand what he meant? I couldn't understand it fully and I tried to google/youtube it

meager trail
#

most of weapons lmb attack have stagger duration long enough to confirm an uppercut after, but for longsword it's rmb
if you do lmb into uppercut with ls then it's not true and your enemy could dodge your uppercut
the reason you're able to uppercut is bcoz you have better ping/fps, hence ping abuse

#

so what he's telling you is to use ls rmb to start the combo, not the lmb

hazy charm
#

Ahh okay I get it

lusty cosmos
hazy charm
#

So weapon catches would just be rmb for most, the lmb for longsword

hazy charm
#

Ye thanks, I was confused about the word catch in the context and I try to use lmb I just forget sometimes when I panic ^^

lusty cosmos
hazy charm
meager trail
#

though it's not mandatory to use true combos all the times

#

sometimes untrue works

#

also worth to note that the attack that has shorter stagger duration usually got better reach

#

and usually used for tech chase

#

for example db/dh/kata/heng lmb into uppercut is true while rmb into uppercut is not, but their rmb got further reach

#

so you can do something like rmb > hold dodge > lmb > uppercut, though it's untrue but it does works sometimes

hazy charm
#

I see, but you would use other combos out of rmb then or more for mind gaming?

#

Aaaa I see thank you!

#

Good knowledge!

meager trail
#

all and all just learn and practice both true and untrue combos and adjust them during gameplay

hazy charm
#

Ye I've been trying to at least have one true combo for each weapon but I'm still missing some

meager trail
#

take your time

#

basic to advanced

hazy charm
#

Also focusing on mastering longsword so I have something I'm confident in ^^

#

It's fun tho

meager trail
#

sooner or later you gonna need to at least know the basics of all weapons

#

ZipingYinGiftFlowers carry on

haughty mesa
#

whats up with this heroes asselmble thing?

#

is it alr over?

undone anchor
#

basically a big pve fight with your chamber to get some rewards

haughty mesa
haughty mesa
#

ight, thx. I 8 mins late so yeah

undone anchor
#

yep

haughty mesa
undone anchor
haughty mesa
#

ye

undone anchor
#

press "y" or "z", depending on how your keyboard is set

haughty mesa
#

tysm

normal yacht
#

Naraka doesnโ€™t follow itโ€™s on rules when it comes to game play

solar maple
#

Okay can anyone help me how the hell do you tech chase wave roll properly

#

I always miss or donโ€™t have enough stamina to chase

white olive
#

learn the timing for catching the first dodge

#

if you wanna practice it you could go into custom action bot set it to do a move then dodge twice

spiral cipher
undone anchor
#

After that the enemy either was lagging absurdly or they had their hands off the keyboard

#

The lunge could be true, but you. Need to have the rampage jade

spiral cipher
#

Yea, just honestly shocked I havenโ€™t seen rampage used like that before

meager trail
#

last blue prolly untrue

#

but you can do grapple > rmb > jump lmb

#

did it on combo bot and it couldn't escape, dunno if it works on real player

viscid kelp
#

Ofc this combo as I recorded it is no longer possible cuz of slide uppercut grapple nerf

#

For the clip, last blue is ping/fps antics, can work, can fail

spiral cipher
#

jesus

solar maple
#

Did havoc ever get nerfed

#

How do you fight it

viscid kelp
#

Actually it has to be older than May I just realized, more like january-fabruary

viscid kelp
#

For havoc you can just try to cover 2.0 with parry
If they fake it a lot, jump the 2.0 timing, grapple close, then jump again

#

This should give enough height to go over havoc

solar maple
#

lol thatโ€™s nice

glossy charm
#

Can someone please tell me what Iโ€™m doing wrong

#

I genuinely canโ€™t do a grapple bump combo for the life of me

keen grail
#

Where's the general chat? Did it get nuked?

