#👾┃showdown
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That capture the spirit thing had more
Oh okay well was the one I couldn’t check rn 😂
Well that’s good then that there’s an option/chance to get more than 6 for showdown
Any idea how much more you could get?
Question guys: Scorching I have 2x Tier3 if I release a hit after parry I trigger Tier6 on Enemy right? But what about procc it twice in a row does it stack to 12 or reset timer for 6?^^
Okay so are you asking without doing Draco at all and hitting him again with scorching after he’s already proc from one before? @wispy garnet
exactly because I can only afford budget build with my luck
I feel you on that 😓
Scorching Lv. 6 → Draco Stride (clears Scorching) → Scorching Lv. 6
Lv. 6 + Lv. 6 = Lv. 12
Scorching Lv. 6 → Short Time Passes → Scorching Lv. 6 (overwrites Scorching)
(x/18 × Lv. 6) + Lv. 6 < Lv. 12; where x = time passed (secs)
I was going to say I think the only way you get the 12x amount is with doing Draco in between otherwise probably just resets cutting out a good amount of damage
Scorching Lv. 6 is stronger than 2x Defuse Flaming Blades, I'd say it's worth using at that point.
Yeah really can’t wait tuntil I finish the battle pass and season quests to roll those two flux jades and pray I get scorching lol
I have trauma of these flux jades. I still can´t comprehend how EXTREME rarity doesn´t let us CHOOSE what we want
for the purple stones epic rarity to use 2x for one random one is fine but NOT for red one is nasty
Either that or significantly improved chance of rares being rolled.
quick question, do you still remeber for when u got useless rock, what leevls it was at
i would assume its earlier on
cuz red souljade has a chance to come after
so there needs to be at least 1 more codex
There is also a thing I´m super curious about: Flashes (Stormstride etc) Do they help trigger elements quicker? Or general for procc elements (ice, thunder, poison) is it quantity(a lot hits but not high dmg needed) or quality(big hitting numbers at once) matters more?! @fierce light
I got mine done on nightscream. Still yet to get gambit on any level though 😓
did u have any blessings?
Yeahhhh kind of boned. If they didn’t want to make it not choosable then atleast make the purple ones only cost 1 instead of 2. I’d much rather the reds be choosable and purple random still costing 2 tho
No because it was early in the match that I got useless rock but I was tarka for it
ah
im super new, how the heck do i get past immovable on hard? I cant ever seem to find a trio (waited 30 minutes twice) and ive tried solo a few times and always fail about wave 4-5
- AoE damage is king. Wuchen, Viper, & Kurumi have good AoE Attacks on their melee weapon. Wuchen being the best early on if you grab Aegis-Break Rage from the Potential Tree and spam Charged Horizontal → Martial Skill.
- Don't buy Penulums. They often get enemies stuck in awkward positions or sometimes even knock them into other lanes. Main thing being they split enemies up, making it hard to kill them at once as a group.
- Nether Bells help a lot! Just shoot one with your Ranged Weapon to stun enemies in the immediate area. It is especially helpful if you use it while they're grouped.
- You only need one Soul Altar to survive to win. Don't waste your time overextending yourself into multiple lanes if you're overwhelmed. Prioritize a single Soul Altar before all the others. You get the same amount of rewards regardless if one breaks.
what should i spend money on then if not pendulums?
Nether Bells and Scorpions
I’m having the same issue but in none shall pass solo, it genuinely feels impossible even though I’m overleved.
Any tips?
Not really much tricks you can do on that one solo. Ideally you want a person at each spawn killing them as they spawn, but that's not possible solo. So best bet is to try to kill them around the Soul Altar, but managing the health can be tricky.
when finally you get a golden souljade from Bough... but it's stormstride 😔
It'll be a little while.
Thx
I can't find this info anywhere, what does Yin Haze and Yang Decay do? And does Yin Yang Burst provide some healing?
Yin Haze does a small amount of Health Damage and a decent amount of Aegis Damage. Yang Decay does a decent amount of Health Damage and a small amount of Aegis Damage.
Thanks!
Is it normal that beside the huge yinyang symbol with the swirlies (I suppose that's the yinyang burst) I don't really see any special effects of those two attacks?
They make a little sound queue and will knock up mobs further if they're airborne
If you want them to be more noticeable in their damage, gotta grab their second upgrade
thx! Will be listening
phew done with this
Not a bad time to clear either
Used the Super Soldier strat?
What's super soldier?
Feed all the coins to one person
o
I got fed by my kurumi yeah, the other person just unga bunga
heaven sent into atomize.. that thing is soo good
Anyone have a build for yotohime with poison?
It's same as Temulch
4 poison jades + Aerial rend & defuse solidification (or backfire)
Thank yyou
Yo, guys I finally have all anima rings collection.
Yesterday I got useless rock and inferno hero in nirriti's nightscream.
I played with viper and I think will got with viper because it's the same like moonbane's wrath jade
aerial rend is worth even without wielding?
also what's the difference between rockfall slash and aerial rend?
According to dark's spreadsheet, rockfall is the horizontal ice wielding
875 dps (rockfall) vs 953 (aerial rend)

