#Ars Additions

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ionic scaffold
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i've given relogging a go, and no change

covert topaz
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Will investigate, thank you

ancient night
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Woah the doors look amazing!

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Good work, @orchid rover !!

orchid rover
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Thank youuu. I’m glad you I like them ✨

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There may or may not be a polished variant as well 👀

ionic scaffold
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I think Eru deserves some sort of role

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Perfect replication of the ars aesthetic while keeping it in-style for vanilla

ancient night
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Good addon btw loving it

runic iris
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Haven't been able to test the new nexus system as I'm in 1.19.2 on Arcane Isles (a Skyblock) but if you ever have the towers spawn in the End or Nether I can check that out. Rest of the mod has been solid and the artwork just straight-on fantastic. Fitting color scheme, very Ars while also being fitting into Minecraft's modern pixel-art detailing.

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I even tried dying the little gold tabs on the Ender jars to see if I could setup source jar networks but nothing happened. They fit so well into the Ender tank and chest mod style that it was just natural to think they could do that.

covert topaz
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It's not currently planned, it was a thought but it's not wanted to replace the warpers

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I'm pretty happy with the feature set we have now, makes me feel like it's a decent sized content mod for Ars, and I'm really grateful to Eru for all their art help, we do have one more bigger size update planned, but we're also coming up with new ideas constantly so hopefully many more updates to come

runic iris
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I would agree that Additions is about the right size for an add-on just looking at the size of other 'must have' add-ons. Custom entity in plan (crafting wixie), new structures (towers), new system (nexus), new tool that converts a vanilla Ars Trick to single-item and improves up on it (remote) and a new useful kind of source jar. No idea how maintianable it will be.

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I'm just poking about towers in the End and Nether since so few mods do things with those dimensions that are not just specific to them.

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I'm familiar with Quark, Iron Spells and Occultism adding some stuff. With Iron Spells and Occultism using it in their progression.

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But if the structure ritual you mentioned gets added and it can be run in something other than the overworld, it would still be interesting. Setup a nexus netowrk in the End or Nether similar to the portal rooms done today.

covert topaz
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Crafting Wixie is released btw, it was in the latest version

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I'd be interested in having them in the nether and end too, they're currently written to work cross-dimension, so it's certainly possible

runic iris
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The purple and gold theme for Ars works well in both dimensions. Although in the End, the theme is more lilac-colors than straight royal purples.

covert topaz
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It's now on the to-do list

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Current in progress items are Source Spawner, Ritual of Locate Structure, and a third structure

sullen orchid
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oh, important thing to test for the source spawner- animated blocks

runic iris
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I expect that the #1 use of Ritual of Locate Structure will be for Wilden Dens.

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Oh, I was going to test trying animate_block on the warpernexus blocks as soon as they hit the test server.

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Probably cause a crash if they aren't blacklisted, so fair warning.

covert topaz
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Yeah definitely, I may add a config option for enabling Wilden spawn in the wild

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I hope if animate block has an exception for block entities it won't crash, but I'm unsure

runic iris
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I've already asked that we trim the chunks on the test server so it wil be easier to hunt down towers and to refesh the end and nether resources.

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I've done a could massive hunts for things that raised the map size significantly on the server. Including half of the north and 2/3rds of the western map chunks that have been generated plus a 50k jaunt east. Those need to go to make space for things like the towers to spawn.

ionic scaffold
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So, I've done some tinkering with the nexus issues

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I think it is just a desync issue as placing in new scrolls seems to refresh it and then re-enable all of the previous scrolls

covert topaz
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Ah okay that's definitely a datasync issue, I will look into that, thank you

covert topaz
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Created an official discord for my mods/addons, will focus on sending ideas, plans, alpha builds and showcases there, and retain this server for bug support and release notes for those in here

https://discord.com/invite/kxUxmhQguE

covert topaz
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Source Spawner work in progress, join the discord above to jump in on the discussion to shape how the feature works

ancient night
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Oooooo

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That's very neat.

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Jarva, how are those wapr nexus things meant to work btw?

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We have a few in our world but I have no idea what's up.

covert topaz
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You can place any warp, stabilized or nexus scroll in the warp nexus and have unlimited teleportation to those locations. The Warp Nexus doesn't require source unless it's moved (player placed). The inventory of a warp nexus is synced between all warp nexus', like an ender chest.

ancient night
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Interesting!

covert topaz
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I need to write up a page in the Worn Notebook for them, and think of a better way to describe the behaviour

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They're essentially Ars-styled Waystones with a limit of 9 potential destinations.

ancient night
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I had a feeling that's what it was. I was on a friend's private world so didn't want/couldn't test about with it a bunch

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Btw idk if it's been patched since you provided 1.19.2 addiditons file, but the nexus had pink/black particles for breaking it

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I can chekc version number when I get home in a bit

covert topaz
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It's not been patched yet, I've had pains getting it to use the correct particles so I decided to ignore it until someone complained haha

ancient night
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Okai!

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I'm not complaining just letting ya know :3

covert topaz
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It's all good, another item on the ever growing list

ancient night
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Sure thing

open dragon
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you can always use air as particle texture, i think

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no particles better than checkerboard ?

ancient night
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Prolly?

kindred crane
covert topaz
covert topaz
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Ars Additions v1.5.0 is now out for 1.20.1!

New

  • (Polished) Sourcestone Trapdoors - These trapdoors can help provide a bit more variety to your Sourcestone builds.
  • (Polished) Sourcestone Doors - Adding these doors rounds out the Sourcestone blockset, allowing you to create a variety of magical builds.
  • Magebloom Carpet - A lovely texture purple carpet to add a bit of colour to your mage towers.
  • Source Spawner - A Source-powered Spawner that uses nearby containment jars to determine which mobs to spawn. Currently unobtainable.

Updated

  • Fixed a bug where the top block of a Warp Nexus would require Source in Nexus Towers.
  • Resolved an incompatibility with Ars Nouveau 4.11.0.
  • Patched being able to find Ritual of Arcane Permanence in Dungeon Loot or Villager Trades.
  • Fixed the contents of a Warp Nexus not syncing properly when unloading it on servers.
  • Added documentation for Nexus Towers, Warp Nexus and the Wixie Enchanting Apparatus in the Worn Notebook.
  • Fixed a crash that could occur when using the Wixie Enchanting Apparatus with no items nearby.

Links

Modrinth
CurseForge
GitHub
Discord

covert topaz
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Ars Additions v1.5.1 (1.20.1)

Updated

  • Fixed the Worn Notebook referencing the wrong location for a file.
  • Added the ability to rebind Nexus Scrolls to Warp Nexus'.
  • Removed the ability to use the Nexus Scroll as a standalone portal.

Links

Modrinth
CurseForge
GitHub
Discord

latent linden
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idea for future: glyphs that you only get by archeology brushing

open dragon
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To combo with the crab?

latent linden
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could make it so that there is a special category of niche glyphs but are super rare and the only way to get them will be exploring, dugeon delving or archeology

latent linden
open dragon
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Archeology stuff

latent linden
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oh yeah that would be neat

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instead of glyphs, it can also be accessories

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like slightly better mana necklace or rings

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could also be special vanity accessories for armor sets or something.

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like an orb which changes the look of armor into something more archaic/ancient

open dragon
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That's maybe something for post armor look rework

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Assuming Goo doesn't give up with trims

latent linden
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there is an armor rework?

open dragon
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As it is, it's probably a ton of work to add small variations to the armor

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Maybe literal layers over it are possible, but if you want to change or remove details you need to make a copy for each color

open dragon
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Stuff like those

latent linden
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so something similar to how vanilla trims work for different colors

covert topaz
meager lily
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what scenario would using the source spawner be more beneficial then using drygmy?

sullen orchid
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when you want a mob to actually be in the world at some point

meager lily
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Like?

sullen orchid
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say you're building a dungeon and want to stock it with monsters

covert topaz
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Getting tridents from drowned, getting lightning bottles for Irons from charged creepers

sullen orchid
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drygmy is pure farm, spawner gets you the mob that you can then do whatever you want with

meager lily
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WAIT

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Guard Village + source spawner

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Infinite army

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You smart

sullen orchid
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oh yeah, and it copies the mob more or less exactly

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including effects

meager lily
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Brb going to recreate the roman empire

mystic crown
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Please tell me they have no drops

covert topaz
tardy spire
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wait what

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for example wither doesnt drop star or wither actually drops star but not loot table drops

sullen orchid
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nether star isn't in a loot table

runic iris
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Or cheesing essence.

sullen orchid
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it was more a zombie fix, since they can pick up anything

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my first thought after hearing they were copies was "zombie holding a netherite block"

mystic crown
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Docs zombies holding shulkers

sullen orchid
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Diamönds

runic iris
sullen orchid
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Yeah I mean you can't really do much with that much netherite realistically, but it's a stand in for "this could potentially dupe anything"

runic iris
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There are infinite item sources in modded, but those are ususally RNG based, slow and require significant tradeoffs or cost prior to late-game creative item rewards. So there is good play value in keeping down selective item duplication mechanisms.

wind temple
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Don't want another "iron golem being hard coded to not work with drygmy and you need a data pack to change it"

covert topaz
runic iris
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Is there some way we can get a liquifier for the XP gems? Eating 100 stacks of them is a pain. Or really, just an XP obelisk equivalent for Ars that lets you store and manage the things.

