#Persona 3 Reload | Master Quest
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yes
but i have to make it from scratch
the only item selection menus in the game are uh

souvenirs for ken
vegetables
phys cards
mag cards
heal cards
passive cards
urls
presents
no menu for materials
i can make my own, but it wouldnt have icons
and also no way of checking prior if you have the item
just a list of all of them and "uh fuck you you don't have it" if you pick it
F
Wouldn't the antique menu work?
Thinking of it
It's may fucking 29
When is wave 2 dropping
may 32nd
Tf is dead moon husk anyways
ikr
corn husk from the moon
Uh..they kept some blueprints from the Nanjo group before they separated from them?
That doesn't explain getting shit from the moon
DMH makes even less sense
"dead moon's husk" means it's the husk of a moon that died
so, not even our moon
and a husk is the entire, hollow thing
which would be huge
It's Nyx's shit
Probably
But being serious, I think it's related to Nyx in some way
Probably the same type of material the avatar's sword comes from
Funnier idea, it's a random hollow meteor
Technically that would be considered as a moon
Lmfaooo
its the astroid that killed the dinosaurs
The fox god of crafting


Honestly i vibe with this more than i do skill cards weirdly enough
Skill cards just seem a bit too free in this game because of instant duplication
MQ negates grinding by capping your xp
so you'd literally just be grinding empty fights and savescumming
this fixes that
get at least one and you're good
So nothing that to add?
wdym 
idk š like half of MQ is just shit i added while waiting for wave 2 bro
they're basically polishing it for me
Happy birthday in a few hours on your end
Probably the only thing left is asking what to do with weapons and equips
Passive availability between girls and boys (and Aigis) is a genuine problem though, if you ask me
Koro doesn't apply though he's too goated lmao
I'm not too bothered by it but i get your point
Aigis is the only one who actually struggles with it tbh
Not being able to stack strike boosters when her final skill is a strike move is funny
Nah no shift boosts on girls is a problem
Its a bit of a shame but not really the end of the world considering most major bosses won't really allow you to use shifts by the time you'd have access to the equips
It's an important skill in terms of monad bosses at the end
Those aren't really too relevant either considering MQ doesn't edit them
You could also just shift to someone else tbh
I thought Meovv was gonna touch on the Monad Bosses
Nah
I feel like Yukari wouldn't benefit at all from it whereas Mitsuru's usefulness is mostly in utility and not raw damage especially for theurgia
monads and gatekeepers were supposed to be after the release
if i felt it necessary
(it kinda isnt)
everything else done to the game already makes them harder
otherwise i'd have to code like 30 or 40 new ais
HP edits to some harabah mfs probably needed
Those guys are too weak
That one dice mf is a decent example
harabah is easy because the game stalls and you overlevel doing rescues though
i dont mind looking at a list of gatekeeper mfs and increasing stats a bit
but THAT level of change does need a ton of testing
cant just have faith in the system
need to play all of them in legit save
they are the xp source
Yeah that's true
and i do think gatekeepers in general were made harder by virtue of the rest of the changes
this being my fav example
it was a fun fight imo
Gambling with 17% crit rate Siegfried when they reach Harabah fr
you'd get higher than 17% lol
if you do i think it's earned

