#Wrath of God

1 messages · Page 1 of 1 (latest)

shy vapor
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I play with only elemental (technically instrumentum too but that's not relevant here) on 1.18, which severely limits my cool spell repertoire. No wall, no burst, no chain- so how do I make a spell worthy of an archmage?

I settled on this: Wrath of God.

projectile pierce linger sensitive aoe [Propagate Arc] split explosion aoe lightning

I'll take some videos later when I can, but basically, it rains explosives down from the sky and spawns lightning where they hit. It's a gorgeous display. It lacks the technical destructive power of just a linger sensitive explosion with a lot of aoe and extend time, but this one is much more fitting of a wizard.

I also made a few variants, and I'd love more if you think of any, by replacing lightning with:
fangs for Eldritch Incursion
conjure_water for Revelation Oceania
summon_decoy for Spawning Nova (my personal favorite)
dampen for a non-destructive (but also more boring bc it doesnt rain down the same way) variant
amplify for Meteor Shower
Ignite unfortunately does not work, I wish it did tho. Maybe with block shapers? I don't know if it's being destroyed by the explosion or not lol

Anyway, that's all

lucid nacelle
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video?

shy vapor
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I will in the next couple days- life has gotten in the way

warped trout
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Interesting, might base smth off this.

warped trout
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this is so powerful

shy vapor
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Imagine it with all the fun glyphs enabled lol

warped trout
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I love it

shy vapor
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:D

warped trout
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I made a funny spell

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I call it clusterfuck

shy vapor
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I'm begging you to tell me more

warped trout
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Its the best cluster bomb out there

shy vapor
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Excellent

warped trout
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I made my version not destroy blocks

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arc lingersensitive[p_overhead]⛓️[P_arc] pierceexplosiondampenaoe

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Pretty much just a big ass bomb

shy vapor
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Once I figure out how to get a video of mine I'd love to see that

shy vapor
shy vapor
runic belfry
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This is in 1.18?

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Wow

shy vapor
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sure is! without even TMG

noble smelt
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I expected a self-explosion finale with the summoning focus

shy vapor
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oooooh that's a good idea

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nah this one was just to make abig army

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i forgot all about summoning focus lol

noble smelt
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Unsure on if the intrisic delay from having the arcs scattered still allow that spell or there will be a lot less clones in current versions

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In old versions there was no cooldown for summon_decoy so it was a crash machine

shy vapor
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if you get a chance to test it I'd be very appreciative

slow stratus
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could i put this on a casting wand then just put dampen on the end so it still does dmg but doesn't break terrain

shy vapor
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Actually, no

shy vapor
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If you don't break it, the projectiles don't truly scatter or rain- rather, they make sort of a spread of shots that launch out from you [see the non-destructive variant]

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It's still kinda neat, but not great

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Additionally, the damage is next to nothing, so it's not even good for crowd control without the large explosions

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Sure, a casting wand could give you one aoe or amplify, but I'm not sure that'll make the biggest difference

shy vapor
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It is possible that the extra glyph of a casting wand could make a difference. I will test this

shy vapor
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okay so

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tested it

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in the casting wand, I used the extra space to make another aoe on the dampened explosion

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the result was very neat looking, but not really effective at much of anything

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it got a decently high height

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but the damage was lackluster, as to be expected

calm mountain
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linger -> propagate arc is GENIUS, thank you so much

shy vapor
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Honestly it was really an adaptation of the 1.18 workaround for Fire Gatling

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Because there's no overhead form, a sensitive linger anchored to a magelight that shoots propagate homing is the admittedly less cool version

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I did not expect the propagate arc with the explosion to do so much though

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That was a very pleasant surprise

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I do wonder if I can somehow get greater chaining if I can fit another propagate arc in, but I'll have to test that later. Going through a lot rn

calm mountain
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🫂

shy vapor
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Thank you :,)

calm mountain
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when i play today after work, i'll try out some stuff like multiple arcs

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i'll need to figure out how the arc system works (co. ltd.)

shy vapor
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I should be able to test some stuff very soon i hope

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I look forward to hearing your results

chrome bough
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wrath of god is a very intense name but doesn't do enough justice for the concept I think

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gods wrath can manifest in many ways, this is uniquely flashy

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oh this is an old thread

chrome bough
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#1105253489820565504 message

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are you talking about this?

shy vapor
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idk

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I come from Magic: the Gathering so the term "Wrath of God" is something very special to me

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I felt this deserved it

shy vapor
chrome bough
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thats the beauty of academia

warped trout
shy vapor
shy vapor
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Realizing that I can make something truly worthy of a deity if I use a wand >:)
(Use the extra glyph to get both lightning AND fangs)

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When I get a chance I'll make some videos

shy vapor
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I will be doing some math soon to try and calculate the edits one could make to get the highest number of projectiles

warped trout
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nice

shy vapor
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Hi lava

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Preliminary, the number of projectiles in theory should be s×e×p×a^2, where s 1 plus is the number of splits, e is 3 plus the number of extend times on the linger, p is 1 plus the number of pierces, and a is 3 plus twice the number of aoe's on the linger

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It would stand to reason, in theory, that aoe should be primarily focused if another glyph could be added

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The current formula has s = 2, e = 3, p = 2, and a =5, for a total result of 300 projectiles

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But in reality, many detonate in the initial explosion

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I need to find a way to get more of them consistently in the air for a cooler effect

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Idk if it's possible, but I intend to try

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It's also notable that technically, propagate arc shoots in the direction you are facing. Maybe tilting your camera up would do something? But then you'd miss the show :/

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Maybe I'm missing some possible variables

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I suppose you could split the initial projectile...

