#Harm Cannon - Fire gatling successor [NOT WORKING ON 1.21 onward]
1 messages · Page 3 of 1
I'm speaking for all mobile users
Nope
Yes
Cuz they wan all tye money
Also, fkin pinned messages appearing in the settings of the thread
Like, what the fuck?
people were summoning you
4 FUCKING TIMES
people reallly wanted to summon you
cool
To top
THE SPELL:
[overhead]

⛓️[prop_homing]



i am back
I sure do
I have some ideas.
For today's standards harm cannon isn't actually that optimized.
Granted, it was designed for the commonfolk not willing to install too many mods or specialize their armor.
You should do
⛓️
i know what i should do, thanks.
i am currently on vacation so i don't have access to my pc
I'd love a harm cannon 2.0 thread to direct peole to 😄
(and use myself)
plus if you want, you should make one for atm10! no idea if you can even do that, and its probably too much to ask for anyway! but if you feel like it, you should
i have ideas...
I mean your harm cannon is like, the most popular spell on this entire subreddit
At this point its used more then
, I'm sure im not the only person who wants another harm cannon
subreddit lmaoo
...
It feels like a subreddit
with a bunch of posts
ok :)
but yeah still, harm cannon 2.0 would be beautiful
I want to use harm cannon but I cant due to atm10 💔
I kind of want to make my own harm cannon variant with the Spell Binder
Lol, didn't even notice
@lavish stratus is really who everyone talks about when the phrase standing on the shoulders of giants is said frfr
these messages entertain me
been lurking for a while @lavish stratus you oppenheimer fr
i don't know what to say because i feel like I'm not that good of a mage but on the other hand i have spells with MAGNITUDES more power
i guess making big damage spells is your area of expertise
harm cannon was originally made to be an easier to use fire gatling with the same level of power..
until i discovered chaining
i am currently spellcrafting something possibly better
can't do any testing because of no pc access
(vacation)
i can still do math tho
and half the damage numbers this mod has are engraved into my skull
I like to imagine your skull engraving formulas and the like into your skull, like a cave wall
i have a wixie engraving them
Btw.. I only have Ars elemental and Ars nouveau added.. Well the spell still work or do i have to do some compromising?
start with
, replace ⛓️ with a
on homing
Cool
I'll try it out
its about 10x weaker (literally) but still strong as hell
final damage should be about 800-1000
How much damage could i pull of it with it?
Still descent
prefired a response lmaoo
real
It's not working?
i can do some testing if you want me to
Tier III kindling thread?
Read the top post.
hey all im new, JUST cruios what the final spell line up is for the harm cannon
the spell at the very top of the thread lmao
... for now
Sorry im a bit of a noob. what does overhead and prophoming mean between the spells
Theyre glyphs
From add-on mods
the add-ons are in the tags of the thread
In this case, ars elemental and TMG (too many glyphs)
oh also ars trinkets but if you make the mistake of downloading trinkets i will smite you down from the heavens
just use self for the first glyph
oh okay thank you for dumming that down
done it hundreds of times at this point
2101 messages here now.
yes! 😄
really
I thought everyone just talked alot since then
I didnt check the date..
cause when I clicked on the thread I was there
Bugs happen
yeah no thats old
For whatever reason my servers modpack doesn’t allow burst and the mod pack doesn’t have chaining. Is there anything I could do to replace them to get damage like that? All we have is ars base mod and ars elemental
replace burst with wall, and chaining with aoe
i have to play on reduced visual settings to run this spell >.>
it goes good damage on the dummy, 200 dps but it cant hit players for some reason?
nvm its down to 17 dps
you numbnut and buffoon
put
THE FUCKING SENSITIVE
AFTER HOMING
TO KILL PLAYERS
yes
any idea why it sometimes does 20 dps and other times 200?-
if you don't have the kindling thread (tier 3) i might just have to throngle you irl
what mc version
1.20
what modpack
its a custom one my friend made
is it on cf
cf?
Curseforge
curseforge is a website for hosting (mod and modpack) files
let me check
its where you publish stuff
modrinth works too
yeah its curse forge
send me the link to it
link to?
the modpack
if its on
curseforge
the website
example:
i think it isnt on the website, the owner js makes a file with them
can't really help ya, if you added the sensitive I'm not sure if it'll still target mobs
okk
its normal the spell doesnt do that much damage on my friend who has prot 4 and fire resistance right
What's his full armor lineup?
the air armor with prot 4 and fire resistance plus some other stuff for his mana
with high enough armor and prot plus resistance/regen items it's kind of normal for some people to just
not die
I have a version of harm gatling (shock variety) that does no damage to one guy but shreds the other. He likely just has really good resistance and self-heal.
It's what I use in this modpack I'm playing since most mobs are immune to fire gatling
ohh k.
You could try other forms of gatling to see if they work on your friend.
Or some version of railgun
i havent tried making the original gatling bc i only have ars elemental and base
wouldn't work
figured
You forget the most important element you can use to kill someone
The elusive element of ||surprise||
Apotheosis says otherwise (cope)
Try this one, but take out an
and add a
after the homing
You need a thread of chilling, a thread of kindling III and the 
ill try that after the server goes up, i crashed it through flying too fast
Lol
ooh,, i already got kindling, ill try to get chilling and shapers.
which spells are those, i think i dont have some of them
The glyphs are envenom and poison spores, both from Ars Elemental
whats heal for
IFrame skipping
@muted creek
I-Frames or Immunity Frames, are durations where a player is invulnerable to damage. Ways to bypass these immunity frames are referred to as I-Frame Skips.
In the base mod, there are no I-Frame skips available. In 1.21.1, Ars Elemental adds a glyph called Nullify Defense that will reset an entities I-Frames. In older versions there are other I-Frame skips available.
Please check out "What is an I-Frame" on Ars.Guide for more information.
ohh.
ye
And we collectively refuse modernity
So the 'ol version is casting
between damage instances while having a kindling III thread
he survived
uff
then his damage reduction is so great that the spell outheals him
The geomancy focus will greatly increase your damage
You should try it
Don't forget a Potion of Spell Damage
Hey I could have done something wrong but this is my setup with thread of kindling 3 and I'm using a large fire focus. I'm on beyond depth and have added Ars nouveau, elemental and too many glyphs to the pack myself. I's only doing like 20 hearts at best. any idea what I've messed up?
they also tend to just hit the closest target then just freeze in place and melt my fps lmao
tried the wither and also some undead stuff, but not really a high health thing I can test on atm
the projectiles just freezing in place and stuff just felt more beneficial to just sparm no amp harm with spell power lmao
what modpack
what mc version
1.20.1
holy shit its someone with an actual bug
na looks good
and this is the sun it leaves behind once it kills the first target it sees
thats just beautiful
It really is, I'm not sure how the behaviour of this spell works but I'm assuming the other projectiles dont re target the other things once something dies? I'm more just thinking the Iframes arent working for me at this point. Im really new to late game ars so I'm not sure how it truly works but I read the docs on Iframes and noticed that there's a config for them. Are these off by default? I dont think the server owner knows anything about that config so wouldn't turn it off but if it is off by default that may be my issue idk
undead are not healed by
they are damaged by it, meaning the "non anymore hidden" interaction won't trigger
the homing targeting issues was maybe fixed in 1.21 by a random contributor, haven't got the chance to see if that long standing issue is over
ah right so that wouldnt trigger the iframe skip then, that makes sense. I need to find something that isnt undead to really test it
nevermind I just 1 shot a boss that wasnt undead
my bad, didnt know about how that interaction worked
Would phantoms grasp at the end work against undead?
Hey Is it normal to give this message? am on ATM 10 @lavish stratus I can't do the spell xD
yes you may not use both at once here
Is there something I can do to still get the same results?
The vast majority of the spell has nothing to do with chaining. Forget it exists
Swap it for another aoe
I wish, the server am on they banned (Explosion, lightning, orbit, and that's what I found so far🥲
Looks like they don't want the server to burst