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180 levels for 100 stacks of Greater XP Gems, in case you wondered.

covert topaz
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I have plans for stuff surrounding XP, I'd like to add a new little helper that disenchants and solidifies and liquifies XP

wind temple
covert topaz
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Define compatible

wind temple
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like, work with one another, since last time i checked, Cei (short for create enchantment industry) mostly uses its own liquid xp, not the one sophisticated backpacks use (but you can turn that backpack xp into Cei xp)

wind temple
covert topaz
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Ah yeah it should be taggable liquid

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It's most likely going to be a familiar/entity 😄

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At least that's the plan

wind temple
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so, does that mean we need to shower it in xp ?

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like, actual xp orbs

covert topaz
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It will eat items and XP crystals and orbs

wind temple
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instead of a fast small bunny its a fat slow one that eats xp

covert topaz
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My current idea is a fire salamander but I will consider a bunny

wind temple
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fire salamander ?

covert topaz
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Yes, a little living enchanting forge

wind temple
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thats neat, but i feel like a fire salamander shouldn't be dealing with enchanting magic like it does with actual iron

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ya know, magic is sensitive....

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the salamander could be a new way to make those magic weapons tho

covert topaz
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Some magic can be sensitive, precision magic can be sensitive, but you see those careless mages throwing fireballs and explosions around like who knows what

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And especially in Ars, magic doesn't really have downsides to its use, it's not as sensitive as something like Thaumcraft

wind temple
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i mean, yeah, but the salamander really feels more like a smith than an enchanter

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i feel like it could be used for more than just pooping xp gems

covert topaz
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It won't be enchanting, more focused on disenchanting and converting XP

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Enchanting stays with the Enchanting Apparatus Wixie

covert topaz
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Yeah, I'm still gathering ideas on it, it's still a pretty far way away

wind temple
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actually, hold on, xp gems....

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a Lapidary !

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You could make a Lapidarist bunny that deals with xp gems and xp in general

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since xp gems are gemstones

crimson raft
wind temple
covert topaz
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Or produce XP orbs, not entirely thought through yet

crimson raft
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If it only consumes enchanted equipment to solidify experience, then a crystalline salamander design, which grows experience gems on its back as it eats, would be an interesting option.

mystic crown
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Could do something similar to furnaces where it stores it internally. But releases when you pull an item out or break the furnace

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I know xacris has asked for dispensers to turn gems into orbs for a while. Like a dispenser filled with bottles of enchanting

covert topaz
sullen orchid
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nice, cause no one else was that excited about it lol

mystic crown
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My only problem with it is you're limited by how fast you can go through a stack, and then by vanilla limits on orb absorption

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Just to avoid the thing with ender enders where you sit there waiting for orbs

sullen orchid
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yeah. I had been thinking about an Altar that turns xp gems into XP for the sculk Ars addon I was thinking about, I wanted experience to be a big resource for it since it's directly tied to how much sculk a creature makes when it dies, figure it feeds on XP

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it would have to consume gems/XP at a decent rate to match what a player could do just by clicking

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oh, that just gave me an interesting idea, though it was partly while thinking about Clumps. Could be neat if the Altar had a floating XP orb on top that got bigger and bigger the more XP it held onto, and you could start rapidly absorbing the XP by colliding with the orb

mystic crown
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Tangent. What about an altar that sacrifices player xp (and eventually health) to spreading sculk?

sullen orchid
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yeah that was in the plans too

mystic crown
sullen orchid
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basically XP management is the precursor to being able to spend the XP to create sculk

meager lily
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how do you make this again?

covert topaz
meager lily
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Thank you

runic iris
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Made one of those. Now I need to figure out how it works.

meager lily
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im guessing this doesnt work right?

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i have to right click?

runic iris
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I think that's it. Just click the appartus with an example item to start the wixie crafting by pulling from nearby inventories.

meager lily
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i wish its like normal wixi with the ability to redstone the pedestals

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nvm it work

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just forgot source

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God this is one of best quality of life feature

runic iris
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And that works without the arcane core?

meager lily
mystic crown
runic iris
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It's a light source, so I'd still want one.

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Also, I may have found some bugs with the crafting. If you don't have materials, it just consumes any local source until gone. Then once you provide the items you get a spam of Wixies doing the work.

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Turning it off with a leverl works, but the bonus wixies do not despawn.

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I got up to 4 of them now.

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Nice. If you turn off a pedestal holding a craftable item they duplicate.

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I'm up to 7 now, 6 of them hanging out above the increasingly crowded airspace over the apparatus.

covert topaz
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Advanced Dominion Wand demo, ignore the texture

patent iron
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Looking good

late saddle
covert topaz
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What versions of Ars Additions?

late saddle
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1.20.1

covert topaz
late saddle
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oh one sec

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nouveau 4.12.1
additions 1.5.1

covert topaz
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I'll check it out, I've seen it before, does it happen on other glyphs?

late saddle
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i havent seen it yet anywhere but there

glossy ravine
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Is there a way to empty the Ender jar without placing it? I over filled mine to 110% and now I can’t place them

covert topaz
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Uhhh, how did you overfill it?

glossy ravine
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Timer turret casting summon source on it

sullen orchid
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oh, the glyph that was a mistake to make in the first place? lol

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can't imagine there's much we can do about other people's poor game design decisions

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so in addition to being broken in the balance sense, it is now actually breaking things as in causing things to not function correctly

open dragon
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not to mention that the author is not here, and might not be too interested on fixing stuff. it's a mod for themselves for fun

covert topaz
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what is summon source from?

open dragon
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extended glyphs iirc

covert topaz
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Ah yeah I found it

sullen orchid
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that glyph is egregious because it is immediately infinite source if you think about it for 2 seconds

open dragon
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the base conversion is 1 mana to 10 source when the real one is 1:1 so yeah 😛

mystic crown
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1:1 before any sort of efficiencies like.. enchanted turrets

covert topaz
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Yeah I just looked through the code, it seems they don't check if jars can hold the amount they're inputting

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It has a glyph that just kicks the player Q_Q

covert topaz
glossy ravine
covert topaz
glossy ravine
late saddle
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what the heck is a ender source jar? the book doesnt tell me what it does. JEI is the only thing that tells me how to craft it.

drifting crater
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It’s a source jar that connects to any other ender source jar. So… you can have it with you to use for your rituals on the go and still have another ender source jar getting filled in your base for instance.

runic iris
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Quick note: the Create schematicannon will not place Sourcestone Magelight Lanterns or the Archwood Magelight Lanterns.

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I don't know if this is to prevent them just falling when placed above air blocks or if this is something particular to those blocks.

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Otherwise, you can save the NBT of a Warp Nexus Tower and can replay place down with a Cannon if you have the blocks in an inventory ajdacent to the cannon.

nova matrix
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how do i put the thorns 3 book for the retaliate glyph on the table? it doesnt take the book for the glyph and just puts it on the table

nova matrix
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doesnt work

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i tried throwing or clicking it on the table

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or even putting it in a chest nearby

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it wont take it

covert topaz
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Interesting, what versions of Ars Additions?

nova matrix
covert topaz
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I'll double check it when I'm next at my desk

covert topaz
nova matrix
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yeah one sec

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at the end you can see it works with other items that are not books

covert topaz
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Yeah I see, that's incredibly strange, what Ars Nouveau version are you using?

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My test environment is AA 1.5.1 and AN 4.12.1

nova matrix
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4.12.1

covert topaz
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Hmmm

nova matrix
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1.20.1

covert topaz
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Do you get any errors in your log? What forge version?

nova matrix
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Forge 47.2.32

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i dont know what errors to be honest

covert topaz
nova matrix
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i play on a server

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does that make a difference?

covert topaz
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Ah potentially

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Is it a custom modpack?

nova matrix
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ye

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well i think its a book thats why

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maybe cause i have a mod that makes the books placeable?

covert topaz
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Possibly, which mod?

nova matrix
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i dont know i think its maybe supplementaries

covert topaz
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I just tested separately with your forge version, AA and AN, and I can't replicate the issue

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So I would assume it's got to be a mod conflcit

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If you could send me a copy of your modpack I can try investigate that

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Tested again with supplementaries and amendments and no issue

nova matrix
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okay one second i send the curseforge profile

covert topaz
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Will give it a test in a few hours

nova matrix
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sure no worries

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thank you for helping

covert topaz
nova matrix
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The exact same forge version

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And same mods versions because he basically gave me the curse profile

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So i assume it works for you normally?

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@covert topaz i assume its not fixable without reinstalling the server but thank you a lot

covert topaz
nova matrix
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Damn

runic iris
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Just to verify: Warp Nexus are only for in-dimension travel, yes? So if you put in a stabilized scroll it cannot teleport you to another dimension but only those coodinates in the same dimension.

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(the workaround being to put a warp portal to the proper final location at the coodinates in-dimension you hit)

late saddle
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problem, one recipe makes two items...

open dragon
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Polymorph as temporary solution. Funny that Jarva didn't check the recipe

covert topaz
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Oops, I just checked the recipe registered properly, the lanterns are programmatic recipes, will need to think what I adjust it to

covert topaz
runic iris
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I can test once the server upgrades. I'd have to spawn in some nexus for my Arcane Isles since no structures spawn.

covert topaz
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Yeah it'll be longer for it to arrive on 1.19.2

late saddle
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is the warp nexus broken? its not taking my scrolls

covert topaz
late saddle
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it is

covert topaz
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Any errors?