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Hm

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I worry about having two sources of explosions tho

shy vapor
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(s+1)(e+3)(p+1)[(2a+3)^2]
Where s is split, e is extend time, p is pierce, a is aoe

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Theoretically, orbit sensitive would be able to add 3, instead of the two added by projectile pierce, but then you can't shoot it, so I don't really want to do that

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FIRE FOCUS

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EXTRA AMPS ON THE EXPLOSION

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I will be testing this as immediately as possible

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It won't affect projectile count but maybe it'll make the aoe after the explosion unnecessary?

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Or at the very least it'll make the projectiles go higher which is always good

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Would sticking in an initial explosion before the propagated arcs help?

calm mountain
shy vapor
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true

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hm

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THE FIRE FOCUS HELPS SO MUCH

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so I decided to put on the focus and use two aoes on the explosion

shy vapor
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WE HAVE AN UPDATE EVERYONE

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Introducing: Black Powder Snowfall

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projectile pierce linger sensitive aoe [Propagate Arc] split explosion aoe aoe

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with Fire Focus

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it makes all the difference in the world

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watch, weep, and tremble

warped trout
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Oh god thats so scenic

calm mountain
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wow

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so pretty

shy vapor
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Thank you all :)

charred sable
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Hello where can I found Propagate Arc?
I cant find in the book spell

charred sable
warped trout
warped trout
tidal shale
chrome bough
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trinkets

shy vapor
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I only play with elemental rn

tidal shale
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It's for the science

shy vapor
shy vapor
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That day is not today

tidal shale
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Eh

shy vapor
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No

warped trout
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(it adds conjure source)

jagged sparrow
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.

royal heron
shy vapor
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That's incredible

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I only wish you were close enough to see the particles shoot up

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Is that still in 1.18?

royal heron
royal heron
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I also cut out the part where a late explosion projectile bombed the ground below me

shy vapor
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How high are they launched?????

royal heron
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BTW, the spell is great. It doesn't use all slots, so it leaves some room for imagination

royal heron
shy vapor
royal heron
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Explosions can finish 10 seconds after the first one

shy vapor
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Blink is hilarious if you hate yourself

royal heron
royal heron
shy vapor
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Maybe I'll video it later, it looks awful

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I kinda love it

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It's effective in pvp in making sure you can never be hit ever for the duration of the spell

royal heron
shy vapor
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Maybe in third person

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Oh wait

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Hold on

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Add decoy and blink

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Then it's really that

royal heron
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Oh my god

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I wanna try it right now

shy vapor
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Do it

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I'm on vacation and therefore away from my computer otherwise I would

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Unfortunately explosions do kill many of them but that is a price to pay

shy vapor
royal heron
royal heron
shy vapor
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Oh?

royal heron
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Did it with and without explosion

shy vapor
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Well without explosion def isn't gonna work

royal heron
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Yeah, I guess it's needed to throw projectiles properly

shy vapor
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Put explosion before summon decoy

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That way the decoy is summoned before the explosion, as an explosion is a single-time burst, not a continuous effect

royal heron
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It didn't change much

shy vapor
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Really? Maybe it works differently in 1.20, I demonstrated it not killing them in one of my original videos

royal heron
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There are a few more decoys that survived but a lot of them died from future explosions

shy vapor
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And with more aoe you're gonna hit more of them per explosion anyway

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That might just be the price of Big Explosion

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And using fire focus with the amplifies is increasing the damage so it takes less explosions to kill them

royal heron
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Tried making a closer shot for a triple AOE3 spell

grave frost
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How do you do AOE3 on the spell?

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(I literally just touched Ars like three days ago LMFAO)

warped trout
grave frost
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I see

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What addon would that be part of?

warped trout
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Depends on ur version

grave frost
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I see none in elemental and trinket, or atleast the version I use

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Yeah

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I'm in 1.20.1

warped trout
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Actually i think its just TMG (too many glyphs)

grave frost
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Oooh, sick, thanks

tidal shale
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but idk, probably lava is right

royal heron
royal heron
tidal shale
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@shy vapor what is the second glyph in base spell?

shy vapor
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Pierce?

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If you tap the emoji it tells you the name

solar lantern
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quick question as to wrath of god, can you replace projectile and propagate arc with homing projectile and propagate homing to make it hone in on what you're trying to hit, maybe a player?

noble smelt
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initial projectile to homing yes

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but better keep arc, the projectiles will be launched away by the explosions and homing either trigger early enough to not be affected at all or gets yeeted out of range

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and since homing has no gravity, it will not return to earth

solar lantern
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Fair enough. Im trying to make kind of an obliteration spell using Adam's Ars Plus and sonic boom, so im trying to figure out how i can target the player im hitting

shy vapor
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What Alex said, initial works but I don't prefer it because it sometimes targets, say, a mob behind me and then it gets very bad very fast

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Really doesn't work propagated, tho I might see if I can figure out a way to have them burst into swarmable shots

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Idk on it yet

solar lantern
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if you can, please let me know. i have a grudge against a guy who doesnt die lol

shy vapor
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There's a lot more efficient ways to deal with it damage-wise than wrath of God lol

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This one is just the coolest looking and most collateral damage causing one

shy vapor
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I have created a monster.

