#[P5R PC] Royal Restoration Project (SPOILERS)
1 messages · Page 5 of 1
I had to double check it wasn’t used when I found that
i don't know what to believe 

oh the talk of chat icons in #p5-modding-chat reminds me...
isn't there an unused chat message from Sae, and it defaults to Alibaba?
we could reimplement that and use the icon from strikers
she has a text icon in p5s??
yea
man i should really play that game at some point lmao
I like this icon of Sophia too
Normally she's happy but she looks so done with your shit
joker i said i wanted to order a gold bar you fuck
"STOP ASKING HOW I GOT THE ETH TO BUY IT"
she does?
i'm trying to do something myself for once but if I'm adding a BF to an existing event without one, how do I tell the event to load that BF, which it apparently isn't? (I put in a Scr_ call in the EVT which does nothing)
also yeah I think it's some point in the game's epilogue
it should either have path specified in the evt (what the fusion cutscenes do) or have the same id
Scr_ calls a specific procedure by index, index should just go in the order you put them in file i think but if youre merging or something you can force index by ending procedure name with _index_X
i think if you have an event bf then that might require 0th procedure to be eXXX_YYY_init or something but im not sure
It requires a bitflag to be set in the EVT.
I have done all that
ah that sounds right
do you know which one?
what scene is this btw
it was gonna be a surprise
It's possible but annoying to do this in EvtTool, if you're not using EVTUI -- the 1st (not the 0th) bit in the header Flags field needs to be set to 1.
but I can say if it helps
(In EVTUI, it's done by setting Enable Init Script in Script Settings.)
can you show me where to get the right version of EVTUI? Whatever was linked on amicitia wiki said it was deprecated and didn't work
Oh, that's EvtEditor. Not the same tool.
well the other one should be added to the wiki
thanks
(It doesn't have a release yet, which is why it's not in the Wiki.)
oh
Early access 😅
I mean I could try it with evttool but idk what format the first field is in to change that bit
I think you could do it by taking whatever number is in the Flags field in the header and doing an | 2 with it. e.g., 100 | 2 = 102. (That'll usually be the same as just adding 2, if the bit isn't set.)
them is ajda lol
no that's a totally different user with a psyduck pfp
True....
by any chance would the event be adding bad end option to the scene leading up to depths bc thats something i kinda wanted to do lol
no
darn
the event isn't that so you can do it
unless you meant darn that you guessed wrong
darn in that i guessed wrong
ok which field specifically is this
Should just be called Flags in the header of EvtTool output, I think.
mine doesn't have that 
I figured out which one it is though
I'm referencing the source code, so whichever release you're using could be older.
Oh, nice!
it was just called Field18
I guessed it was that one bc the value was in hex
Lol, reasonable.
@golden frost he was forced to mod on switch
did you make a repo for this yet? I guess I can put it there. Even if it doesn't use the file emulator stuff, it should still work, right?
yo!
the repo is in the pins, but what's your github I'll add you as a contributer so you don't have to pr
nice
I wanted to try Muhen next so I decompiled Kichijoji... wtf atlus
mob_cunt
thanks, goodnight!
(I forgot that you mod on Switch... I may poke you for info so I can get EVTUI to be compatible with P5R Switch 👀)
yeah I had to give up on using it for now bc of that lol
lmk if you need help I would be glad to if I can
Yeah, whoops 😅 Just knowing what the full path patterns are to the various EVT-related files would be the main thing. EVT/ECS, BMD, BF, ACB/AWB... the paths to the character models... if you can share any of that over in the project thread, it would be a huge help!
should be the same as pc, yeah?
Nah, Switch has just the one main CPK, iirc.
sure
it seems to be a bit simpler than PC in some places
mob WHAT reset???
bruh muhen is called JUZZMASTER
oh i thought you meant like path in cpk
It may just be that I'm missing the top level directory... which I think corresponds to the separate CPKs on PC?
switch has multiple cpks wdym
Most stuff is just in the one with an additional top-level directory, though, no...?
I'm like, 80% sure. There are additional CPKs but they're largely... not content-ful.
The directory structure is really all that matters, plus whether or not the CPK needs to be decrypted like the PC version does.
crifs should handle decryption, no?
It does, but I need to know whether to use the decryption function or not.
i just sorta told aemulus to use it and ive not had complaints yet
Hm, then I assume no encryption 🤔
the unpack function looks like this, i dont even check which game its unpacking i just do it lol
i think if theres no encryption then setting it just does nothing?
from what i recall from when it first released there, p5r has encryption everywhere except switch
i could be spreading misinformation on the internet
but i think that was the case
Feels true 🤷

I didn't edit shibusawa at all but I went to see what he says anyways and idk why this happened
wow it's that guy that i literally forgot about because he shows up 3 times total
old decompiler versions will rarely just sorta fuck up speaker labels i think
the decompiled version is fine, must have been the compiling
(as an aside do any of yall have a save where youve not yet gotten shinya request, ive just remembered ive been sitting on that kindness check fix for like months)
I just downloaded a group of save files someone made for each palace, and another one modded to have 100%/maximum of everything possible
hmm we should add back in this dialogue where the other thieves line up to dunk on Mishima https://tcrf.net/Persona_5/Unused_Text#Unused_Mishima_Rank_7_Dialogue
please do
i feel like having every party member comment on it would kinda drag lol
that's probably why they removed it
counterpoint: it's funny
nono
you don't see the vision
mishima yaps TOO FUCKING MUCH
let him deal with too much yapping for once
:3
it's like this https://www.youtube.com/watch?v=WnWxAClwGqo
Hardest battle in the game or saddest way to go?
You decide!

but hes not the one dealing with it, we are
if u mean save file collection the saves arent super documented beyond the palace theyre at
oh so, the sae chat message I was thinking of is part of a group wherein on White Day, instead of just getting a direct prompt, you'd get a message from each girl asking if you have plans. Sae has one for some reason (not romantic but it refers to a nonexistent event).
also I know this mod exists separately already but I remembered the outfit dialogues. (Was Faz going to include that?)
there's an outfit dialogues restored mod, but it leaves everything untranslated
tcrf also shows this
idk if it really makes sense to include https://www.youtube.com/watch?v=aeHi1pGbL5U
The unused event we all wanted to see that was showed in the reveal trailer of Persona 5 Royal!
Credit to Pan-Hime for finding and recording this!
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its still in the files?
oh thats funny. I recently talked about it with pan ( yesterday )
its still in the files yeah but its a field script
it also opens a door but no clue which one
Does it actually open a door though or is that just what it would have done?