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Can you show what you're doing?

late saddle
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it says shift right click with a scroll but that just uses the scroll imediately and wastes it

covert topaz
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Shift Right-Click with no scroll, you put the scroll inside it

late saddle
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oh i see.

runic iris
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So, I think we really need to upgrade Ars Additions on the Ars Patreon test server. I just checked on my stabilized warp scroll and they are all gone from my Warp Nexus inventory.

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Now, these were all copies of other scrolls I had made. But I didn't have any regular scrolls left in there after I was experiementing with the nether Nexus added to the new Wither Farm.

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Going ot the farm to check that nexus as it's in the nether.

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Yep, also empty. I've not done anything to my warp nexus inventory in days.

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I've loaded in one stabilized and one regular warp scroll to see what happens over time.

covert topaz
meager lily
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an armory crate level of storage

runic iris
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For what? the Nexus?

meager lily
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yes

runic iris
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9 is quite a few target locations. You can always have one or more of them be a portal room.

meager lily
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i wish they didnt have ender chest propites

runic iris
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I used Create to move a flourishing tower to my base but still have a rune-based portal room .

meager lily
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like a switch where i can make some warp scroll always exisit and other turn off from the sub nexsus tower

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let me send an exmaple

runic iris
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I understand what you are asking.

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To have individual inventories so you can have sets of networks of Nexuses.

meager lily
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here a what i mean, purple is main nexsus tower that have warp scroll for green, when go to green, green have warp scroll for yellow

runic iris
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Just a hub-and-spoke model.

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You can do other topolgies, like chained rings or meshed.

meager lily
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you could do that already with warp scroll system in base ars

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im just wondering if maybe more then 9?

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like 24 at least?

drifting crater
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nothing prevents you from swapping them out.

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I’ve used a chest with a rune next to it to essentially do this for a long time without the nice ability to use 9 without swapping the one you want to the first slot

covert topaz
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The whole point of the limit is to have the player prioritize their most needed warp destinations, it's not supposed to be a full teleportation network like waystones because in my opinion it's just too simple and easy

runic iris
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Besides, there are more structures on the way you can put warp portal rooms and blink rune rooms in.

covert topaz
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There was originally a warp portal room in the next structure but that's been reworked now

drifting crater
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Hey if you want to be my absolute hero… a feature I would love to see would be a starbunkle schematic assembly ritual.

Have block to put the schematic in next to the ritual brazier, materials need to be in an inventory next to the ritual, need to toss at least one starbunkle charm in before activating the ritual, need source to power the ritual.

Probably also need a way to make a schematic… like a starbunkle print made with spell parchment right clicked on the bottom corner and top corner to mark the coordinates.

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It’s just a reskinned schematicannon…

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But I don’t want to put create in every pack

runic iris
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There's been a lot of talk about a hard hat for a starbuncle that would let you apply a scroll of construction to build an NBT from blockprints.

drifting crater
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I love it

covert topaz
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This will eventually be in the base mod for compatibility with BlockPrints, the exact mob used is TBD

drifting crater
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Picasso.

runic iris
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There are other less used familiars that could gain utility through this.

drifting crater
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Fair… but everyone loves starbunkles.

runic iris
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Although, if anybody is thinking about a magical mail system JoeFoxe is working on the Hexerei owl which will have basic functionality for that.

covert topaz
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I'm rooting for a new mob, however some consideration is going into this being the Crabs job

drifting crater
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That’s neat. I could sort of see a whirlisprig growing structures too

runic iris
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Lord, no. The Whirlisprig code is something else to behold. The refactoring you'd want to do for adding anything to that stuff is quite significant.

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Don't forget that not only are they a mob but also the status and update system for the flower, which does all the heavy lifting.

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It's a clever UI, and unique even in Ars. But I would not want to have been the one to implement that.

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Mad respect for the design, though.

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Now about those crabs in top hats...

drifting crater
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Ah see… I wasn’t thinking of incorporating it into the code but making particle effects for a ritual

runic iris
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So, the schematicannon has a lot of features. I mean a lot.

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You can set policies on block replacement, policies for handling missing blocks, calculate a list of materials including a probe of adjacent inventories (which can be a whole friken storage network) for available resources and do error checking on the NBT file.

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Some of these might seem extra, but things like controlling block replacement and how to care about missing or ore-dictionaried blocks are very important to portability of builds on blockprints. Without those you would be forced to match the mod list and version exactly for a build you want to import instead of just having 'good enough' stuff on hand.

drifting crater
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That’s why I suggested a block to hold the schematic. To use all the features.

runic iris
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You can do a lot of this from a 'construction scroll' too. Create choose to make the schematic and Schematic&Quill seperate items with very limited scope of features.

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You need the schematic table just to load nbt files. Something like your ritual idea might still be needed to get that into Ars.

#

One of the benefits of open source software like many of the big mods is that you can pick who to steal learn from to do something in Java Minecraft's modded community.

drifting crater
#

I am a big fan of not recreating the wheel. Reskinning it is the way I would go but… I know a lot do programmers don’t like to do that so… hey go with your bad selves.

crimson raft
#

And if you already have adjacent inventories, it automatically marks the blocks that are already enough.

runic iris
#

One I would love to have in the base Ars, like a version of the lectern floating tablet that I could put text on and place down in game.

crimson raft
#

Like a magician's whiteboard or a floating magic board?

runic iris
#

Yes. But also I'd just like to be able to label my lecterns without signs sticking out of adjacent blocks.

#

I use a lot of sub-networks and multi-network farm setups.

#

And typically design my storage around a meta-network architecture.

#

Gets a bit nutty on the late game side.

#

I really want the stairs and walls recipes fixed on the test server. I have to use framed blocks to build stuff like this right now.

sullen gust
#

Hi! I absolutely love this addon so far! Both the ender source jar and wireless terminal are great!

#

got a quick question tho: how can I tell the owner of the ender source jar? NBT data doesn't show anything useful

ionic scaffold
#

It is whoever placed the jar

#

destroying it and replacing it makes it run from yourself

covert topaz
meager lily
#

so comfy

runic iris
# meager lily so comfy

Oh, thanks. It was a library based on those in the normal End Stronghold.

In Arcane Isles you open the portal to the End using a structure built by the Ars Caeleum ritual. So you get the whole giant room from the Stronghold.

I just added an Ars-themed version of the natural libraries that spawn with these giant rooms.

ancient night
covert topaz
#

Hey folks, I need some feedback on mechanics for the new charm system coming in the next update. For those who don't know, a charm is a curio that will passively work to protect the wearer from various dangers. Charms use a charges system and once they run out they need to be recharged in an imbuement chamber.

These are the current Charms added, as well as their charges and how it triggers:

Charm of Second Wind
Prevents the wearer from dying (1 charge)

  • Provides the effects of a Totem of Undying
  • Consumes 1 charge to prevent the wearer from dying

Charm of Resonant Shield
Protects the wearer from a Warden's Sonic Boom (3 charges)

  • Consumes 1 charge to protect the wearer from a Sonic Boom

Charm of Decay's End
Prevents the wearer from being afflicted with Wither (10 charges)

  • Consumes 1 charge to prevent you from being afflcited by the Wither effect

Charm of Emberward
Nullifies fire damage (1000 charges)

  • Consumes a number of charges equal to the amount of damage that is prevented.
    When submerged in lava, 1000 charges lasts about 12-13 seconds. The amount of time the charm lasts depends on the frequency of the damage ticks and how much damage they do. I'm unsure how I feel about the length of this, a friend suggested it could potentially allow you to walk on lava instead protecting you from its damage.

Charm of Void's Salvation
Saves the wearer from the void (1 charge)

  • Teleports you to the last safe position you were stood on
  • Consumes 1 charge when it teleports the wearer

Charm of Unyielding Magic
Prevents the wearer from being dispelled (3 charges)

  • Consumes 1 charge upon preventing the dispel from taking effect
    This will primarily be useful in PVP, I'm unsure on the amount of charges that would be balanced.

Charm of Ocean's Breath
Enables the wearer to breath underwater (1000 charges)

  • Consumes a number of charges equal to the amount of damage that is prevented.
    A single tick of drowning occurs each second and deals 2 damage, so the charm will typically last around 500 seconds, which is 8 minutes and 20 seconds.

Charm of Ender Serenity
Masks the wearer from an Enderman's anger (100 charges)

  • Consumes 1 charge each tick that you're looking at an enderman
    100 charges would protect you from an Enderman for 5 seconds if staring directly at them. I feel like this could be buffed as it's essentially replicated by wearing a pumpkin on your head, but I don't want it to be a "craft and never worry about it again" item.

Charm of Darkvision
Enables the wearer to see in low-light environemnts (100 charges)

  • Consumes 1 charge to provide 30 seconds of night vision whenever you enter an area with a light level less than 5
  • Re-applies when you have 10 seconds of night vision left to prevent the flicker effect
    Each charge gives essentially 20 seconds of night vision, so 100 charges equates to 33 minutes and 20 seconds.

