#Port FES animated cutscenes to the PC version of P3P

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marsh urchin
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they'll never know the monstrosity it once was

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how's that look

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should look like a normal eye among that garbled mess

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I'll still veto each and every frame but hopefully this will be enough to fix his eye naosmiley

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Because I'm not manually opening every single image on GIMP to paste a basic overlay when I could just manually verify if the basic overlay is correct and there's no anomalies

void raven
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you should.....

marsh urchin
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It'll be fine adachi_true

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i'm basically halving my workload(specially by making sure the overlay won't hit any "strange obstacles" from upscaling, so my workload for this might be non-existant)

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So far the results seem promising

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I don't see any abnormalities or strangeness in any of the frames

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naocool no one will ever have to witness dead-eyed Makoto

void raven
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ha i get it

marsh urchin
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god it's so much better

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now for the hard part naosmiley

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Don't mind me, taking this as a reference

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This honestly seems to be the closest frame to that, imo

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now I'll just wait for rudiger's old frames for me to start (attempting to)replicating the blur

flint turtle
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If you've got the frame overlay as a transparent png, it owuld probably be more consistent to just replicate a gradual blur on each frame in photoshop and overlay the frame as necessary

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That's what I was considering

toxic loom
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When this project is done is it going to be 50+gb on GameBanana?

flint turtle
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I don't anticipate it being that big

lapis gate
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dmd you a link πŸ™‚

marsh urchin
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oh yeah rudiger, when I'm done modifying these, do I just make another torrent with the new Knock it off Junpei frames?

marsh urchin
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someone's downloading alright πŸ’€

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oh and if someone needs the uhhh, thing I'm working on for whatever reason( the blurred cutscene frames)

lapis gate
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That's probably me, I started downloading it yesterday when you sent it and didn't stop it. I figured having another person seeding it might help with Rudiger's download a bit although if he does start downloading it and your bandwidth is being wasted on me I'll pause it

marsh urchin
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oh, I think rudiger was already done

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also

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before

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still busy with the tweaking part with the guy helping me with this but so far 10x better
(Oh, and don't worry about the "camera part" that'll be good on the final result)

lapis gate
marsh urchin
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old upscale for comparison

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@flint turtle adachi_true

marsh urchin
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So, opinion?

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still slowly vetoing and organizing these when I have time but it should be better

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it's a little slow since I don't have a second monitor, but I try

marsh urchin
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Ok, this should be MILES better

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Here @flint turtle I

  • Fixed Makoto's eyes looking off compared to old upscales + everyone else in the group
  • Applied blur(thanks to a friend's help) and made sure it didn't look inaccurate, but you can still veto that
  • Reapplied the Camera overlay over the blur to keep consistency
marsh urchin
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What I did to quickly test these ffmpeg -framerate 29.97 -pattern_type sequence -i "$filename%03d.png" -s:v 1704x1080 -c:v libx264 -pix_fmt yuv420p out.mp4

flint turtle
marsh urchin
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Any other cases of something like this happening anywhere else? I could give it a go too, I don't mind some minor corrections if it helps things not look somehow worse than the old upscales

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Oh and don't know if you've missed, the individual frames was up there, that mp4 was just a quick test-run to compare the two

raven jay
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is the patch to load cutscenes gonna be released at the same time as the fes cutscenes mod?

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since (from what ive seen) its pretty much working perfectly

flint turtle
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I think that's Swine's plan yes. Won't be released before my mod.

raven jay
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okok

lapis gate
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Unless there are other people who to use it soon that was the plan, yes. I figure in the unlikely case that there are problems with it we'd find then out by the time this released.

raven jay
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im gonna use it for the answer fmvs, but im definitely ok with waiting, it was moreso just to see if i could start work on the fmvs rn instead of later

lapis gate
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I was going to say that in that case I could just release it but then I had a somewhat cynical thought that concerns me about doing that. If I did I'd be worried about someone else making basically a lower effort p3f cutscenes mod and stealing rudiger's spotlight. I'd hate to see that happen considering I know that he's putting a lot of effort into it and I'm sure it'll turn out really good so with that concern in mind I don't think I'd release it publicly.
That being said I wouldn't mind dming you (or anyone else who asks me) it so you could start working on stuff if you want to, I assume you won't be ready to release the answer stuff for quite a long while anyway

