#Automatic Smelting with Turrets
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Back in 1.16, xacris and I worked out what became known as the Fall Assisted Runic Thermal Smelter. Using turrets with toss to drop items through runes of touch rune smelt pierce 7. 7 is enough to get 32 items, so it dropped the items through two of them
Crush needs sensitive, smelt does not
7 pierce for half a stack, 15 for a full stack
Things we learned in that:
Pierce is better than AOE. It's more expensive, but easier to control. Aoe increases the number of items the same count, but also spreads out the area of smelted items, so can cause issues with other nearby items. Including double smelting when you start to run these in parallel
With runes of course you have the rune recharge time (3 or 4 seconds, can't remember which. I think in newer versions it's specifically 40 ticks though, so 2 seconds. Have not done testing myself though)
With turrets, it's as fast as you can spam them though. Assuming you have the items of course
Are you sure smelt doens tneed sensitive? When I was trying earlier it didnt work withotu sensitive #general-and-help message
And with as many pierce/aoe as these need, you'd definitely want enchanted turrets
So.. it's not needed technically
But
It will also try to smelt blocks around it otherwise
At least with a turret
Runes don't modify blocks regardless, so it's absolutely not needed on a rune. Because only an item or entity can trigger it
I know runes might be easier and a better option to do the trick but I wanna try with turrets. I planned on using this one specifically as it reduces 65% of mana cost (?)
Yeah that's fine, I'm just mentioning things we learned
Runes used to be a flat 100 source, so incredibly cheap. They're now full source cost, so turrets are cheaper now
then i do the same spell that said before but all pierce? (for mass smelting)
Projectile itself probably isn't able to hit the items without sensitive on projectile or smelt
I will also need to learn redstone to be able to trigger the turrets on demand (when input chest has items)
All pierce is going to be easier if you want to control it better yeah. That many aoe, you're going to smelt any item within a chunk otherwise
so because ill be using prism to redirect things also, then projectile is required? (if im not wrong)
(slight exaggeration there. But each aoe increases the radius (square but whatever) by a block
Correct. If you're routing through a prism you'll need projectile. It's a tradeoff really. Could use touch, for not needing to deal with moving it around, or waiting for the projectile to hit. Or use projectile and be able to control it with prisms
I'm not trying to say anything is wrong, btw. I just want to let you know current information that we've gotten from tests.
I know qther built a turret based system as well, but it's more fun to design your own anyway
Yeah thats exactly what I wanted, to learn more things. I always used basic ars but now I wanna really learn more, I recently did the Mycelial source generator #1355377296575434822 message and was very surpprised on how easy it was to make and also how well it works
I will try on my own and ask here for questions :3
Smelt itself is 4 items, with 4 per pierce or AOE. So 32 items is 7 pierce. 15 needed for 64. You can do more of course but then you'll be dealing with partial stacks
Oh one thing I will say is AOE isn't entirely bad either. Depending on your system you're working on.
I made a smelter for extra gold gear from piglins from a gold farm. You could just dump all the random swords and axes and then trigger a rune with AOE, and not even need to have the weapons touch the rune
Because with AOE it'll smelt further away, which might be what you want. Again it's just tradeoffs though.
I had built a double smelter with two sets of runes to fall through and realized it was because I had aoe instead of pierce. So one side ended up smelting some of the other sides items. So cobble turned to the double cooked smooth stone. Which wasn't what I wanted
So the basic idea would be use a turret to get items from input chest and drop them in a place where another turret would smelt them and then a third turret to pick them up and put them on the output chest, maybe something like that for starting to learn can be good? Also Ill do what u say about having 15 pierce for doing stacks at a time, would be better i think. If I put lets say 4 turrets with the spell with 15 pierce and the prism redirecting, the would smelt 4 stacks?
could that maybe be a problem if I try to smelt cobble that they might end up smelting twice?
It's definitely something to test yeah. I always run cobble through a smelter to check that I'm not double smelting
If each turret is on its own logic, that will help to avoid firing additional turrets if you only have one stack to smelt
It's the Fall Assisted Runic Thermal Smelter
I managed to do this (with the help of create because im very bad at redstone). Does one stack at a time, any idea for improvement?
i looked at this before, but, is too big, and i wanted to learn turrests and prisms :3
Yeah that's basically just qther scaling it up and making it vertical.
i ought to make a post for it
right now its just in the JARVA thread
I'm kinda happy that I got this small smelter working, I will try to maybe add some more turrets to have more stacks smelt at the same time. So
on
is an (stack)^2*n
? And for the pickup part, how much a single pickup can get?
pickup can do infinite amounts as long as its linked inventory has space
the issue with having multiple processer turrets is that you risk double smelting
especially when the input size is less than expected
even the standard FARTS design will double smelt if you input a stack of 32 items or less
uhm i will test it and post back if that happens. But is good to know that i dont need to amplify or aoe the pickup 😄
An update on my learning progress, I just did more or less the same than i did with the furnace but in a more compact way for crushing