#Chimera will not die when HP reaches 0 before transitioning to another phase

5 messages · Page 1 of 1 (latest)

bright anvil
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ars_nouveau-1.20.1-4.12.4-all.jar
Forge 1.20.1

When the Wilden chimera takes too much damage it will get stuck in it's second phase forever and will not die under ANY circumstances.
/kill and teleporting it into the void will not get rid of it.

I discovered this when using draconic evolution's mob grinder and I was lucky to also be using rftools dimensions which allowed me to create a new dimension to teleport it to which I could then delete from the folder.

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This could just be a compatibility issue though

bleak ingot
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that's weird, resistant to /kill?

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did you use draconic evolution dmg first?

bright anvil