🤔 hmm but the description of rockfall slash is vertical charge attack though
soo they're both charged vertical? or the in game description is wrong?
oh
Then I guess it's the vertical for thunder wielding right?
I guess in that case it's 879 vs 953
yea that's what i've been wondering also
cuz other weapons only got 1 vertical wieding and 1 horizontal wielding
but gs just got 2 vertical wielding? just diff name?
Rockfall is the Thunder-Wielding Vertical Charge
I think they got stormslash
Hits weaker than Aerial Rend and doesn't have an AoE.
which is the horizontal, I mixed them up
I think the default attack's name is Rockfall Slash though.
so the dmg alone make aerial rend worth it to use on poison build despite it doesn't have poison wielding?
Yes.
🤔 i see tq
Make sure you're sliding before each one too, does bonus damage.
Yes. Either from Dash Canceling or just Charging out of Sprint.
yeah i mean on gs obviously you always want to dash cancel the last part of vertical charged attack animation
but it does bonus dmg by doing so? that's new
I didn't know that do more dmg either, always been doing it though cuz it feels faster and smoother
Though I think only gs and katana? have it right? I don't remember able to do that with wuchen/tarka
Don't believe it changes for Katana
Quick question. Is there a way to get the red attributes "easy" I see everyone with like 2 red o nall souljades
GS is the only weapon which changes dmg of focus attack depending on state from which u release it
if u sprint before charging u will deal about 10% more
i mean out of all the bosses, matron is like the most difficult and yet people pick her... why....?
the person picked her either has no idea or they've fought her many times to the point it became easy to them
I'm the second 
Remind me please, with recast can you get second rare property on jade or not?
You know people like you are rare.. and people don't really pick her much unless they are using a chain defuse hero.. mostly... there are rare instances though
ok, thanks
If anyone has potential for a hydroflare build, can they share it?
classic hydroflare
thanks
Use Feria, go full range anima, a single musket shot would be well enough
Ok thank you I will try
Wtf just happened to his health bar?
scorching lvl 12 with kurumi F bounes attack
Lvl 12?
yes XD
I know the scorching rare sub stat, what does lvl 12 mean?
If 1 jade has 1 scorching = (lv 3 max)
He has 4 scorching (lv 3 x 4= lv 12 )
12 is max?
yes
I gonna try it someday 
huh scorching capped at lv12?
i hope u will be lucky
yes
The first scorching I get is already at lvl 3, so only 3 more
how can one accidentally cap on scorching 👀
i didn't even asked for it lmao, i want windfall but scorching keep poped up
but i don't have scorching on draco or thunderpull/counter/proof so thunderhydro build is still not possible for me atm 🥹
Still got the 2nd Strongest bossing build atm
Found this souljade on leaderboard. wtf...
accidentally goes 12+ 
Next week we will get two flux shards hopefully u will get lucky to have 12
i tryied to get rid but recasting scorcing i found another scorcing
yes yes hope to get windfall with flux shard
It's at least nice that your previous misfortune turned into great luck with the new season ^^
yeeeeees
I mean that could work, just still relies on enemy to throw Focus Attacks.
Didn't pay attention to the rest of the build just to this thing. But iirc the owner is in top10 with a not unpopular hero, so I suppose their build is on par with the other poison or scorch-heavy builds.
i wanna ask coppper ward or incineration is better in thunder scorching build?
Copper Ward, +36% Burn Damage with Blazing Flame.
Burn is the majority of your damage in that build so it beats Incineration. Plus Incineration can deactivate if your next Scorching takes longer than 10 seconds.

Guys am ask you stupid question but what do i do with (rune key) ?
You can play Enigma Peak. You need rune keys in order to play this mode.
Oh ok thank you 💗
Anytime. 🥰
What am I seeing lol just waste of flux shards that won’t get bad ngl
which heroes are strong atm? and what are current meta builds and potential trees?
🎉 | NoX丶Zesshi leveled up!
ℹ | Level up messages can be disabled for the guild with owo level disabletext
Best and quickest way to see that is to look and compare the top ranks of each hero.
Can see their builds as well
how about potential tree?
im trying to build this :
Thunderpull
Thunder Counter
Thunderproof
Draco Stride
Copper Ward
Defuse Flaming Blade
Any build with Copper Ward = Blazing Flame (useless without it).
Burn + Draco Stride = Water and Fire Raged.
thank you
What does it mean when your souljade is “Faded?”
latest update those "Faded" jade is no longer usable, you can convert to any kind jade you want with limited choice, attribute on those jade will be maintained
Thank you!!!
it caps at 12?
so scorching doesn't do more dmg after 12?
yes
Anyone got a video of Thunder Scorch in Enigma? Curious how it runs
whats that ?
【雷蒸有多超模?没点出水火势猛的雷蒸黄玉百炼洞3分58秒速通!-哔哩哔哩】 https://b23.tv/joZ8omM
He started from the 4th boss in the video
Managed to finish in 3min and 58 sec
I had a game in enigma that i finished it in 4 min and 40 sec i think with viper but forgot to record the game
You'll probably have better luck in #🐲┃showdown-lfg to find a team
It's a meta build right now, but I wouldn't worry about it as a new player
Nice, I'm at like 5m17s with Wuchen iirc with the new poison. Ty for the link
Nice bro and ur welcome 
【雷蒸的魅力 4分黄玉拿下!-哔哩哔哩】 https://b23.tv/u1D4wf4
This one with viper too
oh! someone pinged me to talk on showdown
thanks!
I'll have to give it a watch when I can get back to my computer
This is Insane... bro! haha
great power!

They using same potential as burn correct? or is there some change in tree
Yeah the same
This one
I has 12 scorching but need more 3 windfall and grind up HP to 15, my lowest still ~12%
Next fatigue reset we will have two flux shards maybe u will be lucky
What's windfall for?
any1 can help me [dangers in deep] (hard) chapter 4 ? ? ? 633400140168
It adds value to that particular souljade's attributes but does not add value to other rare attributes
I still don't understand

As in, if all of the normal substats of that jade is max already, adding windfall will get them pass the max value, but they don't apply to the max value of rare substats?
it don't apply to rare attributes
for example you got a jade with 50% windfall, 20% divine thunder dmg, scorching level 2
that 50% windfall will increase the divine thunder dmg by 50%, now it's 20*50% = 30%
but scorching lv2 is still lv2, it doesn't get increase to 2*50% = 3, cuz windfall has no effect on rare attributes
doesn't matter if the normal attribute is maxed or not
I just meant that it have the ability to push a normal sub stat pass it max value
yeah it does
whats the best way to farm souljade level, i just hit 900 but im with 2 friends about 800 or so, we have been doing the nirritis ruin on nightscream but wondering if theres a better place to run through or something?
seems slow af, idk, last season yamas was kinda the way to go but now its solo
if you got enigma keys to spend can just go enigma, kill 3 first bosses then leave
other than that just nirriti
they are a bit underleveled, we just tried a run and they dont do much damage, maybe ill help them fix their build properly and that will help i suppose
i played alot last season so i kinda got ahead, but theyre new to showdown and dont kno too much
nirriti normal is kinda pog for fast farming
oh, do you get high enough souljades from even hard? i thought it was lower
just everybody pick tarka and spam cannon
nah you get higher quality sj with higher difficulty
but the number of sj drop are the same
they changed drops this week tho
and since you want to rush lvl up ur sense
normal is same as nightscream
u just can drop the new poison jades
in nightscream
so i would gain the same level souljades on normal as on nightscream?
yes
yeah nightscream mostly just for farming the new poison jades
thats suprising, didnt assume that would be the case, good to kno tho, thankyou
ahh i see i see
is that how people up to 1000+ souljade level so quick have powered through it or something?
yeah enigma topaz first 3 bosses and normal nirriti
ok thanks for anwers everyone, appreciate that
How to get Scorching attribute? by recasting and with some luck?
more like alot of luck lol
Shit load of luck
Getting a rare is very rare
Getting the rare you want is just up the rng gods lmao
yeah like i just got 5th scorching on my hydroflare build, making it has 15 scorching which is 
a newbie question, if I remove the 1 rare attribute on my jade, does that mean there is a chance again that 1 of the 3 rare attribute can appear on that jade?
i.e. i changed the scorching on this jade, will it now have a chance to gain again a new rare attribute by just normal recasting?
Yes.
is that the same if i just recast that rare attribute but do not accept the change just to see if i can get windfall? (playing safe just in case it did not appear, i still have scorching)
or you really need to drop it first.
i think it's possible
cuz if a new rare appear, whether you take the old or new jade it's still 1 rare attribute
Yeah you can recast it till a different rare
Thank you for the inputs @fierce light @hidden creek ❤️
I do this all the time and for me, higher chance to get another rare early
Just ytd rerolled moder to scorching within 15 rerolls
guys, "win 9 stars in doom mode " challenge has to be done in a week or just mutiple weeks ?
1 week
actually what challenge you're talking about?
the main quest
here you are
this need to be done in 1 week though
yah, i gave up
Once you get the hang of it, it's actually really easy, you don't even need 3 players, 1 is enough for 2 stars, and 2 players is enough for 3 stars due to the time limit
The hard one is the speedrun
reach 2 star alot of times with some strong 9xx players, i guess its my build then
yeah it became much easier compare to previous season 😂 previous season you need to run with specific heroes
and there's no buff