Idk if that’ll work
It takes alot of blocks Nice
I love how it looks, since they banned explosion good to know there is a semi- replacement
But does it do damage?
?
Well I didn't know this glyph exists
Only fall damage if you're lucky
Is there any glyph you could replace
with? It's disabled for some reason in the pack I'm playing
while wearing
and chilling thread
The conversion is:



→ 






→ 



No
If you want damage, GMan could probably whip something new and exciting up.
Gives them a chance to experiment with 
Launch to the stratosphere?
Quite possible, but I was thinking something along the lines of using it as a propagator for other spell bodies
Well I haven't seen it yet in action, but I doubt it creates block entities like
and 
it does not
if they think that will spare them from us mages, boy are they in for a surpirse
(dont tell them about
)
How does the full spell look like?
The spell in the OP looks a little different than the glyphs you posted, did I miss anything?
quite new to ars spellcrafting, so I might need a little more explanation.
The OP uses overhead, why are you using
and what is the difference?
OP here, the
slightly diminishes spell damage but still usable
you can't use
with [overhead] tho
Thanks!
wait no
i misspelled
You can use
with both overhead and
, but
won't work with overhead
Slightly lower still means damage in the thousands?
yes, part of the burst, along with the projectiles, would resolve on/in the ground
Just noticed that TMG doesnt exist on the server - what could I use a replacement for chain?
?
doesnt seem too bad, if you do you'll probably want it after the prop-homing
Any other (better) alternatives?
i figure its either a split here or more aoe elsewhere, the split is a 2x and the other depends on what u put the aoe on
which one is better well itdepends
find a new server atp
You could try 🌀





