#Harm Cannon - Fire gatling successor [NOT WORKING ON 1.21 onward]
1 messages · Page 2 of 1
Threads can only ever be on one thing anyway. Could try a greater fire focus if you've got one. Not sure. Do you have a spell power thread as well?
no
and i dont have a fire focus
wait is there a item that makes you immune to mage fire
its something the other guy has
he has the netherrite diving suit
from create
Makes sense. I wonder even if the cross necklace from artifacts or relics is doing it. It changes how iframes work a little. Be interesting to see if that helps against it
we have neither artifiacts or relics
the create suit must just be mad weird
also could be because hes a bewitchement werewolf and has magic prot 3 on one thing
ah yeah I think mage fire does magic damage
so that might be hurting it
ah
could try buffing the individual damage instances above the zero threshold with immolation
thread of*
and a spell damage potion
Is there a usable version of this without using burst or wall for 1.18?
if there was it wouldn't be the same spell. Could try rigging something similar using linger
I have T3 kindling and fire focus and it doesn't seem to work
How so?
do i need the lesser focus/ I have the major
I just do like 3 dmg per shot i'm on 1.20.1 forge
I have no idea. Sorry. ¯_(ツ)_/¯
Who u fighting
just tryied it on basic mobs does it only work on players?
You have to put
on propagate homing.
ok
tp
?
Hey just saw this, and do you have any idea why it isn't working? I have the Thread of Kindling, and The Major Focus of Fire. Just asking because you seemed to have a lot to say last time.
Per shot?!
You know it summons like a thousand of those, right?
Send us your spell
I solved the main issue. The server I'm on disabled hex and half the threads. Sorry to cause such a fuss in here. ( I tried my same spell on single player) and it worked fine
F it got mega patched
Which?
well hellfire doesnt skip iframes anymore
theres a different glyph for that now which has to be enabled via config
Wait what??
Omagah we hit 1000 messages in this thread thi
'twas a good run. I'll begin work on a new version tomorrow.
:)
On its 1000th message, harm cannon breathed its last
We are gathered here today not to mourn, but to celebrate the passing of this good spell
Which died as it lived
By developer code
1000th message
Fr fr
An era of stupidly strong one taps? Hell yeah.
hell yea
An idea that is guaranteed to annoy Lava:


⚡
w/Shocking T3.
in MY OWN DOMAIN? how DARE you
I don't get the joke :(
bro doesn't like simple damage
Ah
Called it.
All i said was that the combo of
and ⚡ makes me... uneasy?
It feels wrong to use that as a damage spell
why so?
cut is good to end lifelink
and spark actually benefits from this because it has thread of shocking, thus doing more damage than 
Cut does what?
Wasn’t ⚡ discharge?
Yea
Jump for anyone who doesnt wanna scroll
If only mobile discord made pins easier
Ghost ping???
Ghost ping.
Many bosses are immune to the status effects needed to make this work
blew up my house
Why did you use a mass explosion spell near your house
didn't realize how good it was at its job
M8, mass explosions spells are guarenteed to break everything within 50 blocks, perhaps 100 if its strong enough.
rip
Remember, it doesn't matter how powerful your friends' mekasuit is
The moment their reactor goes poof, so do they~☆
IMAGINE relying on a mere ONE REACTOR to power your mekasuit
or hell, imagine relying on a mekasuit in the first place
mekasuit is stinky
i personally rely on other means of becoming invincible (like resistance 5 or heartstop)
aby shroud better imo
You sound very dispellable
aby what now?
ah gotcha, i like heartstop more bcz i can turn any amount of hits into 1 big hit, which i can always tank
the only thing that could hit me is dispell and ars spells arent nearly strong enough to go through my other defenses usually
(+100% magic resistance)
just like irons
wait is block shaping focus going brr magic?
bro why do ppl hate on the mekasuit, when they literally also do this
bcz its dogwater
bro what? it's good enough for it's own mod, it doesn't need to compete
besides it's really good for 90% of any situation
i like gimmicky armor simply because it's cool
that's why threads on ars armor is intriguing
100% damage immunity is caner
at least with heartstop you can get dispeled and take all the damage at once
but meka suit requires brute force
tons of lightning to destroy it’s energy reserves
i heard the time it takes to charge it is cancer
draconic evolution + mekasuit lmfao
That gives me a mod idea, but idk how to mod.
Basically, an equilizer add on.
Preventing effects from activating, preventing mouse inputs; alchemy and, if possible, a better version of Hypixel Skyblock’s warp dimension.
Plus, armor and health debuffs.
Anti-Mekasuit, Anti-damage immunity.
Basically, make modded Minecraft a struggle for survival again.
Instead of 1 suit of armor and 3 hours of infrastructure setup making you literally immortal for the rest of the game.
Nvm, Jarva is taking this one iirc.
i heard someone say as soon as a mekanism users' reactor dies, they die
and then a response was smth like "only one"?
they never specified which reactor
so they might mean a mekanism user has 5 draconic reactors
that.... that was me
the response anyway
also just to clarify with the message you replied to i meant the DE chest piece with the shield
nuh uh
idk that stuff!!!
Wouldn't draining their power source completely cause a reactor meltdown?
I don't use mekanism, so I have no clue.
im not sure what happened to my harm cannon spell, but it seems to only heal now for some reason? anyone know why?

