#any fun stuff with burst?
51 messages · Page 1 of 1 (latest)
I plan on using it with elemental's conjure terrain and use it for terraforming
Oh like the ritual
Would place block work with it and potentially add any block faster
Yeah. But don't underestimate how many blacks are in a 6 block radius sphere
Wonder how far off 4/3πr^3 is
508 for a 6 radius? Maybe
Sorry. 904. I did 3/4 instead of 4/3
, max
and
, enjoy
You probably need
to let burst interact with blocks? I dont remember
Suffocate a target with burst + sensitive + a block placing glyph
Nice one for example is gravity+sensitive for the gravity well, then burst+sensitive+aoe x2 +conjure terrain ampx2
Oh sorry, finish with gravity and needs 
So it's a combo that needs to hold the earth focus in the other hand
Could be interesting to have it as reactive earth focus spell
This…. What a coincidence
I was thinking about a combining ars and terramity to achieve crazy damage
And this post , along with #1141341426223960064
Reminds me you can do

if you wanna get rid of it
What is interesting is when you add terramity’s misprogrammed effect
It’s literally nullification of iframes
Terramity??
A mod
Fun stuff with burst? i can hardly count!
this is one of the most useful glyphs, propagation is so helpful
plus it has that weird mechanic/bug with blockshaper's that may or may not exist (seriously what is going on with that)
Schrodingers bug
it truly is
Just tested this in 1.20.1
Also without delay
It doesn't work on my side
Using Base, Elemental, Additions, Artifice and Instrumentum
im so confused on whether this even exists
i literally have a gif of a spell that works only due to this
note how the meteors explode only when they hit the ground
a delayed spell on a flying block will move the delay where it impacts, that's the only theorical fundament
yet, they are supposed to all resolve at the same time while everything is clearly happening async
my only guess remains a delay shenanigan when the server under stress from all those blocks
Wait that’s interesting, is it like rewind? Or is it more like obliterate from ars technica (as in, the glyph itself will act as a pseudo delay until the hammer impacts)
No, rewind should have an explicit pause until end of resolve
What I mean is that a flying block target of a delay will try to resolve while it's still an entity, but if it lands before delay expires then it resolves on the block landed
Any thing with sensitive and either explosion or propagate homing
Blasted out a decent portion of a perimeter in 1.16 with linger sensitive explosion
- various modifiers to optimize the area removed.
I think the bulk of that perimeter was with something like dire tools
the server runs fine when i use this spell though
there also isnt a delay on the meteors (note the lack of delay particles even when they get close to the scryer crystal)