Get another player with 880 sense and a decent build and 3 stars easy
they recommend me do defuse move but i found its very hard to do
why so
so all i do there is take dam and counter
Wuchen with full defuse potential and defuse jade, there, you just mastered defuse 
ngl you HAVE to learn to defuse if you wanna play showdown for real
Seriously though, if you want the easy way, just buy Wuchen, but if you want to use defuse on every heroes, just use defuse concentrate jade and level up the potential that help you defuse easier
predict boss move for me is kinda hard
take your time
You will learn that the more you play
play more and you pretty much memorized them all
The new bosses is also messing me up quite a bit here, but I'm slowly getting used to them
some boss they attack like Flash, some just str8 up bait me and wait for my defuse move over 
Some boss tips though, the Fire dude is better parrying than defusing
Most of the Sand and Water dude's attacks need to be defuse multiple times, so don't use the defuse counter attack right away
The Electric and Water dude delay their attacks alot, so be careful with the timing
Oh what, they made the weekly 12, just realized.
At least they made it time based instead of locking you to a hero
The new Buddha dude has a lot of delaying and tricking attack, so watch his attacks carefully, and most of the time, he will do a blue attack right after a normal attack, so if you can defuse, right after unleashing the defuse counter attack, prepare to parry, if not, just dodge and parry right after
The Snow woman is also kinda like the Buddha dude, but has a lot more range and can freeze you, so watch out for that
Yeah, I can't understand, Matron is one of the earliest boss, yet she is still one of the hardest
2nd phase only delay on the move that he stuck his big crab pincer onto the ground
They literally give you a red badge if you can defeat her in speedrun
I have to see if Buddha's mix ups have some kind of sign
There is also the move where he seems about to swing the axe but then switch his hand too, but it's still slow af
Cause if you're playing Trios with 60+ ping you can't just react to his mixups
yes, this
i made this to compare if there's any difference between the delay attack and the one that doesn't
but the animation seems to be the same
High ping always suck 
Looks the same to me, that was the issue with Omnius Beast's wall jump attacks
yeah
They're making too many react based attacks when we have to predict
the thing with matron is if you make ONE mistake, just ONE, she gonna combo you and 100 to 0 you
but this move is easily avoided so
can just defuse asap and if he's delaying it then we dash away
all and all this buddha is easy as hell
compare to korvine last season
Matron feels easier to me tbh. You know once she moves, she's going to hit you. Her mixups don't punish you for a wrong prediction if you defuse.
Buddha is easy, but most of the time, one of his attack literally just flashbang you, and when you can't see anything, he make a fast attack that make you can't react fast enough 
My first clear of Legend was against Matron, love fighting her.
That is 1st phase though, 2nd phase all he has is delay
tbf i started when matron wasn't really a thing anymore and i just murdered her with my overpowered sense level so
i still struggling to fight her even today haha
Even in her second form you can tell what she's going to react with when you Parry her based on her animation
i think you're kinda wrong on this
2nd phase is even easier than 1st phase
he only delay the ground attack and the blue which you can always parry as long as you're being patient
suuuuper loooong delay though
Yeah, that why I said in 2nd phase, all he has is delay, at least the 1st phase has some trickery
but eh as long as you don't spam ur defuse/parry u're good
Matron speedrun was one of the nicer bossfights in my experience as IIRC she never had a 2nd bs boss to complicate everything.
He has an annoying mix up on his side swipe in second phase that does decently high damage
It's so slow that you can easily defuse or dodge though
the new pve patch is absolute garbage
I might just need to fight him more though, only did like twice lol
For Omnius Void, when he goes underground, is there a way to know if he does the uppercut from the ground, or the blue attack from top?
The only annoying attack is the one where he stab into the ground and vines come out
There is a short window where he peek his head up
we have a new patch now? 👀
His body will appear like 0.8s before he starts the uppercut. If he does the blue you have plenty time to get ready for the parry even if you panic.
They just need to fix the drops tbh. It's been an issue for 3 seasons now.
Ty, I will keep eye out on that!
I miss the old void, double the reward and can be finish in like 5 mins 
we wanted actual bossmechanics
They're increasing the rewards this upcoming patch
In Nirriti?
everywhere
In legendary, the miniboss tree dude, if you miss the parrying on his charging attack, you just die 
the only boss with kind of mechanics is the three heads
It would be nice if they smoothed out the difficulty differences too. Or at least added some sort of self-heal in nirriti.
Might have to get your Sense Level up then. You deal less damage and take more damage the further below you are.
its just bad compared to 1.5
The miniboss tree dude is somehow more annoying than the buddha guy 
i know its still dumb
literally nothing changed in term of gameplay compare to 1.5...
It's always been difficult attempting the new missions below their sense
and you're saying the 4 heads has the most ''mechanic''?
Omnius Aureate was probably the worst offender on release
bruh
I don't know why they made the spear RNG instead of just having it spawn after you kill a certain amount of enemies
feels like u're playing a puzzle game not a fighting game lmao
And somehow I keep missing the damn electric spear attack, just fling me nowhere and then I'm dead
yeah and bcoz of that you can get pass that stage just by hiding and go pick up the spear when it spawn lol
no its actualy interestin
the three heads is the best boss by far
its not a puzzle its so easy
It's going to make it really bad for Speedrun
You can literally just stand on the outside platform, wait for the spear, then move to the left or right
you probably is the only one who say this
but eh sure
yea id rather have more bosses with some interactions then braindead tank and spank
I'd rather have that than another wave defense mission tbh
''braindead tank and spank'' he says 😂
thats what it is
gl tanking anything on nirriti legend
The defend stage of the electric dude was ok, the defend stage of the sand dude suck
big head boss can be not super annoying with luck if you get fire and lightning head or super annoying if you get stone or water head but I find the 1st mission with the crumbling platforms and randomly losing grip and falling from poles the worst experience so far.
Also hate that they're making all of the difficult content essentially one time clears. Cause the rewards are identical to the easier content after that first clear
this
you just cleared them once then you never run it again
That one can be annoying, cause all it takes is for one person to not keep up in killing their side and it slows everyone else down. Crazy the difference in a run when everyone spawn kills and one person leaks to middle.
Yeah would be nice if they increased the souljade drop to max 1010 too. WOuld feel a lot less wasted time to farm those missions for new souljades.
i wihs they would add raids like 5 player partys with new jades wich allow healing and tanking and aggro that would be cool
i knew you're a mmorpg pve player
It was actually pretty fun when Enigma Peak was dropping amazing rewards.
The defend stage of electric dude doesn't require you to kill every monsters though, you just need to hold out for 10 mins
Tbh you could do that with Group Heal & Advanced Heal with the No Depletion Attributes.
imagine boss fights with 5 or more people worth of special effects flashing around the boss instead of the current 3
so what exactly is the drop increase coming next patch? we got more sj drop or higher quality or both?
Yeah that was an improvement from Immovable. They last too long
so what? just make the effects less there is always some way around problems
lmao how minimalistic to think just inside the box
Electric defend is the best for 3 stars speed run, just need to hold out and using the correct character 
I'm assuming they're going to fix the adjustment they said they made and they're also pushing the fatigue cost up to 45 (so 1.5x more Souljades & Crystals per run).
sooo technically nothing changes? just that we spend our ftg faster?
more ftg consume and more sj drops
You still get 3 stars from 10 minutes? Might not be a thing this season
Yeah takes too long to burn fatigue right now
I wish they would do these https://discord.com/channels/750237703739539497/1279840190193733793 instead.
iirc 3 star has shorter time reqirement now than old 3star
Aww, they changed it? Last season, the speedrun stage I literally just hold for 10 mins, the boss was still around and I won 3 stars anyway
@fierce light if i use poison build so which stats requirement for it? atk + dmg boss or atk + poison blast?
Attack + Dmg to Boss, unless you're using it mainly for mobbing, then Attack + Poison Blast DMG.
hi @fierce light are you free? may i ask you to check out my gameplay on hydroflare set? one with defuse solidification, one with copper ward
i thought copper ward would make my dps much better but it looks like it just... mediocre, like it doesn't even really make a difference compare to solidification
so i'm wondering if it's bcoz of my gameplay being bad (couldn't make the most out of hydroflare triggers)
You doing it with Ember?
yea
Oddly enough Ember performs worse the higher your Sense is than the enemy
but i only replace solidification with copper ward and vice versa
and i capped scorching on both build
Yeah, Copper Ward helps it proc faster, but it's still pretty slow the higher you are, cause of damage mitigation
my sense lv is 52 higher than the stage requirement
Oh if you have max scorching then Copper Ward should be better always
that's the weird thing
they gave kinda the same result
Lot of health % Attributes?
i wouldn't call it alot but i got 5335 with copper ward
Actually hold on might be on to something
Since you don't get as much attack from your potential this time on HydroFlare
i recorded both run
yea
so i'm wondering if copper ward has became not worth it bcoz of the dmg it increase vs the risk it bring
Guys any recommendations for what build I should try to build or jades I should recast (I want to take advantage of old system as much as I can b4 it goes bye bye)
really depends on how many old crystals and how many high value jade opts you got
I got like 300ish old crystals
And I’m not sure what counts as high value jade opts
I have like a bunch of random souljade packs but I was thinking of opening them when I actually max out my sense
But might change that for a chance to
Get the “high value” jades
It's actually a slight improvement in Burn DMG going for Defuse Solidification now.
Attack % = +12% from Hero Level 20, +4% * 6 from 6 Souljades, +2% per Windfall.
Health % = +20% from Hero Level 20, +15% * 6 from 6 Souljades, 7.5% per Windfall.
Both cause Blazing Flame's scaling from Health% got nerfed by 14.2% (relative to last season) and that the BiS Hydroflare Potential is missing 12.5% Attack from last season.
It's still worth running Copper Ward if you're running Ember though. But in the meta Thunder Scorching build it's not.
@mortal yew
just whatever opt that is maxed or nearly maxed, doesn't matter what the opt is, for example even range dmg bonus +12% (useless opt but maxed), if you success at transfer this opt to the jade you want then after that you can just use new recast system to change it to for example divine thunder dmg and it will be +30% divine thunder dmg (maxed)
so you use old recast system to get maxed opt on your desired jade, then use new recast system to change it to the desired opt
Oooh
So you’re saying, just use old jades to try to get random jades to high/max attributes
Oh
Opts
Lmao I misunderstood
I thought opts was abbreviation for options as in souljade options
So first of all I still need to find a set I wanna run correct?
Ok
I think I have a hydro flare from last season
I can do that
Poison
I think I’m missing one more jade
😢
Ok I’ll check them out
Thanks tabbie
anyway just use old recast system to get high % attributes on the jades
doesn't matter what attribute
Yep yep, also for hydro flare, the rare attribute I would look for is scorching?
though 300-ish old cystals? idk if i should advise you going for the strongest build rn which is scorching hybrid thunder-hydro lol
I wanna try this
😂
I think I have the jades for it too
you might ended up with a messed up set of sj you know that?
I’m just scared that my mechanics are not good enuf to play this lol
that's why i said classic hydroflare and poison would be a safer bet
Ooh
Now I know :D
cuz they're good with rare attributes but they still function w/o them
unlike the hybrid build
you MUST get scorching on it for it to work
Uh oh
else it's crap
i'm lost again
just is it worth to use copper ward instead of solidification on thtis?
like i'm not that hungry for damages
Ember procs based off your max Health & Armor (Total HP), Copper Ward effectively cuts that in half, doubling it's activation rate.
ohh
sooo if i'm not running ember
whatelse i can put into that slot? i mean like, stormsword on wuchen or something?
or maybe backfire? thunder mastery?
eh nvm, so in the end copper ward doesn't increase your burn/hydro dmg as much as it does before?
Hmm, probably Defuse Aegis-Break or Stormsword if you're Wuchen/Feria.
I don't think it warrants taking off Ember though
I tested it a few days ago. I didn't use copper but used Incineration. I think the damage of this set is also very good.
did 3Min 49s
This adds a lot of safety and lets you do more damage with each defuse.
for my account health is from 6699->5694 without copper
but have incineration dmg
Yeah that's even better, just your first burn going to be a little weaker
this is scorching thunder build?
cuz i remember asked this =))
Because of the potential changes Incineration is better.
😵💫
Just have to make sure you're procing it every 10s
so i keep think incineration or defuse-aegis break better =))
Then you'll have to defuse every 10s
and more 5%
When playing on a level much higher than your current souljade level, do you gain souljades closer to the level of the board or your current equipment?
i think avg 6 jades u equipment
Incineration change to copper is
did u try on defuse-aegis break?
no
🤔
incineration get 20% but defuse-aegis break get 25%
idk what should i use yet

