tbh i feel like 70% of the time if a player undercuts their own experience by stopping to google then thats kinda on them, im only rly bothered personally if a mechanic or w/e is genuinely inscrutable without a guide
i can intuit the correct answer to a confidant dialogue by just understanding their character, i cant intuit...anything at all about p2 negotiation. fusion kinda edges into this in the sense that i dont get how it works, but is less of an issue once you figure out the ideal is "stronk skill + amp passives + useful support + no weaknesses"
#[P5R PC] Take Your Time | [FEMC & Yuri] Story and Gameplay Overhaul
1 messages · Page 12 of 1
eh im not one to blame players most of the time
Hey! I like sumitaba.
if the game ultimately leads a significant amount of people to play a certain way, then it's doing (or not doing)something for that to happen
me too
in balatro's case, the game has a lot of high level play it itself incentivizes with its harder and harder challenges
at this point, you have to be prepared for players to actually try to calculate stuff. its not on them if they just wanna win without rng bs
you could just count yourself or trust that your hand is enough, but what if your grind doesnt pay out because you didnt take some time to use a simple external calculator?
if the game leads a player to play a certain way by its own objectives, then i'd consider the game's fault
another example: speedrunning
some games are just not designed for this at all, and its on the players when they get frustrated when a game has speedrunning-related struggles (like unskippable sections without much going on, rng sections that can kill runs, etc)
but the moment the game adds an internal timer, any annoyances it causes to speedrunners that are not glitch-related are its own fault
oh one big example in persona itself
how to put an objective that can completely ruin the game's enjoyment
in the surface, its 'just an achievement'. but thats not an excuse for such a dogshit experience
at the end of the day, this is an objective and its not the players fault to follow it and get frustrated
watching my friend try to get that acheivment was fun
i was sitting back like "not me tho"
i too enjoy watching my friends fall in tears
i mean thats kinda drifting from "use a guide" issues to just bad incentives in general
tbf you kinda need a guide for this
or in my case: just load someone's save file to trigger this achievement
after an entire playthrough of not getting the achievement, i was not gonna do it all again
for p2 you just pick the funny options because it probably doesnt matter
demon negotiation in general is something i dont think smt has done well (so far for the games i played)
its either basically guaranteed, or rng hell
it matters because if you piss them off they attack you and if they like you you get cards which you need for summoning
obviously. i was talking of the answers themselves. do they have actual guarantees or its just random?
they are based on the personality traits that show up
...but also some personality traits give different reaction to the same answer and in those cases it is rng
so you cant even scout realiably
negotiation in my mod is something i'm paying a lot of attention to
i still have to see what people think when actually playing, but in theory, it should be a skillful system that still introduces rng uncertainty. the reason i do this is not because negotiations need to be harder, but because negotiations can easily end battles
ending battles earlier in here is bad, because the mod is balanced around high health enemies that are supposed to take resources to down them
i meant in the sense that this started as a convo about information hiding and is now kinda just about bad design broadly
oh true i tend to do that
its mostly because it being tangently related to how devs influence player behavior
the enemies have rng checks on contact, inbetween responses (if not a 🎶 response. so a 💦 has a chance of them to run after first question, and 💢 a chance to attack), and post negotiation (attack instead of persona, give the opposite of what you asked, etc)
however, there are many ways you have to mitigate rng:
1 - instead of trying to negotiate, if you need to get out of the battle, run (which penalizes you with more palace alert that doesnt go down after battle). You don't have a safe option to get personas/money/items without risking something
2 - the lower the enemy's hp, the less likely they are to end negotiation, so beating them is a very reliable way to negotiate, requiring some upfront investment
3 - some shadow types are much more erratic and unpredictable than others. trying to negotiate with a beast is supposed to be a gamble, while negotiating with the more levelheaded types will rarely result in something bad
i am trying to think this through at least
unfortunately, this is all pretty interlocked with the way my mod is specifically balanced, so this system in vanilla would actually be worse imo
now im having the thought of demons asking for items if you try to recruit so that it still costs some resource
like "you beat the shit out of me, at least give me some way to patch myself up when i leave?"
maybe ill chuck that in the archon doc
yeah i am thinking of doing that (and still having a chance of them running away with the item)
not huge priority, but the logic for it should be in the _EN files for battletalk
because there is where the hostage logic is
i know
funnily enough, not every shadow type can have hostages for some reason
another point to 'why have i never seen this before?'
yeah i was gonna say, the post negotiation examples raised an eyebrow lol
yeah, this is made specifically to counteract the negotiation cheese against high hp enemies. vanilla has them in the form of the red shadows in which case you cant negotiate with them in general, but when every enemy is supposed to handle more than one aoa, then a system in place to prevent the player from profiting without risk by just ignoring the battle entirely is a bit unbalanced
plus, this works well with enemies having high hp. in vanilla with every shadow folding like paper, needing to beat them with an inch of their life would be really frustrating
and adding to that, if you still failed against a weakened shadow, you can still often get them downed again without killing them here. it would just be a death sentence to the shadow in vanilla
I can send you one if you don't wanna wait
no need i have nothin to post anyway
Sounds good 😂
apparently users stopped being able to send invites at the end of 2018
So I've had these invites sitting on my account for 7 years
🫠
me with my ungifted copy of dont starve together sitting on my acc for about a decade
lmao
I think I've got a copy of Arma or something sitting in my inventory for around the same time span
oh yeah, on this. this way i still have a chance of failure even when doing it 'right', but in this case its after you've already negotiated and scouted for reactions. i could've added a % for the good option to give a bad result, but that runs into the problem we were just talking about with p2
there is a difference between knowing you did it correctly (meaning you can remember the reactions for another chance), versus a random chance for your response to fail, which ends up hiding the fact that this response can give a good reaction too
im trying to have the rng be more clearly signaled at least
(we can see it later with the demos about how well my theory holds tho lol)
to be clear since i realized the way i worded it was maybe ambiguous, if trait A gets an eager response but trait B gets an angry one then its a coinflip between eager and angry. you dont, i think, have trait A able to give both eager and angry by itself
in a way this just makes it more confusing tbh
it does make things more predictable once you know how the system works mechanically, but as a player just trying to understand whats going on this makes negotiation even more confusing
i have to watch out for these traps too
as a dev its easy to get caught up on 'oh this system does this and that so...' while the player has no idea about its inner workings
the solution is to have whats going on under the hood be at least clearly signaled through gameplay, if not just a tutorial telling you outright
(if yall wanna make me yap just talk about game design)
i should note that some demons have more traits than others, so theoretically i think you could find a demon with only one or two traits and test reactions on them, but i never did this because...i didnt feel like it
im pretty sure 99% of players wouldnt feel like doing that too
like in p5 i negotiate bc it directly gives me that demon as a persona, giving me a small amount of compendium% and fodder that i can use for fusing/powering up an existing persona, but 2 doesnt give you the demon it gives you cards that you can later use to summon the demon, and there isnt rly a compendium just a storage where you can put personas you arent using and dont care to lug around or get rid of, so i only cared to summon when i wanted a specific persona (because the ones i had were falling off) and only cared to negotiate when i needed cards to summon
wow ok i move my laptop and my connectiion just completely shits
cool
p1 and 2 have such weird persona systems
in p1 i didnt have to think at all about what i was making. the combat is surprisingly shallow for its quite interesting grid gimmick
a persona entry with party members being able to swap persona with an actual decent battle system would be nice...
