#Hexcasting Stuff

1846 messages Β· Page 2 of 2 (latest)

delicate zodiac
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Yeah I'd be fine with adding a single budding block

burnt niche
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include fully grown clusters to start? Or make them wait? I'm leaning towards having grown clusters on it to start

delicate zodiac
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I genuinely don't know anything about the hexcasting progression. But the early lapis grind is a little too close to 1:1 for keeping up with a single imbuement chamber

burnt niche
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yeah, the lapis is just a tad too painful right now. It takes a little while for amethyst to grow, so if they turned the shards into source gems it would speed up the early game a bit but then they have to wait upwards of 2 hours for more fully grown clusters

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it can happen faster than that, but I believe that's the generally accepted time- harvest a geode every 2 hours or so

delicate zodiac
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And of course the player won't have fortune for a while

jovial raven
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while I found a method to deal with the low amount of lapis drops, other people work faster than I do and have different priorities, Though I don't personally have a problem with the low early lapis I can see some who could so I wouldn't say no to an amethyst, plus opens up for experimentation with hex earlier.

burnt niche
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did we want a method to crush amethyst down into dust? For easing the burdens of early hex

topaz grove
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I could add a smelting recipe

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It's easy.

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Or add a crushing recipe from ars.

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And just turn a block of amethyst into equivalent dust.

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@pearl quail sorry for ping. Do you want to add the budding amethyst in the island or shall I add a quest to give it to you so you can place it and deeply regret that placement later? πŸ˜‰

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But all we need to do to unblock it is give the single budding block.

delicate zodiac
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Crushing recipe I think makes the most sense, but at that point it's a question for pack balance anyway, regardless of method

topaz grove
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And then I'll move the hex quest so it doesn't need the hex book to enter, because making a book requires a fair amount of progression.

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Perhaps given how difficult hex is and how much it requires documentation, I'll offer it as a quest reward anyways.

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There's no real reason to make you craft your first book.

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It's a resource check, plain and simple.

jovial raven
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tbh it would be cool to have either akashik tome or the new one that forked off of it to store the 3 needed books in one inventory slot for convenience

delicate zodiac
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You don't need the ars notebook btw. You can access it from your spell book

topaz grove
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We have so few books I'm not too concerned.

jovial raven
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yup, that's what I've been doing. lol same with the quest book on a keybind

delicate zodiac
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I forgot there was a quest book. I just access that from the inventory screen lol

topaz grove
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I think what's so interesting about this pack is that you clear these painful gates, one at a time.

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Like source gen

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Or metal gen

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Or source gems

delicate zodiac
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Once you get automated source gen, life gets so much easier

burnt niche
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one island begets more

topaz grove
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And then you get a minimum viable solution available and it feels like you've got so much time now πŸ™‚

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This is why I've convinced myself I'm not concerned about the earlier hex access

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Becuase you still have tons of gates to clear and they feel really good to clear either way

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To some extent, the pack needs to make the first source jar a little painful.

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Just to really hammer home how great it feels when you only need to wait a few moments for it

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Oh that reminds me.

delicate zodiac
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Yeah early source feels really good to get "done"

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Expand your farms with agronomic. Get a new island and use that to speed up your growth

topaz grove
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The mycellial+agronomic berry farm is very early and can safely run a crusher setup

pearl quail
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not opposed to the budding amethyst but it kind of skips the geode island

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re source: I was thinking about slightly buffing the agronomic so it doesnt take so long for the first island

topaz grove
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Hmm

pearl quail
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did you want me to add moreiotas? @topaz grove

quick lantern
topaz grove
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And Hexal.

pearl quail
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okey added

topaz grove
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Ty!

graceful aurora
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I think the latest version of Hexal is pretty broken still, might want to hold off till I do another update tonight

sullen burrow
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move fast break things fr fr

pearl quail
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its up to you talia, I was planning to update tonight or more likely tomorrow

graceful aurora
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I will hopefully be able to update it within 6 hours, if not just use the previous version of Hexal, would prefer not to have people's first intro to it be a game-crashing mess πŸ˜…

pearl quail
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no worries, I can wait until tomorrow

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added your tome as a reward for the hex casting chain, feel free to move it somewhere else @topaz grove

topaz grove
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Haha, sure πŸ™‚

graceful aurora
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alright @pearl quail, new update for Hexal up, should be ready to use

weary fern
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You could have two spell circles that read code from their own item frame'd focus, and modify each other's item frame'd focus.

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Same thing, use a focus.

sharp void
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oh, that makes sense

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isn't there a spell circle that gains ambit around the player?

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could it teleport the player to expand it's own boundaries? self growing spell circle?

weary fern
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I don't think any circle gains ambit around the player. Though if Hexal is installed, you could potentially have a circle create wisps and have the wisps do the expansion, since wisps get their own ambit.

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Keep in mind that circles take longer to execute if they're bigger, though, so it's not particularly practical.

sharp void
sullen burrow
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no it does

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the cleric circle gets, for some reason, an ambit around the bound player the size of the player's height squared

sharp void
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awesome

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wait, so with the one size changing mod, does that... change that?

sullen burrow
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yup

sharp void
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then just a redstone clock

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lol would be funny
since there's a size limit though there might not be a practical purposed to this 😦

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waaaait but I had an idea

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inner circle moves outer one, and vice versa, by teleporting the player around
all you need then is a way to place a hopper in the right direction
and BAM afk quarry

topaz grove
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Lol, uh, I send it an hour ago and lock my phone. I reopen the app and it finally sends. Good job.

sharp void
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lol

topaz grove
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Okay I took half the day off

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What quests did I say I was gonna write? πŸ˜„

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Bailey are you around and have a sec?

pearl quail
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Out for a bit, what do ye need?

topaz grove
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I await your decision on if a budding amethyst quest reward is the right call. It's your pack and it changes the ars progression.

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No rush, I'm working on other stuff for awhile

pearl quail
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Could we give it as part of the next questing chain

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err hex

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Oh but you need it to get started at all

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@shadow bane is there no way for like a media tag?

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As a temporary fix for cross media compat

burnt niche
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mm. I don't think a budding amethyst as a quest reward would change the ars progression too much, seeing how long it takes for amethyst to grow. If you place down a fresh bud, it can take up to 2 hours to get it fully grown

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probably faster to speed run the islands to get the geode island

topaz grove
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I was thinking of making it an option where you offered a block of source gem

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And calling it "delayed gratification"

topaz grove
burnt niche
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amethyst can grow faster, for sure

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geode island is still a huge windfall

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instantly have tons of amethyst blocks to convert into source gems

shadow bane
pearl quail
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Like add a tag to support modded medias

shadow bane
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Oh! it's a capability/CC

pearl quail
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Gems in place of amethyst ideally

shadow bane
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lemme get you the links

quick lantern
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Islands are easy with blazing first

shadow bane
quick lantern
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1.5trees/jar

shadow bane
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it's how hexcasting implements its own things

quick lantern
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I don’t know y ppl are saying getting islands is hard

shadow bane
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it couldn't be done with a tag anyways because it requires values, right

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like "the media tag," what would that do, how much media would it be worth

pearl quail
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Just some tags for preset values would be fine for packs so they don’t need an addon mod

sharp void
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could kubejs achieve adding something as media?

pearl quail
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Or datapacks instead of caps

topaz grove
pearl quail
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@pine idol want to add hex casting compat for gems? πŸ‘€

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to scalaes

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just to fully understand, you want the budding amethyst for the media purposes kirin?

sharp void
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it's needed for crafting too, charged amethyst

topaz grove
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I could change the recipe to use a source gem.