Thing is if it doesn’t actually do anything then it’s really more of an "early version" thing that probably isn't worth including
Be fun tho
ended up just making a modder help post
why does compiling stuff now turn the text into just @ signs 
I never had this problem before
u dont have to recompile bf on switch if it helps, though you do have to put import("nameOfTheOriginal.bf"); at the top of the flow along with importing msg
have u tried reinstalling script tools also
is this a format thing
I remember I had issues with V1BE or whatever
this one's editing a message inside a BF though
do I need a particular thing to be able to do this?
ok idk what I did differently but it seems to have worked now
the test message was also a funny
which I posted in #p5-modding-chat
now I have to fix kichijoji but I am tired so that is for tomorrow
im realizing now that when i sent that i reflexively assumed aemulus user, but now that ive showered i feel like i remember you saying you actually use loose file loading
so uh. scratch that if true lmao

still have no idea if latest commit on my fork is broken lol
ig if anyone wants to be guinea pigs they can but im not gonna be held responsible if shit dun work 
Maybe I should try aemulus though bc if I am going to contribute stuff to the repo, it should probably be in the same format right? Since you guys are using file emulators
I guess the main reason to do that would be compatibility with other languages
thing is the way release aemulus handles bmd merging is way different, and bf merging is nominally there but doesnt work to my understanding
(my fork overhauls both to be more like how the emulators do it as well as more efficient in general...assuming my untested commits work)
being compat with switch will probably come at the cost of language support
tbf the only other language we're supporting so far is jap
but most languages should work since this is mostly a script edit
but things that need translation from jp won't be supported
you could probably do language patches for switch although i should point out that aemulus only supports efigs
oh yeah, on this note, i remembered them bringing it up in the p5 artbook lol that i definitely own yes siree
yeah sure you didnt, thats why they coincidentally share vas in both jp and en
(well. actually i can guess how that could happen, like maybe someone pointed it out after design was done and pstudio leaned into it, or the people casting vas assumed it was on purpose)
the artbook is so funny sometimes like what were they cooking here
dietman
i like the names they give characters before they come up with real ones lol
i mean it is called the national diet
its basically just the equivalent of a congressman
i know
chihaya is still called "uranai" (fortune teller) in flowscript lol
this would be incredibly strange for Shido but we kind of get it for Konoe
Is this still going on? I’m really interested in this mod haha 
ive been busy with college and some other stuff but i do intend to keep poking at this lol
i assume likewise for raven
same
thread goes quiet for a couple days "is this mod dead??"
Oh, I understand. Sorry for bothering you, and I wish you the best in your studies
yeah p much
and life in general
i am not chronically on my pc
my pfp implies otherwise but lol
i was gonna ask what needs to be done though
that i can do
i was thinking of starting with the voiced third semester mementos stuff
but that's gonna take some event editing. but it's just dialogue so it should be fine
idk how to go about the audio though
wisteria already broke voices off into their own mod though 
that was just maruki and the reality rejection stuff iirc
no
oh alright nevermind then
i was gonna try moving some of the options to using remix actions so that they only need be compiled if actually enabled (to save on boot time), ive just been busy
stuff like hangouts that all hook the same function(s) are prob still gonna be flowutils assuming it
, just bc theres no other way around it short of locking them to specific days (which wouldnt be hard but i dont like the idea of them being easily missable in a mod that specifically exists to let you see them)
flowutils still doesn't work for me lol
well you are linux user so your machine and mine have pretty noteworthy differences 
i was gonna check but busy
theoretically there should be no difference considering the way it works on linux, i.e proton being a mini windows emulator
again theoretically
considering the weird model loading problem on proton... not excactly
if its an emulator that means theres a chance it wont work the same way, as emulating something isnt the same as running that thing on native hardware
technically wine and proton are compatibility layers, not emulators
but you can still have MANY issues with them
switch 2 is a great example, a lot of games work just fine but there's a few that had random gamebreaking issues or just other random issues
i play pizza tower on my switch 2 and everything works fine but the tv sprites for the noise are the wrong color for some reason
basically, do not expect everything to work just how it does on windows
even if some or most things do seem to be working as intended
hello wisteria are you going to do this
https://www.youtube.com/watch?v=bKYrwNANxUE
Credit to Pan-Hime for the audio !
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i can't find the hall of grail one for some reason
probably
although it depends on how much work it'll be
because im lazy
if you don't feel like it i can do it
Is there a thread for your project?
ngl I feel like it should still be part of this one
https://www.youtube.com/watch?v=OYP4VQE0tnA i just found this
Why did Atlus remove this random Akechi voiceline in Persona 5 Royal?
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very random cut
if wisteria wants it to be their own project it can be their own project
my sentiment on it is unchanged, i dont really care if you guys yoink the assets from my mod and put it in this one
Well obviously it's their choice
just credit ofc 
Maybe they can be "sibling mods"
i think what bub is saying that it shouldn't be seperate at all
Yeah
I think people want the "unused content" stuff together
Like Faz's mod was going to be
well its going to be, i was planning on releasing it as a standalone mod before this large cut content project got any steam going
again if you want to include the files you are free to do so, i dont mind
i can go ahead and switch some of these bfs to actions instead of flowuitls quickly here
i just need to know how bf emulator paths work... lol
how so
that's bmd emulator but bf and bmd emulator work the same
why are you defining two paths
bmd emu just needs the path for the msgs
then you use probingpath for the dummy files
like use cri fs
also you dont need an FEmulator folder you could just move the BMD folder up one
yeah
i see
you can look at how i did my configs
should be on my gh
obv it wont apply 1:1 since its c# and doesnt use remix toolkit
but the idea is the same
i'm assuming this

didnt u ask me about this and i said you had wrong ass number of args or smth
yeah but i didn't knwo what you meant by that
that ur passing two arguments to a function that takes one
ok done
yay
from now on flowutils is only for things that edit the same function
i'll push this to the repo rq
i was looking up how to commit to github and um...?
who the fuck is looking up how to commit tax fraud on fucking duckduckgo
The bigger question is why the fuck is anyone using DuckDuckGo in the big 25
how to commit someone to mental hospital
see the voices at least made sense here imo since they are a substantive event edit to implement
the max rank items and thieves' den unlocks arent even close
centrally yes but it was also adding back in the voiced dialogue, unused requests, Akechi's glove, etc
[Go to message!](#1423997300803506299 message)
yeh mainly I was thinking it because of the skytree and the convos. You're right. I had said there are unused items that would make sense to add back to Iwai's shop but that I don't think that should be a part of this. Maybe I'll try making my own mod with the NG+ items, Sojiro's key, and those
then rename this "Royal Event Restoration Project"
i got outvoted on "restored events" so 
well I thought we hadn't settled on the scope yet...
Thus in the grand scheme of unused content restoration mods, we have:
- Events (this)
- Voicelines (Wisteria, possibly included as an option here)
- Akechi request (exists on GB)
- Futaba request (could be stretched into events with the other, or made separate)
- Thieves Den (oceanstuck, includes additions as well)
- Outfit dialogues (exists on GB)
- NG+ items and other stuff (me... possibly)
oh and DeathChaos had done the lunch events but perhaps, if they agree, that should be a part of this since they are events
the masses hath spoken
I still like royal restoration otherwise
but in any case no more arguing about the name lol
i was about to ask if the akechi request one would share a procedure with the futaba request but it seems like it just forces the chat that starts the request to play on a set day
yeah
Futaba's needs some dialogue fixes and the existing one for Akechi said they had to implement some
I think futaba request being separate, in theory, sounds good, but really all it is is a scheduler edit lol
so a whole mod for that... idk
yes which is why, in spite of one being a pre-existing mod, I think both should be included here. They're in the same spirit as events
oh, i think one of akechi request's bf edits is bad too lol
looking at these, they seem to just be full decomps of the bf instead of proper hooks, even though i can find the bf in my dump
I'm a bit conflicted on the items
so prob best to do both anyway
lol
I suppose we can ask for permission to use the existing one and just clean it up
Sojiro's key has no effect on anything.