its different
sure
Thunder burn build is all about countering not defusing so defuse aegis break isn’t really going to be much help
but all atk of boss not is focus
He will be procing incineration more from counter into dodge then defusing attacks
and u can get buff from defuse then u can parry thunder after that
You attack the boss to build your divine thunder meter and go ice to build the meter a lot quicker
i know that but u can defuse from boss atk
and charge thunder meter
It’s not as fast or does as much damage
Defusing doesn’t charge divine meter
but u will get 25% atk from defuse
It’s the defuse attack that does and when you’re defusing you cancel after the very first hit so you’re not adding to that bar at all
while incineration just 20%
They both give 25%
wait what
i remember incineration just 20%
same defuse-soli
Unless I put the wrong value down, should be 25%
I mean you can run what you want and incineration is 25% too but the better choice here for quicker times is copper ward or incineration
And you wouldn’t replace flame blade or thunderproof with aegis break
Yeah even CN site is saying 25%.
It’s 25%
Also did the math and they really making us wait until the 25th before we can hit 1000 and get that flux shard there from season quests
Max you can get after reset Wednesday is literally 979 and then if doom speedrun challenge goes to needing to clear 2 on the second one goes to 999 on 9/18
We didn't get it right away last time
i tested and it same quick
Yeah I was just hoping we would by the 18th, getting impatient to get them and pray I get 2 scorchings out of them lol
Not compared to copper
lol, im saying incineration and defuse-aegis break
Incineration still better with divine thunder burn build because you’re wanting to counter as much as possible since that’s where the damage is not defusing, if done right you wouldn’t be losing incineration effect ever anyways (unless boss change phase or something like that)