naive plaza
undone anchor
undone anchor
#

woah, who is that monster

meager trail
#

idk

#

someone says it's CN rank 1 solo

#

but i have no idea

#

nevertheless that speed and that precision

#

just KimchiDerp

undone anchor
#

yepyep

glossy charm
undone anchor
#

the bot is most likely going to dodge out anyways if it's not perfect

#

but with LS grappling under your feet it's going to not work

#

it's better to grapple further away, in order to land under the target

undone anchor
#

i can record u a clip in a bit maybe if you want ๐Ÿ‘

glossy charm
#

ill try aiming further at the circle

undone anchor
#

will take a while, since atm i am kinda busy

meager trail
undone anchor
#

ty tabbie ๐Ÿ‘

glossy charm
# meager trail

ohhhhhh i didnt know your crosshair could be outside of the circle

#

i kept aiming inside as close as possible

meager trail
undone anchor
#

Different weapon, different bumps

meager trail
#

yeah

glossy charm
#

btw when you are doing a grapple bump can you hold vertical while your grapple is still launching to charge it

meager trail
#

actually it's a must

#

to pre-input the blue

glossy charm
#

because the tutorial i wacthed said i shoujld hold vertical when i hear the bump happen

glossy charm
#

i kept practicing holding it when the bump happened and it made me mess up so many times

meager trail
#

i hold vertical as soon as the uppercut comes out

glossy charm
#

i think i get what im supposed to do now thank you both ๐Ÿ™

low heron
#

is there no general chat??

#

ok there is, every channel was turned off for some reason

low heron
undone anchor
#

Np

normal yacht
#

I donโ€™t see Naraka competing or being as popular as Fortnite it has way to many issues

spiral cipher
#

Are there less strenuous valda f2 longsword combos, I doubt I can get these off in a match compared to katana/heng sword combos

spiral cipher
#

its not even a game issue

#

Also the skill gate is a whole different ballpark compared to fortnite which is just a shooter. Everyone knows how to point and click with aimlabs

normal yacht
spiral cipher
#

are you a console player?

normal yacht
#

Yea

spiral cipher
#

Personally I haven't seen any bad glitches or breaks in the past few months

#

Also complaining about game issues when using an outdated machine is kinda invalid

normal yacht
#

I have tons of videos of the glitches ppl disappearing that donโ€™t possess that ability blocking issues dodging etc..

spiral cipher
#

Now that sounds like a ping/internet issue

normal yacht
#

lol itโ€™s practically built for gaming bro

spiral cipher
#

built for gaming in 2013

#

its been 10 years man

#

software updates can't keep up with hardware issues

normal yacht
#

I think thatโ€™s why they leaving xb1

spiral cipher
#

And thats why you should upgrade your console so you realize why the game doesn't actually have the issues you're experiencing with it

normal yacht
#

You might be right Iโ€™m recently getting into gaming and got hooked on Naraka

cinder thorn
#

they need to buff bots again

#

they can cheat but are still boring as fuck to fight

viscid kelp
#

I recommend putting the center bubble slightly behind the enemy, not right on top or in front of them
This adjusts the position of the other bubbles relative to you a bit forwards

#

Then afterwards place your grapple a bit to the left of the enemy rather than straight forward. This will bump them more towards the small bubble on the left so your uppercut can juggle them into it

spiral cipher
#

oh the weapon swapping tech is something i need to learn

#

im barely keeping up with the combo i posted

#

tys

viscid kelp
#

It's useful overall but not necessary to this combo ofc owo

#

No problem

spiral cipher
#

is the attack before the bubble a crouch horizontal?

viscid kelp
#

Yeah

spiral cipher
#

oh wait you have your layout right there

#

what is "c" bound to if you're using it when attacking?

viscid kelp
#

c is crouch, I use largely default keybinds

spiral cipher
#

ctrl is crouch too then?

viscid kelp
#

Nah, ctrl is the walk key

#

I use it as something called control tech
Basically hitting ctrl + a movement key avoids accidentally rolling when executing combos

