#Alakarkinos (magician crab!)

1040 messages ยท Page 2 of 2 (latest)

balmy wadi
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and if you get it right he gives you something from your own inventory? ๐Ÿ˜

ocean crypt
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So ive setup the loot generation to use recipes so @languid gorge can be evil, but also to weight which loot tables can be pulled from. So all loot tables that use sand like the desert well, pyramid, and warm ocean will be pulled from when the crab yoinks sand, and the other loot tables for gravel

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And the more rare ones like desert pyramid are less commonly polled

languid gorge
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โค๏ธ

haughty badge
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Moto has never been evil a day in their life!

balmy wadi
high bluff
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Do we wanna ignore the drowned casting watery grave?

haughty badge
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Shh

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Ignore the skeletons with blasting 2, and witches with resistance

languid gorge
spice sable
languid gorge
haughty badge
languid gorge
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oh, right kinda forgot about them

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which is funny because that was the actual inspiration for loading up skellies with nasty arrows in the first place

haughty badge
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Lmao

spice sable
# languid gorge Was this enigmatica 9? ๐Ÿคฃ

FTB Skies, actually. Then it happened again in Arcane Isles. So if the crab has an annoying ability, I'll probably be getting that in the face with my bad RNG in my next magically themed water adventure.

hallow valve
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yeah, the supplementary quivers were the original cause of "[player] was blown up by skeleton"

wanton hollow
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Best feature

carmine palm
pliant lotus
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Can the crabs also get the happiness mechanic applied, so better processing rates based on nearby blocks?

pale iron
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Prestocrabbo with magic stabbo

willow granite
pale iron
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I feel like decorated pots with some sort of weird calculation on 'pots with matching icons' and 'pots with all different icons'

pliant lotus
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Pots and terracotta but they only raise happiness to a certain lower threshold

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Then anything higher, u need stuff like ore/mineral/metal blocks since they have a low chance of generating those as well

high bluff
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Reminds me I have to make Ars Sherds

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@pastel wharf I can make the codebase and the basic ones. Got ideas for more?

high bluff
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Ok Mojang fault, they're ass to code

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unlike banners

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could make them optionally load in when a library to add sherds is added, but unsure of bailey opinion about that

pastel wharf
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I asked Bailey and he thinks the rates are already pretty high

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are people feeling like it's too slow?

high bluff
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maybe they want to use it for the rare minerals?

willow granite
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Yeah it does feel pretty slow, it ends up with people stacking 10+ karky

spice sable
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Yet if you leave them running in the background a single one will fill a max-sized diamond Sophisticated backpack on just 6k or 7k in sand and the same in gravel.

willow granite
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Sure, but over how long?

spice sable
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IDK, 4-5 hours?

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Mr. Presto was grinding about one block every 5-10 seconds while I was working on the Drygmy Den basement setup.