#Optimum build for each hero
106 messages · Page 1 of 1 (latest)
Mana is useless without mana regen, also it doesn't increase max mana that much. So mana is useless for ranger and berserker.
Mana increases max mana by 1 point per training point. Ranger has 80 max mana by default, Berserker has 60. If you invest 50 points in Max Mana, Ranger goes up to 130 max mana (a 62.5% increase) and Berserker goes up to 110 (a 83.3% increase). Mana is not useless without mana regen, because the drops that refill mana refill by a percent. For example, the chalice drop refills 25% max mana.
So, investing 50 points in max mana on Berserker gives an extra 10 uses of line hammers, and makes it so a chalice drop gives 5.5 uses of line hammers instead of 3.
A few people had a really long conversation about the hammer build in here: #1452662799929970883
1 mana is still less and dropped mana isn't common as food, and also there is no guarantee you'll get it. Also it's better to invest other stats for berserker and ranger
Berserker isn't a dps hero, so you don't need to spam abilities. Other heroes are way too much better than berserker for dps
In high levels of Ultimate Rampage, enemy damage becomes so high that the berserker can't afford to stand still hitting enemies with an axe. At that point it becomes more optimal for them to play at mid range using line hammers to knock away and damage enemies. In this situation, fury becomes weak because enemy damage quickly overcomes the health regen and because you can't take advantage of the axe attack speed. Meanwhile, max mana increases in value because it gives you a lot more hammer uses, helping you damage enemies and keep them away from your teammates.
Line hammers can also hit enemies through walls, which becomes an important factor in high-difficulty content.
I agree the melee/fury/health build is standard for most of the game.
berserker is absolutely a dps hero
you're completely wrong
as shimwick has said already berserkers should build hammers
and for that depending on your build more mana might be necessary for example if your hammers don't have mana modifier and health isnt really all that useful since ur attacking range with battle hammers, though u should have some points in it for sure
and he's actually a very good dps hero as well
if you didn't build for hammers properly then you wouldn't know that , but then you shouldn't be making a tier list to begin with
ur probably right with the attack speed, though for gold farming i would take attack speed since it increases the hammer animation to play faster so you can spam more ( i believe )
No, his base stats and level up stats don't say so. He don't scale like dps hero and he has 2 tanky train stats (Hp and Hp regen) So he's not a dps hero.
Berserker isn’t a good fit for Ultimate Rampage. So building him for ultimate rampage is pointless. Even you spam hammers there are a lot of good options for dps and crowd control like chef's pan and sorcerer's any ability.
If somebody wants to play Berserker in endgame content, the best build option is hammer spam.
doesnt mean anything his hammers make him a dps
u def havent played him, how ur going to say that chefs pan is better than this lol
and this is before i even had the best hammer
you'll be able to do the same in ultimate rampage, grab aggro, kite and spam , and you can attack through walls so you can glitch tons of enemies
You can't kill mobs that fast in ultimate rampage. I assume you have never played ultimate rampage before. What will happen is that you'll run out of mana trying to kill just 1 swarm. Also I was the first to reach level 100 with berserker and i have spent as much time playing berserker as you have spent playing the game, can you stop being sarcastic ?
I mean i would pick berserker to tank and slow down swarms only. So i wouldn't use dps hammer build, i prefer hammers with cc modifiers.
Team comp is crucial for Ultimate Rampage, not everyone need to be a dps. Frontline build-heroes are also necessary
How would you even know you were the first one? And reaching level 100 doesn’t automatically mean you understand the character better than everyone else. I’ve played Ultimate Rampage before, so I’m already aware that mobs are tanky. That isn’t really relevant to the point I was making, which is that you can attack through walls.
You also wouldn’t be playing solo anyway. You’d be kiting, using hammer spam, and your teammates would be attacking at the same time. What do you expect to happen, other characters just standing still and taking damage? If you watch any Chef gameplay, you can see how quickly they die to swarms because they’re forced to face tank melee enemies.