#

You can keep ctrl + a movement key held or just buffer it like I do

#

It's optional

spiral cipher
#

oh jeez ๐Ÿซ 

#

gotcha

viscid kelp
#

The reason I say it's optional is that usually, as long as you don't input any movement key during the uppercut, you should never roll

spiral cipher
#

oh huh, interesting. Didn't think there was tech to prevent that. Thought it was just bad grapple placement/timing and you should just practice to fix it

viscid kelp
#

You can also hold A or D + lmb or rmb, which will instantly have you charge up a focus
But ctrl tech is more consistent and allows for other things than a focus or light attack

viscid kelp
#

So it's not necessarily a skill issue if you roll on accident

#

These prevention measures are p good to have as habit

spiral cipher
#

I see, thank youi

viscid kelp
#

Np

unique stone
#

how can i make dual blades uppercut into focus true without grappling? just hitting focus as soon as i land?

unique stone
unique stone
#

well then thats a nono for me rn, playing on 80 ping with a hotspot till friday lmao

viscid kelp
unique stone
#

i did it like 4/10 times still tho

viscid kelp
#

On 80 ping it should work rather well

#

By ping reliant I mean it works better with higher ping

final escarp
viscid kelp
#

Either way, this means you land faster on higher ping and thus get to charge more quickly -> connect 1.0

final escarp
#

holy

#

thanks

viscid kelp
#

Even at high ping

final escarp
#

so the combo won't work with 15 ping?

viscid kelp
#

Nope, no chance

viscid kelp
#

On players it probably works fine down to 60ms

final escarp
wary escarp
final escarp
#

Do ranged weapon have roundabout the same dps as melee weapons?

#

I feel a little bad sometimes standing a little away as support in trios and using ranged weapons instead of adding dmg with melee strikes when a teammate hits a combo

#

then again I often get caught when engaging to early in melee

meager trail
#

as long as you did good no one will complains

#

have you seen someone who's good with musket and they got a gold musket with armor piercing jade?

#

literally two shots people left and right

wary escarp
#

Musket has deal different damage to enemy at certain range
<10m and >80m deal the least damage
10-20 deal mediocre damage
20-80m deal the most damage

woven void
#

I love all the weapons in this game, but I can't decide which is my favorite.

#

Dagger, Katana, and Heng Sword are the top three, probably ๐Ÿค”

undone anchor
#

and staff

#

katana is definitely not strong :tjhum

woven void
undone anchor
#

for a long time it was considered to be the weakest weapon

woven void
#

With the fan

#

Really? How come?

undone anchor
#

fan is insanely strong

#

good combos

woven void
#

Oh and to be clear, I was just talking about which weapons are my favorites ๐Ÿ’ช๐Ÿพ

undone anchor
#

insanely long hold time, fast dash

woven void
#

I don't know about the meta ๐Ÿ˜‚

undone anchor
#

then pay no mind to what i worte

#

wrote*

woven void
#

Oh no, it's all good. That's good info to know ๐Ÿ‘๐Ÿพ

spiral cipher
#

what are some relevant combos with zai's f3?

#

only one i found on youtube was a staff uppercut into f3 into focus

dim abyss
#

i don't think you're supposed to combo with it

meager trail
#

zai F3 can combo? ๐Ÿค”

spiral cipher
#

I was just wondering if its something you can be comboing or not, mb on phrasing

#

instead of it just being solely used for burn or escape

undone anchor
#

Was the bot alive or not here? ๐Ÿค”

#

Nvm, saw it ๐Ÿ‘

undone anchor
spiral cipher
#

if you got free time to do so, that'd be pretty cool

undone anchor
indigo grove
#

How do I try to get closer to people with melee weapons cuz I i sometimes donโ€™t feel like using grapple hook to get close or run straight at them... unless Iโ€™m getting the idea wrong since Iโ€™m new to the game....

undone anchor
indigo grove
#

Cuz if I hold shift I would start running

crude current
#

Some weapons get more distance with horizontal focus, some with vertical, some can do either, and some you can just do a normal horizontal or vertical atk instead of holding focus

indigo grove
#

my brain is slow..

wispy flax
# indigo grove is there a video to show this cuz im having trouble picturing it out how you wou...

