#The Throngle Spell
1688 messages · Page 2 of 2 (latest)
👁️
alrighty
couldn't you use instead of wall linger or burst ?
what do you mean?
Instead of wall -> linger, burst
Linger could work, but could not work
Burst will not work
Cool
yes
why is your mana blue?
a mod overriding the texture
hi, bye
i got full mana boost 3 btw 😭
i also got amulet and ring of discount.
ok so i need armor 😭 😭
greater discount ring, amulet of mana boost, full tier 2 armor and still not enough max mana 💀 heck is that
what armor is it tho
the best one
best = armor points
battlemage’s
...
@tranquil canopy
- Learn all the glyphs you can. By default each glyph gives you 15 mana and 0.33 mana regen.
- Enchant everything with Mana Boost and Mana Regen. Each level of Mana Boost will give you 25 mana. Each level of Mana Regen will give you 2 mana per second.
- Use an Amulet of Mana Boost or Amulet of Mana Regen. These provide 50 mana, and 3 mana regen respectively.
- Craft two Rings of Greater Discount, each of these reduce your spell cost by 20 mana.
- Upgrade your Spell Book to the highest tier you can. Each book tier grants you 50 mana and 1 mana regen.
- Put a Magic Capacity thread in the highest level slot that you can. This increases your max mana by 10% per level.
Please raise an issue with @weary cradle
you know you play as mage right? idk why armor point really matter...
mana
cause of
expensive spells
thx
Mana doesn't relate to armor.
Better Tier armor does.
And better Tier of mana capacity thread does as well.
oki
Lmao. He sure got throngled
I just killed myself and my items with this ;-;
Are you trying to make me blow myself up?
Clever
cogrontlatinnous you read the spell before casting it
Smh I read that how it was supposed to be read 😂
🤔 maybe its called throngle... cause it throngs your mana reserves?
Hey does anyone know if shock pendant removes damage from this spell?
What mod? What does it do?
Yes ^^
I will test it later someone mentioned it in an old thread and I thought it would be aura to use it with that
im also checking the code.
ok i think it will use the minecraft damage type
make that projectile instead, boom. expldoe
How dos this work why does the wall spawn so many orbits so quickly
The orbit is activated by the flying block entity im guessing and then it spawns a wall and the wall getting triggered by what exactly
The lightning?
Does the wall spawn close enough to the target to be activated by it
iirc
the wall has sensitive
which means it procs on the air blocks
but yeah the CS projectiles activate the orbist
But the original spell doesnt have the sensitive modifier
So shouldn’t it onky target entities
oh wait now i gotta relook at it i thought it did
tbh idk
might be coldsnaps again
But I saw the ice blocks fly away
How is the wall getting triggered by them if they gone
Atleast mine did
The ones in the vid keep spawning
cold snap does it initially and i think the orbits can trigger wall too
Yea but isn’t there only one set of orbits on the entity
Once the cold snap flying ice is gone and all 3 orbits around the entity are gone what is triggering the wall then
Nvm it’s not even that it lasts long the wall just spawns a crap ton of orbits in one trigger
But shouldnt it only spawn orbit around the entity that triggered it not the sky around it
Is this a bug with wall
Wall.spawns orbits on any valid entity intersecting it
Took me a while.
But here is Top Message
#1227810777059033129 message
.
The spell basically uses the icicles to trigger the orbits, spawning 3 walls.
But, either the left-over orbits or the same icicles trigger the walls, spawning orbits on them.
But remember that this isn't a perfect reaction. The entity inside and the icicles trigger the orbits.
So, if a chain of orbits is created, it is often severed, leaving lone orbits in the sky
Ok so the initial orbits get triggered by the cold snap ice entities which spawns the walls at the location the orbits weretriggered and the walls are triggered by either the other cold snap ice entities or the target which spawns orbits I know that but what I don’t understand is why the wall getting triggered to spawn orbits spawns so many orbits cause shouldn’t it only spawn orbits around the existing entities not like everywhere in the sky and stuff and when the ice entities disappear the orbits should be going away too but they just stay there for some reason and also how did he get so many ice spawning from a single cold snap
Orbits count as entities. So the walls cast orbit on them, creating long chains of orbit.