i was killing wardens with it a couple days ago and now it only heals them
yeah
I'll work on a new spell as soon as i fix my laptop
i havent changed versions since then so idk what happened
Since when
like 2 days ago
Weird
that's what i'm sayin
any mod updates?
what is chain?
from another addon
Both
Neg is built on my port of tmg back in 1.19 due to Derringer being often absent
Now slimmed down from some tmg code and picked up more from others, but its roots are for preserving 
hi, how can I get those spells? Thanks
1rst Why me?
2nd You mean those that have no emoji?
Anyways
Add-on mods
Oh ok thanks
seems like changing the difficulty to hard breaks the spell i guess?
are you in 1.21?
what is the [overhead] ? sry if it is obvious
Its a glyph
@south obsidian
Base 1.19+
1.16.5-1.20.1
TooManyGlyphs
1.20.1
NotEnoughGlyphs
1.20.1
NotEnoughGlyphs
1.16.5-1.19.2
Ars Omega
1.20.1
NotEnoughGlyphs
1.16.5-1.20.1
Ars Elemental
1.20.1
NotEnoughGlyphs
1.16.5-1.19.2
Ars Omega
1.19.2-1.20.1
Ars Trinkets
1.16.5-1.19.2
Ars Omega
1.16.5-1.20.1
TooManyGlyphs
1.20.1
Adam's Ars Plus
1.20.1
Adam's Ars Plus
1.19.2-1.20.1
Ars Trinkets
1.19.2-1.20.1
Ars Additions
Please raise an issue with @pulsar ore
is it possible to add the glyph to atm9? which I am playing ars on
¯_(ツ)_/¯
Can I do the spell without overhead?
Yes, but certain forms have a higher chance of targeting yourself than others.
what does the overhead form even do? The link to ars omega doesnt mention its effect
Targets the spell above your head.
would homing spell be the best alternative?
I'd agree, but use with caution: if the target is able to get the spell to take effect closer to you than to them (via mis-targeting or guiding the projectile back at you), then you'll be the one getting obliterated.
Projectile, ray, and self (only if you're not on the ground) are what I'd go for.
ray?
Short ranged instant projectile, basically.
thx for your help:)
np
am I missing something? I can't even kill an iron golem with this spell?
I've been summoned
1.21?
1.20
You need to have a thread of kindling in a tier 3 slot in your armor
all kindling does is setting targets on fire when receiving damage, right?
Not on tier 3
It applies the hellfire burn effect, which resets iframes when used with heal
what is iframes exactly, I dont think my understanding is fulfilling
They're short for invulnerability frames - when a player gets hit they can't take damage again for a short amount of time (a few frames)
It's a little more complicated than that but that's the main idea
It's why you can't just spam with a sword
Or in spells, why you can't just have a swarm of homing projectiles do massive damage. They'll take one or two hits is all
So the strength of this entire thread is literally abusing the fact that level 3 kindling allows for iframes to reset. So instead of the swarm being reduced to a couple hits of damage, each one resets the iframe and allows more damage
Im starting to wrap my head around it bit by bit, thank you so much for your time
btw where in the documentation is it stated that kindling in tier 3 becomes hell fire? Cant see anything about it when I read up on kindling
Consider when you fall in lava. It only ticks for damage about 2x a second
Because it's ars elemental that adds that, not base ars nouveau
is the information located somewhere so I can read up on it, inside the game?
I'll be honest, I don't know. I personally don't like the concept of iframe skip spells. I prefer there to not be an answer to "the best" or "the most damage". So while I know the mechanics that make it work, I've not really looked into more information on it
Are "hell fire" explained somewhere either in the game or on a forum?
im not rly sure what hellfire is
This is probably the closest you'd get
Bottom of the page "reduces healing, but the target becomes vulnerable again"
Sorry, increases heals
Which is why this spell includes hex as well to reduce the heal amount
I receive this: "you have tried to access a file that is not avaible" and then the site goes back to the start page
You forcefully heal your target, because you damage more than the heal can recover. And each time they get healed you can hit them again (another homing projectile)
Probably need to go to addon selection and select elemental first, sorry. Odd that I can't link directly
"This focus empowers Ignite to inflict Magic Burn. This effect allows flare to inflict damage and spread even on fire resistant mobs, it also increases incoming heals but the target will become vulnerable again after healing. Summon Steed will be changed to summon a rideable Strider. Ignite + Evaporate combo will sublimate Ice."
Used to require fire focus, and used to be called magic burn
would using this with the life drain thread insta heal you ?
Probably yeah
Life drain is interesting (separate topic to iframe skips)
I was basically unable to die at my gold farm because it was a rune that was killing piglins. Which counts as my spell
There's a lot of nuance to spell crafting once you open the hood
Personally I don't bother with PVP, so any conversation on best DPS or damage or biggest boom doesn't appeal to me. I'm more into spell turrets, runes, and automation
however I cant quite shake the feeling, that im missing an oppurtinity to learn certain insights, just as I would have never stumbled upon "hell fire" since it is mentioned no where? Makes me anxies for what else im missing the same way
If it helps, in 1.21, it's removed. There's a separate glyph specifically for iframe skipping, so it's more spelled out
only reason im hyperfixated on it rn is bc all of my friends on our atm9 server has gone down the "getting the most op gear as fast as possible" route. We often pvp, and I need some way to stop them from harassing me
My usual non-pvper response there is to simply blink them below bedrock
Im currently in 1.20 with atm9. Since kindling unlocked "hell fire" being placed in a tier 3 slot; are there any other threads which gets "extra effects" being placed in a tier 3 slot?
uuhhh they would be so mad, not being able to recover their things
Quite a few, most are spelled out though
Depths gives full water breathing at level 3
Gliding and undying both need level 3 to even be usable
Starbuncle used to give step assist, but I think that got moved to a different thread entirely, so starby is just speed
Most grave mods will place your grave above the void if you fall in
Either a block of dirt or in a cave, depending on the dimension you're in
wait how do you even get below bedrock?
Vanilla has bedrock breakers that work just as well in modded
ahh sure, just had to be sure I wasnt missing some modded solution
I think there's a thread around here somewhere where someone made a spell as well. Placed a piston, powered it, rotated and tossed it in the air
So when it landed, it retracted the head, which deletes blocks in front of it
so its not like spores, shocking or chilling does something "extra" like kindliong being placed in tier 3
Pretty sure 