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I will be videoing it within the next few hours

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I MANAGED TO CRASH MY SERVER OH NO

shy vapor
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I am changing the fucking game. I'm changing the #1258240326032818207. I'm changing #1232732218540167179. 1.18 elemental only will never, ever be the same as soon as I can record.

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You know it's a good spell when you have to make it more powerful as a SAFETY FEATURE

shy vapor
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so

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some thoughts

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fire focus is important. without it, the server definitely crashes. the extra damage kills some of the decoys which gives the server a CHANCE of surviving. It didn't live through my friend joining, but it did live through me on solo. It will need to be tweaked.

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What happened, if you don't realize, is that the summoner's focus caused all the decoys to cast a copy of the spell.

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A belt of levitation is mandatory for survival.

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here's the glyphs:
All is Dust: self linger sensitive aoe aoe[propagate_arc] split explosion aoe summon_decoy

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An interesting interaction: remove the aoe after the explosion and add in dampen instead. With fire focus and summoner's focus, you make an army of decoys that shoot waves after waves of explosions.

chrome bough
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oh

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OH

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I DIDNT SEE THIS

shy vapor
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:)

chrome bough
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HAHAHAHAHAHA

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HOLY SHIT

shy vapor
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I have broken ars nouveau

chrome bough
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there has never been a more appropriate use of this gif I think

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the fact all you need to do this is elemental

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not omega, not TMG

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no chains, no rays...

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no kings, only dust

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but we can go further. I know it

shy vapor
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I haven't fine tuned this yet, but my main world won't survive fine tuning lol

still wind
chrome bough
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it is also why the fire focus is necessary

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actually it wouldn't crash the server

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it would just slow your client to a grinding halt

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and probably chunkban you

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until they despawn on their own

still wind
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Rune at the beginning, instant chunkban?

chrome bough
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i'm not entertaining the idea

shy vapor
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More importantly, spell wouldn't function

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The reason it can spawn so many decoys is that the rain of destruction makes all the decoys at different times

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It actually would be much, much better for the server's overall health and vitality

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The decoys are not what's causing the lag lol

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It's the Arc particles and the many, many explosions

shy vapor
shy vapor
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I need the @static totem thoughts on this subject

static totem
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I'm here

shy vapor
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I don't know what numbers to even run but I think we need some

static totem
shy vapor
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This is very high praise thank you

static totem
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It might be worth replacing an aoe with a split to get more projectiles and decoys

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Burst could possibly give higher numbers and reduce the decoy fatality rate

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But I know you're playing in an older version

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It could also be worthwhile adding a little explosion after linger to spread the projectiles

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If I remember correctly, the mirror allows casting self spells with an extra slot
.

static totem
shy vapor
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I think having a higher fatality rate is maybe a good thing

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It makes it slightly less likely to crash a server lol

static totem
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Capping a spell to save a server

shy vapor
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Wait does another split increase the number of projectiles?

static totem
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I think it does

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Though I'm not sure if it increases to 4 or 3

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But projectilesplit*8harm extends to your fov

shy vapor
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One aoe gives 5x5 area, two is 7x7
Each split is +1 projectile

So 5x5x3=75, 7x7x2=98

static totem
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Right then

shy vapor
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Ye, they wanted linger to always have a perfect midpoint so they're always odd numbers

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My real question is can I get more destruction by changing glyphs on explosion

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Idk

static totem
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I mean, aoe always helps

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Though amplify also affects EPower

shy vapor
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I might try abd make a version that has larger and fewer explosions to see if I can both get more destruction and less crashing

static totem
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Good idea

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lingersensitiveaoeexplosion🏹splitexplosionaoeaoesummon_decoy

static totem
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The radius should increase the number of destroyed blocks by ×4,6

shy vapor
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I genuinely don't know what I'd do without you, thank you

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I'll test it later

shy vapor
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I found what is better than homing

shy vapor
static totem
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Just thought of something

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@shy vapor Why don't we use the necromancy focus with summon_vex?

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Hmm

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Maybe actually not a good idea

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summon_vexduration_downduration_downduration_downduration_down is a bit long and wasteful

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And if I understand correctly the summons must be revived to copy your [homing] spell

shy vapor
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Correct

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Yeah it's a little too long for this spell sadly

solar lantern
shy vapor
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:)

solar lantern
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what did you find =))

static totem
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You know that IFrames will protect him, even if you send a thousand explosions his way, right?