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It'd be...

sharp void
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you could lol

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would be pretty cheap though

topaz grove
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I could write the quests in such a way that you don't need any amethyst to get all the way to "Opened Eyes"

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After which you can use your health to cast freely.

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I could make it require a lapis and a source gem.

sharp void
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the other thing is, should a focus be accessible more early on? to make it less annoying for newbies?

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or jsut the staff?

topaz grove
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Petra is actually changing the recipe to require 2 leather.

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And only a shard, I think.

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I can fast-track that in.

sharp void
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the glowstone is my concern, or was that already changed at some point

pearl quail
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anyway to answer you kirin: I dont really mind if you add a quest for one, id rather have the media alternatives and recipe changes I think though, but I wasnt really wanting to pull in another dep into my mod env to add it

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it wont break any progression, by the time you get a few of your blocks from the lapis created gems, you dont have a whole lot of use for them until you get the amethyst golem

pine idol
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So the archwood staff will simply be an easier recipe

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No special mechanics

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@burnt niche which hexcast items should go in the trinket pouch and which should go in the spellcaster bags?

burnt niche
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hm, probably scrying lens, focuses, abacus, scrolls, and pigments in the trinket pouch. Staff/spellbook/casting items/phials in the spellcaster bag?

pearl quail
burnt niche
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though honestly I would like to have them all in one, but that would be what backpacks are for I suppose

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oh, I don't think stabilized warp scrolls go in the trinket pouch

quick lantern
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Can you blink an entity with stabilized scrolls?

burnt niche
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if you push them through the portal

quick lantern
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With blink glyph

burnt niche
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hm, not sure. Haven't tested that out yet

quick lantern
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Bc teleport someone into the end void

pine idol
burnt niche
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so I just have to keep my build palettes restrained to what fits on a hotbar then

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but now I have a trinket that saves the block type and the relative offset compared to my sentinel as a pair in a list and saves that to a list in my off hand, and an artifact that will place blocks based on the list in my off hand

topaz grove
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Wow.

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I think I see how you do it tho.

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It's actually very easy, isn't it?

burnt niche
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it's remarkably simple

topaz grove
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I've just never seen it before.

burnt niche
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I assumed this was the exact reason for Place Block 2 to exist

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I get the location of the block I'm looking at and subtract the location of my sentinel to get the offset

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and just also grab the block type, throw both into a list, then throw that list into a list

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then I break apart the inner list during a thoth gambit and add the offset to the block+face I'm looking at and place block 2

topaz grove
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It's a very satisfying spell.

delicate zodiac
burnt niche
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actually the biggest roadblock I ran into was that Place Block 2 has the arguments it accepts listed in reverse order compared to the base mod, so it kept failing at first until I flipped them around

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it says vec/item type but it needs item type/vector

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this is the spell in the build artifact

pine idol
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I forgot to make a tag for the other bag

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So in the meanwhile, the staffs will be able to go in the trinket

burnt niche
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honestly the staff I wouldn't mind it going in the trinket bag since it's not like, a battle item

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(and I always carry the trinket pouch, but not the spellcaster bag)

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but it also is like, a staff

pine idol
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alr, the source gems seems to work

pine idol
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if somebody want to try

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value of a gem is the same as a shard

topaz grove
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Noice!

graceful aurora
burnt niche
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yeah, if the block isn't on your hotbar then it won't place it

topaz grove
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Petra's really going all out for the new update. #940747174982078564 message

graceful aurora
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@pearl quail got version 0.2.9 of Hexal with another crash fixed, however curseforge isn't letting me upload it, so uh
yeah

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okay non-beta curseforge has returned and let me upload 0.2.9 there

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and it is approved

pearl quail
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okey ill update soon

pearl quail
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@pine idol did you release that version or just in here?

pine idol
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Still only here

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I was adding the tag for the other bag in elemental

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I can probably release both soonish

pearl quail
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okay ill wait to update then

topaz grove
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Okay

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So I have some quest updates

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And I will PR these

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Then I'm gonna just expose every Great Spell as a quest.

pine idol
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Did you keep in mind the source gem addition?

topaz grove
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I did not becasue as I was working you were still discussing

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Can you explain to me?

pine idol
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Simply that the source gems can be used as fuel for hex, just like amethyst shards

topaz grove
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Hmmmmm.

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So should I expose hex as soon as you see a source gem?

pine idol
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Current value is around the same as shards, but is configurable

topaz grove
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Did you also change the staff recipe to use a source gem, or should I do that?

pine idol
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And i changed the recipe of the arcwd staff to require gem

topaz grove
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Does this mean that source gem blocks count as 4 shards?

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If so... you have just done an amazing thing πŸ™‚

pine idol
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Oh, i haven't added it to blocks yet

topaz grove
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So

pine idol
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If i have to, i'm still in time

topaz grove
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The maximum size of a phial

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is related to the maximum media value of an itemstack.

burnt niche
topaz grove
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Yeah well

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I think it's fine.

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In fact

burnt niche
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it encourages and rewards being cross-disciplined

topaz grove
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I'm willing to bet that this will make more hexcasting users include ars becuase that's literally a doubled size of battery.

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It does NOT step on Petra's new battery blocks

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Which require flaying, but are much denser

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And also are the creepyest blocks imaginable.

pine idol
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The allay ones?

topaz grove
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They change texture when no one is looking.

burnt niche
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lol

topaz grove
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Often to eyes.

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Anyways

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The challenge of loot tables is that you can't do it via kubejs

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I can add items to loot tables, but I cannot generate valid ancient scrolls via kubejs to put in the loot tables

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There is no "create lava" scroll.

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There is an ancient scroll that when put in the chest gets the data for create lava.

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And if you regenerate your patterns, your scroll becomes wrong.

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So I am going to make repeatable quests for all of the great spells.

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That cost something related to the spell, 8 charged amethyst, and a blank medium scroll.

pearl quail
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Object suggested running a command to add them

pine idol
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So it's a yes for source blocks?

pearl quail
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You can add commands as rewards

topaz grove
topaz grove
burnt niche
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I add a yes vote to the source blocks as media then

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it adds a bonus to the processing involved

topaz grove
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You can make a "better" phial with source gem blocks. But it's a special crafting process and a crafting step.

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And when the allay blocks come in those will be better still! So this isn't even the final form of phials.

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And of course, wisps also offer the potential for basically uncapped media storage, at the cost of extra complexity.

burnt niche
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I'm still going to see how long I can go without flaying anything

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I'm feeling satisfied with the progress I'm making thus far

topaz grove
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Flaying lets you integrate magic into the world.