works, not sure tho
and last question of the day (thank you so much for your time, aprreciate it so much!) does any of you have some insight or experiencing with applying ars's addons to the atm9 modpack? Does it work? Its such a shame that atm9 doesnt have ars instrumentum
btw my world has been burning with mage fire for the past 20 min, how come it hasnt put it self out?
Do you have fire tick off?
I think it got patched
Mage fire just does that sadly
I suppose you could just add the addons. Though you would also need to update the sever mod-list
"a shorter lived fire"
void damage is really easy to outheal in most high modded stuff
Plus, Solar Banishment is a concept that exists for a reason.
again, a lot of high modded stuff has easy access to warp or teleportation
Then they can tp out of the void.
that too
Only the Naughty Box can hold such a player.
Lmao
You are familiar with the Naughty Box?
How does it work then?
How does the box keep you from escaping?
You are naughty, so you cant get out
There is actually a design for it. @languid wolf was a victim of the Naughty Box, iirc.
incorrect
i was not
Then who was it?
wait fr?
idfk
how did it work then
You stood on a pressure plate, a turret fired a 




at you, and you got tp'd back to the pressure plate, restarting the cycle.
Nope
You get ported back a second time.
Also, it was @hazy portal who got the Naughty Box treatment.
This was the setup that Trilogy shared.
Bedrock box, with the Restraining Turret inside.
Presumably with Mining Fatigue applied.
ah shoot
most people are immune to mining fatigue
but still very interesting concept
I say "presumably".
would be funny to test out
Not for your victim it won't.
also woudnt a nuke just render it worthless
thats kinda the point
Bedrock breaking nuke?
i mean it would break the turret
Also, how are you going to deploy that nuke?
spellbook
Null prisms exist for a reason.
Turret hits your legs, but you can't see the turret.
The point of blinking then to the void isn't to kill them. It's to let then see how trivial it is to just blink them wherever you want
Super cheap, no real setup. Just getting the scroll
Click, gone, have fun, sure you can get back, but I can trivially send you back again and again forever
[retaliate]
on reactive armor:
Yeah it's just "I don't want to play your silly game, go away"
i mean im versuing against these typa players
Then don't wait for them to hit you
could get one of those soul stone things (the 170 durability totem of undying thing) with a reactive blink homing missile 😁 if they trigger that to kick in, they go to the naughty corner
just keep the scroll in your off hand, and it should work?
Retaliate works better. Immediately effects, instead of a guided missile.
Ray aoe 6 blink
If you see them on the map, spam it in their direction until you don't see them on the map
what is fire tick exactly?
So I have to manually click the fire one by one by hand to put it out?
I mean, chaining works if it's not too spread out
what's chaining?
Glyph from the add-on too many glyphs (TMG), it chains your spell to nearby blocks of the same type
Also to nearby entities
oh, sadly I dont have access to it through the server
Are there some kind of command or ars spell I can type or do, to put out the fire for good or rly fast?
I have vanilla ars and ars elemental
@lavish stratus I think I figured out an quite effective spell putting out large areas with hell fire, without making a mess with water
what do you think, can it be optimized even further?
it might be too expensive in survival?
That's actually really smart
If you have NEG (not enough glyphs) i believe it can be mana optimized further, it adds plane which is like an instant linger
thx! It means a lot coming from you
sadly the atm9 server me and my friends has sat up, doesnt have neg 😦
You can always add it! Also, limitations are suprisingly... not limiting? @worn swallow's work is a great example of this
One of my friends is afraid that adding a mod that is not already implemented through atm9 Will risk corrupting our World our something just as bad - do you have any thoughts on that?
I really like the thought on limitations as an oppurtunity. Are there any Way I Can view Mira’s work without having to search every post ever made?
my spell just seems to go through players
i have kindling 3
my spell is exactly same as the pne from the first message but i cant hit players
1.20.1 with default configs
homing without sensitive does ignore players
and homing doesn't proc at all on what it's told to ignore
proc?
the fact that the projectile will phase through them and not apply the spell nor "expend" the projectile
You can... Ask mira ig?
Start on #1232732218540167179
thank you:)
or use the search function with filter to user
That'd show all messages
well, they asked without every post ever made. not every post made by mira
they're just 2k compared to some milions 😉
down to 1.5k if only in #1063650997135757393
they were pretty involved uh
Hi, the Mira here if you have any questions or anything
#mira4president
The spell works great, but I have to nerf it for crossbow because multishot shut the server down
BASED
did this stop working in 1.21?
Short answer. It was removed, but replaced by a different glyph in elemental
damn, whats that?
A glyph that's toggled off by default, that skips IFrames
I don't know the name

