#(Original Persona 5) Game crashes after entering any battle

11 messages · Page 1 of 1 (latest)

prisma canopy
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I'm working on a mod that replaces Joker's models with Futabas, I've already retargeted all the animations in GFD studio to make them work with the futaba model but now whenever I enter any battle all the GUI elements go in the middle and the animations are all broken, Usually after my first attack the game crashes, I enabled file access log on RPCS3 and it seems all fine. also the animations look and work just fine on GFD studio, I tried replacing the emt0001.GAP file, didn't work, I tried re-doing the battle animations, still crashes.

I once got it to crash and it printed this in the TTY.

"abort() is called from 0x0000000000ad7fc0
from 0x0000000000adaf98
from 0x0000000000900644
from 0x000000000091ed48
from 0x0000000000929d70
from 0x000000000092ff6c
from 0x0000000000914824
from 0x0000000000930478
from 0x0000000000914b88
from 0x0000000000925898
from 0x0000000000958cb0
from 0x0000000000914528
from 0x00000000008f55c8
from 0x000000000090142c
from 0x000000000124000c

Continue... (Lv-2 is still running.)"

grand kayak
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what's the fatal error in rpcs3 log

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also i recommend installing p5ex

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it has a patch that enables single gap for battle animations

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by default the game uses a separate gap file for each costume

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and those use bone ids instead of names

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that's why futaba's model breaks, the ids dont match

prisma canopy
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also I tried to use GFD to fix the IDs and while now futaba isn't having a stroke it still crashes.

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the animations were 051 and the model is 051 so honestly i'm all out of clues, even TTY logs still says it's only loading from 051

grand kayak