You get floating orbits when their parent (block or entity they were cast on) disappears. Which happens constantly with the target and the icicles.
And orbits without parents don't disappear until 1 or 2 minutes ¯_(ツ)_/¯
Ohhhh that explains it
Is that intended
Like the orbits staying even afyer the parent disappears
orbits only use their parents to recalculate their orbital path - if there is no parent, it is never recalculated
but it doesn't need the parent to persist
so a parentless orbit will continue orbiting its parents last known location
actually someone factcheck me on that im pretty sure thats how it works
Damn thats kinda like real life
What if parent tp
Wait so if I do wall or burst sensitive orbit would that spawn a lot of orbits
Wait if a orbit is surrounding a block and then you launch the block
Does the orbit stay around the blcok or no
orbits should follow
but i've never tested it specifically
Ok
not sure but I don't think so, since the block entity is not the same as a block
Damn orbits are a lot more flexible than I thought
a launched block becomes a "new" entity
Yea Ik that’s why I asked cause I was wondering if the creator of those glyphs considered that
a lot of glyph interaction tech is emergent
Whats emergent
very infrequently are technical applications of propagators actually built in intentionally
a product of interaction between systems not explicitly designed/intended by the systems creators
Lets Go
Thats what I likes
Oh ok thanks
A tonne. But not as much as you think.
wall, linger and burst sensitive only trigger on blocks, not entities
So you'll still have many orbits. But the amount won't grow exponentially
Wait so does effects like linger or wall not have a delay for when they cast something when a new target enters into their zone
Actually, I don't know if they check for targets every second, or if they trigger immediately on any new target, but apply a 1 second timer for the next trigger
Wait then why does the orbits spawn so fast
I did a projectile wall orbit thing and when I walked in the wall and there was instantly like 30 orbits around me
So that means it's the second: it has a cooldown per entity
So every new entity that enters the wall or linger will instantly trigger it right
nope
wall and linger cast at fixed time intervals through their lifetime
iirc its once per second for 5 seconds at base
Wait then how does the wall spawn so many orbits at once in under a second when I walk in it
take a video and send?
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Oh ya and for some reason there are orbits lingering around in the air not following anything even though I think it should be following one of the orbits around me since they should’ve been spawned around an orbit that was around me or spawned from orbits around me
heads up you can use nvidia overlay to screen record
can you repost the exact spell
My computer nvidia
Wdym?
I think I have it in the video
It’s projectile wall orbit break
I’m on 1.20 if that helps
Oh btw
As far as I remember from trying to break the mod, a long time ago
There is an activation limit for wall of about 100 triggers
To make it even more lag than now?
There's a very good reason for that...
If anyone wanna test:
Try casting 


or 






And then type /kill @e[type=ars_nouveau:orbit] to see how many are summoned
How many did you kill when you did that
A long time ago, like 300
Oh ok
Wait so just making sure walls and lingers trigger immediately on any new target right
What are the glyphs with the blue outlines called
effects
🔥
any threads make this stronger?
why would you need it to be stronger?
shocking
thread of shocking would work as its lightning
So uh, do the orbs eventually go away? I was curious and tried this spell and now I can't go to my main base because I get 1 fps lmao
ah nvm. I see the post above about killing the orbits
833 entities. jesus.
10/10 would kill my PC again👍
Jokes aside i love the spell, sadly its a bit to powerful for my pc to handle.
did you do it with or without block shapers
is there an updated glyph combo or spell list? on allthemods 10
HAHAHA
no but to be fair this isnt the best spell out ther, just the funnyest
any other recomended ones?