Akechi's glove fits in naturally (though the item name and description probably should be changed to the singular)
Maruki's paper would require changing Shibusawa's dialogue a decent amount
Sumire's baton would require adding in Hiraguchi as an NPC entirely, and giving her dialogue
that's where I kimd of think it should be separate. that's like, making new stuff idk
If you want to include items, the first two are the only ones that would work, but I feel like it'd be better to have them all together separately
if were making a mod for the requests after all (separate or not) then id prob want them to unlock either at the start of january free time or after clearing maruki palace, same as the used ones
actually is there a specific timeframe for the futaba one, i forgor
akechi one obv has to be in january
I thought akechi's request was during sae's palace?
no
rip princekechi content
im remembering that futaba already has a used request in january lol
oh you're right akechi's request is called on 1/24
faz's video makes it seem like it's fully functional and translated
AFAIK it is
but is that just a decision the mod creator made or what
no faz's video has it on 1/24
A few months ago, Pan-Hime found text for an unused mementos request, last night I played around with the mod menu and found out the quest is 90% playable! What are your thoughts on this Akechi mementos request? I can see why it was cut as it's a bit confusing.
Credit to Pan-Hime for the ID's and Pan-Hime & Lipsum for the modified mod menu!
htt...
morgana at the end... ough
is faz's video of that mod though
it's a chat though
why is it 1/24 faz
personally i'd have it much earlier, closer to the beginning probably when you're going into mementos since it's required
Akechi's dialogue is way too passive aggressive to be during the casino arc
like he is there but not this much
so after you get to the checkpoint at maruki's palace, i'd have this chat be called
so you can get this done when you're going through the required mementos trip
fucking hell third semester needs to be longer
go tell rumi's parents to give her a different birthday
there's two (?) other requests called when you get to that point in maruki's palace
shouldn't be hard to just hook into that function
i was inclined to put it after you clear the palace
like what else are you gonna do in that time (besides max sumire, get any third awakenings you dont have, and the two used requests that also unlock at that time)
i suppose it can go there too
it depends on which floor the shadow is on
if it's higher up i'd put it after you clear the palace. if it's lower the first checkpoint
I think it's Da'at 10
the other one is akzeriyyuth I think (which actually implies it isn't third semester)
i feel like hed probably wait until he has nothing better to do before springing the request on you lol
how far into da'at do you have to go to find where maruki is controlling mementos? is it at the very top?
yeah
oh huh ig it doesn't matter then
I think after the palace is infiltrated is better
because the whole request is basically akechi messing with the thieves about their MO
ive been bringing those up the whole time!!
doesn't akechi try to shoot maruki lol
i know i didn't know until you said it i meant
tbf you also shoot maruki (in the mask) 
akechi's jelly
joker purposefully misses
i think
...lol
(can a cognitive gun kill a real person?)
akechi protag core
also like the pts get shot at all the time in encounters and you can just dia it off
maruki was actively morbing 
maybe akechi didn't really intend to kill maruki and was just trying to look like he still wanted to kill people 
besides it wouldnt be the only random small thing in this game that stops making sense if you think about it too hard
can't have a palace and a persona at the same time
except if the place came first. you know.
cuz that makes sense
it always got me how Lavenza just ignores Morgana when he asks about that
are we counting "first" as "before first videotape" or "before last videotape" 
she gave her creation misinformation
was azathoth just chilling as the palace ruler
i hink there was a shadow there until maruki awakened to his persona. maybe the shadow would've turned into azathoth?
tbh plausible your main persona is just your shadow but cooperative
yeah
we literally see futaba's shadow turn into a persona (and her palace stays sooo)
considering the thing with Rumi is what led to his Palace in the first place, it must have been his Shadow he heard the voice of but it was like partially a Persona already
i mean his whole thing is cognitive psience bullshit and he was already on that before first tape so its not that out there lol
jonkler sees his shadow like two seconds after getting the metanav, before he actually uses it
haru hasn't awakened but she also has because we need her to be beauty thief
maybe he had like a halfway shadow persona thing. it was said all he needed was to go into the metaverse. so really he was already awakened just not officially
P5X also has a weird thing with like a proto-Persona
fucking p5x
this was so stupid lol
P5X also has ||two people sharing a Palace|| what a neat idea I am glad we will see it developed in a game that prioritizes story
woah that's sick
tbf i was always under the impression sumire's cognition merged with maruki's, and the shadow we saw wasn't a cognition but sumire's genuine shadow,
aforementioned spoiler is ongoing in the current story so while the reasons for this are technically known it's not in global and I want to wait to play it rather than read about it from poor translations of the Chinese version
i always kinda figured palaces were on a scale from strictly individual to collective with no specific person as ruler, so...
you know it's a cognition because it has empty pupils
oh rip my headcanon
though cognitive ann doesn't so idk (they probably just forgot)
that was the first palace. a lot of things were retconned after kamoshida
like the need for a distorition as a keyword
i.e kamoshida, pervert, castle, shujin
after that it was just the three
my personal handwave is that the metanav doesnt need every word, just enough to narrow it down (yknow like real search results)
which is also how sumire can bumble into marukis palace without saying his given name
although really i doubt pstudio thought about it that hard
look at their eyes
there is a deep seated wrongness to the faces it makes 
the fuck was a cognition of sumire telling her to remember doing in maruki's palace then? did maruki like steal that part of her and it manifested as a cognition?
they forgor to do this with ann and shiho despite making a new portrait for mishima
someone make that mod
ok so all they do is take the sparkle out of their eyes. for akechi they made his pupils smaller
they said stop looking at me with those big aaah eyes
you can't pay me to do bustup editing
it's an interesting analogue to the Shadows' yellow eyes
iguess the missing sparkle makes them look more lifeless
well they are effectively dolls wearing a real person's face
ew
fun fact, despite being their only face the artbook calls cognitive Ann and Shiho's expressions うっとり
which is like "entranced" or "spellbound"
random question: do you guys think akechi had a palace?
like, in the game's backstory??
i think no because if a palace has to come first, it would've never developed because he was contracted by shido at 15 when he'd already awakened to his person
but you can't have a palace and a persona!!!!!!!
the only evidence at all that the missing Palace was Akechi's is the weird shadow dialogue
*which was probably during a different point of development considering there's very little of it
i think for when akechi was gonna take sae's place
i still think that fuckass nonrule is only there to handwave why the pts dont try changing akechis heart in november lol
but they also give another explanation that they "need to cut the head of the snake" so like. even if they had a palace... they shouldn't have done it anyway
Ryuji's phone can't take photos of the cognitive slaves
they filmed the whole calling card in the Metaverse though
I'm chalking it up to Necronomicon or something
i accidentally called akechi by they/them
what about the Thieves Den too
it's "My Palace"
even if they still wanted to fake jonklers death for the drama, changing akechis heart and getting him to help them with it would eliminate the chance of jonkler dying for real
ok but it's cool
akechi maruki moment where he tries to stop the pt in his own palace
i had a discussion with my so about what his palace looked like. i said a chess board with everyone as chess pieces
tbf i doubt thieves' den is canon 
akechi velvet room is a jazz club where you fuse personas by having the attendant mix drinks
what does yoshitsune taste like
uhhh
sword
wait he has to drink the drinks to get the persona lol
imagine akechi has a male attendent because he's GAYY
I felt compelled to post this here sorry
the tohrb
fucking all igor does in p5 is sit there
lazy ass
after p4 he said i'm done makling personas
fun fact this portrait is unused but they used it in P5X
if he handled the guillotine it might cut off his nose
look who isn't standing in the bath anymore


can you send your yaml
also use constants for the apis....