p2ep is probably the closest you're gonna get
damn its still your birthday
He has multiple birthday Girl
unrelated but i like gay bitches
Still obsessed with people frequently referring to you as Girl 😂
im just a girl 
someone pin that
what else would we call her?
I guess Yuri is technically an actual name too 😂
GK 
this is my year it really makes sense if you think about it
isnt every year your year
now that i finally have the check for haru as pt or not, i can develop the sranks with different text 🔥
this def helps with my freedom when writing honestly
for that one weirdo starting her confidant after she joins despite being available from the beginning
(this was not as simple as it looks like
)
How's the kamoshida arc going btw?
kamoshida's thing is basically mostly done tbh
im more focused on stuff like haru and makoto rn
but eventwise i shouldnt need much more for kamoshida
and from here it'll be a stretch of gameplay changes
oh yeah, i also need to do some adjustments to death and chariot, but not that much really. but i am having all answers be different from vanilla in the confidants
jeez this is only kamoshida. wonder what else you've got in stock for the rest of the game
the project will def slowdown by kaneshiro
this is when a LOT opens up, and I have big plans for makoann makoto
so I guess when they apologize to each other, you'll see them a lot of romance scenes with them
i wont say a lot because im not pausing the player for fluff
but it'll be more of a constant background element
I see. well good luck cuz of now, this is incredible work. I can see this mod being one of the top ones being made.
also, ann's relationship with makoto will be quite important for hers and shiho's new social link
I feel like your game will be very interesting when it comes to Kaneshiro and Okamura. Kanishiro Npcs I think are already lurking in Shibuya (and probably Shinjuku even) long before even Madarame.
I think maybe there could have been a scrapped story to have there be a longer Makoto investigation on Kaneshiro. Her knowing all about him always seems like it comes out of nowhere
I always thought her confidant was going to dovetail into it as well or imply it did.
But very excited for how Haru changes will impact Okamura’s palace and the aftermath
if sumi and futaba kiss, wouldnt one of them have to take off their glasses to not clink them?
||~~there are other occasions where taking off the glasses is advised
~~||
No sound is more erotic for the nerdy lesbian couple than the CLACK of thick-rimmed glasses when you both forget to take them off 🤓❤️🤓
what if one of them turn their head?
there wont be a french kiss then. it will be on the (upper) cheek
What’s super adorable about Futaba Sumi is they are both in a journey of finding themselves as people, it also is probably their first real relationship.
Such a great Yuri pairing! Like I see them comparing notes of impossible female ideals and how they had to just be themselves and
OMIGOD THEY ARE SO CUTE.
-now saves you from the additional 13 paragraph Yuri essay that is still being written in Fushikio’s head with lots of Chibi-
they should marry
I decided to add some yuri. This is The Lovers Card from thepledge's Tarotica mod over on Lover's Lab cropped to avoid any of the NSFW material.
i am gay and i must sleep
tomorrow i'll probably actually for real maybe this time work on haru's rank 1
poll_question_text
Ultimate ship showdown. Who's the best?
victor_answer_votes
7
total_votes
15
victor_answer_id
2
victor_answer_text
Sumitaba (Sumire + Futaba)
victor_answer_emoji_id
1069611151488450631
victor_answer_emoji_name
actually
good night
Mornin gays
Morning
i mean we joke but topping is a preference not a personality type
i know
like tbh the one "but anns too sweet to dom shiho!!" has been stuck in my craw since the exchange happened because doms are generally perfectly decent often sweet people when not busy domming actually
aftercare is important after all
But Sumitaba tho
Ngl ann x futaba is my favorite futaba ship 😅.
dw you'll get plenty of it here
Never take advice from someone who calls themselves the King of Mysteries and plays cards as The Deadly Rain Of The Frog.
Because Obviously Fushikio is naturally stoned.
but she love yuri
Omigod Futaba and Sumi would be so funny stoned
ann is making the shadows gay smh
i have been decompiling the p5r exe for hours 
huh i was actually expecting this to be a few gigs
nah thats all the cpks
it definitively feels like a few gigs with how slow its being
2gb 😭
i think i have 16 ram or smth
denuvo moment
denuvo affects the decompilation time?
just ignore it smh my head is ghidra stupid
||just in case... /s||
i was playing into the breach while i've been waiting for this
very good game recommend
no yuri tho so its a 5/10
is there yaoi at least
bet i can start ff7 for my first time ever and beat it before this is done?
but fr, i've been meaning to broaden my jrpg horizons. who knows if that'll help with my creative process
the mod's demo comes first tho
i guess i'll just work on the haru event while this gets decompiled
...haru lives in a mansion or an apartment?
i guess a mansion?
