Friends, we all know Persona 4 has got some pretty janky stuff in its backend. I am intimately familiar with this as well, but this specific bit of jank has surprised me more than I thought was possible.
See, I am trying to modify some of the textures that appear during the all-out attack animation, no big deal, usually, just look at the console to see what the file's named, and then use the corresponding file found in the dumped game files.
The issue here is that the reported filenames contain characters that cannot be used in filenames inside of Windows.(The question mark and quotation mark are illegal characters)
When I went to look at the corresponding file inside of my dumped game files, it was instead named using a bunch of placeholder unicode characters. (1_��l���~.dds)
Renaming my edited files to this corrupted name results in the files not being loaded by the engine, and Windows will not let me name this file correctly. I don't really know where to go next from here.