why when copy paste exists
i see
see if this fixes it
yamls are so sensitive

worth it for markup that looks good imo
yamls arent really supposed to be edited with regular text editors anyway
i suppose i can change them to open with vscode then
either that or the very least use notepad++
which still isnt that great but you can see indent errors easily if you use collapse
no notepad++ on linux 
wha
yeah
huh
i thought they had a linux version too. they don't
i always thought it was for some reason
ig it would be redundant to put it on linux though
theres like a billion text editors
i use kwrite which sometimes has correct formatting lol
it only detects some flowscript files as c
ugh fuck you localization framework
it uses the same args as file emulation i thought

ive never used it through the interface
public void AddDirectory(string dir, string modDir);
think you're missing the 2nd param
idk what that means...
what
which is what i did for ryo api 
add - '{ModDir}'
also so you only have to change things once instead of 12 times 
just mod directory? nothing else? lol
you mean like this??
is this for she/her pronouns in akechi refuge bc i dont think you need localization framework for that lmao
nope lol
no i'm trying to add a spanish translation someone made for it
oh
forgot how exactly the with part works but try this
also close r2 and reopen it after editing it
just in case
bruh
although idk if itll work
nope
well
/// Adds a directory to Localisation Framework so it's like the files were in FEmulator\L10N.
/// There must be appropriate language subfolders in the spcified path, such as `{dir}\ja\...` for Japanese files.
/// </summary>
/// <param name="dir">The directory to add the files from</param>
/// <param name="modDir">The base directory to the mod that the localised files are for</param>
public void AddDirectory(string dir, string modDir);```
also no i have no idea what that description means
it should be so 
why cataquack
goes to change all the dependency apis to constants
oh thats a lot of actions, im tempted to just convert to code mod if it goes on long enough lol
because my save was there
I see lol
the localization framework directory isn't correct there too apparently
maybe you can figure it out idk
the cri fs probing path might be able to be removed if we shove all the empty files into p5ressentials
idk if that'll work though
except for akechi shelter, since that edits the evt
if you shove allat into normal persona essentials directory then itll just replace any disabled option with dummy file 
yep 
it should be the namespace and interface name of the api youre trying to use, no?
as seen in the respective mod's source
also the examples on remix toolkit readme have directory arguments end with / though idk if thats anything
doesn't change anything
(also i gotta figure out how to make a publish script so i dont gotta copy shit back and forth from my reloaded install every time theres a change)
ok i managed to shit out a batch script that takes repo folder and reloaded mod folder as arguments
it basically just runs robocopy to mass copy shit from one to the other, idk what the equivalent on linux would be though
im vaguely wondering if localization text can just be put in the regular l10n folder irrespective of options, since i dont think it should be used if the english file its localizing isnt
mmm idk
about this, I can probably quickly convert it to bash. not much difference between bash and powershell
technically you can use this to make any two directories mirror each other though mind the options
woah theres a lot of stuff to go through here
most of it's yap
ok instead of robocopy i'll use rsync
bash script. just gave it to chat gpt and told it to use rsync lol
quick question for y'all working on this in this thread
are you doing events only or are you doing stuff like unused attacks in battles (there are a few) as well
events
That is an interesting idea though. I know several bosses have such skills— it'd need to be programmed into their AI, though.
We decided this mod will just be for events and the two nearly-complete Mementos requests, but there are several other "unused content" mods that either already exist, are being made, or are just conceptualized that could go well with it. That's another idea for it.
yeah i was fighting shadow sae and read that the physical and gun slots on the wheel will never be picked, despite there being unused moves for those two slots in the game files
isnt sae omega hardcoded or is it just the bgm change for some reason
I'm p sure the first two element rolls are randomozed
yes and
wdym
element wheel can be both randomized and hardcoded, im not sure how your statement contradicts mine
i think fastest way to find the fields i need for will seeds might be to turn on file logging and then warp into them with mod menu lol
didn't i send a list of all the fields
Kamoshida:
- 1: Old Castle 3F: 151_001
- 2: Roof: 151_006
- 3: Waterfall Room: 152_005
Madrame: - 1: Museum 2F: idk? I wish amicita gave the actual fucking names of of the floors
- 2: Treasure Hall Gallery: 153_007
- 3: Main Treasure Hall: 153_009
Kaneshiro: - 1: Banker Passageway: GIVE ME THE REAL FUCKING NAMES AMICITA
- 2: Laundering Office: 154_014 or 154_011 (hallway)
- 3: Underground Vault: 154_005. Idk if the will seed room has a separate field?
Futaba: - 1: Chamber of Rejection 2F: 155_007
- 2: Chamber of Guilt 1F: 155_003
- 3: Chamber of Sanctuary 2F: 155_006
Okumura: - 1: Facility Passageway: 156_003
- 2: Export Line: 156_007
- 3: Transfer Line: 156_005
Sae: - 1: Staff-Only Area: 157_008 or 157_005
- 2: Slot Room: 157_010
- 3: High Limit Lobby: 157_011
Shido: - 1: Mid-Strarboard Hallway: 159_020
- 2: Lower Port Hallway: 159_030 or 159_035
- 3: Side Deck: 159_011
[Go to message!](#1424140027641860176 message)
you complained about the amicitia documentation sucking so the idea of checking myself was stuck in the back of my mind
only for a few
but double checking could be wise
but like there's the fields there for you to check
yeah
game gives me that one jose reward that makes you invisible to enemies so i could probably just...leisurely step through the palaces if i wanted
The unused Disguise mechanic?
how would you even begin to restore that lmao
I mean it was repurposed as an accesory
what did you mean about it
Oh no I just remembered that reward was reworked from that cut mechanic. I thought he was gonna talk about it. That's on me my bad
oh ok I think ocean meant you were suggesting reimplementing it entirely
yeah lol i assumed on account of this being a cut content project
No no god no...that sounds like a pain to even try to reimplement
like idr for sure how much of it is left but i dont think its enough to really restore lol
yeah
the scope of this project is like the body of an amoeba
I think there is a decent amount of it left in original but only few things remain in royal either way it seems worthless
Which part is the mitochondria.