Seeing as you are on atm 10 https://discord.com/channels/743298050222587978/1340850874674839592 would work out for you
anything that wont crasha server? lol
Basically just find a glyph combo that works for you and then look to other mods to balloon it to silly levels
I slappd ignite+flare onto the end
From what I've read, this spell works by making orbits hit the ice from Cold Snap and spawn more orbits?
Yep!
tried this, crashed my entire server
Correct
This should never be archived, I wonder if we can make it more server friendly
We should also pin the OG message and whatever the important developments are because I don't wanna scroll up the entire chat to get to the OG spell
Server friendly... unlikely
The admins can, or the thread author "majorasyamask"
Thanks!
pc gaming
But probably not impossible, the thing that causes the lag is most likely the recursion? We can probably find a more efficient engine
Hell yeah!
Rah, mobile doesn't
ye its evil
What is the second orbit doing? Just more lightning? Or is it part of the engine?
well
the first orbit
spapwns 3 walls
then the 2nd
spawns 3 lightning and snaring orbits
per target of wall
prob to ake it lessl ikely to miss
my brain fried mid sentence
so i might be explaining wrong
That's what I am thinking it's doing. Just resting the offset the first orbit causes.
Most of the lag comes from the visuals, the orbits and the coldsnap
.
Throngle works by summoning ice blocks to trigger the 3 orbits (summoning 3 walls) and also triggering the walls
Once the walls have been triggered, they'll summon orbits, which also trigger the walls, summoning more orbits...
yeah, but server side, all it sees are orbits and coldsnaps, because that is what creates the entities right?
Minecraft is unable to handle many entities existing at once
Just think of the lag caused by farms only because an overflow mechanism for dropped items was not added
Just the zombies wandering the world, even underground, often end up with almost a 10% tax on tps
thats fair. I wonder if there is a way we could expire the spell
after a time
honestly been too obsesed with 1.16 to focus on this nearly as much as I want to
You mean killing the orbits before they cause too much lag?

Is there room for a few of those because that feels like a good bet
Yeah, with it's insane recursion none of em need to last long, just long enough to cast the following spells and start the cycle again
We could add two duration downs. I will test that later, currently don't have a 1.21 creative test world to test in
propogation sounds better than rercursion imo
Has this (server-safe, lower-lag, low-mana, less epic) variation on throngle been talk about already? 




x2
[discharge]
. Unlike throngle, it requires both
and also chilling thread. Does about 350-450 damage (full air gear w/threads) or 150-200 (naked except lvl1 chilling thread and
).
EDIT: removing
and adding another
to discharge is probably better. More damage, less lag
Looks interesting, I’ll test it later
is very laggy.
If you're just using it to propagate off of
, I recommend replacing it with 
It would target more enemies, tho at the price of being instantaneous, so a likely damage reduction caused by IFrames
Smth like 


...
Or 


for more range but less propagations
True, I guess I just meant that it's less laggy than throngle due to fewer orbits
The
version definitely is much lower lag, but it's also significantly less damage, significantly more mana, and even less epic of a lightning display
doesn't seem all that different from just 
, unless I set it up wrong
Coldsbap burst bursts once per coldsnap
Burst sensitive targets all blocks in its radius (coldsnap projectiles are entities)
My bad, I meant to say I know the difference, just that the end effect is pretty similar
yeah, in both versions it's a single burst of lightning called down on a medium-large area. Thanks to iframes it's the same damage. But with 
you don't get to see burning ice which is a fun effect
I do not know whether I should be impressed, concerned, or both.
