#Persona 3 Reload | Master Quest
1 messages · Page 23 of 1
I can still win without repels it'll just take longer
but imagine if it didnt
high counter actually good for something for once
Armageddon probably more appealing though even as a solo fight
i was tempted to make nyx have 2 turns like og
and then make the hanged skill upgrade it to 3 or 4
but then i remembered
99 str/ma and all drivers
hmm yeah no
maybe in a fes revert mod but definitely not here i dont think
too much dmg
oh yeah they removed moonless gown
and i cant restore that at all

So thats AoE sunder? Yea...idk how to feel about that bc thats the move where I got stunlocked by over and over agian
sharp student 🔥
we dont talk about that passive here
You can replicate it with divine intervention somewhat
That's what vanilla tries to do she just does tetra + makara
That's true
i feel like apocalypse is kinda shit
its just
"oh no you're at 1hp better heal and guard now"
doesn't she only use it like right at the end
no
is it just a general death phase thing
Theres 1 segment where she uses it at the start of her last phase
it's always the first thing she uses on death phase, followed by night queen
then she does all the signature full moon stuff
then apocalypse again
then night queen
apocalypse is literally a night queen teleprompter
i feel like telegraphing night queen seems kinda contradictory cus you can't be inflicted with ailments while guarding lmao
i think thats the point
Is it good to probably use this if my new save is just before first full moon boss
it's warning you
I could speedrun but 💀
I just under that shit so I can attack twice
do it
Endure*
maybe maybe not, if you're below level 11 ig go for it
yukari gets media
skill trees are the same its just the intended xp scaling doesn't realistically allow her to have it by then
its the same as vanilla
(i dont have game up so idk if she has it 💀)
just don't use it in the fight if you have it
like
she learns it at the same time as vanilla the point is, first full moon with level 11 yukari is way easier
because she has aoe heal that way
im probably fine then
if you didn't grind in thebel you most likely won't have it
i dont grind
then yeah you should be fine lol
i finished it on deck yeah
ah alright
dw master quest is as quick as normal playthrough
you just gotta be good enough to not die 😎
i didnt think it was any longer lol
it's faster (i skip dialogue)
if only the game shows you how many times you died after the credits roll
Yea...09721678489731247892374902835-91385901372
bro posted the md5 hash
whoops I accidentally dropped my phone on my keyboard for a sec
what the fuck do you mean night queen in reload is 1200 power
that shit does like 30 damage every time
it's also 100% ailment chance
but that never fucking happens actually
because the game is hardcoded to never ailment all 4 party members
🥴
- the guarded telegraph
what if i made nyx do almighty attack before night queen to remove all guards
that way you still have the silly apocalypse shit
maybe make apocalypse debuff the party tbh
It doesn't have boosts so it makes sense to me
Doesn't work on almighty
Did no one notice that I managed to proc Shinjiro’s endure more than once or am I seeing things?
It's a different fight or you're looking at Ken or
I’m referring to the fight against Hermit
Like there was a point where Shinjiro was low on Hp, I didn’t heal him bc I know he has Endure. His endure got activated. I healed him. He takes damage again and he didn’t die. It happened pretty late to the Hermit fight
i just got hit by that almighty sweep
1050 crit damage instantly killed mc lmfao
on hanged phase
im pretty tempted to nerf theurgy charge rates
i think the damage is fine but because it does around 1000 damage on average it does sometimes feel like you're playing nice and defensive until the meter fills and then you use it to get to the next phase
i thought about making all charge conditions 0 except the ones explicitly stated in personality
but that's a massive junpei and koro nerf
and a massive aki and yukari buff
especially since electric onslaught is already quite nuts
Honestly yes I could literally just pop Marakukaja, Guard, then do Electric Onslaught to wipe every phase with zero damage taken lmfao
Bruh moment
Also Mitsuru will literally be unable to do shit in that case only the debuff condition works on her practically
It's a mitsuru buff though
any debuff works
I think conditions that charge meter at the start of turn were a massive mistake
You can stall with MQ aki
imo
It should be if acting while buffed
And not count if you guard
actually I'd love it if it was possible to lose gauge on guard
Ailment or "Weakening"
which is debuff
junpei is genuinely fucked if I do this
more effort for blaze of life when electric onslaught is better by default
if you don't do equips
Yeah.