Timestamps:
Basic Movement 00:00
Types of Dodges 00:25
Rolling 00:41
Sliding 01:03
Focus Dash & Special Dashes 01:25
Scale Rush 03:14
Window Movement 06:24
Ceiling Movement 07:11
Grapple Movement 08:36
Air Walking 09:07
Tree Movement 09:37
Extra & Conclusion 10:50

โ–ถ Play video
#

The segment about focus dash begins at 01:25

#

But i think the whole video could be usefull for u

indigo grove
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o oki

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tyy

undone anchor
final escarp
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scalerush is also sometimes good

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On another note, is it worth confirming with the bow after dagger focus horizontal? I tried and it works with 1 to 2 shots but then I'm pretty close to my enemy

undone anchor
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Unless they are on the ground

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If u hit only headshots u got 3 hits you can do

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Shot, dash back, shot instantly again, do it once again

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It's going to create the distance you need

glossy charm
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Is it possible to do a grapple bump combo on 60 ping

glossy charm
undone anchor
bronze bronze
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sheeesh

undone anchor
final escarp
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Is the fan infinite really patched? I know it was nerved but I was messing around in free training today and got 3 consecutive uppercuts a few times

undone anchor
glossy charm
old sable
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ive been told to counter by clicking both mouse buttons instead of doing quick counter but it doesnt seem to work??

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it just normally attacks if i press both

viscid kelp
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Enable composite parry in settings

old sable
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thank you!Kylin_hearty

old sable
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from what i understand you cant spam it and perform other counter interactions with the quick one

final escarp
spiral cipher
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Are you able to focus at the end of the 3?

final escarp
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yes

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I can't do it consistently atm but I was able to do it a few times in free training

old sable
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what is hold dodge CatCry when i do that it just sprints or tap dodge

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no idea if ishould ask here

meager trail
old sable
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it sprints

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instead

undone anchor
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Can you send me a clip if you manage to get one?

undone anchor
wispy flax
# old sable it sprints

if u just hold the dodge button without directional input, u can see that your character makes a step which, if used with a directional input, goes to a sprint

undone anchor
undone anchor
# old sable it sprints

The hold dodge starts the running animation, but the beginning, before the running, it's a short dash, which is in fact the hold dodge

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It's more evident when tooth picking ๐Ÿ‘

old sable
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thank you!

undone anchor
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Np

glossy charm
undone anchor
glossy charm
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damn that really sucks

undone anchor
glossy charm
undone anchor
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u could do it, but it's insanely precise

final escarp
#

I haven't figured out why the enemy sometimes flies in another direction, I think I'm pressing W at the correct time; alongside Q

undone anchor
final escarp
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Why are more not possible?

meager trail
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cuz 3rd bump won't send enemy high enough

undone anchor
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Yep

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Already the last one you did is somewhat weird

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It looks too low to permit an uppercut ๐Ÿค”, but it does, so it's great

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Wp for finding it

viscid kelp
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It's just a green focus based interaction

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You can displace someone in green focus

final escarp
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What is green focus?

undone anchor
final escarp
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is that also sth for actual players?

undone anchor
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in qm yes

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still not introduced in rank

final escarp
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@viscid kelp Do you think the combo - cV, g, cV, g, f V - would be consistently possible?

