#P3R Character Creator (Character and Outfits Customization)

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keen frigate
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Finally, you can play as your Persona OC... Oh no šŸ’€ ...

Allows for customizing the Player and other playable characters. From face and hair, to each individual outfit, use any asset from the game and even supported mods!

Credits

  • Example Image: Jinx (Outfit from Just a Phase), Ercar (Face from Investigation Team Glasses), FEMC Reloaded Team (Hair from FEMC Project)

Character Creator: https://mirrortunezm.github.io/P3R.CharCreator/
Mod Download: https://github.com/MirrorTuneZM/P3R.CharCreator/releases

hushed flicker
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I can see many great things and bad things coming from this

signal dock
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p3r but you play as the s.links

dusty stone
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sonic forces character customization:

hushed flicker
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so many good looking mods for a 2nd playthrough

odd hollow
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Very nice

sullen steppe
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Dang, I'm just getting crashes when I load a save after changing a costume. Stack overflow at Unreal.ObjectsEmitter.Reloaded.Unreal.UnrealService.FName(Unreal.ObjectsEmitter.Interfaces.Types.FName*, IntPtr, Unreal.ObjectsEmitter.Interfaces.Types.EFindName)

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Thought it might be an issue with the All Outfits for Player mod but still giving me that when it's disabled. I have a couple .pak mods that don't go through Reloaded so maybe that's where the conflict is? So far no luck getting it to work though

visual kelp
last hamlet
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I still don't understand how it works. I configured my character on website, and how do I import it in reload? Everything I tried does not work? Do I need to have the femcmod in reload active?

timber swift
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Let me be the Gourmet King

keen frigate
sullen steppe
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I'll have to double check the version later, but nothing was set to default, I made sure to select a character for every setting and no Default outfits

keen frigate
sullen steppe
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Will do later tonight if it's still acting up. Gimme like 7 hours lol

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When I get to it, do you want the raw data or the json

keen frigate
sullen steppe
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Figured lol

wild sierra
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With how detailed everything is, it's super easy to use. Thank you so much for your hard work rena!

hushed flicker
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I'm not home to check, but is there darker skin tone variants of faces MonkaHmm

wild sierra
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There aren't. However if someone were to make a mod, the Character Creator has the functionality of allowing it to be imported (like shown in the og with FEMC).

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I had similar thought with other character outfits. Like Strega or the Social Link outfits. Probable best bet for the time being is taking their outfits, making a mod, then importing it into the Character Creator.

cold merlin
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Rena do you have some documentation for making a mod compatible with this? I think my Fuuka makeover would mesh well with this

keen frigate
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They'll appear in the config after importing mods, with same name as the file, so no spaces unfortunately

hushed flicker
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Time to commission someone when I have the money then femc

sullen steppe
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@keen frigate data file for fuuka. Just trying to pop all of mitsuru's outfits onto her as a test. Emitter is enabled and on the newest version, still getting the same error. There are a bunch of "null" outfits in there which aren't selectable in the character creator, I'm wondering if that's causing my problem? Idk what those are from

keen frigate
sullen steppe
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Ohh interesting. Thought you meant the other way around and not to leave anything on "default". Will see if that changes anything

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well would ya look at that. fixed it right up lol, thanks rena

keen frigate
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that's good, because i can't even test the data

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don't have fuuka unlocked fuukasigh

keen frigate
sullen steppe
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i went and put fuuka's outfits on yukari but now she's also wearing mitsuru's stuff. probably something i goofed up but idk

thorny nacelle
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should probably add a reset button somewhere

sullen steppe
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just realized my boy ken is missing šŸ˜”

keen frigate
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yeah, his and koro meshes and stuff only really work for them and i was too lazy to adjust my code to handle that

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i just disable them lol

keen frigate
wise oyster
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dunno if i just did something wrong, but after customizing some outfits for everyone and booting up the game, if i try to leave my room, i get a black screen and the music cuts off after a few seconds
tried taking the modded clothes off of the player, (havent tried with taking them off everyone yet), and same result
i can still see the clothes appear on the player just fine, its just when i try to leave, game says no
^for clarity, its the Just A Phase outfits

keen frigate
wise oyster
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please hold, i made it worse

keen frigate
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Like setting Fuuka's Hair to "Fuuka's Default Hair" (to itself essentially)

wise oyster
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i kept them on "default" instead of "fuuka default"