yeah not looking like an apartment
why is there collision here
possible unused upstairs
no. im flying
im talking of the stuff dow there like the table and walls
omg i just realised
since you can start the confidant from before or after haru joins, I will have to have some slightly different dialogue for some parts to reflect this, based on whether haru is in the party or not, even on the first rank
but I also remember that I had planned to make haru romanceable right before the okumura palace, so I ALSO need to have romance-only dialogue when it would make sense
thankfully this is not that difficult. but keeping track of multiple versions in the same event is going to be a bit obnoxious
romanceable regardless of social link status. story-based if you will
so that means, a version of the social link pre and post phantom theif, and also pre and post romance?
pre pt and pre romance are the same at least
but yeah
i guess when i make her romanceable by that point, its right before you get blocked from being able to actually continue her slink because of story events, only unlocking after the okumura arc is done
so this makes the timeline easier to manage
Like how Sojiro requires you to do story progress before you can hit progress at points in his social link?
most confidants will have this type of timegate here
its just that her confidant will be temporarily blocked during the okumura palace deadline
an example of how i'll handle this
she's just like me fr fr
fellow cat lover??
still not done...
Haru lives in a penthouse apartment she secretly to be closer to Shujin.
She lives there with Big Bang Betty, a sentient Anti Shadow Weapon she somehow built out of vegetables with the help of one of her bear friends. The apartment is so her sister can focus on modeling and growing Kumaquats. one of the bears, Kumanani, also lives there.
Haru is really talented at growing vegetables.
Great Vegtables 
i might actually have to leave the pc on to decompile this overnight
wth
Found this art and I thought of you https://www.reddit.com/r/Persona5/comments/1q412ug/ocedit_second_year_nerds/
Me when I see Yuri online
they should kiss

night
I tried to find a good kissy art to put in there
but couldnt find a good one

Yoshida sweep
Uh....
I couldnt sleep so i started writing a bit of the makoanntaba oneshot i have in my head...
If i ever post a fic, this may be my first one
Anyway gnight for reals now
I was still Yoshida pilled when I started reading this and misread this as you writing some Yoshida shipping fic and I almost had a stroke
The sad thing about Yoshida is there aren’t any really good Yaoi targets for him.
Although m… I could see him warming up to a Teacher who stopped blaming herself for the death of a student and focused on her existing ones…
I’m terrible with hetero ships but I could see that.
Let the man be single 😛
He's married to the country 😂
But yeah I can't imagine any ships with him lol. Seems more like a father figure than anything
morning
what about the little girl with the elderly dog
takes deep breath and let it out slowly
I think its the transylvania flag or smth
That not even a question.
We know yoshida clear
yuri deficiency, up your intake 
Yuri update:
Two of the female bears Haru befriended in the woods, Kumanani and Kumanai are dating. They have basically adopted a tiny bear cub with red eyes named Akuma.
Haru rescued them from a poacher and the two mamas fell in love with little Akuma.
A few phantom thieves were strangely disappointed the gay bears were female and actual bears.
But everyone crowded around for pictures of the gay mama bears and the cub.
This has been “Fushikio’s random Yuri”
implying the Yoshida love is fake
holy shit
how
there's so much yapping here damn
this thread is only about 3 months old too
(... wait, it has been this long?)
okay this is too unrealistic
i guess my new year resolution will be at least getting to futaba by this year
oh and give 'being a butch' a chance
@lunar vector how do i butch
Avoid makeup and underwire and pick a few androgynous clothing brands to slowly take over your entire wardrobe 😅
TomboyX is the one I shill for but it's annoying to get outside of the US...
im already doing most of that
my lazy ass likes the idea of makeup but i dont do it
thinking about it, when was the last time i used a bra? 🤔
I guess the rest is just like? Carry bags and open doors for fems?? Lmao.
i find underwire physically uncomfortable anyway, so...:v
These things are ultimately just vibes, honestly, so the best is to like. Pick a butch idol and emulate them until the style is comfortable to you.
... i dont know any
yeah most bras i use dont have it
that requires touching grass tho
Look up lesbian celebrities and drag kings until you find one
lmao
Sometimes the examples end up very specific and deeply embarrassing. Like Kate McKinnon is not butch but her drag as Justin Bieber is unfortunately peak to me 😂 Same with Lady Gaga's Jo Calderone drag. So it goes 😅😅😅
OH, Van from Yellowjackets is peak long haired butch.
i have 0 knowledge of 99.99% of celebrities 
looking at the images... i guess im already butch?
this new year resolution was quick
hi guys im butch ig
when do i get a gf now
tbh i wear sports bras every day simply because they're more comfortable
before i even considered myself butch/non binary
practicality baby
uhh the government will provide you with one soon
same
time to go back to this
i feel fired up now
poll_question_text
best non-pt girl (multichoice)
victor_answer_votes
11
total_votes
62
victor_answer_id
10
victor_answer_text
Toranosuke "No-Good Tora" Yoshida
victor_answer_emoji_id
1200213696941666435
victor_answer_emoji_name
GIGACHAD_Yu
Is your name false advertising? 
damn lavenza won

It's an aspirational name 😅
?
hmm is there anything i can improve with lavenza...?
i guess royal already helped with the third semester hangouts
is her boss fight good?
What have you done with her so far?
nothing because im at the first month lol
Do you mean like character/writing wise or combat
Is she replacing the twins in your mod?

I think on some level I am always chasing Colin Farrel in Tigerland. I saw a bunch of his early Irish and Us films when I was coming out and his early Irish look really stuck with me
if anyone has thoughts on hp cost of skills in vanilla
would something like 32% be too much for example?
while we are at it, useful poll time
(i cant wait to finish the demo so i can actually have gameplay discussions)
im gonna sleep. good night homos
Mornin
the results are interesting
i wonder why atlus has been making a move towards sp-costing phys skills
assuming that sp is a scarce resource:
in theory, hp-costing skills are much better for resource management along a whole dungeon, and they work wonders for short fights, but they can bring you closer to death in long ones, requiring having a healer on you often (but can be easily healed using money as a resource to buy healing items)
sp-costing skills are kind of the opposite. you have to consider if its worth using on this random mob, when they could be crucial for longer fights, specially since sp powers not just attacking skills, but any other non-phys skill including healing, debuffs, etc
i kinda vibe with the theory of this system at least
ive mentioned it before here, but making gun skills cost SP and having ryuji learn snap (medium gun) early makes him a beast
he can dish out a lot of damage without risking himself to tank better
i kinda like what i have going on here
assuming that sp is a scarce resource
yes i know that this is the equivalent of "assuming a spherical cow..."