Impressed if in single player, both impressed & concerned about lag if multiplayer
Frfr
How often does this destroy mob drops?
if you have ars elemental, drops aren't destroyed (at least in 1.21, can't promise <=1.20)
no ars elemental sadly; I'll give this a try anyways for damage then possibly tweak that
Beware using this spell on a server, it's a lagger. And definitely don't have a block shaping focus equipped
ok yeah I'm on a server so I'll probably use it only once when nobody else is on
DON'T USE THIS WITH BLOCKSHAPER FOCUS
we know
fucking crashed the entire server bro 😭
thats what happens
you play with the bull, you get the horns
Thats the point
Why kill the players when you can skip that step and kill the server itself
I've used this on a server once when someone sic'd a warden on me
10/10 crashed the server instantly, they learned their lesson
i just did this mistake and almost crashed 💀 💀
Is there a way to do the original spell without tier 3 spell as in orbit.
Nope
What would be the strongest variant of the throngle? I’m using the base one shown in the original message with 2 extent time and it’s pretty good but I need more power
Well there is a guy on my server that has a throngle capable of crashing the server
I NEED that power

What spell focus is that
I forgot
That’s the block one right
That people say not to use
@grand charm I know your power
I’m leading
no you do not
Wdym
how is crashing the server a good thing
Hold please
Kitchen sink modpack
@everyone how to play
Basically
First you need to have 15 viruses on ur of
Pc
Then you need to throw your firstborn child into a volcano while singing story of undertale
While doing the Gangnam style
Then you need to go to blooket.com and buy the hidden cigarette blook part
And sell all of your information to Jerry from undertale
🔥🔥🔥
Then you can play
You forgot doing the special salute
am suprise that bot not catch that idiot kid
He's to stupid to die
true, though @everyone is evil
and we should not be saying @everyone
which is why @everyone is usually executed
Yeah but @everyone is blocked so @everyone is not notified
and its a good thing for @everyone that the bot isnt checking for @everyones
messages containing @everyone
so therefore @everyone can keep @everyoneing
saying @everyonelike that puts the fear of GOD (admin) in me
Thank god @everyone DOESNT @everyone because if @everyone @everyone then @everyone would be mad that @everyone @everyone witch would be annoying because @everyone could abuse @everyone and then @everyone
But thank god @everyone DOESNT @everyone

I assumed source librarian still executes @everyone outside of forums, but forums are weird so its harder for a bot to see @everyone or something so @everyone messages still dont get killed, even if the intention is to ping @everyone
what about @noone

@here
Same with @here
Jesus people are rude here
I can’t make jokes
Or ask questions
Ars is an ass community
Also the gate keeping
You do realize me and mojo talk bout the one who do @ everyone first most right?
-# well maybe Mojo talk bout master dummy:p
nono im talking about masterful
hes a friend
i am genuinely sorry for any miscommunication I might have caused
in this case the throngle is more of a fluff spell than A damage spell. its infamous for crashing spesifically online servers and- if im being honest- its damage is ass for the lag it gives unless you dont have any iframes in the first place. in other words literally anything is better than this spell
ah i think he left
yes yes he is
waiting for a reddit post saying, "Ars discord ppls are ruuudddee" now
"is" is present tense
send me that when it happens
guy got mad in harm cannon thread and left the server already
man I don't get ppls like that, why not just go with the jk rather than think everyone in the world hating them
wrong which
No we are canonically worst enemies and we want each other dead
-Shakespeare if he was good or smth idk
wait that kid had more than one meltdown?
yup
Incredible.
if you have ars plus, change lighting to :spark::discharge::divine smite:
any way to make it ignore the caster? I keep accidentally walking into them.
that's the funny part, you can't
simple answer is "no"
long answer is "why are you walking into the Field of Throngling"
Unfortunately its not by choice sometimes. Also on our server the player collateral damage rate was so high that The Throngle Spell got put on a "war crimes" list
Am more surprised that server survived the spell
and that it was the damage to the players that put it on the war crimes list
Must be pretty beefy server
WAR CRIME LIST? YOU CAN COMMIT WAR CRIMES ON THE SERVER? may i join?
dont accept him
he wants to make the genevea conventions a checklist
nah he gonna add couple more into the list :p
wait it's not?