🩻
-# where 🌀 is homing, 🩻 is discharge
-# and you require the
, a T3 kindling thread, a high Tier shocking thread and any Tier of the chilling thread
@lavish stratus You know any 2 glyphs that outdamage
?
Preferably not
or
cuz of lag
Yeaaaahhh
, as per the [erm actually](#1252888862976639068 message) thread
Updated
How much does your Harm Cannon do without any buffs?
mine?
yep
base spell 8424 damage after healing
Nice
I don't have burst, sadly :(
or
?
both are in the pack
First off, I forgot to add a
before the 
Secondly, there's too much propagation so the shocking thread doesn't get reapplied
Also
No IFrame skipping due to the second reason
so poor mans harm cannon doesnt exist?
this is not being poor this is crushing debt
yeah...
So the homings get stuck in the icicles
And half of the icicles spawn in the ground, so they instantly die
Oh
And apparently anything that gets propagated by the
doesn't apply the thread effects
.
dead chat fr
frfr
You revive 2 year old posts my guy
...
y e s
You have given me a new idea now
I wanna find a post thats even older lol
Ancient
I have this version of Harm Cannon on a Mirror to target players but now it doesnt work. But if i remove the aoe on burst and put a self at the beginning and use the spellbook it works. What could be the problem?
no clue
Honestly might be the mirror trying to put extend time on the heal, which is illegal
Makes me wonder what a harm cannon would do with poison damage from harm extend....
I did notice the dummy getting poison from the spell
Basically nothing i assume - poison doesn't stack, so it'd just be one instance of the poison effect
Oh yeah
Btw. If you could have the same effect multiple times, it would still be weak AF since poison affects over time, but heal only activates once
Oh right, for some reason I was thinking it might stack up to poison level 50 or something. Which normally wouldn't do much of anything because it ticks faster than iframes at poison 4. But this is resetting the iframe time
But yeah it would just keep applying poison 1
Ok so
I am going to try the spell
first time
nvm
I thought it wasn't working
It is DEFINITELY working
Thanks for this spell
I got to see a beautiful slideshow 😊
what does the chain mean?
Chaining from tmg/NEG. not strictly necessary for the spell. If it doesn't let you, don't use reset like the tooltip says. Reset is not what you need. But that also probably means you're in 1.21, so won't work anyway
Idk why but harm canon was kind of useless against the conjuration mage from ars plus
Even though it worked great against the lightning guy, it just didn't do any dmg to the conjuration guy
Could it be some immunity effect?
These are the hamr canon projectiles flying away XD
He has limitless
Couldn't catch my https://discord.com/channels/743298050222587978/1356607074632732873
I think limitless works for projectiles but lightning was able to damage him
Thx for telling I didn't know that
Anyone know why I cant use chaining or has it been changed?
This spell got patched in 1.21
Burst and chaining can't be together now
So is harm cannon dead or is there a new spell?
Yeah it doesn't work
Idk about any alternatives tbh
https://discord.com/channels/743298050222587978/1356607074632732873 isn't nearly as strong but it works
Also not very efficient compared to Harm canon
IFrame skipping also got patched
Now you need to change some settings in the files
any way to use this without prop homing?
no
Probably not, unless you can do some severely scuffed conjuration and work in ⛓️ somehow.
to make it effective you would have to bypass reset
which i have done but i have no clue how
Oh... Interesting~
the idea is to use a burst to propagate more bursts
but again, need to bypass reset
@lavish stratus it wont let me put :chaining: after 
is it another glyph?
oh wait i scrolled up
sorry
what version can this be used in?
How would you replace Chain, if TMG is not available?
Just add another 
whats an alternate to overhead? is it anything else?
thank you :D
Hey guys, noob question, but what's the current version of this spell that still works?
if by "still" you mean in 1.21, there isn't one
so the same setup doesn't work in 1.21? playing ftb evolution and was wondering why it wasn't working....
Iframe skip was fixed (removed) in ars for 1.21
the i-frame skip got moved from hellfire to the nullify glyph in 1.21
do two chains mean two glyphs of chaining?
no, two chains is just the default emoji for chains
somehow it doesnt work
at least if i did it correctly
im in cottage witch 1.19.2
any advice?
Or ideas?
iirc "self" doesn't allow the whole spell to go off properly? i remember seeing someone mentioning something like that
yea i also read that, but it only reduces the power. Mine does more like 25 damage, instead of the announced 8000