Atlus desc sucking ass is still the funny
yh
idk I'm torn
i think theurgy damage is good if the strategy to time the use right is also good
problem is I see myself just stalling nyx phases then oneshotting them
instead of consistent damage and variety
i do use the damage skills but the theurgy is what really skips phases
Yeah.
i even started just extending buffs while i wait for gauge
junpei is rakukaja botting
Yeah.
Wot
Magatsuhi is also stalling until meter is full then doing a billion damage with it
theurgy is just a simpler version of it
but it is literally the same premise
yeah but enemies have a ton of hp and the battles do stall until you have meter full
everything else is filler or part of setup
theurgia setup is just waiting
It could be, it feels that way for the Nyx fight because of the regens I guess
well my idea was
what if charging theurgy was slightly more unique for every party member, so you'd be forced to play differently while you wait for charge
but by nature, junpei is fucked if you dont have koro
aki and mitsuru and yukari are gonna charge hyper fast
ken too
i'd love to find out if negative values for theurgy charge are possible
you could remove charge if you guard stall
i guess you could extend marakukaja to stall instead
but still
You could also just use brave blade or phys attack
yeah but the thing is that since theurgia can already onetap nyx phases, stalling is more efficient if you extend buff
no point attacking when the theurgia will onetap
you'd always lose hp regardless every turn
but yea
It's just the reliable method for me I guess
Use phys skill is Junpei's secondary iirc
i mean yeah
he'd have to use it to charge actually
🥴
aki could guard stall though
with power charge even
which is funny
Yeah that was why charging even though he's gonna use magic is good
Lmao
Skill issue fr
Junpei kinda needs to be on concentrate to have the same (but nerfed) effect
i charge on phases where nyx nulls phys too
so i can hit harder when they dont null it anymore
🥴
If you ask me, I think Akihiko getting charged that hard by just existing is a bit overtuned
I'd nerf it a tad
Or at least buff everyone else's charge (less ideal imo)
remind me what the charge conditions were again
Although someone like Mitsuru would benefit from it
Uhhhh
Where's that docs
This is for bosses on full moons without soul fortune but basically
honestly? i'd change the protagonist's main condition
it would suck in bosses
wait
no nvm
it's a condition for receiving shift, not giving it
i'd have made it "charge when shifting to someone"
why tf does aki gain more charge for low hp too
Everyone does technically but y'know
He's special (he needs it to keep up in vanilla)
Yukari gets more charge with low SP
Funniest one in there probably
Oh yeah Mitsuru just gets 8% for a debuff on enemy
100 is 8%?
Akihiko gets 15% buff on self
Wait wot
I read 80
Uhhh
These lines are different
you're looking at boss
When analyzing this though majority of the easy ones to get are on Akihiko specifically
And it does show on MQ after the buffs
doc says heal qualifies as a magic skill
Oh
(it charges theurgia faster)
Perhaps
I don't really mind it it'll just slow me down a bit but it won't be the biggest dealbreak for strategies
You could argue the low HP at the start would be good enough of a boost
im trying to think of how best to make it so charging is something you work towards and not just a stall waiting for the oneshot to arrive
Could just make the attack ones be like secondaries
And nerf the ones that stalls, apart from the personality specific ones
Akihiko's the poster boy of this frfr
Yeah since it's considered as the minor condition
The major one's the ailment stuff
Which majority of bosses null
omg she can literally only do this to jin
They were not cooking
and one of the weapons are nulled
Yeah it's just baffling all around
I think they didn't think too hard about how practical the conditions are at any point of the game
actually shit i'd be less scared to make enemies hit weaknesses harder if the game had actual wall skills
Because, ailments works at its best when Theurgia isn't even available yet
And the charge and buffs stuff are only applicable to a great degree to Akihiko when the protag gets autos
They're just autos
i know
i said "if"
😔
but the effect exists in code, i could put it on a skill if UE wasn't a bitch
wdym
oh wait
guard, buffs and items dont charge trg
so only aki would really be able to stall
I can work with this
its not a change
like
the game is like that already
only reason you'd be able to guard stall is because everyone gets at least a little something from being buffed
no this is ridiculous bro ahaha
aki can literally stall and get elec onslaught every 3 turns
while doing nothing
oh nvm kajas also give charge
no its the same
using kaja and kunda is the same condition
start turn with kaja/kunda is what's diff
Yeah that's what I'm saying
mc getting 13% every turn just for sitting there scratching his balls with heat riser is so dumb
his theurgies are the best too
more than 13%
13 is just using the skill
35% guaranteed charge every turn
get outta here looool
not even smtv was that egregious