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Technically it is already public since the repo is but I'm not really too worried about that, I'd hope anyone smart enough to find the repo and build it from there would also be smart enough not to steal someone else's wip mod idea

raven jay
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i also wanna hold off showing off anything until i get abyss of time atleast half working

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bcs i havent even gotten there yet

lapis gate
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naothumbsup I'll dm you in a minute with it

raven jay
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tyy

polar wadi
lone dove
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"remaster" my ass

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All of 2 people remastered that shit

  1. Some under paid and overworked employee
    And
  2. Waifu2x
raven jay
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@flint turtle howd you deal with the different aspect ratios? straight p3f to mp4 to usm is stretched ingame, is there any setting in sofdec to change aspect ratio somehow? or is it more complicated

marsh urchin
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oh rudiger, if you know of any other scenarios similar to makoto's eyes you want me to fix, I don't mind it hee_approves I'd be excited to help make sure stuff isn't weird

flint turtle
ebon thistle
marsh urchin
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just a question of curiosity, does it have dual audio support? @lapis gate

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Don't know if it was right to ask rudiger or who added the cutscene support

flint turtle
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We couldn't figure it out

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Usms support dual audio and subs, but I don't think the support is actually in the game to be able to enable it

marsh urchin
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Aww, unfortunate πŸ˜”

raven jay
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the answer ones dont have it so it hasnt been an issue so far but the velvet room cutscene is the same as the journey one so that one does have it

flint turtle
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FES does this stupid thing where some scenes have them as part of the video and others have them added artificially in-game. I just removed them all from the frames that had them for my purposes. The aspect ratio of the videos are incorrect too and have to be fixed

raven jay
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maaan

flint turtle
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Yeah this shit was a labour of love. People have no idea.

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I might have the answer frames dumped and corrected somewhere for you

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MAYBE

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I'll check when I get a sec

flint turtle
flint turtle
ebon thistle
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Not that I'm impatient just curious, do we have a eta on when this will be out?

void raven
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2 milliseconds

lapis gate
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Whenever it's ready is probably the only answer you're going to get (because it's the truth)

ebon thistle
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That's fair

normal scroll
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When the blood moon rises in the sky and the (game)banana cries vengeance.

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And not a moment earlier.

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Or when it's done. That too.

polar wadi
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Let them cook πŸ™‚

flint turtle
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Next person to ask me for ETA's gonna be warned 🫠

void raven
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so when are you releasing the mod

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WAIT LMAO

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πŸ’€

smoky void
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Someone got warned

void raven
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so sad

lone dove
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Idk why, but I think i hear certain someone loading a shotgun...

void raven
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anyway real question

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how much has been reupscaled by now

flint turtle
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Every video except three I think (one I lost the frames for, the two Kyoto photo videos)

void raven
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oh zamn

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that was very fast

flint turtle
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Im now doing final video edits and scripting as I go

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I'll do those other videos when I get to them

marsh urchin
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by the way rudiger, is this how you do it to extract them? Just testing sooomething(don't worry about png that was just an example) jacksexohd

void raven
marsh urchin
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I'm too much of a perfectionist like rudiger for this, specially for what I'm gonna try to do adachi_true

void raven
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this extracts all frames as png

flint turtle
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yeah that looks right. i dump to bmp though because im a masochist

flint turtle
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can we keep this thread on topic please guys? I appreciate we're at 1000+ messages and there's people lurking here presumably to follow progress on the mod and not other stuff
Edit: deleted some off-topic stuff

flint turtle
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stuff is happening btw. i'm working on this constantly - it's just that there's nothing interesting to share atm (unless you want to see endless screenshots of progress bars and adobe premiere) πŸ™ƒ

toxic loom
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Premiere Pro for subtitles, right?

flint turtle
flint turtle
marsh urchin
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Oh, I thought I was already

flint turtle
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cant see any peers πŸ€·β€β™‚οΈ

marsh urchin
flint turtle
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ah there we go

lapis gate
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A week or two ago I was talking with a friend about this mod and they brought up the possibility of it working on the FeMC route. Obviously the cutscenes would have the wrong MC (at least until Commando and those guys finish their FeMC cutscenes, if they actually do) but they said they'd still prefer to be able to see the cutscenes since they add quite a lot over the normal visual novel gameplay. While I couldn't say for sure I suspect this opinion might be shared by a lot of other people (particularly if it's your first P3 game I think the cutscenes would be really nice), you could probably do a twitter poll or something to gague interest if you wanted to
Is that something you'd consider doing? I'm not sure how much of your work is adding the cutscenes into the event bfs but I'd hope that doing it twice for each event wouldn't be too much extra effort if you did do it

lone dove
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@lapis gate don't worry we plan on actually doing all the cutscenes that have Makoto in them and replacing them with Kotone. Also all the other ones that reference the protagonist in any fashion