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or that character yknow

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i thought it was the player causing the issue, since the error didnt repeat for every character when it loaded, hence why i didnt try taking the Just A Phase outfits off everyone just yet

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okay, update:

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i cleared everyone else but yukari (didnt have any code in their slots, just left them blank) and put both yukari's just a phase outfit and HER defaults- "yukari apron" "yukari bikini" etcetc, and i can leave the room just fine

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game runs perfectly

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i dont know if selecting "default" for other characters conflicts with something within the game, but selecting their's seems to fix it

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no red error text when it loads up either

keen frigate
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that's good, hopefully it's just the issue i think it is. Default is (/should) be fine, but setting something to its default is the issue. Like if you set Yukari's Apron to Yukari's Apron (itself)

wise oyster
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uhhh... now reloaded wont let me configure it at all?

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i tried deleting both the creator and the emitter and redownloading them one at a time, and reloaded just isnt having it

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nope, ignore that

keen frigate
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were you able to fix it? to update from github you usually can just download the zip and drag and drop into reloaded now

wise oyster
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yeah, i can configure it now

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accidently put it in the wrong folder, amateur hour

dire yew
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how do i import mods?

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or characters?

wise oyster
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instead, with the updated emitter, i got this upon startup:

dire yew
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i wanna import the just a phazse mod

wise oyster
# dire yew how do i import mods?

have the mod enabled in reloadedII (red plus sign) and select "character creator"
select "configure mod"
highlight the text in the textbox next to "import mods"
copy it
go back to the website
select "import mods"
paste in the window that appears

keen frigate
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restart reloaded and hopefully it'll do it

wise oyster
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gotcha

keen frigate
wise oyster
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nope, same error

keen frigate
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manually install it

wise oyster
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on it

keen frigate
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it's honestly a bit of a pain when things don't auto download, most mod dependencies aren't listed because it usually does it automatically šŸ˜”

wise oyster
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should i put it in the character creator folder, or just have them separate in the mod folder?

keen frigate
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naw naw, don't mess with mod folder

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just drag and drop zip (or 7z) files into reloaded

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it'll install it for you

wise oyster
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ah, usually i just do "one click download" in gamebanana

wanton obsidian
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By the way @keen frigate (I apologize for the ping) are you able to pin stuff on your own post? I would love to go back to this topic whenever I look back at it later with important information if something changed

wise oyster
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prevents amateur hour (see:earlier)

keen frigate
wise oyster
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ah, kay🫔

keen frigate
wise oyster
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aaaand no

keen frigate
wise oyster
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🫔

keen frigate
# wise oyster 🫔

aight ima just list all possible dependencies haha. delete any copies you of the ones you have installed already, and install them from my gb: https://gamebanana.com/members/submissions/mods/2986979?

  • Unreal Atlus Script
  • Unreal Objects Emitter
  • Costume Framework for P3R
  • BGME Framework for P3R
  • BGME Battle Themes
  • man this sucks when it doesn't auto-download
  • Ryo Framework
  • Shared Scans (same page as Ryo)
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what happened though, wasn't it working earlier naocry

wise oyster
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it fixed itself, and then it broke itself

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what is going on

drowsy quarryBOT
wanton obsidian
keen frigate
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a fix for femc+costume framework until whenever next version releases, plus base preset for femc characters

timber swift
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Now I can wear my stupid helmet all the time! Brb gonna make Ball Guy a hair-mesh

keen frigate
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is that the angry bird lol

timber swift
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Man it does look like that huh

slim pebble
wild sierra
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For the proper FEMC mod, Dungeon Exploration/Battle/Events have Makoto's animations. Daily life exploration has Yukari's. Not sure about through the use of character creator.

slim pebble
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Everything works fine with the FEMC mod on it's own, I'm just having issues using it with the character creator