Uhh idk about that bro
Do you think if he sniffs his fingers he gets 100% next turn

yeah i really dont know how to feel about recovery from down
rewarding you for taking damage is weird
but its also risky strat to have weakness open ig
kinda makes nyx easier though
since almighty sweep crits everyone almost
Yeah that's a different thing now
It does take off buffs though so you have to find the right timing
wdym
I always attack on that apocalypse to night queen moves because it's guaranteed that I won't have to worry about weaknesses later
That's the clearest window to attack in that phase
It's Apocalypse
next turn is
Grim Transcendence
Almighty Sweep
Night Queen
so it wipes your guard if you did that
Dekaja
then Heat Riser
then Marakunda
Then Charge
Then Karns
Then Concentrate
Yeah makes sense
oneshotting a phase is fine if you had the setup for it, and timed it properly
if you theurgia a phase that is already half health you're kinda skill issuing
i'll start by fucking around with TRG ig
buffs is a little more fucked
its math
though if i nerf tarukaja/rakunda oneshotting phases will become impossible without charge+99
not a bad thing

i think

maybe i have to vorpal blade a bit extra
scarlet havoc does 2k without charge
weird maybe im remembering wrong
charged aki is doing 2000+ with onslaught tho
that im sure of
Yeah I'm sure of that but it needs concentrate
Ok like
Damn I don't have the vids for it
I could pull 1.5K without debuffs
But has charge and tarukaja
That's with a regular chernobog build too
Not boosted to hell yet
what if i just disabled passive gauge gain entirely lmao
wait that would fuck aki over completely
you'd need masukukaja back to make him useful
nvm
actually charge would apply too

You get charge pretty late on him so it's gonna be hard carried by Koro
nono what i mean is
completely remove all "start of turn" effects
i'll show you what i mean in a sec
answer is gonna get "receive shift" as a charge condition
if it's not "from protag" i might be able to make mc's condition "charge when shifting to someone"
not sure
wait
nah nvm im tripping
receive already exists
answer is making it specifically from aigis only
odd
Or it isn't and it's just a weird personality thing
I've been glancing at this every so often - am I understanding this right, is it possible to change theurgy charge conditions?
Technically we can just change the numbers
yea, the values
All of the conditions members have are in a sort of table and they have higher values for their "personality" stuffs
So that becomes their main condition
party members actually gain a bunch of charge for things that the game says are for other characters
The protag simply has decent charge in all of them, so that's how he got a condition of just using personas
being downed gives 20% to everyone
interesting. does that mean you could swap conditions for example?
yes
Yeah in theory
mmm interesting
It already happens actually
yeah koro and aigis are also crit charged
Yukari has Ken's condition on bosses but it's not as strong of an effect
And Junpei has Aigis' condition of just using phys
Easier to just call them secondary conditions if you ask me
They give higher than average but is weaker than the guy with that actual main condition
that is very interesting actually
Downed Recovery: All 0
Start Turn With Charge: All 0
Start Turn With Buff: All 0
Start Turn at Low HP: All 0 (Except Shinji)
Start Turn at Low SP: All 0 (Except Ken)
Receive a Shift: All Buffed (60 -> 120)
Start Turn on Ailmented Enemy: All 0
Crit with Weapon: All Buffed (100 -> 170) Except Junpei and Koro (250)
Weakness: All Buffed (100 -> 170) Except Koro (250)
Crit (Persona): All Buffed (100 -> 170) Except Junpei and Koro (250)
Phys (Persona): All 100 Except MC (130) and Aigis (200)
Any Magic/Heal: All 100 Except MC (130)
Healing/Reviving: All 100 Except MC (130) and Yukari (150) (Yes, healing procs charge twice)
Buff/Debuff: All 100 Except MC (130), Aki and Mitsuru (200)
Inflict Ailment: All 100 Except Mitsuru (200)
Start Turn With Debuffed Enemy: All 0
oh god i can already feel the difference
i actually get to see akihiko have the meter be half full 
might have to give akihiko a secondary though
mitsuru is technically support + ailment, while aki only has support
Now the problem is being able to land ailments in the first place
yeah but she can just rakunda every turn if you really want charge
its consistent but costly

oh
and ice break also gives 200 charge
because it's all support skills
i think
Nah I meant that uh, majority of bosses on the blocks null ailments
This is better than before though
this really incentivizes baton passing too
12% charge when receiving
can crit, but also indirectly buffs mag
what if i make getting up from downed aki's secondary
akihiko fans hurting akihiko for fun:
Nyx fight meme
im joking btw
its bad
cuz he has evade ice
oh wait
hmmmm
what if i make his secondary crit with fists
two types of akihiko fans
- the ones who want him to suffer horribly
- fake fans
i cant give him aigis' trait but magic
because that includes healing too
so he'd gain charge super fast
yea fists crit seems funny
he has tarukabellion equip right?