only reason i didnt nerf rebellion/revolution/critboost/critamp is because i don't want to make junpei objectively shit
you can make the rates high
but with setup
not free
1% Scarlet Havoc -> 2% with Apt Pupil -> 9% with Auto-Rebellion -> 24% with Crit Rate Amp -> 39% with Revolution
So you can def make it consistent but phys mfs will need to run Koromaru if they want to nuke with Theurgia. Normal phys skills will be relatively consistent either way though due to them not having completely dogshit crit rates even if they were nerfed
Iirc in Vanilla it can go up to 55% no rebellion/revolution
"2% with apt pupil" is the funniest shit ive ever heard
a WHOLE double
yea
definitely worth a skill slot (it isn't)
it is for non trg skills
If the luck is dogshit enough, apt pupil wouldn't even add anything
well its worth it for normal skills but if you're making a scarlet havoc bot then just ignore it
So skill card duping got replaced with base material duping???
yes
Ohh ok. I am surprised you were able to do that without the game softlocking itself
it wasn't too hard
just a little puzzle
there's only 2 issues with it and they're both pretty small
- it will always show you every material that exists in the game as an option so it technically spoils you, but that's not exactly a bad thing (you can know ahead of time that better materials will exist)
- it doesn't have icons in the selection menu but that's cosmetic
and ig it doesn't tell you how many of a material you have
but when you dupe something as rare as materials i think you already have the intent/choice made of what you wanted
- Most major bosses have been given smarter AI and/or increased stats. This includes all Full Moon bosses, Strega, The Reaper, Nyx Avatar, and Elizabeth.
- Some bosses have received edits to their affinities. This can include becoming vulnerable to ailments such as Freezing, allowing for more party member combos.
- Chidori's bossfight is no longer a scripted cutscene and features entirely new AI written from scratch.
- Fixes a bug that allows cheesing the Reaper at Level 14.
- Removes an exploit that allows skipping Elizabeth's 3rd Phase.
- Aigis will be more intelligent when utilizing Orgia Mode.
- The use of Revival items such as Band-Ace and Balm of Life is banned. Skills are a requirement.
- The use of HP/SP recovery items is banned during battle. They can however be used in dungeons. Battle-only items such as Weird Takoyaki and Muscle Drink can be used in battle.
- All HP/SP recovery items have had their effects greatly reduced.
- Edited the powers of Yukari, Yuko, and Fuuka's Christmas gifts. They are now the same as Mitsuru's. Chihiro's item is an accessory as per the vanilla game.
- The cost of all healing items has been doubled.
- Weird Takoyaki's price has been increased.
- The cost of all healing skills has been greatly increased.
- Akihiko's moveset is greatly expanded to put him on par with the rest of the team.
- Koromaru can no longer use the skill Debilitate. (Given to Akihiko)
- Ken will now learn the skill Endure.
- Physical skill powers have been greatly decreased.
- Physical skill costs have been moderately increased.
- Physical crit rates have been greatly decreased.
- Junpei's Hack 'n' Blast Theurgy has had its power moderately decreased.
- All Physical Theurgies have had their critical rates drastically decreased.
- Fuuka's Oracle has had its SP Recovery drastically decreased.
- Several magical skills have had their power and costs adjusted. Dyne skill power is greatly increased to match the original Persona 3.
- All DLC Personas have had their exclusive moves removed. They can safely be fused in legitimate gameplay.
- Accuracy can now go as low as 0% and as high as 100%.
- It is now possible to guarantee ailment hits if optimal conditions are met.
- It is now possible to guarantee escape in optimal conditions.
- Charge and Concentrate effects have been reduced.
- Ailment recovery rates are now the same for the player and the enemy.
- Poison damage has been reduced. The damage cap for Poison has been drastically reduced.
- Major Arcana cards are now guaranteed to appear in Shuffle Time.
- Level scaling has been entirely removed from the game to allow intelligent low level strategies. Damage is determined by stats, and stats are gained through levels and equipment.
- XP from enemies at a level lower than the Player has been drastically reduced. At 4 levels or higher, 0 XP is awarded.
- Shadows in the areas of Tartarus only accessible on 1/31 have had their level increased.
- Enemy damage has been increased by approx. 10% in Merciless, Hard and Normal.
- Player damage has been decreased by approx. 10% in Merciless, Hard and Normal.
- The bonus damage from hitting weaknesses and criticals in Merciless has been removed from the player.
- The bonus damage from hitting weaknesses and criticals in Merciless has been increased for the enemy. Added to Hard as well.
- The enemy is now more likely to hit ailments on the player on Merciless and Hard.
- The player's artificial ailment rate reduction on Merciless has been removed.
- The party's Theurgy gauge is fully depleted at the start of all Bosses, Gatekeepers, and Monad Gatekeepers.
- Skill Card Duplication has been removed.
- Base Material Duplication has been added to the Inari Shrine.
- All URLs related to the Ambush mechanic are no longer available for sale.
- The cost of certain Antique Store consumables has been greatly increased.
- Bead Chain EX has been removed from the Antique Store.
- Snuff Soul and Chewing Soul have been removed from the Antique Store.
- Regenerate, Invigorate, and Life Aid have been removed from the Antique Store.
Incompatibilities:
- AI Tactics Fixes: Included in Master Quest, as it's needed to prevent them from using Revival items.
- DLC Rework: Custom version Included in Master Quest, as it removes all exclusive skills, which the base mod does not do.
Planned features (Currently impossible to implement):
- Tiredness mechanic option
- Custom vs Abaddon fight with Takaya ally
i dont think i missed anything
Wdym by that "fixed a bug that allows skipping Elizabeth phases"
That's a bit misleading I think, you can still skip phase 2 with proper aligning
I think it's better to say "removed the ability to skip Elizabeth's 3rd phase"