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For example, casting a spell after looking at a block.

pine idol
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Ok, i uploaded Scalaes update to curse. I'll ping ya when it's approved, the jar above is good for testing anyway

topaz grove
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Okay, I'll grab the jar.

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I've got the first bit of quest revision on my github.

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And I'll try and do the updates for this now.

burnt niche
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hm. I might actually put source into converting source gems then, to give my hex items bigger batteries. Funny

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I usually just let them drip-feed passively through the chamber

topaz grove
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Yeah, well as a way to make ars the primary mod in the pack I think it's good.

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Yeah

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It's not at all hard to make a system that automatically cranks out phials for you on the push of a button, but that assumes you're holding a bottle.

burnt niche
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makes me wonder if there's anything we can do with hex and the essences

pine idol
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Elemental's bags gotta be poggers with this patch

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Too bad i need to boot up AI everytime to use REI's tag explorer

topaz grove
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Wow it feels VERY weird to make a phial with source gems but confirmed it works πŸ™‚

pine idol
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I don't want to add all the rei deps to dev-env

topaz grove
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And then we can do things like make spells that require earth essence or whatever.

burnt niche
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do we have crush loot tables for crushing amethyst down into dust?

topaz grove
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No, if you show me an example I can try and add that today.

pearl quail
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{
  "type": "ars_nouveau:crush",
  "input": {
    "item": "minecraft:cornflower"
  },
  "output": [
    {
      "chance": 1.0,
      "count": 2,
      "item": "minecraft:blue_dye",
      "maxRange": 1
    }
  ],
  "skip_block_place": false
}
topaz grove
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The only thing I'm sad about

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I have to rewrite this copy

pearl quail
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add it under kubejs -> data -> hex_casting -> recipes

topaz grove
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It is fine πŸ˜„

pearl quail
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Oh sorry, just 'hexcasting'

topaz grove
burnt niche
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hm. I would defer to you here. I was just thinking because early spellcasting you want to have some dust so you don't waste a bunch of media

topaz grove
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The funniest recipe in hexcasting is the food where you use amethyst to make it.

topaz grove
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I will not add a source gem crushing recipe tho.

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That's the downside, I think

burnt niche
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yeah

pine idol
burnt niche
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can't spend it in smaller chunks

topaz grove
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Nice!

pine idol
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@pearl quail @topaz grove Alr, my updates are on curse

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Rest is up to you ( or up to the first user that report yet another bug)

pearl quail
topaz grove
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Added this as well.

pine idol
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Arcane Skies?

topaz grove
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Sorry my bad

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It's named that in my project folder.

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We now promptly inform people of the documentation websites.

sullen burrow
# topaz grove

i think petra also wants people directed toward the hex forums

topaz grove
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Okay, I'll add that too.

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I feel like this is the first place I've ever seen all these 3 links offered directly in game πŸ™‚

topaz grove
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Whew, this is a lot of work.

pine idol
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I might add few quests for elemental/sbm when I get to play it on the server

topaz grove
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It'd be easier if I could copypaste quests

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But since I can't, it's a lot of fiddling

pearl quail
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You can!

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right click and hit copy ID

topaz grove
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But doesn't that mean editing it edits both?

pearl quail
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nope

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its misleading

topaz grove
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Wow. This is way faster :0

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Ty you saved me probably an hour, maybe more!

topaz grove
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Seems like I can't give myself these patterns?

sullen burrow
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run recalc patterns

topaz grove
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Ahh good point

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Should I make a quest to recalculate them?

sullen burrow
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probably yeah

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unless you can have it happen automatically?

topaz grove
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Okay, I'll add that too

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I don't think I can do it in a way that'd be safe.

topaz grove
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@sullen burrow What do you think of that?

sullen burrow
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reasonable

topaz grove
pearl quail
topaz grove
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So I'm gonna be on vacation for the next few days.

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And while I won't be totally absent, if someone sees a quest bug they want me to patch, now is the time to tell me because in 45m I'm getting dressed and leaving πŸ™‚

pearl quail
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Someone had mentioned there were two create lava quests

topaz grove
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I think I know what they mean, and it's intentional.

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But let me double check.

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Yeah, one quest is repeatable and one isn't.

pearl quail
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makes sense

quick lantern
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Ye I didn’t find the first one too necessary and didn’t want to complete 2

topaz grove
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The main goal of the quests is to make Hex accessible as early as possible.

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Also hello from a 104⁰F volcanic hot springs pool.

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I hope I don't drop my phone, it will die..

glass tusk
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currently watchin a tutorial for it since i cannot understand it for the life of me and i seem to always do something wrong xD

topaz grove
burnt niche
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hm. Thinking about more... esoteric spells. Wonder how viable it would be to make a spell that squashes someone with an anvil

pine idol
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blink anvil, destination is target pos + vertical distance, boost downward speed ?

burnt niche
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I think the biggest hurdle is your ambit. Can't just put it super high up cause you can't target that far

pine idol
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the falling anvil is created the tick after placing i think

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so that might be a problem

burnt niche
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yeah

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maybe with wisps...

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my end goal is to be able to click on someone and kill them near instantly with an anvil, lol

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I know people do it with arrows but I want to use an anvil

delicate zodiac
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Xacris has been watching doc too much

sharp void
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ok so you put the spell on an artifact and hold a focus in your offhand

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if on the ground, the spell grabs a target, gets their pos into the focus, and then tps you up.
if in the air (cause you cast it again right after), it grabs the pos from the focus, and does a few place blocks at your y but the pos's x and z position (up and down a bit to make a tower).

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would that work? or am I missing something major lol

topaz grove
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Btw, falling block teleportation is how you can encase entities in blocks.

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Normally conjure/place refuse to act if it'd be over the eye box of a player or entity.

burnt niche
topaz grove
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This is permissible but you can't do feet and head last time I tried?

burnt niche
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hm. I think I might be able to do something with the aid of a Greater Sentinel and a Wisp

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also I just thought of a funny way to do a "Redstone Signal" spell with hex. Place and then break a redstone block. Curious if doing it in one spell is too much to actually get a signal...

topaz grove
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Anyways a rain of falling glass blocks will make a safe jar for an entity.

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You can arrest their forward momentum with a 1s pulse of levitation.

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That said, it's extremely expensive to do this even with Gate.

burnt niche
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maybe I shrink the target and build a tiny wall around them first, leaving the top open

topaz grove
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I like your shrink jar.

burnt niche
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the Ravenmind opened up so much to me

topaz grove
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I wish I could find a way to get a bedrock falling block πŸ™‚

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Good πŸ™‚

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Can you bubble column block focus conjured blocks?

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It occurs to me a marriage of hex and ars + block focus could do some very amusing things.

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For example, "homing" blocks guided by a wisp.

burnt niche
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wondering what fun stuff we could do with the new Enchanter's Eye and Hex. Some quick succession casting stuff at remote locations

topaz grove
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Huuhhhhhhh IdK that's some good science.

