#👾┃showdown

1 messages · Page 68 of 1

fierce light
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Neat that both Musket users have a strong ability to kick start your Thunder

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Oh you didn't put on Thunderproof

quaint girder
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If you screw up it's not a big deal with the stagger

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Also, when in Deadeye a Skyrender Headshot will immediately fill gauge for the Thunder Charge

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Desperation applies to all damage right?

fierce light
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the Thundershock cap reduction

quaint girder
fierce light
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I'm trying to find where I did the math on it, but I remember it being 25%

autumn badger
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how is it so impossible to farm a scattershot :c

quaint girder
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After that, every Skyrender Shot will proc a DT via Thunder Charge

fierce light
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Ah gotcha

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Well I mean

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Between Thunder Surges, but it shouldn't be that bad once Deadeye is going

quaint girder
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Yeah it's a bit clunky though

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You're basically cycling in Surge State: Headshot > Counter > Headshot > Counter > Ad Nauseum

balmy coral
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Yuup this is basically how my topaz runs were

quaint girder
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You're a turret, but the forward sliding is still an issue, but Skyrender's reload animation AND counter animation will slide you forward significantly

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So it gets you pretty close to the boss in a short time

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However Dark

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Now that we're using DT actually

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We can tap into Divine Thunder Damage as well.

fierce light
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Skyrender Shot

  • 14x multiplier
    Counterstrike
  • 17.2x multiplier (with Thunder Smash)
quaint girder
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Which adds up

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Which brings me to my next point

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You can do a 6x Attack 6x Ranged DMG, 6x DMG to boss, and 6x DT to boost those DT bolts significantly

fierce light
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You can skip the utility attributes and go

  • Attack
  • DMG to Bosses
  • Divine Thunder DMG
quaint girder
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Oh and Windfall it

fierce light
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Ranged Weapon DMG being a placeholder

quaint girder
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Yeah that would push the Smash/Skyrender Headshots with the DT procs well over 50k damage

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For reference my raw damage build before was 45k

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We don't want to give up Desperation since we want all the damage to be amplified

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So both Desperation and Backfire will probably stay unless you can think of another way to make it work

fierce light
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It's not too much healing between the counters and Deadeye passive?

quaint girder
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But I assume it will be similar to bow as a single shot at 50k to 55k will probably one shot you down to 1HP

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Let me try it

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Yeah, same as Bow we tested earlier

fierce light
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Yeah your damage per shot might be smaller, but it gives nice AoE as well

quaint girder
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The healing from Green Tree and Counterstrike Green Tree can't beat the raw self damage

quaint girder
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And like 10k for DT bolt if I'm being generous

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It's a bit slower though than my raw damage build so may not be able to get rapid shots to burst

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But the damage is comparable. Issue is still getting into Deadeye state takes a lot of time

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Ah don't forget I'm using Afterglow/Fury here as well

autumn badger
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any way to get around the cursed sensitivity change when deadeye procs on rifle?

quaint girder
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You're going to have to fiddle around with settings and see what helps and let us know

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Zero I think we pretty much solved Musket as best as we could

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Main issue is Deadeye build rate

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Even with 6x Deadeye Build Rate it doesn't reduce the amount of shots by that much

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And if we do anything to the build to increase the speed to enter Deadeye, we significantly reduce the amount of damage during Deadeye

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So there's Raw Damage and DT Charge then.

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DT Charge does more damage over longer fights, but has less burst potential vs Raw. Also you have deal with the clunky cycling of DT Counter into headshot

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God forbid you get a ghost bullets then the cadence is lost

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Deadeye Musket DT Build:

autumn badger
quaint girder
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Substats:

6x Attack
6x DMG to Boss
6x Divine Thunder DMG
6x Flex [Windfall Ideal, Ranged Weapon Damage/Deadeye Build Rate placeholders)

autumn badger
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do you need to hit aimed shots for the 14 into deadeye? it seems like it's not significantly different to just hipfire to build it

quaint girder
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Deadeye Musket Raw Damage Build:

fierce light
quaint girder
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Substats:

6x Attack
6x Damage to Boss
6x Ranged Damage
6x Windfall/Deadeye Build Rate

quaint girder
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you'll reload twice which takes time

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17 shots vs 14

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Skyrender reloads at a rate of 1 bullet per headshot landed

autumn badger
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right, I've been ignoring that, forgot that was a problem

fierce light
quaint girder
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yerp

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But Zero, I think we got a good rubric, two viable builds with approximately similar DPS values

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With DT DMG substats, its possible that DT Deadeye may surpass raw damage

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especially with Windfall

autumn badger
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is there any way to test max potential in the training range or do I have to go farm first before I can text a full build

quaint girder
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You can test everything but substats.

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Additionally commemorative jades cannot be freely picked in training, you have to create them through the Narakapedia submenu

quaint girder
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actually I should add that to my suggestion

fierce light
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It's really upsetting we can't test sub-stats

quaint girder
fierce light
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You can adjust the potential tree

quaint girder
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really?

fierce light
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Showdown level doesn't affect much either since the Sense Suppression effect is disabled for Free Training

quaint girder
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oh found it

autumn badger
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you can change the tree but you can't change it past your current progression

quaint girder
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He's asking give max potential tree in Training

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would be useful for testing...but tbf

fierce light
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So it just becomes a simple formula:
(252 + Hero Level * 5) * (1 + Attack Bonus) * (1 + DMG Bonus) * Coefficient

quaint girder
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we're max potential by 2nd week so it's not that big of a deal

quaint girder
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that multiplicative bonus is too good to give up

fierce light
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Yeah I might replace

  • Renewed Vigor with Desperation
  • Shattered Edge with Element Surge (Poison-Wielding)
    in my Bow build.
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That way I have more consistent buffs

quaint girder
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Instead of all out damage

fierce light
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Yeah

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It's basically infinite ammo

summer ridge
fierce light
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Had a 4 minute run against the new boss where I didn't have to reload

quaint girder
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Oh dang that's really good

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Without it I'm guessing you need to reload

fierce light
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Yeah 20% more Ammo and Ammo Regen

quaint girder
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I wonder how much reloading impacts DPS. Tabbie didn't feel like it made much of a difference

fierce light
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Plus if I have to reload it's 0.5s less

quaint girder
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I was also along those lines of people can drop you Reload Kits since no one is using them

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So not sure

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Maybe in the builds we can put in a "Flex Slot" for Craftsmanship vs All Out Damage

fierce light
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Just avoids the risk of having to reload during any damage windows

quaint girder
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Or we can always math it and test if reload harms the damage end game

fierce light
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Like a boss going down

quaint girder
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Ahhh

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Yeah that's a big thing

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But one can argue you just reload just before Aegis breaks

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Tough call honestly

fierce light
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Ima have to replace those No Depletion attributes

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With Windfall

lone umbra
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Same i did yesterday. Got full mod new ice build

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I destroyed completely

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Nlw I can focus on maxing the value

balmy coral
balmy coral
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So, I'm good.