Rest in Peace SP healing items and Bead Chain EX
Gonna bet wave 2 is not dropping tom
Well we did prove it's more than possible to beat up the bosses without using your cookie

Issue of skill.
Nah I think you can get away without even doing that
Iām not a fan of the probably part
Social stats wise we don't even need shit like the academics boost from the helmet request anymore
It's very lenient
main reason I want tiredness is to nerf arcana burst and to drag you out of Tartarus, which also means making gear becomes more common
as for what tiredness would do, I think I'd make it disable Theurgia gauge gain when tired (idk if I can do it tho?), and also making party members leave on return
Would tiredness also make you take more damage and deal less damage?
make it delete all saves except slot no. 1
Damn, I didnāt know Persona 3 Reload is as scary as a game like Slenderman
Protag solo using Mithras in that one specific yabasshah fight
what
impossible to implement
through flow anyway
i believe in you king
Lmao Wave 2 dropped
In Japan
Funniest birthday gift ever
Are you Japanese Doors
No, but it means it should drop for us tomorrow
By the way can I set those MQ testing vids public when it drops
If Meovv lets you, you should make a playlist
I mean you could change the titles to include the versions you were using
Or just clarifying it's pre-release footage
yeah ofc i think that's fine
It'll just be the 1/31 ones
chastity cage
aw rip negative numbers arent allowed
doomed
i wanted to make something that would give a crazy boost but fuck over your endurance
or something
stuff like that
PQ type beat
+auto sukukaja
-auto tarunda
why is that even a preset they have
ah
I dont want to bruteforce every ID come on man
dew it
i think its op
Nah that's shit, get the 5 hp one
Also are the skill ids different from the ones in the wiki
found it
its fucking BMD
LOL
bad news gang
@dreamy orchid this is relevant to you
wait whats happened
ah yeah
there's an ID/text for reducing stats, but the table doesn't actually allow it
i was testing out some of them so i had a vague idea but a full list is good
so cant do that either
this is why sh2 is better
yup
i wonder if putting "ignore enemy resistances" on an accessory makes it apply to everything