doubt by comparison still has the reverse and break states along with a morbillion leftover assets, theres just no way to trigger it in final game without mods/hax and nothing that actually checks for it
-# honestly im really glad that mechanic was scrapped
me when im actively making a mod to add it back 
by "actively" i ofc mean i havent touched it in a while and dont remember what i was doing
the powerhouse of the cell... ocean and raven are doing most of the direct mod work
I don't think all amoeba necessarily have mitochondria but I don't feel like getting into microbiology right now
In this sense I'm "actively" working on my assignments
theres a repo in pins but tl;dr a bunch of hangouts and some other events
Well it’s actually being worked on I can tell you that much
I should try to do the Futaba request maybe
remind me i gotta figure out remix actions
i might spend tomorrow binging a game because ive been desperately desiring a break but i do want to get to that lol
i feel kind of proud that i'm being called a mitochandria
same tomorrow i was thinking of just chilling
espec cuz i'm going somewhere in the evening
yeah
also on the subject of doubt i think there should be consequences for ghosting your friends actually
the p3fes implementation just sucks due to the combination that and no platonic route for waifus
Jealousy system was weird
the inability to friendzone was probably the biggest issue with the jealousy mechanic in P3 but also the poor explanation and communication of the mechanic is a contributing factor. if you applied those friendzone changes, i think it's actually pretty good overall - you would just need to be made aware of it in the first place
yeah my thinking was have a little text chat warning when youre getting close to reversing someone and maybe morgana comments on it like "hey i think youve been leaving them hanging for too long, you better go sort that out" and if its your first time there could be a tutorial popup like "your confidants may come to DOUBT you if you ignore them and you wont get their rewards until you CLEAR THE DOUBT" yeah i know the popup exists in the doubt events but wouldnt you rather find out before you proc it :v
sadly i dont think additional jealousy penalty makes sense in p5 since you can only enter a relationship when that confidant is already near-maxed anyway
at least getting beat up by 9 women is funny 
you think the chocolate I got from my mom counts
that's probably a good idea. I didn't say it at the time but the way I would've done it in P3 is to have the protag themselves think it. given Morgan largely acts as the protag's inner thoughts in P5 that would be a reasonable way to do it
P3 does not really warn you to hang out with people close to reversing which is another issue with it
given relationships are all rank 9 in P5, I don't see a reason to implement a romance specific timer like P3 does it. there are some workarounds you could do to kinda make it work (ex: make it so their timer is lower in general, make it so you need to hang out with them multiple times to max them out) but you do need to consider the other rebalancing you would need to do there
yeah
looking at royal it also does not make sense for some confidants to even have the timer in the first place. Maruki is a good example he's the school counselor lol
I would also exclude all party members and major characters
yeah i was planning just the side character confidants who already have full-on events for doubt
maybe a very obvious reverse-but-not-break if you pick asshole dialogue for akechi
if there are any particularly assholeish dialogue choices then I think a reverse makes sense
but I don't think P5 has any off the top of my head
(seeing as P5 just straight up doesn't have any reverses)
there are a bunch of options that are rude but imo not relationship ruining in themselves so probably id either have them add up or just full on add something truly shitty at like rank 6 or w/e
yeah
like I think one I can think of is joker being like beep boop to makoto
it's a dick response
but it's just insensitive more than anything and Makoto already responds in kind
Obviously he's more harsh later but it could be worth looking at Okumura's existing lines for the way he speaks
I’m pretty confident in the accuracy of my translation but the wording could flow better in places for something being spoken aloud by a character. I was trying to be careful to capture the whole meaning.
yeah the thing as you said is okumura doesnt have a particular way of speaking, at least in en, so i just kinda am trying to get down something that feels natural without losing any information
for now at least
i realized i could find where to put the hook for the first kamoshida event by searching where the will seed tutorial event is called, which is apparently NEW_EX_12CE in fdoor151_005.bf
ends up working on it until 2am after all im sure theres probably some mistake or lost nuance somewhere since my ass heavily relied on scrolling over words with rikaichamp but its probably reasonably natural-sounding, right?
I think you improved it well. It flows better but keeps the meaning.
I would probably change "impatient to" to "can't wait to".
Also "I'm very familiar with the pain of poverty" might be able to worded better, but idk
i did consider "can't wait" but it felt kinda weird coming from okumura lol, like almost too casual, although "i'm impatient" is maybe the opposite problem
"i'm antsy"? idk probably a problem for not the middle of the night me
ask amicita wiki
i changed two thigs. i changed "impatient to" to "excited to" and "I understand the hardships of poverty"
the word i massaged into "impatient to" comes up as like "soon"ish in rikaichamp so "excited to" loses that time element
i think the straightforward way would be "i want to see her in a wedding dress soon" tho imo that edges into "things plenty of boomers say casually without meaning ill but to a zoomer sounds kinda :T" (although considering how that turns out...lol. lmao even)
I feel like it works in this context and still sounds the best to me.
We are putting more thought into this than Atlus localizers ever did lol
well the event has, as far as we know, no translation, so technically they didnt put any thought into it :V
I meant into localization in general
i know but i wanted to be funny lol
i was about to comment on how this made me notice a typo id made but...mine doesnt have it lmao
would "i know the pain of poverty well" lose too much oomph, do yall think?
tbh (en) okumura comes off to me as relatively formal among the rulers, though still less so than his daughter lol
i was honestly debating what word he should use for his father, but from what i can glean online 親父 is on the casual side and "dad" is as informal as i could think of without sounding corny and ooc (like can you imagine him saying "pops" or "old man" lmao)
imagine if his ass is using fucking kansai-ben or something in this scene and only this one and none of us noticed because our asses aint actually fluent in japanese
was thinking of pointing out to the person who was talking about seed_get in modding chat last night that its actually one of those common functions thats yeeted into every palace, but then i realized if i simply ctrl+f'd for every place where seed_get is called that would immediately tell me every field with a will seed
surprised i didnt think of that sooner but uhh thanks that person who i was gonna double check who it was but they deleted their message for some reason
except for the last kamoshida one all seeds for the same palace seem to have fields with the same major id which is generally how palace fields are numbered, i would guess the oddity with the one seed is prob because the mara room existed in og but was unused
so that gives us field ids of:
Kamoshida:
- 151_005, note that the game forces you to take the seed as a tutorial and plays an event as it does so
- 151_006
- 152_005
Madarame: - 153_003
- 153_007
- 153_009
Kaneshiro: - 154_003
- 154_005
- 154_011
Futaba: - 155_003
- 155_006
- 155_007
Okumura: - 156_003
- 156_005
- 156_007
Sae: - 157_005
- 157_009
- 157_011
Shido: - 159_011
- 159_020
- 159_030
Maruki: - 162_011
- 162_012
- 162_016
so amicita wiki was close-ish
amicita desperately needs an update. there's slight differences between the ps4 paks and pc cpks
...huh, does sp recovery from will seed vary by palace
bc i think thats what this flow is pointing to but im realizing i never paid enough attention to the actual amount of sp to notice lol
it felt so insignificant
i actually put off getting them in the first palace to make sure i had enough sp to 1 day it but after the early game sp is not hard to come by lol
How about those cheese traps in Shido's Palace that seem like there's some sort tradeoff, like you get the SP but a shadow catches you, but nope it’s literally just free SP
that was a stupid decision lmao
i like how in the tutorial event for those futaba can just walk up and free you with no issue
at least the mice are cute lmao
theres no situation where you can buy sorrow seeds, yeah?
theres a thing the game does when checking whether to give you the crystals that im tryin to parse
i don't think so
aight
you can only buy seeds after the palace collapses sooo
yeah thats what i thought but i wanted to be sure (ive never sunk meaningful time into ng+ lol)
for every palace except maruki it checks a group of 3 flags and if one of them returns true it sets the flag for having gotten one of the will seeds to true, so my guess is these flags are tracking whether you bought the seed from jose?
hmm...event tied to specific seed takes probably less effort but it wouldnt be hard to force them to always play in order instead
im gonna be honest this is more suspect than just saying akechi
So can you only buy seeds from him if you already got at least one of them?
no lol this is for checking whether to give the crystal
I'm lost now then
SEMI_AWAKENING_MAIN_PROCEDURE calls SET_SEED_COUNT to run a bunch of checks for each crystal (since the event for getting all 3 seeds can give multiple crystals if youre buying seeds in mementos), each ruler has a set of flags that SET_SEED_COUNT checks by passing them to CHECK_GET, and CHECK_GET looks like this
sVar1 tracks whether you have all 3 of a set of seeds, sVar2 is the bitflag for the first seed, sVar3 is presumably the "i bought it from jose" flag since its 0 for maruki only
SEMI_AWAKENING_MAIN_PROCEDURE is called both at the end of get_seed and seemingly after exiting joses shop, irrespective of how many you have, it just only actually runs the seed to crystal logic if you have all of them
Ok I don’t know why I was having trouble following that but I got it.