self makes some of the burst cast in the ground
1.21?
do u have a T3 kindling thread?
What are you casting it on
i also have tha mana one on the chestplate
spellbook
Only on 2 different armor pieces
What mob
Myself
Thats what im doing
what are you trying to kill
wither, hydra from twilight and similar
it should work on just about anything
A lot of boss mobs are immune to potion effects which would include hellfire - the thing making this spell work
um this spell doesnt even contain hellfire...
Again, status effect
Inflicted by the kindling thread
Try on a warden
i thought that too
there were no i frame changes afaik
i've used harm cannon a lot in cisco's and it works on just about everything there, wardens included
i mean, the more mana you have the better
does that modpack have apotheosis? could have ars nouveau support for the gems if so
either way, you should get as much mana as possible to cast the spell, mana boost/regen works too without ars armor i think?
same setup same ffect
wait actually im stupid af
i put charm instead of heal at the end
because of the heart looked like it would heal
thanks for the help guys
did this and it barely scratched the wither and the warden, idk if I need to config or equip armor with kindling to make it actually good but it doesnt do jack, im on 1.20.1
this does not happen unless I need to edit config
Well do you have a kindling thread in tier 3
Also next time please do the spell as it is - amplify 3 makes
weaker than one amplify
Really?? Do you know why?
"I don't know if I need [... to] equip armor with kindling"
Yes. You do
my guess is that the amp limit on harm is 2 so forcefully exceeding that resets it back to 0
Just speculation
Nah, that's amp3. Doesn't follow the augment restriction of amp
It they were able to force put three amps without config changes, then maybe the effect would be ignored at resolve time
But amp3 simply raises the amplification stat, which has no limit
Well in one of his messages he said around 8k damage in base, so I was confused, I'll try it with kindling later and let you know if my results are different
Base is with kindling 3. It is absolutely required for the mechanics that the spell uses
Would it amp it if I used an armor set with a slot that made it kindling 4 or 5?
Perhaps. Doubt it though. Kindling 3 is to give the enemy "hellfire". Which specifically resets iframes when they get healed
Better option is for it to be spell power on that level 5 slot
Since that adds to each damage glyph in a spell. And the point of these spells is that you have hundreds of those hitting
I love the fact that when I used it this time it did kill the warden in one blow, but my pc didnt like it very much
Well. It oneshots wardens and your PC
T H E T H R O N G L E puts this to shame tbh.... when it comes to PC damage XD
hey guys,
i wanted to test the harm cannon, but i have insufficient mana, can you kindly tell me how much would be required to be able to cast it?
even if my pc goes unga bunga after a cast i wanna do it for science reasons :3
@hybrid dagger
- Learn all the glyphs you can. By default each glyph gives you 15 mana.
- Enchant everything with Mana Boost and Mana Regen. Each level of Mana Boost will give you 25 mana. Each level of Mana Regen will give you 2 mana per second.
- Use an Amulet of Mana Boost or Amulet of Mana Regen. These provide 50 mana, and 3 mana regen respectively.
- Craft two Rings of Greater Discount, each of these reduce your spell cost by 20 mana.
- Upgrade your Spell Book to the highest tier you can. Each book tier grants you 50 mana and 1 mana regen.
- Put a Magic Capacity thread in the highest level slot that you can. This increases your max mana by 10% per level.
Please raise an issue with @pulsar ore
thanks a bunch mate 
nw
hey guys,
sorry if im annoying you regarding the harm cannon,
i've made it as per the screenshot
also on my sorcerer's footpads i have kindling III, spell power 2, spell power 1, as i've just found you can't stack the same thread on multiple armor
and i've tested on mobs + non hostile and the damage is not tha big, it indeed gets some 3-5 hearts at best depending the mob and a little burn effect there and there but the spell is not that effective, however my pc is brain farting, i got the pc part right, but the damage, am i doing something wrong?
ps: i've tried the wrath of god one, and its nice for damage and "mining" even underwater
The spell works in 1.20.1 and maybe in prior versions
it was patched in 1.21
If you are on 1.21 then it wont work
aw heck, thanks for the answer mate
How i can make it damage players?
Sensitive after prop homing
Like this?
Na
Take the original spell, remove the aoe after burst, and put a sensitive after prop homing
Like this?
Yea
Test it on a random person first