I've never felt HP costing skills were all that expensive really, as in I feel comfortable using them regularly but it is definitely nice to have a healer or sufficient items to deal with the loss in HP
I also find it interesting that it's percentage based. it makes them basically level independent
i wish they just showed the hp percentage of the skill
its hard to visualize how much they really cost with showing the hp value
I mean the HP value is how much they cost lol
the HP value is more useful to show than the percentage
the thing is that since it scales off of max hp, as you level up the value shown changes, so its kinda hard to follow for me
ideally both the % and hp value would be present
it does, but also showing the value is more useful than the % if you had to choose one because you would want to know that it costs exactly this much HP relative to how much HP you have left
with smth like "25%" i know that i can only use 3 times without healing (because i would be too low hp for the 4th). while i have to do maths to get a grasp of how often i can use a skill with only the value
well on the opposite end of things, say you aren't at 100% HP. that mental math instantly becomes useless
showing the flat value is much more useful if you had to choose one and that's why they do exactly that. you can make the exact same argument for SP costing skills
my eyes have always skimmed hp cost value because of that. it doesnt mean much without going through the menus and doing the comparison
i guess its just how different brains view the same thing
(you can use agi 30 times before running out of SP for example)
which level?
so showing the flat value just makes more sense but showing clearly that it's percentage based would probably reduce any confusion
idk I just made that up to prove a point
you can just fix this by adding a percentage in the description of the skill
i wonder how common it is for newcomers in smt to get confused at the hp cost
eventually you notice it scales, but its not like the game tells you
I'm unsure. in persona I think I figured it out pretty quickly but it has me questioning why they never did a flat HP option too
like yeah maybe it would be ok for lunge to use like no HP at lvl 99. you're lvl 99 using a low level skill
i can barely fit any more stuff without start abbreviating to oblivion 
ST Stat | G. Acc(99%) | L. Crit(5%)
Colossal++(650) Phys dmg
to all foes. Huge(50%) Dizzy.
yes im just adding + to colossal variants
p5 has so little room for text. but better than p3 at least 
... i'll never complain of how little i can fit in the trait text ever again
wtf is this
that's a lot of stuff LMAO
I could see ways to shorten it though
i do want to show all this info at least
like how?
i heard in the p5 modding chat that having 100 in accuracy basically makes it unable to miss. an offensive skill that doesnt miss could be interesting 🤔
i think it being a gun skill with crit chance would help with utility?
650 phys dmg to all foes. 99% acc | 5% crit | 50% dizzy | St stat
OR
Colossal++ phys dmg to all foes. Huge chance of dizzy. Scales to St.
something along those lines
you need to choose whether to be precise (650, 99%, etc) or vague (colossal++, huge, etc)
i am keeping the damage tiers at least. the rest can be just number ig
would help contextualize the number at least
fine
if you have an exact number you don't need to know that it's "colossal" damage. you have the exact value right there.
i think they dont use damage numbers because of it being less intuitive? specially because of the formula
they could at least show accuracy smh
even if sqrt damage wasn't a thing, it's better imo to be vague
it is indeed more intuitive to have low medium etc as descriptive terms
one problem i have with vague is that when there are two skills with the same 'category', you dont know which one is better
so the other reason why vague is good
i couldnt be arsed to think about which phys skills i was using in p4
agi does iirc 40 damage normally
but what does that mean
it certainly won't do 40 damage fixed
it will do something else and that's before applying the rng multiplier
to be fair p4 has a unique issue there
it did not correctly update its descriptions so its damage tiers are inconsistent
there's that too. i think the samey-skill issue would be helped by at least hinting at accuracy or crit if they differ from the default?
because some skills have interesting tradeoffs that you need to learn from a wiki
pq2 sweep
i am shocked that the abysmal accuracy is not in the description. i guess you learn this one the hard way
(lucky punch)
ryuji's second social link rank(first non-automatic one) giving taunting aura and +2 ag makes him kinda insane early game
i kind of want more cases like that, where doing an extra thing before heading to the palace gives you a huge benefit. i already have with every confidant rank giving at least one skill to a party member, but messing with stats is fun too
the answer is if that mudkip is below 1/3 hp its water moves gain a power boost
i know this not from the game but from being in the competitive sauce as long as i remember 
yes i know lol
i messed a bit with emerald decomp and trying to get a decent ability description was awful
it's so tiny 
Pokemon games have such hard constraints to work under, it's kind of crazy when you pay attention.
~~i wish i was under hard constraints
~~

mood
>be me
>work all day every day on one thing only for about 3 months
>burns out
(no way i'll drop this project. i just need to take more breaks)
Breaks are good
We'll still be here 🫡
thanks. i just need some other stimulus for a bit
im still always 'working' on the project, even if its planning in my head (i have the inability to write anything down)
You've been working suuuper intensely. Outside stimuli are good for creativity (in addition to not burning out lol)... otherwise it's easy for the creative juices to run dry 🥲
im already used to dry spells
i think i might play p5 tactica
could actually be useful here too
wait a minute
i don think i've ever seen a birthday acknowledged in a persona game
like, at least a side comment could be nice
... another thing to add to the mod
ryujis is on the same day as the funni fishing event with him and kawakami which is certainly a choice of how to spend his bday
Makoto: April 23, so we the players can't see her birthday since this is still during kamoshida... but like, dont we get a weird amount of niijima household pov in vanilla? (because the original idea was for joker to live there i think?)