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If you still want to yeet him, I suggest you use on an enchanter's bow: burstsensitiveaoe[prop_homing]sensitivedelaydelayexplosionaoeaoe

static totem
untold hedge
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Like a timed bomb

static totem
untold hedge
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He will rise into sky and fall down into void

static totem
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Ooh

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Though being endlessly teleported between 2 portals is also fun

untold hedge
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Ehehehe

solar lantern
solar lantern
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the problem is we use the trinkets mod and we have rabbit shoes

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which completely negate fall damage

shy vapor
shy vapor
shy vapor
solar lantern
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thought so

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hes also immune to fire cuz origi- wait he changed his origin i think

shy vapor
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Wrath of God and its derivatives excel at environmental and horde destruction, but it's not the perfect anti-player choice when other absurd mods are brought in

solar lantern
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ive found that out quick. we brought in a whole bunch of ars mods and even spirit bomb from trinkets doesnt do much. i havent made the maximum amount of mana tho...

shy vapor
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Try the harm cannon

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It doesn't rely on elemental damage

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That's the Lava special

solar lantern
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aight bet

static totem
warped trout
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I wanna be known as the damage / iframe skip guy but i dont want that to be the only thing ppl know me for

static totem
warped trout
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The decoy stuff?

static totem
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Yup

shy vapor
shy vapor
static totem
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orbitsensitiveorbitsensitivelingeraoesensitive🏹explosionaoe

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What do you think?

chrome bough
shy vapor
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Unless you're sticking that on a mirror

static totem
inland onyx
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or wand

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but he does say per "arrow" so probably bow

still wind
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Crossbow perhap?

shy vapor
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I can't read

static totem
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Again. What do you guys think?

static totem
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Guys. I'm making a spell damage calculator for explosion.
Wanna send me some spells of yours to rank them?

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SPELL RANKING

Simulmancy:

  1. lingersensitiveaoeaoe🏹splitexplosionaoeaoesummon_decoy(8.7 : 2545.8)
  2. touchlingersensitiveaoeaoe🏹splitexplosionaoesummon_decoy(4.4 : 662.7)
  3. lingersensitiveaoeexplosion🏹splitexplosionaoeaoesummon_decoy(4.4 : 662.7)

Base

  1. orbitsensitivelingersensitiveaoe🏹splitexplosionaoeaoe(13.3)
  2. orbitsensitiveorbitsensitivelingersensitive🏹explosionaoeaoe(7.2)
chrome bough
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sumulmancy explosion being like orders of magnitude more destructive to the terrain is really funny to me

shy vapor
shy vapor
static totem
shy vapor
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Damn, nice

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So one more glyph probably could put it on top

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Maybe

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Oh wait no

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The first one is like 2.5k

static totem
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Adding an aoe after linger doesn't work quite as well

shy vapor
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I never though explosion radius could top more projectiles but it makes more sense

static totem
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Yep

shy vapor
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Thank you so much

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Idk what I'd do without you

static totem
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Burst might be the end game, but sadly my pc died before I could gather intell

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Just one day after being repaired angerbuncle

compact lava
static totem
compact lava
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ah

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ty

static totem
compact lava
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i havent gone there yet

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thanks for help

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if u really want to kill a server use the decoy one with split arrows in a bow

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that almost crashed my game

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correction

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it did crash my game

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it spawned 11801 entities

shy vapor
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It crashes most games normally unless you have a pretty beefy computer lol

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I cannot in good conscience recommend any specialized arrow here

shy vapor
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...I have an idea

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I think I can go further than All is Dust

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I won't really be able to test for the next few days but the concept is: what happens when we combine summoner's focus and block shaper's focus?

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Imagine a spell like self linger sensitive conjure_mageblock pierce launch 🏹 split explosion summon_decoy

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That's a very rough one that I haven't tested at all but

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Maybe it would even remove the need for linger because you could theoretically launch a platform of mageblocks to then explode from

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And then summon decoys there which will do the same

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I have very high hopes for this, and because it could theoretically be one burst, it could be controlled much better to not crash your pc

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I intend to test this within 5 days but I wanted to generate discussion around it

warped trout
shy vapor
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That's how we got All is Dust so powerful- it's fire + summoning

warped trout
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THATS A THING???????????

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this is gonna be FUN

shy vapor
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I am so happy you have now discovered this

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I know Thronglemancy is about to get much scarier

warped trout
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I know a LOT of things that could get scarier

shy vapor
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Honestly the main barrier for me is practicality

warped trout
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Such blasphemy has not been heard in ages

shy vapor
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Lolll

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I meant that switching between two foci just

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Sucks

warped trout
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How dare you try to make thine sacred arts practical

shy vapor
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Wrath of God and its derivatives shall not be practical but my general spells will be

warped trout
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At this point barely any of my spells are practical

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I try to make a dope ass spell AND THEN tweak it for practicality

shy vapor
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So real

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Based

shy vapor
warped trout
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Its insane

shy vapor
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I'm being very annoying about it bc I am very proud

shy vapor
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How dare you

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Is this what the royal navy felt as pirates boarded

warped trout
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I might publish book of fun V2 soon - its already finished, just not published

shy vapor
warped trout
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YARR HARR FIDDLE DE DEE BEING A PIRATE IS ALRIGHT TO BE

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DO WHAT YOU WANT CAUSE A PIRATE IS FREE

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YOU ARE A PIRATE!

shy vapor
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Music channel when (to recommend shanties)

warped trout
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Cuz i can prolly throw together some spells from my 7+ spellbooks if u want

shy vapor
shy vapor
warped trout
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Ngl imma just start publishing my spells in sets of 3

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Cuz noone wants to read one massive block of text describing a bunch of spells

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But if i make seperate threads named "spell 1, spell 2 & spell 3" people might actually care

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Ofc ill only release actually good (or cool) spells

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But being cool does also make a spell good imo

shy vapor
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Ye, you could theme them as mini-books maybe