this would do about a quarter of the regular damage, i believe adding aoe on burst and removing hex would be more efficient
2500th message in the thread btw ^
how do i use chaining in the spell? it says it cant be paired with burst
Are you 1.21.1?
Lol
This is the Harm cannon version of "Whats the most powerful spell for t2"
yea
it doesnt work in 1.21
It was disallowed in later versions because people were getting whiny about “OP” spells
Actually, it's also disallowed on 1.20.1 if you use NEG but not TMG
Really?! Ugh
i doubt anyone does
More about trying to remove server killing things like burst sensitive chaining explosion or any of the 50 server killing decoy spells. But yeah
Ok so NEG+TMG is allowed?
as long as tmg's config is generated before neg's
which usually just mean "if you only had neg, nuke the config before adding tmg"
or maybe in 1.20 it was not config based
which means tmg will always override
Hey. Simulmancy does not rely on such underhanded tactics
-# Mainly cuz we can't (Summoning sickness)
seems this spell has been nerfed? cant apply chain like you guys are.
ATM10 Arcana modpack
It's 1.20.1 only.
and maybe 1.19.2
but not 1.21
sigh
😭
Daily dose of
To be fair, even without chaining, I can gun down Wardens pretty quick. Chaining is just utter overkill.
what would the spell look like then?
Just replace chaining with another aoe
you need the iframe nullify glyph insteado fheal also
hex can also be removed in that case
and what would that be called 😄
nullifyt
@solemn peak
I-Frames or Immunity Frames, are durations where a player is invulnerable to damage. Ways to bypass these immunity frames are referred to as I-Frame Skips.
In the base mod, there are no I-Frame skips available. In 1.21.1, Ars Elemental adds a glyph called Nullify Defense that will reset an entities I-Frames. In older versions there are other I-Frame skips available.
Please check out "What is an I-Frame" on Ars.Guide for more information.
am i doing something wrong here?
i just vanished my friend's saturation bar
T3 kindling thread, fire focus, 2 fire bangles
1.20.1, btw
I dont think you can put heal on a mirror?
Im not sure, but try it on just a spellbook
But didn't kill him??
Try the spell against a normal mob or animal (not undead).
If they are killed easily, that jist means that your friend's got some mad armor
i tested, just outhealed the mob and burned them
Then there must be something impeding your IF skip
But I've got no idea as to what it could be
Check your elemental config
Nullify was added for 1.21. but iframe skip itself was a config in 1.20 anyway
I think so, but your server is the one in question, and admins can pretty easily change configs for their own sense of balance
ooooof
well, im the best Ars mage on the server and still weaker than Iron's Mages
time to deal damage using Iron's (SHAME)
bo
no*
its as simple as
"ok screw you im using magic damage"
and spam 3 amped phantom grasps
orrr
if you have relics
quad amp summon undead with summoners focus and hunters belt
Iron's black hole in question
they have a black hole? 💀
summon again 🔥
yea and
this might be surprising i know
but its ripped straight from electroblobs
Maybe to someone that has played with electrobob's, iron's and maybe Ars too but to me it isn't that big of a deal lol
tbh
i kinda just hate irons because of how stupid the stuff is
oh🫤😑
you can get some op spell right off the bat
I thought it would be huge
from common structures
it grows im psure
or a ring
Right
tat just
completely
removes fire damage
like even if there are things that weaken fire res
it still mkaes you immune
That is like mid-late Ars tbh
i said completely
like
if you use flare
the flare projectiles
wont damage
at all
Haven't tested that but hellfire and lava dont got shit on me lol
And that was when I was mid game
they still actually tick though
and as said
things like flare
are just invalidated
doesnt remove flare
o- ok
Yeah yeah
think of it as
fireward invalidates so many issues
cold/poisonward crying in the corner:
(their only use is to invalidate another element from the mod)
Whats a elementthingy-ward supposed to be
well
like pyromancer?
fireward is obvious
ruins the games balance
poisonward just negates poison (havent seen if it negates more but might do blight idk)
frostward was ubgged last time i used it and made the ice shattering sound every 0.1 secs or so for everyone but you
but makes you immune to powdered snow freezing
you shouldnt go wasting your wisdom on me lol
(idk if any of them fully negate their mod's respective element)
i dont have any
but yeah
considering how fireward
can be found
in pyromancer towers (extremely early game)
So basically element-ward means immunity to said element?
and nether fortresses more commonly (semi early game)
oh
they are rings
i forgot to mention that
oh alr
as said