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Does using the eye move your ambit?

burnt niche
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oh, I meant using the eye for remote casting Ars Spells, and then using that in conjunction with something from hex

delicate zodiac
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Is there a way to remotely set warp scrolls using hex?

burnt niche
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probably using Greater Sentinel to be able to also target Hex spells at the same location

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using the eye simply as remote redstone can drop the anvil in a bubble column to charge... Sending it to the location you want is the bigger problem. Or I could fly over their head and then exchange myself with a charged anvil

topaz grove
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Remember that teleport spells need the target to be in your ambit, not the destination

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And that you can "walk" a Sentinel across the map even if that part of the map is t loaded.

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I managed to snipe LavaCat's true name when he was in his base. I was thousands of blocks away.

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I did it by casting a spell that moved my sentinel along the ground and forward.

burnt niche
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I was thinking about being able to place the anvil high up by walking my sentinel up in the air

topaz grove
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You can just teleport it anywhere. You'd only need to do that if you wanted to impulse the anvil after teleport.

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But as hex is sub-tick, you can impulse then teleport unless the speed is phenomenal

burnt niche
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well I'm talking about a few different approaches at this point... some utilizing teleporting, some not

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also, I think anvils deal damage based on how far they have fallen, not their velocity

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rather, how long they have been falling...

topaz grove
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Object has code to calculate ballistic trajectories with high accuracy.

half salmon
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Hexal gates are the opposite with the destination needing to be in ambit

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Right?

topaz grove
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I think that's only the case for the establishing part of the gate?

#

I think once you have the gate in your stack you could in theory hold it in your Raven mind for quite a long time and then you wouldn't need to worry about them The ambit when you close the gate

half salmon
#

The gate position when closing has to be in ambit

#

I think

topaz grove
#

All the hexel pieces are really useful when you consider something like a whisk casting things on command because wisps can hold things in their memory for long periods of time

#

Does it say that in the manual?

half salmon
#

Idk but I tested it yesterday

topaz grove
#

To be honest I've only experimented with it where everything was an ambit so I genuinely do not know, I just be surprised if it was the opposite of greater teleport

burnt niche
#

I definitely want to learn how to use Wisps

topaz grove
#

No one's published a knitting needle for wisps which is surprising to me because it seems like a spell everyone knows

half salmon
#

Once the entitys are marked, it seems u can teleport anywhere in ambit

burnt niche
#

it seems to be one of the only ways to put a "delay" in a hex spell

topaz grove
#

Yeah I should look and see if someone's made a master casting whisp that allows you to send spells to a wisp that knows how to follow you

half salmon
#

So mark a falling anvil, put in some kind of stasis chamber, then when u want to attack, close the gate above the target, then zone distill for the anvil, then impulse it into targets head?

topaz grove
#

I don't know how long falling anvils last before they revert to item form, if it's like regular falling blocks then it's 30 seconds

burnt niche
#

pretty sure it's still 30 seconds

topaz grove
#

Arrows can survive indefinitely and don't count towards any mobcaps but are fairly expensive on your tick rate

#

Also arrows unlike everything else do damage proportional to the velocity

#

Anvils don't use their velocity as far as I know. They simply measure how far they have fallen up to a certain cap and use that as damage which I believe is 20 points maximum pre-armor.

burnt niche
#

yeah my goal isn't to just kill someone, it's to kill them with an anvil

delicate zodiac
#

Involve a few endermen as well for quantum uncertainty arrows

topaz grove
#

This is why there aren't a lot of anvil spells in use.

burnt niche
#

teleport them to an anvil chamber

delicate zodiac
#

Do endermen warp away from anvils?

topaz grove
#

One thing I realize I haven't tried is using non-block things that are right clickable with place block 2

topaz grove
delicate zodiac
#

Just thinking of random mechanics that might be able to be abused. Like doc warping arrows through thousands of blocks

topaz grove
#

One thing that's interesting by the way is the idea of measuring the velocity of entities. I'm not sure if folks realize that you can do this in hex and it's very effective when you do

#

For example there are spells that will precisely tell you where a stronghold is based off of two ender purl throws that it measures

delicate zodiac
#

Arrows damage isn't velocity. It's momentum. Which being a game, they aren't necessarily connected

delicate zodiac
burnt niche
#

velocitΓ©

topaz grove
glass tusk
graceful aurora
topaz grove
#

Ah, he didn't. He just used the mod a bit.

quick lantern
#

ye in atm8

#

that reminds me i need to finish his latest video

glass tusk
topaz grove
#

Sorry, when I see him I poke him to do a tutorial too. He's very good at it. πŸ™‚

burnt niche
#

the Summon Rain quest isn't accepting the bottle of water

topaz grove
#

Huh.

#

That's not good.

#

Do the other potion quests work?

burnt niche
#

haven't gotten to potion brewing yet

#

procrastinating going to the nether by making a bunch of miscellaneous cyphers and trinkets

#

I will say that I'm quite enjoying the amount of crossover that Ars and Hex has now. They really compliment each other

burnt niche
#

I finally figured out my hammer spell. I know Kirin was suggesting that I do some math with vectors to figure out what plane to target based on your look vector (or something like that), but what I did was build an offset coordinate list of a 3x3x3, then I center that 3x3x3 adjacent to the block I'm looking at, then I break each of those that is not air

topaz grove
#

That's an easy spell to do now.

#

It used to be impossible to write.

#

SO yeah, I'd do that now.

#

No more dot product vector field πŸ™‚

burnt niche
#

using the sentinel to build offset lists is so handy

topaz grove
#

Yeah.

#

We were just talking about how the mod might just want to give you a tool like an abacus to build those lists.

#

Given how absolutely fundamental it is to a lot of spells.

#

And how it's not possible to write such a spell with UI right now.

burnt niche
#

I struggle to imagine of how such a tool would work. Like, just from a UI perspective

topaz grove
#

You'd set a center, then click afterwards and it'd highlight the blocks you're selecting.

#

Then you'd read from it with a spell to get the list of highlighted blocks.

burnt niche
#

ah, I see

topaz grove
#

We might have 2 tools, one for offset fields (a ruler) and one for absolute locations in world (a sextant).

burnt niche
#

it did take me quite a long time to get to this point on my own where I can build these lists with my own hand made tools

topaz grove
#

Yeah, it's one of the 3 core spells everyone needs.

#

You need a sextant, a ruler, and mostg people think a spell knitter of some sort is necessary.

#

I'm going to be streaming some SMP shortly.

sullen burrow
graceful aurora
#

you should use it for something and tell me if it's too expensive

topaz grove
#

Okay!

topaz grove
#

It is very cool having hex give us tick acceleration.

#

Even if it's quite expensive

#

(for the early game)

pine idol
#

How's going with the source gem powered hex earlygame?

topaz grove
burnt niche
#

and once you get production to ramp up, it's nice to use stacks of source gem blocks to make beefier trinkets

topaz grove
burnt niche
#

bees are a bit tricky to get in the pack

topaz grove
#

Yeah I'm debating if that's too far out.

#

I'm spending a ton of time as a hexcaster dealing with efficiency problems.