@lavish stratus mentioned you have done some cool spell works, and I asked him if there was an easy way to see all the previous post you have made, since im very interested in learning
Searching "from:Mira" and "in:Spell-Crafting" will get you most of them
thx so much
I tend to say "The Mira here" in my posts which should help also
Omg u do
I'm very autistic. It's one of my Things
I like it :D
<3
who would win
8
11
1
harm cannon
for what do you use this? and how do you make areas with hell fire?
Water extinguishes fire
Hey just making sure i'm not doing something wrong, this is a proper harm cannon right?
I have pyromancer armor, fire focus, and kindling tier 3 on helmet, but it barely does anything to a warden
are you on 1.21.1
yes, the craftoria modpack
It doesnt work above 1.20.1
It does work, but instead of heal, they moved the iframe skip to a glyph called nullify, that you need to enable in configs, iirc
I suggest getting BOTH mods and then the unified mana mod.
How do i enable it in configs?
If my modpack doesn't support chain, what alternative should i use?
config/ars_elemental/nullify.toml
there should be an "enabled" field to set.
Then to enable the recipe (had to put the double switch to avoid showing a recipe for an uncraftable thing) in ars_elemental.toml
Might have mistyped a bit the names but once you're there it should be pretty clear where to change false to true
i wish we could backport nullify to 1.20 :_(
Why?
I really don't understand why you would want that. Before the change IFrame skips ruled the world, and now it has become an optional setting accessed through the files.
Does the Enchanter's bangle (or any bangle) improve the damage of Harm cannon on 1.20.1?
I want to make high damage spells without killing my fps and the server lol
And?
What causes lag is the amount of projectiles
Not the method that you use to skip the IFrames
#1141341426223960064
flare is laggy as hell for hellfiire
it should be called hellfps
r
im playing in all the mods 10 so i have access to 20 glyph slots. It does not have the add on that adds the chains glyph. How would you make this version of the fire gatling better given 20 slots?
if i continue the loop of flare and heal I do less dps
Add more AoE after burst,
Add pierce after prop homing,
Add more amplify after harm,
Add dampen after heal,
Add harm-> amplify->heal at the end
Not sure what's the best option but those would all make use of the additional slots for more dps
As a professional minMaxer I suggest you use the icicle propagation
at the start of the spell with 
Does the spell not target players?
for some reason I tried using this spell against a friend with the exact same setup but the projectile just phase through players
You have to put sensitive after homing
Hi, is there any alternative to this without using Burst (the server blocked that spell)
ask yourself what burst does and once you figure that out see what else could sub in for it
I'll do the first part for you as a kindness: burst applies the spell to every block in a variable radius around you (increased with AOE) when augmented with sensitive
I love that servers try to remove these spells by disabling the wrong thing
get it, but i try to bypass the iframe =))
well, true but still found a nice water spell tho =))
The iframe bypass isn't enabled by burst
That's just a propagation multiplier
So you're saying that i can bypass it by using wall, propagate homing and split or accelerate or things like that?
as long as you have t3 kindling and heal in the spell
Think of it less as a bypass and more a different way to regain the lost potency
Because it won't be 1:1
There's nuance in the application
Burst casts all at once, wall casts 3 (?) times over a couple seconds
oh
But you don't need burst to multiply a spell
the only problem that i have with this spell is the flare thing (it creates those entities like flames)
Burst isn't the strong part
got it, i'll give it a try, thanks
3 * (5+2*aoe) * (3+aoe)
Curiously, at under 4
, wall is more efficient than burst
Another question, what can I use instead of chain?
scroll up a tiny amount
Merry 1450th message
Can someone tell me how to make this spell there are so many messages
^
W
Does it still work?
It works in 1.20.1
Ok thanks
what glyph is ⛓️ ???
Chaining
You can also make it work in 1.21 by going into configs and enabling the Nullify glyph, which replaces 
Is there a version of this or modification if I don't have chaining (playing ATM9)?
replace chain with another aoe
will do less damage tho
Oh wait, prop homing is also too many glyphs. Any alternative for that?
prop homing should be elemental?
@round locust
Base 1.19+
1.16.5-1.20.1
TooManyGlyphs
1.20.1
NotEnoughGlyphs
1.20.1
NotEnoughGlyphs
1.16.5-1.19.2
Ars Omega
1.20.1
NotEnoughGlyphs
1.16.5-1.20.1
Ars Elemental
1.20.1
NotEnoughGlyphs
1.16.5-1.19.2
Ars Omega
1.19.2-1.20.1
Ars Trinkets
1.16.5-1.19.2
Ars Omega
1.16.5-1.20.1
TooManyGlyphs
1.20.1
Adam's Ars Plus
1.20.1
Adam's Ars Plus
1.19.2-1.20.1
Ars Trinkets
1.19.2-1.20.1
Ars Additions
Please raise an issue with @pulsar ore
Yes, I stand corrected - thanks
I ended up just adding too many glyphs since it's 1.20 like atm9 and it's my server. Is there other ways to the iframe skips rather than having kindling 3 on the armor (in combination with the heal glyph)? Even if it does less damage, I don't want to necessarily be limited to ars armor
The classic way, fire focus + ignite to inflict the debuff
I see, so that will change it to
[overhead]