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I just need a few jade shroud and prayers

autumn badger
lone umbra
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Need to fix depths blast. Got 0 crystals

ivory timber
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Anybody up for showdown match's tryna play I'm a beginner-ish in showdown

fierce light
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Void Destroyer's animation and charge is almost 3s long. Craftmanship makes you get 1-2 ammo back every 5s.

quaint girder
fierce light
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Once you're in that DPS state, you'll burn through that ammo. Skipping stage 0 allows you to fit 2 Void Destroyer's in that 5s window.

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Unless you don't, then you're sacrificing 36.6% faster fire rate (DPS).

balmy coral
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Farming topaz with so bad drops

lone umbra
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Are you running 3 boss runs or 9 boss?

autumn badger
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if rifle didn't have that weird janky sensitivity switch it would feel so much cleaner

balmy coral
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9th boss is impossible for me since I'm only level 70

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most often Just 7/9 boss

cursive fable
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is topaz much worse than peak interms of jade fragment per run?

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or is it similar between the two

autumn badger
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not being able to defuse on rifle makes it feel super weird against some bosses

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but when it works it's actually very fun

balmy coral
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If u get a trio with gold keys it will stack up

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Thou dark said peak is expected to be much harder

quaint girder
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Would have to test. If we give you all of our kits at the beginning of the match you probably won't run out of ammo, but reload downtime I wonder if it will sack DPS

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We should test together again tomorrow

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Between Craftsmanship and all out

summer ridge
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Once my fatigue is out can I still get xp?

fierce light
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Don't use Gold Keys in there especially.

fierce light
summer ridge
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I have no more fatigue

fierce light
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Welcome to the club 😎

fierce light
summer ridge
fierce light
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Just going to settle with this for now, these are all lower bound so the cut in shots can be higher.

quaint girder
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Also I'm thinking, is it worth revisiting DT Surge on Bow? Or is the Counter Multiplier so much weaker than the Scattershot, Frost Arrow, and Void Destroyer coefficient?

fierce light
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Yeah Bow's Counterstrike only has a 8x multiplier.
Thunder Smash brings it up to 16x.

quaint girder
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That's so tiny compared to what we found

fierce light
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Void Destroyer without any jades is at 19.09x.

quaint girder
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Yer. So yeah no counter build for bow lmao

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I'll probably still post the build if anyone really wants to shoehorn or roleplay DT Bow, but no testing is req

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We know it's bad

fierce light
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Managed 25s in Yama's with Temulch Bow

quaint girder
summer ridge
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All you must be lvl 70 right now

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Huh

fierce light
fierce light
quaint girder
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Jesus

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That's fast for bow

fierce light
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Yeah closest Temulch has been to being competitive lol

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24s on Tessa

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Nice, pulled an extreme for Tianhai

summer ridge
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I only got to lvl 62

summer ridge
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I used them too

balmy coral
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Rather maxing my fatigue takes too much time.

fierce light
woven musk
woven musk
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nvm lotus chain is so good ill stick to it

signal kite
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Lotus chain ?

lone umbra
signal kite
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Ohh

summer ridge
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Guess I’ll wait until Wensday to my fatigue reset

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At least all my fatigue went to nirriti

balmy coral
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u wasted a lot of exp by wasting your fatigue.

summer ridge
balmy coral
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I'm maxed fatigue at level 74

summer ridge
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I have a bunch of xp boosters from seasons that I never used bc I never thought to use them really

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I just have a bunch of xp booster stacks

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Like the 200% xp boost

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I will just make sure to get to the level needed next week by using my fatigue correctly

subtle bramble
strong kiln
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Man... I love ranged build

civic hemlock
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Question, does Windfall increase Moderation by 50% as well?

drifting lanceBOT
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🎉 | Sugar Spice leveled up!
ℹ | Level up messages can be disabled for the guild with owo level disabletext

civic hemlock
civic hemlock
balmy coral
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You might wanna max it

cobalt torrent
civic hemlock
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yeah i also want ice blast dmg on this

balmy coral
amber terrace
civic hemlock
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instead of rage dmg

balmy coral
civic hemlock
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but it's very hard to level these up...

balmy coral
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Get attack or element blast

civic hemlock
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😄

subtle bramble
# balmy coral Turn it into a max attribute

i got a question about this as i read a few times that recasting a maxed rare attribute will make the next ones maxed too but i recently recasted an extra moderation i had (5th one i got in a row) and it didn't do that. It was at 25% but when i recast it to ice blast damage it only gave me 10% instead of the max

balmy coral
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Let's say Ice blast max is 30% so that's a near-maxed attribute

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Value-wise

subtle bramble
balmy coral
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Ye

lone umbra
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it is guaranteed to be atleast 80% of max value

balmy coral
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But u see u win one way or another

lone umbra
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u should be recasting

subtle bramble
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yee for sure it was a really low percentage prior to the rare

balmy coral
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Cos u see

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Maxing an attribute is like 3x more expensive than recasting another rare

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Expect 2nd rare

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That's why we have been complaining about 2nd rare imbue cos it doesn't make sense

subtle bramble
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so it's best to always recast the attribute with the lowest percentage then

hidden creek
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when recasting a rare you could get whatever

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min or max

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or average

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100% random

balmy coral
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I mean-

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Ye

hidden creek
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unless you use the 60 recasts pity

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then you're guarantee to get a 80% and up

balmy coral
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I mean

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You'd always use the pity for it right

hidden creek
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no?

balmy coral
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I do lol

hidden creek
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well if you don't have any other jades that need right attribute fixing

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then sure

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but you never want to settle with a 80% from a rare anyway