As we already mentioned, mana isn’t really an issue due to mana modifiers and mana focused builds. At this point, I still don’t see a solid counter argument, and it feels like you’re just insisting you’re right rather than addressing the points being made.
My point is that when damage gets high enough in Ultimate Rampage, you can't play frontline/tank.
As a chef main, the videos you see about chefs are either very old or made by inexperienced people. Chef more thanky than berserker, he has dmg reduction and same hp
Also can cook for himself
Actually it is possible with 2 front chef with right modifiers on chef power up and cook pots
I think i have already talked about mana.
I'm talking about the Berserker, not the Chef.
So if you say tanking isn't possible with berserker on higher floors and better to go dps. It's still nonsense because as i said there is a lot of good other options
No, I'm saying tanking isn't possible with berserker on higher floors and it's better to play mid range with hammers, to cc enemies and knock them away from your teammates.
That's why i'm saying berserker can't tank on higher floors and in terms of dps he's not good as the others and not good as chef about cc
Here is what I am saying:
If you want to play Berserker in difficult endgame content, you won't be able to tank on higher UR floors, so you should instead focus on using hammer spam to knock enemies away from your teammates.
i never said that chef isnt more tanky than berserker
i literally said that berserker is better as a dps tank a tank, which doesnt even matter btw since u can build both, u dont need to build mana if u have mana modifier
no character will be able to tank higher floors tho
even chef is gonna get blasted if u dont kite lol
which is objectively worse than berserker cause at least u can deal dmg during kite but w chef all u can do is throw some pan attacks till u run out of mana or throw knifes
how does your game look like this
while berseker never runs out of mana
mods
on steam?
no
is there a guide how to make it look like this somewhere on yt?
nexusmods
bro just hate berserker
.
What is the best build for Sorcerer?
@celest wind ^
@feral apex
What bow do you use currently ?
So for UR should I go max movement speed or max mana?
I don't need shooting speed since I have regular bow with 50% modifier
I'd say max mana 🤔 can spam more charged attack the other would be at 50 anyway
I would say mana. You don't need that much ms for ultimate rampage
u need to runnn
I mean 25 movement speed points won't save you. You have already speed scroll
and there's no where to run to anyways
Movement speed will be necessary to kite mobs but as i said 25 movement speed points doesn't matter that much. 50 is enough
fast enough to aggro and run behind a wall/barrier to block mob passing
75 75 0 50 for ur. It's the same
I see thx
@gloomy gorge
@craggy forum
Yea? @stray igloo
You can see here
Aah thanks
@inner valve new optimum build for VH ?
probably 75 75 50 0
Update !
75 75 50 0 - Default build
0 50 75 75 Tanky build (If you are going to use this build I recommend playing with Chef)
(Personally i would prefer default build)
75 0 50 75 - Long bow
75 50 75 0 - Short / Regular bow
75 75 25 25 - Default build
75 75 50 0 - Utility Build
(You can play utility build if you wanna stun enemies and heal your teammates more instead of dps. I would prefer default one)
75 0 50 75 - Default Build
75 75 50 0 - Default Build
If you have any question about stats you can just ask on this post.
Yes, that extra 100ish health won't save you in ur. You'll get one shot anyway
Valid statement
so it´s only 100hp more, plus 75 points at maximum health?
I'm guessing the cooking stat is simply lackluster in the higher floors of UR?
its just one of the build cooking have other hidden mechanic u dont know good for UR too, it just an 'optimum' build not the best not the worst, ur preference to follow or not
I think cooking is super fun, but some of the higher floors start killing you a bit too fast to make good use of it
It's also useless in lower floors
I agree
75/75 give 100 hp extra ?
every health skill point is 5 hp so its +375 at 75
I throw out a number. As he said it gives 5 hp per point. But 250 hp is still useless in ur. Especially for ranged heroes
.
@gleaming burrow
thx bro
@rose pendant what build ifwith these weapon?
Keep looking around, are tiers of buffs dps tests, inf etc.
why not upgrade cooking? its my first time using cook my bad
dont overthink what this guy said, he just pulled it out of his ass