idk if they just ruin the nonexistent balance of the mod they are from
but if they did thatd be goofy
but yeah fireward is just too easy to get
considering how you just become immune to one of the main issues of VANILLA
id mention angel wings because you can just find it somewhere but its slower than a normal elytra, needs fireworks, and we already have takeoff! too
Yeah
Though with Ars, I couldn't care less about elytras and even the glide function
I just use leap with a bunch of amps
true
Gliding thread my beloved
wait
does it use durability
like an elytra
also does ANYONE use that thing
over the glyph
Yeag but there is also the apotheosis thingy i think that bakes the elytra into the chestplate
apotheosis already nukes balance
There is also the flight augment from mystical agriculture
(if you have additions spam spell power source jewels, a spell power thread, AND a perfect archmage gem in ur chestplate for over 100 spell power)
im taking notes
I jump off heights all the time without knowing how to catch myself. I don't want to flip to a spell to survive. I want to just glide to a landing
oh
personally i just use leap
to ignore fall damage
You’d be surprised
tbh im already surprised
thhat zieg uses it
1 is more tan id expect
I mean not everyone needs a set for combat, with a wizard armarium it’s possible to have a travel set a qol set and an attack set
i kinda just use random threads
i mostly just dont see any reason to use it over another thread when you can have smth applying the effect constantly or smth
Does this still work
Up to 1.20
I don't have chains on this, and it's still quite effective, however mine seems to fire more than 1 shot and it's also not spammable (can only use once) despite using 2 greater rings of discount + full gear
Well, base Ars doesn't give you nearly as much mana as the addons do
it doesnt let me put chains after burst
used to be compatible but in later versions they can't be used together
In which case this doesn't work anyway. Hellfire doesn't give iframe skip with heal in 1.21
Harm Cannon - Fire gatling successor [BROKEN ON 1.21]
I finally added a warning about it not working on 1.21
Should've done that a while ago in hindsight
Here's us hoping people will actually read for once
bold of you to assume people read those
nah its plastered all over lmao, anyone who sees the glyphs will see it
Homing sensitive
so what is the sequence
Remove the
from
, put
after (propagate homing)
this spell technically counts as fire damage right? so fire res would yield it fairly harmless
>prop hom>