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i only take 95% and up

balmy coral
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Which happens too

hidden creek
balmy coral
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You won't risk it otherwise

hidden creek
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to fix other jades

balmy coral
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That's why u go for the pity

hidden creek
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wot

balmy coral
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You recast another jade you'd need to complete the pity and use the pity for that jade that needs fixing

hidden creek
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no

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we're talking about recasting a rare for a max not recasting a normal for a rare

balmy coral
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Bro

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We were talking bout pity to get the max near value or maxed value from a rare

hidden creek
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there's no pity

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except for that 60 recast pity that gives you a 80% and up but you shouldn't take that

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use that to fix other jades

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if only you don't need to fix other jades then use it for a higher chance for a near max-max value attribute

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but if 80% pops then it's a waste

balmy coral
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Since value recast count doesn't apply to attribute recast

hidden creek
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that's another story

hidden creek
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make me thought that you meant always use the pity for the rare to max attribute

balmy coral
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Normal attribute

hidden creek
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huh

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bro

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let's say
you recasting a rare to a max
you hit 60 recasts pity (can choose what attribute gonna appear on next recast)
if you use that pity on this rare = guarantee a 80% and up attribute, but you wouldn't want a 80%
if you use that pity on a normal attribute = value remain but you got to choose what's the attribute gonna be, so you use this on a maxed but wrong attribute to fix that attribute, for example armor 200 = ice blast dmg 30%
then back to recasting that rare into a normal, near max/max value

balmy coral
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Ye I know that

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But u better not waste fragments into another maxed

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Just recast another jade into another rare then use that pity to fix that rare into max value

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I know that u can fix another attribute by rng of another max

hidden creek
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once you hit pity you have to use it

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on the next recast

balmy coral
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Ye

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You can just not recast no?

hidden creek
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so the story is you recasting a rare aiming for a max, but you haven't got the max, you hit pity now what you gonna do?

balmy coral
hidden creek
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i wouldn't do that

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i would use that pity to fix a normal maxed value but wrong attribute on a diff jade

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turn it into a maxed value, right attribute

balmy coral
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Well my point is

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Flux is scarce

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We would take another shard as a chance

hidden creek
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that has nothing to do with flux

balmy coral
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We goin in circles but I get your point

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My bad

hidden creek
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to be fair you could do it your way, use the pity the chance to get a near max/max attribute from a rare is obviously higher than just random recast it

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but if you still got other jades that need attributes fixing, you can do it my way

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all of this is just to avoid value recast

north lynx
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When u say pity timer but also say 60, it makes me think you are referring to the guarantee timer instead of the rare attribute pity timer

drifting lanceBOT
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🎉 | Xilenced leveled up!

hidden creek
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it's the guarantee

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and it's also a pity

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bcoz that's what a pity are?

hazy patio
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is the reccomended souljades the same as before?
ghastbloom, elemental lotus,, successive ice blast, frostbound lotus, Frozen blast, tundra might

hidden creek
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check the pins

plucky fog
balmy coral
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@hidden creek

hidden creek
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lol

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i got 8 scorchings in a row when building poison

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i know what it feels like

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🤣

balmy coral
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You were not not the only one

balmy coral
plucky fog
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i think i will save it for proof

north lynx
# hidden creek bcoz that's what a pity are?

Sorta, but when saying pity it's almost exclusively used in the context of rare pulls. Guarantees has been the name assigned to the 60 pulls. Just better to seperate the 2 like that to avoid confusion yk?

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I got excited thinking they changed the rare pity to lower when you were talking

balmy coral
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Okay my bad too maybe I used the wrong term

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Since we never had that specifically

north lynx
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It's not even the wrong term, objectively both are pity timers

balmy coral
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I think ppl had posted a complaint bout that but never acknowledged

hidden creek
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current pity for rare is like what

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200?

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it's hidden tho

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but it does got a hard pity

balmy coral
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The thing is we don't have a specific graph for that pity

hidden creek
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yea

balmy coral
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A guaranteed rare from recast

hidden creek
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just player's data

tawdry idol
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is there any " video clips " or something that i can watch for specific souljades?

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also

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i kinda need a lot of help in this whole showdown mode, i feel like i am playing it the wrong way

balmy coral
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Ngl showdown feels like your daily mmo nowadays

quaint girder
quaint girder
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Ranged DPS, Frontliner, and Support

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And you have to build your jades properly

north lynx
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I hope it becomes a whole game

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Single player stuff has much more staying power

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Pvp stuff is too fragile, even tho it has staying power for naraka

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Core issues like fps, ping, and poor balance/cheater prevention decisions ruin pvp right now for anyone hyper aware of those issues. While those affect showdown, it's allot more minor in comparison

north lynx
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Here you go gamer. A caviat to this is this is updated till end of last season

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But everyone is figuring out the new builds as we can. Check pins for more recent build ideas

fierce light
fierce light
north lynx
fierce light
balmy coral
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No one should run it on other heroes atp

fierce light
woven musk
fierce light
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I'll have to parse it on Matari & Yueshan later to get a better idea of how it compares in general

north lynx
#

I'd imagine matari will be the same

balmy coral
north lynx
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Mhm that's what I suspect

fierce light
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Feels a lot more comfortable on ILC

north lynx
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This is a good thing honestly, lotus still being viable

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But not on everyone

balmy coral
fierce light
#

No need to interrupt your Skill & Aegis-Break chains with a Defuse. Although you should be spacing out her Skills about every 5.5s.

balmy coral
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Had to let go of poison for this season

fierce light
#

Matari might be viable on Poison. I'll have to test that too, it's just a lot of tracking the various stacks of Toxified

north lynx
#

On zip the poisen lotus is still viable as well

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She doesn't benefit at all from Seep or surge

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You just replace venomous for chain

balmy coral
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Could but we need a graph for that

fierce light
#

I think I can math that without parsing

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So every 11 Lotus would summon to 1 Chain Crush.

north lynx
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11 toxified in general

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O right yes yes

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I see what u mean, using lotus as an indicator

fierce light
#

Chain Crush

  • 22.4 / 11 = 2.036x multiplier.
    Blossom Blast to Venomous Lotus
  • 2.73 - 1.82 = 0.91x additional multiplier.

So each Toxified application is worth nearly double with Toxified Chain than Venomous Lotus.

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There's also the additional accumulation from Chain Crush if it lands on any enemies while Poison Blast is on cooldown + the 50% increased Aegis DMG from the Potential.