Charm of Featherlight
Enables the wearer to float down like a feather (20 charges)

  • Applies slowfalling for 5 seconds when you fall more than 3 blocks.
    20 charges feels like a decent amount but I'm unsure how useful it would be generally, should have a cheap recipe and be an early game charm

Charm of Gilded Friendship
Makes piglins neutral towards the wearer (1000 charges)

  • Uses 1 charge for each time a piglin checks if it's neutral towards you

Charm of Snowstride
Enables the wearer to walk on powdered snow (1000 charges)

  • Uses one charge for each tick you're walking on powdered snow
covert topaz
#

Looking for Artificers, if anyone is interested in designing some small machines to showcase some cool Ars Nouveau interactions in these spaces please DM me 😄 (This is for a new Ars Additions structure)

runic iris
#

Are you on the test server? We do have a showcase area still by spawn that you could probably poach a bunch of stuff from.

covert topaz
#

I can check it out, do you know the rough area?

sullen orchid
#

I will give some thought to stuff that can go in there

runic iris
#

Just above spawn. It's actually attached to the nether portal for above the roof

covert topaz
sullen orchid
#

could show off a ritual automation of some sort

#

sure

covert topaz
#

Yeah that could be really cool

sullen orchid
#

also thinking about some of my jar swappers

runic iris
#

Basics are kind of covered by the spawn tutorials. Plus some of the inter-mod stuff like Create

crimson raft
#

I imagine you are looking for designs like the double turret to process ores.

mystic crown
#

I'm trying to think of things that would make sense to show. Like a cobble gen is pretty simple, but do you want to have a chest that's just filling up with cobble as part of world gen?

crimson raft
#

It should have to have an on/off mechanism.

mystic crown
#

I guess you could set it up with just a lever that you flip on to either start a timer, or to power the torch under where cobble forms

covert topaz
mystic crown
#

That's... That's a good point

crimson raft
#

Perhaps you can implement a control room, which has a redstone relay, as well as an (empty) source reserve that forms a source network that powers the different devices.

covert topaz
#

Not sure if there's quite enough room for that

mystic crown
#

Probably can't have source linked anywhere

covert topaz
#

Ah no not really, they're all positional

mystic crown
#

World gen linked relays seems difficult

crimson raft
#

Oh, certanly.

covert topaz
#

It could be done, but I'm too lazy for it currently

mystic crown
#

But an empty jar with a volcanic sourcelink nearby and maybe a coal block placed near it

#

And that jar being close enough to whatever example..

covert topaz
#

I'm going to randomise source jar levels on generation

mystic crown
#

So the idea (in a similar way to vanilla redstone under the portal) would be that the player should break the coal and toss it at the volcanic. Which then starts the examples

covert topaz
#

Xacris has designed a nice ore fortune machine to go in there currently

sullen orchid
#

auto containment jar swapper

covert topaz
mystic crown
#

Could maybe do a similar one with a mycelial and a nearby berry patch. Little garden thing

covert topaz
#

There's a rooftop garden that will have berries and an agronomic I think

#

These specific spaces are like demonstration areas, or arcane engineering labs

#

They're shut behind glass so people can't just wander in

sullen orchid
#

simple cobble machine?

mystic crown
#

Yeah that's about what I was thinking. Just a lever to turn it off

sullen orchid
mystic crown
#

Do you have fire tick enabled there xacris?

sullen orchid
#

¯_(ツ)_/¯

mystic crown
#

Just to make sure the repo won't burn?

#

Lol

sullen orchid
#

I'm pretty sure repos won't burn

covert topaz
#

I think it's fine to have the fortune machine to demo turrets, it's just the other Ars mechanics that need demoing too

#

I'm thinking a Wixie automation could be good to have

mystic crown
#

Flight ritual. Players would absolutely take a tower as a base

#

Wheat farm with a harvest ritual. Wixie making bread?

sullen orchid
#

yeah so what I've created is a wilden jarring facility

mystic crown
#

Or a wixie using abjuration essence making mana regen

mystic crown
covert topaz
#

That's a good idea

tardy spire
mystic crown
#

Yeah. Wixies can do both potions and regular 3x3

covert topaz
#

I may have Wixies on the roof top crafting

mystic crown
#

I specify abjuration essence so we don't add netherwart to the overworld

covert topaz
#

And because it's for Ars Additions they can also do enchanting

tardy spire
#

cobbleworks factory sounds cool

#

nah too simple

mystic crown
#

A random gem block near a wixie who wants to make gems. Then a chamber with the recipe for abjuration

covert topaz
#

Could do a stone gen that's mined with silk touch and a source gem block for a Wixie to craft Sourcestone

tardy spire
#

I rarely see the potion aspect of ars being used

sullen orchid
#

be the change you wish to see

#

use potions

mystic crown
#

Would a simple touch rune smelt pierce be useful

covert topaz
#

Yeah that's why I like the idea of having a potion brewer wixie

sullen orchid
#

my base on the test server is powered by potions

covert topaz
tardy spire
#

like the potion diffuser

sullen orchid
#

potion diffuser and blast potions

mystic crown
#

I'm working on designing a wixie winery

covert topaz
#

Could have a turret that does touch rune smelt pierce

#

So you can see the spell

sullen orchid
#

blast 2 arrows fired from dispensers hidden behind falseweave

mystic crown
#

At that point I'd just smelt with the turret. Could also just have a scroll with touch rune smelt

covert topaz
mystic crown
#

My thought is just to avoid the silk break turret if you want to demo source stone

#

But showing that you can smelt I think it's a good thing

covert topaz
#

What do people think about having imbued spell parchments obtainable as loot with spells taken from Ars.Guide?

sullen orchid
#

Mage's Campfire: Imbue Spell Scrolls that make a rune that smelts a full stack of stuff

mystic crown
#

Direwolf20 applying time in a bottle to an electric furnace saying "it's too bad magic mods don't have good smelting options"

covert topaz
tardy spire
covert topaz
tardy spire
#

ah true

mystic crown
#

Imbued scrolls of smelt yeah. Like xacris said

covert topaz
#

I could definitely select a few spells, and also create scrolls of the tomes that appear as more common loot

tardy spire
#

does wololo affect glass if im making glass using crush crush smelt?

covert topaz
#

Not sure

#

Imagine finding a single use scroll of Xacris' Tiny Hut

#

Would be pretty cool

mystic crown
#

How do you make imbued scrolls? And is there a way to automate making them?

covert topaz
#

Scribed spell parchment put into an Imbuement chamber

mystic crown
#

They solve a lot of minigame issues if you can mass produce them

sullen orchid
#

I would imagine a good way to automate that would be to have a scribed spell parchment on a pedestal and then feed in blank parchments into the chamber?

tardy spire
#

imbued scrolls are one time use?

covert topaz
#

Yeah, that's something I can add when my Imbuement chamber recipe change is merged

covert topaz
#

They're single use, no mana cost spell scrolls

tardy spire
#

thats sick, like those one time use nuke or escape scrolls magicians use

#

fits the theme

mystic crown
#

Like a lot of things in ars. Really useful for simple things. But probably horribly abusable

covert topaz
#

They will cost source equal to or a multiple of the spells mana to imbue

#

So a spell that costs 100 mana, may cost 1000 source to imbue

sullen orchid
#

I wonder if you could tie the charge time to the mana cost?

mystic crown
#

Source to player mana with extra steps

covert topaz
#

It already will be

covert topaz
mystic crown
#

The change to chambers is to dynamically be able to change source cost isn't it?

sullen orchid
#

oh sorry, I meant the charge up time when using it, that drawing animation

covert topaz
covert topaz
mystic crown
#

Or like horns a cooldown after cast. So it's still instant on cast, but not spammable

sullen orchid
#

I wonder if it's desirable or not, but it is something that might help if someone is carrying a stack of world ending scrolls

tardy spire
#

limit it so you cant make scrolls that require more mana than player's max mana?

mystic crown
covert topaz
mystic crown
#

And a hopper inserting into a chamber doesn't know the mana of the player

covert topaz
#

I could have it just limited to 1 source jar worth of source

#

So 1000 mana spell

mystic crown
#

Yeah I suppose charging/drawing/reading the scroll does make sense

#

Instead of a cooldown

#

Minigame ideas.... Paintball can finally be a reality

covert topaz
#

This was the scroll demo I showed previously

#

Uploading...

sullen orchid
#

definitely want to sell these in a shop

#

print out stacks of various useful one-off spells

mystic crown
#

16 firework scrolls and a "reload" scroll to warp back

tardy spire
#

glide spells

mystic crown
#

I was about to ask for a way to embed blink coordinates... I could just give regular warp scrolls though

sullen orchid
#

oh, booster packs! Spit out bundles full of a random assortment of scrolls

mystic crown
#

Ooh a reload could just be a Redstone scry eye that then warps "ammo" to that player with sensitive runes

#

Which could be just one scroll per pickup rune recharge. And bonus for the fun redstone to make sure the player can't just stock up on hundreds of scrolls

covert topaz
#

I'm so hyped to see what people come up with in the next update

mystic crown
#

I still need a builder ritual for blockprints. Then I can recreate my holodeck arena from ages ago

covert topaz
sullen orchid
#

huh, waterlogged leaves shouldn't be able to burn

covert topaz
#

Yeah it's strange

runic iris
covert topaz
#

We really do be gathering quite a bit of content nowadays

glossy ravine
#

And we’re thankful for it lol. I almost won’t play a pack without adding Additions now

covert topaz
#

How many chests would be too many to have in a single structure?

runic iris
#

It's not structure limit but chunk limit.

