#Hey, I’m trying to replace a specific Tartarus BGM in Persona 3 Reload (PC)

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frosty barn
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Hey, I’m trying to replace a specific Tartarus BGM in Persona 3 Reload (PC).

I already converted my audio to .hca and confirmed it works in foobar2000.

I tried replacing it via a simple Reloaded II mod using:
Sound/lnk_26.hca

But the game still plays the original track.

So I’m not sure if:

  • Link_26 is actually the correct BGM ID for that track
  • Persona 3 Reload requires ACB/AWB repacking instead of loose HCA replacement
  • or if something like BGME Framework is required for this to work

What’s the correct method to replace a specific Tartarus BGM?

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@white vigil 💪

white vigil
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first off: wrong ID as stated lol

frosty barn
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One of the biggest questions is how to add custom files to the game, like I usually do with the Wii ISO.

white vigil
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few questions

  • structure of your mod? (screenshot would be preferable something like the example attached pic)
  • did you follow any particular tutorials before/what have you already done
frosty barn
white vigil
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not familiar with how it's done for wii modding. typically with modern persona games that use R2, you do not need to repack anything into base game files
(basically, you don't need to repack the equivalent of an iso, you can have the files loosely loaded)

frosty barn
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I already have the music in the correct format and I've located it, but from here I don't know what to do next.

white vigil
frosty barn
white vigil
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follow this guide. there is a step to add dependencies; add a dependency on Ryo Framework instead. (do not add a dependency on Persona Essentials)

GameBanana

Easily add or replace audio!... A Persona 3 Reload (P3R) Mod in the Other/Misc category, submitted by RyoTune

frosty barn
white vigil
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when it comes to actually structuring your mod folder, you will follow something similar to this

white vigil
frosty barn
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Wow, thanks a lot hahaha I think I'll ask for help modifying models later, but I want to start with simpler things.

white vigil
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you need that and you will need to install Ryo Framework (it's a mod, use the 1-click install)

frosty barn
white vigil
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so this is the software I typically like using for audio editing, it comes with some presets for easy replacement. but to save yourself time, you can just pull the music IDs from the program or from amicitia https://amicitia.miraheze.org/wiki/Persona_3_Reload/BGM

Amicitia Wiki
BGM

The bgm.awb is an AWB file found in Persona 3 Reload's CriData folder. It contains all main and DLC tracks in HCA format.

frosty barn
white vigil
frosty barn
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@white vigil Do I only need RYO?

white vigil
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you dont have to tag constantly lol i will see eventually.
in this case you only need Ryo framework, yes.

frosty barn
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Sorry lol it's a habit

white vigil
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drop your audio file into that folder and rename it with the correct ID

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for example if you want to change tartarus block 1, rename to link_01.hca

frosty barn
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I want to change the song 'mass destruction', the ID is link_26.hca

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Something's missing; the game still features 'mass destruction' instead of the new audio.

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I got that ID information by analyzing a mod, and there was the ID for 'mass destruction,' so I tried changing it.

white vigil
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ok yeah in that case 26 is correct then. send a pic of your file structure?

frosty barn
white vigil
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you're generally replicating the structure of the game files or you're interfacing with a mod that in some way uses the structure of the game files

frosty barn
white vigil
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yes it doesnt much matter how you do it

frosty barn
white vigil
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you need the Ryo and P3R folder as shown in the folder structure

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just copy the exact structure there

frosty barn
white vigil
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leave it be

frosty barn
# white vigil leave it be

It worked, but the audio is a little low. Do I need to convert it to WAV and add more volume, or is there another way?

white vigil
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in this case all I would do is add the following line
volume: 0.15

slowly bump that up until you feel it's loud enough

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I'd bump it up by 0.05 to 0.10 increments. so try 0.2 or 0.25 first and then slowly increase until you're happy with it

frosty barn
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I'll try to follow this tutorial! Thanks a lot! If you have any model tutorials you'd like to send me, I'd really appreciate it! Thanks again!

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I'll record the result to send it.

white vigil
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I'm not really good with models. I'd make a new thread and see if someone else can help you with that..

frosty barn
frosty barn
white vigil
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just make a new text file, rename it to config.yaml (change extension), and add that line

frosty barn
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Which command line increases the music volume in the game? Does it also control when the music starts (for example, when a character starts running)? Could you share an example?