#

I still don't have the source production for a smelt rune system, so last night I got a tick accelerator spell prototype working.

[
  Consideration
  [
    Consideration
    Bookkeeper's Gambit: -
    Numerical Reflection: 5
    Gemini Gambit
    Numerical Reflection: 5
    Flock's Gambit
    {
      Accelerate
    }
    Jester's Gambit
    Thoth's Gambit
  ]
  Numerical Reflection: 1
  Mind's Reflection
  Compass' Purification
  Mind's Reflection
  Alidade's Purification
  Archer's Distillation
  Surgeon's Exaltation
  Mind's Reflection
  Compass' Purification
  Numerical Reflection: 30
  Summon Cyclic Wisp
]
#

This spell isn't efficient. I need to sit down and do the math on what's the right balance of cost to effect for a cyclic wisp.

#

Especially if you don't have a phial.

#

But this uses 33 dust to give a furnace enough ticks to pop out one item in about a second.

quick lantern
topaz grove
#

Does the tree ritual guarantee bees?

sullen burrow
#

it didn't last time i used it

topaz grove
#

Hmm

#

I guess we can force small oaks.

#

And then chain produce them

pine idol
#

Flower near sapling

#

Then use grow/fell

topaz grove
#

Yeah

topaz grove
#

This is not in the release version yet.

burnt niche
#

oh cool

#

as per usual for Hex, I'm not going to understand even a little bit of this until after I have played with it for several hours

delicate zodiac
#

That looks incredibly complicated

#

And I want it

graceful aurora
#

mmmm, I am happy with how it has turned out! I think it'll have a place even in big modpacks for being the best way to do crafting/smelting in BULK

delicate zodiac
#

Hard to compete against the FARTS system for smelting

graceful aurora
#

hmm
never heard of it

burnt niche
#

it's our little technique of dropping stacks of items to be smelted through runes

delicate zodiac
#

Fair enough. It's not a story you would hear from the Jedi

burnt niche
#

smelts a stack of items every 4 seconds

#

and that's the basic version

delicate zodiac
#

I still want to design a version that does a shulker in one go

burnt niche
#

I was quite happy with my shulker smelter. It was complete spaghetti redstone though

delicate zodiac
#

Probably make use of pierce toss turrets

#

I really need to take like a day and learn hex

graceful aurora
#

yeah, hexal can't compete on cost probably, no idea what I've set the cost for smelt, and the cost is per item
but for volume, you can do up to MAX_LONG in a single spell, i.e. basically limitless

topaz grove
topaz grove
kind pond
pearl quail
#

just happened randomly on startup but works fine a second time. Race condition perhaps?

graceful aurora
#

ugh
I'll have a look at it in a bit, thanks

pearl quail
#

the only thing I did between boots was remove mutil but hexal doesnt do anything with the mod list I imagine?

#

hmm, got it again on another boot

#

Might be something new with 0.2.10 perhaps, the current pack is on 0.2.9

#

yeah, keeps booting just fine with .9. How strange.

graceful aurora
#

huh
ConcurrentModificationException
horrifying

pearl quail
#

accessing something with other addons or hex casting maybe?

#

forge boots mods up concurrently so you are likely racing another mod with something non-thread safe

graceful aurora
#

out of curiosity, did this coincide with adding REI?

pearl quail
#

adding REI no, but updating yes

graceful aurora
#

hmm
I have had issues with REI before and keep thinking I've fixed it
I never got around to actually adding the recipe compat I was planning to add, I should probably just delete the integration

quick lantern
#

some of the mods randomly have that issue and work fine every other time

pine idol
#

Could also be me, idk

#

Have yet to check the log

pine idol
#

Uh, no. I don't think i did anything related to iotas

burnt niche
#

I can't explain why I was thinking of this, but I was thinking of a funny "trial by fire" kind of way to introduce people to hex. Shrink them with a hex, and put them in an escape room scenario. They have a chest with the stuff to make a staff, a hex book (and some media), and the only exit is an open door that is one block up. They could un-shrink themselves, impulse themselves out the door, or break through the wall, or whatever other thing they deem an appropriate solution

barren nest
#

or they could misunderstand the assignment and accidentally use up all the amethyst before getting out lol

burnt niche
#

hm, put an ancient scroll in there too. They could get out by subsuming their brain into energy and respawning outside the chamber

#

put some budding amethyst in there and give them a jeweler's hammer

#

idk, Hex Escape room sounds fun

barren nest
#

#justuseblink

burnt niche
#

yeah, as long as they come up with a solution, it's valid. It's important that the person goes in with as little working knowledge of Hex as possible though

#

the apprentice has to show they have problem solving skills before progressing to the next level of training

delicate zodiac
#

I remember reading diablo lore years ago, supposedly the mages locked their apprentice's in cages with the key outside. They either figured out telekinesis or died

burnt niche
#

the draconian "Learn magic or starve to death" method

topaz grove
#

Your cage spell for example was a community first idea.

#

And people were baffled. Now they're using it because it's actually a convenient and cheap way to control passives.

burnt niche
#

had people really not made spells to build boxes around entities?

#

or was it the shrinking aspect

#

either way, you flatter me

#

I'm surprised every time I surprise you, lol

topaz grove
#

Most folks just get teleport and send to pen

#

That's what they share.

burnt niche
#

the shrinking part was because I didn't want to have to account for the size of the box

#

at 0.25 scale, basically everything is small enough to fit in a 1 block space

#

truly, my laziness is my greatest strength

sullen burrow
#

could probably dynamically set the scale based on the entity's height to always make it 1 block tall

#

wither in a (very short-lived) box?

burnt niche
#

if you can make that box out of something it can't destroy

burnt niche
#

shady wizards are a hexcaster's friend

graceful aurora
#

that's quite the discount

topaz grove
#

OH

#

THAT is where we get records.

burnt niche
#

well, the intended way is to farm wardens for record shards

#

but this works too

#

if you get lucky, I suppose. There's a lot of things that can pop up in that last slot

#

I like the record shard method. You can keep a stack of shards and effectively be able to make 7 artifacts

loud slate
#

For hex casting is there a print spell?

#

That outputs the value of the arguments in the chat log?

sullen burrow
#

reveal

topaz grove
#

Today on Lying's stream I demoed this Hexcasting spell. It uses Hexal and the White Sun's Zenith to create an aoe zone of constant regeneration for nearby players. It lasts quite a long time (at least a minute or so) and is very efficient.

[
  Consideration
  [
    Timekeeper's Reflection
    Numerical Reflection: 51
    Modulus Distillation
    Numerical Reflection: 0
    Equality Distillation
    Consideration
    [
      {
        Numerical Reflection: 2.5
        Numerical Reflection: 1
        White Sun's Zenith
      }
      Identity Reflection
      Compass' Purification II
      Numerical Reflection: 20
      Zone Distillation: Player
      Thoth's Gambit
    ]
    {
      Bookkeeper's Gambit: -
    }
    Augur's Exaltation
    Hermes' Gambit
  ]
  Mind's Reflection
  Compass' Purification
  Vector Reflection +Y
  Additive Distillation
  Numerical Reflection: 100
  Summon Cyclic Wisp
]
#

I'll probably update it soon to also follow the caster.