i think i could use this to expand on the sae and makoto strained relationship quite early on... the thing is that it wouldn't make much sense to give her a pov for now, because regardless of how much we know of makoto, in the story she's still just a npc with a portrait
i could also just... change the dates
for akechi's birthday you can have joker be like "i'm seeing announcements for his birthday all over the city... maybe i should text him"
tbh i like your idea. a birthday mod would be fun
i might do that when i've done my other mod obligations...
a more vanilla compliant bday mod could actually be nice yeah
the more i think about it, the weirder it is that persona doesnt have birthdays
i think the only one was the p4 tower kid?
you havent met him when his birthday happens though
just move it
6/2
yeah i'll be moving the bdays for when its most suitable
thinking about it, i could legit voice rei and it would fit with how deep my voice is
i wouldnt tho. just thought it was a fun observation
holy shit
futaba's birthday event could be so wholesome
yeah im moving this to like, november or smth
what is this pose 
You might be cooking Girl
im doing it mark my words
the better question is why she has a third breast
thats called a ribcage
she knows ball
all the major event changes and fully custom events 
someone pin this plz
not this pin

i brainfarted
i thought it was a joke ngl
anyway, i've gone so far
i've been wanting to thank yall for following this
cause i def wouldve switched projects otherwise by now lmao
to a yuriful year i say
she's gotta show off her flat ass
i mean, im not an ass connoisseur but it doesnt look flat to me
well on her model it is
how do you know that
i looked at it 
fair
I think it's just the angle that gives off the illusion
surely there's another topic
I'm just the messenger
guys i evolved
>be me
>be super femme
>start writing butch lady
>is butch now
(i still like being femme)
yes P4 is not very good about it lol. you can really tell that from a combat perspective it's a P3 romhack
q2's descriptions aren't half bad though. I think q is the same way?
i dont remember it has been ages
right might as well do another useful poll while im slacking
(plz pick seriously)
not taking enough time smh
sounds reasonable
see? im improving
i resisted the urge to make a poll about who tops: futaba or sumi
they're both bottoms
well someone has to step up eventually
Futaba would step up at some point 🙂↕️
would still bottom from the top, but hey thats a start
this chat is super productive. there's no offtopic in ba sing se
i do like dungeons taking more than 1 day but i think p5 feels structured around the palaces being one day affairs at a certain point
or maybe that's me being used to how p5 normally is
im already changing most of the structure by this point
but yeah it seems they realized players want it done asap?
well you can only change so much right
but yeah i think so
even p4 kinda has that happen to it (especially p4g)
honestly, it's the devs fault for pressuring the player to finish it, specially by blocking confidants when taking too long (i dont remember if p5 was like that, but i sure remember this being a p4 thing)
and its not like there is much incentive to 'prepare' anyway
p5 absolutely does this and i think it's worse than p4
but tbf the fundamental issue you're talking about is not related to dungeon length
the only Persona games that don't suffer from the need to finish dungeons early are P3(F) and to a much lesser extent P3P
P4/5 are automatically filtered out because dungeons are during the same time slot as social links
P3R is filtered out by increased night hangouts + a very very strong incentive to put off Tartarus runs until the last day before a full moon. P3P is somewhat filtered out by the latter although the incentives are weaker
now to rack my brain thinking about how this can be addressed...
as a player you could draw out how many days you spend on a dungeon but thats cutting into time you could be spending on other things
and honestly thats kinda true whether infiltration is in afternoon or night but it becomes more significant the higher value those other activities are (with sls ofc being the highest value)...that being said, i still tried to clear tartarus blocks in as short a time as i could even in fes even with there just not being that much to do at night lol
i was going to verify this, and, well...
i forgor i changed this
i was messing around 
yeah this is hard to solve. atlus probably thinks it doesnt need solving, and tbf it doesnt really
(this is not an actual change. i was just testing evtui preview)
But it brings up so many interesting ideas
(what in specific in this conversation?)
yeah at the end of the day you should not railroad players into forcibly taking more time than they want to either
you can only really aim to make it harder
yeah i want to avoid madarame-esque multiple day palace
i want it to come from gameplay
one thing is that bosses will constantly come with alert, and you can only reduce alert levels by getting out of the palace (and waiting i think?), or using items that require the player to spend time anyway to craft, and they forgo lockpick and other items for it
basically a illusion of choice really
taking direct control from the player in general doesnt go well. like, even the meaningless dialogue choices in persona games are there to add some interactivity to what basically is a cutscene
(also roleplay obv)
learning how to guide player behavior towards your intended experience is not easy and requires a bunch of playtesting
poll_question_text
Thoughts on HP-costing skills in vanilla? (Multiple Answers)
victor_answer_votes
7
total_votes
20
I just realized that most of my knowledge of trans folks comes from memes and fanfics 😭 (tbf the fics can get quite informative and educational... yes even the naughty ones)
Idk i should watch uh... contrapoints maybe?
(Help im clueless)
I also realized i dont know that much of butch culture 
Im a gay failure
Some knowledge can only be gained by going to The Club (TM) 😔
Where is it
Touch gras????
Sorry, that part does require touching grass 😔
I wanna touch ladies not grass 
Internet gays barely even know what a stud is. They can not be trusted to teach you about butchness, alas.
Maybe for fhis new yeat resolution... i go to a gay bar once
(Yes im typing on my phone fhats why i fat fingre evwry key)
touch grass will lead to touch lady
<== also does not touch grass
According to the internet, stud is a black lesbian thing?
My first time hearing of this
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realphilosop...
Exactly 😅
Wow uh.... ||she's pretty
||
lmao
night
Morning homos
guys what level of gay yall are
i started writing a harutaba oneshot and holy shit i think i love the dynamic i gave them
~~its a dom/sub dynamic 😈 ~~
i wonder if there are any cutscenes besides the beach one that will have to become an event
because... well
i wonder what the topless laws are in japan
what would rei wear tho?