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As for adding the cutscenes in Kotone's route, rudiger said that he would plan on adding our cutscenes in-game when we are completely finished

lapis gate
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Yeah, ik you were planning to do it. The if were more about if you actually finish them all, so far it looks like you're making good progress so I'm pretty hopeful but I've seen promising things disappear, just keeping my expectations in check.

lone dove
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Oh, no problem

lapis gate
lone dove
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Oh ok

polar wadi
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currently doing this as well in the meantime πŸ™‚

flint turtle
lapis gate
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All good, I was just wondering.

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Out of curiosity if I (or someone else) were to do the work would you be willing to include it or is it more that you don't think it even makes sense to upload in the first place?

flint turtle
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It would be an optional download, I think. Maybe when I've finished the script edits, I'll send them and you can adapt them to Kotone's events or something

lapis gate
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Cool, yeah I wasn't thinking it would be part of the main mod, more of an optional thing like that.

flint turtle
lament grotto
flint turtle
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YES.

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(for the thousandth time)

lament grotto
void raven
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πŸ§β€β™‚οΈ

flint turtle
void raven
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πŸ§β€β™€οΈ

marsh urchin
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what'd they do to femc 😭 at least her eyes are normal-ish

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that's making me feel like correcting his eyes in that cutscene(how many times will Makoto's eyes do that)

void raven
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that won't make it less funny

marsh urchin
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I can unironically do it but I don't think I have that cutscene EDIT: I don't, I'll have to get that from rudiger

flint turtle
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I don't really care enough to fix it. It only appears for a second. Not worth the re-rendering time etc

marsh urchin
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Wait that's just for a second? oh, I thought that was for longer, not worth it then

void raven
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yeah lol

lament grotto
lone dove
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I'm going to have fun with that cutscene

lone dove
ebon thistle
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Amazing work ❀️

polar wadi
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the fact that this thread has so many replies now, people really is looking forwards to this mod project! πŸ‘

ebon thistle
flint turtle
marsh urchin
void raven
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wdym wasting 30 seconds

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hold triangle? lol

marsh urchin
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that's not skippable afaik

raven jay
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it is

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if you just hold triangle every animation is skipped

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it is slower though

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bcs it does the fade anim still

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but its only like, 7 seconds

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what are you testing that requires you pass the whole intro sequence so many times

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bcs if its like, a custom event, just edit scheduler

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you can just revert the order back to normal when youre done testing

marsh urchin
polar wadi
flint turtle
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Custom

polar wadi
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Ah I see

flint turtle
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To be clear:

  • The text has the same wording and style as Portable
  • the butterfly animation is from FES
  • the swipe/fade animation is custom to make it a little spookier.
polar wadi
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Yeah, the part I wonder earlier is the swipe animation. So it's custom I see, that's cool.

polar wadi
wraith ledge
flint turtle
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What I'll likely do in time, is post a preview in this Discord thread for those interested to help test.

polar wadi
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that's great news! so all cutscenes will be in new AI upscaling method, right? maybe can update another YouTube playlist to showcase these.

lofty field
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bless

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very excited :)

flint turtle
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getting there...

lone dove
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"remastered edition" the fact that they really had the nerve to call this that

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I guess "Waifu2x Edition" didn't ring a bell huh

void raven
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other than the graphics (aka the most important aspect of a vn but uuuh) pc version does have improvements compared to the original

lone dove
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I guess

flint turtle
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one nice thing I've just discovered about this PC port:
I can now create a perfectly smooth transition from the "always by your side" video into the credits. On PSP there was always this flicker for a second that I couldn't get rid of.
Looks really nice now

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poll

raven jay
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holy shit that is HUGE

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im gonna have to find out how to move r2 to non c drive

flint turtle
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it's mostly because the only codec that p3p supports is prime which sucks

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I think I can get the file size down by about 30% though

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at the very least

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I just wanted to make the whole mod with max settings at first to see how big it would be

void raven
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maybe a 720p version would help
don't have to make one right away, can do it after initial release

flint turtle
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maybe but i don't think it'll need to come to that

flint turtle
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(i'm assuming you have sofdec2 viewer)

void raven
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i do adachi_true

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lemme check

flint turtle
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it's gonna have some compression, but i'm trying to find a reasonable balance between file size and quality

void raven
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what's the bitrate on this one

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oh wait im blind lol

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i'd say try 15?