#

But for now it's a stationary sanctuary.

burnt niche
#

oooh, fun

#

I really want to get into wisps

#

had an idea for using a wisp casting particles to serve as a building guide based on the schematic locations I map out with the other spell I showed off for getting the offset

topaz grove
#

You can see the start of this spell is the Wisp spell (that's why it's considered, so it's easy to surgeon's in)

burnt niche
#

hm... wisp casting particles as a display, in general

topaz grove
#

Yeah that'd be a cool use.

#

Just constantly read the player focus

#

One thing that's very valuable is the start of this spell, you can see

#

Timekeeper, numerical, modulus, 0, equality

#

You use this along with augur's to limit the speed of a cyclic wisp to a specific frequency

delicate zodiac
#

I recognize that those words exist. I really need to learn hex

topaz grove
#

It's required for this regen spell to exist because if you constantly reset your regen status it does nothing.

#

The next evolutions of this spell would be:

#
  1. Make it follow its owner like a faerie.
#
  1. Do not cast regen on a player with full health.
#

On that @burnt niche, I imagine you realize now how unimaginable it is to totally start from scratch on hex and not feel somewhat frustrated πŸ™‚

#

Please note there is now a special tool for creating a library of spells you can share between worlds once you get the appropriate infrastructure.

#

These tools even let you make "macros" so you can create custom patterns to draw.

burnt niche
#

I actually got quite good at managing trinkets and focuses

#

the way we use Hex and AN, it reminds me of the magic users in a book series I quite like, The Stone Chronicles. They have "white mages" that draw on their own life force to cast spells and often rely on crafting trinkets to avoid exhausting themselves, and "black mages" who siphon power from others (so casting with your own life force in Hex versus how some expand their power through the specialized use of villagers....)
And then there are a few that draw magic in from another world and can cast as much as their body can physically handle (AN and the recharging Mana)

topaz grove
#

Oh interesting.

burnt niche
#

but honestly, with Hex now I find that each time I start up it is faster than the last, and it doesn't take me long to get my tools that I need set back up

#

and I'm still intentionally staying away from spell circles

topaz grove
#

Yeah you get fast.

#

I am trying to get deep into wisps.

#

They seem so powerful and very formulaic.

burnt niche
#

wisps seem like a good way to have some level of automated casting for a "white mage" such as myself

topaz grove
#

Keeping them going forever is tricky.

burnt niche
#

could you design them to recharge themselves every so often? Have some redstone going to have a stack of amethyst shards hanging around to be snatched

#

like an automatic feeding bowl for your pets when you're away

topaz grove
#

Wisps can only recharge with other wisps, I think.

#

So you need a circle to bubble up wisps.

burnt niche
#

or two wisps that recharge each other and other nearby wisps

#

hm, right something needs to eat the amethyst

topaz grove
#

I should add a very expensive item that gives you a slipway in the world.

#

Slipways regularly spawn wisps.

loud slate
sullen burrow
#

should be in basic patterns

topaz grove
#

Actually, I propose we make a ritual tablet to summon a slipway

sullen burrow
#

(would it be possible to add hexbug to this server? might be nice for all the new hexcasters)

topaz grove
#

Is hexbug out for forge?

loud slate
#

Ah you're right about it being in basic patterns, I guess for some reason I'd expected it to be in the spell section

topaz grove
topaz grove
#

Anyways, doing this would give folks a good way to work with Hexcasting even if they're squicked out by the mind eater aspect of the mod.

pine idol
#

surprised there isn't a brain eater or other types of illithid in the mod tbh

graceful aurora
topaz grove
#

Oh I thought it was the mod.

topaz grove
barren nest
#

hexbound i'm fairly sure

topaz grove
#

I wonder.

#

If you mind flay a villager then bottle them

#

Does the right click on the bottle start to work again?

spiral flame
#

it does not

burnt niche
#

finally messing around with cyclic wisps for the first time. I got one to follow me, now I'm going to make it into an entity detector by having it draw particles to all entities it can reach

#

I think using a wisp to draw particles could be really nice for displaying stuff... 8 blocks is a bit of a tight range to do a ton with though

burnt niche
#

I'm curious what the utility is of having the cyclic wisp start with a reference to itself already on the stack?

burnt niche
#

update: I'm now using that reference being there as an easy way to determine if we're on the first iteration of the wisp's casting or not

burnt niche
#

so the idea is you put the wisp down and it points at nearby entities

#

also yes I set the speed only to not have it move

burnt niche
#

if there's something on the stack, save the top of the stack to the ravenmind (a hiddenfield). Else, find all entities within 8 blocks of the wisp, find their locations, then draw particles between those locations, then wait 20 ticks and cast again

graceful aurora
#

at the time it was the only way to actually get the casting wisp, and thus figure out the casting wisp's position, for all the various things you'd want to do which need that

#

I'll be changing how it works next time I'm doing breaking changes probably

burnt niche
#

the thing that was tripping me up was once I got to the part where I was grabbing a list of entities, I needed to do thoth's gambit to get all of their positions, but the reference to the wisp was still sitting there so it ended up in the list of positions. But when I did something at the start of the hex to remove the wisp, the next go around the reference wouldn't be there and I'd be trying to do something to an empty stack

#

but now I'm using that as an easy way to tell if we're on the first cast or not by looking to see if there's something on the stack

#

took a bit of thinking to get to that point though

graceful aurora
#

mmmm
if you wanted to keep the wisp on the stack you could put the patterns to remove in inside the patterns being evaluated by thoth

burnt niche
#

I just threw it in the ravenmind for now

#

cause that's a bit easier to draw than the wisp identity

graceful aurora
#

XD fair enough

topaz grove
#

I've been doing it my hard way which is to watch the world time. Which made sense for a healing spell where every tick might count. But it's silly for me to keep doing it that way.

#

I love this spell

graceful aurora
#

using wait means your wisp doesn't use up one of your 10 wisp executions on the ticks where it isn't executing, meaning you can have more than 10 wisps doing productive things in concert as long as they're all waiting for X ticks after each execution (if you don't do the waiting thing then this gets done kind of automatically for you, but if you know you're not going to want to act for at least X ticks guaranteed it should be better to use wait)

burnt niche
#

It just seemed rather wasteful to have a stationary wisp cast every tick. Giving it a 20 tick delay meant it lasted super long though. I only gave it 20 dust and it persisted for several minutes

burnt niche
#

is it supposed to halt the natural reservoir decay when you delay a wisp?

burnt niche
#

working on altering the locator wisp. Gonna make it do a particle pair between itself and each entity rather than making a big list of nearby entities and then making a particle trail between all of them

#

so for each entity, I'm going to: get the wisp's location and the entity's location, throw both of those into a list, then draw particles between those two location