#

And you can do piles of barrels. Lots of mods do it to create ambiance.

covert topaz
#

I mean in terms of too much loot

#

The new structure I'm working on has 52 loot chests in it currently

runic iris
#

Depends: you want the player to do a snipe hunt for good loot or learn to ignore your rooms beacuse they are empty?

#

So, going by Blood Magic, Ad Astra and other structure heavy mods that 52 loot chests would work out to at least 12 rooms.

#

For no more than 5 chests per room.

covert topaz
#

this is the structure

runic iris
#

And only one chest with 'quality' loot.

runic iris
open dragon
covert topaz
#

That's all @orchid rover's amazing art, I can't recommend them enough for anyone who is interested in commission pixel art, they've really learned the Ars themeatics in my opinion

runic iris
#

Personally I really dig the magic compass artwork. Well done. It's unique yet also reasonable as a pointer.

covert topaz
#

Yeah the wayfinder is one of my favourites, but for me nothing beats the Stabilized Warp Index

#

which was one of Eru's first ever pixel art textures surprisingly

runic iris
#

Well, Additions has that eye-theme on top of the Ars pallet.

#

You see it on the jars and the remotes. So Additions has it's own branding.

covert topaz
#

Kinda, the eye itself is inspired by the scry crystal

#

because it was the way of accessing storage remotely before Additions

runic iris
#

IBM is literally three blue letters. It's about how you handle it, not where you got it from.

covert topaz
#

@mystic crown tried to utilise what you said, we have a turret with touch break smelt pickup for Stone, a small piece of budding amethyst and a Wixie set to craft Sourcestone, all the player needs to do is harvest an amethyst shard, mine and burn the coal and flick the level on the stone machine

covert topaz
#

here it's spread out a bit more and should hopefully tell more of a story

mystic crown
#

I like it!

latent linden
#

it looks really good

covert topaz
latent linden
#

wayfinder? what does it do ?

covert topaz
#

It's a component in the Ritual of Locate Structure, when complete it spits out a wayfinder that points to the Structure

#

It's essentially a magical compass

latent linden
#

it looks really cool!

#

does it have an in world model ? does it spin ?

covert topaz
#

It's an item model, there's an amethyst pointer that displays the direction

#

This is a Wayfinder pointing to the Jungle Temple

dusty fossil
#

How do ender source jars work in multiplayer? @covert topaz

sullen orchid
#

each jar is linked to the player that placed it

dusty fossil
#

i see

#

so in theory if i used security craft and palced my ender source jar in a reinforced cube, covertly below someones farm, it would be a way of stealing source, right?

covert topaz
#

What does security craft do? What's a reinforced cube?

#

I mean you could put your jar next to someone else's Sourcelink and steal their source, yeah

dusty fossil
#

its blocks that people cant break without weird specific mod interactions, like summoning the wilden boss will break a sheet of reinforced blocks but theres no other way to do it

covert topaz
dusty fossil
#

im theorizing have the ender source jar in the center of like a + made of reinforced blocks so they cant get rid of it

dusty fossil
covert topaz
#

Latest version fixes the Wilden Summoning block destroying

dusty fossil
#

ah yeah i dont use the latest version

#

we have 310+ mods so were quite afraid of updating them lol

covert topaz
#

New ars additions update will come soon bringing so much new content, so may have to update at some point

#

I have to test the last two textures, and figure out a way to get a fix into Ars without waiting for a new bailey release

runic iris
#

The mod has more than high-durability blocks. The point of security craft is to stop player greifing by blocking anybody but the person who placed the blocks. So the idea is to grief the target player without them having recompense besides moving away.

#

Since nothing but the original placing player can interact with the blocks, you'd need to remove them with creative as an admin.

covert topaz
#

Oof, that's annoying, they can at least put a jar closer to the Sourcelink and make sure it doesn't get full, and then the source will not go into your jar

runic iris
#

Although I have not tested using the red mushroom to break security craft blocks. They are actually bugged in that they can replace anything in the game when they grow.

#

Most commonly used to do things like break side of an end portal frame so you can run a block duplicater using the portal.

#

Or destroy bedrock above or next to you quickly.

covert topaz
#

Yeah I have a 144k/hour gravity block duper and obsidian farm around my end portal in my vanilla server

runic iris
#

It's one of those things you feel really clever for using but only use like once in a world then forget it exists the next time you need it.

covert topaz
#

Only gravity blocks

runic iris
#

You drop falling entities through the end portal and it can duplicate them. Like sand or gravel.

dusty fossil
#

what about blocks given gravity vi ars?

covert topaz
#

Could be possible

dusty fossil
#

i can try to see if it works, is there any further specification to this block duping thing?

runic iris
#

Beware doing things like that with gravity in Ars. There is some weird things that could happen. But, based on the results of how to move reinforced deepslate with torches, it might also 'just work' to dupe the blocks.

dusty fossil
#

lmfao moving reinforced deepslate with torches??

covert topaz
dusty fossil
#

ill keep looking into this, ill greatly appreciate any tips

runic iris
#

For some reason, the code for how dragon eggs and sand and gravel break when dropped on torches is a base feature of minecraft gravity blocks. So when Ars does gravity on a block, you can break them by dropping onto a torch bellow.

dusty fossil
#

wow!

runic iris
#

This is super helpful as the Wither cannot break the reinforced deepslate in an ancient city 'portal' frame.

dusty fossil
#

wait does gravity work on indestructibles?

runic iris
#

So you can build a wither killer anywhere, not just in the end under the dragon's nest or in a hard to locate patch of nether roof.

sullen orchid
runic iris
#

We still need to upgrade the Ars Additions on the test server. the Nexus I brought to that farm is pretty useless until it no longer destroys scrolls. And properly supports stabilized ones.

mystic crown
#

I think we need to update ars itself too

sullen orchid
#

yeah

dusty fossil
#

so if i have the deeper darker mod i could in theory make a portal to that dimension at my base

#

by just acquiring those blocks

sullen orchid
#

potentially, depending on how they handle their portals

runic iris
#

If they just check for a ring of the slate, should work.

#

For vanilla blocks, the only that differ in behavior between player placement and game spawn placement are shriekers. And those have special tags for that.

covert topaz
#

Ars Additions v1.6.0 is now out for 1.20.1!

New

  • Arcane Library - Explore a new structure filled with lots of magical loot. Be wary of traps.
  • Bulk Scribing - Scribe spell parchments in bulk, use an imbuement chamber with a scribed parchment or spellbook on a pedestal next to them.
  • Imbued Spell Parchment - Imbue spell parchments with source to create these single-use spell scrolls.
  • Charms - A dozen magically protective charms that can be recharged with source.
    • Charm of Emberward - Nullifies Fire Damage
    • Charm of Second Wind - Prevents you from dying
    • Charm of Unyielding Magic - Prevents you from being dispelled
    • Charm of Featherlight - Enables you to float down like a feather
    • Charm of Ocean's Breath - Enables you to breath underwater
    • Charm of Ender Serenity - Masks you from an Enderman's anger
    • Charm of Void's Salvation - Saves you from the void
    • Charm of Resonant Shield - Protects you from the Warden's Sonic Boom
    • Charm of Decay's End - Prevents you from being afflicted with Wither
    • Charm of Gilded Friendship - Makes Piglins neutral to the wearer
    • Charm of Darkvision - Enables the wearer to see in low-light environments
    • Charm of Snowstride - Enables the wearer to walk on powdered snow
  • Handy Haversack - A one-way cross-dimension item-depositor
  • Jar of Miner's Wisdom - Turn your mining debris into XP
  • Ritual of Locate Structure - Utilise a Wayfinder to locate a structure of your choice
  • Advanced Dominion Wand - A wand that lets you save a position and link multiple blocks and entities to that location
  • Dispenser Behaviour for Experience Gems - Dispense Experience Gems into XP Orbs

Updated

  • Added a recipe for the Source Spawner
  • Fixed the stonecutter recipes for Sourcestone Walls, Buttons, Doors and Trapdoors
  • Resolved an issue where Sourcestone doors dropped two items when broken
  • Allowed cracked sourcestone to be used to make a warp portal
  • Fixed an issue where Carry-On would try to pickup Warp Nexus'
  • Updated Warp Nexus to work with cross-dimension warp scrolls
  • Enabled Reliquary usage in a turret
  • Fixed a problem where Warp Nexus inventory could clear when a player teleports
  • Marked Effect duration is now configurable
  • Reliquaries are no longer enchantable
  • Switched Warp Index to use your offhand for the interaction, this should now only prevent interaction if you're holding a dominion wand in your offhand.