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Like Lavarchist's Cookbook for explosive ones, the Lavanomicon for undead ones, etc.

warped trout
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I love that

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Our god is speaking

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Quiet everyone

static totem
warped trout
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🙏

warped trout
static totem
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I guess one could bypass the limits of self by including the damaging part in the spell: summon_decoyexplosion

shy vapor
warped trout
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Wait

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Holy shit

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Holy shit

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selfburstsensitiveaoe⛓️aoepiercesummon_decoy

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Cast that twice

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Is fun

static totem
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My best guess would be selfconjure_mageblockaoeaoeburstsensitiveaoeaoesummon_decoyexplosionaoe

static totem
warped trout
static totem
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Nice

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That's going to my calculator

warped trout
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One second

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15 with no aoe

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According to the harm cannon thread's math burstaoe is 81 blocks

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⛓️ is x16

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(i think)

warped trout
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I mightve messed up while doing the math for harm cannon

static totem
#

Could you try using burstsensitiveaoeconjure_mageblock?

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And tell us the radius?

static totem
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Without aoe that should have a circumference of 5

warped trout
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Ok i think im trippin

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But in that case, burst is 63 blocks and burstaoe is 81

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I thought the standard circumference was 3 lmao

static totem
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Wait, I'm tripping now

shy vapor
#

Wait doesn't the number of blocks increase every time?

static totem
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3^3= 27

shy vapor
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I've never used burst but like. Say it's a 3x3 cube. If it goes up to 5x5, that's 9-25 (16 block change)
Bring that to 7x7 for 25-49 (24 block change)

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And it's cubed so the difference will be even greater

static totem
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Yeah I know

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But it's more of a sphere than a cube

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So 27-15=12

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How the hell do you manage to get a 15 block sphere?

warped trout
#

What i was thinking of is 19 blocks

static totem
warped trout
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How

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HOW

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ITS BEEN 6 AND A HALF HOURS

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AND YOU RESPOND

#

2 MINUTES AFTER I WAKE UP

static totem
#

I slep

warped trout
static totem
warped trout
#

Im guessing 6:30

static totem
#

6:36

warped trout
#

Ye same

#

What the fuck

#

Now im just bullshitting

#

Its 7:30

static totem
#

XD

still wind
#

Hawaii or East Europe?

static totem
#

Europe

warped trout
static totem
warped trout
#

Ohhhh that

#

Then again i said 7:30 and 6:30 without "am" so its fair to assume i used 24-hour time

static totem
warped trout
#

Or 7 blocks if thats a thing

static totem
#

Lol. * Doing some weird stuff with my letters

warped trout
#

I'll try to get accurate data later today

static totem
#

Thanks

warped trout
#

Ive just dedicated 95% of my few brain cells to playing silly little video games

#

U should try that

#

It gives u 5% to think thoughts

still wind
#

I do the inverse, involuntarily.

shy vapor
#

Hiiiii

still wind
warped trout
static totem
#

Morning

#

I suspect it is (15; 81; 179; 437)

still wind
#

Can this be made into an equation/sequence?

#

f(x) = a*(b)^x

#

That type of shenanigan?

shy vapor
#

Sorry I'm drunk lol

static totem
static totem
#

Spheres are easy to calculate

#

But when geometry is converted into cubical voxels, only a program will help you

desert laurel
static totem
#

We can approximate burst to 697 repetitions

desert laurel
#

wow

#

thanks

static totem
#

That's not all

desert laurel
#

ill look into [chain]’s source code to see how it works

static totem
#

Thanks

#

Or just try projectile⛓️sensitivesummon_decoy and count the decoys with and without aoe

desert laurel
#

from what i gathered, each aoe grants 16 more block targry with [chain]’s default being 16 block targets

static totem
#

Wow

desert laurel
static totem
#

So 55 760 repetitions in total

desert laurel
#

yep

#

each rep dealing ~ 200 heart

static totem
#

Are you using infinite length spells?

#

Because your spell, without a form, is already 10 Glyphs long

#

And I don't think there's an enchanter's tool that grants aoe so that you may have a free slot

desert laurel
desert laurel
warped trout
desert laurel
#

ah alr

#

didn’t know itp

chrome bough
#

glad to see some new develoents have happened in here

shy vapor
#

I will reach the final frontier.

static totem
warped trout
static totem
#

Nice

warped trout
#

Aight

#

burst 19 blocks covered

#

burstaoe 81 blocks covered

#

burstaoeaoe 179 blocks covered

#

About to gather more info soon

compact lava
#

damn

#

thats a lot of blocks

static totem
warped trout
#

Yeah

#

Im gonna test aoe3 soon

static totem
#

Great

#

Let's see if it's 437 🫣

#

Well, I'm going to bed

static totem
warped trout
#

Today was an exception btw

#

Im wakin up at 8:30 tmrw

chrome bough
#

bump

shy vapor
#

<3

shy vapor
#

Boop

still wind
#

Bink

tidal shale
#

Blomp

warped trout
#

Bonk

static totem
#

Beep

deep pulsar
tidal shale
tidal shale
#

there are a lot of less expensive blocks with same durability

deep pulsar
#

it's okay

#

this is what an enderman farm gets you

#

i was just messing around anyways

#

already have a quarry for these diamonds

tidal shale
tidal shale
#

you need a dozen for one diamond

deep pulsar
deep pulsar
#

pearls is 4 times that actually, still a pretty decent emc source

tidal shale
#

Imagine a custom dimension made out of red matter furnaces

deep pulsar
#

theres project ex in this pack but the power flowers are disabled (from ex), you have to rely on other things to generate emc end game