#

so I can throw the wisp down as a sort of debugging tool, entity radar thing

#

side note, I'm curious how y'all keep the symbols right in your heads. I use little Mnemonic Devices, phrases and whatnot to remember what direction to draw.
Like for the Ravenmind, I will "leave it with the Raven" by pointing left, and "Remember the Raven" by drawing it pointing right.
"Down for anything" and "Up for collaboration" to remember what direction to draw the combination symbol for adding stuff to a list. Down to add anything, up to combine lists

#

"Down to record" for saving iotas to off hand items

burnt niche
#

had another thought for a wisp I'm gonna write out so I don't forget- a wisp that places a conjured block and breaks that block to trigger an observer at regular intervals

burnt niche
graceful aurora
burnt niche
delicate zodiac
#

What is that doing to those poor sprigs?

burnt niche
#

drawing lines of particles towards non-player entities

#

it's a radar

#

shame the wisps can only reach 8 blocks

topaz grove
#

A bound wisp gets 32

#

It makes me want to write like a wisp harness for many spells at different cadences.

burnt niche
#

bound wisp, I'm guessing that's to do with the links?

topaz grove
#

You can set one wisp to be your bound wisp.

delicate zodiac
#

Yeah I need to skip work some day just to learn hex

topaz grove
#

And its upkeeps only cost 1/20 and it gets a 32 block range.

burnt niche
#

that's pretty interesting

topaz grove
#

I want one where it gives me a good pump of regen if my health gets too low.

burnt niche
#

ah, I hadn't looked into the great wisp spells yet

#

so I would include that for any wisp that I need to have an increased range

#

and just keep in mind that I can't have more than one up

topaz grove
#

Yeah I think it's best for one wisp you set up to follow you.

#

You could imagine a CAD that lets you cast things via your linked wisp

#

I realized I forgot a prime source of records:

#

End Fortress chests.

burnt niche
#

once you have some drygmies, the Warden is a good source

#

or I suppose you could set up a warden farm

sullen burrow
graceful aurora
#

uh
I think I did that?

#

I definitely decided to do it

burnt niche
#

okay, now I'm working on making a wisp that sits and waits for me to send it a spell, then it proceeds to cast that spell as long as it's reservoir allows

topaz grove
#

Actually, I wonder if that's a more useful strategy

#

So far I was kinda stitching together wisp spells as if they were like... trinket spells.

#

But maybe what makes sense is a generic wisp spell that just waits until you link to it and send it your spell.

#

And then it'd repeat that.

#

It's 2 steps for casting but very few wisp spells need to be spammed

#

AND you could have the cyclic wisp summoner pick how much dust to commit via an abacus in the offhand.

burnt niche
#

Yeah that's where my mind was at

#

All through the use of the Ravenmind

#

Using my logic to see if this is the first cast, we throw the wisp into the ravenmind and do any other initial setup like speed setting, then we tell it to wait until it receives a communication

#

On the next go around, it looks at the ravenmind. If there's a wisp reference in the ravenmind, then it looks for a spell in the queue and then throws it in the ravenmind. If anything else is in the ravenmind, try to cast what is in the ravenmind

#

I just have to... Figure out how to link to it and send a spell

graceful aurora
burnt niche
#

I figured, since my first wisps didn't burn down at an incredible rate, but I do already like my convention of having a set up phase. I work in web dev, so it reminds me of having a page_load function

#

Prepare_Page_for_First_View

#

I couldn't quite figure out the Bind Wisp spell- does it have to be cast by the player? I was trying to have a wisp set itself as the bound wisp, but it was immediately killing the wisp

#

that was kinda the entire reason I looked into setting a spell on the wisp. I thought a potential reason why Bind Wisp wasn't working was because I have to bind the wisp, which means I need to find it in the world and get a reference to it and bind it after I make it, which means I can't set default ranges on the wisp that are greater than it's normal ambit of 8 on the initial run or else it will destroy itself

#

so my thought was, make a blank wisp that waits for a spell, bind it, then set a spell on it that can reach further than a normal wisp might

#

but feel free to correct me if I have made any incorrect assumptions

topaz grove
#

One thing I'm curious about, @graceful aurora, is how you view the balance of "cyclic wisps that follow you around." I didn't realize sleep makes a cost reduction for upkeep, which makes it fairly desirable. However, it also means you can't have them chasing you around. Is that a design decision for balance, or just how things turned out.

burnt niche
#

even a small delay would save a huge amount

#

my thinking might be wonky here, but it always executes it's stored hex in a single tick, and if you have any delay then it waits. While it waits, the upkeep is halved. It would necessarily spend the majority of it's time waiting if you have a delay of at least 2 ticks

#

I made one with a speed of 2 and a 2 tick delay between casts and had it follow me, it did a decent job

#

it lagged behind me just a bit while I was flying around, but it could catch up

#

it ends up being this trail you leave if you move quickly

sullen burrow
#

you can set it up to match your speed so it can always keep up

#

not even that expensive

graceful aurora
#

and I feel like setting it to target your position once every 5/10/20 ticks would probably still be good enough, and get a significant cost reduction

burnt niche
#

how long would you expect a cyclic wisp that was given 10 dust and told to wait for a communication to last?

burnt niche
#

would you expect 10+ minutes?

graceful aurora
#

hm
10 dust I'd have expected like 30 seconds

burnt niche
#

would you expect 20 minutes?

#

I'm still watching it

#

told it to listen before casting again, gave it 10 dust, and it has been waiting around for over 20 minutes

graceful aurora
#

hm

#

plausibly I broke something

#

or the default config didn't generate properly for some reason?

#

you could check that I guess (or the server owner could check it)

burnt niche
#

I'm gonna have to kill these wisps, lol. Going on 40 minutes

burnt niche
#

I may have done something weird with my messing around.... so I started linking things together to figure out how links work. I saw that it draws a line of particles between linked entities. I made a wisp that tries to link to everything in it's ambit range. This killed the wisp when it tried to link to something that it couldn't link to, but still drew the line of particles towards me. It continued to draw this line no matter the distance I traveled away, so I went to the nether. I now have a particle beam pointing from my nether portal to my tower

#

also 10 dust wisp is officially an hour old

graceful aurora
#

okay I did indeed break things, all wisps have no upkeep right now, thanks for making me aware of this, will be fixed for the next update πŸ˜…

graceful aurora
# burnt niche

welp
guess I'll try and figure out what's causing that to not work properly again; logging out and back in again should fix it if it's annoying?

burnt niche
#

logging fixed it

#

my little wispy boi is still hanging around, until either I make him do something or destroy him

#

I suppose not a lot of people were making wisps just wait

topaz grove
#

Gosh, in the meantime let's enjoy our infini-navis.

graceful aurora
topaz grove
#

I didn't know that wait had a cost benefit.

#

Heck my paladin aura spell was way more complicated because I didn't realize how good it was.

burnt niche
#

patience is a virtue

graceful aurora
topaz grove
#

Excited about wisps in general.