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Should be pretty decent in Tempered Inferno.

north lynx
#

Yupp and for peak jungling

fierce light
#

Honestly, it's a buff from last seasons Poison

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Since Venomous Lotus was a 1.8x additional multiplier before.

north lynx
#

For a farming build poisen definitely is the strongest. It also feels much stronger, chain crush is absurd

tawdry idol
north lynx
#

I'd say you also could do lotus on matari, but I'm pretty sure the new poisen stuff(Seep and surge) on matari might be hidden op

fierce light
#

Well nvm still a nerf since Blossom Blast does less overall, but bigger buff from Chain than Venomous was.

north lynx
#

Skill, aegis break, mod skill, aegis break, over and over in ele surge seems broken

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And the skill gives you allot of immunity to stagger

balmy coral
fierce light
amber terrace
fierce light
#

Yeah hopefully the universal Curios are for at least Ranged and Chain Crush.

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Have a feeling it'll be Surge though

amber terrace
#

Curios, when shot at weak u summon Dragon to eat them

north lynx
#

Moonbane shot

amber terrace
#

1 shot will summon moonbane area =))

balmy coral
balmy coral
#

2 has to take upfront like Justina and zip

amber terrace
balmy coral
#

We gon suffer

fierce light
#

Thunder Musket might be better than Bow in there

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Bow does have slight AoE though

fierce light
#

Just unfortunate it can't make use of Chain Crush without switching

amber terrace
fierce light
#

Just thought of something, Defuse Aegis-Break increases Counterstrike damage. Wonder if that applies to Ranged Weapons.

fierce light
# amber terrace did u test it?

Yeah it works quite well, you pop your Skill on a group of mobs to get Thunder Surge going then spam Thunder Counters to build up your Deadeye quickly

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Then it's just a matter of going between Skyrender Shots when Thunder Surge is down and Counterstrikes when it's up.

balmy coral
balmy coral
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I won't bother with it I have very limited resources

amber terrace
north lynx
#

Best build

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Yw

balmy coral
#

You guys do the match I leave the match on my workplace

sour wedge
#

So I just got back for the new showdown season, they removed souljade levels? Now only the stats on the jade matter?

sour wedge
woven musk
sour wedge
#

that's what gives me base hp/atk and stuff now?

sour wedge
strong kiln
#

So you don't have to level up each jade to gain level anymore. Still grindy

fierce light
# amber terrace what build thunder musket?

Thunder Musket Build

Core Souljades

  • Thunderpull
  • Thunder Counter
  • Element Surge (Thunder-Wielding)
  • Thunder Charge.

Optional Souljades

  • Thunderproof
    • 25% faster charge.
  • Backfire
    • 20% Attack but damage self.
  • Renewed Vigor
    • 20% Attack during Deadeye & 4s after parrying.
  • Desperation
    • 20% DMG Bonus, must be paired with Backfire.
  • Thunder Chain
    • Attack with a 21.42x Divine Thunder DMG multiplier, will have to use an Uncharged Melee Attack to activate.
sour wedge
#

seems like a good change, don't have to level individual jades anymore

sour wedge
fierce light
#

Yeah it saves quite a bit of materials

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Especially when you'd have to level multiple builds

sour wedge
#

new boss looks fun! just about to try it

north lynx
#

If you wep swap for thunder chain, make sure to c wep swap to remove end lag on the animations for faster swaps

strong kiln
north lynx
#

Tbh tho if you learn to repair walk, you can avoid all the annoying stuff easily

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Esp the gold un defusable attacks

sour wedge
#

so I'm going to try builds focused on them for sure

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So what do you do with blue jades now?

strong kiln
fierce light
#

Added the build to the pins. All that's left is to do more testing on Poison and Thunder (melee) builds.

balmy coral
fierce light
balmy coral
#

Especially, the sneaky one can only defuse

fierce light
balmy coral
#

I have not tried I had been playing safe against it

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Could win

north lynx
#

I beat the new boss p easily
easily with tls

fierce light
north lynx
#

I'd imagine on other chars it's better

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I've used it maybe 3 times

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Wuchen counter attack gets the full double scorch without having to dodge

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Which even tho like

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You wanna dodge

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In allot of pre soaked situations it's good

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But because of that and fan dodge just costing less stam

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I havent used incorp that much

fierce light
#

Actually guess it could be pretty bad for heroes with a slow start up on their Counterstrikes

north lynx
#

Yeah probs mid on gs users

fierce light
#

But still free Counter Recovery is nice

north lynx
#

It's tech that's there it was useful everytime I used it

#

They should make it not cost stam

#

And I'd use it more

north lynx
fierce light
#

Off-topic, but I'm thinking Ice Lotus Chain going to be the go to for Ziping this time. Just thought about it, Chain Crush's multiplier is just high enough to even cause an Ice Blast in Tempered Inferno

#

Omg

#

If it does an Ice Blast on 5 enemies, it'll be ready again

fierce light
north lynx
fierce light
north lynx
#

I got like a 3:30 time on it with solo wuchen, which wasn't bad, highest none ice build, but ice build easily got sub 2 with little effort

fierce light
north lynx
#

Nah old yama 20

fierce light
#

Ohh

#

Was about to say that was faster than my Justina time lol

north lynx
#

For new boss it was like 8 mins or so, but I stopped for heals allot

fierce light
#

Understandable.

#

Going in and doing dodges only does seem to help learn attacks

#

I'm still not sure on that AoE star rain though, how to know where to position

north lynx
#

The circles where she charges?

#

Or the one where she like tries to trick you into thinking she's downed

fierce light
#

Yeah, i just go to the edge, but sometimes it extends to the edge and has a safe spot right next to her

fierce light
#

Well it doesn't parry like Korvine, but activates a Counterstrike

north lynx
#

If you are close to her it'll spawn far away instead

#

Depends on your position while she's charging

fierce light
north lynx
#

Yeah exactly

fierce light
#

They need to make the indicators appear sooner tbh

#

That would explain why I was getting destroyed on my solo bow runs lol

amber terrace
#

@fierce light they nerf burn dmg in potential right?

fierce light
signal kite
#

Me suffering from all

timid stirrup
#

Is the 1st blue deadeye node the reason u can keep deadeye up in Yama when restarting?