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but overall looks acceptable i think

flint turtle
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ok will do naothumbsup
are there any parts with particularly bad compression that caught your eye?

void raven
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just the video overall

flint turtle
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ok

void raven
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but like lol

flint turtle
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yeah the gradients are where you really see it

void raven
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prime moment

flint turtle
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man... why did they not include vp9 support? P3CopPain

void raven
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i wonder if avi -> ffmpeg mpeg2video -> avi -> sofdec2 would make a difference

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(mpeg2video is the name of the codec in ffmpeg)

flint turtle
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oh wait i meant to upload the subbed one...

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nvm you get the idea

void raven
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i don't look at the subs lol

flint turtle
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yeah but the previous one i sent you was subbed so it would have been a direct comparison naosmiley

void raven
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ok yeah i guess 15-17 would be an ok compromise

marsh urchin
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I haven’t had internet today but imo? P3P is pretty small as is

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Wouldn’t it practically get size parity with P4G?

void raven
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no naosmiley

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if you combine mod+game size it's bigger

marsh urchin
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Oh nvm P4G is 10GB πŸ’€

void raven
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p3p is chonky tho

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lots of dupes of uncompressed tmx

lofty field
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my opinion: if you have a best looking version, it would be great to have that as an option alongside a smaller version if the smaller version does have some noticeable downgrades

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depends how much of a downgrade the smaller ver is though!

polar wadi
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oh boy the render time would be impressive long

void raven
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15-17 mbps should look fine

flint turtle
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Yeah that's what I'll be doing

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Btw @lapis gate I think we might need to remap the skip button to something other than X / Start. I didn't realise until now (sorry), but that button is also used during events for opening a log that shows previous dialogue (like p4g has).

You can get some weird scenarios where the cutscene is skipped but the log is opened at the exact same time.

lapis gate
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Oh, ok. Any idea what button we could use instead?

flint turtle
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Probably not triangle or x since it'd be too easy to skip stuff accidentally. MakotoThink

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I'll think about it

void raven
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R3 adachi_true

lapis gate
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I can only use buttons that are already used for something (unless I were to do a lot of extra work which I don't want to)

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(Ik it was a joke but just saying)

flint turtle
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R1 maybe? Think that's used for turning the camera. I remember old GameCube games using Z often to skip cutscenes which is in the same position

lapis gate
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Maybe, I think it's kinda weird though.
So, the only problem with start is that it has a chance to open the log right? I might be able to prevent that but it'd depend on whether the code that processes flowscript is run first or the one that checks for opening the log (I have no idea which order it'd be, I'd just have to try and see)

flint turtle
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Yeah that would be better if possible. I can send you a test event and video later so you can see what I mean

lapis gate
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Sure, that'd probably be helpful

flint turtle
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Ironically I'm starting to think a little bit of compression is a positive in some ways - it sort of subtly masks some of the imperfections in the upscale and stops it from looking "too clean" in that weird way AI-upscaled stuff does. naosmiley

void raven
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i'll check in a few minutes

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yeah this looks good actually

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what's the size difference compared to 30 mbps one

flint turtle
void raven
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damn

flint turtle
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yup. I'm gonna do the rest with these settings then

void raven
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this is good naothumbsup

flint turtle
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Btw quick status update:
The mod is "done". Meaning all the scripting is complete, I've got USMs of every cutscene working in-game.
I could play the game start to finish with it all working if I wanted to

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Currently redoing the encodes with new USM settings

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I'm also going to try and redo the scripting for handling the alternate endings/loading the credits so it's a bit cleaner

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Then I need to encode all the JP versions and test those

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then done(?)

ebon thistle
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OOOOH 🀯

flint turtle
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@void raven do you know if you can batch process a load of videos in sofdec2? MakotoThink that might make this quicker

void raven
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you can try using the actual exe

