#Which Files are used for Battle Cut-Ins?
17 messages · Page 1 of 1 (latest)
textures are stored in the tex2 folder, meaning you can replace what's there and it'll show up
the EPL files are the actual cutins themselves
they're technically both used
but the tex2 folder is just the textures from the EPL
if you need the textures, grab from tex2
i wanted to replace them, because of the upcoming mod Rose Golden.
and idk how to work with .EPL Files, because i know that i need to edit the meshes too, but i can't do this, because idk how xD
you can use bedtools to extract epl files
then use pio's gmo tools to get the necessary data from it
You think its okay, when i just replace the cutin in tex2 (the all-out attack cutin with the upperbody) and it works? Or do i need to do something to make it work in-game?
i wanted to replace them, because of the upcoming mod Rose Golden
That thing's been "upcoming" for the last 3 years lol 🫠. Are you seeing any momentum/leadership from the team (beyond the artists) there now? It was such a cool idea but it's become a meme at this point.
i'm one of the newest members, its progressing slowly, but we are really working on it.
and a few other members are working on 3D Models and BF & BMD Stuff.
That's good to hear. I always felt bad for the team because it didn't ever seem like the leadership were on the same page.
We basically assumed at this point that Wiccanon etc were more interested in creating a cool little LGBT+ Persona discord community in their server than actually making the mod. That's fine ig, but there were a lot of people excited for the project itself. :/