idk why u say incineration better
what's incineration do?
incineration - active hydroflare and get 25%
defuse- aegis get 25% after defuse
If you’re wanting the quicker time even if it’s just a few seconds you go incineration if aegis is more you’re play style then do that. That’s what I’m saying
Those few seconds count if you’re competing for times
If you don’t care about times and placements then do whatever best suits you
and defuse can active any atk from boss or monster
That isn’t the point of the build……
and u alway get 25% from defuse-aegis break
i know u need counter to active scorching
but
i said u can get 25% from defuse at all
You are creating your own attacks to counters, if the boss throws blues that’s even better
if u defuse then dodge to active draco stride and get 25% buff from hydroflare
what's diff?
Defuse then dodge = 25% (Incineration) = Defuse get 25% (Defuse-Aegis Break) then dodge
what's diff?
The only difference again is one is better to get a quicker time than the other when playing optimally. If you’re not worried about getting times/placements or clearing as quick as you possibly can then don’t worry about it and go which ever one suits your style more
Because it is, you play the build as optimal as you can
It’s just like if two different people had the same exact builds down to the percent on all their attributes and the boss did the same exact moves. Why would one have a better time then the other? More optimal play/less useless moves/movement

Does that make sense now?
no
Again it doesn’t matter if you’re not grinding for times and placements in Yama though
if same build, just say about player skill

not say about that
u just go in training room
and test how incineration charge thunder meter faster defuse-aegis break
i tested and it same
i just said why u say incineration charge faster than defuse-aegis
just test and record video for me
Okay how about this then. Why if I replaced incineration or aegis break and thunderproof with desperation and backfire still have a longer time then someone who went incineration and thunderproof? I’m getting a 40% boost from those two compared to just a measly 25%?

if u saying replace thunderpoof so end this now
i just say incineration = defuse-aegis
both use defuse
both get 25%
and idk why u say incineration get charge faster
btw incineration active by Defuse-Flame Blade + Draco Stride
and Defuse-Aegis just 1
Don’t think stats on ur build matter that much atm because im 6th with tarka and the top 15 players stats are 5x better than mine
Plus no one is really giving it there all till end
I never said it charged faster. I said it will give you an overall quicker run. When defusing you cancel after the very first hit to proc the flame blade which doesn’t charge divine thunder. What charges divine thunder is from your attacks. Again the difference is a few secs but when competing for times those few seconds count.
No the divine thunder burn builds are procing hydroflare from Draco and scorching
Flame blade is just there for extra burn when you have to defuse but again it’s just extra movements that top players aren’t focusing on doing with that build. The divine thunder scorching build they are moving to proc divine thunder as quickly as possible to get as much scorching hydro flare damage done as quickly as possible
that why i said incineration = defuse-aegis
i just care it get 25%
You can use your Skill for Skilled Fire Chant to proc Incineration when you want as well.
cuz it same buff bye defuse
Okay then that’s why I said if you don’t care about placing times then don’t worry about it just run whatever fits your play style more
yea but sometime i forget use skill to active that
We talking about Yama?
im not in yama
Incineration vs Defuse Aegis-Break in replacing Copper Ward on Thunder Scorching build.
im just say incineration or defuse aegis is better to repllace copper ward
Yep and it’s all just optimization to get better clear times
i'm do it on all mode
enigma, enigma peak, speedrun,....
What was the problem about canceling defuse?
nope
Oh I was just saying how when we defuse optimally we cancel after the first immediate hit which doesn’t charge divine thunder bar unless you let it go all the way through which isn’t optimal most of the time
that
If using tarka yea but if ur raging is full before defuse not canceling it right away is better but that’s only if u have time before another attack comes
Talking about divine thunder scorching build not burn
Ohhh
Yeah Defuse Counterattacks generate very little Thundershock from Thunderpull.
Oh nvm I’m out then I don’t like that cringe burn thunder build i honestly don’t believe it should even be as strong as it is good luck with that tho
Defuse then dodge get 25% (Incineration) = Defuse get 25% (Defuse-Aegis) then dodge
that i wanna say
it same
But yeah if you're using this set up: https://cdn.discordapp.com/attachments/1266668634609025076/1282770451101388916/image.png?ex=66e09094&is=66df3f14&hm=2077fadd7f541f6cddca759cbde072ac76aba132cf4ed032e4884801c12eb875&
You'll activate Incineration more than you will Defuse Aegis-Break.
- From your next melee after every Skill use.
- From your next melee after every Defuse.
- Whenever you activate Scorching from a parry.
why i say it same cuz Incineration need dodge to active draco stride and defuse -aegis just need dodge
to cancel atk
and Incinerration > Defuse -Aegis cuz potential from use Skill
Dark people took incineration off for the current stage in Yama I’ll have to see what was remove for it tho
burn after use skill then dodge to active it
Defuse Aegis-Break only has one activation method:
- When you Defuse an attack.
Incineration has three activation methods.
yes
Aegis just 1, Incineration = Draco Stride + Defuse-Flame
Even without the potential it has two methods that allow you to have better control of when it's going off.
They went with Copper instead.
Which in the current times where you only need two Scorching procs to kill it it's more ideal
Ah yea that didn’t see copper wasn’t on
Someone did 16 seconds with kurumi on it
And they removed flaming blade and kept incineration on
Oh, yeah makes sense
Okay look this will be the end of the convo but ultimately the difference is just incineration being more optimal with activating and allows more quicker gameplay which equals quicker clear times. It’s not a huge difference but it’s a difference some people want to take because they WANT that best quickest time possible. That’s all to it, besides that it’s pretty much even
wait what, really?
One Scorching Lv. 12 deletes the bar iirc
I’ll screenshot but ima blur the name because some people like the get mad over a screenshot some reason but hold up
I was honestly curious about doing that if you had max scorching and just ignore defusing in general
So you can probably just use Skill at the start, proc Skilled Fire Chant, proc Incineration, then go for Scorching.
i guess he use potential
I don’t have scorch’s or many because I got rid of all mine

