#Ghost Samurai Heavy Katana has a widespread forward slash rather than a magic snare projectile

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rancid oyster
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Ghost Samurai Heavy Katana has a widespread forward slash rather than a magic snare projectile

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HEAVY NOTE AS ALWAYS, THESE ARE IDEAS AND DO NOT MEAN THEY WILL BE IMPLEMENTED IN THE GAME

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currently it has the magic snare like scroll (does not give mana on hit)

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Currently it looks like this

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the regular katana does an AOE damage to nearby enemies
the light katana dashes you forward and does good single unit damage

I think the heavy katana could do a heavy forward fashing slash to enemies

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it looks like it would do that, lol, both on the weapon's icon, and the hold ability

whole plinth
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I think that the heavy katana when you hold it, it should dash you and pierce enemies just like those awesome Demon slayer moments

rancid oyster
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that's the light katana

whole plinth
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I mean it makes sense bc its heavier and can be able to penetrate a lot more stuff

random vapor
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Keep movement on the light katana, it's about movement and speed

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also it's built into the normal attacks too

whole plinth
rancid oyster
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sure, give me a bit

whole plinth
rancid oyster
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no

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no debuffing movement

whole plinth
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Okay make it do a left and right pan slashing and a earth quake in the middle like the berserker

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I feel like having somthing liek a double pan slashing would fit the heavy katana

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I mean its definitely not heavy bc of how thick it is but of how long it is

rancid oyster
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@random vapor

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was thinking something like this

whole plinth
whole plinth
random vapor
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I like that it's small compared to the medium katana, medium katana should be best at aoe. I think it should have enough damage to justify the smaller size.

whole plinth
rancid oyster
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we could make it flind the player into the opposite direction

whole plinth
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Ehh I kinda don't like that

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I hate it on archer heavy sword

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its good for travel but I think player would just use light katanas at that point

random vapor
rancid oyster
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I don't like the idea of changing your movement

whole plinth
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I agree

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But won't it make sense to swing twice?

random vapor
whole plinth
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But what's the point of this "if" swords are in GS build

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I know the only sword that can do that is the heavy sword but still

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Maybe make it push enemies back while you swing it?

faint harness
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up

eternal hearth
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will there be a changes on his training stats?

random vapor
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I think GS has solid training stats as-is

brazen spear
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imo, just removing the slow from Heavy's charge attack so Root/Cripple could actually work on its ranged attack would be enough to get its usage up

faint harness
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root could disable the slow :/

glossy sentinel
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Fix the disabled buffs bug or make weapons unable to have both effects which cause cancelling

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Serves no purpose to have

whole plinth
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Tbh I think tge heavy katana should stay at it is and just fix the modifiers not working when another one cancels it

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I mean at least there is another way for snare to be used other than the scroll itself

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Which tbh is very good against many things

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The only thing I would probably change is thr snare attack duration to be changed from 2 to its animation ending