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on fan

viscid kelp
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I doubt it, maybe with ping and a lot of frames

devout niche
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hii so im trying to do the most basic grapple combo. I have no clue what any abbreviations mean or most terminology about fighting games in general, but im not mechanically dumb lol, but i still can't figure out why my last charge atk isnt hitting

meager trail
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better give us a video of your attempt

devout niche
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i'm at 72 fps or higher, 73ping, and from what i can tell im grappling as early as possible, at the tip of the white circle under the enemy, charging blue as early as needed and releasing as soon as possible

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but i did join this server like an hour ago, and it wont let me send a clip :p

meager trail
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few more chat and you should be able to

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when your name turn green

devout niche
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ohh lol okie

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i've managed to do it once every 100 tries lmao

meager trail
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the core of the combo is to use grappling hook to cancel the knock up animation

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so you don't grapple after the weapon knock up animation finished

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you grapple when it just touched target

devout niche
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so i cancel the upper cut animation by grappeling?

meager trail
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yes

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but not too early
too early you cancel it completely

devout niche
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Im able to do it once every like 30 times now lol, but even with the animation cancel every time my blue charge doesn't hit most of the time

naive plaza
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You need to start charging blue when your grapple bump connects with the bot, i use the audio cue of that bump personally, also if you are performing a roll after your grapple bump youre hitting an input you shouldnt be and the roll delays your focus attack

undone anchor
naive plaza
undone anchor
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Sometimes it also cancels the bump

final escarp
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Is the staff/bow combo - h, cV, aerial h, bow hs, slide V - a true infinite combo?

meager trail
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no? cuz after the bow hs hit target gonna falls into the ground and the slide V won't knock them airborne

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actually i doubt that you could even weapon swap fast enough and able to hit a bow hs while target is still airborne after the cV aerial H

undone anchor
final escarp
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Everything in this video was performed on ~50 ping

Differences in ping, fps, and multiple other factors can affect how these combos are performed, and how they perform.

Songs:

Pecan Pie - Good Night Breeze

Danger Lion X - The Street Market

Intro - 0:00
Level 1 - 0:34
Level 2 - 1:17
Level 3 - 3:29

Combo Notation:
H - Horizontal
V- Vertical...

โ–ถ Play video
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It's the last combo in this video

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at 5:12

meager trail
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if it's real player they just gonna roll away, or they can just stay down and the staff cV won't knock them airborne

lusty cosmos
meager trail
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it's not even a combo bot lol

final escarp
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thx

lusty cosmos
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You can't do the grapple cancel from staff double charge anymore

solar maple
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please some make a video on how to fight fist blades

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Can you knock them out of charging when they are done charging? They have like no color like dual blades?

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I havenโ€™t managed to land an attack when they are done charging to prove it personally

lusty cosmos
lusty cosmos
solar maple
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Like pengali arena

lusty cosmos
meager trail
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fistblade user will just abuse their annoying mechanic to bait out your attacks/parries or catching your dodges to then release their attack
but the whole mechanic rely on dashing which consume stamina so try to keep your distance so they have to spend stamina following you
once they're low on stamina it's easier to fight them cuz it limits what they could do next, also easier to catch the gap between their attacks

solar maple
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What if they arenโ€™t dumb enough to let their stammy go that low while close to me

meager trail
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well, theory can only help you that much

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there's a reason why everyone finds fistblade annoying to fight against

solar maple
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I guess I just have to get abused by fist blades trying random nonsense until something works

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If anything works

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Katana/greatsword vs fistsblades hms

orchid axle
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hi there im new in this game is there any way to not force blue thingy after i spam mouse button ?