⛓️[prop_homing]


while I have a fire focus?
I was trying the thread version but I cant chain after a burst without a reset so i end up healing for more damage than i do somehow
idk why thats happening, but you can just replace chain with aoe
It will do a lot less damage but will most likely work
you are using kindling thread on t3 right?
no dummies
I will try on a warden then
confirmed, nope
it ends up healing it overall
you are on 1.20.1 rihgt?
1.21
oh
these types of spells dont work in 1.21
theres a glyph that has to be enabled in config
@open basalt
I-Frames or Immunity Frames, are durations where a player is invulnerable to damage. Ways to bypass these immunity frames are referred to as I-Frame Skips.
In the base mod, there are no I-Frame skips available. In 1.21.1, Ars Elemental adds a glyph called Nullify Defense that will reset an entities I-Frames. In older versions there are other I-Frame skips available.
Please check out "What is an I-Frame" on Ars.Guide for more information.
and that is disabled ok ok gotcha
ty
so that would substitute the healing glyph and the thread would also not be needed, correct?
Yep
can i replace the chain since i dont have too many glyphs?
Mans boutta have the most understandable crashout in Ars history.
you can replace chain yea, but less damage
also if someone has lifelink on you with this...
are there any suggested threads for the pyromancer amor? Or are there requirements such like mana regen or max mana for the high dps
the only requirement is t3 kindling thread
spell power thread will prob do more damage
btw is there any reason cause this spell


[prop_homing] 


deal no damage to the dummy
but only

[prop_homing]



can? Or the dummy is just like count as players and cannot use the spell witgh 2 AOE
hmmm, this has me thinking about using swap target and lifelink for smth like this on purpose
Are you in 1.21
1.20.1
Im in 1.20.1 with ars and ars elemental whats the closest i can get to this spel
Most of the way there without chaining.



🌀




You could get 1 more slot if you used a wand or a mirror
Replace
with
if fighting against players
Propagate homing, as per the [erm actually](#1252888862976639068 message) thread
Also, we don't dub vanilla glyphs
what does sensitive do? when replacing the split
Target players
Otherwise it only targets mobs and animals
ohh ty
so if im pve with friends i can use this spell without obliterating them?
@sturdy hemlock
I mean
A stray can still hit them
So keep some distance
But they shouldn't target them
tyty
1.20 has burst? I presume wall is more efficient
Yep
thought so
Cuz wall is 5*3 for 3 times
HA TOLD YOU
Well it's uneven and thus is needs to grow 2 to keep the sides symmetrical
why would the be kept symmetrical
gonna test now
Have not tested game not loaded
does this still work in 1.21?
Needs
instead of heal, but no other need
i'm on 1.21, it would appear that chaning can't work with wall, burst, or linger. i'm thinking a split or 2 in its place... may not be the biggest but works good so far
You don't really need chain, even just wall makes so many projectiles
I've noticed... I've dubbed it the shotty Cannon 😬
Good idea
uh, am i doing smth wrong? I am on atm10
Nope. You simply can't use chaining with burst on 1.21 anymore
For many good reasons
ok
I can work around this
Just tell me the exact spell you were trying to craft
the harm cannon spell
how do we enable that ?
#1222573197619101728 message
configs
ur on 1.21 right?
yeah atm 10
just figured out what iframes are
me every time someone wants to use an iframe bypass on 1.21+:
So many people on atm10 are here
and im assuming that is what causes them to brake
Fran franning as franways
im tweking today if tou couldntn telll
tweakint
Tweaking
There’s no bypass?
Like in general or
sometimes i forget you made harm cannon, lava
atm 10 is pretty fun how ever my dawgs 310 hearts with apothic enchants so dealing dmg to them feels like throwing at wet sponge in to a fire hoping it would go out
scroll up ONE FUCKING INCH
kekw!!!
yes because atm10 is made by the equivalent of programmers who only know scratch
Lmao
"balance" is not a consideration of atm packs
Still not clear but I’m assuming yes
and thats fine
To be fair something called "all the mods" is bound to be a kitchen-sink abomination
#1222573197619101728 message
So nullify gives I frame bypass in 1.21
why did they disable is it
i'll let you solve that mystery on your own
It's disabled by default because it skews balance a lot and modpack makers/people should consciously make the choice to activate it.
I also resent the way you initially worded it.
annoying admins dont want enable it because it would lag the server
i dont blame them
Are you playing on the server for free?
family server
.. your family's server?
few diffearnt clans, each clan leader is an admin
ah
yeah
wait yeah to what
yes its my family's server e
each person said no apart from 1 who actully controlling the server, my brother gunna ask him if i can change it when he gets up
if its a no then ill just build a blink spell under the map and have them fall in the void
see how long it takes for them to change there mind
i would advise against this plan of action
and maybe consider exploring other options that don't require iframe skips
nah im not up against noobs im up against people who know how to pvp, shrinking devices t porting flying a stupid speeds and all that other fun stuff
chorus charms are also very annoying in pvp
you'll be happy to hear then, that harm cannon is borderline useless in pvp against competent opponents
but also its more that circumventing what everyone else wants and personally asking your brother to go against their wishes is uh
inconsiderate, to put it lightly
massively entitled and childish to put it closer to how i'd describe it

does it have apotheosis
because if not
phantom grasp with 3 amps
could deal some solid damage
?
You forgot the 🌀
Or are you making an aoe spell?
Wand
I meant between the
and
but I suppose it's to target all entities in an area
Ideally, it resolves one at a time, so you get launched, delay, and get launched again.
Lol
That ain't gonna work
Do you know what multithreading in programming is?
.
Basically all "instances" of 