like this?
Yep!
this spell does hell fire
idk if it is the same
well yeah but im talking about the bulk of the damage
yes, it applies the potion effect of hellfire but like
would it do damage against someone with fire res? from what ive tested i dont think so
but i also havent done this version against a player
I thinkfire resistance would stop the damage
But I also thought poison proof mobs like zombies couldn’t be hurt by the Spore glyph, and got corrected on that
My assumption is yes
But you might test the Flare glyph on something like a or a mob eith fire resistance just in case
Yeah I can't really tell. I mean flare damage shouldn't be protected by fire res theoretically?
What version are you playing on?
nope
Possibly, depends on how it’s coded
Easiest way to test might be giving a zombie fire resistance just
Hitting it with

And seeing if it takes damage
yeah ok
im on 1.20 and ive gotten 30k with the correct fire gatling /pyrhhic victory setup thing
What on earth do you need to kill that that damage isn’t sufficient lmao
meka suit
PvP?
Makes sense, PvP is usually what people want these spells for lmao
Yeah I've found that a lot of them just dont work quite as well on players. Don't think ars is really a pvp mod lol
People are probably better off using other mods
ars is my only good way to counter meka-suit
It’s really not, it only stands out as a good damage option because of exploits lmao
Maybe you're better off trying to cheese with some blink shenanigans
lke TP them into a kill chamber
yes i can do that but thats not a hell yeah mode
i can use lasers from mekanism too but...
what is that
badass mage mode
What modes are we talking about??
Trying to figure out if you mean "mod" or "mood" or something else lol
They mean “I wanna cast a cool overwhelming spell”
😂 lol figured that much. who doesnt at some point tbf
This spell doesn't use flare ;-;
Ohh fire gatling
yeah i don't think it'd work against fire res
You’re right, got confused by the guy that posted a picture of the original fire Gatling in this thread lol
The entire point of the fire focus is to have fire spells like flare damage the fire immune
Like that's the main reason for it
Is there some information on how exactly that works? All I know is the focus applies hellfire but idk what that actually does
So, I made an alt version of this spell using the nullify defense glyph. I asked in the Cataclysm server already and they had no idea, so I felt I might as well ask here. Is there a reason for this to not target cataclysm bosses?
1.21
cata bosses have a single hit damage cap and also a potion nullification
if nullify does give out potion effect, its gonna counter it
and remove hex it aint doing shit to cata bosses
no, nullify straight up set the inv frames to 0 as it resolve
if it doesn't target at all, maybe they're multiparts? homing only target living
and the multipart mobs tend to only have one section being the living entity, the rest is "fake"
from what mod is overhead?
alr then
in 1.21 NEG adds overhead
in 1.21 harm cannon doesn't work
Are there spells as powerful as harm cannon? not thinking about too many glyphs
the concept of spell duplication + iframe ignore makes any damaging spell powerful. even cut
which is why native iframe ignore had to be locked away
without this combo you can only go towards the 80-100 range in one go with elemental combos and atm set, or cope with iframes and use delay to spread the damage over multiple hits
ohhh ok thank you for the explanation
valid
i thought it didnt work cuz of the changes to iframes or is it something else?
Yup
wrong channel buckaroo
uh why does it do no dmg to players
im 1.20.,1
im about to delete this whole thread istg
all it does is rape fps
just fucking READ
fine
omfg fine I'll edit the main post
ty
Done
thanks btw if someone is immune to fire dmg would it be ineffective?
that does practically 0 dmg....
i give up

Skill. Issue.
spammed this and my game almost crashed
your fault
ik
maybe it also was because i used a spell that destoryed alot of the creative world for fun and there were maybe a few thousand items on the ground
Don't try the same with
T H E T H R O N G L E . Not that you can but still
what is the throngle lol
lol it is just a very heavy spell that will definitely crash cheap servers and definitely crash low spec computers
found it
Farewell

not exactly
My laptop is quite resilient
I describe it that way because I play on an aternos server lol
Though I can spam 3 throngles on a singleplayer with 20 ish fps on my usual graphics settings
IED
You’ll crash the server, and your PC with it.
What happened is the server stayed up but the client kept freezing and I had to tp myself out of the range
then I killed all the orb entities
A frozen client is a matter of patience
Trust me, I waited
Also, while it was frozen, I would get kicked out from the server anyway
So the lag came from rendering the particles, cuz the projectile calculations should be done by the server
Does that mean my pc couldn't handle it?
but that don't make sense
I tried T H E T H R O N G L E in a singleplayer world and I could send like 4 of them without crashing
it would go down to 10 fps tho
It means you needed to be more patient
I once waited 46 minutes for a singular frame
this was in the design process of harm cannon
i created spells broken and laggy beyond repair
but it would kick me out automatically
and also it would be on not responding
restarting mc again and again would have been really slow and painful
Well, try lowering your Graphics settings
next time i might lol
Not responding is no issue
I stop responding when I'm working on a hard problem too
JUST chain after burst lowkey looked kinda cool
skibidibuncle must be real
blame mira for mentionin git once
after i joked about it
no
Bruh can a PC user help a mobile man out? I need to get to the top
Wait cant I just https://discord.com/channels/743298050222587978/1222573197619101728
No
I caca
its in pins but igu
^^
Does this not work on the dragon? I'm in 1.20.1 and it deals little damage
Huh strange
Yea it doesn’t work on dragon
Dragon is immune to most status effects I think
Good to know
same with te wither
and several cataclysm bosses
On 1.20 for me it doesn’t work on dragon but completely destroys most bosses from other mods
keep it going guys
we are at 2850 msgs lol
its slower since the broken on 1.21 tag
Lmao
About half the messages are probably because it didnt work in 1.21 for someone 😂
Lol
Don't forget the sizeable percentage of:
- How can I do this, I don't have overhead?
- Why doesn't this work to target players?
- Yes I totally read everything about how this works, no why would I have a kindling thread?
- It says to add reset before chaining, but the spell doesn't work now
- self
- sensitive