problem is weapons kinda suck and you're better off using other skills anyway i guess
yea i think i will be nerfing protag charge heavily
change his condition to gain a lot more on receiving shift
nerfs him in bosses but i think it fits him being the leader
and it's better than just "blanket gain a fuckton for doing literally anything"
Everyone does
Well, dudes
It's shoes
easy solution
And it's pretty endgame, december iirc?
gloves crit is 50%

its rare and it's gamble as fuck
isnt the chance like 3 + 7 %
Wdym
I thought it was 5%
Anyways yeah it should just be +7% whatever it is
well i think i like the idea of akihiko being a giga gambler
fists gives ton of charge
but rare as fuck
honestly it might be rare enough that 100% is justified
but i'll leave it at 50%
punching nyx fool phase until aki crits for full bar

yeah but its a tradeoff
more chance of crit punch
more trg
its elec
what i need to test is
if strike weakness = the condition is met
it cant be 50%
that will just make him insta charge on tziah lol
Elec gloves
lol
game bugged
even if you make his charge 0% aki will still get a little bit for having kaja
but only in normal battles
🥴 ?
oh everyone does
weird
oh
funny
i fucking modded the vanilla file
oops 
Moment
no big deal
aki being glove specialist feels uh
satisfying
ngl

50% might be too much but it's satisfying so far
doesn't count
has to be crit with gloves specifically
50% seems good 
100% is excessive because i'd like it to pair with synergies like distress etc
crit 2 mfs with your gloves and bar is full
maybe nerf to 30% but gotta check i guess
Try elec gloves
oh for the shock??
isnt sabazios better?
master quest is so fucking akihiko biased and im not even that big a fan lmfaoooo
him and mitsuru got the most fun kit upgrades
nothing directly but there is that theurgia buff we were talking about, + bosses being freezable now
you think?
Maybe
From what I recall I'd just get it at the end of Harabah II
59?
Wait a min
What's the rate on those low HP/SP ones
Ailment mid
Hmmmm maybe it'll be fine to give people secondaries, only Akihiko and Mitsuru have some
aki's secondary is already mucho texto
it's there so he's different to mitsuru and it's rare enough that the others can do without
removing the passive gauge boost was the right call i think
it giga nerfs items
item = no charging
lol
dude this is actually so much better im not joking
i think i might have to re-enable sp items because of this
or like, at least soma
I think this needs to be tested with better builds
i am filtering myself rn
and ken
And Koro I guess
ken is super balanced now
having low sp as his ONLY form of charge pretty much
because there's no passive
so he either has low sp
or he uses skills
and if he uses skills
bye bye sp lol
ig he can be the item bot
im on fucking emperor bruh
look at my sp

sure i'll post
if these tweaks are good, we'll move onto buffs
potentially items
feedback did constantly complain about sp
this might work out
It'll definitely be a bit more strategic with theurgia charge from what I can tell
MQ 2.0 WiP
Nyx Avatar:
- Sweep and Sunder are now "Almighty Sweep" and "Almighty Sunder". Sweep's power has been increased to 600.
- Night Queen's Charm and Poison ailment chance have been restored from FES.
- After Apocalypse, Nyx Avatar will now Almighty Sweep before Night Queen, erasing all guards.
- A bug was fixed with Nyx Avatar's 1 Mores in the Death phase, which resulted in a loop of useless buffing.