If Skyfire worked off Hydroflares like it does in Nirriti, it would be perfect for this set up.
wait, Inceration has 3 methods, i just know from draco + defuse, potential so last is?
You'll activate Incineration more than you will Defuse Aegis-Break.
- From your next melee after every Skill use.
- From your next melee after every Defuse.
- Whenever you activate Scorching from a Parry.
there
oh
i just colored over it wasnt letting me blur it some reason
Yup, Kurumi Skill at the start, get Incineration going, boss throws a focus attack, first phase is down.
2nd phase you build Thunder Counter asap, then finish.
lol, look like i know u saying who
Yeah can break it during transition from Orb to Void phase.
it would seem they spammed charge then buffed there selfs right before orb came out
and that isnt the eu player
they are na
how do u make boss focus atk on you?
i tried 5 times and it alway normal atk
No way to force it that ik of, just restart the run till it starts with that.

oh no
I'd deconstruct that tbh
deconstruct that
ight
u use old recast system?
Can still use that I thought they weee getting rid of old?
if u has old crystal
Old goes away after next patch
ye
guys take or no?
i think taking it might work, but im gonna miss that max attribute 😭
Why're you working on Defuse Aegis-Break anyway?
wait sht
yea why tf was it even in my build
holyyyyy🥲
thanks zero
I think it was cuz I was trying to run hydro flare but didn’t have copper ward and it was there and I just kept using it
the boss need to not move when he spawn while increasing thunder then parry attack parry and then F kill egg
Thank You.
Nice xbox got a full screen on the top stage.
wow, on pc 2+ minute kills start at rank 18 o.o
Hey, anyone up for showdown? ^^
can u do that with wuchen? parry the thunder?
🎉 | xXAaGokuXx leveled up!
my wuchen jades
You just need the Thunder Counter Souljade to parry it.
so i should replace ember jade for thunder counter?
If you're looking for the Thunder-Scorching build, then it's this: https://cdn.discordapp.com/attachments/1266668634609025076/1282770451101388916/image.png?ex=66e09094&is=66df3f14&hm=2077fadd7f541f6cddca759cbde072ac76aba132cf4ed032e4884801c12eb875&
Does Windfall increase moderation %?
No
The quantity of Souljades only seems to be affected by your current fatigue and if you use a Rune Key.
So it's safe to assume it affects the quality of the drops, but Luck so far has had really negligible effects. Not worth sacrificing the damage for.
ik
im not building that build tho last season already burned me out so im doing refarming like that so i just made a guess on what u did
Can someone here explain to me how the quest Counter a Divine Thunder once in Nirriti's Ruins work?
Take thunder element at the start of nirriti and find at least 4 "element" type of anima, you will get additional anima that build up thunder (yellow bar) and be able to counter divine thunder
Thank you 
how do i complete this
it's weekly quest (typo), wait for next weekly reset
Any tips for beating Immovable on Hard? I have pretty much breezed through almost everything up to here, and now this feels impossible. Playing Feria, Yoto, and Viper.
oh okay, ty
level up your sense first
The requirement is like 750 and I am at 760
Do I need to keep climbing? At this point I just feel like I am bad lmao
just get it to 1000 then go back and clear them all at once
you'll need to level up your sense anyway
How can I get it up to 1000? I feel like I would have to grind for ages, since I can't get drops higher than 760 or so anyway
with ur current sense, nirriti
I see, so Nirriti will continue to drop higher and higher sense jades?
yes
#👾┃showdown message
just keep playing, element build could be useful for that stage
nirriti is best place to level up sense, go enigma if you able to clear it
Perfect, thanks guys
if u ever think about doing it and i strongly suggest to u or anybody else since its still the second week of the season and still there is too much time to build it
plus is the strongest build RN
and i strongly suggest (if u r lucky) to have 2 windfalls on Thunderpull +Thunder counter+ Thunderproof For future metas and to have 12 scorching on Draco defuse flaming blade and copper
does anyone know if you get more souljade drops if you choose not to go into the golden shop portals and just go into monster portals instead?
you don't
alright thanks
Can someone help me with my potential &stuff. Pls ty 
What do you want to achieve?
Mmm i feel like my damage is too low honestly
Im playing a Thunderbuild
Rn but something seems off
Go green potential table then
Can you share your build?
The jade I meant, the potential regarding thunder is just green table
Yes gimme a min, im not at my pc rn
@mild quiver
What hero are u using this for?
Ah wait, probably Viper right
yes^^
Viper is not that good of a hero for using thunder build, for thunder you mainly want hero that have ability to hit a lot
Like Feria and Wuchen
Can someone help me with this im at 1010 sense level now what is the best way to farm jade for recasting if you never did it before?
Go to enigma, kill 3 bosses, leave, repeat
Someone pin this already too
You can reference from here, these people know much better than me 
Also I'm pretty sure people don't usually run thunder build on it own, more often than not, thunder build is used in conjunction with another build, like burn and hydroflare
Your build is just weak
just go classic thunder build
Thunderpull, Thunder Counter, Thunderproof, Sub-Zero Seal, Ice Break, & Spring's Call
i got that build too if i remember right lemme check
thunder sword do literally nothing on this build
and sap is a defensive soul jade
so you got 2/6 jades that doesn't gives any damages
plus if you want thunder build to be good you need high % of divine thunder dmg
Ill have a look into it after my match^^
i would advise just go for hydroflare or poison build atm though
cheap, effective and don't require any rare attributes to start working
@fierce light what are best attributes to have on the new hybrid build ?
(Atk + boss DMG + health or Atk + boss DMG + Divine thunder...) apart from having 4 Scorching rares on jade
hp attk boss dmg, if u got windfall replace boss dmg
divine thunder deal 0 dmg on that build
Nightscream ruins is way too overtuned... Sometimes getting one shot at boss two with almost max fire forge and ten bars of armour minimum :/
Ideal Thunder build for Viper is:
- Thunderpull
- Thunder Counter
- Thunderproof
- Sub-Zero Seal
- Ice Break
- Spring's Call
You'll hit significantly harder, especially on your Thunder Counters.
There's a more meta build out currently though, but it requires high investment to pull off.
Attack and Health
when are they gonna patch this, 1 lvl per run is taking forever
Where do you farm sense level im currently 750 doing normal mode only since hard is like 790 above.
its really worth to go on thunder+ice in one build?
nirrits normal too but its terrible atm
nirrits normal seems to be the best option. After You got around 850 its worth to consider enigma domain
It increases your attack essentially by 75% for 10s whenever you parry. 20% by default.
Next patch they're increasing it a little. Hopefully the fix the drop rates too.
Nirriti Normal takes like 3-4 minutes though once you get it down. Shopping makes it around 5-6 minutes
wow, maybe i will try that
So nirits normal until lvl 850?
Yeah or whenever you're comfortable to start Enigma
I'm not sure about enigma after they raised fatigue from 15 to 30 here. I personally raised my sense level to 1020+ in Nirriti Normal.
Although, if in Nirriti fatigue is 45 when next week showdown starts, enigma will make sense again
Enigma was always 30 fatigue. But there's a strat where you just clear the first 3 Bosses for 10 fatigue.
Does the nirriti hard have sense recommendation? I cant see any
And also are anima rings applicable only to nirriti?
it doesn't
yes
can you share the poison build? plus stats and potential please
these 4 jades is the core of poison build, last 2 you can pretty much equips whatever that suits your playstyle/buff ur damages/stacking poison faster
for potential this is mandatory
last 12 points you go 1 of these 4
Thanks buddy