are processed at the same time, not one after the other
Therefore you would get yeeted into the stratosphere in one go
where about in the config would i change this im looking now and its confusing as fuck
Server config i think
And smth about iframe skip or nullify
I have sorted it
idk how i have messed this up but i cant afford to actually evan activate the spell and i have the most mana i can figure out how to give me, ive played with ars nouveau before but in older versions of the mod so i might of not gotten smth vrry simple but important
so alittle help with what i might be missing would be nice
@normal sundial
- Learn all the glyphs you can. By default each glyph gives you 15 mana.
- Enchant everything with Mana Boost and Mana Regen. Each level of Mana Boost will give you 25 mana. Each level of Mana Regen will give you 2 mana per second.
- Use an Amulet of Mana Boost or Amulet of Mana Regen. These provide 50 mana, and 3 mana regen respectively.
- Craft two Rings of Greater Discount, each of these reduce your spell cost by 20 mana.
- Upgrade your Spell Book to the highest tier you can. Each book tier grants you 50 mana and 1 mana regen.
- Put a Magic Capacity thread in the highest level slot that you can. This increases your max mana by 10% per level.
Please raise an issue with @pulsar ore
How many glyphs do you know?
i got the ones for the spell realised it didnt work and tested it out in a creative world and it only worked when i was in creative
does the hex-harm-heal combo work on lingering hm
You'll need lingering sensitive, just like the burst sensitive in the original
The main part with this spell is the kindling 3 thread and elemental to apply hellfire
It's specifically that kindling 3 makes fire apply hellfire instead. And hellfire resets iframes when the target gets healed
interesting
#general-and-help message
currently my position but this isn't a place to discuss such things, ill open my own forum hold on
Basically this entire thread is abusing that iframe reset, so each homing shot does damage instead of just getting one hit because they hit so close together
Personally I'm with xacris on this, I'm not much for combat spells
none of the minecraft mobs usually needs more than handful of lightning, i agree
modded for that matter lol
I am one for understanding mechanics at least, so I know the main way this works, but I just never see a use for it myself
idk zieg i eventually resorted to spamming homing missiles from pneumaticraft everytime when its in the modpack being lazy and dealing maximum dmage is a jam to use lol
Well yeah. I just don't tend to play packs that have things with more health than the wither
But ultimately, any iframe reset spell is going to work the same as this one. Hellfire and heal.
1.21 though it's changed anyway. But elemental instead adds a different glyph. I want to say it's called obliterate
Whether that's linger, burst, plane, chaining, etc to create all the projectiles
@queen orbit
I-Frames or Immunity Frames, are durations where a player is invulnerable to damage. Ways to bypass these immunity frames are referred to as I-Frame Skips.
In the base mod, there are no I-Frame skips available. In 1.21.1, Ars Elemental adds a glyph called Nullify Defense that will reset an entities I-Frames. In older versions there are other I-Frame skips available.
Please check out "What is an I-Frame" on Ars.Guide for more information.
Nullify! That's the name
trying to make a spell that ik the piglich mob that has 9999 health, on atm10, any ideas?
Any Gatling spell should do more than 10k dmg
I tried the harm gat, with allthemodium arcanist and I believe the spell damage II effect... didn't have max enchants tho 🤔... and It took 3-4 shots 🤷♂️
Spell damage thread?
so you require kindling 4, hm
3*
also, since this is using harm- earth focus
would going geomancer a better idea?
or could i go aethomancer and then harm-discharge cycle
spark-discharge seems to deal way too less damage, hmm
ill just go make a geomancer armor...
what about against foes who can't have hex applied on them
is there any other way to reduce healing done by the heal aspect of the spell? or another way to by pass the i frame?
Just deal more damage than what is healed
trouble i'm running into is either, my healing is some how out damaging my spell, or for some reason, my damage is just not there
which is wierd, cuz on one boss it is, and on the other it isn't
i had it in tier III
in atm10 the healing gat heals the enderdragon ~50% of the damage dealt
or so it seems
That means that some have fire immunity
Oh, so is she not immune?
She's immune to almost all effects.
Also isn't ATM10 in 1.21
both ED/Wither ignores almost every potion effects afaik
as much as strong ars is it does rely on some fantastic potion effects for it to keep going
lightning would decimate a normal overworld boss and to both of them its less than a scratch
better off meleeing
or pelting it with obsidian
is it better to equip blockshaping than any other stuff lol
i usually default to it
Too laggy with lightning?
lightning has a wierd quirk where its not counted as your kill
the fact that you're using it already is gonna make for a world of pain but its all the same so
It is, I used nullify def in place of [iframe shenan] glyphs 🤷♂️ it works decently the same
We also have chain allowed with burst... but we only have 2 ars users
I can ars the Wither 7 ways you Sunday. but the ED.... not even wind shear does much 🤔 tbh it appears that any damage from ars heals it ~50% dmg (atm10) not sure if bug, intent, or bad spell design tho
yeah but with nullify you don't need heal
that's why i was asking
it replaces both hellfire & heal
with nullify you dont need kindling unless you go pyromancer, correct?
kinda
the lv3 of the kindling thread now partially ignore armor for spell damage, while the lv3 chilling inflicts frozen (halt healing and boost next fire damage)
i have chill, kindling and shocked 3 threads as well
that is true
you don't need them unless you need the status to proc another glyph or aim to the lv3 effect because you have ATM armor (aka a ton of lv3 slots) or need a specific build
neat
i hate mashup packs for this tbh too much set bonuses
i have all three cause i play with lots of diff spells, have the space, and can't be bothered to switch... even up through the elemental armors i usually rock those 3, and spell power/wixie/undying for the 4th 🤷♂️
yea i get that it took me awhile trying to figure out what armor to use, and the debate of "am i ready to upgrade and loose the current focus im on" was real
I am trying to make the harm cannon in ATM10 but it says this for chains and does not let me choose it
Anyone know a fix?
Make it without chains.. less lag still has good dmg
Not super effective against the Dragon either way tho
[Overhead]
[prop]
/[homing*]
is what I've been using, when I use it... once you get to unobtanium gear a simple
becomes rather effective 🤷♂️
*homing- the homing version will target vengeful spirits, i believe... and cause all of the projectiles to converge on one spot 🫤 makes a neat killing spot but using [prop]
will just go in a straight line
I am curious as to if [echoing trail] does anything for the spell (good or bad)🤔 but I haven't messed with it much
Why
tho?
The drops
Ah lol
More convenient than magnet
True
And with the projectile varient, it's range is near infinite 😅
Tho there's no way to lose your drops, like with 
True
Also maybe put it on a wand for an extra glyph spot
And the projectile speed
?
Projectile will trigger the burst after it hits the target not before
To Damage the first target 🤷♂️
What?
Wait
Are even talking about the same thing?
Cuz I'm talking about putting 