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i mean i could dodge to not do it but it will let the enemy run

crude current
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Don't spam it 3sGabSip

meager trail
crude current
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The 3rd atk after you spam horizontal or vertical atk is always a blue focus and easily can be parried or dodged

meager trail
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they reset the attacks chain and now you can start from 1st attack again

crude current
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Once you land a light atk which is a normal "grey" atk you are guaranteed 1 more light atk hit. Just one. Use that to your advantage to uppercut on that 2nd hit to start a combo

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Because Naraka, to put it simple, is a combo game. You can't just face roll and expect to win most fights kekw

orchid axle
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yea thats why i rarely go 1st

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evn if im 1st its bec the rage timing wa so perfect

devout niche
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it still wont let me send any clips, but istg im doing the combo almost exactly like the pinned video and it only works occaisonally

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oh now i can

spiral cipher
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do longnote's yoto f2 combos still work? I can't tell if I'm bad or if it got removed

devout niche
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I was able to clip one that worked and put it next to a clip that didn't.... wheres the difference T^T

viscid kelp
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Just out of curiosity, why do you seem locked to ~72 fps

devout niche
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Cause I chose to be lol, I donโ€™t get consistently over 80fps anyway, so Iโ€™d rather be locked at 72 than be jumping between 60-144

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Iโ€™m running on an omen gaming laptop, ryzen 5000 and a 3060

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Though if a higher frame rate is required to pull off that combo, thatโ€™s kinda insane and I might just go back to regular arena fighters

viscid kelp
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On players due to netcode the combo will likely work regardless, the free training bot just makes it a lot harder

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It cancels desync and is on effectively 0ms, so it dodges things that otherwise can't be dodged

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But yes framerate affects the ease of execution on combos

devout niche
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hmmm so if i were to do this combo on someone ingame it would most likely land even if theres a small gap where the combos is lost?

viscid kelp
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On flat terrain it will likely land on any player if you execute it with good timing

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This used to be a bit different, so you might find statements that state otherwise, but atm combos get harder/less consistent/less possible the higher your ping and the lower your framerate

The reason for ping is that it causes hit delay, which means attacks take more time to actually connect and cause stagger. For grapple bumps for example, this causes the enemy to not go as high as they would on lower ping, because your hit delay makes the game think your bump occurred at a later point in time -> enemy had more time to drop low
Regarding framerate, the game is built on Unity engine, which is notorious for being a bit jank. Higher framerate actually causes you to have faster animations. This can allow you to hit/juggle opponents faster and thus keep them airborne more easily/have more time to connect a focus

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The reason why I say that it will likely connect on players in real games is because in a real game scenario, ping introduces desync and (more) rubber banding
For roughly 1-2 seconds, a player that has been knocked to the ground cannot perform any action other than the wakeup roll, which is forced upon pressing any movement key. Only abilities that can be used under attack can be used in that state, no other ability, attack or movement input will do anything
So when you do knock somebody on the ground, you will most likely rubber band them out of their wakeup roll back into your focus, allowing it to connect. Nothing else to worry about, since no other action is possible

devout niche
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will try ingame, assuming i dont get combod first T^T

wary escarp
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Fistblades tap dodge has couple of frames at the end of their dodge in which they are neither in i-frames or blue focus

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But that's something bots can make use of and not real player lmao

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A bot hold focus, wait for me to tap dodge backward and stagger me with grapple lmao. This is the whole reason I know this

viscid kelp
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Given that fistblade focus tap dodging can entirely avoid things like Zai V2 meter drump or aurora burst by continuously tap dodging, I doubt that there is vulnerability frames anywhere in it

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In fact I'm pretty sure if somehow it was vulnerable anywhere within its focus tap dodge, people would have long figured it out

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Because that would actually make the weapon balanced

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Can't have that in Naraka 2024

solar maple
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โ€ฆI knew it

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I honestly stay wishing we got the damn chain sword instead of this crap

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Wouldโ€™ve been way easier to deal with and balance

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just a long sword with a focus that has a longer stagger pretty much

wary escarp
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It can tap dodge things like PS vertical 3rd charge, nunnies horizontal focus but not things like DH/DB

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Unless this is another FPS related bs

solar maple
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Yeah itโ€™s probs fps reliant

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We really need an fps cap fam

naive plaza
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there was a feedback post about fps cap that the staff replied to but then the server got hacked and all those posts disappeared, i just hope they havent forgotten

undone anchor
viscid kelp
wary escarp
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I really wish I can see the video right now, but either my discord or my internet bugged out

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I tested it myself and can't never dodge it

solar maple
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Chain sword wouldโ€™ve be vastly easier to fight and balance than fist blades

undone anchor
solar maple
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Itโ€™s not that bad

undone anchor
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I'm not convinced ๐Ÿค”

final escarp
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Is halberd cV g fV true?

