#I have a usm file, how do I turn that into a mod that I can upload on Gamebanana
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episode aigis opening
i also wanna make another one for the journey's end credits but thatll be later
btw both would be replacing their respective scenes
update, figured it out
update turns out i offset the audio incorrectly, exporting again
please post your solution in case other people have the same question in the future
to replace a file
make a folder called "UnrealEssentials"
then make the exact file path inside that folder that leads to the file in FModel
and place the usm file in there
then in reloaded ii go to manage mods, then new, then follow everything on screen
@restive fog a better way might be using Ryo as that can allow you to configure their volume, add movies via code, randomise movies if there are multiple of them for the same movie ingame etc
All you need to do is create a Ryo/P3R folder
Them name the usm as it was named ingame
(No need to recreate the file path)
So it’s even simpler to add than unreal essentials and Ryo is built specifically for usm(s) and audio