#p3r the answer music replacement fmodel issues

31 messages · Page 1 of 1 (latest)

umbral monolithBOT
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hello, when reload first dropped i spent my entire day making a mod to replace the music in the game, and i'd like to do the same with the answer. i wrote this guide myself because it elaborated a bit more for other people trying to do the same thing because it was kinda hard to figure out at first. i followed these exact steps that i wrote myself now that the answer's come out, but now i am met with a new issue: when i try to open the packages in fmodel, i am met with "[ERR] An encrypted archive has been found. In order to decrypt it, please specify a working AES encryption key". i could be doing this wrong but i really haven't touched modding since the day the game came out, so i'm not sure what's going on. is the method the same? are the dlc songs even in the same directory? thank you

download FModel, in the top left, directory>selector. add the path to your p3r.exe executable and hit the plus button. files named something like pakchunk2 should show up on the left. highlight them all, and hit load. click folders at the top. p3r>Content>Xrd777>CriData>CueSheet. right click BGM and hit "export folder raw data". click "stream" and then click "1001 packages" at the top. search for "bgm.awb", and export file's raw data (uasset) again.

in the bottom right of fmodel, in the console, you can click the hyperlink to open what it has extracted in file explorer. click what fmodel extracted. you should see a folder called CriData, click CueSheet>BGM, and then open bgm.uasset with a hex editor program (we will use HxD in this situation, so these instructions might only apply to HxD, i'm not sure) use the search function and search for the first "@UTF", highlight from there ALL THE WAY TO THE BOTTOM. in the top left, hit file>save selection as. you'll save it in the directory CriData>Stream, and save it as "bgm.acb". open the sonic audio tools folder. drag "bgm.acb" OVER the AcbEditor.exe. this is not to be confused with opening the AcbEditor program, which I tried at first. you just drag bgm.acb over it, almost like you're putting it inside a folder.

a new folder should appear in Stream called "bgm", open it and check for a file inside it called "subkey_streaming", if you found it, you are good so far. download the program attached, and put this inside a folder on your desktop named "vgaudio" (not required, but it makes this easier to follow)

take whatever song you want to use, and get it into .wav format. what I did was just use YouTube to mp3 for my songs, and then used a conversion website to get the files from mp3 to .wav. whatever method you have can also work. put them inside the same folder. rename your .wav to whatever song you are replacing regarding the attached guide. (will be something like 000XX_streaming.wav) once you have got to this

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VGAudioCli.exe

If anyone's curious, I compiled a little list of the tracks in bgm.awb (P3R) by their 00XX_streaming number after listening to it all so you can know what to replace
There were a few I didn't recognize though so anyone's free to edit it

(Edit Note: I messed up around the Tartarus section and put tartarus_0d06, which does not exist, so everything after that is one number ahead of what it'd actually be)

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P3_Reload_Track_List.txt
timid jacinth
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you need set the aes key in fmodel for p3r to unpack files

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and most audio replacement is done through ryo now

wicked quiver
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please use ryo ^ it's way simpler

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if you've ever modded music in p4g and p5r, it's kinda like AWB emulator but more epic

twilit summit
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i saw ryo, but i won't be messing with the audio at all after this, and i saw the guide for ryo and it seems kinda complicated as well, i didnt figure it was worth learning another program if i was just doing this one time for a few songs. i know what to do if i'm able to find the new files. do either of you happen to know the directory of the xxxxx_streaming.hca files for the music for the answer? sorry

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ok i am attempting to use the phos music manager but it doesnt seem to detect p3r at all?

timid jacinth
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use yona

umbral monolithBOT
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Does what it says in the title hmm

Features

  • Streamline audio replacement.
  • Includes projects templates for Persona games and music replacement.
  • Full VGAudio support with the ability to add custom encoders.
  • Converting files/folders directly without needing a full project.

Planned

  • Port PyMusicLooper to .NET and add the ability to auto-loop in-app.

Bugs

  • If building doesn't seem to build correct, disable Fast Build in the project settings.
  • Track searching can randomly cause the app to hang.

Converting Phos Projects

Copy and paste Phos's Projects folder into Yona's folder then start the app.

Download: https://github.com/MirrorTuneZM/Yona/releases/

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timid jacinth
twilit summit
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thank you sorry

timid jacinth
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the only thing you really need to do is create a reloaded, add a mod dependency on ryo (have it installed before making mod).

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the in yona create a p3r project and set the output folder to your mod's folder

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it doesn't have aigis tracks added yet (you can add though)

twilit summit
timid jacinth
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Click the + button to add a track

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give it a name and the output path should be: Ryo/P3R/CUE_NAME.hca
replace CUE_NAME with, well the cue name. To find that, in Reloaded -> Click Ryo -> Open Config -> Enable Dev Mode -> Get song to play in game -> Cue name will appear in console

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for example, mass destruction is Ryo/P3R/link_26.hca

twilit summit
timid jacinth
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well the p3r project already includes all the base game bgm

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thats why i said there's no aigis tracks

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no one has doc'd them yet

twilit summit
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okay thank you sorry

twilit summit
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is this what you're referencing?

timid jacinth
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mhm

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Cue: CUE_ID / CUE_NAME

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you can use either

drowsy sage
royal eagle
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link_2000 = 3/31
link_2001 = blind alley
link_2002 - 2008 = interstice of time
link_2009 = fes destruction
link_2010 = desert of doors
link_2011 = glimpse of the past (door cutscene music)
link_2012 = heartful cry
link_2013 = darkness
link_2014 = dont
link_2015 = brand new days -reload-
link_2016 = brand new days -title screen-
Sound_50 = Persona -reload-
Sound_51 = Snow Queen -reload-
Sound_52 - Time Castle -reload-
Sound_53 - Maya's Theme -reload-