#

I haven't tested keeping deadeye without it n I'm not home 2 test it

fierce light
#

Works even with the red & green

crimson cave
#

is it me or there are like way more Vietnamese players on sea server than like thailand or anything else

crimson cave
# amber terrace wdym

like i never see thai people in randoms always Vietnamese (nothing wrong with them its just interesting why so many compared to others

amber terrace
#

maybe they boring this game

quaint girder
bold ice
#

is the frostbite surge build just for the potential justina dmg boost or the universal higher risk higher reward build

pearl fractal
#

How to obtain frostbite chain?

bold ice
#

i believe the new stages

#

dont remember the name, but top left of the map where you choose what to play

pearl fractal
#

Can't get in, somehow my husband has it but hasn't done that stage

bold ice
#

he got it from a random souljade drop then

pearl fractal
#

Damn

fierce light
bold ice
#

so ice lotus chain is the main go-to

pearl fractal
#

I have poisonnon my kurumi, but when I go in it gives me an ice meter not a toxic one

#

What would cause that. Her tree is also poison

hidden creek
#

also do you have Depth's Blast/Sub-Zero Seal equipped?

fickle linden
#

man some of these new nirriti stages

fierce light
#

Yeah. I just did the math without having to parse. So for rotations with 5 Ice Blasts (the minimum amount for both builds to activate Chain Crush):

Ice Lotus Chain

Ice Blast Rotation

x1 Successive Ice Blast -> 
x3 Blossom Blast (Ice) -> 
x1 Successive Ice Blast -> 
x3 Blossom Blast (Ice) -> 
x1 Successive Ice Blast -> 
x3 Blossom Blast (Ice) -> 
x1 Successive Ice Blast -> 
x3 Blossom Blast (Ice) -> 
x1 Successive Ice Blast -> 
x3 Blossom Blast (Ice) ->
x1 Chain Crush (Ice) ->
x1 Successive Ice Blast ->
x3 Blossom Blast (Ice)

Ice Blast Attacks

  • x6 Successive Ice Blast
  • x18 Blossom Blast (Ice)
  • x1 Chain Crush (Ice)
    Ice Blast Multiplier
  • 6 × 6.85 = 41.1
  • 18 × 1.96 = 35.28
  • 6 × 3 ÷ 15 × 32.9 = 39.48
  • 41.1 + 35.28 + 39.48 = 115.86
    115.86x Ice Blast DMG Multiplier

Frost Surge

Ice Blast Rotation

x2 Successive Ice Blast ->
[Frost Surge activates] ->
x1 Ice Thorn ->
x1 Successive Ice Blast ->
x1 Ice Thorn ->
x1 Successive Ice Blast ->
x1 Ice Thorn ->
x1 Successive Ice Blast ->
x1 Chain Crush (Ice) ->
x1 Successive Ice Blast ->
[Frost Surge ends]

Ice Blast Attacks

  • x6 Successive Ice Blast
  • x3 Ice Thorn
  • x1 Chain Crush (Ice)
    Ice Blast Multiplier
  • 6 × 6.85 = 41.1
  • 3 × 9.1 = 27.3
  • (5 × 3 + 3) ÷ 15 × 32.9 = 39.48
  • 41.1 + 27.3 + 39.48 = 107.88
    107.88x Ice Blast DMG Multiplier

So technically Frost Surge wins over Ice Lotus Chain from Elemental Surge activating a +12% Attack buff and Depths Blast's +60% Ice Blast DMG. However, this is only against single targets and if you're not being frozen.

TL-DR:

Frost Surge beats Ice Lotus Chain for heroes other than Justina against a single target only by stats.

hidden creek
#

still ILC got 0 penalty and much better AOE

#

also

#

when you say ''rotations with 5 Ice Blasts (the minimum amount for both builds to activate Chain Crush)''

fierce light
#

You can't go wrong making an ILC build. Especially going to be better in mobbing content.

hidden creek
#

did you include ice spike?

#

that thing counted as 1 ice blast too, for frostbite chain stacks

#

so on ice surge you could get like, 4x ''real'' ice blast (with successive ice blast = 12 ice blasts) and 3x ice spikes for a total of 15 ice blasts = you can trigger ice chain on next melee uncharged attack

autumn badger
#

does sap count rifle parries?

#

for poor cringe gamers who don't have the heal perk in the green tree yet

#

or does the parry have a heal effect re renewed vigor? (or does it just trigger a temp deadeye to activate that perk)

hidden creek
autumn badger
#

doesn't training have a self-heal?

hidden creek
autumn badger
#

ah ty

#

also is deadeye build % remotely worth slotting for comfort acknowledging the catastrophic damage loss?

#

or is it just like, not remotely enough to be relevant

hidden creek
#

bow don't need i think

#

3x 2nd stage charged shots = deadeye already

autumn badger
#

yeah bow seems fairly solved but I'm missing too many important jades

fierce light
# hidden creek that thing counted as 1 ice blast too, for frostbite chain stacks

Yeah.

  • (6 × 3 + 3) ÷ 15 × 32.9 = 46.06
    This line accounts for it. Ice Thorns would occur before Successive Ice Blast. So it would be 4 Successive Ice Blasts + 3 Ice Thorns = 15 Ice Blast instances. You can follow up with a charged attack into to activate the next Ice Blast, followed by an uncharged attack to activate Chain Crush. Chain Crush also guarantees another Successive Ice Blast.
#

So technically it would do less since a Successive Ice Blast isn't accounted for

#

So really that line should be
(5 × 3 + 3) ÷ 15 × 32.9 = 39.48

hidden creek
#

i have no idea what those means lmfao but ok if you already include those ice spikes

#

just making sure

fierce light
#

Basically the 5th Successive Ice Blast isn't considered since you'll want to activate it before Chain Crush

fierce light
fiery light
#

BLessign level 12 at stage 3 xd 😹

drifting lanceBOT
#

🎉 | Darklys / [EU] leveled up!

quaint girder
#

The issue is getting at least 2 opportunities to counter to boost up your Deadeye Build Rate

#

The time it takes to get 2 counters headshots with Thunderproof's lowered accumulation roof is significant, but you sack a lot of your damage as a result.