Links

Modrinth
CurseForge
GitHub
Discord

fallen tangle
covert topaz
wicked slate
covert topaz
#

I'm really glad you like it, this latest update has been a lot of work

#

These were the final stats before release

glossy ravine
#

I love the Arcane Library! I’ve been using the version from Block Prints as a base in the last few weeks, I love the ruined look in this one

covert topaz
#

The arcane library still needs a little love for the loot table, but it's working nicely for the time being

covert topaz
dusty fossil
#

gotcha

fallen tangle
glossy ravine
#

On the Ritual of Locate Structure: how do we know what to add to the ritual? or is it random?

covert topaz
#

Check JEI, press U on the tablet to see it's uses

glossy ravine
#

Thank ya! For the fast reply as well

void seal
#

hey starbuncle, we did the new update... and we have extra mods installed, i can share the list with you if you need, but conjure source was removed, and the warp indexes stopped working with the keybinds. What can we do to get them back/start working again?

covert topaz
#

Conjure Source is not from Ars Additions

#

Lemme check the keybind thing

void seal
#

where is source from rq?

covert topaz
#

Ars Extended Glyphs, it's not on this server, they're on curseforge only

void seal
#

gotcha

covert topaz
#

I personally don't recommend the mod

void seal
#

when installing the update, it forced the other mods to update as well, and source was removed

covert topaz
#

Yeah Ars Additions requires the latest version of Ars Nouveau, it's possible Ars Extended Glyphs doesn't support it

void seal
#

no idea why source was removed if it didnt even exist in this mod lol

glossy ravine
#

i think conjure source was removed, its not in mine either. which i think may be for the best

covert topaz
#

it was removed yeah

void seal
#

is there another mod that might have conjure source?

sullen orchid
#

only the one addon has conjure source because it was a bad idea to make in the first place

void seal
#

fair enough

#

it did make it really over powered

sullen orchid
#

the addon that had it was designed just for the author's private use, but they published it anyways

covert topaz
#

It also breaks a lot of things because it doesn't check if the item has room for the source

sullen orchid
#

no concern for balance, explicitly

covert topaz
void seal
runic iris
#

mana -> source doesn't make sense. You can make endless source easily. Mana is such a limited resource that people like Xacris invent the void jar refill system to turn source -> mana.

glossy ravine
sullen orchid
#

I think the basic idea was "like the Create hand crank, but for Source!"

covert topaz
#

but then along comes turrets

sullen orchid
#

yeah

#

or even just any subforms

#

as soon as it combines with anything else it becomes really broken

runic iris
#

Any sane modpack makes create hand cranks either break when touched by hands or generate ineffective rates of return.

sullen orchid
#

it was a flawed idea at the outset

runic iris
#

For the turret case, just not having the glyphs does sound like the best solution.

void seal
#

yeah. i liked the idea, but it didnt make sense

covert topaz
#

So someone in my discord mentioned the idea of having a block that can be used as a long-range input/output for Storage Lecterns, what are peoples thoughts on balance?

runic iris
#

You can use Entangled's blocks on lecterns.

sullen orchid
#

I'm not so concerned about balance so much as weird issues that could arise from trying to have long range access

#

just in general

runic iris
#

This gives you infinite range, cross-dimensional access. It let me put a FARTS over in an industrial area and keep my lectern system in a nice little clean 'basement'

#

I also experimented with using Starbuncle proxy chests for inter-lectern and self-lectern filter systems.

#

Entangled is a really neat mod for how simple it's behavior is.

covert topaz
#

You could technically use a toss turret into a warp portal to move items long distances, so I'm not sure if a block would be worth it

runic iris
#

I like the Entangled method. You just have extra sides to the original block that are in a new location.

#

This even let me put a whole 'lectern' in a 1x1 spot inside my Refined Storage spaceship. I linked both RS and AE2 to that lectern as their storage backends using interfaces that the lectern just thinks is right on it.

covert topaz
#

Yeah Entangled can be very powerful

runic iris
#

So something like that in Ars Additions which adds remote sides to a block - while found in a lot of other mods - is really realy helpful for mid and late game complexity.

sullen orchid
#

this is definitely the kind of problem that I tend to think is up to the player to come up with a creative solution for, but that's my general thought pattern

runic iris
#

But Entangled is a late-game mod ususally. And there might be performance considerations if you spam those blocks.

#

Plus Entangled has issues when you break its special entangler blocks. They continue to try to link up to their target locations and spam errors in your logs.

covert topaz
#

I think for now my next focus will be pocket dimensions

void seal
#

yooooooo please do

runic iris
#

Oh, Dimensional Pockets 2 now has a 1.20.1 version.

void seal
runic iris
#

It's a mod that adds dimensional ore to your world. You use that and nether stars to craft portable pocket dimensions to keep things like a hidden base inside.

void seal
#

ooooooo

runic iris
#

Think of it like Compact Machines but portable.

void seal
#

saving this for later

covert topaz
#

Compact Machines are portable though?

runic iris
#

and they are lockable to your player, so you can keep other people out.

#

Compact Machines are meant to be placed in the world then accessed. This is more like the hand of ender from botania or selfender_inventory where you have lockable private per-player storage.

sullen orchid
#

I do still think a world in a jar would be a cool way to implement it in Ars

runic iris
#

I've only ever seen them in one modpack from GenericB.

covert topaz
#

From what I read of Dimensional Pockets II, they have to be placed in-world

#
To use the mod, create a Pocket Block. Once you have obtained a Pocket Block, simply place it anywhere, and sneak-right click to enter! Once inside, to exit your Pocket, sneak-right click on any exposed wall block to travel back to your Pocket block. To pick up a Pocket and move it, a Dimensional Wrench is needed, hold the wrench in your hand and sneak-right click on it. 
covert topaz
runic iris
#

Yes, but you can lock them to just you. Compact Machines are public-only, non-spawning areas.

#

Pocket Dimensions are spawn-configurable and lockable to player lists.

sullen orchid
#

I mean once we get there we could set a stabilized portal

runic iris
#

If you got jar-in-a-world, you could also do something complicated like AE2 spatial dimensions, where your crafting process 'takes' a chunk of world out of space and into the pocket world.

covert topaz
sullen orchid
#

I mean could literally render a little cube world inside a containment jar

covert topaz
#

Rendering is hard

#

Unless you mean like a static world?

sullen orchid
#

static world yeah

#

like a little placeholder thing

covert topaz
#

That could be cool for sure

runic iris
#

Steal the code from Compact Machines for previews, but a static mini-model would work.

sullen orchid
#

like the globe from supplementaries

covert topaz
#

So my idea is a barrier block chunk-size column with a little Summon Island style platform in it by default

#

Maybe expandable to 3x3 chunks

runic iris
#

That would be nuts. A Ritual of Pocket Dimension that pulls a chunk into a new world.

covert topaz
#

Do you have an example of what you mean by pulls a chunk into a new world?

#

I've never actually touched AE2 so I have no idea

runic iris
#

Just something that removed an X Y Z box of blocks and entities (non-player) and stores a structure file, stores that in the world-in-a-jar item. Then applies that to a new 'pocket dimension' world when you enter.

#

AE2 requires you to setup a spatial drive and anchors to designate the area to operate in.

#

It's complicated because AE2's system is designed so you can actually store AE2 inside the pocket dimension, including your spatial drives.

#

With ways of getting in and out.

covert topaz
#

Ars Additions v1.6.1 is now out for 1.20.1!

Updated

  • Changed Warp Index back to using main hand for the interaction, Storage Lecterns don't accept off-hand interactions 😦
  • Set arcane_library_enabled to true by default now, if you're not encountering these structures, make sure you change the config option in ars_additions-common.toml

Links

Modrinth
CurseForge
GitHub
Discord

covert topaz
runic iris
#

So you basically create a 'room' in the Overworld where you swap out all the blocks to dial in your AE2 pocket dimensions. Any that fit can be summoned into the location inside your anchors.

covert topaz
#

So it deletes them from the world? Surely that would leave some horrific space in your overworld?

runic iris
#

So? How is that different from doing a massive mining session, ploping down a compact machine then spitting out the blocks inside the machine?

covert topaz
#

Fair enough I guess

#

Just seems strange to me

runic iris
#

The point is you are 'teleporting' or 'folding' a chunk of world into a different dimension.

#

In AE2's case, you have to be very careful as you can lock yourself inside the pocket dimensions.

covert topaz
#

Hmm, I feel very conflicted on the idea but I don't know why

sullen orchid
#

I think I'd prefer a non-destructive way to make a pocket dimension

runic iris
#

It's dangerous. People who aren't smart enough to put a warp scroll down need something like your pillar idea to give them a saftey net to get out.

#

Well, there are two things possible

  1. just wholly making a new world. Like Compact Machines.
  2. pulling world resources into a new world. Like AE2
#

You could just duplicate the blocks, too.

#

That last bit is kind of like capsule tech depending on how you can use it.

covert topaz
#

I like the making fresh idea

#

Like you teleporting into a world and watching it build around you

runic iris
#

I do like the idea of it being a Ritual. There are so few rituals in add-ons. And unique ones are rarer still.

covert topaz
#

Ars Additions has two rituals so far

#

Ritual of Locate Structure and Ritual of Arcane Permanence

runic iris
#

Both unique and valuable things added to Ars, but kind of OP for the base mod. A perfect example of how Ars Additions is an Addition on top of Ars.

covert topaz
#

Locate Structure was originally going to be in base

#

but the Arcane Permanence I agree

runic iris
#

I do prefer compass mods be dedicated, mostly because of their history of performance and lack of, well, working correctly in big mod packs. But since the Dens are friken impossible to find outside ridiculous luck, I can see the draw.