(also, everyone points out this ann and ryuji interaction and okay, sure. but sorry its just so weird????)
oh yeah i was also going to make the desert ride an event too
All of them, ideally, because they are all ugly and bad 
thanks youtube
All of the animated cutscenes are semi-canon to me at best because they are so blatantly from an earlier draft of the plot (and tone) and everything else has to accommodate that obvious fact. Like... they were all done before the earliest beta we have access to, when the plot was still far from done. Why they felt the need to commission these so early and use them regardless of how well they work in the final game, I have no idea...
so true
i think i'll keep those that i think fit and scrap any that is too off for me for any reason honestly
I strongly support this 
😈
im trying to get a particular cutscene in the beginning of the game that really bothers me
sigh i'll just start ng
no way to call movie in modmenu. awesome
oh yeah ajda what do you think
im a baby butch sry
Something in this range?
Sports bra + athletic shorts might be the look for her.
(Would also mean you only have to edit the top, lol.)
this one
there are two things in here that feels kinda off
Well the game was supposed to release way earlier before it was delayed.
i'll start with the worse one:
why the fuck are we getting a boob shot of a woman being assaulted wtf
for fucks sake anime
how long was it delayed for again?
Fairly sure it was supposed to release in 2013-2015.
thats quite a big range for a release date estimate
You're quite a big range
yes
True about the delays and development hell, but I don't see the benefit of keeping the low-quality animations after all that 🤷
Just leave them out at that point...
The op is pretty baller though
sunk cost fallacy and for most people they dont care much
The OP blatantly coming off of the animator's recent work on Yuri!! On Ice 😂 (it is good, just funny)
It's funny that the op still has haru's old personality
my first time playing looking at some of the cutscenes i was like '...okay?' before mentally moving on when the next thing happens.
right, the second one
That kinda seems like what they intend with how they handle the events immediately after each one. So again. Why even keep them!!
the arsene thing in the cutscene... why is it there?
But they're not 😔
skill issue
Well, Arsene is cool, lol.
it definitively is from before they had the whole metaverse figured out
I support the Arsene thing.
Not for any plot reasons, but it's the least of the animation crimes.
one of these days I need to get back into 3D animation to redo the anime scenes.
reminds me a bit of this scrapped bit of an event that made it in
like, it is cool and ominous, but it still feels random and disjointed for the sake of introducing the cool element early
nitpick at the end of the day
thats why it's unused
It's a shame they voiced this scene and not many of the other cool unused scenes.
yeah im pretty sure they thought it was unnecessary too
well the normal scene is basically this one with the tail cutoff sooo
🤓
(It would make me so happy if the event editor could help enable a project like this eventually
)
easier prerendered cutscene editing would be fire
EVTUI mocap support 🥹
one day EVTUI will support editing the entirety of p5r
lmao
rip cbt and bgme
cbt? hardly know her
feck it. the last thing i'll do before the april demo is substituting that cutscene with a bigass event
imagine the april demo is released in april
4/18 in specific
That would be a good excuse to keep putting it off, if ever there was one 🤭
ryuji boat save
it was announced for 2014 and then got delayed to 2016 
yea
Still doesn't fit in the final version where they barely mention his leg at all after the first arc 🤷
thats not a fault of the cutscene though
It is one of the better-looking ones, true.
i do like that the animation team had his animations reflect his injured leg at least
(the 3d model)
characters once their arc is over:
I really feel like they should've limited the cast to a smaller number of characters or something. But keep haru.
you know when the pts each 'confront' one of shido's portraitless guys?
i was just about to make a joke about stale haru screentime jokes
i have a feeling that this was supposed to be them continuing their arc....?
it was so surface level i forgot most of them
Well no I think it was supposed to represent the end, where they've all grown.
it was meant to be a conclusion to their arc
the prison fits that better
two things can be true
i dont think thats rly an arc thing so much as just wanting to show off all their skills
the boat not the prison
i wouldnt say that this was to conclude their arc really. show how far they've gone is more apt, but not the finale
mfers making us sit through the formulation of a plan that takes wholeass minutes just for them to fight anyway in the end
i hate this trope seriously
and they do it like what, 7 times???
its funny cus the pts basically get what they need without the fight but then fight the conspiracy assholes anyway because they hate them
I love making plans that avoid fighting. that's why I love how baldur's gate gives you the same amount of experience if you strategies your way out of a situation
the cognitive, fake conspiracy assholes to be clear
why did autocorrect change strategize into strategies smh
now another reason i really dont think it should be the conclusion of their arc: ann's one
(which is understandable emotionally, the conspiracy guys are yknow. assholes who have done morally reprehensible shit. but at that point maybe save yourself the effort and just go in with the intent of beating them up)
well that's kinda the point, it's meant to show their growth as people. And them not giving into the easy way out. It's executed poorly but that's what they're trying to convey.
it was just an excuse to have the girls in swimsuit again while saying how much of a pervert this evil guy is (but we are not we are the good guys)
im psure its stated actually that theyre in this weird limbo between cognition and real shadow...somehow...
im confused
yeah
shido's involved in tons of cognitive reesearch
I think Morgana or futaba says it's their actual shadows in there
(another case of this that annoys me is the beach events. where apparently when the good guys harass women just minding their business on the beach, its fine. but when it happens to our women by perverted guys (we are not), its bad)
sorry i had to let this shit out
well. actually i guess they probably wouldnt give the recommendation letters if you went straight into beating them up, but still save yourselves the sp lol
(not that sp is exactly rare :v)
Why didn't joker just use the teleport command in the p5r mod menu smh
is he stupid
i didnt remember this wow
in that case, we should be beating them up anyway why going for complicated plans
steal from their corpse
i know youre joking but im fascinated by the implication that theyd just. have signed letters premade and sitting on their person
(as opposed to writing them on the fly which i assume is whats supposed to be happening since the whole idea is that its a proxy for networking)
beat them up and force them to write it if they dont wanna die then
Like the letter from that old Dear Sister video...