#

Thunderproof is only useful for initial build into Deadeye, once you're actually in Deadeye you will always pop a DT via Thunder Charge

autumn badger
#

I figured bow would be better for mobbbing re easier deadeye and building into blasts, interesting

quaint girder
#

So Thunderproof in essence would be dead once Deadeye is up

fierce light
quaint girder
autumn badger
#

not being able to dodge and the wonky sens makes musket feel so shoehorned into only dueling specific bosses

#

ah, fair. I didn't think about building dt to proc deadeye faster

quaint girder
#

Which is already clunky with its sliding forward with Skyrender Reload PLUS the counter animation

autumn badger
#

I mean when it works it's cool but not being able to defuse makes it pretty non-functional at the only think it would do wel?

quaint girder
#

Specifically Trios

autumn badger
#

but wouldn't fishing for counters be harder in trios?

quaint girder
#

Enigma because if you have a Frontliner, it doesn't really matter. The boss will always be spawning in the same place so you don't need to be moving.

quaint girder
#

You just make the entire Enigma run efficient

#

Make it so that the bosses keep spawning in the same place

#

So once Deadeye is up, you are literally a turret that does Skyrender Headshot > DT Counter from Thunder Charge > Counterattack/Skyrender Headshot > Repeat Ad Nauseum

#

And you do it perched in a safe place so boss doesn't aggro you

autumn badger
#

that's a good point, I hadn't considered ultra cheese

quaint girder
#

So you basically use the first 2 boss spawns as Deadeye build up

#

Then just stay there for the next 7 bosses and just keep blastin

fierce light
#

Musket's a sniper essentially

quaint girder
#

For Yama's it's probably not going to be viable because the buildup takes too long and there's just too much risk

#

Bow will probably be more viable in Yama's

autumn badger
#

if the counter also counted as a defuse it would make a very solid bossing weapon

#

and cheap to build

quaint girder
#

If only

#

If they did that then meta would shift to three Deadeyes

fierce light
#

There's still the crazy PC tech where you fly

quaint girder
#

Using Repair Walking and Counters to perfectly dodge everything

fierce light
#

But I'm not even sure how they pulled that off, unless they removed it

quaint girder
#

It still exists

fierce light
#

I noticed it still does the back flip when you hit from mid-air

autumn badger
#

I'll have to learn flight cheese I guess

quaint girder
#

The top 20 players in PvP NA constantly pull it off and since you need to swap to ranged pull it off, it's even easier to do

quaint girder
#

Dark outdamaged an average Zippy player (myself) by a magnitude of 1 million

autumn badger
#

I had figured it was both mediocre and also janky ocmpared to top end stuff, which is why it was still under construction

#

so the continued work is "jank but worth it" - interesting

fierce light
#

I got a duo run with John earlier

quaint girder
#

It just uses a lot of unexpected jades because it has limited support

autumn badger
#

the animation locks are pretty obnoxious idk

quaint girder
fierce light
#

Granted we both made lots of mistakes and we probably need a trio to properly test

quaint girder
#

Or is that normal Ice Surge Justina?

fierce light
quaint girder
#

Oh shit

#

Yeah then Deadeye is comparable

normal socket
quaint girder
#

I bet if someone like Xilenced who has KBM advantage and Repair Walk tech, he could maximize the potential damage

autumn badger
#

but still being competitive with meta lady goop is pretty big

fierce light
normal socket
#

holyyyy

quaint girder
normal socket
#

im stuck at 53 what am i supposed to do to level up, nitri is so boring man @fierce light

quaint girder
#

I think it's like using a hot swap into a ranged weapon and doing some sort of movement that basically gives you iframes

fierce light
normal socket
quaint girder
#

You'd have to ask @north lynx for some guidance on that tech, I'm a controller player so I can't even do the tech even if I tried

quaint girder
#

For now

normal socket
#

i meant which difficulty or do all give same xp

autumn badger
#

not me pressing the warframe bullet jump bind >.>

quaint girder
normal socket
#

or what is the difference between the 4

quaint girder
#

Only drops differ

#

Nightscream has all available drops

#

Legend is just for first time clear, season quest, and if you want to challenge yourself

#

Hard and Normal has same exp rates but significantly worse drop pool in terms of what's offered. The rate stays the same supposedly

quaint girder
#

I enjoy mathing in that game too to make bad frames work like Baruuk

#

It's why I'm cooking on Deadeye

fierce light
quaint girder
#

But yeah, it looks like Musket will be great for Enigma. Then it will be viable for Nirriti's and Tempered Inferno.

autumn badger
quaint girder
#

I could make that work, but then I'd have to play solo so mobs don't instantly explode

#

By my teammates

autumn badger
#

I haven't played since the big reworks so idk if all my ultra jank tech still works - heat inherit nova was funny for a while

quaint girder
#

I redid my Trinity after rework. Over 2k energy max gives everyone 1k HP from her new passive, it's silly

#

But this is Showdown in Naraka not Warframe so steering back

#

Deadeye Musket will probably not be competitively viable for Yama's or Speedrun

#

But it probably can be used to complete Peak and Topaz

autumn badger
#

obnoxious that you can't bind multiple keys to the same function in naraka - a lot of weird tech would be very useful to double bind stuff

fierce light
#

It's a good thing they gave musket to heroes with strong abilities ig

#

Will help build up the charge of the first Thunder Surge

autumn badger
fierce light
#

Wouldn't be room to fly with Thunder Musket, but I could see it with Deadeye

autumn badger
#

yeah the video is just built around using it for double jump resets but the slow animation hang on musket doesn't seem to be long enough to enable that - I figure this is just for cancels to increase fire rate instead (re it being a dps conversation)

fierce light
#

Gonna be disappointed if they don't cook a Curio up for Ranged Weapons

autumn badger
#

what's the official position on macros?

#

also I must be missing something b/c the tech I'm watching does not seem faster than just dash cancel

fierce light
#

Wait, they activated Thunder Chain here

autumn badger
#

what am I missing, that's just normal dt parry stuff?

fierce light
#

Yeah but I thought you had to use a melee weapon to activate it

#

Unless that was just in the beta

autumn badger
#

yeah rifle can parry that's why it's built into dt, afaik?