thier
i should learn to type
this wouldnt rly fit in this mod but i remember seeing the idea of taking will seeds causing a possibly permanent alert increase and i kinda think thatd be neat
maybe in like a security overhaul mod
sounds neat
Give Ohya something to do
there was a concept post ages ago on the idea of a security overhaul that didnt go anywhere and i joked in it about adding like a dozen new mechanics and then having ohya take them away again lol
like the link itself would still be a solid mid if were being real but the abilities might at least be pointful if alert as a mechanic werent fundamentally lacking in teeth lmao
i dont actually know whatd make itd good tbh lol, i had the idea of making it more risk/reward instead of a strict penalty since thats kinda how the morbillion reinforcements shake out anyway but idk
but maybe thats for a different ass thread
found it lol
[Reply to:](#1424140027641860176 message) there was a concept post ages ago on the idea of a security overhaul that didnt go anywhere and i...
i think itd be funny if the end result of all this was a mod where we just chuck on a bunch of crap and then ohya just removes it all again
[Go to message!](#1041429967600365568 message)
I was looking at TCRF again— I added info on the Lavenza scene and the first Okumura scene (crediting ocean's tumblr for the discovery).
We don’t have either of these on our list and I think they would make sense to include.
There's also two scenes related to Kasumi going shopping for a present for her dad. I'm not sure how similar it is but it might be redundant given her rank 4 event.
https://www.youtube.com/watch?v=83hBJ43_Lps
https://www.youtube.com/watch?v=7Y_1dfuScDY
path A: ryuji really wants to sock Kamoshida
path B (supposed to takes place on 4/1 and 4/23): they about about the sakura leaves
are ya dating, son?
translated bit: https://www.youtube.com/watch?v=8AnTBaw-DuM0?t=166
I guess the other two might make sense to include, they were probably reworked into the confidant event but are still distinct, they just go shopping and she mentions a present but there isn’t the whole thing with the glasses.
Oh the first one has a spelling mistake with one of Ann's lines
oh right i forgor the cherry blossom event
It says "path A and path B" in the description… these seem like different scenes but they’re part of the same event?
The Kasumi one seems like they didn’t bother giving her bustups different expressions… should we change that? I think there are a few such other cases
i dont think ive looked at those events but i dont see why not, esp if its like glaring
oh yeah i forgot to mention i pushed a pr to the repo for the will seed stuff
oh that last scene was included in rose and violet
itll die if you proc e494_010 for obvious reasons, though on that note i did lightly edit the script from what i had
wdym kasumi jsut smiles the whole way through 🙂
also can i just point out that the other okumura scenes are really obviously recycling shidos office field
lmao
He actually had him killed because he wanted the office space
lul
I've overlooked some of these scenes and they should be viable.
I have no clue what this is supposed to be though. Something like Jose appearing in the real world?
I don’t think it’s finished enough to include https://www.youtube.com/watch?v=rkhV-5vdelA
like maybe they thought the camera angle would make it less obvious but nope, i have the brainrot to clock it immediately
maybe we can find another office field in strikers lke we did with the graveyard? lmao
i don't know
490_030 is using the shibuya diner field, all the backstory events are reusing fields lol, which isnt weird for all of them since it makes sense for them to be in that specific location but that and the office one are kinda funny to me lol
But also we shouldn’t change a field that already exists
i was about to say, if we use a different field then we prob have to move a bunch of other models
the graveyard is a special case and really the only time we should go that far
what if we clone the office field and replace the wine glasss with like books or something so its at least a little different :V
...i dont actually think it matters enough for that, its just very funny that i can clock the reused fields
i should point out that the faz video linked on tcrf for the backstory translations doesnt have 494_010 for obvious reasons
i might make a reblog of my initial post with our translation and more on the akiko trivia, is there a twt or smth you want me to link bub?
uhh you can link my bsky I guess
I do have twitter but I only have it to be able to look at stuff (even if it does end up successfully getting me to engage with things sometimes)
tbh same lol
(you don't need an account to look at twitter posts you can just use xcancel like me)
well I originally made it back in the day to be able to post switch screenshots lol
There I made myself a bio lol
bluesky is already doing cringe tech company habits because they redesigned their color scheme for no reason but the app still doesn’t support landscape on an iPad
they also doing censorship rules on art!!
please elaborate
i forget exactly what it was but they're somehow imposing rules on mature art for "consent" or something??
i gotta find it so i can give a better answer
smh
me when it's fiction and not real 
anyway
twitter is unfortunately better
bluesky tried
i deleted twitter and my account since i saw nothing but nazi-adjacent stuff on my feed all the time even though i only followed persona creators and the occassional artist
place is a cesspool of degenerates
not possible
lmao my muted word list is so long
all you have to do is curate it
block people you don't like and mute 15 million words
idc bluesky is still too corny for me
why is this a bad thing
eveeryone there is too vanilla
idk all the artists on bluesky were bitching about it
censorship in general. this'll be a gateway to more censorship
so you just agreed with them? lol
i didn't agree i just read what they said
fwiw it is actually possible to get that stuff off your feed. my current feed is mainly art and those sorts of posts.
I do agree with raven that twitter is better but there's a big asterisk there. i get it if people still prefer bsky regardless.
I came to say that but with that being said, might be nice to keep things on topic cuz i want to see what's going on with this mod 

yeah i get 75% art 15% memes and 10% text posts
sorry brawler i thought you were gonna go off mod style
apparently twitter has the exact same rule lol
but anyways I'll drop the topic for this thread
i think i have discord mod trauma
nah i tend to be pretty lax as long as everyone's being civil. only thing to be wary of is rule 10 (no politics) but i don't really think that a discussion of twt vs bsky breaks that rule, it's just off topic
but imo as long as it's not tooooo off topic it's not my place to stop it 
i was more worrieed about the censorship topic lol
add the kiuchi emote to this server
none of the staff frankly care about being those sort of discord mods, just be civil and you won't have much to worry about lol
to actually talk about the cut events though: what is E494_010?
i only scrolled up a bit
okumura will seed scene
imagine a 4kids discord server (or 4kids version of p5 which would be really funny)
Ocean discovered it because it doesn’t have an actual event but they found the text
ahh
It's of him at a graveyard visiting his father and wife
so it probably does not exist because they didn’t implement a graveyard field yet
(we are looking into stealing the one from Strikers lol)
Yusuke: Masayoshi Shido... How many has he sent to the next dimension over the years?
ahhh
strikers... scary
I wonder if they felt like having full will seed cutscenes would be detrimental to story telling more than anything
like, they want to leave no room for doubt with the palace rulers being evil
also they were written after the fact instead of Maruki's story being written around his
4kids kamoshida arc would go crazy
Kamoshida said a no no word to Shiho and made her cry
https://www.youtube.com/watch?v=HVSqFRgs1Qw same energy
Originally uploaded by miharaoujirou on Youtube in 2006
This is a parody, a transformative piece of work criticizing 4kids dubs, this channel does not own the rights to Higurashi, and does not claim to. Uploaded for archival purposes, to preserve precious memes.
rewrite the principal's death -> he gets hit by the truck but then in the background you hear "ow..." and dialogue from bystanders saying "he's hurt but he'll be okay!"
