#Bubble Glyph
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Bubble
Tier 2
Water School
Effect
- Affected entity is placed in a bubble that causes target to float similar to shulker levitate effect.
- Target is slowed (less powerful than freeze) for the duration, but is still able to move and act freely.
- After a duration, bubble pops and drops the entity back down. The bubble grows larger/flashes/quivers to indicate when it is about to pop.
- Bubbled targets are more prone to knockback effects.
- Damaging the bubbled target will pop the bubble immediately and boost that damage source. Longer time in the bubble = more boosted damage. If bubbled and damaged at the same time, the bubble will pop with no bonus damage.
ty Zieg
Lol
that last part just completely shot down ideas for comboing it with other high damage spells, oof
Cold snap is already the immediate water combo
well, your right I was exaggerating, it didnt shoot down combos but it did shoot down the simple things like adding bubble before spells
I'm envisioning this as a delayed reward for popping the bubble at the right time. You can either follow up with a new attack/spell or put a
in your bubble spell with another damage effect
Also. Armor stand minigame
Could have an augment that queues the rest of the spell for after the bubble pops?
Or just use delay
true
I'm reminded of the clips from Star wars Force unleashed, float the stormtroopers in the air then blast with lightning
I imagine
then some amplified damage would be popular, maybe paired with
just after the damage source?
nice it got added