🌀


on a wand
And you?
I am, the reason over head/
work are because the block targeted to trigger the
is local. A Wand adds
which would put bursts initial target at the projectiles destination
Which idk if that would hurt the initial mob or not
Sorry I really enjoy the ars syntax it's soooo satisfying
Oh yes absolutely
I've never really understood why modern Gattlings do this
It's what makes throngle awkward for my use case :/
It's laggier when the projectiles have to travel all that distance
Rather than plop them down where they're needed
My guess is for aoe type coverage... a shotgun vs machine gun
Well I've made this version of throngle
#1311479529876885534 message
It also removes the need to aim
It triggers much faster and all of the orbits really fast
Yeah. Tho in that case you would use the mirror instead of the wand
I want the throngle to surround me... so I can walk into the target 😅 but that's for a different thread 😋
I need a spell testing app 🤣 something to evaluate the outcome and say "this may crash"
That's gonna be difficult
But possible
So...
How do you want it?
A death tornado or just a ring around yourself?
Vortex of blink was the original idea 🤣
But that's what a love about these spells you could use break and "walk" through a wall 😅
Death tornado:




{spell}
-# If you're lucky the icicles won't gain their own orbits and hit you with your own spell
this require blockshaping right
Orbit ring:






{spell}
-# Only possible if you've got an addon that adds prop.self
Or
Maybe you can in vanilla
I was toying with using animated block to set me up






{spell}
Blocklings are good for triggering orbits, but I have no idea how they could impart the orbits on you
OH
IDEA FOR SIMULMANCY
Does
{spell} with
propagate onto
?
ooh.
With something similar to Wrath of the gods
You mean 
🏹
?
#1232732218540167179 message
This specifically
doing this with [Ray]
has some neat timings
blockshaping is nuts.
why is it saying i need to use a reset glyph before chaining in atm10?
Chain has burst/linger/wall blacklisted.... for reasons
oh so is harm cannon outdated
Kinda, it's a configuration change....it still works without the chain
It lags somethin fierce with it
Np
put aoe in cold snap or put split in propagate homing to damage output lmao
Oh yeah. We never tested how
and
affect
's propagation
amp doesnt do shit it seems,
aoe spawns a bit more and makes their position a bit lengthier
longer can be a good thing
think of burst aoe
the whole reason throngle works, is because the orbits hit the ice blocks... a lengthier radius might keep them from clumping so much 🤔
assuming it can still hit them, but you can add aoe to orbit i believe
yes
simple version if you have blockshaper's and aethomancy
if not swap out discharge with harm
did you use threads with that?
#1302287224079122534
frost thread 1 minimum and kindling/shocking at tier 3 to do iframe skip/peak damage
for some reason I can't hit other players with this spell, any idea what I can do to change that >:)
after the homing
Probably only need it for the second homing tho 🤔 or change the homing to 
thank you <3
second homing???
I believe I taught him to cast HarmCannon with 🌀 instead of 
@jovial plaza
If this is what you're talking about, you need to put sensitive on both
i forgot what cyclone means again
I was referring to this image :/
"Could" maybe get away with no sensitive on the first... if there's other mobs nearby 🤷♂️
hijacking my thread smh
Prop.homing, as per the [erm actually](#1252888862976639068 message) thread
homer simpson
is there a 1.21.1 version of this spell or something similar?
No.
Try
[Overhead]
[prop_homimg]

There is a nullify glyph in 1.21, but its disabled by default
Yea the end works fine... the only time you need it before the
(or other damage glyph) is on a sword (or similar imbued item)
Best advice I have in that regard is that it needs to occur between damage sources that happen in the same tick, in the form of a spell putting it at the end should suffice since each spell entity will effectively trigger
[nullify] before the next damage source repeats it... imbued gear triggers multiple damage sources in the same tick due to game mechanics not spell design
What happened to the normal harm cannon in 1.21?
i frames work different, and chaining is blacklisted with wall, linger, and burst?
yea its burst🤔
sorry to be clear i-frame skips work different, not the i-frame mechanic thats my bad
how does this one do compared to the original one?
in terms of damage
Tbh about the same only difference is how the I frame skip is applied
ah nice, I will probably test it out tomorrow. does it also work on bosses who are immune to effects?
like the dragon
thank you... there's other people in my playthrough doing Iron's Spells going "ohhh its so much better than ars nouveau" so i want to blow them up
what mods are wall and burst from?
but to answer ur question its base ars past 1.18 i believe
Can’t go to the top of this page on phone 😭 so aids
im playing on 1.18.2 and don't have either, do you know if there is a mod that ports those to earlier, or do you know where i could find exactly when it was added?
No wall in 1.18
You want
[add
as desired] [propagate_homing] as the base for the spell. Aim your camera all the way up to cast, then quickly look at the intended target to aim. It fires three rounds of [9, 25, 49, 81] homing projectiles with [0, 1, 2, 3]
added to the 
It will leave a magelight behind- set the spell to either white or black (I forget which) to make it invisible
instead of magelight could i harm hex heal? im pretty new to ars im not 100% on how the negating iframes works.
...
anyways
the magelight is to make the linger stay in place
making aiming way better
damage dealing part is after prop homing
Thank you
wait what
since it's a block and 
isn't a thing on 1.18, it prevents the linger from falling
It should be a little wider ngl
why should i throw this 1 cubicmeter obsidian on you
i dont want it
you said dumb shit
#1141341426223960064