All of Shido's cronies: https://www.youtube.com/watch?v=vmd1qMN5Yo0
Emotions run high in this loose homage to the final moment of the season 2 finale of The O.C. Featuring Shia LaBeouf.
what is happening

I wish they did more development on cognitions. They're kinda just there and thats that.
i liked how p3 focused on the shadows. its the cool worldbuilding part after all
very true
now im thinking of an alternate scenario where the rec letter events are interactable and if you pick the "right" options you get out of having to fight them. like the 9th palace questionnaire i guess
on the other hand, tradeoff: it is the player making the decisions in the exchange rather than the party member now
p4's rules seem to be pretty clear too, which is important for the murder mystery thing
p5's is... confusing to say the least
i actually went out of my way to fight every admin in okumura's for the exp
understandable have a nice day
i'd pick the wrong options
counter idea. It's based off of the rank of the party member's confidant
wait isnt there a unused 'get exp' thing for the overworld?
Oh, this is peak.
confusing isnt the word id use, its shrimply a representation of how the ruler sees the person being represented
mostly i just wish theyd explain how in the fuck that 7th palace hybrid cognition/shadow thing works instead of just "oh yeah, thats a thing, not that itll have meaningful consequence"
could actually have the right option give you exp without having to fight
Or even like, it's a gimme if you have them high enough, but it takes more player effort (or is impossible) if not.
yeah i think i'll be stealing these ideas
not if I steal them first
also my fix for the 7th palace ann thing would probably not be too far off spiritually from my fix for the painting thing, in the sense that id just have it be her idea :V
talking about optional bosses if you mess up... what if okumura's chief bot puzzles were randomized...?
i think it shouldnt be too hard. generate a random number when infiltration starts, save it as a custom count that wont be altered from here, and the puzzle configurations would just look at the seed we made to determine them
if you get it wrong you instantly die
i should really learn to use this someday
if you get it wrong you become haru
thats good tho
irl
Okay would the world collapse if everyone was turned into haru?
the world would heal
i think youd basically be shuffling the fnpc procedures for the bots of the same color, i would assume they all have different procedures normally so ig itd involve hooking all of them, checking your count or w/e, and then picking which set of "original" behavior to run based on that
and also changing where the game puts you after the encounter ig
it might
yeah should be very simple honestly
i just worry over the battles
atlus can get quite hardcody with them
well theyre just small-time minibosses so i imagine theyre not that full of atlus moment
can we call them minibosses if they instadie?
does the game even have minibosses after early game if thats how were defining it :V
reimagined scales mementos bosses, or at least its planned idr, i kinda want to do that too admittedly but my pile of unfinished projects is already so big :V
i'll def make them more interesting as bosses too
... what if... the bosses also scaled based on your plot progression?
so putting them off does not make things easier
with cbt this should be very easy tbh
(as an aside, ryoko aino would be a side character in the manual morgana confidant idea in my head)
i can directly modify their levels and stats, and when deciding for moves, have it check flags to see which one to pick
i was thinking level scaling but honestly would there be a practical difference
if the base bosses are naturally tough and you scale them proportionally, yes
if im feeling masochistic with myself, i can even have extra behavior based on their current scale
its just checking if flag = 1 tbh
going back to the boat
(im sorry if you get the reference)
if i make every one of these guys be actual tough bosses, then there is quite an incentive to try to skip their battle
why did they have to do ongyoki this dirty
barely a speed bump 😭
what we could've gotten
...yknow that scrapped idea of living with sae and makoto? (i dont remember the specifics)
i'm kind of wanting to write a fic exploring this. it probably has been done before right?
I'm not
Sorry to disappoint 
no way
I think I've seen it like once or twice. Been a while since I looked. Would be a cool mod idea too but probably an insane amount of work lol
a straight person

im not either (im aspec)
level -1
In my defense
imagine not being curved
I tried it out at least before deciding it wasn't for me 
where do we put "i would have gay sex (or straight sex) if propositioned but i dont have the instinctive urge to tap that just from seeing a hot person"
idk the terminology but i heard of sex-positive or smth like that
i meant in terms of level of gay :V
I'm not knowledgable enough to say if thats somewhere on Ace spectrum or if thats more releated to sex drive lol
me taking 25 years of my life for my brain to go "..........OHH, its about attraction to people" (i am also kinky)
what else would you be attracted to? 😭
Horrifying use of the Adachi emote 
me searching if there's a futaba emote
however, like butch girlkisser and women, i lack actual irl experience with bdsm and therefore need to touch grass
futanari
Don't worry
I got you
An Archive of Our Own, a project of the Organization for Transformative Works
Everything you need right here
i said irl 
did you say my entirename
yes
Learn from the ancient texts 😤
believe it or not i already read kinky smut on ao3 
btw haru is a capital S Sadist and i will this headcanon into truth
Isn't that just canon
Shes wild in mementos
im psure reading dubcon tentacle stuff is not very transferable to real sex im afraid
skill issue
It's kind of trope-y tbh
Find someone with your level of kink 
i already have but were on different continents B)

Which part
them leaning into the sadist haru
ngl as much as people like to say how unhinged haru is, it feels less like a part of her personality and more as a gag?
I kind of wish we'd gotten spoiled rich girl Haru like the original concepts. Would have been interesting to have someone in the party who is just flat out difficult to work with
i kinda wish we got black mask red herring haru 
Well we did, but it's just a gag like the rest of p5
i think they mean black mask red herring
It's raised and dismissed within like two lines of dialogue 😔
its like right at the start of the beauty thief event
when you meet her for the first time in okumura's palace they talk about the black mask
Can you blame me for not noticing when Morgana stole all of Harus spotlight? 

theres also her like retreating from the party for a bit after her father dies extremely suspiciously except not really because you see black mask kill shadow okumura like right after the bossfight
she has a twin sister duh
i could kind of do it in a random fic. would be interesting
(i'll probably forget)
Like maybe if it actually did anything within the game I'd be okay with it but it's just in mementos dialogue. I'd probably rank it on par with the akechi pancake conversation.
yeah that
what is even going on here
like whats weird in retrospect is i wont hesitate to categorize people as attractive but the leap into arousal/sex fantasies just didnt happen and i didnt question how weird that was for like 3/4 of my life
the same as always
yapping
so much yapping
mmm I see that lol
(tbf i dont with real people. apparently its weird not to?)
tbh I kinda don't like the mementos coversations in general. I mean the most you can glean is small character moments, and the rest is surface level gags and memes. Why couldn't they have commented on story moments or something?
at least we got homo futaba from that
gag
i know 😭
every moment of futaba being gay is a gag lets not pretend the persona writers of all would genuinely do this
I was just gonna say that
omg guys the highschoolers boobs are so big right??????? wowie atlus im really glad you put that into strikers.