#

that's new re the new season

hidden creek
#

the attack at the end of the vid

fierce light
#

Not the parry, the electric swords

hidden creek
#

that's thunder chain

autumn badger
#

I guess I'm looking at somethign totally different then - that just seems like normal rifle mechanics?

fierce light
#

I'll have to test it

fierce light
#

Thought the description of Thunder Chain mentioned an uncharged melee attack

hidden creek
#

do you even know what is a thunder chain

autumn badger
#

I was talking about the repair walk pc only tech

#

which afaik is just base mechanics and build independent

fierce light
#

I don't know what a Repair Walk looks like

autumn badger
#

that's what I'm trying to figure out

hidden creek
#

what repair walk

quaint girder
quaint girder
quaint girder
#

Apparently very viable tech on Deadeye builds

hidden creek
#

isn't it just weapon swap airwalk tech

quaint girder
#

Where you just somehow float into the air and then ignore most of the attacks by the boss

fierce light
autumn badger
quaint girder
quaint girder
# fierce light

Should be tested though, maybe we have this in the live version

#

If we don't then the removal of this feature may be an oversight

hidden creek
#

so repair airwalk?

autumn badger
#

yeah that video

#

but rifle's animation lag doesn't seem to let you float long enough - I'm trying to figure out what I'm missing and why it would be relevant for dps as compared to just dash cancel on the ground

hidden creek
#

lmao even if you could do that who tf want to play like this for 10 mins

north lynx
#

Not very optimal

#

But doable!

autumn badger
#

ah ppl were touting it as your secret sauce - thanks for the clarification

north lynx
#

Oh I mean it's just a float tech to ignore the cringe boss mechanics, like you ignore the new bosses ult, the sand wolves when she traps you, the gold focus stuff

#

It was good vs erie manticore too

hidden creek
#

also

north lynx
#

You can do reg wep swap float
too

#

Or unarmed airwalk

fierce light
#

Yeah that sounds like too much

north lynx
#

Ranged is just easier

hidden creek
#

i think i know where the ghost hits on musket comes from

autumn badger
north lynx
#

Repair walk is significantly easier than allot of the other airwalks

dusk plover
north lynx
#

Repair walk is not barred to fps or ping thankfully

fierce light
#

I'm not going to play Musket anyway, but the video I saw of it made it look simple, aside from the aiming.

north lynx
#

The others kinda are tho

#

Sorta, people tell me you can wep swap air walk on any fps or ping

#

But I can't do it so

#

And unarmed float is tighter timing

dusk plover
north lynx
fierce light
#

I saw a clip of someone shooting Skyrender Shots from the air repeatedly

north lynx
#

You'd have to try it

fierce light
#

Using Feria's ability to get more height

dusk plover
north lynx
#

Tbh showdown was were I would practice it, in the pre setup lobbies

fierce light
#

The off center position maybe, alongside the weapon bloom.

autumn badger
#

that was what I thought - plus I'm rasonably sure that the weakspot hitbox gets occluded by arms and stuff

#

reasonably*

hidden creek
#

nvm it's not what i thought

#

also

#

can't seem to trigger thunder chain with just musket shots

#

prolly a beta thing only

pearl fractal
fierce light
hidden creek
pearl fractal
#

Entire runs wether its the isles or yamas, holoroth, the bar is ice only not poison like id assume it 100% should be

#

I had a poison build before season change and it showed the poison bar

fierce light
#

From standing in the Pestilent pools?

misty bridge
#

🥺

autumn badger
#

pinned

#

at least the DT one is, I'll go dig for the other one

autumn badger
quaint girder
autumn badger
#

is the only source of skill resets that rare jade attibute?

#

attribute*

hidden creek
#

also

#

how about this classic tpull/counter build for musket lol

#

95% attack increase from souljades alone

#

can even ditch thunderproof for reawakening for another 35% attack

#

but gonna need to parry all 4 divine thunders

fierce light
north lynx
hidden creek
#

thus maintain spring's call and reawakening dmg boost

#

130% attack boost from soul jades alone

#

not really slow start if you consider feria can stack up thunder bar super quick with her F

#

so you go in, F, then shoot

north lynx
fierce light
#

Whoa

fierce light
north lynx
#

Yeah you parry CA dodge parry CA

hidden creek
#

nah don't need to

north lynx
#

I do it in yamas when I have sheer momentum

hidden creek
#

if you run thunderproof

#

can just parry shoot parry

#

if you don't run thunderproof but go for reawakening gonna need to stay still after parried 1st divine thunder, fire rate will be lower but that 35% dmg boost is something

north lynx
#

Doesn't CA do more? Why wouldn't you do it

fierce light
#

Can confirm Thunder Chain doesn't work for Musket

north lynx
#

Ig it depends on how many shots in an allotted time you can do in comparison to parry ca dodge parry ca?

#

And if that's more

#

But the ca should just be more

hidden creek
#

what ca?

north lynx
#

Counterattack

hidden creek
#

wdym

autumn badger
#

parry

hidden creek
#

i'm on musket what counterattack

cursive fable
#

anyone able to solo nightscream windswept atm?

north lynx
cursive fable
#

which char?

north lynx
#

Wuchen but I kinda slam wuchen even when he's not the best

#

So it doesn't mean much

cursive fable
#

zipin best for solo?

north lynx
#

Idk. She's probably good tho yeah

cursive fable
#

i got it to the wolf phase 40%

#

and then i just got grabbed by the wolf boss

#

and oneshotted

hidden creek
#

@fierce light honestly i think this classic tcounter springcall build is the strongest musket build lol

fierce light
river stratus
hidden creek
#

attk dmg to boss ranged weapon dmg

fierce light
cursive fable
#

who is the best musket char?

#

@hidden creek

#

returning soon

hidden creek
fierce light
autumn badger
#

afaik faeria if you're running any kind of DT to farm thundershock with her f

hidden creek
cursive fable
#

well if i dont have 1m silk in game

#

better work overtime irl lol

#

for that nunnie

hidden creek
#

lol this time it gonna be much harder than last time to win the bid

#

since the number of players who got 1m+ silk increased alot

#

thanks to their previous events

cursive fable
#

last time was 10% chance

#

wait do all 5 regions bid at the same time?

hidden creek
#

nah

#

as sea eu na

#

cn not included

cursive fable
#

ya. 4 regions bidding at the same time

#

for the 40 nunnies

hidden creek
#

mhmm

unreal fulcrum
#

Is there any particular mission that's efficient to run for Showdown levels or just any?

hidden creek
unreal fulcrum
#

Gotcha

cursive fable
#

i can solo ruins legend

unreal fulcrum
#

Still adjusting to coming back to Showdown, the changes are a bit weird

river stratus
#

spring call + scarlet guanyin even better

cursive fable
#

but i cant do nightscream waste wtf

unreal fulcrum
#

I was used to it scaling by your souljade level

wind light
#

can Frostbite Surge suitable for any hero ?

fierce light
wind light
#

or its for justina gu only

#

i was going to change my build but not sure

fierce light
wind light
fierce light
wind light
fierce light
#

Just replaces 2 jades

wind light
cursive fable
#

@north lynx hi bro

#

would you say the bombing jade for flying knive is still op in pvp(solo)?

unreal fulcrum
cursive fable
#

hi dark

fierce light
fierce light
cursive fable
#

you ruinng topaz next week?