deep pulsar
tidal shale
deep pulsar
deep pulsar
#

one infinity ingot is 37 billion emc

#

one infinity ingot can be made from 144mb of molten infinity

#

now imagine a dimension full of molten infinity

#

pump out the molten infinity and cast them into ingots

tidal shale
deep pulsar
tidal shale
#

@deep pulsar i wanted to install it and then looked that it's 300 mods

#

my pc finna be fried

#

this is worse than all the mods

deep pulsar
#

atm9 has nearly 440 mods tho

tidal shale
#

it had datapacks though

deep pulsar
#

however project e is gated (duh) after wither

#

or emc to the sky but that's 1.16.5

#

has ars but eh

tidal shale
#

i can't download it off curseforge for some reason

deep pulsar
#

eh

#

my version has even more mods tho

#

you sure?

tidal shale
#

addons shouldn't do that much

deep pulsar
#

you use prism?

#

or the curseforge launcher skullemoji16k

deep pulsar
# tidal shale curseeforge

eh ill send you the zip, you can import it directly with prism (add instance > import > browse > pick the zip file), but you gotta figure it out yourself if you're using the curseforge launcher (cause idk how to use it)

#

check dms

shy vapor
deep pulsar
#

can probably replace the amp at the end for another aoe lol

shy vapor
#

That's.. a lot of aoe lol

deep pulsar
#

this is so destructive lol

static totem
#

Nice

still wind
#

lingersensitiveaoeaoe🏹splitexplosionaoeaoesummon_decoy bumping the death spell again.

tidal shale
#

.

static totem
#

Bump

static totem
#
  • 0 - 19
  • 1 - 81
  • 2 - 179
  • 3 - 389
  • 4 - 739
  • 5 - 1189
  • 6 - 1791
desert laurel
#

seems to be quadratic (logical as we are talking about the volume of a shpere)

shy vapor
#

I wonder if there are any wrath of god developments left in 1.18 elemental only

#

With a finite set and number of glyphs, there must be a "most optimal" option

#

Am I gonna have to find a new innovation or get another addon lol

shy vapor
#

Wait

#

Cold snap all is dust

#

It's... possible

#

@static totem a new challenge

static totem
#

Flare is included in this

#

This is the base spell
selflingersensitiveaoeaoe[prop_arc]splitexplosionaoesummon_decoy

#

It uses 6 propagation glyphs

#

Summoning 294 decoys in the first volley

#

It should summon some 882 decoys, but I'm not sure if the dummies would cast it on themselves.

#

[prop_arc] may also be necessary for the dummies to be correctly summoned

static totem
static totem
static totem
#

For example: projectilepiercesplitlaunch would replace projectilepiercepiercepiercesplit.
Creating 8 "projectiles"

#

Applying this to the spell above gets one orbitsensitivepiercelaunchlingersensitiveaoeexplosionaoesummon_decoy with 900 dummies instead of 882

static totem
#

@shy vapor Seems like we can't spam decoys in survival

#

I suggest we build a 2 part min-maxed spell.
An initial minimal decoy summoner, followed by the maximum bang we can create

shy vapor
shy vapor
static totem
static totem
#

In your version the meta is linger, which is slow and consistent.
In newer versions, though, it's burst, which creates a lot more projectiles and all at the same time

shy vapor
#

In either scenario, tho, for the purposes of bursting decoys, you need them to spawn at slightly different times

#

That's why linger sensitive rune decoy works but linger sensitive decoy doesn't

#

I wonder if burst sensitive rune decoy would function

shy vapor
warped trout
warped trout
#

its better than nothing

static totem
#

We'll never reach anything close to 1k unless the spell takes more than 50s to resolve

static totem
still wind
#

I wasn’t able to use it on multiplayer or my own world.

shy vapor
#

It works on multi-player in 1.18 at least

#

I got it to function

static totem
#

summon_decoy is known for not wanting to work if not directly casted by the player

still wind
#

Without, temporary.

#

Hooked it up to a gatling chassis to cast.

#

[overhead] sensitive aoe burst rune summon_decoy

static totem
#

But why do you require rune?

#

Seems to me as though it would work without it

still wind
#

Wanted to quickly create a summon_decoy minefield. Tried it without rune, and it almost crashed my computer.

static totem
#

Maybe using sensitive generally sets the caster as the player and not the rune

static totem
#

Therefore I suggest you try it with sensitive after rune

still wind
#

mkay

desert laurel
#

@static totem
$n\in\ [0;\infty)$ the number of amplify

$B_n\in\N$ the number of affected
with the default config, $B_n = 16+n*16

$E_n\in\N$ the number of affected entities :
with the default config, $E_n = 8+n*16$

#

should cover how [chain] works

warped trout
#

HUH

static totem
#

Okay...