Isn't that already implemented
wdym
no
"ignore enemy resistances" is a weapon buff
not an accessory buff
which is what i was testing
ah
putting it in an accessory just applies it to all weapons
op?
true .
what does damage up as opposed to boost do
idk values
i believe they stac
tho?
unless it only applies to weapon too
doubt
test it king
anubpotent orb
i can confirm it is uh
not THAT good
guys i think strega won
@iron pilot what was the argument for Fire Amp Laevateinn again? And which Strike Amp gear did you want on Aigis?
ig i'm able to do it now to all equipment
as long as the effect exists
he wanted to be able to run both amps so junpei isn't forced into one or the other
oh its impossible otherwise?
yeah
he only gets boost weapon for both his things
so he can only get amps from accessory
it feels like a downgrade though
balance wise i mean
there's a sidegrade choice being removed
his argument was that since you still didn't stack boost+amp it already is a sidegrade
is that necessarily a bad thing?
Slash Amp + Fire Boost seems infinitely more balanced considering the power of blaze of life
I think Magic Junpei being more immediately viable is funny
I don't really think just fire boost alone would be worth more than slash boost + slash amp together
the higher average damage would just be much better along with boost + amp hack n blast probably being more worth it even with the nerfs. right now i feel like you'd really just wanna go all in on one or the other
I feel like that's good because of SL requirements
Missed Surt, can still go Slash
idk
it's weird to give Junpei, an already op party member, a damage booster
in a challenge mode mod
But you nerfed him in several ways already lol
well it might also be worth considering that the protagonist will basically always have all boosts too so closing the gap isn't as much of an issue especially if it's equipment only that isn't always viable
And if you miss surt you still have amp accessory, just not boost weapon
let me peek antique store
more exclusive equips could be sauce
im limited by the existing effects
i can try tho
i'd love for kurosawa weapons to not be ass either
well
they're decent in MQ for priestess
gives me the edge needed to win
(comfortably)
last minute tweaks before dlc 
ngl if it had released on may 1st it would've been ass
Breaking News: Florida Man too angry to die.
seems self-evident but they'd still suck 
they have high freeze tho so really ice boost is a nerf
yh
fureeze
a lot of these weapons seem cool but ultimately purposeless
they just do what another teammate can do as base, but worse
its kind of impossible to make them good while the attack stats are halved
unless you just give them funny op passives
but there's only so many of them
i've definitely decided i'm not doubling them though because it doesn't really make sense for weapons (that cost nothing to use) deal matching damage to other skills
give ken shift boost spear or some shit it'd be funny
well they take setup to be useful anyways and you lose out on a good passive if you're running a weapon just for an attack stat
and the phys ones always have less crit than phys skills
yes but they're actively worse anyways
i don't get why they should be useless in general, but like again there is no real good solution to this until blueprint editing is possible
i think the bigger consequence is making aoa significantly stronger
give every enemy hidden resistance to all out attack 
biggest bandaid oat
remind me again what was the point of magic ability on mitsuru
i know there's a stack somewhere
but boost+amp?
ice boost + ice amp + ability
she can have all 3?
she has boost innate
ice boost innate, ice amp accessory, magic ability weapon
you get ice amp accessory before getting the ice amp weapon and the weapon removes her ability to do slash shit if you got rid of neuro slash so imo that thing is pretty dogshit
arms master for aigis ultimate is so funny bro
arms master in p3n
phys skills cap at like 20% cost for the good ones in this game
only god's hand gets to 25% lol
xd
what if i gave Metatronius Pierce Amp
i think aigis should have a strike boost option
wasnt bdjk asking for that
nah thats redundant
strike amp
no better idea
since there's currently no way for her to get both strike boost+amp
make the stupid rocket punch weapon that liz gives you strike boost
and make it strike affinity
oh fuck yeah i need to do the thing where weapon affinity is based on the weapon's model
can't stac
2 effects on same gear
spiked bat op
who had that one
there is a +strike damage up one?
junshit?
Junpeak has it yeah
did you test what damage up actually did tho
you get it in harabah
inb4 its driver
and they're all invalidated by base affinity boost ones 
add a magic ability accessory (literally only useful for Ken and no other character)
haxman...
OH TRUE
magic ability haxman sounds hilarious actually
would mean no strike boost too 
aigis grenade launchers were strike in fes no?
no
MC:
- Steel Pipe - Strike
Junpei:
- Spiked Bat - Strike
Mitsuru:
- Longinus - Pierce
Koromaru:
- Bone - Strike
Ken:
- Scrub Brush - Strike
i cant think of any other weapons lmao
Shinjiro Axe as slash 
is there anything for mc that could pierce
not slash in fes dont care (too many axes)
they never changed archetype besides elementals
lemme check
i don't think you can do almighty weapons
you can
i tried to make one and it makes the atk stat disappear
i think i tested 7 along with 9 and 10
cus i was just trying to play about with it and see what i could do
there are some akihiko fists you could argue could be like slash too
like bladed fists
but imo who care
could also argue that Gae Bolg should be wind but like it wouldn't have a purpose as that given that weapons do zero damage now
aoa 
I don't see why not
well its effect is +light boost
so it'd be a bit weird for it to give you wind attacks while boosting light skills
real
is that sabazios new effect lol
ICE BOOSTA