pro tip: do NOT use throngle many times
yeah, i wasnt thinking good there
i was fighting matt from ars plus and just spammed throngle
Thanks, just make sure you don't use it several times
i think it's actually better when you do
dude if you get any more spells like this PLEASE PLEASE PLEASE DM me or show me i dont care
"fastest way to get blacklist on server :D"
Depends on your goal
If you want to kill something, use it once
If you want to kill a server, use it more than once
LOLLL
spell so strong it kills the server owner irl by exploding their pc
i have a server with friends and the stongest armor is ignitium from cactyclysm but um i cant use it cause we have classes
and only two people can
but this this spell
"smacks lips"
they will never see it coming'
ngl that armor is not that strong by itself. what mods you got in pack?
or what pack
well its a custom one some people made thats a smaller server but theres quite a few simply swords cact irons deeper and darker rbg class thng occultism qliphoth born in chaos BoMD create
and more
but the ones i listed are ones we got to pick and than draw to see who got what
i got ars and wizards rpg and theres only two people with the same one
it just so happens theres this kid who loves breaking rules and knows crap from cactyclism that does 1200 damage
Slight problem tho, if they have ender pearls they can just tp outta the spell
.
Or just something to tp them outta it
Try imbuing them with enderference or smth
Wait actually I might be wrong, Does the ice blocks have collision?
Chorus fruits def would do the trick(assuming they survive)
sorry to say i dont think they would figure that out
If yall have relics and they have a chorus totem, this just ain’t killing em
intil i use it more
Snare has to be the most evil part of this spell
nope we dont have relics
Matter of fact snare is prob the most obnoxious spell like ever
how the heck does this spell not affect the ender dragon?
and no
Ender dragon has magic dmg immunity
🥹
...
They’re also immune to effects so snare won’t keep them in the damage area
actaully the freeze one did
Fr?
Huh
Maybe it doesn’t count as an effect
The dragon is only immune to potions, status, and projectiles while perched.
Huh
The more you learn
Didn’t know it was only perched state
well hex and harm works on it
Fr?
6yeh
Maybe it’s cuz I was playing on an older version
Or I just misremembered
Sorry for spreading misinformation
?
WT i just found out i do have relics in Relics RPG
lemme right it out gimme sec
With which spell?
the one i made
Lowkey curious now
What is hex doing there 😭, it should only be effected by potion effects
Speaking of. What does propagation actually do? I've been trying to figure that out
Like create another projectile
For example if you have
[prop_homing]
im gate keepin this
The first projectile hits. Does a burst. Then creates a homing projectile that does nothing?
Unfortunately I don't have T3 yet to visualize this. Spells are kinda limited in T2
Can you send in DMs?
do i have toooo
Oof
i dont want this gettin out so its patched
you gonna share it?
Eh?
Oh yeah did you figure out what propergate does?
Still at work. But I think I get the gist of it?
Propagate basically allows using another casting rule in the middle of a spell.
If I am understanding correctly, mind I am still new and working through ATM10 with ars...
Burst applies the spell effect in a volume but doesn't do anything on its own.
Sensitive means that the burst is targeting blocks... But not sure what it is doing here.
Propagate homing then acts as the casting glyph in each block within the sphere. Creating a homing projectile. And will carry the rest of the spell after?
Did I get that right?
Yeah basically
So what is the sensitive doing to the burst?
Without sensitive the burst would only propagate off of each entity in range.
But with sensitive, it'll propagate on every block in the sphere, even air
So this spell summons as many homing projectiles as there are blocks in the bursts volume
Think of propagating as copying the rest of the spell onto another target / spell form
-# like how
allows propagating onto created / moved blocks
Some methods create multiple preparations at once, thereby duplicating the spell multiple times
-# like how
,
and
propagate onto multiple entities or blocks
Ah.
So... Thats how people make huge scrungling spells.