#

Today I started doing hex tutoring on a 1.18 server run by some twitch streamers and when I explained how wisps change the game they were debating if it was time to go to 1.19 πŸ˜„

graceful aurora
#

wisps are actually available in 1.18 if they wanna stick there, but 1.19 is definitely getting cool stuff at this point that they're missing out on

graceful aurora
#

0.2.11 of hexal is out for whenever you next do an update of the modpack! very happy with the new things, many thanks to cypher and falkory with the help getting the mote nexus looking pretty!

pine idol
#

Does it have the fancy effect around the player made by Amo?

graceful aurora
#

(wow I must be tired, typed hex casting instead of Hexal πŸ˜… )

pine idol
#

Oh Lol

topaz grove
#

I'd better start updating the quests.

pine idol
#

@shadow bane umh, i am a bit confused on how to add new patterns

#

is that documented anywhere?

shadow bane
#

hello

#

in modern versions it's just a registry

#

... wait

#

... oh, this is pre-casting-ctx refactor innit

#

um

#

I don't remember right now. sorry. i have a lot on my mind.

#

and i'm gonna get my wisdom teeth out tomorrow so i'll be out of commission for a few days

pine idol
#

lol, guess i'm waiting you releasing the update

#

no hurry

shadow bane
#

thx

#

'sbeen a hard week

topaz grove
#

Omg. The new Hexal release. How am I even gonna quest all this? πŸ˜„

summer fiber
#

proceeds to add 100 quests for mote nexus

topaz grove
#

The fact that we can add Pickup to hex spells now is very cool.

burnt niche
#

oooh, fun

#

I'll be honest, not having a way to easily pickup items with hex was a pain point

topaz grove
#

Yeah, it was.

#

This fixes one of the only gaps I really want to see fixed in Hexcasting other than, you know, the complexity bit.

#

I sorta wish that we had a pattern that just did player raycasts and player offset raycasts. Not becuase I don't want the fine grained control of the underlying method, but because it'd make it so much friendlier to a new hexxer.

burnt niche
#

figuring out raycasts without instruction took me hours

topaz grove
#

Memorizing 2 patterns per spell for break block or place light would be more than twice as easy as the current 5/12.

#

Ha maybe I should use the template to make an addon "ezhex"

#

That just adds those two patterns πŸ™‚

burnt niche
#

like using jQuery to make Javascript easier, lol

timber lark
#

Anybody have any advice on using the Edify Sapling spell?

#

It seems to be really difficult to actually target the sapling

burnt niche
#

you have to grab the block you're looking at, and also the block face you're looking at, then add them together

#

because the raycast won't collide with the sapling

topaz grove
#

That's the position of the sapling πŸ™‚

#

But otherwise you raycast the block it's on top of and add the Y+ vector reflection to it

#

Or do a second raycast and do architects distillation.

#

Then add that.

#

Either will point to the coordinates in world of the sapling.

barren nest
warm sandal
#

Howdy, I have some feedback/suggestion on a hex quest. The wording for Cypher kind of implies that ANY spell is 8x more efficient. I also assumed this would be the case for Trinkets, being an upgrade from cyphers. As a result I wasted both my first cypher and trinket πŸ₯²
Maybe something like this to be more clear?

As an added bonus, block break spells are 8x more efficient when inscribed on a Cypher!
Original text:
Fortunately, the notebook offers a solution. You can make a Cypher and inscribe a spell into it. Then, not only will your spell be 8x more efficient but you won't have to draw out patterns in the air anymore!

warm sandal
#

Actually.. block break on a cypher is costing me 1.14 dust, but the hex book says it should cost about 1/8 of a dust.

pearl quail
#

@topaz grove did you have any changes for the next arcane isles version?

#

going to update soon

topaz grove
#

I will get it done some time later this month. The Hexal stuff is much harder to get into a quest able state than I thought πŸ™‚

pearl quail
#

no problem

half salmon
lime scroll
#

Not sure if this has been brought up yet, but a line about overgrowth in the getting started section would be good, it's extremely simple and gets you access to bonemeal without composting/mobs

half salmon
#

and without the grow glyph

lime scroll
topaz grove
#

Okay!

#

Lucky me

#

I finally got to talk to the current atm8 quest developer

#

And he told me exactly how atm8 adds visual resources to quests.

#

Finally I am unstuck on revamping the quests.

#

And all it cost me was a promise to add hexcasting quests to atm8 so...

summer fiber
topaz grove
#

They said maybe the next release

#

I hold on to hope

summer fiber
#

the fact that its the most liked suggestion in their github and "maybe" is just funny

half salmon
#

It will add more stuff to debate refined storage with

topaz grove
#

lol

#

The real thinking person's inventory management.

#

I have a build to demo with ars + hexal soon.

#

You can use hexal for autocrafting and ars for the UI πŸ™‚

delicate zodiac
#

Oh does hexal have the item management now?

summer fiber
#

Yea

#

It has it's own storage as well with barely any limits

#

But it's hard to access or control

half salmon
#

1023 item types, of which each has space you will never (ever(EVER)) fill, in one block

#

Need a way to communicate with other stuff like ae2/rs/ other storage stuff what the nexus has, so that you can trigger a circle to pull stuff out for crafting, bc rn only human, hex, and probably integrated dynamics can tell if you have something in stock

#

But it fits with ars

#

And it's more keep in stock than on demand crafting

topaz grove
#

You could definitely do on-demand autocrafting.

delicate zodiac
#

I fully expect it to be incredibly complex

topaz grove
#

It's just... it's gonna be painful because you'd need to make wisps that don't die to mangae that sort of thing

#

And as we know that's not exactly easy.

#

It's sort of proposed tech that very few people have the skill to realize.

graceful aurora
topaz grove
half salmon
#

Wisp networks

pine crater
#

Or give them a hexcasting value

#

No. You saying this tells me you don't understand how expensive the make lava great spell is in terms of media

pine idol
#

that's true necroposting

#

you're replying to stuff 2 years old

#

source gems already got their own media value and the quests are long done, not to mention the pack won't receive further ups

burnt niche
#

and breaking the ping rule at that

topaz grove
#

Gosh a pinging necromancer to start the new year!

shadow bane
#

hello

sleek crown
#

hello

topaz grove
#

hello there

delicate zodiac
#

General Kirinobi!

pine crater
pine crater
pine crater
topaz grove
#

So your response to "don't ping" and "stop posting on old threads" is for you to do it more?

#

I'm not a mod here but if I see you pulling this garbage at the hex casting discord do not expect me to be kind. That's just flagrant

pine crater
pine idol
#

that's kinda one of the worst replies

sleek crown
#

πŸ‘†

pine crater
# pine idol that's kinda one of the worst replies

Its the only one I have, sorry. Take this as you will. I've only been muted on this server once or twice. @topaz grove was that mute I think. Idk why it was bad to do so but It's not my place to argue. I just won't do it again.

#

Have a good day

topaz grove
#

Yeah for sure, this person is unable to control themselves. No choice but to mute.

#

That's 3 pings AFTER being asked not to do it.

pearl quail
high quiver
#

So thats where greyfall went

#

He contributed nicely but he seems to have been kind of a dick here lol

wet thicket
#

did this get renecroposted

loud slate
#

Well, you are the one to revive it after 13 months

wet thicket
#

it was just

#

near the top

high quiver
#

ghost ping i assume