- The Emperor Phase and all subsequent phases will no longer use Sweep and Sunder on enemies weak to Slash, as the element is Almighty. They will now target enemies who are still standing.
Theurgy:
- All forms of passive Theurgy charging (Recover from Down, Buff Active, Debuff Active, Charge Active, Ailment Active, etc.) have been removed, with the exception of Shinjiro and Ken's Personality traits.
- Protagonist received a new trait: When being shifted to by his allies, he receives a great boost.
- Akihiko received a new trait: When using any support skill, he receives a boost. When getting a critical with his gloves, he receives a great boost.
- Mitsuru received a new trait: When using any support skill, she receives a boost. When landing an ailment successfully, she will also receive a boost.
- Theurgy charge gained from receiving a Shift has been doubled. The protagonist is excluded as his trait gives even more.
- Theurgy charge for using skills in general, getting weaknesses and critting has been slightly increased, to compensate for the fact all passive gains were removed.
- New Theurgy descriptions were added to everyone to reflect the changes.
Current options depending on testing:
- Decrease player buff power
- Increase Tarukaja and Rakunda power so it cancels out with Rakukaja/Tarunda
- Allow some SP recovery items to be used
- Alternatively, add more SP recovery options (Equips)
- Nerf consumable buff items to be single target, reducing their cost
- Make Ruby purchasable in January
i should probably just do the fuuka cookie thing
i ended up never doing that
I'll just gamble (poison will not land trust)
you mean on jin?
Nah on Night Queen
isnt poison landing a good thing
the damage is crap
i mean it disables theurgy
ig
Nah it's good since it's faithful
true fes poison was crap
But unless I'm using only women, I can't null it landing
fuck ur right i need to test the fight with all party member combinations
Only women get insta heal armor
wait thats a thing
why bother with charm night queen 
i think charm salt will never happen
Nah no one cares about ailment null except on protag
Tbh
If they didn't have Norn, they're fucked
ailment null on party member is grief actually
because aoe is hardcoded to never hit full party
so if someone nulls
protag gets ailmented
Is that how it works
i think so yea
I thought protag gets priority on not getting hit
they did it because of fucking lovers
its impossible to have the entire party ailmented
which is bullshit but ok
wait
Yeah it's stupid
if i make dizzy chance 100% isnt that restoring fes down
nah
partially
cuz attacking dizzy doesnt remove dizzy
Yeah.
fes down would be brutal though
jesus
imagine losing a full turn because of almighty sweep downing everyone
and nyx just does it again
stunlock
wait

i should give nyx dizzy boost
That's gonna be a moment
why not make his secondary buff and debuff considering he's the one character to have both technically
from reading the convo though, I agree that removing or at least lessening a lot of the more miscellaneous charging methods would be good
recovering from down especially is far too powerful, but some characters need other things adjusted too that are too high
Mitsuru also definitely needs a buff to her secondary characteristic, because ailment just isn't practical enough on endgame bosses
it'd be more similar to fes down, but you'd also continually be able to exploit the bonus damage on downed enemies, so you'd end up killing things much faster
imo it'd benefit the player a lot more than the enemy besides for like late game bosses that are immune to down
also should i try testing the new changes even if i'm not at the nyx fight yet?
|| https://youtu.be/Ss-idKrCSPg?si=KhNUuPaBVk7mhgr1|| The Castle That Never Was
Dont bring anyone weak to fire, ice, elec, and wind and you'll be fine
Note: Icy Hot Lobster over Master of Shadow -Reload- is part of an an add-on to my BGM modpack I was working on at the time of making this video
The link to is here: https://drive.google.com/file/d/1twJY1CYPFqDO9NVmU79HCfjitEh8uvue/view?usp=sharing
Link to the pack is here...