I hope they're okay!
Dragon ball z is owned by Akira Toriyama, and other people that are not me
I own nothing in this video at all, again all copyrights go to their owners
Type shit
I think it's also a bit telling that they did Kamoshida and Madarame, and then left Okumura extremely unfinished. They're the ones for whom I think it'd be easier to come up with a backstory. And the Madarame one reveals he let Yusuke's mom die, so they'd also have to change that reveal before the boss if you saw that scene.
Kaneshiro has next to no character, which is kind of the point, and Shido is secretive about everything. On the other hand Sae would be more complex because she's much more involved in the plot. Futaba already has the murals too.
well i was thinking of dbz lol. even in dbz kai, when vegeta kills the random trucker in his fight against no.18, the dub adds the trucker being like, dude, my truck!
(he was entirely vaporized)
LMFAOOOO
beyond the grave
changing when madarame has the reveal about letting yusuke's mom die won't make the writing any better anyways 
I've never seen anything dragon ball I've just heard of the parachute censorship but that's hilarious
His desire for his truck transcends death
technically it doesnt tell you it was yusukes mom, it just shows him committing manslaughter when a woman student has a medical emergency while working on a painting that conveniently faces away from the camera :V
I don’t think it’s necessarily bad to have these backstories, but it's pretty unnecessary. The player doesn’t really care why Kamoshida became such a creep.
I also feel like Okumura's is the only good story of them because it clearly shows his warped desires stemming from good intentions about his company and family.
I guess— it's the only one that really adds anything to his character IMO.
yeah this is a comment on the existing writing more than anything. backstories can work and i think they might've been nice to help make the villains in p5 feel a bit less comically evil
just like a, hey, these were normal people whose hearts became twisted by circumstances in their life
i dont think sae being plot important is really an obstacle, it seems unlikely to me that whatever information theyd have put there would really change the story much. like maybe theres some extra dialogue before her bossfight, but nothing thatd seriously derail
but yes it is also largely unnecessary. kamoshida certainly didn't need it to be effective as a first antagonist
I don’t think it'd derail, I just meant she has the most pre-existing character
fucking dbz 😭
i dont think its needed, the rulers' ultimate role is to be episodic villains representing X shitty thing in modern japanese society the writers are angry about, and theyre good enough at that
but i still think itd be nice, partly because thats the sorta thing that appeals to me and partly because i think it fits the theme of man vs society if individual villains' individual evil still has some amount of environmental cause. theyre representative of the failures of society but theyre also the result of it, even if the outcome was to make them the boot rather than the ones crushed by it
I agree yea
I haven't really kept it a secret that I don't really fw a lot of the P5 villain writing. having some backstory would go some way to help make them more believable
for all people make fun of the subway slammer I think his backstory was actually good
tbf for a lot of them you spend as much time with their shadow as with their normal self, if not more, and character shadows in persona writ large are pretty much always hammed up to all hell, although i wish theyd done something with the fridge logic of "if these are the features of their shadows then doesnt that imply they know on some level that they should be ashamed of this shit"
(for those who haven't played P5X and want to know: ||he lost baseball to an eight-year old girl and felt so emasculated he started blaming all his problems on women. that girl was Motoha who is now your party member and quit baseball because of it, and when she finds out she drops an f-bomb||)
it's still a bit silly but like hey we're actually gonna call out misogynists for being fragile dummies here
the gangnam style grape hitler fly lets people kinda forget Kaneshiro was having minors smuggle drugs and heavily implied sex trafficking
yeah rly the problem is you only spend significant time with their shadows and I think P5 more than any other game allows for the interpretation of shadows as their ""true"" feelings rather than what they traditionally have been, suppressed unconscious desires
I think you're the first person I've seen to actually praise that backstory. I personally found it pretty ridiculous 😭
I think I liked that they gave him a backstory at all because my expectations were really low
(and tbf the second palace delivered on that lmao)
basically that
I was telling the plot of P5X to someone who didn't know anything about it but had played the other Persona games and he said "this sounds like most Persona thing ever"
should we reimplement that thing where if you talk to kamoshida his security meter goes up
that's a thing? that's funny
oh yeah there's also cut voice lines for the 3rd semester awakenings right? but iirc the writing was a little different too?
i feel like the palaces also are just...weirdly not that information dense wrt the character's psychological profile, apart from maruki, despite that being kinda the basic idea of a palace?? like yeah i get it art is just product to get fame and dolla and artists are just gristle to be churned in pursuit of those things but are you gonna tell me where that mindset came from or just leave me to believe its because Some People Are Just Bad™
apart from obviously sae and futaba they also just kinda exit stage left after their big "i have a conscience again" momento, apart from the one scene in depths that like...exists, i guess, which i feel leads to a lot of people processing changes of heart as just a Stop the Bad Guy button and not a fundamental deconstruction of ones entire value system that tends to have stopping bad behavior as a consequence
to your last sentence in particular
yeah I mean also. tbf. the changes of heart are functionally a "stop the bad guy" button lol
tbf theres no logical reason for them to be where jonkler can see their post-change of heart character anyway, theyre all doing time lol (or dead), its just kinda 😔 for me personally
is not like they do a ton more with the concept. there's the depths of mementos but I'm not gonna lie they don't really touch on it enough for it to be effective
akechi request my beloved
I just remember this meme which makes me mad and was probably made by someone who just played the game for anime waifu
mf those are not the same thing
but tbf the cheating request is kinda dumb lol
many such cases
there's many silly requests in the game where it's like. why are you changing their hearts for this.