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gimme a sec

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sofdec2enc.exe -gop_closed=on -gop_i=1 -gop_p=4 -gop_b=2 -video00=(avi) -output=(usm) -hca=ON -bitrate=17000000 -framerate=30000,1000 -audio00=(wav)

flint turtle
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ty i'll take a look

nimble egret
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get your options set up for how you encode, then export this .bat

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you'll just have to make another python or bat that'll run this bat on every mp4 or whatever files you got

flint turtle
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riseeyes I just noticed that option too. Was reading the help docs. This looks very useful ty

nimble egret
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also fwiw you have to do that process for encrypting usms

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If you ever decide to mod a game that does that

flint turtle
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p5 naodontcarelol

nimble egret
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and sonic

glass grove
raven jay
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underneath the hair

glass grove
raven jay
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you shouldnt

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that's how the cutscenes are

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they hide the eye even if you should see a bit of it

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bcs it looks cooler, ig

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and it puts more emphasis on the eye you can see

flint turtle
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@here anyone have a save just before the bad ending? Would help me test and I'd be very grateful naotopray

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(one before/day of the yakushima trip would be great too)

polar wadi
flint turtle
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Cool. Although, (I'm not sure if I said before but) I'm not interested in creating other versions of my videos in different languages. You'll have to do that yourself.

All of my English subtitles are applied as images (.png) overlayed in Premiere Pro. Not .ass or whatever.

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What I've done already has been more than enough work for one project imo πŸ˜“
I'm keen to get this published finally so I can move onto other projects.

polar wadi
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yeah don't worry, I read that on gamebanana so I know. I just shared the progress I made. Well, if in the future there's a guide about combine these and convert all that stuff, I can doing research and try to do it myself. Maybe other people interested doing their own languages as well.

flint turtle
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What's most likely is that I'll share the video frames and audio files, then people can do what they want with them.

I appreciate that a guide would be helpful too, but tbh I don't have the enthusiasm lately. I'm really tired of this project lol.

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I'll list all the software/tools I used when I publish the mod on GameBanana, but I'm not making any promises re. a guide. Sorry.

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If I build up the enthusiasm later to make a guide, I will.

polar wadi
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yes, thank you. Share the video frames and audio files & tools list is fine. That's super helpful, because I'm not sure I can match the same AI upscaling quality as the ones you made so far. πŸ˜…

flint turtle
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Managed to get all the videos down to about 5gb total per pack. hee_approves

I've been thinking about how to distribute the mod since GameBanana only allows a maximum upload size of about 1.5gb.

How do you guys feel about me distributing the Reloaded II / scripts part of the mod on GameBanana, then asking people to download whichever video pack they want (Eng, Eng+Subs, JP+Subs) separately via a torrent or something?

I don't have paid cloud storage to be able to upload everything to a gdrive... 🫠

void raven
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i guess that works

flint turtle
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Unless anyone can suggest any good, alternative ways of hosting all the videos?

mental herald
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torrent naosmiley

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please don’t, id actually like to download it

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mega.nz is ass but has free cloud storage

void raven
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mega is ass yes

mental herald
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terabox is also absolutely dogshit but has 1 tb of free space

lofty field
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4 parts to the download lol

mental herald
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not even kidding about that

void raven
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you won't be able to download it in one go

flint turtle
void raven
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simply make 1000 google accounts

lofty field
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Google drive comes with 16gb by default right? if you're genuinely willing to make another account for this, that could actually work lol

void raven
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i have 3 accounts lmao

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one of them has the p4gpc dump which at this point is obsolete ig

flint turtle
lofty field
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oh right, there's 3 packs lol
yeah I mean it's worth a shot right? otherwise 2 new google accounts lmao

steel marten
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I realize a lot of time and work has gone into upscaling the cutscenes but would it be possible to have a version of the mod fully on gamebanana by using non-upscaled cutscenes since I assume they take up a lot less storage?

flint turtle
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I'm pretty sure they have to be 1920x1080. Either way I'm not interested at this time. Someone else can make their own versions later if they want.

lapis gate
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I think if you could fit it in free google drive accounts that'd be best.
I don't think people would really want to use torrents although if it's unavoidable it'd be fine, just not ideal

marsh urchin
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I can definitely free up enough for 5GB afaik

mental herald
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telling people to get a VPN to download a mod seems a little wild

nimble egret
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(in u.s) they only get mad if you torrent illegal things