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Idk why but I'm still getting Makoto's animations in daily life

keen frigate
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i just assumed if walk/run was affected, that'd include those too hmm

slim pebble
keen frigate
slim pebble
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it doesn't work with that either, I've even tried making a custom preset myself and it doesn't change the animations.

keen frigate
slim pebble
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yes I did rename the file sad

keen frigate
# slim pebble

Click on Unreal Objects Emitter in Reloaded, Open Config, set log level to debug. Launch game and send new log

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could've sworn i set the log message to info but i did not Naofacepalm

keen frigate
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animations are being set, so if the player is using the default anims in dt it should be getting overwritten naotothink

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do costume framework costumes work (equipping through the inventory, not character creator)? @slim pebble

slim pebble
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yeah the costume framework costumes work

drowsy quarryBOT
keen frigate
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and other parts of character creator work, just not anims?

wanton obsidian
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Oh yeah, so in my experience with the MC animations, the face animations do definitely work, the running animations I can’t tell since I never really paid attention to other’s running animations (I’m assuming it works since Igor’s/Aigis’ animations when they were selected definitely looked different in overworld hub

But MC’s idle animations remained the same, even when everything was changed to say like Yuko in every department. Not sure if that’s intentional or not

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MC idle animations just put their hands into the pockets

keen frigate
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oh yeah, a bunch of people have posted funny screenshots that come from her still using mc anims sometimes

slim pebble
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yeah all the other characters I've edited using it work

wanton obsidian
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One last thing for a while, but do you plan on adding more characters faces/meshes/etc to the project or is it completed at the moment?

keen frigate
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i plan to add the other characters outfits too (everyone's faces that i plan to add should already be included)

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it's just manual data entry which is very, very boring naodead

keen frigate
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the data in config has priority over any character preset mods

slim pebble
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yeah I don't have anything in the character data section on the config

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thanks for trying to help tho hee_approves

zealous depot
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I don’t get how the ā€œimport modsā€ text thing on the website works

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trying to import femc stuff

wild sierra
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Make sure FEMC is activated on ReloadedII. Open the Character Creator config in reloadedII and copy/paste the import text into the prompt on the website.

zealous depot
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TY!!

zealous depot
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There’s nothing there

wise oyster
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it may take some searching, most mods are the last option for that character

timber swift
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You copy all this text in the config (after enabling the mods you want to use in reloaded II)

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And paste it here on the website

zealous depot
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There’s nothing there is the issue

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No text in that box

wild sierra
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That's weird. I'd try reinstalling the mod.

zealous depot
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tried

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its still empty

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tried putting it at the top of my mod priority list too and no fix

keen frigate
zealous depot
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I’m on windows but thank you!

keen frigate
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surprised it doesn't work then hmm tbf that feature is absolute jank. i'll see if i can get it to create a log file in the case of an error

wanton obsidian
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I was wondering, do you plan on making Ken customizable? I see no option to customize him on the website

keen frigate
wanton obsidian
last hamlet
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I have a question: when I put for example chidoriā€˜s hair on yukari or aigis, with yukaris or aigis outfit, the hair is not animated. What do I have to set so the hair is animated. Thanks in advance

slim pebble
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@keen frigate sorry to ping but I finally found the solution to the problem, since I was replacing Yukari's face and hair with Chidori's it was changing FEMC to Chidori's face as well.

keen frigate
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funny bug

last hamlet
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Is it possible to get chidoriā€˜s hair animated when I put her face on yukariā€˜s outfit? Each combination I try, the hair stays stiff. Only if I take chidoriā€˜s skeleton, face and hair with all her animation it functions, but the outfits donā€˜t fit then. Is it possible to take a different skeleton and only get the hair animated? Thanks in advance:)

cyan scaffold
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Okay so like quick question regarding dlc outfits, is there a way to use them with the character creator? I own the dlc and I'm trying to just remove the mask from Junpei's Phantom Thief outfit

cyan scaffold
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I can't edit the JSON table on the site so i don't really know what to do

thorny nacelle
thorny nacelle
cyan scaffold
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I see naostare

cyan scaffold
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Okay so just changing the hat and face values didn't work

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Pirate Armor still has the mask