the auto-heat riser thing kind of sucks but i don't really like removing it tbh. it does technically help with buff amp and also it feels like some nice continuity between him and Shinjiro, with him literally getting his trait
the weak-seeking AIs love targetting him first, so evade strat is actually a pretty good niche
you could also just give evil gloves give him +all stats like it did in the original to make it good lol
i think this weapon with suku and ali dance will disable most enemies onemore strats
sukugaja
haxuman 1000000% evasion
:maireFlushed":
test to see how good it is
do we know how much magic evasion (high) is
isnt it 10/20/30
30 it is
kiss
how does it work in p3n tho
30% chance toget laid
You mean to not get laid right
true.,...
Anyways surt swordi fire amp is a way to
Make magic Junpei appealing at a first glance
Make him a weaker version of Akihiko Phys/Mag duality as an option
Also if you want Magic Ability equip I'd probably do it on Chihiro's equipment and make it protag only somehow
Thinking of it
Wouldn't an invig bow work on Yukari
that should be easy to implement
the protag only thing
but why would you run invigorate
lmfao she doesn't use sp
But it certainly is an appealing option for some, mainly in explorations
Just invig 2
girls get invig 3 on boots already
slayyyy
and you have accessories
invig bow is dumb
high iq is ken magic ability spear š
i wish there were more funny options
check damage up!!
Invig boots is Harabah that's late
I was thinking Yabasshah tier
If it's really a problem invig 1 isn't that bad actually
Rocket punch strike boost gloves is good for Aigis tho
I did
Omnipotent Orb
+99 En / Invig 3 / Regen 3
(I don't expect it to be used)
Many Liz weapons are Strike now
Longinus is Pierce
Rocket Punch is Strike and has Strike Boost
Laevateinn has Fire Amp
Evil Gloves is +7 Ag +7 Lu +Magic Evade High
Shinji axes are slash
and i think that's mostly it
Wdym liz weapon
the bat
Bone, Steel Pipe, Bat
Oh thos
I thought you meant the funny book and cards
everyone gets a strike wep now actually now that i think about it
except mitsuru
she gets piercing
penetration midsuru? š„“
What did she mean by that
Also inb4 people complain about no early game apt pupil Junpei
whjat
Wdym
Average bainz viewer think Junpei's mid early-midgame because he doesn't have apt pupil
wow a whole 1%
i don't think it's catering to youtube onlies lol
Yeah but point is, they'll get skill issue'd
what
bro you're talking about like the kind of people who don't even know boosts stack
that kind of brainpower
Clearly your authority is based on the number of subs you have
submissives
rip omnipotent orb
i already did that's the point
also not just ng+
can beat liz and cheese nyx
What did you change it to
bro
it's okay but really mid compared to just about everything else
and to me that's fine
nah
op combo?
I'm doing Omnipotent on Ken and Firm Stance on MC when i play i think
why firm stance
because halving damage is very good on nyx
Bricked up
but ari dansu is on shoe
you removed the evade cap tho
yeah, doesn't mean it'll naturally fall to 0
yeah but statistically ali dance would always be better with evasion cap gone
especially if you have endures available as a safety net
and doesn't take up an accessory or skill slot
i feel like you'd want a persona with firm stance for tanking option but ali dance on shoes
That's what I do!!!
:bdjk:
Only when doing a Liz restriction run though
firm stance pretty horrible compared to ali dance if there is no evasion cap though
it also makes sukukaja worthless for protag which is a nerf to haxman and peakomaru
errrm... hit rate up...?
worthless? it's stacking, what
onion chan meant that sukukaja is worthless with firm stance because evasion doesn't matter
DONT KILL THE MESSENGER
nerfs debilitate too tbf...
If I'm firm stancing i clearly don't care about my mc's evasion
but i get you
firm stance just seems kind of silly unless you are using it to intentionally get downed on some bdjk strat
do a bare essentials run
perusona essentials
unoptimised persona builds, no ali dance, firm stance or endures
if you play like that uninstall mq
well it'd be fun to test the waters to see whats possible
well I know quite a bit is
evasion cap 0% is really funny man
has anyone actually managed to make the hitrate 0%
vanilla-accurate phys build (no boosters, just apt pupil and arms master)
that's problematic if yes
Murakumo
even if it were possible, it wouldn't happen against an enemy with 99ag like nyx
make fat hands 100% evade
give nyx ali dance
they already are actually
when I was testing the hands were unironically like 5% hitrate
fat hands with ali dance, auto sukukaja, auto masukunda
do the fat fucks have ali dance too
Give Nyx Hassou Tobi
she already does have that
(vanilla)
hands have 99 ag and 99 lu in p3r yes
well keep in mind bestie
evasion cap + party has auto-masukukaja and auto-masukunda
auto sukunda op?
I was literally unable to defeat thebel hands without giving Junpei sukukaja
huh?
(in mq)
ah
ye cuz vanilla would just cap rate to 50
maybe p4 has no evasion cap considering how often the gold hands dodge there
lmaooo
zrego says it doesn't but he's not exactly reliable
doesn't p5r also have a pathetically low cap
i see videos of people nohitting lavenza with 100% evade rate
pretyty sure p5r is capped to 50
Same
i think they just reloaded (
) saves
Skill
bro actually
I wanna see someone run evade build on a full party
literally just 4 misses every time
Can I beat Persona 3 Reload Master Quest without taking damage?
Optimized theurgia run nowadays do need 4 dodges sometimes
no because of early game
Definitely not anymore
lovers moment
You can't Armageddon Nyx even if you somehow managed to beat Lovers ND
oh yeah lovers is gonna trol
did someone play emperor and empress
i feel like that one's a bit funny
can you beat persona 3 reload master quest with only ken amada
I don't have a save there soz
kenneth amada over protag
Can you beat persona 3 reload master quest with Yukari only?
nope