- and that's it you are getting throngled
oh yeah the chaining and burst arent working together lol
H
H
Sorry just needed to refresh the folloe
ik lol
Lol
H
H
guys, i am new at ars , can u please send a entire spell just to copy, i need brute damage, i have unobtanium arcanist armor and book, i need cast this in other players please
It's at the top
are you playing ATM10
if so
#1340850874674839592
i did it, but doesnt damage my freind, just mobs
why would you want to hurt your friend😢
he made a very strong sword that hitkill me
and i destroyed my base missclicking wrath of god
so i need my revenge
didnt u say ur hand slipped and u did this
oh
right
uhh
throngle his base lol
what server are u playing on
our server
is it weak or strong server
unlimited ram
its my base too xd
its for pvp right?
yeah
nice, thanks
np
1.21.1 atm 10
😭🙏
idk what is trinkets
bro this spell doesnt work on 1.21
i guess its broken because is op
it was fixed in later version
xd
i heard about the threads, but idk how to use this
i did this 2mil dmg
and it doesnt damage other players
just mobs
maybe i am doing something wrong
idk man i never played 1.21 lol
try asking in #general-and-help
you will be helped
can u send a tutorial in youtube teaching how to use?
Can't wait for
to crash this spell
I mean, it also allows you to make it basically an earrape
finally a use for this on 1.21
😭🙏
Yes. Break their audio and their frame rate!
lol after watching the video i understand what u mean
A
-rs Nouveau is my favourite mod😊😊😊😊
Wait sound spell? Real?
What ._.
Oh dear god
Is
stationary?
Think of mage light
truly a wrath of god moment
Wonder if someone g
Has actually made a spell which functions akin to the wraith of the gods miracle from dark souls
hmm?
idk what that is
you can check this out
Cool holy explosion centred around you
:[prop_homing]:
:ohno:
what does the chain mean
THE SPELL:



⛓️[prop_homing]



oh the chain
@main sun
Result for search: chaining
Causes a spell to chain through multiple grouped targets, either similar blocks or living entities other than the caster. AOE increases target count. Pierce increases maximum jump distance between targets.
Pierce: Increases the maximum distance between targets.
Sensitive: Restrict chaining to same-type entities and to exposed blocks. If two are added, chaining on blocks will only happen where the hit side of the block is exposed.
AOE: Increases the number of targets struck.
2
300
1
How do i counter fire immune mobs/bosses ?
using a fire focus
Didnt work on mobs like bossses from L cataclysm and ender dragon for some reason
Hmm
Yea
status immune
magefire is a status effect
i cant read
Yea btw is there any way to counter that ? Or nah
no
Dang it
Any spell that works on those that also deal huge dmg ?
Well wog isn't really a dmg spell but
It's the funny dmg spell
hey uh lava
did you have a ars focus on when taking that? Im doing my own testing for #1398729663127355443 and im only doing 7.5 a shot
furthermore if you dont use
you can add
to
making it heal for zero
this raises the dmg to 9072
fire focus and thread of kindling 3
why is it not written in the post tho
i skimmed it and didnt find anything abt focus/thread
maybe because its a new and improved version of fire gatling, ppl would know?
BRO ITS HIS FIRST MESSAGE lowkey what u reading
If you don't use any form of kindling, you don't trigger the hex
OHHHHH i was reading the first message to the thread not the actual thread lamao
He's not using a fire focus
He might have accidentally have a
equiped when doing the math
I did