#

And I think will all the structures Ars Additions adds, that's a good home for the structure locator rituals.

sullen orchid
#

ritual of arcane permanence just makes me nervous because players have proven they can't be trusted with easy chunkloaders. Dangerous magic

runic iris
#

To be fair, those players mostly had badly controlled farms. Chunkloading just made the farms a problem also when those players were not on.

sullen orchid
#

yeah you described one of the issues

#

players can't be trusted lol

runic iris
#

My witch rituals for BM on the test server were nowhere near any of my chunk loaders just becasue they turned Minecraft into a slide-show.

#

Also the reason I switched to good ol' spawner based killing methods.

#

The downside being that you randomly get spawned things with effects that will kill nearby players.

#

If we get Additions updated on the test server I need to swap out my portal chunkloader for a RoP. I keep running out of minecarts to send through the portals to keep my base loaded.

#

Ideally, I only need the two chunks with my storage backed and main lectern loaded, so if it has a minimal radius I might only need two.

#

Lazy loading the canning room with the ritual of containment is nice but can be worked around.

covert topaz
covert topaz
void seal
covert topaz
#

I have a soft dependency on AsyncLocator which spawns a new thread to do the structure searching

#

I may move it in-house honestly because it doesn't look like it's getting updated to 1.21 anytime soon

void seal
#

like for mine i have it set as the \ key

#

is that still possible to do?

covert topaz
#

If you use 1.6.1 you should be able to yeah

void seal
#

tysm star!

manic edge
#

Since charms are being implemented

#

How about adding a charm that can use a potion effect

#

Maybe like use charges of the flask as fuel per se

sullen orchid
#

these are explicitly not just potion charms

covert topaz
#

Yeah definitely not doing potion charms, most people have apotheosis and you can use them

manic edge
#

Fair enough

rare ore
#

Just wondering, has anyone managed a setup for autocrafting using both refined storage and the wixie enchanting apparatus? I'm getting close using a setup of the following.

Refined storage -> Crafter -> Chest -> Wixie enchanting apparatus
A modular router on top of wixie enchanting apparatus that continually spams right click of the desired item downwards (this part might not be necessary since it seems to autocraft without it, but could be used to change what its crafting? Just havent found a way to set it up from refined storage, and I dont mind 1 wixie enchanting per receipe too much)
Possibly an absorbsion hopper to collect

I've tried making a chain of wixie appartuses for various crafts but i can't get some of them to craft, and also struggle to specify to the wixies what chest to take from and which not to.
Some of the wixie apparatuses say "receipe set" but dont craft also.

#

Example of test im conducting

covert topaz
rare ore
#

oh! the pedestal thing makes so much sense, thanks!

#

loving your addon btw

carmine breach
#

Hey, How do i use a wayfinder?

covert topaz
ionic scaffold
#

Hey uh, Jarva...

#

I think there's an issue with structure spawning detection

mystic crown
#

Needs a big orange inflatable under it

ionic scaffold
#

(There's no mods that effect structure spawns in this custom pack aside from Terrablender)

covert topaz
#

Yeah I've been needing to write a custom structure placement method, I'm not a fan of the datapack ones

hardy cedar
#

The floating Dens are cute, though.

patent iron
#

Or is this more what you wanted?

mystic crown
#

Yes. To both, but especially the second

covert topaz
#

Now I kinda want to add it

hot lanceBOT
#

Made this mainly as a joke because of Zieg's commend in the Ars Additions Addon Chat

5 Most Used Blocks

2025 ars_nouveau:blue_archwood_leaves
 881 minecraft:mossy_stone_bricks
 692 minecraft:orange_wool
 404 minecraft:cracked_stone_bricks
 403 ars_nouveau:blue_archwood_wood

Mod Count

3

Size

27x53x21

patent iron
#

There you go Jarva

crystal tartan
#

Hey there, I've got a question. To set up auto enchanting with the wixie apparatus would I need, say, a book with the desired enchantment on it first to request it from the wixie?

covert topaz
#

Yes you would

#

If you want to enchant items with protection 1, you need a prot 1 book and items that it can be applied to in the storage

#

For prot 2, you need prot 2 book and items with protection 1

crystal tartan
#

Alrighty so then a bunch of books as templates to enchant other books sounds like the way to go. Thanks a bunch ✨

bitter wedge
#

Hey i cant seem to do things with my Advanced Dominion Wand? It's set as "Locked Second", and i cant change that

covert topaz
#

You can change whether first or second is locked by using it in the air

#

You should bind it to the position you want to lock, you should be able to put it in your crafting table to clear the bound location

glossy ravine
#

Would you mind explaining the function of the Advanced Wand? Im a bit lost on that

covert topaz
#

So typically with a dominion wand to link a chest to a storage lectern, you typically click the chest, then the lectern

With the advanced wand, you set the position of the lectern, set the wand to lock the second position because the lectern is linked second, and then go right click the chests

#

Every chest will essentially get right click with the wand and then the lectern will get linked automatically

glossy ravine
#

Ahhh! That’s very useful, thank you

kindred crane
#

Would be possible to add some sound effect when the Jar of Miner Wisdom converts an item into exp?

severe bridge
#

Just gonna put this here for now, not sure if it should go in 1.21 testing or not.

The Wixie Enchanting Apparatus entry in the Worn Notebook ends up in the middle of the potion brewing entry.

#

next page:

#

it's also duplicated

covert topaz
severe bridge
#

hehe, I'll relaunch and double check, but I'm pretty sure I hadn't done a reload yet

#

yep, same deal after a restart of the game. duplicate page without a reload

covert topaz
#

Ah yeah you're right, I have a mixin from 1.20.1 before a patchouli bug was patched, will remove it for the 1.21 build

covert topaz
severe bridge
#

Thanks!

gentle ingot
#

I was looking through the uses of the tablet of locate structure to see if I can find a stronghold with it, and there doesn't seem to be a recipe for it. Is the correct?

covert topaz
manic edge
#

Looks at structure compass

#

I couldn’t resist

severe bridge
#

So, I may be dumb. But I'm not understanding how to make a Tablet of Locate Structure work?

#

I right click with the tablet. Then I tried throwing in a bound wayfinder

covert topaz
#

Tablet on brazier, throw in augment, activate

severe bridge
#

conditions unmet

covert topaz
#

Wayfinder is in the ritual recipe

#

So just tablet in brazier, put the augment for the structure and activate

severe bridge
#

that was a desert pyramid wayfinder

#

also tried with sandstone, instead of the wayfinder

covert topaz
#

You've also augmented with a ritual tablet haven't you?

#

It doesn't normally have the tablet itself under the consumed

severe bridge
#

oh, it ate one off the ground

#

ok

#

so I was a bit dumb

#

got it working! Thanks 😄

covert topaz
#

All good, I'm glad it wasn't some 1.21 change I missed

#

I can maybe make it reject invalid augments

severe bridge
#

just do a lookup of my uuid and if it's wrong, summon a chimera on my dumb ass

#

Still, might be helpful if the Tablet's tooltip read "Create a Bound Wayfinder to locate a structure" or something like that. Was expecting to be teleported or something like the structure warp scroll

covert topaz
#

Sure I can adjust that

covert topaz
# severe bridge next page:

Forgot to make a post about it, but 21.0.1 is out, first version marked as stable, has a fix for this as well as fixing the loot tables for the Ruined Portals

severe bridge
tardy spire
#

will all the arcanist gear get backported to 1.20?

covert topaz
#

It's planned for ATM9 yes

tardy spire
#

Thank you

vestal salmon
covert topaz
vestal salmon
#

Alrighty

vestal salmon
covert topaz
#

Yeah replace the original version

#

This has a server-side only fix

vestal salmon
#

Alrighty

covert topaz
#

will publish on CF later

vestal salmon
#

Sick

#

Fixed, thank you.

pastel hornet
#

recipe is missing

covert topaz
#

This 1.21?

pastel hornet
covert topaz
#

Will take a look

#

Might be Monday, Tuesday before patched at this point

zealous sail
#

hi i have a question where i can find codex tier 2 and 3

pastel hornet
#

Nowhere if u (or the modpack dev) didn't change any loot tables

zealous sail
#

so its a creative item or can craft it

covert topaz
manic edge
#

this kinda makes sense for an abjuration charm right?

#

it's different from simply using dispel, because it would prevent stuff you can't dispel

hidden jacinth
#

how i can craft the imbued spell parchment?

covert topaz
#

Put a spell parchment in an imbuement chamber

hidden jacinth
#

thx very much

#

sorry for the off topic but what is the use of spell parchment?

covert topaz
#

Spell Parchment was originally used to put spells on turrets before they could have spells applied by books

#

it is also used to put spells on reactive armor

hidden jacinth
#

ohhh so u can t use that to use spell

covert topaz
#

No, that's what the imbued spell parchment is for

hidden jacinth
#

thx very much for the help

#

sorry for the off topic

kindred crane
#

Can't remove item from Jar of Wisdom
1.21

white geode
#

how to use spell binder?

covert topaz
white geode
#

sorry

kindred crane
#

Ruined portal spawning in the middle of the ocean

runic iris
#

So they work like regular ruined portals? Parity™️

kindred crane
#

Could you decrease the amount of source stone found in the portal chest?
I feel that speaning from 4 to 8 would be better to not saturate your inventory wiht stones

#

Also, could you make the nexus portals pillar shorter or put something inside of the pillar?
I just find that them being filled with stone blocks feels anti-climatic
This big of a big structure with a solid pillar with nothing to hide.

covert topaz
covert topaz
hushed minnow
#

is this how the nexus works ?

