Simple P4G mod making small, simple and clean tweaks to the game's balance, following Atlus' own design guidelines.
- Rebalances every physical skill to directly adhere to Atlus' own ranking system for skills.
- Rebalances Heavy and Severe magic skills to be significantly comparable to phys of the same level, inspired by FES.
- Changes Magician Arcana mutation to not only make magic worth upgrading, but prevent exploits such as God's Hand Izanagi while still having powerful upgrades. A fully mutated Izanagi will end up with the same skillset as Persona 3 Reload's Izanagi.
- Changes almost every equipment effect to stop inexplicable downgrades the further you get in the game, and make more sense for the characters that can wear it.
- Makes changes to female armor to remove categoric disadvantages in comparison to male armor such as having reduced stat growth or only Auto-Sukukaja.
- Increases the power of weapons that have low accuracy, to prevent them from being objectively bad picks.
- Makes Artisan trade weapons have upgrades on top of cosmetic changes, similar to Alarm versions of weapons in P5R.
- Adds new elemental weapons for every character. Most of them are provided by the Artisan.
- Makes changes to story bosses to remove secret resistances due to the new balance, increases the HP of some later game enemies, makes them all crittable, some stats are increased to match PS2 stats.
https://docs.google.com/spreadsheets/d/1uf3oywmJgnvL8p4b0Nvdj9c6sRUo1Kf3BDxvphpYHIo/htmlview#