Yep
The basic "gatling" spells just use 

[prop.homing] to cast a shit tonne of projectiles
spam crafting table glyph
Yeah that’s what I was thinking of
I feel like using ender chests would be better tho ngl
Because it risks them dropping their stuff from inside
I’m making something like that rn actually
Well theory crafting
Oh wait
AND
?
Mmmm I suppose..
maybe have a delay inbetween
So if they close one they have close another?
I mostly wanted ender chests so they can accidentally drop something important from there
But crafting table also makes them drop something from their inventory..
Independent of the target of the form,
and I believe also
always open for the caster
What I was doing was using runes ngl
Yeah
I was thinking about using runes so that they could get affected by it
I don’t have friends on rn so I can’t test it
But it feels like it would work
Yeah, but I feel like at that rate, just make them drop all their stuff
If your runes idea works
Yep something like that, but it would affect you
I was thinking something like
Only if you're dumb enough to be in range
Oh true..
You can still use filters
I was thinking more proj homing or something
OH YEAH
I forgot that existed
I was thinking about using star burst
So that it would be more likely for it to hit them with atleast one proj
Homing will use you as the caster and make You craft
Homing+rune afterwords no?
put [Not self] after
(or before it)
I'm pretty sure minecraft doesn't allow that
Mmm hmm
Yeah I was just boutta say smth about that
Use propergate underfoot then overhead
I think that should work
It’s only a bit laggy
Doubt it'll work for regular use
The "cast it on the caster instead of the target" rule is probably hard coded
Tad bit
Yeah that’s the problem, I don’t have anyone on to try it out rn
Mostly theory
I mean so long as it isn’t sensitive it should be fine right?
I'll try your theories
Yes, [Not self] ...
does open the caster's crafting table
I'll make longer spells with Swap Target logic
Maybe that works
Try runes
Oh if not self doesn’t work, that must mean that the rune doesn’t consider the player as the caster. Meaning that it should work on other players
I'm not using runes
Cuz runes are technically cast by an invisible wizard entity
Ye
Heard about it from chunk protection
(Without sensitive)
It does work with [Swap Target] from Adam's Ars Plus
Turrets and regular runes are cast by an entity
The caster's crafting table menu doesn't open when using the spell on others
To allow turrets to modify your chunk, you must allow the Wizard entity or smth
So that was the glyph
Yeah, I was once theorizing using that to tp random people into a mob grinder
That's amazing
I had an entire elaborate setup where I could tp creepers to my location
So I can harass my friends
Lol
Later I realized I could’ve just used blink
Just remembered to nametag them so they don't despawn
I love you sm name tag glyph
Doing god’s work
Oh and I was avoiding entity cramming via weeping vines
Yep
Hehe
Cinema
Never tried the naming thing yet tho
I was relying on apotheosis spawners
So I didn’t need to worry
It just takes the spell's name
🤷♂️
why did the spell kill a 3K HP warden?
I mean, it does work (without
, with it my game instantly crashes), without opening the caster's crafting table
I'll remove my runes
It doesn't do that much damage, but with
I get 15s server lag, 6k entities and 10 to 20 seconds per frame
Because the ice blocks count as entities
So they can be effected by orbit
This spell kills a 34K HP warden, without equipable runes
I'll record a vid soon
This one does better imho
Oh. What are the 6th and 9th glyphs?
9 is air sword, iirc 6 is a player filter
I've included another new glyph, soul rime, so the mobs don't teleport
they do teleport anyway...
Air sword skip iframes
Fr?
Woah
If it skips frames is it something that has to be enabled in configs too?
Oh
My internet is dying rn so I just assumed it was a spell
i mean air sword is from ars trinkets
What mod?
OH
and ars trinkets is very much an unbalanced mod
Yeah def
there are also mods that remove i-frames
I saw it a few times in my mod packs
Like Iron's Tweaks
there is a mod that natively removes them
or null defense
Who are you?