Whats the sense level to easy beat nirriti hard?
Nirriti has it's own progression system, you just keep playing it to get stronger (check Fire Forge).
@fierce light which heroes that cyan fang is worth to use on poison build beside viper?
Kurumi and Matari so far
Seems to do a crap ton of extra accumulation for Kurumi, and is just Matari's best DPS option.
Still have to frame count and test the accumulation for them, but Staff and Spear just have such low DPS on their Uncharged Combos I don't think it's worth. Plus in practical tests it's hard to pull it off consistently cause of how long it takes.
Hybrid build is good on all heroes?
Yeah just requires you to be good at Thunder Counter
can recast get specific attribute guys ?
Finally finished the 3 challenges where you have to use specific heroes to clear nirri nightscream or above
Now the rest can be pluck out one by one by using Wuchen for ease
Funny when scorching builds pull ahead by mile to everything else o_O
But there are 4 that I think I won't be able to do at all
-Not using more than 3 recovery item
-Pick only 3 types of anima rings
-Not using rebirth
-Have 10% or less health left (this one might be doable if I have Divinity Guard, but it will make the run hard af still)
yeah and they even buffed the dmg coefficient of scorching from 0.26 to 1.36
Oh, google didn't translate that part completely. wtf
but hey only one scorched 3 will be better than current scorched 12, so yay?
thundercounter now also gives scorching by default
At least my viper moderation build was able to shine for 2 weeks 🥲
moderation stat removed, existed moderation opt can choose to change to scorching or windfall
"The upper limit of spiritual consciousness level is increased from 1030 to 1080." This is a bit ugh... will they raise the level of souljades we get from places too or we'll wait for weekly quests to catch up with the level?
WHAT?!?!?
Annoying, that just placed Burn builds even further above all else
yeah
which is... unexpected
what i was expecting is they gonna do something to tune down the hybrid build
but they did the opposite?
Was ice build ever a thing 
Ice was already powercrept by Poison
It's kinda the vibe of this season. Lots of feedback were given and random or opposite responses were given
But now that Ice Moderation is gone, there's no reason to run it even if you had a strong set up before.
Just invalidated my Ice Build I started on and invalidated my Moderation Poison build I wanted to start...
bro they basically FORCED us to play that build
which was NOT good for us, at all
I said make Scorching into a Souljade, not keep Scorching and put it on a Souljade....
😂 it's the translator's fault
Smdh
Well at least it's going to be easier to make a Thunder-Scorching build, but jeez
Oh not just build-wise and it may be personal but found a lot of changes that make already concerning aspects of the pve gameplay worse in my eyes.
But yeah that we don't have build diversity again is a bit sad.
I'll have to see what the patch notes say tommorow, cause this might be an error
0.26 to 1.36 makes Scorching have a higher base damage than a full Thunder Counter.
yep
they made these changes literally based on the new build
for it to became completely broken
i think is fake news bro
🎉 | 卡卡西[EU]kakashi leveled up!
let's see
bro 1.26
i read note in test sv but don't say about remove moderation
fake from trash idol douyin
😩
That’s fake
do i need to check my CPU is cooked ? 
why are you using stormsword and thunder mastery on this build...
Cyan Feng , personal Wielding jade or Arcane Thunder ? something like that
cause i dont have the freeze stuff
Be better 
bro go farm them
Any jade that increase dmg tbh
i have played about 50 miasma swirl on nightscream and i cant get the dumb subzero jade
I mean, I farm the entire last season without getting stormstride sword, only after using the faded jade did I get it
Thunder-Wielding Souljade (if not Wuchen; Wild Windspout is really bad), Desperation Shield, Renewed Vigor (activates on parry & defuse if you have the potential), Stormstride (if not Wuchen; can interweave between Thunder Counter & after any attack) or Outrage
i found an arcane thunder jade thatl doo for now
i just need a sub zero jade then i have an actual set
also what kind of stats am i looking for on the jades when i have the ice/lightning set
divine thunder dmg
attk
dmg to boss
tbh
it's kinda not worth building this set atm
better just go for hydroflare
and work your way toward thunder-hydro hybrid
can you send me a potential tree and the jades for it
👀
hydroflare
i think il try but i use defuse to rarely
hmm
you should learn to be good at using it
higher contents requires lots of defusing
u just dodge roll
lol
there's moment when your only choice is to defuse
don't forget there's time attack too
defuse and follow with a counterattack or roll and deals 0 dmg
your choice
last 3 points to the top right, similar to left side
so i usualy play kurumi or viper wich of the two sets suits better? @hidden creek
what two sets
oh
1st is a safer option but lower damages
2nd higher damages but more risky cuz you got no armor
i mean in higher lvl it dosent matter cause onetaps are just common
eh it's not that common
really?
One taps are mostly a thing while you're underleveled.
Was only common in old Yamas 58+, now there’s not anywhere you should be getting one tapped unless you’re under leveled
does potential affect on Nirriti or only normal mode?
I see, thanks you buddy
I’m good and if really wanted I could do it at anytime full burn and full thunder build I have
But would rather never stoop that low for that build
Bro ain’t no way I choked a 20 second time by getting frozen reason didn’t reset when I froze was because was just warming up but if I knew was gonna do this would of tried harder I’m pissed
Same time as my fastest time already could of at least beat that tho
wtf omnius remained orb till ~10% then started 1st phase
Wym
Did u not counter the orb?
when you start the encounter
he remained orb until I smacked him down till ~10% health then turned into 1st form of omnius
Well if u didn’t kill orb by then he when go blue just wait for the counter sound then counter
Should be able to have time to defuse 2 times before
But I could record it for u then send u when after this game
I'm confused, but sure!
I’ll just record I don’t like the counter sound tbh so I’ll just show u when
thanks
Game almost done but ima send u it in private message when I record it
Guys, is the red secret from codex after guarantee after I get useless rock?
🎉 | DooDooDoopy leveled up!
Not guaranteed.
Oh nice I got em both one run.
Useless Rock on Floor 1, Not So Useless on Floor 6
Normal Difficulty.
Amazing !
I still need to find it
Which hero you used for the run?
Wdym with that?
I’m guessing using rares in builds?
But he has jades with double rares too so idk
Just saying not wasting my time to build it when it’s just gonna change in like 80 days
Honestly don't know how they could nerf it enough without making Scorching bad again or just outright removing it.
They could change how it works with the thunder counter jade
Scorching doesn’t need to be nerfed just that build needs to be
Nothing is gonna keep up with that build in later stages in Yama
But fr fr tho not nerfed somehow I most likely quiting just don’t feel like one build should be that broken
I mean it’s no different than Ice moderation on mobbing
I mean like it’s the equivalent of ice moderation on mobbing but for bosses
Don’t think killing a boss that’s 1020 in 4 or 3 hits is anything like that tbh but like I said how I feel my opinion
However, this only works on simple mobs without aegis, on mobs with aegis ice build on moderation is not so good anymore. And this build is average when it comes to fighting bosses.
In addition, it has competitive counterpart in the form of poison, which imho works better on enemies with aegis, including bosses. But it's not certain.
Broken build through counterattack thunder and burning allows you to one shoot everything that moves. And everything that doesn't move, move and exterminate instantly. It looks probably even worse than the old ultimative build through hydroflare, which everyone got tired of in six months.