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Trying again to see if it's personal error

cold merlin
# thorny nacelle no or idk, i actually don't know how that stuff works

@last hamlet From the testing I've done would be a no, the Animations target specific bones. When an armature includes bones not present in an animation the transforms are recursively inherited from the first bone that is in the armature. For example the ponytail and glasses I gave Fuuka move in step with her heas, it's a minor thing when it's something small like that but putting an entire hairstyle tends to look odd.

cyan scaffold
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Okay i was able to swap him to Makoto's Phantom outfit on accident so at least it isn't an issue of the encoding, but he still had the skull mask

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Is it just hardcoded onto the outfit slot or smth or am i doing something wrong

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I have overwrites set for the head to give it backwards cap, regular face, and Outfit 501

cyan scaffold
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Fuck

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Welp overwriting Shujin Uniform ig

thorny nacelle
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^

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alternatively you could maybe use a costume override, though im not 100% on what you're trying to

cyan scaffold
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Literally just remove the mask from Pirate Armor

thorny nacelle
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im guessing you've gotten a bit of experience editing and searching game files at this point?

cyan scaffold
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Ehhhhhhhh?

thorny nacelle
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look into All Outfits for Player and how that mod works, then essentially just "build" a new costume with existing assets

cyan scaffold
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I know outfit IDs but I'm on Linux so i can't like

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Actually dive into the files

thorny nacelle
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well outfit ids all you need really

thorny nacelle
cyan scaffold
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backwards cap, the skull mask is also counted as a hair mesh though

thorny nacelle
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well whatever it is lol

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you can make new outfits out of any existing outfits, all outfits for players makes new outfits from the costume meshes (just a bunch of yaml files)

cyan scaffold
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This would be great if i could find the outfit yamls anywhere in the files

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Yeah, putting it over the Shujin Uniform got rid of the mask

cyan scaffold
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Okay quick question do i need to install the FeMC mod separately in order to have her replace Yukari

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And if so will it still work if i have that mod disabled

cyan scaffold
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Yukari is completely invisible so i guess that answers my first and second question

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Do i have to just

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Manually go through and set all of the protag defaults to Makoto again

keen frigate
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makoto is the default so idk what you mean

cyan scaffold
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As in like

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I enabled the FeMC mod and him and the assets were replaced and without the FeMC mod enabled I don't have the assets available to replace Yukari with

keen frigate
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it'll remove the changes to makoto

cyan scaffold
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A h

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I may be a lil dumb

keen frigate
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lol it's fine, it's not immediately obvious

cyan scaffold
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Everything be working fine now

cyan scaffold
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From my least favorite Junpei outfit to one of my favorites with a simple change

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Would probably look better with the hat turned forward like normal though i should just stick with that

cyan scaffold
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Okay so quick question, after looking at how the FeMC assets were encoded for the mod import for the site i tried using that as a base to get smth set up for other mods, where is the assetpath line supposed to go for Costume Framework stuff? it isn't importing after reencoding and I'd imagine it's probably because of that

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[ { "name": "Aigis Just-a-Phase", "character": 7, "assetPath": "/UnrealEssentials/P3R/Content/Costumes/Aigis/JustAPhaseOutfit/costume-mesh.uasset", "assetType": 1 }

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The lines i tried out

keen frigate
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and afaik, that, femc mod, and fuuka mod are the only mods with non-replacement files

cyan scaffold
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Ah okay

cyan scaffold
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Still can't get it to work

keen frigate
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assuming you didn't leave it disabled

cyan scaffold
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No i mean I can't import it

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[ { "name": "2B_Mitsuru", "character": 5, "assetPath": "2b_mitsuru_costume1_2_1/UnrealEssentials/P3R/Content/Costumes/2B_Outfit/costume-mesh.uasset", "assetType": 1 }, [ { "name": "2B_Mitsuru", "character": 5, "assetPath": "2b_mitsuru_costume1_2_1/UnrealEssentials/P3R/Content/Costumes/2B_Outfit/hair-mesh.uasset", "assetType": 2 }

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This is correct formatting right

keen frigate
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was that mod updated for cf?