Is the top message still best version if the spell
Or has anyone made a better updated version
top is still best in effect
and worst in lag
actually any variation of this is just a lag soaker
and should never be used outside of singleplayer
it has a long list of killing multiplayer servers
Define killing
Wonderful i will troll with this
They keep asking me for the throngle they will get throngle
youll get banned with it
Its my friends
but suit yourself
Js 6 ppl we chill
the throngle is able to kill someones 2 week phase 2 days in
though technically most of my sayings are a bit expanded
it will 100% affect your server adversly though
What was the actual reason to use it, for the visuals?
At the end of the day a ton of damage instances are wasted
I assumed the sheer ridiculousness of it
Reference reply
It continuously traps and damages whatever it hits, and any leftover orbs make the general area uninhabitable for other enemies.
I tried adding freeze and cold snap to the end, because I'm pretty sure I did that in the original video.
It still has most of the same problems, but the ice triggers most or all of the orbits against an enemy if they survive the throngle, letting you chain them if one isn't enough
Is there a way to alter it so teleporting out of it isnt an option
Not that I'm aware of, but I'd love to find one
Add air sword
That way it will remove i-frames
Then, maybe freeze and cold snap
Remove the air sword and dispel, then put freeze and cold snap at the end
I forget what mod it's from but there is a spell that makes the affected target unable to be transported through spells
Hi, what kind of strong spells can I cast with this?
would reccommend you go to #1480426488821059654 and look at the links there
you'll find something
You can sling ss much magical hate as you can imagine with that list
whar
@pseudo inlet in all sugest build i don't have ''burst and wall'' for that i ping my prblm
and if you looked through most frequently requested you would see a number of spells that dont include burst or wall
i will check thx
I got my server admin to enable nullify defense where would you put air sword so I can substitute
ah i remember now, since the damage is on the orbit, the motion time allows to slighly delay the trigger of the lightnings
plus having multiple lightnings stacks up the shocked level, which means each lightning powers up the next
It spawned like 3000 orbits and froze my server for 2 minutes even after running /kill on them (the admin hates me now), 10/10 would throngle again
Classic throngle review
I think I created The Throngle^2
my game is not lagging, but the projectiles aren't loading
is this purgatory?
no the throngle 2 is the hypothetical essence of a war crime
thats not quite a war crime
See that thing in the void?
That's the spell still resolving, I had to /kill it
7k entities
I cannot cast spells anymore because of the lag
so yeah, it is a war crime
I'm very far away with render to 5 chunks and simulation to 2 chunks
I mean A litteral war crime
If you change lightning for explosions, I'm pretty sure that would be a nuke
Lightning creates so much server lag
I'm going to have to change it for a more Minecraft friendly glyph
yikes
That happens each time lightning strikes
are you Zeus isn't pissed off at humanity for their Ars Nouveau crimes?
@pseudo inlet
This happens every time lightning strikes the enemies
what would happen if I did this in a server, I wonder?
If someone wants it, I'll share the spell and what addons needs
It uses normal modifiers (
,
,
...)
It also killed 1024 health Wardens with L2Hostility modifiers
I wanna test if the spell can outdps Regeneration V
I have upgraded my The Throngler^2, now it [Conjure Terrain]
and removes all orbits (if used with
)
Yep, it does outdps Regen V, so you can kill basically anything
I got to test the spell with Undying I enemies
It cannot kill Undying I mobs because they get knocked back by lightning when they die
shocking - spell with 3x the glyphs is slightly better
xd
It's legal if you use Ars Zero in 1.21.1
I can answer that, first attack took it down to 2 TPS.
second one crashed it.
XDDD
I used 10 GB instance and it really slowed down my own Java server
This spell is not for low-end PCs
well using more gb actually has diminishing returns
if its lagging on 12gb its not for any computer
this server had 42gb, its actively played on tho