Unfunny, unfortunately.
does this work on 1.21?
Read.
you just replace the heal and fire foci stuff, for the nullify glyph
First guy I see to fix all the issues on his own
I try, I try
@lavish stratus very nice spell but it costs so much mana i cant use it in survival
anyway to fix that?
nvm all good
this spell is sooooo laggy tho
i drop to like 5 fps everytime i use it
It makes Minecraft into a very violent slideshow
If you’re using AOE after burst, or Splitting after Prop. Homing, using less will increase FPS. It will limit damage tho
What was your fix?
There’s a disabled glyph from Ars Elemental that allows I-frame skips in the newer versions. It’s called Nullify Defence
for the t3 thread of kindling does that mean just i can have t1 and t2 be something else and t3 be kindling or t1,2,3 have to be all kindling
my brother in christ
you need tier 3 kindling
just put
kindling
in tier 3
Yes you can
what was ur fix?
the message after your last message asking
I'm very confused on what I'm doing wrong.. does the modpack I'm using make it not work? ATM10.. btw. I just assumed that the reason the Reset wasnt included is because the game guides you to use it, but now I am unsure..
Don't use reset unless you know what you're doing. I don't like that the game tells you to use ot
Because it does not do what you want for that
Yeah, reset is nullifying the burst
as the spell reads it, it will do the burst, but then it will reset back, effectivly restarting the spell, then does the rest of the spell
just remove it and add an amp on the harm or an aoe on the burst
interestingly enough i think i did find a bypass for this
hilariously bad adaptation btw
no offence
Oh yeah, they also forgot the
/ nullify
Does it still work without overhead bc the server im in doesnt have omega
yep, just kept the spell from when I began ars nouveau and didnt think to rethink my logic..
IVE BEEN SCROLLING UP SINCE ETERNITY
Btw
Does this work for 1.20.1
Ars nouveau and elemental only
- im really sorry i may sound dumb.. But what are all these words and symbols between each glyph?
Glyphs
How?
Oh
Tysm
Btw
Has someone made a stronger version.. Or is this the stronger it could be?
How committed to the premise are you?
Bc Lava would probably have some better optimized ones.
As long as i can beat THE F out of my friend, im committed
Send it
@lavish stratus, a goober wishes to receive your wisdom.
you know you are pulling out the big guns when lava is personally summoned
Also, https://discord.com/channels/743298050222587978/1279312525283823671 could be helpful if your buddy is heavily armored.
Ooooo is lava gonna cook?
Is your goal more to beat him slowly, destroy him instantly, or bully him?
Destroy him instantly and bully him
I was praying mb
Answer a bit late
np
This lowly little junior, is hoping young master could teach him a thing or two about magic.. For he's the most powerful spellcaster humanity has ever known @lavish stratus🫡
DAAAAANG
Can't i just use a projectile spell and aim it at someone?
Ill wait for @lavish stratus's enlightenment then..
Ask the Rocket Jump Guy themselves.
I'm talking about the harm cannon spell
ah
I alr found smth for the rocket jump (probably)
imagining MistakeMaker in ritual robes chanting into a chalk circle with ritual candles, creating a dark portal to summon lava
😭
Kinda reminds me of the sandman's comics
How they summoned morphues in the first volume
Idk why i said two different names of the same character.. But yh u get my point
Whats missile, is it a spell? I cant check rn im not home
A form glyph that detonates and affects many targets in its AOE. Idk if there AOE can target blocks tho.
Oohh ok. Is it from base Ars or another Ars mod, since i only have base rn and elemental in the next server upd
@muted creek
Base 1.19+
1.16.5-1.20.1
TooManyGlyphs
1.20.1
NotEnoughGlyphs
1.20.1
NotEnoughGlyphs
1.16.5-1.19.2
Ars Omega
1.20.1
NotEnoughGlyphs
1.16.5-1.20.1
Ars Elemental
1.20.1
NotEnoughGlyphs
1.16.5-1.19.2
Ars Omega
1.19.2-1.20.1
Ars Trinkets
1.16.5-1.19.2
Ars Omega
1.16.5-1.20.1
TooManyGlyphs
1.20.1
Adam's Ars Plus
1.20.1
Adam's Ars Plus
1.19.2-1.20.1
Ars Trinkets
1.19.2-1.20.1
Ars Additions
Please raise an issue with @pulsar ore
Neg and omega.
As I understand it, it's basically Ray+burst
Projectile, not ray
Ray with the shorter range though
Oohh..
Point
Missile will pop in the air
Ill js use projectile, the server owners only gonna add elemental and maybe addition ars
But you're right, it travels more like projectile
Is there a video here somewhere of the harm cannon being used?
Is chain replaceable by anything also?
How to get to the top message:
The first message is pinged.
You just need to head to the thread info, click on settings, and go to pinged messages
When I mentioned lava's spells to my friends I quite literally say "I got them from the black mage" and all they know is he fights against the gods who try and make his spells bad