and then they come up with some bullshit reasons to justify the need for a change of heart and it just comes off as comically evil
idk what you mean, i cant think of any truly bad ones except that one tbh
I have a rough translation of those sumi gift scenes in my files
P5R does a bit better here though since you can talk shadows down without fighting them really. but not much better
Oh this was the original post
At least all the comments were calling OP out https://www.reddit.com/r/PERSoNA/comments/zz7qfz/monthly_reminder_of_the_hypocrisy_of_the_phantom/
your first mistake was checking persona reddit 
I found this on google a while ago
There's also this one made by an illiterate person because this issue is explicitly addressed in the game https://www.reddit.com/r/Persona5/comments/zwlmwd/spoilers_the_real_reason_why_third_semesters_plan/
i fucking remember that one skob
did bro literally ffwd through all of 1/3-1/8 and then button mash through the palace questionnaire or are they just fucking stupid 
we literally see how madarame and okumura would be in maruki world and its a nonissue
(plus its not like they even want to do any of those things anymore by the time maruki is on his bullshit)
this is what i mean when i say peoples grasp on what a change of heart even is is shaky
again it is not helped by P5's writing
can't totally blame persona fans for this one haha
I just opened reddit (cringe ik) and ended up finding people discussing palace rulers in an unrelated thread lol https://www.reddit.com/r/whenthe/s/03meQ1zdnI
i cant blame them for not grasping qualitatively what a change of heart means but i can for missing the part where the game explains maruki would not just give evil people what they want 
tbf Madarame is missable
There’s a lot of interesting stuff they put around the world in that week
Though I guess we see him in the ending images
huh? is he not in yusukes january scene
even if im mandelaing myself on that though, yusuke definitely talks about madarame doing what he shouldve done
Yeah I think Yusuke talks about him. My mind jumped to how on one of the days you can just find him in Shibuya standing around
maybe they couldn’t stand the red thing and already watched the answer
lol now there was this
guys arc 6 is actually just like amogus
(the red thing was p2is ui)
i hate when people compar maruki's shit to the pt chaning people's hearts
like. the pt don't do shit after the ychange their hear
that's on the person themself 
They are upset because it's like when their family calls for an intervention because they won’t leave their room with their anime body pillow
i made a small mod for testing flowutils since i didnt feel like loading all of restoration
somehow after clearing cache the bf i tested with (leblanc fini) went from not compiling to compiling but then crashing on field init 
time to shit debug messages everywhere i guess
exactly once it got partway through printing test calls before dying
the other times it seems to just crash the second i try to go to leblanc 1f without printing any useful information 

(i did rework how it fetches config values a bit so itd fetch library configs properly but idk that that affects anything when it just dies immediately)
yeah i booted a couple times with the mod on and it seems to spit out new errors each time
wondering if it's a bf emulator thing atp 
in the small handful of minutes since i said that, once became twice somehow
doubtful, the file is compiling, the game just dies when i actually do the thing that would trigger the custom functions
the two times i got it to actually print anything relevant to flowutils, it successfully printed some r2 config values and then crashed without printing any remix values, though if the problem is with remix parsing then why isnt it printing at least one of the 10 morbillion debug logs ive shat into the remix parsing function. for that matter why would it log nothing at all 80% of the time
or if game is just dying before anything can be logged then that gives me literally zero info 
well mine is failing t ocompile in the first place
i'll try clearing cache and see if it compiles
im trying commenting out specific parts of the test to see if any of them in specific causes crash
could be it's shitting itself because it's merging with another mod
if i throw flowutils at the top of my mod load order...
i don't think that'd do anything
it gives me the failed to compile after all mods are loaded
flowutils doesnt hook any files on its own, it just defines behavior for custom functions (when it doesnt crash...)
uncommenting the r2 config tests caused a crash when they worked twice before so uh. might be a race condition 



what does that mean
A race condition or race hazard is the condition of an electronics, software, or other system where the system's substantive behavior is dependent on the sequence or timing of other uncontrollable events, leading to unexpected or inconsistent results. It becomes a bug when one or more of the possible behaviors is undesirable.
The term race condi...
ooooh
yeah that's what i was thinking in a sense
i just... didn't know what it was called lol
observations: reading more than two r2 config values, or any number of remix values, seems to cause crash...except ive seen it log three r2 values which still implies some amount of race
i can briefly glimpse my debug messages in the log window on crash which implies they are being printed, the game just dies too quick for them to be written to file (could i read them if i recorded log window with obs...? that seems like a pain though)
(the functions that dont check config seem fine fwiw)
its like 2am so im not gonna figure it out tonight alas
addendum: reading an r2 float crashes
i accidentally passed the file path for remix schema instead of the contents
literally just had to add File.ReadAllText call
lmao
you're kidding that was the problem the whole time
well thats not entirely true i also had to cast a value to float in r2 reading function so reading float values would work (apparently)
just pushed the two fixes lol
and this is the minimal test case mod i was using lol
wait
that one checks the unreleased doubt mod
lmao
just change the mods checked to something you have that has that type lol
hold on
functions.json descriptions might be inaccurate
right, i changed the config checking behavior to not check for enabled mod because libraries return as not enabled
ok so do or don't use this? liol
it should be fine, i just need to correct misinfo in functions.json
oh this is a test mod
omg i built it and forgot to set the directory and now it's in my root directory 😭
loool
this happens more than you think
it's very easy since linux does a stupid and makes your default directory / instead of your home directory 
well i should say when you're using sudo
its very annoying
looks like arch
fedora KDE
ahh
im an arch user lol
hyprland?
dont have a DE

all cli
you have to be trolling
my arch system is strictly terminal based and nope im not
you are the arch users they talk about

I do
i was worried there
mostly bc anti cheat games being stupid af
im too lazy to do gpu partioning and stuff just for eac/be games
congrats, all i got was a syntax error
lemme find the log file. i set the log level for flowutils to debug as well
lovely
oh i see, ive been miscounting the number of closing parentheses on line 56 of scheduler_common
just like...add another ) at the end
and see if that does it
looks like an extra ) actuallu
gottaa love syntax errors
you got quite a bit of missing ) after that actually
no i counted
hrm
yeah ur right i was looking at it wrong
it killed itself
oh it's another syntax error
maybe i should delete the cache
it needed four )'s!
what
the rainbow
i'm sorry to say....
apparently i misremembered the function name as CHK_DAY instead of CHK_DAYS 
vaguely tempted to have a config option that changes some used events to react if youve seen unused ones
for example?
that would be interesting
admittedly i mostly have the will seeds on the brain, the biggest example i can think of is madarames pre-bossfight exposition/evil gloat being shortened if youve seen all his will seed scenes (because most of the important information is in the last one lol), and also smaller things like "wouldnt yusuke know kawanabes name, or at least get deja vu when kawanabe introduces himself" and "you can already know about harus grandfathers cafe when she 'first' brings it up in her confidant" and "i distinctly remember one phone chat where yusuke is like 'how did they end up Like That', which is funny but also a little weird if you can literally see how they ended up Like That"
i...assume theres prolly another scrapped content somewhere that has a similar sort of issue? but uh. i cant think of one rn lol
i figure a bunch of people would want touches that make the unused scenes feel more seamless with the game (barring ones that are just canon non-compliant from first premises lol) but thered still be use cases for turning it off
...is there ever the opportunity to have a study session with sumire?
Nope
the different pt study sessions seem to be all in this one event (e795_001) and it does MESSAGE_REF fuckery based on which pt youre doing it with to play the right dialogue
so technically this event is used, just the sumire stuff isnt lol
Very strange
TCRF mentions some of these from vanilla too https://tcrf.net/Persona_5/Unused_Cutscenes#Unused_Cutscene_Parameters
I realized we should add 467_001 from that page too
Originally I thought it was some sort of early draft relating to Mementos Depths but I realize now it's meant to be in between when you defeat the Grail the second time (in Qliphoth World) and the animated cutscene where it transforms
Is that scene present in Royal or will it have to be ported?
i found bmd but not evt
I like how Morgana goes "Wait!" and is then completely ignored lol
Ok I need to go to sleep but I'll send it to you. if I forget ping me tomorrow (…today, it’s nearly 3 am)
I don’t know what the event IDs are for these so I won’t put them on the sheet yet but we should also add the Sae poker scene and extended Yaldabaoth defeat rant that DeathChaos fixed
yaldy dialogue is part of his fight not an event
That’s what I thought
We should still add it though, to the player it's essentially an event
yea lol
i was about to stick it in the spreadsheet and then realized you already got it lol
already made a flow file to call the event but obv no evt and i havent made config option yet
which in my defense i think i was in the middle of like cleaning it up/refactoring it?
(if it gets long and unwieldy enough i might just turn it into code mod lol)
i dont think it really needs explanation why this is off by default, i think most people can figure it out on their own 
also you shouldnt be using the mod at all on a first playthrough tbh
I think I can guess why but I also am unfamiliar with this cut event 💀
who is angel and julian???
the atlus moment where gay people being sexual predators is funny (it's not)
might as well be safe
hm? wat dis