It's not accurate for challenge mods atm
i need to update it anyways
because i noticed the text for bloody charge is aligned weirdly and i didn't round buffs up
I didn’t take it off until Harabah battles
Remember, pre-recorded footage before anyone told me not to use useful descriptions
Welp, at least I had a much smoother fight than the last one 
Already is, the game doesn't distinguish
no i mean like
the start of turn versions
but ig you wanted to remove all of those
and i disagree, because freeze counts, and that is her niche
freeze doesn't work on endgame bosses though
I'm removing all start of turn charges
hanged man, jin, takaya, chidori and nyx all can't be frozen
i think jin and takaya being freezable could work but it might make them too easy
If one of them can land ailments on me, then why can’t I do the same to them?
plus it was really satisfying to max the bar on Aki with punches and shifting to MC
it's a good combo
like, obviously won't always work
if only atlus didn't cuck us with weapon shit
cus the crit weapon thing i thought was cool for aki also when i was looking through the theurgia shit
that's why i made the charge gain insane
the punch is ass but theurgy makes up for it
akihiko with mitsuru distress is op combo trust
I think making charge gain active only is really good
no but actually
yes
or mc distress
mc casting distress seems mega grief though lol
he distresses, aki punches, crit, shift to mc, mc gains 30%, distress again
repeat
no lol
it'd work but mitsuru has high ag anyways so idk why you wouldn't just have her do it
because I'm assuming she's not there in this case
it's not a "grief" it's the circumstances of your party
if she's there obviously yes it's better for her
i just feel like mc always has better things to do besides super early game
ok
it'd work as a strat though i just don't know how optimal it'd be
fun concept at least
“I bring you, Megidolaon”
It'll disappear on her turn
Mid af line they fucked up saying Megidolaon
did i give her insta heal
ofc i didn't it's a solo battle what
I don’t think it sounds that bad. She said something similar in JP audio
"megidolaon de gozaimasu" is very different
Blame the eng voice director then. Beats me
And nah this ain't an appeal to original audio they set those syllables as separate for years already
how does dub pronounce it
12 seconds · Clipped by Jet · Original video "Persona 3 Reload - Elizabeth Fight (4 Turn Kill Merciless)" by widya vello
is she just not pronouncing the a lol
Maybe
Anyways probably a good idea to run shock Akihiko for a bit except the final boss
Might be you
I can hear both As
it sounds like she's saying "megidolon"
Though the second one gets a little drowned out by the SFX
megidolawn
On god? No cap?
oh yeah meovv
positive change from the theurgia charge rework is that stalling fool phase nyx is mostly pointless now
so that's good
not at all
i mean like i can't rly do that with tactics tho 😔
I can also get Junpei/Yukari/Akihiko maxed
15 turn stack is crazy though
Bro I thought it was 6 the whole time
but 15 is actually so good I'm not even gonna lie
ig when i do it i'll just have mc setup turns 1 and 2 while the others go full assault
I really like that
royal is 9??
Last I recall, yeah
No
is p4g 6
I recall this
I tested Wealth of Lotus
Casted it three times
That should be...13
But I recall it going down at 9
But maybe I miscounted somewhere
Not that it matters much, stalling in P5 is a grief
5 is already insane there
2.0 WiP 2
Skills:
- Charge cost reduced from 30 to 12.
- Concentrate cost reduced from 30 to 12.
even at 2.0x it seems pretty worth to use for theurgy charge now
also 0 damage (charging) + big nuke mathematically is more damage than small damage + small damage again
lets midsuru save sp too
lol death phase is ridiculous rn
divine intervention
karns everyone
nyx sees this, doesn't do the one more thing
does almighty sweep instead
crits everyone
dekaja
does almighty sweep again
1.4x damage because we were dekaja'd
kills a bunch of party members
heat riser

the dekaja spam is brutal when you pair it with 600 aoe physalmighty
i might nerf it to sunder instead
oh, wait
why is sweep 30% crit and sunder 10%
it should be the other way around
🥴
that 30 is like 70% because of passives
2.0 WiP 3
Nyx Avatar:
- Greatly nerfed crit rate of Almighty Sweep (30 -> 5). Due to passives the critrates of Sweep and Sunder (5 and 10) are still relatively high, but no longer virtually guaranteed.
- Nyx Avatar now uses Almighty Sunder when the party has all weaknesses covered instead of Almighty Sweep
probably gotta fix the ai a bit
AI_TAR_STAND doesn't Almighty Sweep people who are still up
which is fucking dumb because it's the opposite of TAR_DOWN but ok
i'll just make it target people without down+dizzy
2.0 wip 4
Nyx Avatar:
- Almighty Sunder targets enemies that are not down or dizzy (to try to knock them down and dizzy them too)
I guess I'll mess around with that patch out of curiosity. ||https://youtu.be/Weaqs6IIJDE||
Final boss but harder
Note: This video was recorded when Master Quest 2.0 is being worked on by MeowvvCAT. Not much can be said regarding the upcoming 2.0 build of Master Quest. Considering how this is a beta patch. Some changes may come to the finalized build of 2.0 while other changes may be scrapped. This video may be public at a later date ...