Just dodge?
nah you could do it but it'd take ages
There is but it's Thor locked and a material in Harabah
you'd also need to cast wind break every 3 turns
0 damage
just spam dia and trg
You could also just use theurgia to attack
and yukari's damage then is awful cus she has no boost stacking and no garudyne yet
theurgia rate is nerfed during bosses 
Think fellas
sakukaja
Yes
or well, her one is for healing
Peakari Takeba wins every time
samukaja for dodging only magic when
F tier
Makakaja
yukari is literally only buffed by virtue of items being banned now lol
actually
Yukari is only in E- tier and not F because party wide concentrate will be more useful now
That and Magic being very reliable now
kid named ken amada:
ok gooner
What did bro mean by that
meow meow you can't deny
horrible out of context screenshot
fine how about for the phys enjoyers where is it possible to beat persona 3 reload master quest with physical skills only?
jmedia7 is the king
Yeah you can win with phys only party
definitely yea
phys is very nerfed but it is still viable

omg funnt dog
can you beat persona 3 reload with an absolutely abysmal dogshit team comp
what is the team comp that has the least possible synergy with each other
yukari, midsuru, x
nah cus yukari synergises with mitsuru even if mitsuru is kind of yucky
can you beat persona 3 reload with naoto
Phys Junpei, Akihiko without strike boosts Aigis but with only Primal Force

no because naoto is so dogshit that she ain't even in the game
meow meow, is haxman butter than naoto?
ig

Butter???
š§
how about: no boosters junpei, no boosters aigis, no boosters yukari
I wanna beat MQ with Jack Frost only
mid frost
Well fuck you
sexo
Fuse
use black frost at least
Now.
If you make 8 Element Jack Frost you might be able to
Black Frost looks too scary
i think naoto is better than most characters
Iāll just keep Jack Frost
Why
mamudoon tickles the brain very well
yeah but shes not hot like haxman
Uhā¦idk. He reminds me too much of SMT 3 Nocturne
Jack Frost with Agi > Chernobog Scarlet Havoc bot
and infinity on a party member is objectively hilarious no matter how mediocre it may be
Cock gloves makes you dodge
ChatGPT, how do I beat the first boss of Persona 3 Reload: Master Quest? I canāt use items
it is working
Skill issue
the wot
they arent
actually the outfits are broken
i think the extended outfit framework replaces them