#

Because all I get is a blurry screen:

#

Might be a compat thing in the modpack

manic edge
#

Turn off blur in settings I think

fair robin
covert topaz
#

Yep, disable blur in accessibility settings

fair robin
severe bridge
#

It's a custom one to find the stronghold, but shouldn't be problematic

severe bridge
#

Ooop my bad, I did mess up the recipe

hidden jacinth
#

how work the source spawner?

covert topaz
hidden jacinth
#

thx very much

past sorrel
#

Hi, I bound this item to a chest of mine, but my items never appeared after I picked them up. I tried to see if they were in any other chests but they weren't there.

covert topaz
#

I don't see any items added to the haversack for automatic pickup, did you deposit them directly?

past sorrel
covert topaz
#

And everything was chunkloaded

past sorrel
#

Oh wait, chunkloaded? I don't think so, I haven't tried that one.

#

I added this arrow to it

#

Still currently not popping up

covert topaz
#

Hmm, I'll have to investigate, is this 1.21?

past sorrel
#

1.20.1

covert topaz
#

Can you verify the block at the position in the tooltip?

#

Send a screenshot of you looking at the block with F3 active

past sorrel
#

My bad, I'm slow at this LOL

covert topaz
#

Ah it's an ender chest thing?

past sorrel
covert topaz
#

Can you send a full screenshot?

past sorrel
#

Yeah

#

Also this is just a regular obsidian chest

#

This is my ender chest

covert topaz
#

Ah okay, I'll have to check it with ironchests

past sorrel
#

Bet, should I try it with regular chests

covert topaz
#

Can you try bind it to a barrel or vanilla chest?

past sorrel
#

Yeah

#

Picked a spare arrow up

#

But it's still not working atm

covert topaz
#

Interesting, can you provide the modpack or modlist, modpack version or mod versions, and a latest.log file?

hot lanceBOT
#

@past sorrel

:notepad_spiral: Log Sharing

Upload your log file to mclo.gs so that people can help easier, not everyone is on their PC all the time and having a easily formatted searchable link is much easier for debugging.

Where can I find my logs?

Go to your instance or .minecraft folder and upload the logs/latest.log file

How about crash reports?

Crash reports can be found in your instance or .minecraft folder under the crash-reports sub-folder. This is only made when a crash is registered, so if it doesn't exist that's fine.

Noticed a problem?

Please raise an issue with @covert topaz

past sorrel
sand crater
#

Oooh, I just considered binding the haversack to a JustDireThings player inv interface. (Or any, really)

past sorrel
sand crater
#

It has been, yeah

#

Tbf though, I have yet to use it on the server I'm currently playing on (I got an early nether star and made a Sophisticated Backpacks inception upgrade. Still haven't settled down.)

covert topaz
past sorrel
covert topaz
#

Thanks, I'll investigate when I'm home in a week or so

past sorrel
#

Ty ty

past sorrel
sand crater
pulsar birch
#

So i have this pop up where i am "forming a new core" and i cant find a single thing about it... what is this? It gives mana?

sullen orchid
#

Ars Trinkets

meager lily
#

Wixi appartaius dup stuff in very weird way and idk how to even explain it

meager lily
# covert topaz Can you record it?

Thats the thing its so weird, basically whenever i join the server after like 7-8h not joining my wixi would make an item from the last time i request from her, problem is i didnt have any resources near her to make said item

#

And it only happen if the chunk is loaded

covert topaz
#

Can you ask the owner for the log file?

meager lily
#

Only reason i ddint report it as a bug cuz its soo nichie, and i stopped chunkloading my wixi to fit the issue

covert topaz
#

Any dupe bug is worth investigating

abstract yoke
#

I haven't been able to recreate it tho

kindred crane
#

Good thing the Ruined portals have Warp scroolls

#

I used one of the explorer Scrolls and I ended up inside of an air block below a village
I am at y 65, the village is at y 70

kindred crane
#

Yep
Good thing I set a scroll before getting inside

#

Love this thigns

mystic crown
#

I mean... You appeared above sea level and not in a block

#

So... You're fine!

unkempt pike
#

lol

#

wonder if it's possible to use vanilla's logic for putting nether portals in a safe location for this

#

at the same time its kinda fun to have danger

#

should call it unstable exploration warp scroll

mystic crown
#

Head not in stone? Safe

vestal fern
#

Hay, im running into an Error where i cant Open Ruined portal chests, were using a lot of mods so its hard to narrow down, i THINK whats happening is that Lootr is Trying to generate the Explorer scroll and cant because the function looks for structures, but one or more of those dont exist anymore due to other mods

#

we tried blacklisting the scroll but it still doesnt work ( i assume cause the function still tries to run)

covert topaz
#

Yeah it's on my to-fix list

vestal fern
#

was my guess close? or completely off as to why it broke?

manic edge
#

honestly very fun

covert topaz
mossy sigil
#

I've noticed that Handy Haversack is sending any and all items I pick up into it's bound container, how can I make it not do that?

#

Running 1.6.6 for 1.20.1

covert topaz
#

Can you show me your config for it?

#

like hover over the item

mossy sigil
covert topaz
#

Interesting, so you don't have anything configured for it to auto-pickup?

mossy sigil
#

Nope nothing

covert topaz
#

Will add to my investigate list

mossy sigil
#

I'm checking the sauce, there are zero checks for anything filter-related actually

#

playerPickup event makes no checks for whether or not auto-pickup is enabled

#

It just does it

#

(if i understand forge pickupevent correctly)

#

Think if I add a filter it would stop?

covert topaz
#

Ah yeah, I think that was missed

#

Oops

mossy sigil
#

Yeah no logic for checking any kind of filter here

#

Just go straight to tryStoreStack

unkempt pike
#

Surprised you didn't just yoink the void jar code for that haha

covert topaz
#

Void Jar code isn't extensible

unkempt pike
#

Ah

#

Yoinkn't

covert topaz
#

XP Jar made it as extensible as possible

#
public class XPJar extends VoidJar {
    public XPJar() {
        super();
    }

    private int remaining = 0;

    @Override
    public void preConsume(Player player, ItemStack jar, ItemStack voided, int amount) {
        int xp = (amount + this.remaining) / 2;
        this.remaining = (amount + this.remaining) % 2;
        player.giveExperiencePoints(xp);
    }
}
#

but will check haversack

mossy sigil
#

Soooo I'm guessing no usable haversack for me? :(

covert topaz
#

I'll have an update in the next day or so

mossy sigil
#

fyi first time looking at ars additions codebase

#

might be wrong af

covert topaz
#

Nah you're right

mossy sigil
#

Kk

#

Weird part is that the code around haversack hoovering up items hadn't been touched for 3 months according to git blame

#

Hence the doubt

covert topaz
#

I don't doubt it, could be that nobody has tried to use it in the time

mossy sigil
#

Weird, it's supposed to be a great item lmao

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I went pog the moment I saw the codex entry

covert topaz
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I like it, but I haven't played MC in about 8 months

mossy sigil
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Ooooh

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Yknow I'd suggest making it more expensive

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Storage lecterns are containers

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Zero downsides for an enderperal and a bunch of wool

mystic crown
covert topaz
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Yeah, exactly

covert topaz
mystic crown
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It's a replacement for my current diamond backpack of "things I found while exploring that I'll dump into storage when I can get back, because my base isn't currently loaded"

covert topaz
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I mean, you need to chunkload it, so it wouldn't help you there

mystic crown
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Does it have any sort of buffer for if I dumped a hundred items in while unloaded? Or does it just not do anything if the destination is unloaded?

mossy sigil
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It closes

covert topaz
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Doesn't accept anything if the destination is unloaded, the bag closes itself

mystic crown
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On 1.19 before we had lecterns, I just used blink runes to send everything home. Then when I got back, and it loaded, it triggered the pickup rune to grab it all

mossy sigil
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I'd make it match diamond backpack in recipe complexity and/or require and echest (maybe even warp scroll?) as an apparatus recipe

covert topaz
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People wouldn't bother with it then

mossy sigil
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You can get a discount haversack by placing a warp portal next with a starbuncle as it's destination

covert topaz
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Because they could make a warp index as easily

mystic crown
sullen orchid
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since it has no storage of its own, I think a simpler recipe is good. I tend to think simple recipes are better in general anyways

mystic crown
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Or I guess a warp portal, but still

mossy sigil
mystic crown
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I misread. For a blink rune (using a warp scroll) to send items home

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If you're taking a stabilized warp portal, to create a temporary warp for items to go home, then yeah, no book needed

mossy sigil
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Nah just a full on 3x3 warp portal :P

mystic crown
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Full warp portal (non stable) uses the scroll each time

covert topaz
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Not portable

mystic crown
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And a full jar. So you'd need stabilized, which is more expensive anyway than the haversack, so I don't see a problem