I'll remind, btw, that ice build in relatively pure form for the entire showdown was only competitive for 1,5 month from early February through second half of March 2024. It was weaker than dominant thunder counterattack, but simpler and still strong.
And IIRC, some genius only came up with moderation ice sometime around late spring/summer of this year. Developers in season 2 gave pure ice build with yushan shadows as recommended, but how to do minimum enough damage with them against serious enemies and even more so defuse freeze on heroes like Viper is great mystery.

Yeah Ice just doesn't have the base multipliers to keep up. Honed Darkness was nice when it was a potential since it allowed you to essentially proc Ice Blast off cooldown, allowing it to somewhat compete with Thunder Counter.
There's hardly any downfall to the Thunder Scorch build aside from the initial cost, i wouldn't be surprised if we see our first Solo Enigma Peak this season.
Any fast way to farm carved jade?
Was Including the poison moderation too but my main point was having max rares on a build to make it way too OP clearing everything in its path in its respective area. Yeah it’s strong as fuck when maxed because of the recent patch and people found a way to proc it more. Complaining about the scorching but not the windfalls and moderation is what’s confusing me. It’s not like that build is Easy asf to get like all the past builds so it’s understandable to me about being so strong. Do I think it’s a little much? Yeah a little but do I think it needs taken away otherwise people quit? Nah. If you’re going to do that might as well get rid of rares all together and ruin any type of end game grinding/competitiveness or goals is has rn
Nirriti's ruins, normal? As far as I understand it, carved jade still falls worse in enigma than in ruins/old yama. Either way, it's not a quick process, unfortunately. Especially against background of how quickly these crystals are spent.
but not the windfalls
This property is included by default in any build.
and moderation
Because it only works in very limited builds on few heroes? It are also not universal.
If you don't make specific build on moderation, then this property is garbage for you. Unlike the other two.
My point is not that scorching should be removed, my point is that it looks broken.
I'm in favor of having as many different builds (including ranged weapons) that are competitive with each other as possible, rather than one ultimatum option.
The main reason it is is due to the windfalls increasing you’re health and attack when all at a max on top of the new scorching buff. Having 4 scorchings and 6-8 windfalls you’re going to clear anything and everything in your path so complaining about that is really just complaining about rares. Not everyone is going to get there. I only have lv 6 scorching and 4 windfalls and it’s still not beating my burn build with copper on. Everyone complaining I’ve seen don’t have the build while the people that do haven’t (that I’ve seen of). Maybe the scorching damage is a little bit much but overall I don’t see much wrong with it due to how much you actually have to put into it. No matter what build it is(viable ones), when you have 6-8 windfalls it’s going to be/look broken.
To me it’s like seeing a preteen whose saved up his money from working/chores to go buy a candy bouquet for himself getting yelled at and hated for by the other kids because they don’t have it/can’t have it yet because they didn’t save/no money for it currently and think he should get rid of it.
Let the people have their candy bouquet for a bit that’s all, maybe knock down scorching a little to like 20% more damage than the burn jades combined not the 35% (15% off what it’s at) or something dark said it was lol. Let them have that bit of satisfaction after playing for so long (non CN since they get that satisfaction all the time 😂)
what's your drops rate like
If its broken, its broken. Its not a matter of getting a bunch of rare properties (which is required for absolutely all top builds, lol), it's a matter of it being a head above everything else. I thought same thing about last season and build on hydroflare with 4 scorchings on max. I don't mind people grind hard for the sake of getting perfect stats and rare properties and getting the reward they deserve, I mind that it gives an incredible efficiency gap.
I have bunch of showdown materials in my inventory, at least enough to make one very good build, I guess (especially if break rest of jades). But I don't really want to do something like that.

I can see your point and where your coming from. From a game developer view point though, those rewards and gap you get from the rest is what gets people to continue playing more and more and the players something to strive for otherwise it gets boring/dies out quickly which is why I think it’s a good thing at the end of the day. Gotta understand they’re a business and honestly out of the crappy money grabbing stuff they’ve done so far this isn’t bad at all imo
Kind of like black myth wukong. After ng +3 you unlock really cracked op stuff so people want to continue playing to get to that point and experience all that level of OP. Gives them something to go for that forces them to continue playing. I think that’s why they made the scorching the way it is and haven’t changed anything about it yet. We will see tomorrow though, still think it should stay around 15-20% more damage than the burn jades combined at lv 12 but that’s just me