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ok it is, nvmd

cinder thorn
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i feel like fistblades are too obviously broken compared to other weapons

final escarp
undone anchor
final escarp
undone anchor
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Aside from that the grapple distance is different in the two attempts, try working with that ๐Ÿค”๐Ÿ‘

final escarp
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thank you

undone anchor
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Np

viscid kelp
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Which would be pathetic, but alas

undone anchor
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i think FB issue atm is the flawless blue release and charge while dashing

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you are always second guessing what you can and cant do , while they can pretty much just spam

naive plaza
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Fistblades break what I consider to be a core mechanic of naraka and when devs start breaking the core mechanics I feel like the game inevitably goes downhill :/

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If you force someone to dodge your attack, ability, ult etc they should LOSE the pressure that holding blue gives you. Being able to dodge and maintain/increase your focus attack to the next stage is ridiculous imo

viscid kelp
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As long as an enemy is free to act (i.e. not animation locked or staggered), essentially everything you do can be punished
If you overhold you can get released on
If you release in any way, you can get parried or caught during recovery frames of your focus depending on which one you released
If you dodge close, you can get hit by a light or focus attack
If you dodge far, you can get chased with a light
If you parry, you can get overheld
If you crouch/jump cancel, you can get hit or grappled

Essentially, whenever you apply pressure but want to adjust your position/state in any way, you take a risk, there's no way around it in this game. As long as the enemy can move freely, very few actions are safe, and those that are usually aren't of aggressive nature

Allowing fistblades to maintain the pressure of a charged focus while also allowing the user to freely choose how much risk they want to take with a low stam cost dodge that has no vulnerable frames just breaks so many rules of that entire idea
The only way a fistblade user can be punished is if they commit to a risky attack and their opponent predicts it well, in all other cases they just don't care about the risky nature of performing actions in this game

viscid kelp
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Fistblades is an abomination that betrays core concepts of this game

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and in conjunction with characters getting more and more overpowered, this development does not bode well for Naraka at all imo

undone anchor
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yep ๐Ÿ‘

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well explained

wary escarp
wary escarp
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Oh f*ck this game, if I spam it fast enough I can i-frames connect 2 dodges

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I take it back, this shit has no fucking vulnerability

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If there is any, only bot can make use of it

wary escarp
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however, for me, the timing is either pretty strict or the rubberbanding do all the horrible stuff. Which I mean it pretty hard to pull off

undone anchor
wary escarp
wise coral
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๐Ÿ™‡โ€โ™‚๏ธ When a Certified Sweatโ„ข has a moment could they look at this and tell me where I'm going wrong?NamiPray I feel like I'm still too slow, yet I'm inputting "sheathe" as my c-V bumbs them up ,shifting, then scrollwheel- vertical as soon as soon I see my staff fade to sheathed. cry (forgot to record fps too, but its usually 200+ so I feel like this is a skill issue not hardware limited)

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hmm uploaded as a file not video on dc mb ill try to fix

wise coral
viscid kelp
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Watch this guide

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There is a dodge input in 211 which you're either not doing at all or doing at wrong timing

wise coral
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hmmmm I was dodging but it mustโ€™ve been at the wrong time. Also I was only dodging without using a movement key (w) unlike her๐Ÿ‘€

wise coral
viscid kelp
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npnp

teal root
#

Guys if I played on Epic can I log in on Steam with my account?

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or I have to keep using Epic?