1 hour lmao
I was letting dialogue play last time
no armageddon finish is pretty surprising
exact same party as me lmao
was this on wip 4
ah yeah it was
what the fuck your personas are all 99/99/99/99/99
cheat or just grind
Grind I was doing off screen while messing around
Pre beta patch
no he means it took you 1 hour with a full 99 stock protag
Just like in my blind playthrough, I think that would be a bit cheap to use that
Yeah that was the idea
Welp, no one told me that when I did the fight on 1.08 without it
50% of the time's on death
I felt a difference when I got close to the end of the fight
Like that was where I felt a huge difference
i guess that makes sense your build is fucking
cracked
lol
its overkill for most of it
I wouldn’t say it’s that good. Enduring soul on every single persona and having Dekaja and Dekunda on a persona I only uses for emergencies is kinda…eh
nah, like
it's not "perfect" but you're decked out with a bunch of crafted items
which is good, but way more than i expected people to bother with
When someone mentioned that the final boss is level 99, gotta be prepared as best as possible
I’m not using Armageddon . Never 
Except for the EX boss
That’s the exception
Probably yea
If you 2 want to see the final boss on v1.08, then wait until October 28th.
lol
Yeah I can work with this
you can for anything that isn't Almighty Attack
Your only filter is maybe your SP bar
You can't charge King and I as consistently anymore
You sure bro?
With 999 SP and all invigs maybe you can spam heat riser, sure
Yeah I know
actually
shit
Take a defensive persona with Bash or the 8 element anubis
low cost, theugia charge is the same
accrue weakness stack for cheap
scarlet havoc
Nah that's too wasteful, it's simpler
what are you doing then
Wdym it's pretty much the same gameplan as before, just more moves to be used
Party wise, anyways
As for solo, it's the same fight but I just can't repel anymore
or null the almighties in general
Death might be funnier now with the 40% crit
sunders
get ready to learn dekunda buddy
Nah I'll dodge
From what I can tell I'll just masukukaja again
Nah it's good because at worst it'll just be neutral at the end
playing with the original lighting wip for so long that the piss version feels weird to me now
If only there's a move that you can cast indefinitely that cost HP and gets you down to the low HP condition safely while also being beneficial
Persona 3 Reload: Master Quest Kiwami Edition
true, one small detail
hp condition is 0 for protag
It'll be easy trust
i trust
I’ll be on team doubters
there's no freeze boost equips?
cringe
i was gonna do Sabazios + Freeze Boost build on aki for funnies
Junpeak keeps dodging on my footage
That's why he's the goat
Just double checking this and yeah I just need the guy to have masukukaja and debilitate up
inb4 evasion rate is 100%
I did get hit but that's a handful of times
I'll just have to cast masukukaja every turn and debilitate when it's running out for maintenance
Ice Saber
that's a mitsuru weapon bruh
Tartarus Chest item
yes
Yea nah there isn't
Wait but out of curiosity what's the end goal
Like Aki has no freezing skills afaik so like
Those can Freeze??
Red
right i didnt explain
current update changed protag and aki's theurgy charge conditions
for aki, he gets 50% charge if he crits, but only with his gloves specifically
so sabazios with freeze boost would be an insane combo on enemies that can be frozen
You could also be a shock dude without equips
Sabazios will never be peak again
Ice being able to crit on ice would be a cool change
But we ain't in that timeline
does sabazios scale with mag
thats really funny
See? more proof we ain't in that timeline 
Akihiko needing 69420 buffs to catch up to Junpeak with nerfs
Can't compete with the dude who got One More in him
Is Meovv trying to buff Aki a little to give him more strats?
aki is already buffed
Nah he already got a fuckton of buffs
i just revamped theurgy charge condition
Yeah just balancing that out
Ah
.
I mean it makes sense?
well yeah no shit
Oh that's what you meant
Yeah but we can make it say deez nuts
Just change it to the Leader if you want a compromise
Nah I'm just not used to it
Will remember to name my protagonist penis whenever i do a second run of master quest
They do?
Oh that



