#Ghost Samurai Heavy Katana has a widespread forward slash rather than a magic snare projectile
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HEAVY NOTE AS ALWAYS, THESE ARE IDEAS AND DO NOT MEAN THEY WILL BE IMPLEMENTED IN THE GAME
currently it has the magic snare like scroll (does not give mana on hit)
Currently it looks like this
the regular katana does an AOE damage to nearby enemies
the light katana dashes you forward and does good single unit damage
I think the heavy katana could do a heavy forward fashing slash to enemies
it looks like it would do that, lol, both on the weapon's icon, and the hold ability
I think that the heavy katana when you hold it, it should dash you and pierce enemies just like those awesome Demon slayer moments
that's the light katana
I mean it makes sense bc its heavier and can be able to penetrate a lot more stuff
Keep movement on the light katana, it's about movement and speed
also it's built into the normal attacks too
Can we get a preview of what their attacks and holds are? For light and regular?
sure, give me a bit
Make the players slower using the heavy katana but make it dash and pierce
Okay make it do a left and right pan slashing and a earth quake in the middle like the berserker
I feel like having somthing liek a double pan slashing would fit the heavy katana
I mean its definitely not heavy bc of how thick it is but of how long it is
Yesh
I like that it's small compared to the medium katana, medium katana should be best at aoe. I think it should have enough damage to justify the smaller size.
Would this be able to fling the player either direction of the swing? Or will this just happen and still be stationary
we could make it flind the player into the opposite direction
Ehh I kinda don't like that
I hate it on archer heavy sword
its good for travel but I think player would just use light katanas at that point
I think it would need more damage than a full light katana charged attack to justify using it instead of light katana
I like the idea of using this
I don't like the idea of changing your movement
I wouldn't like this because it would make you stand still longer
True I never thought of that
But what's the point of this "if" swords are in GS build
I know the only sword that can do that is the heavy sword but still
Maybe make it push enemies back while you swing it?
will there be a changes on his training stats?
I think GS has solid training stats as-is
imo, just removing the slow from Heavy's charge attack so Root/Cripple could actually work on its ranged attack would be enough to get its usage up
up
root could disable the slow :/
Fix the disabled buffs bug or make weapons unable to have both effects which cause cancelling
Serves no purpose to have
I feel like the mods should be combined together
Tbh I think tge heavy katana should stay at it is and just fix the modifiers not working when another one cancels it
I mean at least there is another way for snare to be used other than the scroll itself
Which tbh is very good against many things
The only thing I would probably change is thr snare attack duration to be changed from 2 to its animation ending