#Linggango modpack damage spell

43 messages · Page 1 of 1 (latest)

stray garnet
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I just want a good damaging spell for linggango that won't blow my pc up when I use it.
This is version 1.20.1
It has Ars, Adams ars plus, Ars additions, Ars elemental, Ars Knights and mages, ars energisitque, and Ars Creo.

I tried utilizing glyphs from ars plus and they work pretty good but ik theres probably better

static ether
stray garnet
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I did but a lot of them didnt actually do enough damage or used ars trinkets

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Most of the bosses seemed like they took no damage or the spells using healing to bypass i frames just healed more than damaged

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I think a lot of them have armor of some sort

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If its worth mentioning I have enhanced void archmage armor or something with every enchant for magic

static ether
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If so the ol reliable #1141341426223960064 could work if it’s balanced around vanilla

stray garnet
static ether
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Cataclysm bosses can’t get effects iirc

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So no iframe bypass

stray garnet
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ahh

static ether
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Just gun them down with ol reliable trust

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Surely they don’t have 5k hp or smth

plain narwhal
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Terramity bosses aren’t immune to status effects

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Also Adams ars plus is op af, use dismantle or annihilate

static ether
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Never used terramity I just know about cataclysm

stray garnet
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yeah ive been using annihilate

static ether
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Trust

stray garnet
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should I use amplify more or aoe on a wall or burst

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not sure the cost maximization between any spells

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The mod for all the main bosses is Armageddon

plain narwhal
plain narwhal
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Lowkey just use harm cannon but replace the last few glyphs with dismantles or annihilates and amplifies

stray garnet
stray garnet
plain narwhal
plain narwhal
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selfburstsensitiveaoe⛓️[prop_homing]sensitive :annihalate: :amp3: :amp3:

Sensitive after prop homing if fighting players, remove sensitive and add amp3 at the end if not

stray garnet
stray garnet
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I do just barely have enough mana to cast it though

oblique archBOT
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@stray garnet

How do I get more mana?
  • Learn all the glyphs you can. By default each glyph gives you 15 mana and 0.33 mana regen.
  • Enchant everything with Mana Boost and Mana Regen. Each level of Mana Boost will give you 25 mana. Each level of Mana Regen will give you 2 mana per second.
  • Use an Amulet of Mana Boost or Amulet of Mana Regen. These provide 50 mana, and 3 mana regen respectively.
  • Craft two Rings of Greater Discount, each of these reduce your spell cost by 20 mana.
  • Upgrade your Spell Book to the highest tier you can. Each book tier grants you 50 mana and 1 mana regen.
  • Put a Magic Capacity thread in the highest level slot that you can. This increases your max mana by 10% per level.
Noticed a problem?

Please raise an issue with @tiny void

toxic oxide
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have you guys figured out how to get this spell working similar in 1.21? For me, in 1.20.1, it was outputting soooo much damage and now it does nothing

bitter atlas
plain narwhal
bitter atlas
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dang, looks like they removed it from the pack then

fervent solar
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is it not Chaining?

oblique archBOT
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@feral blade

Result for search: chaining

Causes a spell to chain through multiple grouped targets, either similar blocks or living entities other than the caster. AOE increases target count. Pierce increases maximum jump distance between targets.

AOE: Increases the number of targets struck.
Pierce: Increases the maximum distance between targets.
Sensitive: Restrict chaining to same-type entities and to exposed blocks. If two are added, chaining on blocks will only happen where the hit side of the block is exposed.

Tier

2

Cost

300

Per Spell Limit

1

feral blade
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Yes, yes it is