RIP costume framework
F
All dlc?
Well the costume dlcs suck anyways (except Yaso and Phan Thieves fits)
Best fanmade trailer ever https://youtu.be/NXMyaVZju0c?si=7TXTbl0cNVeuKfqh
Master Quest is a challenge mode for Persona 3 Reload designed for players already familiar with the game, seeking a fresh and tougher gameplay experience. Several tweaks are included in Master Quest with room for future updates and improvements based on community feedback.
@dreamy orchid https://twitter.com/Buddyshaped/status/1796522007854829673?t=aseq9W52MBXOQvRSEdEu1A&s=19
@osu_MeovvCAT Glad to see it finally release! I'll try playtest more than just Chidori this time if the game will let me boot it up lmao. Do you still plan on adding Useful Descriptions to it btw?
not for now
I want to see if obscuring info delays meta hunting a bit
let people have theories about what's good
part of the fun
Speaking of which, you still have that fork of the fusion calc right
I dunno where it us
ah fair
i do yeah
Idk if it's 100% accurate but it's an html file
i can post rq
i think I didn't update it for the very last few changes
Technically all the knowledge I have of the bases are just
The dynes are p3 numbers
Junpei theurgia uses Electric Onslaught base
Severe single hit Phys are all 600
500
Are they?
And someone already beaten the final boss in master quest || https://youtu.be/i833DixKR4c?si=BOyQI7iku8HS23Ba|| that was fast
I quite like this mod, it made the fight much more engaging to solo. Among other things, it made Nyx hit harder, hit more, have more variety on what she does. Very much an improvement compared to the Vanilla version.
Now incorporating the multiple tweaks added that affects the gameplay quite a bit. Things such as disabling of healing items for ...
I wonder who that is
Wow I wonder....
Literally fucking who
kaze no koe hikari no tsubu madoromu kimi ni sosogu
real
I like having early access
I donāt. Iām still waiting for Star Citizen to come out
Bro you literally could have just played MQ here
I was busy working on my personal BGM modpack 
Iām thinking of replacing the final boss theme with the one from Like a Dragon 7
It's must be OG Music if it took that long
Wellā¦
somehow makoto dodged twice in a row during awakening fight, gonna do damageless mq now!!!
Hopium
That's intended, yes
The argument being they shoot suction cup arrows instead of actual arrows
No
Some other weapons got this treatment
Junpei's bat, as an another example
You can bonk people with the steel pipe now
how tf are you in arqa already 
anyway read toy bow description

I was playing pre-release remember?
i'm just continuing from my save
ah
i don't think there's been any skill changes for my party so far so i oughta be safe right?
if you had the final pre-release you're good
well
skill card dupes was removed
but that's the only thing that affects you in your current progress
Jack Frost with Agi
I haven't used card dupes rn so like
jagi

Speaking of i just died
Enemies focusing on knocking you down before anything else is tuff
esp when i got dark weakness
uhhhhh
true!
I mean, it seems like the enemies that have laterns in them always go for protag first
then they go to somebody else
The regular enemies are mostly untouched except the 1/31 exclusives
thats probably a lantern thing
Damn
Ironically, they only hit it twice so far
and that's in separate playthroughs
Idk maybe i have high lu
i kinda fucked up by fusing away my one garu persona for Omoikane
oh well at least i have sharp student and one other skill
Sounds like you have outdated mfs
You should have access to level 12 mfs at the very lesst
I just haven't fused that much
I'm tryna get all skills for the ones i have right now
So i can forget abt them when i fuse them away later
Toy Bow: āDeals 1 damage on hit since itās a toyā
Man