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idr seeing it

cyan scaffold
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Yeah

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It was

keen frigate
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oh nice

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why is it in char assets though?

cyan scaffold
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I tried it both with char-assets and Costumes

keen frigate
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fyi, you can't move uasset files around. they're baked in their locations

cyan scaffold
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Okay so costumes folder is the only one that should work then got it

keen frigate
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imported fine, just installed and enabled then the normal import

cyan scaffold
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Bruhg

keen frigate
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turns out pasting the mod import into char import breaks the site ✨

cyan scaffold
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Yeah I've been putting it into the mod import

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I have the mod enabled, i formatted the import as shown above and then encoded it to base64 and pasted it into Mod Import on the site

keen frigate
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why are you doing it manually???

cyan scaffold
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Is

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There an automatic way

keen frigate
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the normal way

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the usual way 😭

cyan scaffold
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I don't know the usual way (ā ā•„ā ļ¹ā ā•„ā )

keen frigate
cyan scaffold
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I still don't get it

cyan scaffold
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I'm just not getting the text

cyan scaffold
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Could you send the import for the 2B mod if possible? If i have that i should b able to just reverse it to find out how to format other costume framework stuff

keen frigate
# cyan scaffold Could you send the import for the 2B mod if possible? If i have that i should b ...
[
  {
    "name": "2B_Outfit",
    "character": 5,
    "assetPath": "/Game/Costumes/Mitsuru/2B_Outfit/costume-mesh",
    "assetType": 1
  },
  {
    "name": "2B_Outfit",
    "character": 5,
    "assetPath": "/Game/Costumes/Mitsuru/2B_Outfit/hair-mesh",
    "assetType": 2
  },
  {
    "name": "2B_Outfit_Alt",
    "character": 5,
    "assetPath": "/Game/Costumes/Mitsuru/2B_Outfit_Alt/costume-mesh",
    "assetType": 1
  },
  {
    "name": "2B_Outfit_Alt",
    "character": 5,
    "assetPath": "/Game/Costumes/Mitsuru/2B_Outfit_Alt/hair-mesh",
    "assetType": 2
  }
]
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not really sure why the import mods randomly doesn't work for some people

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jank as it is lol

cyan scaffold
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Idk either i didn't even know that was how i was supposed to import mods

keen frigate
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it's the only supported method for importing mods, since trusting people to properly format json is šŸ˜“

cyan scaffold
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Yeah that's fair "-,-

cyan scaffold
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Okay yea encoding that n throwing it into the Import Mod part in the site worked

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Perfect,,

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Wait what's the difference between SEES outfit and SEES uniform

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Noticed that both Yukari and Junpei have these r they like

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Just smth called in for specific events or something

keen frigate
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no idea

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sees uniform is probably the one with the jacket

cyan scaffold
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You'd think so but the Uniform & Armband is still properly named for those two

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So it's just like

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Odd that those two specifically have duplicates of the SEES Uniform

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Also including Koromaru and Ken since they r supported through the Reloaded mod config but

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No idea if those'll even show up on the page

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Or if it's a good idea to try loading those on someone else to begin with

zealous depot
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long shot but if you ever plan to add more assets. May I suggest Chidori hair without the bridal thing

quasi osprey
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I know this hasnt been used in ages but is it possible to add chidori's outfit?

keen frigate
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the technology simply isn't there yet

quasi osprey
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Hello šŸ™‚ the github seems to be down for this mod 😦

gentle sedge
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Is this also useable in battle?

keen frigate
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though if a costume replaces the hair, body, etc the game will use that instead

gentle sedge
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How about the weapons?

terse steeple
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Will the mod be updated in the future for the Episode Aigis? For Metis and Aigis Mark 2

keen frigate
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dlc rules, and there no dlc checks in the code naosit

proven flame
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is there a way for me to export models from in game npcs and put it into character creator? I wanna try playing as natsuki or yuko but their skintones aren't really matching with any of the given outfits lol.

keen frigate
# proven flame is there a way for me to export models from in game npcs and put it into charact...

the simplest method would be editing the json directly. click the json tab and copy and paste it to a text editor
use fmodel to find the models you want to use then edit the paths in the json to match where the model is. they should look similar to: /Game/Xrd777/Characters/Player/PC0001/Models/SK_PC0001_C001
once finished, encode your json to base64: https://www.base64encode.org/, and use that with character creator.