desert laurel
#

i'll compile the latex notation rq

static totem
#

So for blocks it's 16 + 16 × amp
While for entities it's 8 + 16 × amp

desert laurel
static totem
#

Oki

shy vapor
#

Wrath Math

proven vine
solar heath
#

i performed a mistake

solar heath
solar heath
#

i learnt very quickly that it was indeed not a very good idea

chrome bough
#

a warp portal based ender man farm relying on mostly vanilla mechanics will make astronomically more

#

is WAY cheaper to set up

#

only more technically intense

deep pulsar
#

im talking about ex's power flowers

chrome bough
#

if you have access to ex's power flowers you've taken the last bit of fun out of project E and are now just playing cookie clicker

#

same problem with botany pots, trivializing actually interesting mechanical puzzles with magic block slop with a "QOL" ribbon haphazardly slapped on it

jagged sparrow
#

the decoy version is goated for netherite mining

shy vapor
#

Wrath of God will never be patched and will never die

#

(Except for the fact you can do way better than it in any further version or with almost any other mods lol)

chrome bough
#

Wrath of God is an immortal proof of concept, even if it dies as a spell, it'll live on in the DNA of the spells that come after it

#

just like fire gatling and throngle

desert laurel
#

most spells these day use throngle or gatling as a base

royal heron
#

I put AOE3 on linger and explosion, the results were amazing. Either my PC is laggy or the spell is nice, but explosions were still heard 3 minutes after I cast the spell. Here are screenshots of results and map

shy vapor
#

Farewell, world

noble smelt
#

Sounds are a weird thing, they are maybe queued when the game can't manage to play them all at once

tidal shale
#

try #1259700525767589950 with aoe3

#

i think it'll blast

shy vapor
#

Most people aren't playing with domain

#

This is an incredibly large blast that doesn't keep needlessly exploding in places it doesn't need to jn the same way as that nuke

chrome bough
#

most packs don't have ars plus or extras beyond maybe tmg

#

also talking down someone else's spell without offering any ideas to improve it within its intended scope (which wrath of God performs VERY well within its scope of base mod constraints) is poor manners at best

shy vapor
#

Put this spell on reactive armor if you want to have a Bad Time

shy vapor
elfin heath
#

i was just setting a tp to the main message

modest cairn
#

damn

shy vapor
#

OHH

#

Yeah with blink you just flash around everywhere

#

It's pseudo-invincibility because no one can hit you

elfin heath
#

you randomly groundpound everywhere causing alot of chaos

#

aka average smash bros cutscene final smash

shy vapor
#

Literally

#

Honestly, while lightning is the coolest looking variant, conjure water is my favorite

#

You get to make the most hideous mess

elfin heath
#

still has nothing on apoth

elfin heath
shy vapor
shy vapor
elfin heath
#

its more funny than anything

elfin heath
#

too much effort

#

i need to aim it straight at my feet!!!

shy vapor
#

I mean, it's meant to be a minecraft physics demonstration tbh

elfin heath
shy vapor
#

It is physics

#

The explosions launch the projectiles that arc back down

#

You could predict its pattern mathematically if you had all the variables

shy vapor
#

I'm not doing this

shy vapor
still wind
#

Domain, Greater AOE, AOE3

shy vapor
#

This also defeats the original point of the spell but ok

chrome bough
#

bringing up ars+ and other addons in a spell made specifically to not need anything other than elemental

still wind
#

Nein, nein.

#

It’s for counteracting the teleportation action.

#

Not for the spell itself.

#

Wait, idea.

#

Is only on 1192, but idea.

static totem
#

Honestly. Linger would be best

#

If you're teleporting randomly within a set area, then there is a (9 × [projectile num.] ÷ area) probability of landing within the linger zone.

warped trout
#

Is just lightning spam?

shy vapor
#

Why is there another homing propagation

#

And more importantly, why is this on wrath of god

shy vapor
#

New Wrath of God tech- how is the spell affected if you cast it suspended in the air with touch sensitive lightlinger sensitive aoe [propagate_arc] split explosion aoe ?

#

It'll be less raw explosive power certainly

#

As you need more glyphs for that start

#

But it might be worth not having projectiles collide with the ground?

#

Wait, they'll just fall

#

Hm

#

This might not work lol

#

You'd want an explosion after the linger but before the arc, wouldn't you

#

Imagine going above someone and dropping this on them tho

#

Yeah, this is just a glorified carpet bomb in this state

#

If you could conjure a platform in the same spell it might function? Get an initial aerial explosion?

#

Idk, I'll probably test later

shy vapor
#

What about it

static totem
#

Does the same as your mage light

shy vapor
#

For the same number of glyphs

static totem
#

True

shy vapor
#

It's cool that it doesn't leave the light behind tho

static totem
#

But now you don't have a random magelight over a giant crater

shy vapor
#

I'm not sure I was able to do that when I was testing it, not sure dampen linger existed back then

#

I know interact sensitive doesn't :(

static totem
#

Oh. True

warped trout
#

You've tried before

shy vapor
#

Thanks lava

chrome bough
#

plus if you cast the magelight with one spell it leaves you with more space in the main spell

#

actually, does it?