can't even win when i'm having a w
This also tends to happen whenever i run into a group of only Phantom Mages
Yk what imma just go to the lower floors for a bit before going there
By that logicā¦Yukariās arrows are made of rubber. Waitā¦rubber arrows, rubber bulletsā¦oh no
Actually kind of worked!!
But then i accidentally gave a Muscle Drink to Junpei instead of Knocked Down MC and the Phantom Mage went for me again
Sucks my one Kouha Persona has Dark Weakness
damn this is so sick
when i read that changelog i thought it was smth to do with the magic elem weapons, didnt remember if they were in reload or not
but this is actually so cool
They are but i think Meovv didn't do anything to them
After carefully rethinking things
I have come to the conclusion that I'm stupid
I forgot Guard exists
I quite like this mod, it made the fight much more engaging to solo. Among other things, it made Nyx hit harder, hit more, have more variety on what she does. Very much an improvement compared to the Vanilla version.
Now incorporating the multiple tweaks added that affects the gameplay quite a bit. Things such as disabling of healing items for ...
oh yeah have this for reference lol
Oh yeah I tried doing that thingy you tried involving lining up Mitsuru/Junpei/Akihiko and yeah
It still works
Mitsuru's damage output is by far the worst among the mages but it gets the job done decently
i dont think the 0xp if 4+ levels over shadows is working
still getting exp from level 2/3 shadows at levell 9
who leveled up
Personas get full xp regardless
it's working for me so make sure you double check
check "xp until next" and see if it goes down after a low level fight
o gotcha
i was expecting it to show up as 0 on the results screen lol
yeah persona xp has no scalers, so there's no way to mod it
ah no
the xp you see in results is the base that's split among everyone else
and then it's divided
then the shares are multiplied based on level
so 1000 xp
everyone gets 250 cuz /4
then that 250 is multiplied based on lv
so 250*0=0
gotcha
Kenneth.mp4
well that wont really matter until i unlock midsuru anyways so
im gonna have only 3 party members for a while + makoto
Akihiko won't be good until he got that Auto-Tarukaja
More or less
Then it just dogpiles from there
Single target boost and stuff should prove handy
His theurgia still sucks ass and can't crit though so Junpei is arguably preferable, still
That should change post oct 4
will this work on a fresh ng+ cause i was planning on doing ng+ for my replay
or should i just do a new save
Yes although you keeping compendium makes early to mid game not feel that different apart from Akihiko not sucking ass
But if you pick Merciless ng+ then it's basically the same as a new save
since i suck i played p3r on safety lets see what happens when i jump to merciless
Smells like a case study
Yeah uh, just ask here if you get stuck
Technically no one has ever done a full MQ run so atm we dunno if it's "beatable" in a single run lol
i suck at persona games may not do merciless after all
Idk i think getting into it is not that hard
It could be a learning experience
merciless mq is definitely very stressful if you struggle with the normal vanilla game
if you know what buffs and debuffs are and how to hit weaknesses/crits you should be alright
NG+ would break it in half though
you'll get your ass kicked a bit but you gotta learn
I'm doing NG+ but Merciless (so everything is reset)
I am a surgeon
i think i will start on hard
I'd start on Merciless regardless, because you can lower but you can't increase
Normal is probably very fair
I wonder how MQ Normal feels like
i do not want to grind those again
Yeah it does
I think hard mode is like merciless before the enemy buff and player nerf
hard it is
Merciless strips away everything except outfits
idc about everything else i just dont want my social stats gone
Lmao
I've been trying to get the social stats back on my Merciless run
I'm on 5/29 iirc
I'm almost at Rank 3 on everything
I think if I can replicate my schedule last playthrough
I can get a good run in
I finished Aigis at 1/22
i got mitsuru to rank 8
if you hack in max social stats tho then there's no reason not to just go to the arcade and work towards a max stat persona every night
Tbh i followed a guide for a little to get stats and some sls but then i missed a couple parts so i just went "fuck it, we ball" and then started to raise them on my own
Used the PC and a couple of the stores
im just gonna do hard lol
Also Arcade
Tbh i don't get why there's some places that only rlly get you 1 sl point
oh i mean if you're doing NG+ with carryover MQ is gonna do literally nothing until like... Nyx
lol
you'll oneshot everything
I HATE SOCIAL STATS
I still donāt get how NG+ vanilla saves would work with Master Quest
Because Merciless wipes everything except costumes
It's written in the mod desc that you either start fresh at the start though
Some things that can break a lot of things is registered dlc personas
Oh tactics is greatā¦if you want every fight to be decided on a coin flip
get good at the game
erm yeah unless you use it how its intended with full assault and heal/support
Nah you're better off not doing tactics
Technically it's not designed to be with tactics first, although the option's there
p3r's tactics are pretty limited even with meovv's overhaul simply due to the lack of more complicated options, but they can get the job done
not being allowed to guard is the main issue but you can always cheat by enabling direct commands for a second just to do that
I found the worst composition for Nyx
it involves koromaru i presume
And Ken
Basically have Ken but don't have any hard hitters in the party
It's...usable
Beatable, even
Just that you can't one shot phases at all
Ken doesn't exactly enable quick kills, his job is ensuring the guys that do don't die
So his advantage here isn't as pronounced
So basically
Phys junpei
Ken
Koro


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