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other methods would be more complicated, typically requiring you to extract and reexport the model through Unreal Engine which i've no idea about

proven flame
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im ngl this is super confusing lol, so I have fmodel but it wont let me look into archives or wtv im so looosttt

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o I think I need some sort of key to maybe access them? (aes encryption key) yay

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I found the key heh google is awesome also now I have to find the model and do what you say this is gonna be the annoying part since I have no idea what their model code or whatever is supposed to be lol

keen frigate
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yuko

proven flame
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!!

keen frigate
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sub = named npc

proven flame
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OOhhhh

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TYTY

keen frigate
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/Game/Xrd777/Characters/Sub/SC0106/Models/SK_SC0106_C001 would probably be a working example

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but iirc there's two folders, one Sub and SUB lmao so just double check the capitalization if it doesn't work

proven flame
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will do im checking the regular sub folder and I cant see her school uni ggs 😭

keen frigate
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unless you mean something else hmm

proven flame
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nah thats exactly what I means ty

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so uhm

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oh nvm

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IT WORKKEED

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ur the goat<3

tall wolf
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Summer outfit refuses to overwrite. Not sure about winter, I'll check with mod menu

dreamy vector
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My import mods only comes up as W10= something so I havent been able to get it to work. My alt hair mod works currently. But trying to edit the json from base 64 doesnt seem to work for me.

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I tried reinstalling CF, Object Emitter and Shared Scans and CC.

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Still doesnt function properly idk.

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@keen frigate sorry for the ping.

keen frigate
dreamy vector
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I am very sorry for this indiscretion 🫠

keen frigate
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i forgive you

keen frigate
dreamy vector
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I'll send them over later today currently in class.

dreamy vector
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this is what I meant

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so uh yeah I had to manually edit json data and it still didnt really do anything so yeah\

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maybe having mods on an external drive isn't a good idea.

dreamy vector
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Update: that turned out to be why.

wide apex
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does anyone know how to use the dlc outfits with this, I wanna replace the school uniform without using costume framework

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and yes I do own the dlc

wide apex
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Nvm

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I ended up getting it

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my character unironically looks like the fucking

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trinity soul guy

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check it out I’m in the house like carpet

keen frigate
wide apex
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yes yes

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that usually happens

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I ask question in modding server and then I just figure out how to do it

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shoutout to junpei for having the best clothes to steal

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junpeis clothes (while also looking nice) make his neck a little thicker which looks nice

proven flame
wide apex
proven flame
wide apex
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he doesnt know i stole his clothes and robbed him of his hat

keen frigate
wide apex
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he’s gonna take eveything from him

keen frigate
hazy osprey
keen frigate
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the models are a single object in p5r, in p3r they're in separate parts (face, hair, etc)

hazy osprey
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Well that's a shame. Thanks for the information

wide apex
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hey there’s always playing as wonder

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who looks objectively cooler than joker

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source: me

undone thistle
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Eta on femc fix?

visual kelp
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never >:3c

green pier
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Top link doesn’t work šŸ’”

proven flame
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ggs

undone thistle
keen frigate
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im not sure what bug you even mean lol

undone thistle
undone thistle
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@keen frigate hey with the most recent update of Femc character creator has stopped being able to overwrite the model

undone thistle
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Does it work with metes

keen frigate
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probably not

undone thistle
keen frigate
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i'd need to add dlc checks but i don't really got the drive do that naosit

wide apex
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do you plan on making something similar for 4

keen frigate
wide apex
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yes

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i mean I barely know anything about how this games works ofc

visual kelp
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step one of making one for p4r

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the game has to come out

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then we'll know if it's even possible

keen frigate
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it probably will be hmm hard to imagine they'd go from a modular system for models (hair,face,body) back to having everything be a single model

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then again, it is atlus...

visual kelp
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no i mean modding in general (in the case it's unmoddable ue5)

keen frigate
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and cc (and all my other mods) are code mods, i'd assume "unmoddable" would just pertain to more typical ue modding