#Easy fluid duplication with the Interact glyph

9 messages · Page 1 of 1 (latest)

scarlet rampart
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Setup

  • Source Jar x1
  • Enchanted Spell Turret x1
    • projectileinteract
  • Lever x1
  • Basin (Create) x1
  • Barrel x1
    • Water Bucket x1

Description

The turret shoots a projectile at the basin, uses the bucket from the barrel next to it to put water both in and next to the basin, generating 2 empty buckets. The next 2 projectiles will fill the empty buckets, and the process can be repeated indefinitely.

Can be replicated with:

  • Basin (Create)
  • Creative Fluid Tank (Create)

Cannot be replicated with:

  • Cauldron
  • Waterloggable blocks
  • Fluid Tank (Create)

Tested with

  • Ars Nouveau 5.11.3
  • Create 6.0.9
  • Curios API 9.5.0+1.21.1
  • Flywheel 1.0.6
  • GeckoLib 4 4.8.4
  • Infiniverse 2.0.1.0
  • LambDynamicLights (API) 4.5.1+1.21.1
  • Minecraft 1.21.1
  • NeoForge 21.1.221
  • Nuggets 1.1.0.48
  • Ponder 1.0.81+mc1.21.1

Tested in creative, superflat

stable jetty
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5.3.11 or 5.11.3?

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that might be a problem of the Create basin btw

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i might check the creative fluid tank because it might be more consistent for testing

scarlet rampart
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I wanted to test it with more fluid containers, I just couldn't think of any other mod

proud wigeon
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isnt the point of creative fluid tanks to be infinite?

scarlet rampart
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the issue is that it also places the fluid in front of it, and it also works with a basin which is accessible in survival

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it was part of the "setup" part, but i guess i should also list it at the "Can be replicated with" part