#

or ruins

unreal fulcrum
#

I never really had much issue getting my souljades upgraded but we'll see how this works out

#

Does seem like there's more of an emphasis on getting those counter windows down though

fierce light
cursive fable
#

nightscream difficulty solo?

#

nightscraem ruins seems pretty easy atm

#

just a lil longer than hard difficutly

north lynx
fierce light
fierce light
hidden creek
#

oh that

lapis heron
#

hi guys is it scorching build not working anymore?

fierce light
lapis heron
#

thinking of decontruct them to get flux shard lol

#

now thunder chain build or ice build better?

fierce light
#

Tianhai would like Thunder Surge though

lapis heron
#

arhhhh

#

i got thunder chain jade dont have ice chain souljade

#

so scorching build jz can delete?

fierce light
#

I'd wait till you get all the new jades you need at least

lapis heron
#

oh okok it takes me so long to get scorching build

hard storm
#

How do you deconstruct to get flux shards?

turbid agate
#

Is thundrrshock surge viable on every character? Hard to play? Is there a hybrid version like ice lotus chain? @fierce light

tacit nest
#

i missed so much

turbid agate
#

Sorry for all the questions 😅

tacit nest
#

not even funny

turbid agate
tacit nest
#

i dont even know whats going on lol

#

in the game

tacit nest
turbid agate
#

That's what's up, congrats dude.

tacit nest
#

i log on i see i made top 5 yamas last season so that was pretty sick haha

topaz night
#

can someone tell me whats [deadeye build rate] max value roll?

tacit nest
#

couldnt quite catch up with the goats @fierce light and @twin ledge

#

lol

#

but it was hella fun trying

autumn badger
#

10% iirc

fierce light
topaz night
autumn badger
#

oof

turbid agate
hidden creek
#

it's insanely dumb tbh

#

better just get ice surge or ice lotus chain

fierce light
#

Ice Lotus Chain is so easy to use

hidden creek
#

like

#

the gameplay is

tacit nest
#

dark whats the meta this season bro

#

i been gone a min

turbid agate
#

I want to make a thunder build tho lol

hidden creek
#

getting into thunder surge then just counter > counter attack > counter > counterattack...

#

it's dumb ah

#

and so clunky

fierce light
#

As far as Thunder goes, they went the route of extending the counters rather than helping its charge time

fierce light
north lynx
#

At least the musket build is cool

#

And yeah valda is the best, just because her f doesn't require you to be near the boss like ferias, and better ult

fierce light
#

Dang playing that S6 music gives me nostalgia

tacit nest
#

how many days has the new showdonw season been out for

#

??

fierce light
#

Last Wednesday

tacit nest
#

dark how tf is you so high in level then

#

mannnnnnnn

#

😭

#

slow down

fierce light
#

It's almost fatigue reset wdym

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77 is pretty much like reaching 1100 the first week from 700

tacit nest
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oh word, i havent played much it looked a lil confusing

turbid agate
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Damn sucks that thunder sucks or is clunky lol. It has so much potential and is super cool

#

They need to make a jade like the ring from ruins that adds those 6 Xtra attacks after a counter attack

fierce light
#

Best bet is using Musket or Tianhai for Thunder

balmy coral
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Has anybody gotten this ring yet?

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and then there's this

fierce light
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Yeah ~10-15% Deadeye Build Rate seems to be the sweet spot for Bow.

signal kite
signal kite
autumn badger
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nunchucks

signal kite
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Whoaa

hidden creek
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🤣

turbid agate
wind light
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im curious

fierce light
# wind light with every new build you made, how did you figure it out

It's a matter of figuring out the core of a build's damage and finding what synergizes with it best Vertically. For Ice Build for example, it wants to do Ice Blast DMG.

  • Frostbite Chain, Elemental Lotus + Ghastbloom and Successive Ice Blast all provide additional multipliers to Ice Blast DMG.
  • Element Surge & Frozen Blast serve to provide alternative multipliers to increase its DPS.
    • Element Surge Ice-Wielding increases accumulation rate, multiplying the proc rate.
    • Frozen Blast reduces the cooldown of Ice Blast, further multiplying the possible activation rate.

If there's no further way to scale Vertically, then I look for the best Horizontal option.

hidden creek
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why i can't change aerial rend element in training room

fierce light
hidden creek
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even when i checked this it's still ice

woven musk
fierce light
hidden creek
fierce light
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Weird

hidden creek
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even try to exit training room then re-enter

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same with every other wielding jades

fierce light
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@hidden creek @quaint girder so I did some more test runs with John & Gab:
-# Gab was trolling with their build.

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This is with John missing 2 Windfalls from Frost Surge, but otherwise maxed stats. And me with about 50% of the Attributes I need.

Souljades

  • Backfire, Desperation, Element Surge, Craftmanship, Toxic Arrows, & Scattershot Enhance.
hidden creek
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so bow op?

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btw the thunder surge build sucks on literally everyone
maybe monk ok but idc bout monk

hidden creek
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doesn't looks like it could out damage spring thunder

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like

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brro

fierce light
hidden creek
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  • thunder element surge: give u just 10% attack increase and 40% dthunder dmg ADDITIVELY, if u run 2x wf on each jade that's 360% thunder dmg, +40% it's 400 which means only 10% dthunder dmg increase
  • thunder charge: allows you to proc dthunder with 1 counterattack during thunder surge, but you only get 1 dthunder and you need 6 of it to proc thunder chain
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it's like thunder charge and thunder chain was made against eachother

fierce light
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Well regular Thunder Counter is kinda overkill for it

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4 Thunder Counter + 1 Divine Thunder

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So you're pretty much always over shooting it

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But yeah it probably is quicker overall.

hidden creek
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idk if this is possible

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but like

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if you can make a rotation

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that include 1 divine thunder + 4 thunder counter + 1 divine thunder

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that's 6 instances of divine thunder dmg dealt

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= thunder chain on next melee uncharged

fierce light
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Unlikely