#

touch sensitive light + touch sensitive linger

#

vs

#

yeah second spell gets 1 more glyph

#

at the cost of needing to be set up

#

but if you have it bound to a quick cast slot it doesn't matter that much

#

can augment the magelight with duration down to make it burn out

#

quick cast slots are underrated tbh

shy vapor
chrome bough
#

oh you totally can it just really cramps the spell that linger propagates

shy vapor
#

Real

tight thunder
#

sorry, this is a bit late I know, but how do you get that much mana to cast that

#

I have full archmage clothes with mana regen and boost 3 on every piece, 2 rings of greater discount and an amulet of mana regen

desert laurel
#

learn all glyphs

#

should give quite the boost

#

and if even this isn’t enough, you might need to consider adding #1189292470631141376 to your instance

tight thunder
#

oh apparently I had to unlock literally just one glyph

#

and it worked, thank you

desert laurel
#

you’re welcome

verbal thorn
#

nice spell

verbal thorn
shy vapor
#

Pf I'm glad

verbal thorn
#

im gonna try and make it rn

#

im just missing a dragon's breath for lingering and than im pretty much done

#

ill only be missing like 2 more spells after lingering

elfin heath
#

oh and that reminds me

#

each glyph gives 15 mana

#

so maxing everything actually has a point

verbal thorn
#

nice

shy vapor
verbal thorn
shy vapor
#

Enchantments and robes and stuff are more icing on the cake

verbal thorn
#

im making wrath of god rn

#

im just missing 1 heart of the sea

#

which ill go get rq

shy vapor
#

That's only if you want lightning

verbal thorn
#

i want the whole wrath

shy vapor
#

Based

#

It's the flashiest and most fun way

elfin heath
#

im not joking

verbal thorn
#

oh ok

elfin heath
#

dont put it on reactive armor like i did

verbal thorn
#

than ill try with and without it

shy vapor
#

If you shoot it not on top of you, you'll be fine

verbal thorn
shy vapor
elfin heath
verbal thorn
#

oh oof

elfin heath
#

id reccomend doing the dampen variant if you do

verbal thorn
#

i wanted to do something stupid as hell for once

elfin heath
#

it is really funny though

#

gets hit once

verbal thorn
#

lol

elfin heath
#

explosions everywhere

#

with lightning its even self sustaining

verbal thorn
#

my favorite type of death

elfin heath
#

since the lightning sets you on fire

#

causing it to proc again

#

and again

#

until you run out of mana

verbal thorn
#

hell yea

#

best way to kill everyone in range

elfin heath
verbal thorn
#

oh damnit

#

still fun tho

still wind
#

burst aoe lightning amplify amplify

elfin heath
#

strikes everyone nearby with lightning and discharges

#

im pretty sure

verbal thorn
#

it has been made

#

time to test it

elfin heath
verbal thorn
#

ill test it in a claimed area

#

so nothing will explode

elfin heath
#

dont put any entities near it

verbal thorn
#

omg

#

so cool

#

now how do i make it into meteor shower instead?

elfin heath
verbal thorn
#

will do

elfin heath
#

to make it non detructive

#

use dampen

still wind
#

Let’s see the fireworks.

verbal thorn
#

it has been made a second time

#

i have the lightning and meteor shower

#

damn thats cool

#

me rn(its custom model mod)

#

i just found a model

elfin heath
#

luigi stop nuking earth its not worth it

verbal thorn
#

its worth it

#

ITS SO FUCKING WORTH IT

#

add me as friend rq

#

imma show u the destructiveness and u also seem nice

#

should i nuke a village?

still wind
still wind
#

Kills most mobs very effectively.

verbal thorn
#

ALOT

#

mistake friend me rq i wanna show u something

#

imma put this enchant on my bow

#

the explosion one not lightning

#

i nuked the village

#

lol

#

so fun

verbal thorn
still wind
#

Ars Instrumentum

#

The numeric mana charm.

verbal thorn
#

ty

shy vapor
#

Dampen will not produce the desired effect

#

It will be non-destructive, but the projectiles don't launch in the same way

elfin heath
#

and has a 0.01% chance of hitting still

zenith bay
royal heron
#

I think I swapped it for Colorful hearts recently

zenith bay
graceful glade
shy vapor
graceful glade
#

fair enough lmao

shy vapor
#

The spell kind of half functions if you dampen the explosion

#

But not really

graceful glade
#

alright

shy vapor
#

That prevents block destruction

graceful glade
#

ok

shy vapor
#

But you're better off with another spell frankly if explosion's not the goal

graceful glade
#

okay, cheers

noble smelt
#

Pickup to save loot

#

But may need AOE on it if the explosion is big

graceful glade
#

lol

noble smelt
#

pickup I mean

graceful glade
#

oh shoot yh

#

thanks

static totem
ashen gorge
#

That’s for broken blocks

static totem
#

Ah

civic oasis
#

Visually, I'd say this fits "Wrath of God"

#

As a sidenote, in testing, I've found that burst seems more effective than linger , if the goal is widespread destruction. It doesn't necessarily have more firepower, but tends to spread the explosion further on an open surface, from my observations

jolly vine
civic oasis
jolly vine
#

I made a spell I lovingly called "DIVINE SMITE!" with it

civic oasis
#

I too, have a lingering lightning attack with max duration

jolly vine
civic oasis
#

Though if you really wanna kill things, I suggest wall, propagate homing

jolly vine
#

Sending it against the Chimera is funny though

civic oasis
#

That, it is.

jolly vine
#

Just the constant barrage of lightning strikes! XD

civic oasis
#

If you do it with burst, you might crash your game, unfortunately.