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And its not them detecting it, its companies monitoring the swarm, seeing your ip, and contacting your isp

flint turtle
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Same in UK

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Nothing illegal about torrents as a technology

marsh urchin
ebon thistle
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My body is ready for this mod

marsh urchin
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alright I've set up stuff, just need your contact(?) so you can upload it @flint turtle

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and don't worry about space, that's my alt account

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I hardly use it anyways

void raven
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use vxtwitter maybe

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for proper discord video embed

flint turtle
lone dove
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@flint turtle sorry, if this may be two soon, but for Kotone's route, is it possible to add two versions of the shower cutscene? We're planning on doing two versions (One for Akihiko and one for Junpei)

flint turtle
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Not sure what you mean. Is what possible? How do you see it working?

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You can replace the video with whatever you want

lone dove
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Idk I'm not really a programmer, but depending on your choice on who goes with you to the Love Hotel, makes it so that either Aki or Junpei's cutscenes play

flint turtle
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Is that basically how it works in the femc route currently then, but in visual novel style? I'm not very familiar with her route

lone dove
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Yeah

flint turtle
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Yeah that sounds quite simple then. I'll look up a playthrough or something of it later to check

lone dove
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K, thank you!

flint turtle
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I think the mod is done demistare

smoky void
flint turtle
lofty field
flint turtle
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what details do you need from me? Cool if you dm me?

lone dove
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Lmfao

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(Uno reverse card)

marsh urchin
marsh urchin
lone dove
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@flint turtle you think this looks good? @jaunty narwhal did it

raven jay
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looks about right

lone dove
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(kinda unrelated, but I remember us talking about how horrible Lil Makoto looked and I came back here)

glass grove
ebon thistle
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3 more days Japan Time

lone dove
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4 more days...

tidal pumice
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looks Great!

lone dove
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Wrong chat

tidal pumice
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Oof

flint turtle
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Lemme know if anything's broken

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@here

marsh urchin
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King

versed burrow
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Switch port when

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πŸ’―adachi_true NaotoFactual

tiny brook
shadow comet
tiny brook
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awsome

versed burrow
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I'll test it in 3 years when I get a laptop

lapis gate
# versed burrow Switch port when

If it happens it won't be for a while, it's mostly down to me porting movie player to switch (and probably making mod.cpk or something since repacking the entire thing is annoying)
Not something I'm opposed to doing but it's also not something I really want to do any time soon, lots of other stuff I want to do first

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(Or someone else porting it but lets be real that won't happen)

flint turtle
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@ me when one or two of you have downloaded it and given it a try pls. Once I get the ok from a couple of you guys I'll go to bed lol

versed burrow
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You should actually go to bed now and then look at the @'s when you wake up

flint turtle
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yeah true. if anything's broken I'll see it in the morning naothumbsup ty all

inland bay
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@flint turtle Tested on New Game and it's okay atm. I'm going to play on my save and i'll keep u updated. Thank u guys for the amazing work; really.

lapis gate
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I just checked on a new game as well and it all worked for me too

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Also, movie player did automatically download for me, hopefully it does for most other people as well

inland bay
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Okay, maybe it's right that it happened like this (?)

marsh urchin
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Same on my end, had to start my reloaded at least once

lapis gate
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I think it'll download either when you start Reloaded or launch the game through Reloaded (not through a shortcut)
I one click installed it while Reloaded wasn't open then when I opened it it automatically downloaded

inland bay
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Oh, true. My Reloaded was already open in my case!

lapis gate
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Probably worth noting in the instructions @flint turtle. Either restart Reloaded or launch the game through Reloaded the first time after installing cutscenes restored for movie player to automatically download (or 1-click install with it not open, then when you open it to set the stuff up it'll happen)

normal scroll
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I'm gonna futz with this on Steam Deck tonight or tomorrow

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But congrats on the release!

normal scroll
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Oof, I think GDrive hit the bandwidth limit

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can't download the video files yet

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i try again later i guess

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japanese audio doesn't seem to be capped out so i'll test with that one and report back

normal scroll
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Got it running on my steam deck installation

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I also have Swine's skill inheritance mod installed, fingers crossed that plays nicely

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caught a weird frame transition with the camera but it looks fantastic

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eyyy managed to get into the Gdrive quota for english + subtitle, time to grab that

lapis gate
flint turtle
lone dove
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@flint turtle congratulations;)

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Now relax

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You earned it