I thought this said homophobic for a second and was like WHAT
every moment of gay is a gag lets not pretend the persona writers of all would genuinely do this
ftfy
well
persona writers in 2008-16 at least idk about 26
you misread often
Is it dumb when they were talking about black mask stuff at the beginning like with madarame I thought they were talking about morgana
tbh I never even heard the mementos dialogue because I either had the game volume low to watch a youtube video or I'd be going so fast in the Morgana car I'd cut off the dialogue
wasnt jun and katsuya to attract fujoshis?
oh wait i misread
well we are all persona fans
manifesting yosuke romance in p4r and not just as cut content
what changed recently?
Nothing visible, I assume, we just don't know.
mostly i just get the sense that theyre at least trying to cut back on outright yikeses
I mean they did it with p3r they're gonna take an axe to p4r
Will P4 even be recognizable 😅
the transphobic beach scene was changed in japanese too?
i joke but tbh thats kinda why ive had this weird mix of anticipation and dread for p4r
10 more years of naoto discourse even if they handle it well 
They won't, 100%
It'll either be a complete reinforce of the original game or a complete 180 no inbetween.
The games must never be nuanced
eh it'll probably be the same
im not sending the meme again
The answer 2
one thing is certain in that they'll never do anything to change a waifu's gender. so it will be always in some way a lot like the original
Why change what isn't broken (and sells well)
and i think that a big thing preventing yosuke romance is that they would have to rewrite quite a lot of le funny moments for that
it would be weird to be dating yosuke and in the story he does those things in front of you
worth it
They'll never add that in a million years. It'd be too 'controversial'
fire emblem has no issues lol
Add an Adachi romance instead
make adachi a girl
atlus appealing to hormonal boys and its consequences
Pardon me if Engage is different but Three Houses doesnt have much in the way of Male Male romance options? It has a handful of Female Female options
i never played but yeah
I'm not really sure if I'd say "no issues"
however it did not cause controversy
Since its MLM options are kind of awful lol
Maybe P6 would add a gay romance option
but I doubt a rerelease of 4 would
Persona 2 almost did it & have a gay character
they're keeping it faithful because there isnt reason to change. even if a main writer for some reason wanted, the higher ups would not allow so there is zero chance of anything substantial tbh
(i personally think there is many reasons but from a business perspective? not really)
I've heard that the remake is outsourced anyway. I imagine theres some Atlus stuff on it but can't imagine theres gonna be major changes when its not handled by Atlus directly
it aint happening then
i honestly dont need more p4 lol
first steam persona i'll probably skip
It's still my fav between 3, 4, and 5
Granted I haven't played it since 2013
so I wonder if my opinion will change 
My favorite is persona 2
P2 remake 
I love jun & maya
tbh while i do think bigender naoto would be very based, i honestly think naotos gender in itself is less important than whether or not they reject terf stereotypes about transmascs. making xir transmasc and/or enby and affirming it is just the most straightforward but also least marketable way of doing that rejection
3 fes was always my favorite. portable does not win me over because of femc (shocker, i know)
Jun being the last gay character is crazy
ive played fes and reload but not portable lol
i feel sorry for you
😭
I liked it for what it was
Didn't know what I was missing
This was in like 2011
you missed marin karin, like mitsuru
tbh i would've actually done this mod as only tactics if modding p5 was easier
it fits the themes im going for tbh
I feel bad for the people looking for psp games finding p3p and never knowing there was a better version out there
P3p is just for p3 femc & that it
me when reload is comically easy but i dont want to go back to having to choose between no all slink run and serial cheating
true...
now, if it comes out that its extremely moddable...
my first p3 experience was p3 fes on pcsx2 with the new moon mod 
i mean its just gonna be unreal engine again so about as moddable as any ue game probably
and i imagine a lot of p3r stuff will be transferrable
i'll first mess with reload before then
Does P3R make it so you dont have to have a harem
yes
yes
yes
WOAH
LMAO
that's a very commonly asked question
in fact p3r doesn't even have doubt/reverse either
LMAO
I've heard enough people asking about p3r
The moon sl?
you can get it through extremely obvious asshole dialogue, but the timer is gone so it kinda doesnt have teeth
oh you can reverse him?
I hope p4r keeps the scene where they make you feel like the biggest piece of shit for cheating lmao
can I reverse kenji
I fucking hate that guy
he has a scripted just-for-show reverse at rank 9 that is undone in the same sequence
what a punishment
fast forwards
I really wish they had replaced kenji with junpei but they were pussies smh
Imo he's a good friend but his sl is awful
if cheating blocked rank 10 then maybe we could talk
the funny thing about Kenji is that hes not an S Link for femc but he STILL shows up all the time 
encouraging my man to get groomed
Oh....
yeah bc her strength (?) confidant has a crush on him
girl can do better 😭
reverse every girl you cheated on and deny the ng+ rewards 
yeah she should date femc instead
pls dont break Saoris heart like that
yeah Saori is better
She kinda creep me out...
but I found this gif
p3r Saori omg
is that art from the femc project?
like i dont even hate his ass but did they really need to make the fundamental thrust of his sl a big awkward moment skob
probably
they haven't gotten to SLs yet tho
Speaking of femc ships
indeed
thrust?
I think event wise they're focused on Theodore rn
plot stuff is easier is why
kotone x kawakami obviously
p3r Theodore looks really cool tho
I mean they'd probably be around the same age but no 
is that a thing?
ive kinda resigned myself to the fact that the main thing i want in the mod will probably be the last thing to happen 
i have no idea but it should
i... dont think she'd be the same age for... reasons...
🤔
||dead||
door-chan
p3 is set in 2009 though
We never see The Answer in P3P
Everytime I read a fanfic about her it philemon freeing her 😂😂
so she not might be in the door
vote




